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- p = peripheral.wrap('bottom')
- w = p.getWorld(p.getPeripheralWorldID())
- logName='loaders.log'
- repeat
- os.pullEvent('player_logout')
- players = p.getPlayerUsernames()
- until #players < 2
- logfile=fs.open(logName,'a') or fs.open(logName,'w')
- if #players==0 then
- logName.writeLine('No players')
- else
- for i=1,#players do
- pl = p.getPlayerByName(players[i])
- ent = pl.asEntity()
- x, y, z = ent.getPosition()
- logName.writeLine(players[i]..' '..x..','..y..','..z)
- end
- end
- for x=-156,156 do
- for z=-156,156 do
- if w.isChunkLoaded(x, z) then logName.writeLine(x..','..z) end
- sleep(0)
- end
- end
- players = p.getPlayerUsernames()
- if #players==0 then
- logName.writeLine('No players')
- else
- for i=1,#players do
- pl = p.getPlayerByName(players[i])
- ent = pl.asEntity()
- x, y, z = ent.getPosition()
- logName.writeLine(players[i]..' '..x..','..y..','..z)
- end
- end
- logfile.close()
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