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FeatherBoard_CONFIG

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Dec 7th, 2016
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  1. # ------------------------------ #
  2. #
  3. # FeatherBoard 1.9.0
  4. # Runs like a feather on your server
  5. # (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. # featherboard.group.<group>
  11. # Make sure to remove them from the other groups
  12. # when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. # of both the header as the footer.
  16. #
  17. # {PLAYER} - Player name
  18. # {PLAYERNICK} - Player nickname
  19. # {SERVER} - Server name
  20. # {PLAYERCOUNT} - Server player count
  21. # {BUNGEECOUNT} - Bungee network player count
  22. # 850+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. # or placeholders.
  26. #
  27. # Substring: This allows you to split a word (even a placeholder) in parts
  28. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. # usage: This can be used to split placeholders when creating a typewriter
  30. # or to split the colors in a placeholder.
  31. #
  32. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. # two arguments (the length and space between scrolls).
  34. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. # PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 1
  44.  
  45. ## Language file
  46. lang: 'en'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log: true
  53.  
  54. ## Update checking
  55. update:
  56. check: true # RECOMMENDED YOU LEAVE THIS TRUE
  57.  
  58. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  59. # PLUGIN SPECIFIC SETTINGS
  60. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  61.  
  62. # Tweaks to increase performance (Use at own risk)
  63. tweaks:
  64. # This option does not send scoreboard remove packets
  65. # to the client on quit. This can increase performance on servers
  66. # where players quit a lot (hubs, ...)
  67. #
  68. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  69. # /data folder
  70. #
  71. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  72. keepScoreboardOnQuit: false
  73.  
  74.  
  75. # Anti Flicker will use a new engine that will allow you to use fast animations
  76. # without any flicker. This is an EXPERIMENTAL feature and it asked to post bugs
  77. # and problems that only occur with this option enabled in a Spigot private message.
  78. # Using this option shortens the maximum length for 1.8 servers to around 26~28 chars
  79. # but this is an increase for 1.7 clients (that default only have 16 characters)
  80. # IF YOU ARE HAVING PROBLEMS. TRY TO TURN THIS OFF FIRST
  81. antiflicker: true
  82.  
  83. # A list of different scoreboards
  84. boards:
  85. default:
  86. title: # The first element in the group will be title.
  87. # We will show the server name animated, with a glow effect every 20 sec
  88. text:
  89. - ' <delay times=20>&f&lPOWERKED</delay> '
  90. - ' &e&lP&f&6&lO&e&lW&f&lERKED '
  91. - ' &e&lP&f&6&lO&e&lW&f&lERKED '
  92. - ' &e&lP&f&6&lO&e&lW&f&lERKED '
  93. - ' &e&lP&f&6&lO&e&lW&f&lERKED '
  94. - ' &f&lPOW&e&lE&6&lR&e&lK&f&lED '
  95. - ' &f&lPOW&e&lE&6&lR&e&lK&f&lED '
  96. - ' &f&lPOW&e&lE&6&lR&e&lK&f&lED '
  97. - ' &f&lPOW&e&lE&6&lR&e&lK&f&lED '
  98. - ' &f&lPOWERK&e&lE&6&lD '
  99. - ' &f&lPOWERK&e&lE&6&lD '
  100. - ' &f&lPOWERK&e&lE&6&lD '
  101. - ' &f&lPOWERK&e&lE&6&lD '
  102. - ' &f&lPOWERKED '
  103. # Interval the animation loops in ticks (20 ticks = 1 sec)
  104. # If you need waiting intervals look at the DELAY placeholder
  105. interval: 3
  106. # Do you want to randomize the animation frames?
  107. random: false
  108. header: # A header is recommended to make sure the scoreboard remains the same size
  109. text:
  110. - '&8~~~~~~~~~~~~~~~~~~~~'
  111. interval: 100
  112. random: false
  113. player-label: # You can add elements to the group and name them like you want
  114. # Lets make a static label
  115. text:
  116. - '&c» &7Jogador: &6{PLAYER}'
  117. interval: 100 # The interval is not important since its just 1 static text.
  118. # Do you want to randomize the animation frames?
  119. random: false
  120. player:
  121. # Lets make a static label
  122. text:
  123. - ''
  124. interval: 100 # The interval is not important since its just 1 static text.
  125. # Do you want to randomize the animation frames?
  126. random: false
  127. player-online:
  128. text:
  129. - '&c» &7Online: &6{ONLINEPLAYERS}'
  130. interval: 100
  131. # Do you want to randomize the animation frames?
  132. random: false
  133. rank-player:
  134. text:
  135. - '&c» &7Grupo: &6{GROUP}'
  136. interval: 100
  137. random: false
  138. kills-player:
  139. text:
  140. - '&c» &7Matou: &6{stat_pkills}'
  141. interval: 100
  142. # Do you want to randomize the animation frames?
  143. random: false
  144. deaths-player:
  145. text:
  146. - '&c» &7Morreu: &6{stat_deaths}'
  147. interval: 100
  148. # Do you want to randomize the animation frames?
  149. random: false
  150. other:
  151. text:
  152. - ''
  153. interval: 100
  154. random: false
  155. server-news:
  156. text:
  157. - '&c» &7Novidades:'
  158. interval: 100
  159. random: false
  160. news:
  161. # Lets create some animated news
  162. # News is something you need to write quick
  163. # and usually you don't want to spend ages on creating
  164. # some cool effect. That is why FeatherBoard features
  165. # several presets you can use.
  166. text:
  167. - '<scroll width=28>&6Mobspawners e Rankup !</scroll>'
  168. interval: 3 # When using preset effects. The interval will apply to that effect
  169. # Do you want to randomize the animation frames?
  170. random: false
  171. footer: # A footer is recommended to make sure the scoreboard remains the same size
  172. text:
  173. - '&8~~~~~~~~~~~~~~~~~~~~'
  174. interval: 100
  175. random: false
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