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- LICENSE SYSTEM [20150427 12:41:57] No start/stop license dates set
- LICENSE SYSTEM [20150427 12:41:57] Next license update check is after 2015-04-28T06:24:31
- Built from '5.0/release' branch; Version is '5.0.0f4 (5b98b70ebeb9) revision 6002871'; Using compiler version '160040219'
- BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
- Initialize mono
- Mono path[0] = 'C:/Program Files/Unity/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Editor/Data/Mono/lib/mono/2.0'
- Mono path[2] = 'C:/Program Files/Unity/Editor/Data/UnityScript'
- Mono config path = 'C:/Program Files/Unity/Editor/Data/Mono/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
- IsTimeToCheckForNewEditor: Update time 1430119471 current 1430127717
- C:/Users/lee/Games/UNITY/OTO
- Loading GUID <-> Path mappings...0.000880 seconds
- Loading Asset Database...0.010076 seconds
- AssetDatabase consistency checks...0.009862 seconds
- Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: AMD Radeon R9 200 Series (ID=0x6939)
- Vendor: ATI
- VRAM: 2021 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
- Refreshing native plugins compatible for Editor in 0.33 ms, found 0 plugins.
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.MidEast.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
- Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4
- Setting Android v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
- Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
- Setting iOS v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport
- Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport
- Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
- Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport
- Setting WebGL v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport
- Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
- Setting WP8Player v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support
- Setting GUISystem v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
- Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\il2cpp
- Registering custom dll's ...
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
- Registered in 0.006160 seconds.
- Non platform assembly: C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
- Non platform assembly: C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
- Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
- Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
- Non platform assembly: C:\Users\lee\Games\UNITY\OTO\Assets\Monitor Components\MonitorComponents.dll (this message is harmless)
- Loading C:\Users\lee\Games\UNITY\OTO\Assets\Monitor Components\MonitorComponents.dll into Unity Child Domain
- Non platform assembly: C:\Users\lee\Games\UNITY\OTO\Assets\Monitor Components\Editor\MonitorComponents.Editor.dll (this message is harmless)
- Loading C:\Users\lee\Games\UNITY\OTO\Assets\Monitor Components\Editor\MonitorComponents.Editor.dll into Unity Child Domain
- Non platform assembly: C:\Users\lee\Games\UNITY\OTO\Assets\ShaderForge\Editor\ShaderForge.dll (this message is harmless)
- Loading C:\Users\lee\Games\UNITY\OTO\Assets\ShaderForge\Editor\ShaderForge.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
- Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins.
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
- Mono: successfully reloaded assembly
- - Completed reload, in 0.511 seconds
- Registering platform support modules:
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
- Registered platform support modules in: 0.0637244s.
- Native extension for OSXStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for LinuxStandalone target not found
- Native extension for WebGL target not found
- Native extension for BlackBerry target not found
- Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
- Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
- Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
- Native extension for Android target not found
- Validating Project structure ... 0.001416 seconds.
- Downloading http://update.unity3d.com/5.0/ivy.xml to C:\Users\lee\AppData\Local\Temp\unity\7e80ea5a-23a4-4f4a-b4d2-7b5b0c0a87da\ivy.xml
- Refresh: detecting if any assets need to be imported or removed ...
- Hashing assets ... 0.000311 seconds
- ----- Compute hash(es) for 1 asset(s).
- Refresh: elapses 0.016068 seconds
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 31.163988 ms]
- Updating Assets/Scripts/AssetStore Scripts/Network Manager 3.js - GUID: 59ab708e2fc9aa34089a998a646d3ab3...
- - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 13
- Task failed: Verifier Task
- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
- Reloading assemblies after successful script compilation.
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.MidEast.dll (this message is harmless)
- Registering custom dll's ...
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
- Registered in 0.005944 seconds.
- Non platform assembly: C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
- Non platform assembly: C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
- Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
- Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
- Non platform assembly: C:\Users\lee\Games\UNITY\OTO\Assets\Monitor Components\MonitorComponents.dll (this message is harmless)
- Loading C:\Users\lee\Games\UNITY\OTO\Assets\Monitor Components\MonitorComponents.dll into Unity Child Domain
- Non platform assembly: C:\Users\lee\Games\UNITY\OTO\Assets\Monitor Components\Editor\MonitorComponents.Editor.dll (this message is harmless)
- Loading C:\Users\lee\Games\UNITY\OTO\Assets\Monitor Components\Editor\MonitorComponents.Editor.dll into Unity Child Domain
- Non platform assembly: C:\Users\lee\Games\UNITY\OTO\Assets\ShaderForge\Editor\ShaderForge.dll (this message is harmless)
- Loading C:\Users\lee\Games\UNITY\OTO\Assets\ShaderForge\Editor\ShaderForge.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
- Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4
- Setting Android v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
- Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
- Setting iOS v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport
- Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport
- Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
- Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport
- Setting WebGL v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport
- Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
- Setting WP8Player v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support
- Setting GUISystem v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
- Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\il2cpp
- Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
- Mono: successfully reloaded assembly
- - Completed reload, in 0.463 seconds
- Registering platform support modules:
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
- Registered platform support modules in: 0.0317829s.
- Native extension for OSXStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for LinuxStandalone target not found
- Native extension for WebGL target not found
- Native extension for BlackBerry target not found
- Native extension for Android target not found
- done. [Time: 1479.349731 ms]
- Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
- ----- Total AssetImport time: 1.564468s, AssetImport time: 1.549568s, Asset hashing: 0.000412s [2.1 KB, 4.927318 mb/s]
- Ignoring 'Assets/Monitor Components/Editor/MonitorComponents.Editor.dll' because we're compiling for AndroidPlayer
- Ignoring 'Assets/ShaderForge/Editor/ShaderForge.dll' because we're compiling for AndroidPlayer
- Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for AndroidPlayer
- Opening scene 'Assets/TEST.unity'
- Unloading 36 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 21.9 MB.
- System memory in use after: 21.9 MB.
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 849.
- Total: 1.335135 ms (FindLiveObjects: 0.057020 ms CreateObjectMapping: 0.015110 ms MarkObjects: 1.254451 ms DeleteObjects: 0.007982 ms)
- Load scene 'Assets/TEST.unity' time: 44.444920 ms
- <RI> Initializing input.
- <RI> Input initialized.
- EditorUpdateCheck: Response {latestversionstring: '5.0.1f1 (5a2e8fe35a68)', latestversion: '99999', latestversionmessage: '', updateurl: 'http://unity3d.com/update/', updateinterval: '3600'} updateurl = http://unity3d.com/update/ interval = 3600
- Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/lee/AppData/LocalLow/Unity/Caches/GiCache'
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1450 -> priority: 1
- Thread -> id: e08 -> priority: 1
- TrimDiskCacheJob: Current cache size 0mb
- [00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.05s wallclock)
- [00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
- Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
- Enlighten precomp manager:
- --------------------------------------------------------------------
- Computed geom chart data:
- Computed layout data:
- Computed systems data:
- Computed clusterings data:
- Computed system atlas data:
- Computed probe data:
- Positions count : 0
- Tetrahedralization
- Tetrahedron count : 0
- Hull ray count : 0
- Probe sets count : 0
- [00:00:01] Enlighten: Finished 1 Bake Runtime job (0.02s execute, 0.00s integrate, 0.30s wallclock)
- Enlighten bake manager:
- --------------------------------------------------------------------
- Atlassing hash : 0x00000000000000000000000000000000
- Resource hash : 0x00000000000000000000000000000000
- Runtime hash : 0xe9a6970f79cd12d8b075e7d72f1b07cb
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- [00:00:05] Enlighten: Finished 1 Reflection Probes job (0.00s execute, 0.00s integrate, 0.30s wallclock)
- Refresh: detecting if any assets need to be imported or removed ...
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- ----- Compute hash(es) for 1 asset(s).
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- - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
- Reloading assemblies after finishing script compilation.
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- Registering custom dll's ...
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- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
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- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
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- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
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- Loading C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
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- Loading C:\Users\lee\Games\UNITY\OTO\Assets\Monitor Components\Editor\MonitorComponents.Editor.dll into Unity Child Domain
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- Loading C:\Users\lee\Games\UNITY\OTO\Assets\ShaderForge\Editor\ShaderForge.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
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- Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins.
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- Mono: successfully reloaded assembly
- - Completed reload, in 0.561 seconds
- Registering platform support modules:
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- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
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- Native extension for OSXStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for LinuxStandalone target not found
- Native extension for WebGL target not found
- Native extension for BlackBerry target not found
- Native extension for Android target not found
- Packing sprites:
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- - Packing 0 atlases.
- - Packing completed.
- Reloading assemblies for play mode.
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- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.MidEast.dll (this message is harmless)
- Registering custom dll's ...
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- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
- Registered in 0.005755 seconds.
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- Loading C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
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- Loading C:\Users\lee\Games\UNITY\OTO\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
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- Loading C:\Users\lee\Games\UNITY\OTO\Assets\Monitor Components\Editor\MonitorComponents.Editor.dll into Unity Child Domain
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- Loading C:\Users\lee\Games\UNITY\OTO\Assets\ShaderForge\Editor\ShaderForge.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
- Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4
- Setting Android v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
- Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
- Setting iOS v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport
- Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport
- Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
- Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport
- Setting WebGL v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport
- Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
- Setting WP8Player v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support
- Setting GUISystem v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
- Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\il2cpp
- Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
- Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins.
- ----- Total AssetImport time: 0.016376s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- Mono: successfully reloaded assembly
- - Completed reload, in 0.531 seconds
- Registering platform support modules:
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
- Registered platform support modules in: 0.0288062s.
- Native extension for OSXStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for LinuxStandalone target not found
- Native extension for WebGL target not found
- Native extension for BlackBerry target not found
- Native extension for Android target not found
- Load scene 'Temp/__EditModeScene' time: 33.100975 ms
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