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- package reifnsk.minimap;
- import reifnsk.minimap.BlockType$1;
- import reifnsk.minimap.BlockType$Data;
- enum BlockType
- {
- NORMAL,
- AIR,
- GRASS,
- FOLIAGE,
- FOLIAGE_PINE,
- FOLIAGE_BIRCH,
- WATER(true),
- ICE(true),
- GLASS,
- SIMPLE_GRASS,
- SIMPLE_FOLIAGE,
- SIMPLE_WATER,
- END_PORTAL_FRAME,
- END_PORTAL_FRAME_EYE,
- EX_WATER(true);
- final boolean water;
- private BlockType()
- {
- this.water = false;
- }
- private BlockType(boolean var3)
- {
- this.water = var3;
- }
- int getColorMultiplayer(BlockType$Data var1, int var2)
- {
- return 16777215;
- }
- BlockType(BlockType$1 var3)
- {
- this(var1, var2);
- }
- BlockType(boolean var3, BlockType$1 var4)
- {
- this(var1, var2, var3);
- }
- }
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