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Jun 26th, 2013
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  1. //Tell SourceRSC what mod it's working with (CSGO, CSS, HL2DM, DODS, TF2, L4D, GMOD)
  2. //If using a custom RSC file for a mod, enter the name of the RSC file minus the .rsc
  3. [GameMod]
  4. GMOD
  5.  
  6. //Gameserver query mode (FTP or Local)
  7. [GSQryMode]
  8. local
  9.  
  10. //Redirect query mode (FTP or Local)
  11. [RedirQryMode]
  12. ftp
  13.  
  14. //Enter the path to the gamemod if querying gameserver via local mode
  15. [ServerPath]
  16. c:\gmod\garrysmod
  17.  
  18. //Enter the root path to the redirect if querying redirect via local mode
  19. [RedirectPath]
  20. c:\inetpub\wwwroot\redir
  21.  
  22. //If querying game server via FTP, where should SourceRSC save compressed downloaded files to
  23. //Leaving this as-is is fine.
  24. [CompressPath]
  25. c:\temp\bzd
  26.  
  27. //Delete the CompressPath folder when done
  28. [RmCPath]
  29. False
  30.  
  31. //Don't process the addons folder of game server. Set to False for Garry's Mod(True/False)
  32. [SkipAddons]
  33. False
  34.  
  35. //Skipmisc: Automatically skip the logs, downloads, replay, svn related folders, and other misc folders on game server--speeds things up a bit (especially when using ftp) (True/False)
  36. [SkipMisc]
  37. True
  38.  
  39. //-----The following ftp server info is used to connect to the Gameserver-----
  40. //This section is only needed if querying gameserver via FTP
  41. //FQDN or IP of your FTP Server
  42. [FTPSrvr]
  43. 192.168.0.1
  44.  
  45. //FTP Server Port (Def 21)
  46. [FTPPort]
  47. 21
  48.  
  49. //FTP Username
  50. [FTPUser]
  51. me
  52.  
  53. //FTP Password
  54. [FTPPass]
  55. mepass
  56.  
  57. //The root folder of your game mod, must be prefixed with / ie. /cstrike. Leave blank for root
  58. [FTPPath]
  59. /cstrike
  60.  
  61. //Use passive mode? Try toggling this if you are having problems connecting to the server (True/False)
  62. [FTPPasv]
  63. True
  64.  
  65. //-----The following ftp server info is used to connect to the Redirect-----
  66. //This section is only needed if querying redirect via ftp
  67. //Redirect: FQDN or IP of your FTP Server
  68. //Looking for a good deal on a redirect--checkout www.urldownload.com--prices start at $5/mo
  69. [Redir-FTPSrvr]
  70. -redacted-
  71.  
  72. //Redirect: FTP Server Port (Def 21)
  73. [Redir-FTPPort]
  74. 22
  75.  
  76. //Redirect: FTP Username
  77. [Redir-FTPUser]
  78. -redacted-
  79.  
  80. //Redirect: FTP Password
  81. [Redir-FTPPass]
  82. -redacted-
  83.  
  84. //The root folder of your redirect, must be prefixed with / ie. /redir. Leave blank for root
  85. [Redir-FTPPath]
  86. /public/garrysmod
  87.  
  88. //Redirect: Use passive mode? Try toggling this if you are having problems connecting to the server (True/False)
  89. [Redir-FTPPasv]
  90. True
  91.  
  92. //Redirect: Automatically upload new compressed files to the redirect? (True/False)
  93. //If set to false you'll need to manually upload the files in [CompressPath] path to your redirect.
  94. [Redir-Upload]
  95. True
  96.  
  97. //Redirect: Create Redir-FTPPath if it doesn't exist
  98. [Redir-CreateFtpPath]
  99. True
  100.  
  101. //Debug: Be very verbose? (True/False)
  102. [Debug]
  103. False
  104.  
  105. //Autoupdate: Automatically check for updated basefiles(True/False)
  106. [AutoUpdate]
  107. True
  108.  
  109. //Delete files on the redirect that aren't on the server? (Off, Report, or Delete)
  110. //You should probably keep this off for Garry's Mod
  111. //Off==feature disabled
  112. //report==will report files on the redirect that aren't on the game server
  113. //delete==same as report but will automatically delete them (ensure everything is working correctly before setting to this)
  114. [RedirectCleaner]
  115. Off
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