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trikx_insane

Mega Beedrill Team

Oct 23rd, 2014
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  1. Mega Beedrill Team
  2. by trikx_insane
  3.  
  4. Overview:
  5. Magnezone - Part of the Volt/Turn Core and helps Beedrill deal with Ferrothorn, Scizor, Skarmory, etc. Scarf is there to keep offensive momentum.
  6. Latios - Monster. Deals out great dmg with Draco Meteor and Psyshock. EQ is there to surprised Heatran, however, isn't by any means necessary if you run Drill Run on Beedrill, HP Fighting/Thunderbolt is the way to go if you don't want EQ. Hazard control with defog since Beedrill is weak to hazards.
  7. Conkeldurr - Basically a pivot between Volt/Turning and helps absorb status moves, aka such as burn/toxic/paralysis. Hit hards and helps threaten sand teams with priorty Mach Punch against Ttar/Excadrill. Thunder Punch can be run for Azumarill but Ice Punch is the way to go, to take care of Lando-T Switch ins. AV to tank up special moves.
  8. Clefable - Stealth Rock Setter basically. It has t-wave to spread and support Beedrill and Magnezone, especially for Greninja-Latis', etc. to help outspeed these threats (especially for scarf magnezone) and get clutch paralysis. Moonblast for stab obviously and Soft-Boiled for recovery obviously as well. Spread also helps avoid 2hko's from thundy and latios.
  9. Rotom-W - Helps stop bird spam since the team is weak to bird-spam. It can reliably spread Will-o-Wisp and also helps out with Volt/Turn offense.
  10.  
  11. CONS:
  12. -sand team, once rotom-w/conk is gone, nothing stops it
  13. -mega sceptile, such a threat. high speed/sp.atk and is immune to t-wave. underrated threat. basically have to keep clef alive and hope to win speed tie with mega beedrill
  14.  
  15. Beedrill @ Beedrillite
  16. Ability: Swarm
  17. EVs: 252 Atk / 4 Def / 252 Spe
  18. Jolly Nature
  19. - Drill Run/Protect
  20. - U-turn
  21. - Poison Jab
  22. - Knock Off
  23.  
  24. Magnezone @ Choice Scarf
  25. Ability: Magnet Pull
  26. EVs: 4 Def / 252 SpA / 252 Spe
  27. Timid Nature
  28. - Hidden Power [Fire]
  29. - Thunderbolt
  30. - Volt Switch
  31. - Flash Cannon
  32.  
  33. Latios (M) @ Life Orb
  34. Ability: Levitate
  35. EVs: 4 Atk / 252 SpA / 252 Spe
  36. Hasty Nature
  37. - Draco Meteor
  38. - Psyshock
  39. - Earthquake/Thunderbolt/Hidden Power Fighting/Roost
  40. - Defog
  41.  
  42. Conkeldurr @ Assault Vest
  43. Ability: Guts
  44. EVs: 16 HP / 252 Atk / 240 SpD
  45. Adamant Nature
  46. - Mach Punch
  47. - Drain Punch
  48. - Ice Punch
  49. - Knock Off
  50.  
  51. Clefable @ Leftovers
  52. Ability: Magic Guard
  53. EVs: 248 HP / 160 Def / 100 SpD
  54. Calm Nature
  55. - Stealth Rock
  56. - Thunder Wave
  57. - Moonblast
  58. - Soft-Boiled
  59.  
  60. Rotom-Wash @ Leftovers
  61. Ability: Levitate
  62. EVs: 252 HP / 212 Def / 44 Spe
  63. Bold Nature
  64. - Thunderbolt
  65. - Hydro Pump
  66. - Volt Switch
  67. - Will-O-Wisp
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