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- Last game capture log:
- 2014-07-21, 14:52:44: we're booting up:
- 14:52:44: CaptureThread: attached to process javaw.exe
- 14:52:44: GL Present
- 14:52:44: (half life scientist) everything.. seems to be in order
- 14:52:44: SwapBuffers(3607169389) Called
- 14:52:44: NV Capture available
- 14:52:44: FBO available
- 14:52:44: setting up gl data
- 14:52:44: DoGLGPUHook: wglDXOpenDeviceNV failed
- 14:52:44: ---------------------- Cleared OpenGL Capture ----------------------
- 14:52:44: DoGLCPUHook: success
- 14:52:44: wglSwapBuffers(3607169389) Called
- 14:52:44: setting up gl data
- 14:52:44: SwapBuffers(3607169389) Called
- 14:52:44: successfully capturing gl frames via RAM
- 14:53:10: stop requested, terminating gl capture
- 14:53:10: ---------------------- Cleared OpenGL Capture ----------------------
- 14:53:10: wglSwapBuffers(3607169389) Called
- 14:53:10: setting up gl data
- 14:53:10: SwapBuffers(3607169389) Called
- 14:55:21: DoGLGPUHook: wglDXOpenDeviceNV failed
- 14:55:21: ---------------------- Cleared OpenGL Capture ----------------------
- 14:55:21: DoGLCPUHook: success
- 14:55:21: wglSwapBuffers(3607169389) Called
- 14:55:21: setting up gl data
- 14:55:21: SwapBuffers(3607169389) Called
- 14:55:21: successfully capturing gl frames via RAM
- 14:55:37: stop requested, terminating gl capture
- 14:55:37: ---------------------- Cleared OpenGL Capture ----------------------
- 14:55:37: wglSwapBuffers(3607169389) Called
- 14:55:37: setting up gl data
- 14:55:37: SwapBuffers(3607169389) Called
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