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- NG Guide Edited for All Trials
- General Stuff:
- - When referring to buttons on controller, I will be defaulting to ps3 controller, but the corresponding buttons on a different controller should work.
- - Keyboard/mouse is faster for closing arguments, since the reticle speed isn't fixed
- - The optimal way to speed through text is holding down Ctrl + S (or Circle + D-pad Down on controller). Holding ctrl speeds through the text itself while holding the down button speeds through background animations (such as flashbacks, character introductions, and evaluation screens after trials)
- - I will not specify which bullet to shoot unless you need to switch bullets for that particular nonstop debate/BTB. The numbers in parentheses show which statement the words you need to shoot is on, what keys to press to get to a piece of evidence, or what letters to shot for Hangman’s Gambits
- - The numbers next to the bullet time battles specify how many statements to lock onto at a time before blowing them up (3-3-3-4 would be blow up 3 statements at once, then 3 more, etc). Blowing up multiple statements at once depletes more health than doing them separately (thanks to Hasselbalch for the numbers/discovery).
- - MC = multiple choice, BTB = bullet time battle, ND = nonstop debate, HG = Hangman’s Gambit
- - For the most part, I will not specify when to skip through text, as it is through a large majority of the run, only actions other than skipping through text. So when in doubt just hold down Ctrl+S (or Circle + Down)
- - This guide for the most part can be used for higher difficulties, but will not point out if there is white noise to shoot. There may also be times where you need to switch bullets that aren’t pointed out in here and you will have to reload for some BTBs. There will also be fake panels during Closing Arguments.
- - Necessary Skills: Upshift (probably faster), Robot Jock, Algorithm, Melodious Voice, Trance, Vocabulary (Kind+ Only), Handiwork (Kind+ Only)
- - Helpful Skills: Menacing Focus, Tranquility, Trigger Happy, Crystal Prediction (helps for 1 ND, more helpful in higher difficulties), Kinetic Depth Perception (highly recommended), Ambidextrousness
- - It is faster to load your save file after each trial rather than returning to main menu (the cursor is already on your current save file and there is less delay)
- - Language doesn't matter (or is a small, hard to notice difference)
- - You would be surprised by how much time you'll save by practicing the trials and learning to shoot the truth bullets before the statement appears
- - If anybody has questions, feel free to whisper/PM me on Twitch at http://twitch.tv/ISmileyzI or tweet me @SmileySpeedruns
- Chapter 1 Class Trial (skip all tutorials)
- - ND: Didn’t even have a chance to resist (7, final)
- - ND: Some random knife (4)
- - ND: When nobody was in the d-dining hall (4)
- - MC: Sayaka
- - HG: HAIR (shoot A)
- - Present: Bathroom Doorknob (right 2)
- - ND: locked it (7)
- - MC: The crime took place in my room
- - Present: Switching Rooms (right 1, up 2)
- - ND: The room Makoto was staying in (6)
- - MC: Sayaka
- - Present: Sayaka’s Wrist (right 1, down 2)
- - ND: Switch to Replica Sword Sheath, sword-based sneak attack (4)
- - MC: her palms
- - MC: the water was off
- - MC: Sayaka
- - ND: just aren’t any clues left (2)
- - MC: left index finger
- - Select: Leon (left 3)
- - Present: Burnt Shirt Piece (up 2)
- - MC: how it was disposed of
- - ND: you’d have to get close to the incinerator (5)
- - MC: throw it
- - MC: Ultimate Baseball Star
- - Closing Argument (from right to left):
- o Killer attempting to enter room
- o Killer with sword behind them
- o Killer deflecting attack with sword
- o Sword with sparkly tip
- o Screwdriver and doorknob
- o Sayaka writing bloody message
- o Lint roller
- o Crystal ball in hand
- o Throwing shirt in incinerator
- o Burnt sleeve piece
- - BTB: 3-3-3-4 mash left click/triangle at end
- Chapter 2 Class Trial
- - ND: iron pipe (5)
- - ND: no proof for it (6)
- - MC: how the victim was positioned
- - HG: SCHIZO (shoot C, Z, O)
- - MC: her behavior changed
- - ND: the modus operandi matches (6)
- - MC: the victim’s fatal injury
- - MC: What was used to suspend her
- - MC: Because Chihiro was a girl
- - Select: Byakuya (left 5)
- - ND: Absorb before we found the body (1), Shoot The victim was Chihiro (5)
- - ND: I’d never seen that rope (10)
- - MC: the scene of the crime
- - Present: Two locker room posters (right 2)
- - Present: Boys locker room carpet (right 2, up 2)
- - ND: Leon’s handbook (10)
- - MC: the killer is a guy
- - ND: And only the killer (9)
- - ND: blue tracksuit (9)
- - MC: the way he talked
- - MC: it’s Chihiro’s
- - MC: by hitting its weak point
- - Select: Mondo (right 6)
- - ND: switch to Broken e-handbook, works just fine (6)
- - Closing Argument (from right to left):
- o Gym bag with tracksuit
- o E-handbook swiping in
- o Chihiro next to boys locker room
- o Killer with dumbbell
- o Zoomed in poster with bloodstain
- o Killer removing poster from wall
- o Girls locker room door
- o Killer putting poster on wall
- o Hand holding extension cord
- o Fingers writing BLOODLUST
- o Sauna with killer’s shadow
- o E-handbook malfunctioning
- - BTB: 3-3-3-2-3 Activate fever time at beginning, mash left click/triangle at end
- Chapter 3 Class Trial
- - ND: blueprints (2)
- - MC: Hiro
- - Present: Blue Tarp (down 1)
- - Present: Repository Dolly (down 2)
- - BTB: 3-3-3-4 Activate fever time at beginning, Spam left click/triangle at end
- - ND: bend over (7)
- - MC: You can’t take it off by yourself
- - ND: Absorb what order (4), shoot the numbering (7)
- - HG: WRISTWATCH (Shoot I S A H)
- - ND: Absorb someone else’s discovery (10, final), shoot dead body had been found (7)
- - MC: When both bodies were rediscovered
- - ND: was no notable difference (9)
- - Present: Glasses Cleaning Cloth (right 1, down 2)
- - MC: Hifumi
- - Present: The Note Hifumi Had (up 2)
- - MC: Taka
- - ND: Switch to Broken Wristwatch, nothing to do with Tick Tock (8, final)
- - Present: Kiyotaka’s Scrap of Paper (up 3)
- - ND: one of the Justice Hammers (11)
- - ND: absorb two murders (7, final), shoot impossible (4)
- - Select Celeste (left 4)
- - MC: encountering the suspicious individual
- - ND: Absorb so strange (9, final), shoot those guys (6)
- - MC: Hifumi is dragging the suspect away
- - ND: Switch to Robo Justice Costume, stand up straight (7)
- - MC: He said people’s last names
- - ND: Switch to e-Handbook, no way to contradict me (10)
- - Closing Argument (from right to left):
- o Hifumi’s sweating face
- o Clock saying 1 o’clock
- o Hiro grabbing his head
- o Killer with camera
- o Other clock
- o Justice Hammer 4
- o Justice Hammer 2
- o Justice Hammer 3
- o Hifumi pushing dolly
- o Bloody hammer
- Chapter 4 Class Trial
- - ND: the only reason you have (7)
- - ND: I never saw her (7)
- - MC: When Sakura got that candy
- - MC: On the magazine shelf
- - ND: Absorb magazine shelf (5), shoot Ogre’s body was discovered (2)
- - BTB: 3-4-2-4 Activate fever time at beginning, Spam left click/triangle at end
- - MC: Why the magazine was hidden
- - MC: Toko
- - ND: Switch to Kyoko’s Examination Summary, just once (6)
- - HG: CHESS PIECE (Shoot E S E)
- - MC: It was broken
- - Present: Monokuma Bottle Experiment (up 5)
- - MC: Sakura’s second attacker
- - BTB: 2-3-4-4 Activate fever time at beginning, Switch to Locker Handprint at end
- - ND: in front of the shelf (9, final)
- - Present: Magazine Shelf Bloodstain (down 3)
- - MC: I saw it for myself
- - ND: the shot to her head (6)
- - MC: Section A
- - HG: PROTEIN DRINK (Shoot R T E D N K)
- - MC: A protein drink
- - Present: Footprints in the Powder (up 1)
- - MC: Makoto and Hina
- - ND: Switch to Footprints in the Powder, from Section C to Section A (6)
- - MC: The rec room window
- - MC: Section A of the shelf
- - ND: the rec room was unlocked (9, final)
- - MC: Sakura
- - BTB: 2-1-4-3-3-2 Activate fever time at beginning, Spam left click/triangle at end
- - Select Sakura (right 4)
- - MC: Sakura wanted to create the locked room
- - Closing Argument (from right to left):
- o Byakuya
- o Toko hiding in locker
- o Breaking bottle with knight (horse)
- o Toko dying message
- o Toko peeking out of locker
- o Upside-down magazine
- o Breaking bottle with queen
- o Sakura’s bloody hand holding poison bottle
- o Hand putting poison bottle away
- o Hand taking protein bottle out
- Chapter 5 Class Trial
- - MC: Kyoko’s gloves
- - ND: Switch to Fake Nails, must’ve been wearing gloves (7)
- - ND: Switch to Tattoo on the Right Hand, we can’t identify the body (6)
- - Present: Mukuro Ikusaba’s Profile (up 1, left 1)
- - HG: WOLF (Shoot F)
- - MC: Makoto and Kyoko
- - MC: At 9 o’clock
- - ND: Switch to Sprinklers, 10 o’clock at night (2, comes up fast)
- - BTB: all 3s Activate fever time at beginning, Spam left click/triangle at end
- - Present: Tarp (right 1, down 3)
- - ND: Switch to Body Before the Explosion, didn’t get dirty (9, final)
- - Present: Chicken Coop Chickens (right 2, up 2)
- - ND: Switch to Disguised Dead Body, getting stabbed (8)
- - Present: Monokuma File #5 (mash right click/triangle)
- - Present: Fragments Near the Dead Body (right 1, up 2)
- - ND: Absorb hit on the back of her head (8), shoot The victim’s fatal injury (2)
- - Present: Titanium Arrows (up 4)
- - ND: Switch to Bloody Duct Tape, too thin (8, statement gets smaller)
- - Present: Woodblock Key (right 3)
- - ND: Absorb the locker key in my own room (11), shoot There’s proof (7)
- - MC: Let it go
- Chapter 6 Class Trial
- - ND: Switch to Group Photo, the three of us (10, final, statement spins around)
- - MC: The ones who got the photos
- - HG: AMNESIA (shoot M S A)
- - ND: Switch to Interview DVD, I remember everything (5)
- - ND: Switch to Monokuma Control Room, a million miles away (11)
- - MC: The other wounds
- - ND: All those wounds in battle (4, statement spins around)
- - MC: The mastermind
- - ND: Absorb it was Mukuro Ikusaba (3), shoot right hand (7)
- - MC: The bio lab
- - Present: Tarp (down 3)
- - BTB: 5-5-5-1 Activate fever time at beginning, Switch to Bio Lab Lights at the end
- - MC: Ten lights
- - MC: The same person was killed twice
- - ND: Absorb Junko Enoshima (3), shoot murdered twice (12, final)
- - ND: Switch to Mukuro Ikusaba’s Profile, wasn’t Mukuro (2, comes up fast)
- - Select Junko (right 3)
- - HG: REPLACED (shoot E L C D)
- - MC: They switched at the beginning
- - Present Interview DVD (up 2)
- - BTB: 1-2-3-4-5-1 Activate fever time at beginning, Switch to Group Photo at end
- - MC: Junko’s face
- - Closing Argument (from right to left):
- o Junko and Mukuro
- o Killer removing body
- o Knife
- o Kyoko surprising killer (Kyoko in foreground)
- o Killer running away from Kyoko (Kyoko in background)
- o Killer removing mask
- o Unexploded body
- o Exploded body
- - MC: Okay
- - MC: Before arriving at school
- - MC: The motives Monokuma came up with
- - MC: Human connections
- - MC: The past
- - MC: Greed
- - MC: Betrayal
- - ND: Switch to Genocide Jack’s Memory, nobody can remember anything (10)
- - MC: The Togami family fell
- - MC: Our life at Hope’s Peak
- - ND: Switch to Locker Notebook, a single class (6)
- - MC: When I fainted
- - MC: The headmaster
- - HG: HIJACK (shoot I J)
- - ND: Absorb hope (2) x5, shoot … … … (5, 9, 13, 16, 19)
- - BTB: 3-2-3-3-3-2-3 Spam left click/triangle at end
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