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Jul 21st, 2014
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  1. Last game capture log:
  2. 2014-07-21, 14:52:44: we're booting up:
  3. 14:52:44: CaptureThread: attached to process javaw.exe
  4. 14:52:44: GL Present
  5. 14:52:44: (half life scientist) everything.. seems to be in order
  6. 14:52:44: SwapBuffers(3607169389) Called
  7. 14:52:44: NV Capture available
  8. 14:52:44: FBO available
  9. 14:52:44: setting up gl data
  10. 14:52:44: DoGLGPUHook: wglDXOpenDeviceNV failed
  11. 14:52:44: ---------------------- Cleared OpenGL Capture ----------------------
  12. 14:52:44: DoGLCPUHook: success
  13. 14:52:44: wglSwapBuffers(3607169389) Called
  14. 14:52:44: setting up gl data
  15. 14:52:44: SwapBuffers(3607169389) Called
  16. 14:52:44: successfully capturing gl frames via RAM
  17. 14:53:10: stop requested, terminating gl capture
  18. 14:53:10: ---------------------- Cleared OpenGL Capture ----------------------
  19. 14:53:10: wglSwapBuffers(3607169389) Called
  20. 14:53:10: setting up gl data
  21. 14:53:10: SwapBuffers(3607169389) Called
  22. 14:55:21: DoGLGPUHook: wglDXOpenDeviceNV failed
  23. 14:55:21: ---------------------- Cleared OpenGL Capture ----------------------
  24. 14:55:21: DoGLCPUHook: success
  25. 14:55:21: wglSwapBuffers(3607169389) Called
  26. 14:55:21: setting up gl data
  27. 14:55:21: SwapBuffers(3607169389) Called
  28. 14:55:21: successfully capturing gl frames via RAM
  29. 14:55:37: stop requested, terminating gl capture
  30. 14:55:37: ---------------------- Cleared OpenGL Capture ----------------------
  31. 14:55:37: wglSwapBuffers(3607169389) Called
  32. 14:55:37: setting up gl data
  33. 14:55:37: SwapBuffers(3607169389) Called
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