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Phil_Cutcliffe

High Security Prison by Phil_Cutcliffe

Feb 21st, 2013
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  1. #include <a_samp>
  2. #include "../include/gl_common.inc"
  3.  
  4. #define FILTERSCRIPT
  5.  
  6. new armygate1;
  7. new armygate2;
  8. new armygate3;
  9. new armygate4;
  10.  
  11. new prisondoor1;
  12. new prisondoor2;
  13. new prisondoor3;
  14. new prisondoor4;
  15. new prisondoor5;
  16. new prisondoor6;
  17. new prisondoor7;
  18. new prisondoor8;
  19. new prisondoor9;
  20. new prisondoor10;
  21. new prisondoor11;
  22. new prisondoor12;
  23. new prisondoor13;
  24. new prisondoor14;
  25. new prisondoor15;
  26. new prisondoor16;
  27. new prisondoor17;
  28. new prisondoor18;
  29. new prisondoor19;
  30. new prisondoor20;
  31. new prisondoor21;
  32. new prisondoor22;
  33. new prisondoor23;
  34.  
  35. public OnFilterScriptInit()
  36. {
  37. print("\n--------------------------------------");
  38. print(" High Security Prison by: Phil_Cutcliffe/Tyrone_Badman");
  39. print("--------------------------------------\n");
  40.  
  41.  
  42. CreateObject(16637,226.8994140625,1873.099609375,14.199999809265,0.0000000,0.0000000,0.0000000); // BLOCKING EXTERIOR ENTRANCE WALL
  43. CreateObject(987,263.7000100,1798.8000500,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
  44. CreateObject(987,251.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (2)
  45. CreateObject(987,239.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (3)
  46. CreateObject(987,227.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (4)
  47. CreateObject(987,215.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (5)
  48. CreateObject(987,203.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (6)
  49. CreateObject(987,203.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
  50. CreateObject(987,191.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (8)
  51. CreateObject(987,179.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (9)
  52. CreateObject(987,167.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (10)
  53. CreateObject(987,155.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (11)
  54. CreateObject(987,143.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (12)
  55. CreateObject(987,131.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (13)
  56. CreateObject(987,119.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (14)
  57. CreateObject(987,107.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (15)
  58. CreateObject(987,95.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (16)
  59. CreateObject(987,95.6992200,1810.7998000,16.7000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (17)
  60. CreateObject(987,95.6992200,1822.7998000,16.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (18)
  61. CreateObject(987,95.6992200,1834.7998000,16.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (19)
  62. CreateObject(987,95.6992200,1846.7998000,16.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (20)
  63. CreateObject(987,95.6992200,1870.7998000,16.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (21)
  64. CreateObject(987,95.6992200,1858.7998000,16.7000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (22)
  65. CreateObject(987,95.6992200,1882.7998000,16.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (23)
  66. CreateObject(987,95.6992200,1894.7998000,16.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (24)
  67. CreateObject(987,95.6992200,1906.7998000,16.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (25)
  68. CreateObject(987,95.6992200,1918.7998000,16.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (26)
  69. CreateObject(987,95.6992200,1930.7998000,16.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (27)
  70. CreateObject(987,95.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (28)
  71. CreateObject(987,107.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (29)
  72. CreateObject(987,263.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (30)
  73. CreateObject(987,251.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (31)
  74. CreateObject(987,239.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (32)
  75. CreateObject(987,227.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (33)
  76. CreateObject(987,215.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (34)
  77. CreateObject(987,203.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (35)
  78. CreateObject(987,191.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (36)
  79. CreateObject(987,179.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (37)
  80. CreateObject(987,167.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (38)
  81. CreateObject(987,155.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (39)
  82. CreateObject(987,143.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (40)
  83. CreateObject(987,131.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (41)
  84. CreateObject(987,119.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (42)
  85. CreateObject(987,107.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (43)
  86. CreateObject(987,95.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (44)
  87. CreateObject(987,95.6992200,1810.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (45)
  88. CreateObject(987,95.6992200,1822.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (46)
  89. CreateObject(987,95.6992200,1834.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (47)
  90. CreateObject(987,95.6992200,1846.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (48)
  91. CreateObject(987,95.6992200,1858.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (49)
  92. CreateObject(987,95.6992200,1870.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (50)
  93. CreateObject(987,95.6992200,1882.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (51)
  94. CreateObject(987,95.6992200,1894.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (52)
  95. CreateObject(987,95.6992200,1906.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (53)
  96. CreateObject(987,95.6992200,1918.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (54)
  97. CreateObject(987,95.6992200,1930.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (55)
  98. CreateObject(987,95.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (56)
  99. CreateObject(987,107.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (57)
  100. CreateObject(987,128.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (58)
  101. CreateObject(987,119.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (59)
  102. CreateObject(987,119.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (60)
  103. CreateObject(987,128.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (61)
  104. armygate4 = CreateObject(986,131.1000100,1942.5000000,20.1000000,0.0000000,0.0000000,0.0000000); //object(gate_autol) (1)
  105. CreateObject(987,153.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (62)
  106. CreateObject(987,153.6992200,1942.7998000,21.7000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (63)
  107. CreateObject(987,165.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (64)
  108. CreateObject(987,165.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (65)
  109. CreateObject(987,177.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (66)
  110. CreateObject(987,177.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (67)
  111. CreateObject(987,201.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (68)
  112. CreateObject(987,189.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (69)
  113. CreateObject(987,189.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (70)
  114. CreateObject(987,213.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (71)
  115. CreateObject(987,225.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (72)
  116. CreateObject(987,247.7000000,1936.8000500,21.6000000,0.0000000,0.0000000,150.0000000); //object(elecfence_bar) (73)
  117. CreateObject(987,201.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (74)
  118. CreateObject(987,213.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (75)
  119. CreateObject(987,225.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (76)
  120. CreateObject(987,237.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (77)
  121. CreateObject(987,237.6992200,1942.7998000,16.7000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (78)
  122. CreateObject(987,247.6992200,1936.7998000,16.6000000,0.0000000,0.0000000,149.9960000); //object(elecfence_bar) (79)
  123. CreateObject(987,288.7000100,1913.0999800,21.6000000,0.0000000,0.0000000,149.9960000); //object(elecfence_bar) (80)
  124. CreateObject(987,257.8994100,1930.8994100,16.6000000,0.0000000,0.0000000,149.9960000); //object(elecfence_bar) (81)
  125. CreateObject(987,268.1992200,1925.0000000,16.6000000,0.0000000,0.0000000,149.9960000); //object(elecfence_bar) (82)
  126. CreateObject(987,278.3994100,1919.0996100,16.6000000,0.0000000,0.0000000,149.9960000); //object(elecfence_bar) (83)
  127. CreateObject(987,257.8994100,1930.8994100,21.6000000,0.0000000,0.0000000,149.9960000); //object(elecfence_bar) (84)
  128. CreateObject(987,268.1992200,1925.0000000,21.6000000,0.0000000,0.0000000,149.9960000); //object(elecfence_bar) (85)
  129. CreateObject(987,278.3994100,1919.0996100,21.6000000,0.0000000,0.0000000,149.9960000); //object(elecfence_bar) (86)
  130. CreateObject(987,288.6992200,1913.0996100,16.6000000,0.0000000,0.0000000,149.9960000); //object(elecfence_bar) (87)
  131. CreateObject(987,288.6000100,1901.3000500,21.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (88)
  132. CreateObject(987,288.5996100,1901.2998000,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (89)
  133. CreateObject(987,288.5996100,1901.2998000,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (90)
  134. CreateObject(987,288.5996100,1889.2998000,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (91)
  135. CreateObject(987,288.5996100,1889.2998000,21.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (92)
  136. CreateObject(987,288.5996100,1877.2998000,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (93)
  137. CreateObject(987,288.5996100,1877.2998000,21.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (94)
  138. CreateObject(987,288.5996100,1865.2998000,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (95)
  139. CreateObject(987,288.5996100,1865.2998000,21.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (96)
  140. CreateObject(987,288.5996100,1853.2998000,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (97)
  141. CreateObject(987,288.5996100,1853.2998000,21.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (98)
  142. CreateObject(987,288.5996100,1841.2998000,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (99)
  143. CreateObject(987,288.5996100,1841.2998000,21.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (100)
  144. CreateObject(987,288.5996100,1829.2998000,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (101)
  145. CreateObject(987,288.5996100,1829.2998000,21.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (102)
  146. armygate1 = CreateObject(986,139.1992200,1942.5000000,20.1000000,0.0000000,0.0000000,179.9950000); //object(gate_autol) (3)
  147. armygate2 = CreateObject(986,288.2998000,1825.5996100,18.4000000,0.0000000,0.0000000,270.0000000); //object(gate_autol) (4)
  148. armygate3 = CreateObject(986,288.2998000,1817.5996100,18.4000000,0.0000000,0.0000000,90.0000000); //object(gate_autol) (5)
  149. CreateObject(987,288.5996100,1802.2998000,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (103)
  150. CreateObject(987,288.5996100,1802.2998000,21.7000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (104)
  151. CreateObject(987,288.5996100,1799.2998000,16.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (105)
  152. CreateObject(987,288.5996100,1799.2998000,21.6000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (106)
  153. CreateObject(987,275.6992200,1798.7998000,16.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (107)
  154. CreateObject(987,275.6992200,1798.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (108)
  155. CreateObject(3875,287.5000000,1798.5999800,24.1000000,0.0000000,0.0000000,0.0000000); //object(sftelepole) (1)
  156. CreateObject(3875,288.5000000,1798.6999500,24.1000000,0.0000000,0.0000000,0.0000000); //object(sftelepole) (2)
  157. CreateObject(1501,226.3500100,1870.8000500,12.7000000,0.0000000,0.0000000,90.0000000); //object(gen_doorint05) (1)
  158. CreateObject(1501,226.3500100,1873.6994600,12.7000000,0.0000000,0.0000000,270.0000000); //object(gen_doorint05) (2)
  159. CreateObject(987,153.6992200,1942.7998000,21.6000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (109)
  160. CreateObject(16637,2612.3999023438,-1037.9000244141,1070.6999511719,0.0000000,0.0000000,0.0000000); // WALL BEHIND EXIT DOOR
  161. //******************************************************************************************************************************
  162. //INTERIOR**********************************************************************************************************************
  163. CreateObject(14412,2644.1992200,-1030.0000000,1074.4000200,0.0000000,0.0000000,0.0000000); //object(carter_drugfloor) (1)
  164. CreateObject(14416,2623.5000000,-1023.0996100,1066.0000000,0.0000000,0.0000000,0.0000000); //object(carter-stairs07) (1)
  165. CreateObject(987,2625.5000000,-1019.8994100,1069.1999500,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
  166. CreateObject(987,2633.5000000,-1019.8994100,1069.1999500,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (2)
  167. CreateObject(987,2633.5000000,-1019.8994100,1069.1999500,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (4)
  168. CreateObject(987,2645.5000000,-1019.8994100,1069.1999500,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (5)
  169. CreateObject(987,2657.3994100,-1019.8994100,1069.1999500,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (8)
  170. CreateObject(987,2657.3994100,-1028.0986300,1069.1999500,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (7)
  171. CreateObject(987,2657.3994100,-1040.0996100,1069.1999500,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (9)
  172. CreateObject(987,2645.3994100,-1040.0996100,1069.1999500,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (10)
  173. CreateObject(987,2633.3994100,-1040.0996100,1069.1999500,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (11)
  174. CreateObject(2930,2658.0000000,-1022.4000200,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (5)
  175. CreateObject(2930,2627.3994100,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (26)
  176. CreateObject(2930,2627.3994100,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (27)
  177. CreateObject(2930,2643.3994100,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (28)
  178. CreateObject(2930,2629.0000000,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (29)
  179. CreateObject(2930,2629.0000000,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (30)
  180. CreateObject(2930,2632.1992200,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (31)
  181. CreateObject(2930,2632.1992200,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (32)
  182. CreateObject(2930,2635.3994100,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (33)
  183. CreateObject(2930,2635.3994100,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (34)
  184. CreateObject(2930,2640.1999500,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (35)
  185. CreateObject(2930,2637.0000000,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (36)
  186. CreateObject(2930,2637.0000000,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (37)
  187. CreateObject(2930,2648.3000500,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (38)
  188. CreateObject(2930,2640.1992200,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (39)
  189. CreateObject(2930,2643.3994100,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (40)
  190. prisondoor14 = CreateObject(1495,2629.0000000,-1022.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (6)
  191. prisondoor15 = CreateObject(1495,2632.1992200,-1022.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (7)
  192. prisondoor16 = CreateObject(1495,2637.0000000,-1022.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (8)
  193. prisondoor17 = CreateObject(1495,2640.1992200,-1022.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (9)
  194. prisondoor18 = CreateObject(1495,2645.0996100,-1022.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (10)
  195. prisondoor19 = CreateObject(1495,2648.2998000,-1022.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (11)
  196. prisondoor20 = CreateObject(1495,2653.1992200,-1022.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (12)
  197. prisondoor21 = CreateObject(1495,2656.3996600,-1022.4000200,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (5)
  198. CreateObject(2930,2645.0996100,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (41)
  199. CreateObject(2930,2648.2998000,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (42)
  200. CreateObject(2930,2659.5996100,-1022.3994100,1068.8499800,0.0000000,0.0000000,270.0000000); //object(chinatgate) (43)
  201. CreateObject(2930,2651.4990200,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (44)
  202. CreateObject(2930,2653.1989700,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (45)
  203. CreateObject(2930,2653.1982400,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (47)
  204. CreateObject(2930,2627.3994100,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (46)
  205. CreateObject(2930,2630.6001000,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (48)
  206. CreateObject(2930,2632.1992200,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (49)
  207. CreateObject(2930,2635.3994100,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (50)
  208. CreateObject(2930,2637.0000000,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (51)
  209. CreateObject(2930,2640.1992200,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (52)
  210. CreateObject(2930,2643.3994100,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (53)
  211. CreateObject(2930,2645.0996100,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (54)
  212. CreateObject(2930,2648.2998000,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (55)
  213. CreateObject(2930,2651.4990200,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (56)
  214. CreateObject(2930,2653.1982400,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (57)
  215. CreateObject(2930,2629.0000000,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (58)
  216. CreateObject(2930,2629.0000000,-1022.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (59)
  217. CreateObject(2909,2621.1001000,-1034.4000200,1073.1999500,0.0000000,180.0000000,0.0000000); //object(kmb_frontgate) (1)
  218. CreateObject(2909,2621.0996100,-1034.3994100,1071.1999500,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (2)
  219. CreateObject(2909,2621.0996100,-1026.2994400,1073.1999500,0.0000000,180.0000000,180.0000000); //object(kmb_frontgate) (3)
  220. CreateObject(2909,2621.0996100,-1026.2988300,1071.1999500,0.0000000,0.0000000,0.0000000); //object(kmb_frontgate) (4)
  221. CreateObject(2930,2651.4990200,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (60)
  222. CreateObject(2930,2656.3994100,-1022.3994100,1068.8501000,0.0000000,90.0000000,270.0000000); //object(chinatgate) (61)
  223. CreateObject(2930,2656.3994100,-1022.3994100,1068.8501000,0.0000000,0.0000000,270.0000000); //object(chinatgate) (62)
  224. CreateObject(2930,2656.3994100,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (63)
  225. CreateObject(2930,2659.5996100,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (64)
  226. CreateObject(2930,2661.2995600,-1022.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (65)
  227. CreateObject(2930,2661.2995600,-1022.3994100,1068.8499800,0.0000000,0.0000000,270.0000000); //object(chinatgate) (66)
  228. CreateObject(2930,2633.7993200,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (67)
  229. CreateObject(2930,2638.6001000,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (68)
  230. CreateObject(2930,2641.7993200,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (69)
  231. CreateObject(2930,2645.0996100,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (70)
  232. CreateObject(2930,2646.6992200,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (71)
  233. CreateObject(2930,2654.7993200,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (72)
  234. CreateObject(2930,2649.8994100,-1022.3994100,1068.9000200,0.0000000,90.0000000,270.0000000); //object(chinatgate) (73)
  235. CreateObject(2930,2627.9992700,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (77)
  236. CreateObject(2930,2623.0986300,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (79)
  237. CreateObject(2930,2626.2988300,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (80)
  238. CreateObject(2930,2623.0986300,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (82)
  239. CreateObject(2930,2626.2988300,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (81)
  240. CreateObject(2930,2627.9990200,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (83)
  241. CreateObject(2930,2626.2988300,-1037.3994100,1068.9000200,0.0000000,270.0000000,270.0000000); //object(chinatgate) (84)
  242. CreateObject(2930,2624.6987300,-1037.3994100,1068.9000200,0.0000000,270.0000000,270.0000000); //object(chinatgate) (85)
  243. CreateObject(2930,2622.9987800,-1037.3994100,1068.9000200,0.0000000,270.0000000,270.0000000); //object(chinatgate) (86)
  244. CreateObject(2930,2627.9987800,-1037.3994100,1068.9000200,0.0000000,270.0000000,270.0000000); //object(chinatgate) (87)
  245. CreateObject(2930,2634.3989300,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (88)
  246. CreateObject(2930,2627.9990200,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (89)
  247. CreateObject(2930,2631.1982400,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (90)
  248. CreateObject(2930,2636.0991200,-1037.3994100,1068.9000200,0.0000000,270.0000000,270.0000000); //object(chinatgate) (91)
  249. CreateObject(2930,2629.5986300,-1037.3994100,1068.9000200,0.0000000,270.0000000,270.0000000); //object(chinatgate) (92)
  250. CreateObject(2930,2631.1982400,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (93)
  251. CreateObject(2930,2636.0983900,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (94)
  252. CreateObject(2930,2634.3984400,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (95)
  253. CreateObject(2930,2645.7976100,-1037.3994100,1068.9500700,0.0000000,270.0000000,270.0000000); //object(chinatgate) (96)
  254. CreateObject(2930,2631.1982400,-1037.3994100,1068.9000200,0.0000000,270.0000000,270.0000000); //object(chinatgate) (97)
  255. CreateObject(2930,2632.7988300,-1037.3994100,1068.9000200,0.0000000,270.0000000,270.0000000); //object(chinatgate) (98)
  256. CreateObject(2930,2634.3984400,-1037.3994100,1068.9000200,0.0000000,270.0000000,270.0000000); //object(chinatgate) (99)
  257. CreateObject(2930,2647.3974600,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (102)
  258. CreateObject(2930,2642.4970700,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (103)
  259. CreateObject(2930,2636.0976600,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (100)
  260. CreateObject(2930,2639.2968800,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (101)
  261. CreateObject(2930,2644.1972700,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (104)
  262. prisondoor13 = CreateObject(1495,2623.1001000,-1037.4000200,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (13)
  263. prisondoor12 = CreateObject(1495,2627.9995100,-1037.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (14)
  264. prisondoor11 = CreateObject(1495,2631.1989700,-1037.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (15)
  265. prisondoor10 = CreateObject(1495,2636.0981400,-1037.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (16)
  266. prisondoor9 = CreateObject(1495,2639.2976100,-1037.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (17)
  267. prisondoor8 = CreateObject(1495,2644.1967800,-1037.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (18)
  268. prisondoor7 = CreateObject(1495,2647.3962400,-1037.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (19)
  269. CreateObject(2930,2655.4973100,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (105)
  270. CreateObject(2930,2650.5966800,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (106)
  271. prisondoor6 = CreateObject(1495,2652.2949200,-1037.3994100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (20)
  272. CreateObject(2930,2655.4968300,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (107)
  273. CreateObject(2930,2655.4960900,-1037.3994100,1067.6500200,0.0000000,0.0000000,0.0000000); //object(chinatgate) (108)
  274. CreateObject(2930,2655.4960900,-1038.9993900,1068.8499800,0.0000000,0.0000000,0.0000000); //object(chinatgate) (109)
  275. CreateObject(2930,2655.4960900,-1040.5990000,1068.8499800,0.0000000,0.0000000,0.0000000); //object(chinatgate) (110)
  276. CreateObject(2930,2655.4960900,-1042.2985800,1067.6500200,0.0000000,0.0000000,0.0000000); //object(chinatgate) (111)
  277. CreateObject(2930,2639.2968800,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (112)
  278. CreateObject(2930,2639.2968800,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (113)
  279. CreateObject(2930,2637.7097200,-1037.3994100,1068.9500700,0.0000000,270.0000000,270.0000000); //object(chinatgate) (114)
  280. CreateObject(2930,2642.4970700,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (116)
  281. CreateObject(2930,2644.1972700,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (115)
  282. CreateObject(2930,2647.3974600,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (117)
  283. CreateObject(2930,2650.5966800,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (118)
  284. CreateObject(2930,2652.2968800,-1037.3994100,1067.6500200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (119)
  285. CreateObject(2930,2639.2968800,-1037.3994100,1068.9500700,0.0000000,270.0000000,270.0000000); //object(chinatgate) (121)
  286. CreateObject(2930,2640.8974600,-1037.3994100,1068.9500700,0.0000000,269.9950000,270.0000000); //object(chinatgate) (122)
  287. CreateObject(2930,2642.4970700,-1037.3994100,1068.9500700,0.0000000,270.0000000,270.0000000); //object(chinatgate) (123)
  288. CreateObject(2930,2644.1972700,-1037.3994100,1068.9500700,0.0000000,269.9950000,270.0000000); //object(chinatgate) (124)
  289. CreateObject(2930,2648.9970700,-1037.3994100,1068.9500700,0.0000000,270.0000000,270.0000000); //object(chinatgate) (125)
  290. CreateObject(2930,2647.3964800,-1037.3994100,1068.9500700,0.0000000,270.0000000,270.0000000); //object(chinatgate) (126)
  291. CreateObject(2930,2653.8964800,-1037.3994100,1068.9500700,0.0000000,270.0000000,270.0000000); //object(chinatgate) (127)
  292. CreateObject(2930,2650.5966800,-1037.3994100,1068.9500700,0.0000000,270.0000000,270.0000000); //object(chinatgate) (128)
  293. CreateObject(2930,2652.2968800,-1037.3994100,1068.9500700,0.0000000,270.0000000,270.0000000); //object(chinatgate) (129)
  294. CreateObject(2930,2655.4960900,-1037.3994100,1068.9500700,0.0000000,269.9950000,270.0000000); //object(chinatgate) (130)
  295. CreateObject(2930,2655.4960900,-1038.9990200,1067.6500200,0.0000000,0.0000000,0.0000000); //object(chinatgate) (132)
  296. CreateObject(2930,2655.4960900,-1037.3994100,1068.8499800,0.0000000,0.0000000,0.0000000); //object(chinatgate) (131)
  297. CreateObject(2930,2655.4960900,-1040.5986300,1067.6500200,0.0000000,0.0000000,0.0000000); //object(chinatgate) (133)
  298. CreateObject(2930,2655.4960900,-1042.2978500,1068.8499800,0.0000000,0.0000000,0.0000000); //object(chinatgate) (134)
  299. CreateObject(974,2645.8999000,-1040.6999500,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (1)
  300. CreateObject(974,2650.5996100,-1040.6992200,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (2)
  301. CreateObject(974,2642.5000000,-1040.6999500,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (3)
  302. CreateObject(974,2637.6999500,-1040.6999500,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (4)
  303. CreateObject(974,2634.3000500,-1040.6999500,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (5)
  304. CreateObject(974,2629.6001000,-1040.6999500,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (6)
  305. CreateObject(974,2651.5000000,-1019.0000000,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (7)
  306. CreateObject(974,2626.1992200,-1040.6992200,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (8)
  307. CreateObject(974,2630.3994100,-1019.0000000,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (9)
  308. CreateObject(974,2635.2998000,-1019.0000000,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (10)
  309. CreateObject(974,2640.1992200,-1019.0996100,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (11)
  310. CreateObject(974,2643.3994100,-1019.0000000,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (12)
  311. CreateObject(974,2648.2998000,-1019.0996100,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (13)
  312. CreateObject(974,2656.3000500,-1019.0999800,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (14)
  313. CreateObject(974,2655.5000000,-1040.7998000,1066.2000700,0.0000000,0.0000000,90.0000000); //object(tall_fence) (15)
  314. CreateObject(1501,2668.1001000,-1027.5100100,1065.0999800,0.0000000,0.0000000,90.0000000); //object(gen_doorint05) (21)
  315. CreateObject(1501,2668.1001000,-1024.5000000,1065.0999800,0.0000000,0.0000000,270.0000000); //object(gen_doorint05) (22)
  316. prisondoor22 = CreateObject(1501,2661.6001000,-1039.5200200,1065.0999800,0.0000000,0.0000000,90.0000000); //object(gen_doorint05) (23)
  317. prisondoor23 = CreateObject(1501,2661.6001000,-1036.5000000,1065.0999800,0.0000000,0.0000000,270.0000000); //object(gen_doorint05) (24)
  318. CreateObject(2930,2624.3999000,-1020.0000000,1071.8000500,0.0000000,0.0000000,90.0000000); //object(chinatgate) (135)
  319. CreateObject(2930,2624.3994100,-1020.0000000,1074.4000200,0.0000000,0.0000000,90.0000000); //object(chinatgate) (136)
  320. prisondoor5 = CreateObject(1501,2622.8999000,-1019.9000200,1069.1999500,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (25)
  321. CreateObject(2930,2622.7995600,-1020.0000000,1074.3999000,0.0000000,0.0000000,90.0000000); //object(chinatgate) (137)
  322. CreateObject(2930,2621.1992200,-1020.0000000,1071.8000500,0.0000000,0.0000000,90.0000000); //object(chinatgate) (138)
  323. CreateObject(2930,2621.1992200,-1020.0000000,1074.3999000,0.0000000,0.0000000,90.0000000); //object(chinatgate) (139)
  324. prisondoor1 = CreateObject(1501,2621.1999500,-1043.3000500,1069.1999500,0.0000000,0.0000000,90.0000000); //object(gen_doorint05) (26)
  325. prisondoor2 = CreateObject(1501,2621.1999500,-1040.2700200,1069.1999500,0.0000000,0.0000000,270.0000000); //object(gen_doorint05) (27)
  326. CreateObject(1501,2612.6999500,-1036.5100100,1069.1999500,0.0000000,0.0000000,270.0000000); //object(gen_doorint05) (28)
  327. CreateObject(1501,2612.6992200,-1039.5300300,1069.1999500,0.0000000,0.0000000,90.0000000); //object(gen_doorint05) (29)
  328. CreateObject(1501,2621.0000000,-1019.5000000,1069.1999500,0.0000000,0.0000000,90.0000000); //object(gen_doorint05) (30)
  329. CreateObject(1501,2621.3000500,-1016.5000000,1069.1999500,0.0000000,0.0000000,270.0000000); //object(gen_doorint05) (31)
  330. CreateObject(1501,2621.3000500,-1019.5000000,1069.1999500,0.0000000,0.0000000,90.0000000); //object(gen_doorint05) (32)
  331. CreateObject(1501,2621.0000000,-1016.5000000,1069.1999500,0.0000000,0.0000000,269.9950000); //object(gen_doorint05) (33)
  332. CreateObject(3117,2620.1001000,-1034.3000500,1070.9000200,0.0000000,90.0000000,270.0000000); //object(a51_ventcoverb) (1)
  333. CreateObject(3117,2619.8000500,-1034.3199500,1070.9000200,0.0000000,90.0000000,269.9950000); //object(a51_ventcoverb) (7)
  334. CreateObject(3117,2613.3000500,-1034.3000500,1070.9000200,0.0000000,90.0000000,269.9950000); //object(a51_ventcoverb) (9)
  335. CreateObject(3117,2617.5798300,-1034.3000500,1072.6999500,90.0000000,189.3360000,170.6590000); //object(a51_ventcoverb) (10)
  336. CreateObject(3117,2614.7998000,-1034.2998000,1070.9000200,0.0000000,90.0000000,269.9950000); //object(a51_ventcoverb) (11)
  337. CreateObject(3117,2619.1792000,-1034.2998000,1074.7999300,90.0000000,170.7860000,189.2030000); //object(a51_ventcoverb) (12)
  338. CreateObject(3117,2614.5791000,-1034.3199500,1072.6999500,90.0000000,172.8740000,187.1160000); //object(a51_ventcoverb) (13)
  339. CreateObject(3117,2619.1792000,-1034.3299600,1072.6999500,90.0000000,170.7890000,189.2000000); //object(a51_ventcoverb) (14)
  340. CreateObject(3117,2614.1787100,-1034.2998000,1074.7999300,90.0000000,171.9480000,188.0350000); //object(a51_ventcoverb) (16)
  341. CreateObject(3117,2616.1787100,-1034.2998000,1074.7999300,90.0000000,186.8670000,173.1110000); //object(a51_ventcoverb) (17)
  342. CreateObject(3117,2619.8999000,-1021.0999800,1074.4000200,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (18)
  343. CreateObject(3117,2617.8000500,-1021.0999800,1074.4000200,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (19)
  344. CreateObject(3117,2615.6999500,-1021.0999800,1074.4000200,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (20)
  345. CreateObject(3117,2613.6001000,-1021.0999800,1074.4000200,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (21)
  346. CreateObject(3117,2615.6992200,-1021.0996100,1070.9000200,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (22)
  347. CreateObject(3117,2613.5996100,-1021.0996100,1070.9000200,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (23)
  348. CreateObject(3117,2617.7998000,-1021.0996100,1070.9000200,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (24)
  349. CreateObject(3117,2619.8994100,-1021.0996100,1070.9000200,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (26)
  350. CreateObject(1742,2614.8999000,-1021.7000100,1071.1999500,0.0000000,0.0000000,180.0000000); //object(med_bookshelf) (1)
  351. CreateObject(1742,2616.1994600,-1021.6992200,1069.1999500,0.0000000,0.0000000,179.9950000); //object(med_bookshelf) (2)
  352. CreateObject(1742,2617.5991200,-1021.6992200,1069.1999500,0.0000000,0.0000000,180.0000000); //object(med_bookshelf) (3)
  353. CreateObject(1742,2618.9985400,-1021.6992200,1069.1999500,0.0000000,0.0000000,179.9950000); //object(med_bookshelf) (6)
  354. CreateObject(1742,2614.8994100,-1021.6992200,1069.1999500,0.0000000,0.0000000,179.9950000); //object(med_bookshelf) (4)
  355. CreateObject(1742,2616.1992200,-1021.6992200,1071.1999500,0.0000000,0.0000000,179.9950000); //object(med_bookshelf) (7)
  356. CreateObject(1742,2617.5986300,-1021.6992200,1071.1999500,0.0000000,0.0000000,179.9950000); //object(med_bookshelf) (5)
  357. CreateObject(1742,2618.9980500,-1021.6992200,1071.1999500,0.0000000,0.0000000,179.9950000); //object(med_bookshelf) (8)
  358. CreateObject(2700,2617.4116200,-1021.8996000,1072.6999500,0.0000000,0.0000000,270.0000000); //object(cj_sex_tv2) (1)
  359. CreateObject(2700,2618.9995100,-1021.8996000,1072.6999500,0.0000000,0.0000000,265.0000000); //object(cj_sex_tv2) (2)
  360. CreateObject(2700,2615.1992200,-1021.8994100,1072.6999500,0.0000000,0.0000000,269.9950000); //object(cj_sex_tv2) (3)
  361. CreateObject(2700,2616.0000000,-1021.8994100,1072.6999500,0.0000000,0.0000000,269.9950000); //object(cj_sex_tv2) (4)
  362. CreateObject(2700,2616.7109400,-1021.8994100,1072.6999500,0.0000000,0.0000000,269.9950000); //object(cj_sex_tv2) (5)
  363. CreateObject(2700,2618.1992200,-1021.8994100,1072.6999500,0.0000000,0.0000000,269.9950000); //object(cj_sex_tv2) (6)
  364. CreateObject(2700,2614.3994100,-1021.8994100,1072.6999500,0.0000000,0.0000000,284.9960000); //object(cj_sex_tv2) (7)
  365. CreateObject(1792,2618.1001000,-1021.5999800,1070.5999800,0.0000000,0.0000000,350.0000000); //object(swank_tv_1) (1)
  366. CreateObject(1792,2615.0996100,-1021.5996100,1070.5999800,0.0000000,0.0000000,10.0000000); //object(swank_tv_1) (2)
  367. CreateObject(1792,2616.5996100,-1021.5996100,1070.5999800,0.0000000,0.0000000,0.0000000); //object(swank_tv_1) (3)
  368. CreateObject(2606,2617.7002000,-1021.5996100,1071.9000200,0.0000000,0.0000000,0.0000000); //object(cj_police_counter2) (1)
  369. CreateObject(2606,2615.6997100,-1021.5996100,1071.9000200,0.0000000,0.0000000,0.0000000); //object(cj_police_counter2) (2)
  370. CreateObject(2184,2619.3991699219,-1023.700012207,1069.1999511719,0.0000000,0.0000000,113.0000000); //object(med_office6_desk_2) (3)
  371. CreateObject(2184,2614.8000488281,-1021.69921875,1069.1999511719,0.0000000,0.0000000,248.0000000); //object(med_office6_desk_2) (4)
  372. CreateObject(2647,2614.7961425781,-1023.69921875,1070.1000976563,0.0000000,0.0000000,0.0000000); //object(cj_bs_cup) (1)
  373. CreateObject(1671,2616.599609375,-1023.69921875,1069.669921875,0.0000000,0.0000000,215.0000000); //object(swivelchair_a) (1)
  374. prisondoor3 = CreateObject(1501,2615.8000500,-1034.3000500,1069.1999500,0.0000000,0.0000000,0.0000000); //object(gen_doorint05) (34)
  375. prisondoor4 = CreateObject(1501,2618.8000500,-1034.3000500,1069.1999500,0.0000000,0.0000000,180.0000000); //object(gen_doorint05) (35)
  376. CreateObject(3117,2614.5791000,-1034.3193400,1072.6999500,90.0000000,172.3880000,187.5950000); //object(a51_ventcoverb) (25)
  377. CreateObject(2922,2620.8999000,-1026.4000200,1071.3000500,0.0000000,0.0000000,90.0000000); //object(kmb_keypad) (2)
  378. CreateObject(2922,2620.8999000,-1030.3000500,1071.3000500,0.0000000,0.0000000,90.0000000); //object(kmb_keypad) (3)
  379. CreateObject(1771,2626.6001000,-1017.5000000,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (1)
  380. CreateObject(1771,2631.1999500,-1017.4000200,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (2)
  381. CreateObject(1771,2638.6999500,-1016.9000200,1065.6999500,0.0000000,0.0000000,90.0000000); //object(cj_bunk_bed1) (3)
  382. CreateObject(1771,2640.8999000,-1017.5999800,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (4)
  383. CreateObject(1771,2647.3999000,-1017.7000100,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (5)
  384. CreateObject(1771,2650.6999500,-1017.4000200,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (6)
  385. CreateObject(1771,2655.3999000,-1017.7999900,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (7)
  386. CreateObject(1771,2660.0000000,-1016.9000200,1065.6999500,0.0000000,0.0000000,90.0000000); //object(cj_bunk_bed1) (8)
  387. CreateObject(1771,2654.3999000,-1042.0000000,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (9)
  388. CreateObject(1771,2647.5000000,-1042.6999500,1065.6999500,0.0000000,0.0000000,90.0000000); //object(cj_bunk_bed1) (10)
  389. CreateObject(1771,2643.3000500,-1042.0999800,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (11)
  390. CreateObject(1771,2641.6001000,-1042.0000000,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (12)
  391. CreateObject(1771,2635.0000000,-1042.0000000,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (13)
  392. CreateObject(1771,2633.3999000,-1042.0000000,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (14)
  393. CreateObject(1771,2626.8999000,-1042.0000000,1065.6999500,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (15)
  394. CreateObject(1771,2624.6001000,-1042.6999500,1065.6999500,0.0000000,0.0000000,90.0000000); //object(cj_bunk_bed1) (16)
  395. CreateObject(2514,2652.1001000,-1043.0000000,1065.0999800,0.0000000,0.0000000,180.0000000); //object(cj_toilet1) (1)
  396. CreateObject(2739,2649.8000500,-1043.0000000,1065.0999800,0.0000000,0.0000000,180.0000000); //object(cj_b_sink1) (1)
  397. CreateObject(2514,2650.0996100,-1043.0000000,1065.0999800,0.0000000,0.0000000,180.0000000); //object(cj_toilet1) (2)
  398. CreateObject(2514,2640.1999500,-1043.0000000,1065.0999800,0.0000000,0.0000000,180.0000000); //object(cj_toilet1) (3)
  399. CreateObject(2739,2645.2998000,-1043.0000000,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_b_sink1) (2)
  400. CreateObject(2739,2651.8000500,-1043.0000000,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_b_sink1) (3)
  401. CreateObject(2514,2645.3994100,-1043.0000000,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_toilet1) (4)
  402. CreateObject(2739,2640.0000000,-1043.0000000,1065.0999800,0.0000000,0.0000000,180.0000000); //object(cj_b_sink1) (4)
  403. CreateObject(2514,2637.1999500,-1043.0000000,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_toilet1) (5)
  404. CreateObject(2739,2637.1001000,-1043.0000000,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_b_sink1) (5)
  405. CreateObject(2514,2631.8999000,-1043.0000000,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_toilet1) (6)
  406. CreateObject(2739,2631.6001000,-1043.0000000,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_b_sink1) (6)
  407. CreateObject(2514,2628.8000500,-1043.0000000,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_toilet1) (7)
  408. CreateObject(2739,2628.6999500,-1043.0000000,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_b_sink1) (7)
  409. CreateObject(2514,2622.6999500,-1043.0000000,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_toilet1) (8)
  410. CreateObject(2739,2622.5000000,-1042.9000200,1065.0999800,0.0000000,0.0000000,179.9950000); //object(cj_b_sink1) (8)
  411. CreateObject(2514,2634.1001000,-1016.5000000,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_toilet1) (10)
  412. CreateObject(2739,2657.1001000,-1016.7000100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_b_sink1) (9)
  413. CreateObject(2514,2628.5996100,-1016.5996100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_toilet1) (11)
  414. CreateObject(2739,2628.8994100,-1016.5996100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_b_sink1) (10)
  415. CreateObject(2514,2636.0000000,-1016.5000000,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_toilet1) (12)
  416. CreateObject(2739,2632.8994100,-1016.5996100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_b_sink1) (11)
  417. CreateObject(2514,2642.1999500,-1016.5000000,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_toilet1) (13)
  418. CreateObject(2514,2652.1999500,-1016.5000000,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_toilet1) (14)
  419. CreateObject(2514,2644.3000500,-1016.5999800,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_toilet1) (15)
  420. CreateObject(2514,2648.7998000,-1016.5996100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_toilet1) (16)
  421. CreateObject(2514,2656.8999000,-1016.5999800,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_toilet1) (17)
  422. CreateObject(2739,2636.2998000,-1016.6992200,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_b_sink1) (12)
  423. CreateObject(2739,2642.2998000,-1016.5996100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_b_sink1) (13)
  424. CreateObject(2739,2644.5000000,-1016.5996100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_b_sink1) (14)
  425. CreateObject(2739,2648.8994100,-1016.6992200,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_b_sink1) (15)
  426. CreateObject(2739,2652.3994100,-1016.5996100,1065.0999800,0.0000000,0.0000000,0.0000000); //object(cj_b_sink1) (16)
  427. CreateObject(2930,2652.2968800,-1037.3994100,1068.9000200,0.0000000,0.0000000,270.0000000); //object(chinatgate) (120)
  428. CreateObject(2978,2657.1501500,-1022.4000200,1068.1999500,90.0000000,180.0000000,180.0000000); //object(kmilitary_base) (1)
  429. CreateObject(2978,2653.0500500,-1037.3000500,1068.2000700,90.0000000,180.0050000,0.0000000); //object(kmilitary_base) (2)
  430. CreateObject(2978,2632.8994100,-1022.3994100,1068.1999500,90.0000000,180.0050000,179.9840000); //object(kmilitary_base) (3)
  431. CreateObject(2978,2637.6992200,-1022.3994100,1068.1999500,90.0000000,179.9950000,179.9950000); //object(kmilitary_base) (4)
  432. CreateObject(2978,2640.9394500,-1022.3994100,1068.1999500,90.0000000,180.0050000,179.9840000); //object(kmilitary_base) (5)
  433. CreateObject(2978,2645.8398400,-1022.3994100,1068.1999500,90.0000000,180.0050000,179.9840000); //object(kmilitary_base) (6)
  434. CreateObject(2978,2649.0498000,-1022.3994100,1068.1999500,90.0000000,180.0050000,179.9840000); //object(kmilitary_base) (7)
  435. CreateObject(2978,2653.9492200,-1022.3994100,1068.1999500,90.0000000,179.9950000,179.9950000); //object(kmilitary_base) (8)
  436. CreateObject(2978,2629.6992200,-1022.3994100,1068.1999500,90.0000000,180.0050000,179.9840000); //object(kmilitary_base) (9)
  437. CreateObject(2978,2648.1499000,-1037.2998000,1068.2000700,90.0000000,180.0050000,0.0000000); //object(kmilitary_base) (10)
  438. CreateObject(2978,2644.9694800,-1037.2998000,1068.2000700,90.0000000,180.0050000,0.0000000); //object(kmilitary_base) (11)
  439. CreateObject(2978,2640.0500500,-1037.2998000,1068.2000700,90.0000000,179.9950000,0.0110000); //object(kmilitary_base) (12)
  440. CreateObject(2978,2636.8986800,-1037.2998000,1068.2000700,90.0000000,179.9950000,0.0050000); //object(kmilitary_base) (13)
  441. CreateObject(2978,2623.8801300,-1037.2998000,1068.2000700,90.0000000,179.9950000,0.0050000); //object(kmilitary_base) (14)
  442. CreateObject(2978,2631.9794900,-1037.2998000,1068.2000700,90.0000000,180.0050000,359.9950000); //object(kmilitary_base) (15)
  443. CreateObject(2978,2628.7793000,-1037.2998000,1068.2000700,90.0000000,180.0050000,359.9950000); //object(kmilitary_base) (16)
  444. CreateObject(3117,2666.8999000,-1031.1999500,1070.2999300,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (2)
  445. CreateObject(3117,2662.8994100,-1031.1992200,1066.7999300,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (3)
  446. CreateObject(3117,2664.8994100,-1031.1992200,1066.7999300,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (4)
  447. CreateObject(3117,2662.8994100,-1031.1992200,1070.2999300,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (5)
  448. CreateObject(3117,2664.8994100,-1031.1992200,1070.2999300,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (6)
  449. CreateObject(3117,2666.8994100,-1031.1992200,1066.7999300,0.0000000,90.0000000,90.0000000); //object(a51_ventcoverb) (8)
  450. CreateObject(14782,2667.5000000,-1034.6999500,1066.0999800,0.0000000,0.0000000,270.0000000); //object(int3int_boxing30) (2)
  451. CreateObject(14782,2662.3000500,-1032.6999500,1066.0999800,0.0000000,0.0000000,90.0000000); //object(int3int_boxing30) (3)
  452. CreateObject(14401,2664.1999500,-1034.3000500,1065.4000200,0.0000000,0.0000000,180.0000000); //object(bench1) (1)
  453. CreateObject(1775,2665.6001000,-1043.0000000,1066.1999500,0.0000000,0.0000000,180.0000000); //object(cj_sprunk1) (1)
  454. CreateObject(1775,2666.7998000,-1043.0000000,1066.1999500,0.0000000,0.0000000,179.9950000); //object(cj_sprunk1) (2)
  455. CreateObject(2724,2662.6999500,-1041.1999500,1065.5999800,0.0000000,0.0000000,45.0000000); //object(lm_stripchair) (1)
  456. CreateObject(2724,2663.6001000,-1042.6999500,1065.5999800,0.0000000,0.0000000,170.0000000); //object(lm_stripchair) (2)
  457. CreateObject(2647,2662.8000500,-1043.0000000,1065.1999500,0.0000000,0.0000000,0.0000000); //object(cj_bs_cup) (2)
  458. CreateObject(2647,2667.5000000,-1040.0000000,1065.1999500,90.0000000,0.0000000,0.0000000); //object(cj_bs_cup) (3)
  459. CreateObject(1328,2667.6001000,-1039.4000200,1065.5999800,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (1)
  460. return 1;
  461. }
  462.  
  463. public OnFilterScriptExit()
  464. {
  465. return 1;
  466. }
  467.  
  468. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  469. {
  470. if ((newkeys & KEY_YES) && !(oldkeys & KEY_YES)) // OPENING DOORS OR GATES *************************************************
  471. {
  472. if(IsPlayerInRangeOfPoint(playerid, 10.0, 135.08363342285, 1942.4443359375, 21.824012756348)) // ARMY EXTERIOR GATE 1
  473. {
  474. MoveObject(armygate1, 145.19921875, 1942.5, 20.10000038147, 2.00);
  475. MoveObject(armygate4, 125.50000762939, 1942.5, 20.099998474121, 2.00);
  476. }
  477. if(IsPlayerInRangeOfPoint(playerid, 10.0, 288.19665527344, 1821.8891601563, 20.659772872925)) // ARMY EXTERIOR GATE 2
  478. {
  479. MoveObject(armygate2, 288.2998046875, 1832.299609375, 18.39999961853, 2.00);
  480. MoveObject(armygate3, 288.2998046875, 1810.899609375, 18.39999961853, 2.00);
  481. }
  482. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2621.1745605469, -1041.8612060547, 1070.5386962891)) // ARMY PRISON DOOR 1
  483. {
  484. MoveObject(prisondoor1, 2621.19921875, -1044.5998535156, 1069.1999511719, 2.00);
  485. MoveObject(prisondoor2, 2621.19921875, -1038.9694824219, 1069.1999511719, 2.00);
  486. }
  487. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2617.3146972656, -1034.2659912109, 1070.4543457031)) // ARMY PRISON DOOR 2
  488. {
  489. MoveObject(prisondoor3, 2614.5998535156, -1034.2998046875, 1069.1999511719, 2.00); //object(gen_doorint05) (34)
  490. MoveObject(prisondoor4, 2619.9997558594, -1034.2998046875, 1069.1999511719, 2.00); //object(gen_doorint05) (35)
  491. }
  492. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2623.6606445313, -1020.0236816406, 1070.7683105469)) // ARMY PRISON DOOR 3
  493. {
  494. MoveObject(prisondoor5, 2621.4995117188, -1019.8994140625, 1069.1999511719, 2.00);
  495. }
  496. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2652.2949200, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 4
  497. {
  498. MoveObject(prisondoor6, 2650.9499511719, -1037.3994140625, 1065.0999755859, 2.00);
  499. }
  500. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2647.3962400, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 5
  501. {
  502. MoveObject(prisondoor7, 2645.9956054688, -1037.3994140625, 1065.0999755859, 2.00);
  503. }
  504. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2644.1967800, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 6
  505. {
  506. MoveObject(prisondoor8, 2642.7963867188, -1037.3994140625, 1065.0999755859, 2.00);
  507. }
  508. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2639.2976100, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 7
  509. {
  510. MoveObject(prisondoor9, 2637.8969726563, -1037.3994140625, 1065.0999755859, 2.00);
  511. }
  512. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2636.0981400, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 8
  513. {
  514. MoveObject(prisondoor10, 2634.6977539063, -1037.3994140625, 1065.0999755859, 2.00);
  515. }
  516. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2631.1989700, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 9
  517. {
  518. MoveObject(prisondoor11, 2629.7990722656, -1037.3994140625, 1065.0999755859, 2.00);
  519. }
  520. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2627.9995100, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 10
  521. {
  522. MoveObject(prisondoor12, 2626.599609375, -1037.3994140625, 1065.0999755859, 2.00);
  523. }
  524. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2623.1001000, -1037.4000200, 1065.0999800)) // ARMY PRISON DOOR 11
  525. {
  526. MoveObject(prisondoor13, 2621.7001953125, -1037.4000244141, 1065.0999755859, 2.00);
  527. }
  528. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2629.0000000, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 12
  529. {
  530. MoveObject(prisondoor14, 2627.6000976563, -1022.3994140625, 1065.0999755859, 2.00);
  531. }
  532. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2632.1992200, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 13
  533. {
  534. MoveObject(prisondoor15, 2630.8000488281, -1022.3994140625, 1065.0999755859, 2.00);
  535. }
  536. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2637.0000000, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 14
  537. {
  538. MoveObject(prisondoor16, 2635.6000976563, -1022.3994140625, 1065.0999755859, 2.00);
  539. }
  540. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2640.1992200, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 15
  541. {
  542. MoveObject(prisondoor17, 2638.8000488281, -1022.3994140625, 1065.0999755859, 2.00);
  543. }
  544. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2645.0996100, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 16
  545. {
  546. MoveObject(prisondoor18, 2643.6997070313, -1022.3994140625, 1065.0999755859, 2.00);
  547. }
  548. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2648.2998000, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 17
  549. {
  550. MoveObject(prisondoor19, 2646.8999023438, -1022.3994140625, 1065.0999755859, 2.00);
  551. }
  552. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2653.1992200,-1022.3994100,1065.0999800)) // ARMY PRISON DOOR 18
  553. {
  554. MoveObject(prisondoor20, 2651.7993164063, -1022.3994140625, 1065.0999755859, 2.00);
  555. }
  556. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2656.3996600,-1022.4000200,1065.0999800)) // ARMY PRISON DOOR 19
  557. {
  558. MoveObject(prisondoor21, 2654.9499511719, -1022.3994140625, 1065.0999755859, 2.00);
  559. }
  560. if(IsPlayerInRangeOfPoint(playerid, 3.0, 2661.6001000, -1039.5200200, 1065.0999800)) // ARMY PRISON DOOR 20
  561. {
  562. MoveObject(prisondoor22, 2661.599609375, -1040.8195800781, 1065.0999755859, 2.00);
  563. MoveObject(prisondoor23, 2661.599609375, -1035.1999511719, 1065.0999755859, 2.00);
  564. }
  565. }
  566. if ((newkeys & KEY_NO) && !(oldkeys & KEY_NO)) // CLOSING DOORS OR GATES **************************************************
  567. {
  568. if(IsPlayerInRangeOfPoint(playerid, 10.0, 135.08363342285, 1942.4443359375, 21.824012756348)) // ARMY EXTERIOR GATE 1
  569. {
  570. MoveObject(armygate1, 139.1992200, 1942.5000000, 20.1000000, 2.00);
  571. MoveObject(armygate4, 131.1000100, 1942.5000000, 20.1000000, 2.00);
  572. }
  573. if(IsPlayerInRangeOfPoint(playerid, 10.0, 288.19665527344, 1821.8891601563, 20.659772872925)) // ARMY EXTERIOR GATE 2
  574. {
  575. MoveObject(armygate2, 288.2998000, 1825.5996100, 18.4000000, 2.00);
  576. MoveObject(armygate3, 288.2998000, 1817.5996100, 18.4000000, 2.00);
  577. }
  578. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2621.1745605469, -1041.8612060547, 1070.5386962891)) // ARMY PRISON DOOR 1
  579. {
  580. MoveObject(prisondoor1, 2621.1999500, -1043.3000500, 1069.1999500, 2.00);
  581. MoveObject(prisondoor2, 2621.1999500, -1040.2700200, 1069.1999500, 2.00);
  582. }
  583. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2617.3146972656, -1034.2659912109, 1070.4543457031)) // ARMY PRISON DOOR 2
  584. {
  585. MoveObject(prisondoor3, 2615.8000500, -1034.3000500, 1069.1999500, 2.00); //object(gen_doorint05) (34)
  586. MoveObject(prisondoor4, 2618.8000500, -1034.3000500, 1069.1999500, 2.00); //object(gen_doorint05) (35)
  587. }
  588. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2623.6606445313, -1020.0236816406, 1070.7683105469)) // ARMY PRISON DOOR 3
  589. {
  590. MoveObject(prisondoor5, 2622.8999000, -1019.9000200, 1069.1999500, 2.00);
  591. }
  592. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2652.2949200, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 4
  593. {
  594. MoveObject(prisondoor6, 2652.2949200, -1037.3994100, 1065.0999800, 2.00);
  595. }
  596. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2647.3962400,-1037.3994100,1065.0999800)) // ARMY PRISON DOOR 5
  597. {
  598. MoveObject(prisondoor7, 2647.3962400, -1037.3994100, 1065.0999800, 2.00);
  599. }
  600. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2644.1967800, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 6
  601. {
  602. MoveObject(prisondoor8, 2644.1967800, -1037.3994100, 1065.0999800, 2.00);
  603. }
  604. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2639.2976100, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 7
  605. {
  606. MoveObject(prisondoor9, 2639.2976100, -1037.3994100, 1065.0999800, 2.00);
  607. }
  608. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2636.0981400, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 8
  609. {
  610. MoveObject(prisondoor10, 2636.0981400, -1037.3994100, 1065.0999800, 2.00);
  611. }
  612. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2631.1989700, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 9
  613. {
  614. MoveObject(prisondoor11, 2631.1989700, -1037.3994100, 1065.0999800, 2.00);
  615. }
  616. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2627.9995100, -1037.3994100, 1065.0999800)) // ARMY PRISON DOOR 10
  617. {
  618. MoveObject(prisondoor12, 2627.9995100, -1037.3994100, 1065.0999800, 2.00);
  619. }
  620. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2623.1001000, -1037.4000200, 1065.0999800)) // ARY PRISON DOOR 11
  621. {
  622. MoveObject(prisondoor13, 2623.1001000, -1037.4000200, 1065.0999800, 2.00);
  623. }
  624. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2629.0000000, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 12
  625. {
  626. MoveObject(prisondoor14, 2629.0000000, -1022.3994100, 1065.0999800, 2.00);
  627. }
  628. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2632.1992200, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 13
  629. {
  630. MoveObject(prisondoor15, 2632.1992200, -1022.3994100, 1065.0999800, 2.00);
  631. }
  632. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2637.0000000, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 14
  633. {
  634. MoveObject(prisondoor16, 2637.0000000, -1022.3994100, 1065.0999800, 2.00);
  635. }
  636. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2640.1992200, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 15
  637. {
  638. MoveObject(prisondoor17, 2640.1992200, -1022.3994100, 1065.0999800, 2.00);
  639. }
  640. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2645.0996100, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 16
  641. {
  642. MoveObject(prisondoor18, 2645.0996100, -1022.3994100, 1065.0999800, 2.00);
  643. }
  644. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2648.2998000, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 17
  645. {
  646. MoveObject(prisondoor19, 2648.2998000, -1022.3994100, 1065.0999800, 2.00);
  647. }
  648. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2653.1992200, -1022.3994100, 1065.0999800)) // ARMY PRISON DOOR 18
  649. {
  650. MoveObject(prisondoor20, 2653.1992200, -1022.3994100, 1065.0999800, 2.00);
  651. }
  652. if(IsPlayerInRangeOfPoint(playerid, 2.0, 2656.3996600, -1022.4000200, 1065.0999800)) // ARMY PRISON DOOR 19
  653. {
  654. MoveObject(prisondoor21, 2656.3996600, -1022.4000200, 1065.0999800, 2.00);
  655. }
  656. if(IsPlayerInRangeOfPoint(playerid, 3.0, 2661.6001000, -1039.5200200, 1065.0999800)) // ARMY PRISON DOOR 20
  657. {
  658. MoveObject(prisondoor22, 2661.6001000, -1039.5200200, 1065.0999800, 2.00);
  659. MoveObject(prisondoor23, 2661.6001000, -1036.5000000, 1065.0999800, 2.00);
  660. }
  661. }
  662. return 1;
  663. }
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