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  1. Possible achievement: Base_CumulativeDamage, progress: 100
  2. Possible achievement: Base_CumulativeHeal, progress: 380
  3. Possible achievement: Base_DefeatAllVillains, progress: 100
  4. Possible achievement: Base_DefeatNemeses, progress: 110
  5. Possible achievement: Base_LargeAttack
  6. Possible achievement: Base_LastHeroStanding
  7. WARNING:Could not find achievement controller class for Base_MultiplayerInfection
  8. Possible achievement: Base_NoCards
  9. Possible achievement: Base_NoPowers
  10. Possible achievement: Base_RedirectMany
  11. Possible achievement: Base_WinFullHP
  12. Possible achievement: Base_WinGame
  13. Baron Blade puts Mobile Defense Platform into play.
  14. Baron Blade shuffles their the villain deck.
  15. Went to Baron Blade's Start phase.
  16. Went from Baron Blade's Start phase to PlayCard phase.
  17. GameController plays Living Force Field.
  18. Went from Baron Blade's PlayCard phase to End phase.
  19. Went from Baron Blade's End phase to Legacy's Start phase.
  20. Went from Legacy's Start phase to PlayCard phase.
  21. GameController plays Fortitude.
  22. Went from Legacy's PlayCard phase to UsePower phase.
  23. Legacy uses the power on Legacy.
  24. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  25. Went from Legacy's UsePower phase to DrawCard phase.
  26. Legacy draws Inspiring Presence.
  27. Went from Legacy's DrawCard phase to End phase.
  28. Went from Legacy's End phase to Unity's Start phase.
  29. Went from Unity's Start phase to PlayCard phase.
  30. GameController plays Volatile Parts.
  31. Went from Unity's PlayCard phase to UsePower phase.
  32. Went from Unity's UsePower phase to DrawCard phase.
  33. Unity draws Raptor Bot.
  34. Went from Unity's DrawCard phase to End phase.
  35. Went from Unity's End phase to The Argent Adept's Start phase.
  36. Went from The Argent Adept's Start phase to PlayCard phase.
  37. GameController plays Arcane Cadence.
  38. Revealed card: Scherzo of Frost and Flame
  39. Revealed card: Counterpoint Bulwark
  40. Revealed card: Sarabande of Destruction
  41. Revealed card: Sarabande of Destruction
  42. Revealed card: Vernal Sonata
  43. Arcane Cadence moved Sarabande of Destruction from The Argent Adept's revealed cards to The Argent Adept's hand.
  44. Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's deck.
  45. Arcane Cadence moved Scherzo of Frost and Flame from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  46. Arcane Cadence moved Sarabande of Destruction from The Argent Adept's revealed cards to The Argent Adept's trash.
  47. Arcane Cadence plays Counterpoint Bulwark.
  48. GameController moved Arcane Cadence to The Argent Adept's trash.
  49. Went from The Argent Adept's PlayCard phase to UsePower phase.
  50. The Argent Adept uses the power on The Argent Adept.
  51. The Argent Adept activates the text on Counterpoint Bulwark.
  52. Applying ongoing effect: Reduce damage dealt to The Argent Adept by 1.
  53. Applying ongoing effect: Reduce damage dealt to Legacy by 1.
  54. Went from The Argent Adept's UsePower phase to DrawCard phase.
  55. The Argent Adept draws Vernal Sonata.
  56. Went from The Argent Adept's DrawCard phase to End phase.
  57. Went from The Argent Adept's End phase to The Visionary's Start phase.
  58. Went from The Visionary's Start phase to PlayCard phase.
  59. GameController plays Mental Divergence.
  60. Went from The Visionary's PlayCard phase to UsePower phase.
  61. The Visionary uses the power on Mental Divergence.
  62. Mental Divergence destroys Living Force Field!
  63. GameController moved Living Force Field to the villain trash.
  64. Went from The Visionary's UsePower phase to DrawCard phase.
  65. The Visionary draws Psychic Maelstrom.
  66. Went from The Visionary's DrawCard phase to End phase.
  67. Went from The Visionary's End phase to Silver Gulch, 1883's Start phase.
  68. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  69. GameController plays Temporal Event.
  70. Revealed card: Prickly Cactus
  71. Revealed matching card: Lost in the Past
  72. Temporal Event puts Lost in the Past into play.
  73. Lost in the Past moved Matthew Hayes from the environment deck to the environment trash.
  74. Lost in the Past moved Stout Barrel from the environment deck to the environment trash.
  75. Temporal Event moves 1 cards to the top of Silver Gulch, 1883's Deck.
  76. Silver Gulch, 1883 shuffles their the environment deck.
  77. Temporal Event destroys itself!
  78. GameController moved Temporal Event to the environment trash.
  79. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  80. Went from Silver Gulch, 1883's End phase to Baron Blade's Start phase.
  81. Went from Baron Blade's Start phase to PlayCard phase.
  82. GameController plays Blade Battalion.
  83. Went from Baron Blade's PlayCard phase to End phase.
  84. Blade Battalion initiates 5 Melee damage to Legacy.
  85. Fortitude reduces the damage dealt to Legacy by Blade Battalion by 1.
  86. Counterpoint Bulwark reduces the damage dealt to Legacy by Blade Battalion by 1.
  87. Blade Battalion deals Legacy 3 Melee damage.
  88. Legacy is now at 29 HP.
  89. Went from Baron Blade's End phase to Legacy's Start phase.
  90. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  91. Went from Legacy's Start phase to PlayCard phase.
  92. GameController plays Inspiring Presence.
  93. Inspiring Presence caused Legacy to regain 1 HP. HP is now 30.
  94. Inspiring Presence tried to increase Unity's HP, but they are already at their maximum HP.
  95. Inspiring Presence tried to increase The Argent Adept's HP, but they are already at their maximum HP.
  96. Inspiring Presence tried to increase The Visionary's HP, but they are already at their maximum HP.
  97. Went from Legacy's PlayCard phase to UsePower phase.
  98. Legacy uses the power on Legacy.
  99. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  100. Went from Legacy's UsePower phase to DrawCard phase.
  101. Legacy draws Lead from the Front.
  102. Went from Legacy's DrawCard phase to End phase.
  103. Went from Legacy's End phase to Unity's Start phase.
  104. Went from Unity's Start phase to PlayCard phase.
  105. GameController plays Construction Pylon.
  106. Went from Unity's PlayCard phase to UsePower phase.
  107. Went from Unity's UsePower phase to DrawCard phase.
  108. Unity draws Swift Bot.
  109. Went from Unity's DrawCard phase to End phase.
  110. Went from Unity's End phase to The Argent Adept's Start phase.
  111. Notice: an ongoing effect just expired: Reduce damage dealt to The Argent Adept by 1.
  112. Notice: an ongoing effect just expired: Reduce damage dealt to Legacy by 1.
  113. Went from The Argent Adept's Start phase to PlayCard phase.
  114. GameController plays Sarabande of Destruction.
  115. Went from The Argent Adept's PlayCard phase to UsePower phase.
  116. The Argent Adept uses the power on The Argent Adept.
  117. The Argent Adept activates the text on Sarabande of Destruction.
  118. Sarabande of Destruction destroys Lost in the Past!
  119. GameController moved Lost in the Past to the environment trash.
  120. Went from The Argent Adept's UsePower phase to DrawCard phase.
  121. The Argent Adept draws Cedistic Dissonant.
  122. Went from The Argent Adept's DrawCard phase to End phase.
  123. Went from The Argent Adept's End phase to The Visionary's Start phase.
  124. Went from The Visionary's Start phase to PlayCard phase.
  125. GameController plays Psychic Maelstrom.
  126. The Visionary initiates 2 Psychic damage to Baron Blade.
  127. Mobile Defense Platform made Baron Blade immune to damage.
  128. Damage amount was 0, so no damage was dealt.
  129. The Visionary initiates 2 Psychic damage to Blade Battalion.
  130. Legacy's Galvanize increases the damage dealt by The Visionary by 1.
  131. Inspiring Presence increases the damage dealt by The Visionary by 1.
  132. The Visionary deals Blade Battalion 4 Psychic damage.
  133. Blade Battalion is now at 1 HP.
  134. The Visionary initiates 2 Psychic damage to Mobile Defense Platform.
  135. Legacy's Galvanize increases the damage dealt by The Visionary by 1.
  136. Inspiring Presence increases the damage dealt by The Visionary by 1.
  137. The Visionary deals Mobile Defense Platform 4 Psychic damage.
  138. Mobile Defense Platform is now at 6 HP.
  139. GameController moved Psychic Maelstrom to The Visionary's trash.
  140. Went from The Visionary's PlayCard phase to UsePower phase.
  141. The Visionary uses the power on The Visionary.
  142. The Argent Adept draws Rhapsody of Vigor.
  143. The Argent Adept draws Silver Shadow.
  144. The Argent Adept discards Cedistic Dissonant.
  145. The Visionary moved Cedistic Dissonant from The Argent Adept's hand to The Argent Adept's trash.
  146. Went from The Visionary's UsePower phase to DrawCard phase.
  147. The Visionary draws Twist the Ether.
  148. Went from The Visionary's DrawCard phase to End phase.
  149. Went from The Visionary's End phase to Silver Gulch, 1883's Start phase.
  150. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  151. GameController plays Explosives Wagon.
  152. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  153. Went from Silver Gulch, 1883's End phase to Baron Blade's Start phase.
  154. Went from Baron Blade's Start phase to PlayCard phase.
  155. GameController plays Elemental Redistributor.
  156. Went from Baron Blade's PlayCard phase to End phase.
  157. Blade Battalion initiates 1 Melee damage to Legacy.
  158. Explosives Wagon increases the damage dealt by Blade Battalion by 1.
  159. Fortitude reduces the damage dealt to Legacy by Blade Battalion by 1.
  160. Blade Battalion deals Legacy 1 Melee damage.
  161. Legacy is now at 29 HP.
  162. Went from Baron Blade's End phase to Legacy's Start phase.
  163. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  164. Went from Legacy's Start phase to PlayCard phase.
  165. GameController plays Danger Sense.
  166. Went from Legacy's PlayCard phase to UsePower phase.
  167. Legacy uses the power on Legacy.
  168. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  169. Went from Legacy's UsePower phase to DrawCard phase.
  170. Legacy draws Next Evolution.
  171. Went from Legacy's DrawCard phase to End phase.
  172. Went from Legacy's End phase to Unity's Start phase.
  173. Went from Unity's Start phase to PlayCard phase.
  174. GameController plays Powered Shock Wave.
  175. Unity initiates 1 Lightning damage to Mobile Defense Platform.
  176. Legacy's Galvanize increases the damage dealt by Unity by 1.
  177. Inspiring Presence increases the damage dealt by Unity by 1.
  178. Explosives Wagon increases the damage dealt by Unity by 1.
  179. Unity deals Mobile Defense Platform 4 Lightning damage.
  180. Mobile Defense Platform is now at 2 HP.
  181. Unity initiates 1 Lightning damage to Blade Battalion.
  182. Legacy's Galvanize increases the damage dealt by Unity by 1.
  183. Inspiring Presence increases the damage dealt by Unity by 1.
  184. Explosives Wagon increases the damage dealt by Unity by 1.
  185. Unity deals Blade Battalion 4 Lightning damage.
  186. Blade Battalion is now at -3 HP.
  187. Unity's Bot-Hack destroys Blade Battalion!
  188. GameController moved Blade Battalion to the villain trash.
  189. Unity initiates 1 Lightning damage to Elemental Redistributor.
  190. Legacy's Galvanize increases the damage dealt by Unity by 1.
  191. Inspiring Presence increases the damage dealt by Unity by 1.
  192. Explosives Wagon increases the damage dealt by Unity by 1.
  193. Unity deals Elemental Redistributor 4 Lightning damage.
  194. Elemental Redistributor is now at 6 HP.
  195. Unity initiates 1 Lightning damage to Baron Blade.
  196. Mobile Defense Platform made Baron Blade immune to damage.
  197. Damage amount was 0, so no damage was dealt.
  198. GameController moved Powered Shock Wave to Unity's trash.
  199. Went from Unity's PlayCard phase to UsePower phase.
  200. Unity uses the power on Construction Pylon.
  201. Construction Pylon puts Swift Bot into play.
  202. Construction Pylon puts Cryo Bot into play.
  203. Construction Pylon destroys itself!
  204. GameController moved Construction Pylon to Unity's trash.
  205. Swift Bot increased the action count of DrawCard by 1.
  206. Went from Unity's UsePower phase to DrawCard phase. (Count: 2)
  207. Unity draws Robot Reclamation.
  208. Unity draws Raptor Bot.
  209. Went from Unity's DrawCard phase to End phase.
  210. Went from Unity's End phase to The Argent Adept's Start phase.
  211. Went from The Argent Adept's Start phase to PlayCard phase.
  212. GameController plays Arcane Cadence.
  213. Revealed card: Instrumental Conjuration
  214. Revealed card: Alacritous Subdominant
  215. Revealed card: Telamon's Lyra
  216. Revealed card: Alacritous Subdominant
  217. Revealed card: Instrumental Conjuration
  218. Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to The Argent Adept's hand.
  219. Arcane Cadence moved Alacritous Subdominant from The Argent Adept's revealed cards to The Argent Adept's deck.
  220. Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  221. Arcane Cadence moved Alacritous Subdominant from The Argent Adept's revealed cards to The Argent Adept's trash.
  222. Arcane Cadence plays Telamon's Lyra.
  223. GameController moved Arcane Cadence to The Argent Adept's trash.
  224. Went from The Argent Adept's PlayCard phase to UsePower phase.
  225. The Argent Adept uses the power on Telamon's Lyra.
  226. The Argent Adept activates the text on Counterpoint Bulwark.
  227. Legacy draws Inspiring Presence.
  228. Went from The Argent Adept's UsePower phase to DrawCard phase.
  229. The Argent Adept draws Alacritous Subdominant.
  230. ***** LOADED UNDO FILE: undo-3-TheArgentAdept-UsePower *****
  231. Possible achievement: Base_CumulativeDamage, progress: 100
  232. Possible achievement: Base_CumulativeHeal, progress: 380.5
  233. Possible achievement: Base_DefeatAllVillains, progress: 100
  234. Possible achievement: Base_DefeatNemeses, progress: 110
  235. Possible achievement: Base_LargeAttack
  236. Possible achievement: Base_LastHeroStanding
  237. WARNING:Could not find achievement controller class for Base_MultiplayerInfection
  238. Possible achievement: Base_NoCards
  239. Possible achievement: Base_NoPowers
  240. Possible achievement: Base_RedirectMany
  241. Possible achievement: Base_WinFullHP
  242. Possible achievement: Base_WinGame
  243. The Argent Adept uses the power on Telamon's Lyra.
  244. The Argent Adept activates the text on Counterpoint Bulwark.
  245. Unity draws Raptor Bot.
  246. Went from The Argent Adept's UsePower phase to DrawCard phase.
  247. The Argent Adept draws Alacritous Subdominant.
  248. Went from The Argent Adept's DrawCard phase to End phase.
  249. Went from The Argent Adept's End phase to The Visionary's Start phase.
  250. Went from The Visionary's Start phase to PlayCard phase.
  251. GameController plays Psychic Maelstrom.
  252. The Visionary initiates 2 Psychic damage to Mobile Defense Platform.
  253. Legacy's Galvanize increases the damage dealt by The Visionary by 1.
  254. Inspiring Presence increases the damage dealt by The Visionary by 1.
  255. Explosives Wagon increases the damage dealt by The Visionary by 1.
  256. The Visionary deals Mobile Defense Platform 5 Psychic damage.
  257. Mobile Defense Platform is now at -3 HP.
  258. The Visionary's Enlighten destroys Mobile Defense Platform!
  259. GameController moved Mobile Defense Platform to the villain trash.
  260. The Visionary initiates 2 Psychic damage to Baron Blade.
  261. Legacy's Galvanize increases the damage dealt by The Visionary by 1.
  262. Inspiring Presence increases the damage dealt by The Visionary by 1.
  263. Explosives Wagon increases the damage dealt by The Visionary by 1.
  264. The Visionary deals Baron Blade 5 Psychic damage.
  265. Baron Blade is now at 35 HP.
  266. The Visionary initiates 2 Psychic damage to Elemental Redistributor.
  267. Legacy's Galvanize increases the damage dealt by The Visionary by 1.
  268. Inspiring Presence increases the damage dealt by The Visionary by 1.
  269. Explosives Wagon increases the damage dealt by The Visionary by 1.
  270. The Visionary deals Elemental Redistributor 5 Psychic damage.
  271. Elemental Redistributor is now at 1 HP.
  272. The Visionary initiates 2 Psychic damage to Explosives Wagon.
  273. Legacy's Galvanize increases the damage dealt by The Visionary by 1.
  274. Inspiring Presence increases the damage dealt by The Visionary by 1.
  275. Explosives Wagon increases the damage dealt by The Visionary by 1.
  276. The Visionary deals Explosives Wagon 5 Psychic damage.
  277. Explosives Wagon is now at 4 HP.
  278. GameController moved Psychic Maelstrom to The Visionary's trash.
  279. Went from The Visionary's PlayCard phase to UsePower phase.
  280. The Visionary uses the power on The Visionary.
  281. The Visionary draws Foresight.
  282. The Visionary draws Brain Burn.
  283. The Visionary discards Wrest the Mind.
  284. The Visionary moved Wrest the Mind from The Visionary's hand to The Visionary's trash.
  285. Went from The Visionary's UsePower phase to DrawCard phase.
  286. The Visionary draws Mind Spike.
  287. Went from The Visionary's DrawCard phase to End phase.
  288. Went from The Visionary's End phase to Silver Gulch, 1883's Start phase.
  289. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  290. GameController plays Temporal Event.
  291. Revealed card: Explosives Wagon
  292. Revealed card: Water Trough
  293. Revealed card: Sheriff Pratt
  294. Revealed card: Prickly Cactus
  295. Revealed card: Cyrus Hayes
  296. Revealed matching card: Sustain the Portal
  297. Temporal Event puts Sustain the Portal into play.
  298. Temporal Event moves 5 cards to the top of Silver Gulch, 1883's Deck.
  299. Silver Gulch, 1883 shuffles their the environment deck.
  300. Temporal Event destroys itself!
  301. GameController moved Temporal Event to the environment trash.
  302. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  303. Sustain the Portal initiates 2 Energy damage to Elemental Redistributor.
  304. Explosives Wagon increases the damage dealt by Sustain the Portal by 1.
  305. Sustain the Portal deals Elemental Redistributor 3 Energy damage.
  306. Elemental Redistributor is now at -2 HP.
  307. Sustain the Portal destroys Elemental Redistributor!
  308. GameController moved Elemental Redistributor to the villain trash.
  309. Sustain the Portal initiates 2 Energy damage to Baron Blade.
  310. Explosives Wagon increases the damage dealt by Sustain the Portal by 1.
  311. Sustain the Portal deals Baron Blade 3 Energy damage.
  312. Baron Blade is now at 32 HP.
  313. Sustain the Portal initiates 2 Energy damage to Legacy.
  314. Danger Sense made Legacy immune to damage.
  315. Damage amount was 0, so no damage was dealt.
  316. Sustain the Portal initiates 2 Energy damage to Unity.
  317. Explosives Wagon increases the damage dealt by Sustain the Portal by 1.
  318. Sustain the Portal deals Unity 3 Energy damage.
  319. Unity is now at 23 HP.
  320. Sustain the Portal initiates 2 Energy damage to Cryo Bot.
  321. Explosives Wagon increases the damage dealt by Sustain the Portal by 1.
  322. Sustain the Portal deals Cryo Bot 3 Energy damage.
  323. Cryo Bot is now at 4 HP.
  324. Cryo Bot reacts!
  325. Cryo Bot initiates 1 Cold damage to Baron Blade.
  326. Legacy's Galvanize increases the damage dealt by Cryo Bot by 1.
  327. Inspiring Presence increases the damage dealt by Cryo Bot by 1.
  328. Explosives Wagon increases the damage dealt by Cryo Bot by 1.
  329. Cryo Bot deals Baron Blade 4 Cold damage.
  330. Baron Blade is now at 28 HP.
  331. Cryo Bot initiates 1 Cold damage to Explosives Wagon.
  332. Legacy's Galvanize increases the damage dealt by Cryo Bot by 1.
  333. Inspiring Presence increases the damage dealt by Cryo Bot by 1.
  334. Explosives Wagon increases the damage dealt by Cryo Bot by 1.
  335. Cryo Bot deals Explosives Wagon 4 Cold damage.
  336. Explosives Wagon is now at 0 HP.
  337. Explosives Wagon initiates 2 Fire damage to Baron Blade.
  338. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  339. Explosives Wagon deals Baron Blade 3 Fire damage.
  340. Baron Blade is now at 25 HP.
  341. Explosives Wagon initiates 2 Projectile damage to Baron Blade.
  342. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  343. Explosives Wagon deals Baron Blade 3 Projectile damage.
  344. Baron Blade is now at 22 HP.
  345. Explosives Wagon initiates 2 Fire damage to Legacy.
  346. Danger Sense made Legacy immune to damage.
  347. Damage amount was 0, so no damage was dealt.
  348. Explosives Wagon initiates 2 Projectile damage to Legacy.
  349. Danger Sense made Legacy immune to damage.
  350. Damage amount was 0, so no damage was dealt.
  351. Explosives Wagon initiates 2 Fire damage to Unity.
  352. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  353. Explosives Wagon deals Unity 3 Fire damage.
  354. Unity is now at 20 HP.
  355. Explosives Wagon initiates 2 Projectile damage to Unity.
  356. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  357. Explosives Wagon deals Unity 3 Projectile damage.
  358. Unity is now at 17 HP.
  359. Explosives Wagon initiates 2 Fire damage to Cryo Bot.
  360. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  361. Explosives Wagon deals Cryo Bot 3 Fire damage.
  362. Cryo Bot is now at 1 HP.
  363. Cryo Bot reacts!
  364. Cryo Bot initiates 1 Cold damage to Baron Blade.
  365. Legacy's Galvanize increases the damage dealt by Cryo Bot by 1.
  366. Inspiring Presence increases the damage dealt by Cryo Bot by 1.
  367. Explosives Wagon increases the damage dealt by Cryo Bot by 1.
  368. Cryo Bot deals Baron Blade 4 Cold damage.
  369. Baron Blade is now at 18 HP.
  370. Cryo Bot initiates 1 Cold damage to Explosives Wagon.
  371. Legacy's Galvanize increases the damage dealt by Cryo Bot by 1.
  372. Inspiring Presence increases the damage dealt by Cryo Bot by 1.
  373. Explosives Wagon increases the damage dealt by Cryo Bot by 1.
  374. Cryo Bot deals Explosives Wagon 4 Cold damage.
  375. Explosives Wagon is now at -4 HP.
  376. Explosives Wagon initiates 2 Projectile damage to Cryo Bot.
  377. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  378. Explosives Wagon deals Cryo Bot 3 Projectile damage.
  379. Cryo Bot is now at -2 HP.
  380. Explosives Wagon destroys Cryo Bot!
  381. Unity initiates 2 Fire damage to Baron Blade.
  382. Legacy's Galvanize increases the damage dealt by Unity by 1.
  383. Inspiring Presence increases the damage dealt by Unity by 1.
  384. Explosives Wagon increases the damage dealt by Unity by 1.
  385. Unity deals Baron Blade 5 Fire damage.
  386. Baron Blade is now at 13 HP.
  387. GameController moved Cryo Bot to Unity's trash.
  388. Explosives Wagon initiates 2 Fire damage to Swift Bot.
  389. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  390. Explosives Wagon deals Swift Bot 3 Fire damage.
  391. Swift Bot is now at 3 HP.
  392. Explosives Wagon initiates 2 Projectile damage to Swift Bot.
  393. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  394. Explosives Wagon deals Swift Bot 3 Projectile damage.
  395. Swift Bot is now at 0 HP.
  396. Explosives Wagon destroys Swift Bot!
  397. Unity initiates 2 Fire damage to Baron Blade.
  398. Legacy's Galvanize increases the damage dealt by Unity by 1.
  399. Inspiring Presence increases the damage dealt by Unity by 1.
  400. Explosives Wagon increases the damage dealt by Unity by 1.
  401. Unity deals Baron Blade 5 Fire damage.
  402. Baron Blade is now at 8 HP.
  403. GameController moved Swift Bot to Unity's trash.
  404. Explosives Wagon initiates 2 Fire damage to The Argent Adept.
  405. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  406. Explosives Wagon deals The Argent Adept 3 Fire damage.
  407. The Argent Adept is now at 21 HP.
  408. Explosives Wagon initiates 2 Projectile damage to The Argent Adept.
  409. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  410. Explosives Wagon deals The Argent Adept 3 Projectile damage.
  411. The Argent Adept is now at 18 HP.
  412. Explosives Wagon initiates 2 Fire damage to The Visionary.
  413. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  414. Explosives Wagon deals The Visionary 3 Fire damage.
  415. The Visionary is now at 23 HP.
  416. Explosives Wagon initiates 2 Projectile damage to The Visionary.
  417. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  418. Explosives Wagon deals The Visionary 3 Projectile damage.
  419. The Visionary is now at 20 HP.
  420. Explosives Wagon initiates 2 Fire damage to Explosives Wagon.
  421. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  422. Explosives Wagon deals Explosives Wagon 3 Fire damage.
  423. Explosives Wagon is now at -7 HP.
  424. Explosives Wagon initiates 2 Projectile damage to Explosives Wagon.
  425. Explosives Wagon increases the damage dealt by Explosives Wagon by 1.
  426. Explosives Wagon deals Explosives Wagon 3 Projectile damage.
  427. Explosives Wagon is now at -10 HP.
  428. Cryo Bot destroys Explosives Wagon!
  429. GameController moved Explosives Wagon to the environment trash.
  430. Sustain the Portal initiates 2 Energy damage to The Argent Adept.
  431. Sustain the Portal deals The Argent Adept 2 Energy damage.
  432. The Argent Adept is now at 16 HP.
  433. Sustain the Portal initiates 2 Energy damage to The Visionary.
  434. Sustain the Portal deals The Visionary 2 Energy damage.
  435. The Visionary is now at 18 HP.
  436. Sustain the Portal destroys itself!
  437. GameController moved Sustain the Portal to the environment trash.
  438. Went from Silver Gulch, 1883's End phase to Baron Blade's Start phase.
  439. Went from Baron Blade's Start phase to PlayCard phase.
  440. GameController plays "Consider the Price of Victory!".
  441. Legacy discards Inspiring Presence.
  442. "Consider the Price of Victory!" moved Inspiring Presence from Legacy's hand to Legacy's trash.
  443. Unity discards Raptor Bot.
  444. "Consider the Price of Victory!" moved Raptor Bot from Unity's hand to Unity's trash.
  445. The Argent Adept discards Cedistic Dissonant.
  446. "Consider the Price of Victory!" moved Cedistic Dissonant from The Argent Adept's hand to The Argent Adept's trash.
  447. The Visionary discards Brain Burn.
  448. "Consider the Price of Victory!" moved Brain Burn from The Visionary's hand to The Visionary's trash.
  449. Baron Blade initiates 2 Sonic damage to Legacy.
  450. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  451. Fortitude reduces the damage dealt to Legacy by Baron Blade by 1.
  452. Baron Blade deals Legacy 2 Sonic damage.
  453. Legacy is now at 27 HP.
  454. Baron Blade initiates 2 Sonic damage to Unity.
  455. Baron Blade deals Unity 2 Sonic damage.
  456. Unity is now at 15 HP.
  457. Baron Blade initiates 2 Sonic damage to The Argent Adept.
  458. Baron Blade deals The Argent Adept 2 Sonic damage.
  459. The Argent Adept is now at 14 HP.
  460. Baron Blade initiates 2 Sonic damage to The Visionary.
  461. Baron Blade deals The Visionary 2 Sonic damage.
  462. The Visionary is now at 16 HP.
  463. "Consider the Price of Victory!" moved Blade Battalion from the villain deck to the villain trash.
  464. "Consider the Price of Victory!" moved Slash and Burn from the villain deck to the villain trash.
  465. "Consider the Price of Victory!" moved Flesh-Repair Nanites from the villain deck to the villain trash.
  466. "Consider the Price of Victory!" moved Devious Disruption from the villain deck to the villain trash.
  467. GameController moved "Consider the Price of Victory!" to the villain trash.
  468. Went from Baron Blade's PlayCard phase to End phase.
  469. Went from Baron Blade's End phase to Legacy's Start phase.
  470. Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
  471. Went from Legacy's Start phase to PlayCard phase.
  472. GameController plays Motivational Charge.
  473. Went from Legacy's PlayCard phase to UsePower phase.
  474. Legacy uses the power on Motivational Charge.
  475. Legacy initiates 2 Melee damage to Baron Blade.
  476. Baron Blade is a nemesis of Legacy. Damage dealt increased by 1.
  477. Inspiring Presence increases the damage dealt by Legacy by 1.
  478. Legacy deals Baron Blade 4 Melee damage.
  479. Baron Blade is now at 4 HP.
  480. Motivational Charge caused Legacy to regain 1 HP. HP is now 28.
  481. Motivational Charge caused Unity to regain 1 HP. HP is now 16.
  482. Motivational Charge caused The Argent Adept to regain 1 HP. HP is now 15.
  483. Motivational Charge caused The Visionary to regain 1 HP. HP is now 17.
  484. Went from Legacy's UsePower phase to DrawCard phase.
  485. Legacy draws Inspiring Presence.
  486. Went from Legacy's DrawCard phase to End phase.
  487. Went from Legacy's End phase to Unity's Start phase.
  488. Went from Unity's Start phase to PlayCard phase.
  489. GameController plays Robot Reclamation.
  490. Robot Reclamation moved Swift Bot from Unity's trash to Unity's deck.
  491. Unity draws Swift Bot.
  492. GameController moved Robot Reclamation to Unity's trash.
  493. Went from Unity's PlayCard phase to UsePower phase.
  494. Went from Unity's UsePower phase to DrawCard phase.
  495. Unity draws Bee Bot.
  496. Went from Unity's DrawCard phase to End phase.
  497. Went from Unity's End phase to The Argent Adept's Start phase.
  498. Went from The Argent Adept's Start phase to PlayCard phase.
  499. GameController plays Instrumental Conjuration.
  500. Instrumental Conjuration puts Xu's Bell into play.
  501. The Argent Adept shuffles their The Argent Adept's deck.
  502. The Argent Adept draws Inspiring Supertonic.
  503. GameController moved Instrumental Conjuration to The Argent Adept's trash.
  504. Went from The Argent Adept's PlayCard phase to UsePower phase.
  505. The Argent Adept uses the power on Xu's Bell.
  506. The Argent Adept activates the text on Counterpoint Bulwark.
  507. Applying ongoing effect: Reduce damage dealt to Legacy by 1.
  508. Applying ongoing effect: Reduce damage dealt to Unity by 1.
  509. The Argent Adept activates the text on Counterpoint Bulwark.
  510. Unity draws Scrap Metal.
  511. Went from The Argent Adept's UsePower phase to DrawCard phase.
  512. The Argent Adept draws Arcane Cadence.
  513. Went from The Argent Adept's DrawCard phase to End phase.
  514. Went from The Argent Adept's End phase to The Visionary's Start phase.
  515. Went from The Visionary's Start phase to PlayCard phase.
  516. GameController plays Twist the Ether.
  517. GameController moved Twist the Ether from The Visionary's hand next to Baron Blade.
  518. Went from The Visionary's PlayCard phase to UsePower phase.
  519. The Visionary uses the power on The Visionary.
  520. Legacy draws Fortitude.
  521. Legacy draws Bolster Allies.
  522. Legacy discards Fortitude.
  523. The Visionary moved Fortitude from Legacy's hand to Legacy's trash.
  524. Went from The Visionary's UsePower phase to DrawCard phase.
  525. The Visionary draws Decoy Projection.
  526. Went from The Visionary's DrawCard phase to End phase.
  527. Went from The Visionary's End phase to Silver Gulch, 1883's Start phase.
  528. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  529. GameController plays Cyrus Hayes.
  530. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  531. Cyrus Hayes initiates 3 Projectile damage to Baron Blade.
  532. Cyrus Hayes deals Baron Blade 3 Projectile damage.
  533. Baron Blade is now at 1 HP.
  534. Cyrus Hayes initiates 3 Projectile damage to The Argent Adept.
  535. Cyrus Hayes deals The Argent Adept 3 Projectile damage.
  536. The Argent Adept is now at 12 HP.
  537. Went from Silver Gulch, 1883's End phase to Baron Blade's Start phase.
  538. Went from Baron Blade's Start phase to PlayCard phase.
  539. GameController plays Slash and Burn.
  540. Baron Blade initiates 4 Melee damage to The Argent Adept.
  541. Twist the Ether changes the damage type to Energy.
  542. Twist the Ether reduces the damage dealt to The Argent Adept by Baron Blade by 1.
  543. Baron Blade deals The Argent Adept 3 Energy damage.
  544. The Argent Adept is now at 9 HP.
  545. Baron Blade initiates 6 Fire damage to Legacy.
  546. Twist the Ether changes the damage type to Energy.
  547. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  548. Twist the Ether reduces the damage dealt to Legacy by Baron Blade by 1.
  549. Fortitude reduces the damage dealt to Legacy by Baron Blade by 1.
  550. Counterpoint Bulwark reduces the damage dealt to Legacy by Baron Blade by 1.
  551. Baron Blade deals Legacy 4 Energy damage.
  552. Legacy is now at 24 HP.
  553. GameController moved Slash and Burn to the villain trash.
  554. Went from Baron Blade's PlayCard phase to End phase.
  555. Went from Baron Blade's End phase to Legacy's Start phase.
  556. Went from Legacy's Start phase to PlayCard phase.
  557. GameController plays Lead from the Front.
  558. Went from Legacy's PlayCard phase to UsePower phase.
  559. Legacy uses the power on Motivational Charge.
  560. Legacy initiates 2 Melee damage to Baron Blade.
  561. Baron Blade is a nemesis of Legacy. Damage dealt increased by 1.
  562. Inspiring Presence increases the damage dealt by Legacy by 1.
  563. Legacy deals Baron Blade 4 Melee damage.
  564. Baron Blade is now at -3 HP.
  565. Baron Blade was flipped to its back side.
  566. Baron Blade restored the HP of Baron Blade to 30 HP.
  567. Baron Blade moved Living Force Field from the villain trash to the villain deck.
  568. Baron Blade moved Blade Battalion from the villain trash to the villain deck.
  569. Baron Blade moved Mobile Defense Platform from the villain trash to the villain deck.
  570. Baron Blade moved Elemental Redistributor from the villain trash to the villain deck.
  571. Baron Blade moved Blade Battalion from the villain trash to the villain deck.
  572. Baron Blade moved Slash and Burn from the villain trash to the villain deck.
  573. Baron Blade moved Flesh-Repair Nanites from the villain trash to the villain deck.
  574. Baron Blade moved Devious Disruption from the villain trash to the villain deck.
  575. Baron Blade moved "Consider the Price of Victory!" from the villain trash to the villain deck.
  576. Baron Blade moved Slash and Burn from the villain trash to the villain deck.
  577. Baron Blade moved Mobile Defense Platform from the villain deck to the villain trash.
  578. Baron Blade moved Mobile Defense Platform from the villain deck to the villain trash.
  579. Baron Blade moved Mobile Defense Platform from the villain deck to the villain trash.
  580. Baron Blade shuffles their the villain deck.
  581. Motivational Charge caused Legacy to regain 1 HP. HP is now 25.
  582. Motivational Charge caused Unity to regain 1 HP. HP is now 17.
  583. Motivational Charge caused The Argent Adept to regain 1 HP. HP is now 10.
  584. Motivational Charge caused The Visionary to regain 1 HP. HP is now 18.
  585. Went from Legacy's UsePower phase to DrawCard phase.
  586. Legacy draws Superhuman Durability.
  587. Went from Legacy's DrawCard phase to End phase.
  588. Went from Legacy's End phase to Unity's Start phase.
  589. Went from Unity's Start phase to PlayCard phase.
  590. Went from Unity's PlayCard phase to UsePower phase.
  591. Unity did not play a card or use a power this turn. Increasing draw count by 1.
  592. Went from Unity's UsePower phase to DrawCard phase. (Count: 2)
  593. Unity draws Supply Crate.
  594. Unity draws Brainstorm.
  595. Went from Unity's DrawCard phase to End phase.
  596. Went from Unity's End phase to The Argent Adept's Start phase.
  597. Notice: an ongoing effect just expired: Reduce damage dealt to Legacy by 1.
  598. Notice: an ongoing effect just expired: Reduce damage dealt to Unity by 1.
  599. Went from The Argent Adept's Start phase to PlayCard phase.
  600. GameController plays Alacritous Subdominant.
  601. Went from The Argent Adept's PlayCard phase to UsePower phase.
  602. The Argent Adept uses the power on Telamon's Lyra.
  603. The Argent Adept activates the text on Alacritous Subdominant.
  604. Alacritous Subdominant plays Supply Crate.
  605. Unity draws Modular Workbench.
  606. The Argent Adept activates the text on Counterpoint Bulwark.
  607. Unity draws Champion Bot.
  608. Went from The Argent Adept's UsePower phase to DrawCard phase.
  609. The Argent Adept draws Inventive Preparation.
  610. Went from The Argent Adept's DrawCard phase to End phase.
  611. Went from The Argent Adept's End phase to The Visionary's Start phase.
  612. Went from The Visionary's Start phase to PlayCard phase.
  613. GameController plays Decoy Projection.
  614. Went from The Visionary's PlayCard phase to UsePower phase.
  615. The Visionary uses the power on The Visionary.
  616. The Visionary draws Mind Spike.
  617. The Visionary draws Mass Levitation.
  618. The Visionary discards Foresight.
  619. The Visionary moved Foresight from The Visionary's hand to The Visionary's trash.
  620. Went from The Visionary's UsePower phase to DrawCard phase.
  621. The Visionary draws Mind Spike.
  622. Went from The Visionary's DrawCard phase to End phase.
  623. Went from The Visionary's End phase to Silver Gulch, 1883's Start phase.
  624. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  625. GameController plays Sustain the Portal.
  626. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  627. Cyrus Hayes initiates 3 Projectile damage to The Argent Adept.
  628. Cyrus Hayes deals The Argent Adept 3 Projectile damage.
  629. The Argent Adept is now at 7 HP.
  630. Cyrus Hayes initiates 3 Projectile damage to Decoy Projection.
  631. Cyrus Hayes deals Decoy Projection 3 Projectile damage.
  632. Decoy Projection is now at 2 HP.
  633. Sustain the Portal initiates 2 Energy damage to Baron Blade.
  634. Sustain the Portal deals Baron Blade 2 Energy damage.
  635. Baron Blade is now at 28 HP.
  636. Sustain the Portal initiates 2 Energy damage to Legacy.
  637. Danger Sense made Legacy immune to damage.
  638. Damage amount was 0, so no damage was dealt.
  639. Sustain the Portal initiates 2 Energy damage to Unity.
  640. Sustain the Portal deals Unity 2 Energy damage.
  641. Unity is now at 15 HP.
  642. Sustain the Portal initiates 2 Energy damage to The Argent Adept.
  643. Sustain the Portal deals The Argent Adept 2 Energy damage.
  644. The Argent Adept is now at 5 HP.
  645. Sustain the Portal initiates 2 Energy damage to The Visionary.
  646. Decoy Projection redirects the damage dealt from The Visionary to Decoy Projection.
  647. Sustain the Portal deals Decoy Projection 2 Energy damage.
  648. Decoy Projection is now at 0 HP.
  649. Sustain the Portal destroys Decoy Projection!
  650. GameController moved Decoy Projection to The Visionary's trash.
  651. Sustain the Portal initiates 2 Energy damage to Cyrus Hayes.
  652. Sustain the Portal deals Cyrus Hayes 2 Energy damage.
  653. Cyrus Hayes is now at 2 HP.
  654. Sustain the Portal destroys itself!
  655. GameController moved Sustain the Portal to the environment trash.
  656. Went from Silver Gulch, 1883's End phase to Baron Blade's Start phase.
  657. Went from Baron Blade's Start phase to PlayCard phase.
  658. GameController plays Hasten Doom.
  659. Baron Blade initiates 2 Toxic damage to Legacy.
  660. Twist the Ether changes the damage type to Energy.
  661. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  662. Twist the Ether reduces the damage dealt to Legacy by Baron Blade by 1.
  663. Fortitude reduces the damage dealt to Legacy by Baron Blade by 1.
  664. Baron Blade deals Legacy 1 Energy damage.
  665. Legacy is now at 24 HP.
  666. Baron Blade initiates 2 Toxic damage to Unity.
  667. Twist the Ether changes the damage type to Energy.
  668. Twist the Ether reduces the damage dealt to Unity by Baron Blade by 1.
  669. Baron Blade deals Unity 1 Energy damage.
  670. Unity is now at 14 HP.
  671. Baron Blade initiates 2 Toxic damage to The Argent Adept.
  672. Lead from the Front redirects the damage dealt from The Argent Adept to Legacy.
  673. Twist the Ether changes the damage type to Energy.
  674. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  675. Twist the Ether reduces the damage dealt to Legacy by Baron Blade by 1.
  676. Fortitude reduces the damage dealt to Legacy by Baron Blade by 1.
  677. Baron Blade deals Legacy 1 Energy damage.
  678. Legacy is now at 23 HP.
  679. Baron Blade initiates 2 Toxic damage to The Visionary.
  680. Twist the Ether changes the damage type to Energy.
  681. Twist the Ether reduces the damage dealt to The Visionary by Baron Blade by 1.
  682. Baron Blade deals The Visionary 1 Energy damage.
  683. The Visionary is now at 17 HP.
  684. Hasten Doom plays Powered Remote Turret.
  685. GameController moved Hasten Doom to the villain trash.
  686. Went from Baron Blade's PlayCard phase to End phase.
  687. Baron Blade initiates 4 Energy damage to Legacy.
  688. Legacy is a nemesis of Baron Blade. Damage dealt increased by 1.
  689. Twist the Ether reduces the damage dealt to Legacy by Baron Blade by 1.
  690. Fortitude reduces the damage dealt to Legacy by Baron Blade by 1.
  691. Baron Blade deals Legacy 3 Energy damage.
  692. Legacy is now at 20 HP.
  693. Powered Remote Turret initiates 2 Projectile damage to Legacy.
  694. Fortitude reduces the damage dealt to Legacy by Powered Remote Turret by 1.
  695. Powered Remote Turret deals Legacy 1 Projectile damage.
  696. Legacy is now at 19 HP.
  697. Powered Remote Turret initiates 2 Projectile damage to Unity.
  698. Powered Remote Turret deals Unity 2 Projectile damage.
  699. Unity is now at 12 HP.
  700. Powered Remote Turret initiates 2 Projectile damage to The Argent Adept.
  701. Lead from the Front redirects the damage dealt from The Argent Adept to Legacy.
  702. Fortitude reduces the damage dealt to Legacy by Powered Remote Turret by 1.
  703. Powered Remote Turret deals Legacy 1 Projectile damage.
  704. Legacy is now at 18 HP.
  705. Powered Remote Turret initiates 2 Projectile damage to The Visionary.
  706. Powered Remote Turret deals The Visionary 2 Projectile damage.
  707. The Visionary is now at 15 HP.
  708. Went from Baron Blade's End phase to Legacy's Start phase.
  709. Went from Legacy's Start phase to PlayCard phase.
  710. GameController plays Next Evolution.
  711. Went from Legacy's PlayCard phase to UsePower phase.
  712. Legacy uses the power on Next Evolution.
  713. Applying ongoing effect: Legacy is immune to Projectile damage.
  714. Went from Legacy's UsePower phase to DrawCard phase.
  715. Legacy draws Motivational Charge.
  716. Went from Legacy's DrawCard phase to End phase.
  717. Went from Legacy's End phase to Unity's Start phase.
  718. Went from Unity's Start phase to PlayCard phase.
  719. GameController plays Modular Workbench.
  720. Went from Unity's PlayCard phase to UsePower phase.
  721. Unity uses the power on Modular Workbench.
  722. Unity discards Raptor Bot.
  723. Modular Workbench moved Raptor Bot from Unity's hand to Unity's trash.
  724. Modular Workbench puts Swift Bot into play.
  725. Swift Bot increased the action count of DrawCard by 1.
  726. Went from Unity's UsePower phase to DrawCard phase. (Count: 2)
  727. Unity draws Hasty Augmentation.
  728. Unity draws Flash Forge.
  729. Went from Unity's DrawCard phase to End phase.
  730. Went from Unity's End phase to The Argent Adept's Start phase.
  731. Went from The Argent Adept's Start phase to PlayCard phase.
  732. GameController plays Inspiring Supertonic.
  733. Went from The Argent Adept's PlayCard phase to UsePower phase.
  734. The Argent Adept uses the power on Xu's Bell.
  735. The Argent Adept activates the text on Counterpoint Bulwark.
  736. Applying ongoing effect: Reduce damage dealt to Swift Bot by 1.
  737. Applying ongoing effect: Reduce damage dealt to The Argent Adept by 1.
  738. The Argent Adept activates the text on Inspiring Supertonic.
  739. Inspiring Supertonic caused The Argent Adept to regain 2 HP. HP is now 7.
  740. Went from The Argent Adept's UsePower phase to DrawCard phase.
  741. The Argent Adept draws Scherzo of Frost and Flame.
  742. Went from The Argent Adept's DrawCard phase to End phase.
  743. Went from The Argent Adept's End phase to The Visionary's Start phase.
  744. Went from The Visionary's Start phase to PlayCard phase.
  745. GameController plays Mass Levitation.
  746. Went from The Visionary's PlayCard phase to UsePower phase.
  747. The Visionary uses the power on Mass Levitation.
  748. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  749. Went from The Visionary's UsePower phase to DrawCard phase.
  750. The Visionary draws Suggestion.
  751. Went from The Visionary's DrawCard phase to End phase.
  752. Went from The Visionary's End phase to Silver Gulch, 1883's Start phase.
  753. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  754. GameController plays Prickly Cactus.
  755. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  756. Cyrus Hayes initiates 3 Projectile damage to Powered Remote Turret.
  757. Mass Levitation reduces the damage dealt to Powered Remote Turret by Cyrus Hayes by 3.
  758. Damage amount was 0, so no damage was dealt.
  759. Cyrus Hayes initiates 3 Projectile damage to Swift Bot.
  760. Counterpoint Bulwark reduces the damage dealt to Swift Bot by Cyrus Hayes by 1.
  761. Mass Levitation reduces the damage dealt to Swift Bot by Cyrus Hayes by 3.
  762. Damage amount was 0, so no damage was dealt.
  763. Went from Silver Gulch, 1883's End phase to Baron Blade's Start phase.
  764. Went from Baron Blade's Start phase to PlayCard phase.
  765. GameController plays Living Force Field.
  766. Went from Baron Blade's PlayCard phase to End phase.
  767. Baron Blade initiates 4 Energy damage to Legacy.
  768. Twist the Ether changes the damage type to Projectile.
  769. Next Evolution made Legacy immune to damage.
  770. Damage amount was 0, so no damage was dealt.
  771. Powered Remote Turret initiates 2 Projectile damage to Legacy.
  772. Next Evolution made Legacy immune to damage.
  773. Damage amount was 0, so no damage was dealt.
  774. Powered Remote Turret initiates 2 Projectile damage to Unity.
  775. Lead from the Front redirects the damage dealt from Unity to Legacy.
  776. Next Evolution made Legacy immune to damage.
  777. Damage amount was 0, so no damage was dealt.
  778. Powered Remote Turret initiates 2 Projectile damage to Swift Bot.
  779. Lead from the Front redirects the damage dealt from Swift Bot to Legacy.
  780. Next Evolution made Legacy immune to damage.
  781. Damage amount was 0, so no damage was dealt.
  782. Powered Remote Turret initiates 2 Projectile damage to The Argent Adept.
  783. Lead from the Front redirects the damage dealt from The Argent Adept to Legacy.
  784. Next Evolution made Legacy immune to damage.
  785. Damage amount was 0, so no damage was dealt.
  786. Powered Remote Turret initiates 2 Projectile damage to The Visionary.
  787. Lead from the Front redirects the damage dealt from The Visionary to Legacy.
  788. Next Evolution made Legacy immune to damage.
  789. Damage amount was 0, so no damage was dealt.
  790. Went from Baron Blade's End phase to Legacy's Start phase.
  791. Notice: an ongoing effect just expired: Legacy is immune to Projectile damage.
  792. Went from Legacy's Start phase to PlayCard phase.
  793. GameController plays Superhuman Durability.
  794. Went from Legacy's PlayCard phase to UsePower phase.
  795. Legacy uses the power on Next Evolution.
  796. Applying ongoing effect: Legacy is immune to Projectile damage.
  797. Went from Legacy's UsePower phase to DrawCard phase.
  798. Legacy draws The Legacy Ring.
  799. Went from Legacy's DrawCard phase to End phase.
  800. Went from Legacy's End phase to Unity's Start phase.
  801. Swift Bot increased the action count of PlayCard by 1.
  802. Went from Unity's Start phase to PlayCard phase. (Count: 2)
  803. GameController plays Brainstorm.
  804. Unity draws Bee Bot.
  805. Unity draws Platform Bot.
  806. Unity initiates 1 Lightning damage to Prickly Cactus.
  807. Inspiring Presence increases the damage dealt by Unity by 1.
  808. Unity deals Prickly Cactus 2 Lightning damage.
  809. Prickly Cactus is now at 1 HP.
  810. Unity initiates 1 Lightning damage to Powered Remote Turret.
  811. Inspiring Presence increases the damage dealt by Unity by 1.
  812. Unity deals Powered Remote Turret 2 Lightning damage.
  813. Powered Remote Turret is now at 5 HP.
  814. Unity initiates 1 Lightning damage to Cyrus Hayes.
  815. Inspiring Presence increases the damage dealt by Unity by 1.
  816. Cyrus Hayes reduces the damage dealt to Cyrus Hayes by Unity by 1.
  817. Unity deals Cyrus Hayes 1 Lightning damage.
  818. Cyrus Hayes is now at 1 HP.
  819. GameController moved Brainstorm to Unity's trash.
  820. GameController plays Hasty Augmentation.
  821. The Argent Adept uses the power on The Argent Adept.
  822. The Argent Adept activates the text on Sarabande of Destruction.
  823. Sarabande of Destruction destroys Living Force Field!
  824. GameController moved Living Force Field to the villain trash.
  825. GameController moved Hasty Augmentation to Unity's trash.
  826. Went from Unity's PlayCard phase to UsePower phase.
  827. Unity uses the power on Modular Workbench.
  828. Unity discards Bee Bot.
  829. Modular Workbench moved Bee Bot from Unity's hand to Unity's trash.
  830. Modular Workbench puts Raptor Bot into play.
  831. Swift Bot increased the action count of DrawCard by 1.
  832. Went from Unity's UsePower phase to DrawCard phase. (Count: 2)
  833. Unity draws Flash Forge.
  834. Unity draws Hasty Augmentation.
  835. Went from Unity's DrawCard phase to End phase.
  836. Raptor Bot initiates 3 Melee damage to Powered Remote Turret.
  837. Inspiring Presence increases the damage dealt by Raptor Bot by 1.
  838. Raptor Bot deals Powered Remote Turret 4 Melee damage.
  839. Powered Remote Turret is now at 1 HP.
  840. Went from Unity's End phase to The Argent Adept's Start phase.
  841. Notice: an ongoing effect just expired: Reduce damage dealt to Swift Bot by 1.
  842. Notice: an ongoing effect just expired: Reduce damage dealt to The Argent Adept by 1.
  843. Went from The Argent Adept's Start phase to PlayCard phase.
  844. GameController plays Inventive Preparation.
  845. Went from The Argent Adept's PlayCard phase to UsePower phase.
  846. The Argent Adept uses the power on Xu's Bell.
  847. ***** LOADED UNDO FILE: undo-7-TheArgentAdept-UsePower *****
  848. Possible achievement: Base_CumulativeDamage, progress: 100
  849. Possible achievement: Base_CumulativeHeal, progress: 385.5
  850. Possible achievement: Base_DefeatAllVillains, progress: 100
  851. Possible achievement: Base_DefeatNemeses, progress: 110
  852. Possible achievement: Base_LargeAttack
  853. Possible achievement: Base_LastHeroStanding
  854. WARNING:Could not find achievement controller class for Base_MultiplayerInfection
  855. Possible achievement: Base_NoCards
  856. Possible achievement: Base_NoPowers
  857. Possible achievement: Base_RedirectMany
  858. Possible achievement: Base_WinFullHP
  859. Possible achievement: Base_WinGame
  860. The Argent Adept uses the power on Telamon's Lyra.
  861. The Argent Adept activates the text on Alacritous Subdominant.
  862. Alacritous Subdominant plays Flash Forge.
  863. Unity discards Hasty Augmentation.
  864. Flash Forge moved Hasty Augmentation from Unity's hand to Unity's trash.
  865. Flash Forge moved Construction Pylon from Unity's deck to Unity's hand.
  866. Unity shuffles their Unity's deck.
  867. GameController moved Flash Forge to Unity's trash.
  868. The Argent Adept activates the text on Inventive Preparation.
  869. Inventive Preparation plays Construction Pylon.
  870. Went from The Argent Adept's UsePower phase to DrawCard phase.
  871. The Argent Adept draws Drake's Pipes.
  872. Went from The Argent Adept's DrawCard phase to End phase.
  873. Went from The Argent Adept's End phase to The Visionary's Start phase.
  874. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  875. Went from The Visionary's Start phase to PlayCard phase.
  876. GameController plays Mind Spike.
  877. The Visionary initiates 3 Psychic damage to Baron Blade.
  878. Inspiring Presence increases the damage dealt by The Visionary by 1.
  879. The Visionary deals Baron Blade 4 Psychic damage.
  880. Baron Blade is now at 24 HP.
  881. GameController moved Mind Spike to The Visionary's trash.
  882. Went from The Visionary's PlayCard phase to UsePower phase.
  883. The Visionary uses the power on Mass Levitation.
  884. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  885. Went from The Visionary's UsePower phase to DrawCard phase.
  886. The Visionary draws Precognition.
  887. Went from The Visionary's DrawCard phase to End phase.
  888. Went from The Visionary's End phase to Silver Gulch, 1883's Start phase.
  889. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  890. GameController plays Water Trough.
  891. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  892. Cyrus Hayes initiates 3 Projectile damage to Powered Remote Turret.
  893. Mass Levitation reduces the damage dealt to Powered Remote Turret by Cyrus Hayes by 3.
  894. Damage amount was 0, so no damage was dealt.
  895. Cyrus Hayes initiates 3 Projectile damage to Raptor Bot.
  896. Mass Levitation reduces the damage dealt to Raptor Bot by Cyrus Hayes by 3.
  897. Damage amount was 0, so no damage was dealt.
  898. Went from Silver Gulch, 1883's End phase to Baron Blade's Start phase.
  899. Went from Baron Blade's Start phase to PlayCard phase.
  900. GameController plays Hasten Doom.
  901. Baron Blade initiates 2 Toxic damage to Legacy.
  902. Twist the Ether changes the damage type to Projectile.
  903. Next Evolution made Legacy immune to damage.
  904. Damage amount was 0, so no damage was dealt.
  905. Baron Blade initiates 2 Toxic damage to Unity.
  906. Lead from the Front redirects the damage dealt from Unity to Legacy.
  907. Twist the Ether changes the damage type to Projectile.
  908. Next Evolution made Legacy immune to damage.
  909. Damage amount was 0, so no damage was dealt.
  910. Baron Blade initiates 2 Toxic damage to Raptor Bot.
  911. Lead from the Front redirects the damage dealt from Raptor Bot to Legacy.
  912. Twist the Ether changes the damage type to Projectile.
  913. Next Evolution made Legacy immune to damage.
  914. Damage amount was 0, so no damage was dealt.
  915. Baron Blade initiates 2 Toxic damage to Swift Bot.
  916. Lead from the Front redirects the damage dealt from Swift Bot to Legacy.
  917. Twist the Ether changes the damage type to Projectile.
  918. Next Evolution made Legacy immune to damage.
  919. Damage amount was 0, so no damage was dealt.
  920. Baron Blade initiates 2 Toxic damage to The Argent Adept.
  921. Lead from the Front redirects the damage dealt from The Argent Adept to Legacy.
  922. Twist the Ether changes the damage type to Projectile.
  923. Next Evolution made Legacy immune to damage.
  924. Damage amount was 0, so no damage was dealt.
  925. Baron Blade initiates 2 Toxic damage to The Visionary.
  926. Lead from the Front redirects the damage dealt from The Visionary to Legacy.
  927. Twist the Ether changes the damage type to Projectile.
  928. Next Evolution made Legacy immune to damage.
  929. Damage amount was 0, so no damage was dealt.
  930. Hasten Doom plays Blade Battalion.
  931. GameController moved Hasten Doom to the villain trash.
  932. Went from Baron Blade's PlayCard phase to End phase.
  933. Baron Blade initiates 4 Energy damage to Legacy.
  934. Twist the Ether changes the damage type to Projectile.
  935. Next Evolution made Legacy immune to damage.
  936. Damage amount was 0, so no damage was dealt.
  937. Powered Remote Turret initiates 2 Projectile damage to Legacy.
  938. Next Evolution made Legacy immune to damage.
  939. Damage amount was 0, so no damage was dealt.
  940. Powered Remote Turret initiates 2 Projectile damage to Unity.
  941. Lead from the Front redirects the damage dealt from Unity to Legacy.
  942. Next Evolution made Legacy immune to damage.
  943. Damage amount was 0, so no damage was dealt.
  944. Powered Remote Turret initiates 2 Projectile damage to Raptor Bot.
  945. Lead from the Front redirects the damage dealt from Raptor Bot to Legacy.
  946. Next Evolution made Legacy immune to damage.
  947. Damage amount was 0, so no damage was dealt.
  948. Powered Remote Turret initiates 2 Projectile damage to Swift Bot.
  949. Lead from the Front redirects the damage dealt from Swift Bot to Legacy.
  950. Next Evolution made Legacy immune to damage.
  951. Damage amount was 0, so no damage was dealt.
  952. Powered Remote Turret initiates 2 Projectile damage to The Argent Adept.
  953. Lead from the Front redirects the damage dealt from The Argent Adept to Legacy.
  954. Next Evolution made Legacy immune to damage.
  955. Damage amount was 0, so no damage was dealt.
  956. Powered Remote Turret initiates 2 Projectile damage to The Visionary.
  957. Lead from the Front redirects the damage dealt from The Visionary to Legacy.
  958. Next Evolution made Legacy immune to damage.
  959. Damage amount was 0, so no damage was dealt.
  960. Blade Battalion initiates 5 Melee damage to Legacy.
  961. Superhuman Durability reduces the damage dealt to Legacy by Blade Battalion by 3.
  962. Fortitude reduces the damage dealt to Legacy by Blade Battalion by 1.
  963. Blade Battalion deals Legacy 1 Melee damage.
  964. Legacy is now at 17 HP.
  965. Went from Baron Blade's End phase to Legacy's Start phase.
  966. Notice: an ongoing effect just expired: Legacy is immune to Projectile damage.
  967. Went from Legacy's Start phase to PlayCard phase.
  968. GameController plays The Legacy Ring.
  969. The Legacy Ring increased the action count of UsePower by 1.
  970. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  971. Legacy uses the power on Next Evolution.
  972. Applying ongoing effect: Legacy is immune to Projectile damage.
  973. Legacy uses the power on Motivational Charge.
  974. Legacy initiates 2 Melee damage to Blade Battalion.
  975. Inspiring Presence increases the damage dealt by Legacy by 1.
  976. Legacy deals Blade Battalion 3 Melee damage.
  977. Blade Battalion is now at 2 HP.
  978. Motivational Charge caused Legacy to regain 1 HP. HP is now 18.
  979. Motivational Charge caused Unity to regain 1 HP. HP is now 13.
  980. Motivational Charge tried to increase Raptor Bot's HP, but they are already at their maximum HP.
  981. Motivational Charge tried to increase Swift Bot's HP, but they are already at their maximum HP.
  982. Motivational Charge caused The Argent Adept to regain 1 HP. HP is now 8.
  983. Motivational Charge caused The Visionary to regain 1 HP. HP is now 16.
  984. Went from Legacy's UsePower phase to DrawCard phase.
  985. Legacy draws Next Evolution.
  986. Went from Legacy's DrawCard phase to End phase.
  987. Went from Legacy's End phase to Unity's Start phase.
  988. Swift Bot increased the action count of PlayCard by 1.
  989. Went from Unity's Start phase to PlayCard phase. (Count: 2)
  990. Went from Unity's PlayCard phase to UsePower phase.
  991. Unity uses the power on Modular Workbench.
  992. Unity discards Flash Forge.
  993. Modular Workbench moved Flash Forge from Unity's hand to Unity's trash.
  994. Modular Workbench puts Platform Bot into play.
  995. Swift Bot increased the action count of DrawCard by 1.
  996. Went from Unity's UsePower phase to DrawCard phase. (Count: 2)
  997. Unity draws Volatile Parts.
  998. Unity draws Modular Workbench.
  999. Went from Unity's DrawCard phase to End phase.
  1000. Raptor Bot initiates 4 Melee damage to Baron Blade.
  1001. Inspiring Presence increases the damage dealt by Raptor Bot by 1.
  1002. Raptor Bot deals Baron Blade 5 Melee damage.
  1003. Baron Blade is now at 19 HP.
  1004. Platform Bot initiates 3 Energy damage to Blade Battalion.
  1005. Inspiring Presence increases the damage dealt by Platform Bot by 1.
  1006. Platform Bot deals Blade Battalion 4 Energy damage.
  1007. Blade Battalion is now at -2 HP.
  1008. Platform Bot destroys Blade Battalion!
  1009. GameController moved Blade Battalion to the villain trash.
  1010. Went from Unity's End phase to The Argent Adept's Start phase.
  1011. Went from The Argent Adept's Start phase to PlayCard phase.
  1012. GameController plays Drake's Pipes.
  1013. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1014. The Argent Adept uses the power on Telamon's Lyra.
  1015. The Argent Adept activates the text on Alacritous Subdominant.
  1016. Alacritous Subdominant plays Mind Spike.
  1017. The Visionary initiates 3 Psychic damage to Baron Blade.
  1018. Inspiring Presence increases the damage dealt by The Visionary by 1.
  1019. The Visionary deals Baron Blade 4 Psychic damage.
  1020. Baron Blade is now at 15 HP.
  1021. GameController moved Mind Spike to The Visionary's trash.
  1022. The Argent Adept activates the text on Counterpoint Bulwark.
  1023. Unity draws Bee Bot.
  1024. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1025. The Argent Adept draws Scherzo of Frost and Flame.
  1026. Went from The Argent Adept's DrawCard phase to End phase.
  1027. Went from The Argent Adept's End phase to The Visionary's Start phase.
  1028. Notice: an ongoing effect just expired: Reduce damage dealt by environment cards by 3.
  1029. Went from The Visionary's Start phase to PlayCard phase.
  1030. GameController plays Mind Spike.
  1031. The Visionary initiates 3 Psychic damage to Baron Blade.
  1032. Inspiring Presence increases the damage dealt by The Visionary by 1.
  1033. The Visionary deals Baron Blade 4 Psychic damage.
  1034. Baron Blade is now at 11 HP.
  1035. GameController moved Mind Spike to The Visionary's trash.
  1036. Went from The Visionary's PlayCard phase to UsePower phase.
  1037. The Visionary uses the power on Mass Levitation.
  1038. Applying ongoing effect: Reduce damage dealt by environment cards by 3.
  1039. Went from The Visionary's UsePower phase to DrawCard phase.
  1040. The Visionary draws Decoy Projection.
  1041. Went from The Visionary's DrawCard phase to End phase.
  1042. Went from The Visionary's End phase to Silver Gulch, 1883's Start phase.
  1043. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  1044. GameController plays Explosives Wagon.
  1045. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  1046. Cyrus Hayes initiates 3 Projectile damage to Powered Remote Turret.
  1047. Explosives Wagon increases the damage dealt by Cyrus Hayes by 1.
  1048. Mass Levitation reduces the damage dealt to Powered Remote Turret by Cyrus Hayes by 3.
  1049. Cyrus Hayes deals Powered Remote Turret 1 Projectile damage.
  1050. Powered Remote Turret is now at 0 HP.
  1051. Cyrus Hayes destroys Powered Remote Turret!
  1052. GameController moved Powered Remote Turret to the villain trash.
  1053. Cyrus Hayes initiates 3 Projectile damage to Raptor Bot.
  1054. Explosives Wagon increases the damage dealt by Cyrus Hayes by 1.
  1055. Mass Levitation reduces the damage dealt to Raptor Bot by Cyrus Hayes by 3.
  1056. Cyrus Hayes deals Raptor Bot 1 Projectile damage.
  1057. Raptor Bot is now at 1 HP.
  1058. Went from Silver Gulch, 1883's End phase to Baron Blade's Start phase.
  1059. Went from Baron Blade's Start phase to PlayCard phase.
  1060. GameController plays Blade Battalion.
  1061. Went from Baron Blade's PlayCard phase to End phase.
  1062. Baron Blade initiates 4 Energy damage to Legacy.
  1063. Twist the Ether changes the damage type to Projectile.
  1064. Next Evolution made Legacy immune to damage.
  1065. Damage amount was 0, so no damage was dealt.
  1066. Blade Battalion initiates 5 Melee damage to Legacy.
  1067. Explosives Wagon increases the damage dealt by Blade Battalion by 1.
  1068. Fortitude reduces the damage dealt to Legacy by Blade Battalion by 1.
  1069. Superhuman Durability reduces the damage dealt to Legacy by Blade Battalion by 3.
  1070. Blade Battalion deals Legacy 2 Melee damage.
  1071. Legacy is now at 16 HP.
  1072. Went from Baron Blade's End phase to Legacy's Start phase.
  1073. Notice: an ongoing effect just expired: Legacy is immune to Projectile damage.
  1074. Went from Legacy's Start phase to PlayCard phase.
  1075. GameController plays Bolster Allies.
  1076. Legacy draws Heroic Interception.
  1077. Unity draws Supply Crate.
  1078. The Argent Adept draws Akpunku's Drum.
  1079. The Visionary draws Decoy Projection.
  1080. GameController moved Bolster Allies to Legacy's trash.
  1081. The Legacy Ring increased the action count of UsePower by 1.
  1082. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1083. Legacy uses the power on Legacy.
  1084. Applying ongoing effect: Increase damage dealt by hero targets by 1.
  1085. Legacy uses the power on Motivational Charge.
  1086. Legacy initiates 2 Melee damage to Baron Blade.
  1087. Baron Blade is a nemesis of Legacy. Damage dealt increased by 1.
  1088. Legacy's Galvanize increases the damage dealt by Legacy by 1.
  1089. Inspiring Presence increases the damage dealt by Legacy by 1.
  1090. Explosives Wagon increases the damage dealt by Legacy by 1.
  1091. Legacy deals Baron Blade 6 Melee damage.
  1092. Baron Blade is now at 5 HP.
  1093. Motivational Charge caused Legacy to regain 1 HP. HP is now 17.
  1094. Motivational Charge caused Unity to regain 1 HP. HP is now 14.
  1095. Motivational Charge tried to increase Platform Bot's HP, but they are already at their maximum HP.
  1096. Motivational Charge caused Raptor Bot to regain 1 HP, up to their maximum HP. HP is now 2.
  1097. Motivational Charge tried to increase Swift Bot's HP, but they are already at their maximum HP.
  1098. Motivational Charge caused The Argent Adept to regain 1 HP. HP is now 9.
  1099. Motivational Charge caused The Visionary to regain 1 HP. HP is now 17.
  1100. Went from Legacy's UsePower phase to DrawCard phase.
  1101. Legacy draws Flying Smash.
  1102. Went from Legacy's DrawCard phase to End phase.
  1103. Went from Legacy's End phase to Unity's Start phase.
  1104. Swift Bot increased the action count of PlayCard by 1.
  1105. Went from Unity's Start phase to PlayCard phase. (Count: 2)
  1106. GameController plays Scrap Metal.
  1107. GameController plays Supply Crate.
  1108. Unity draws Inspired Repair.
  1109. Went from Unity's PlayCard phase to UsePower phase.
  1110. Unity uses the power on Modular Workbench.
  1111. Unity discards Modular Workbench.
  1112. Modular Workbench moved Modular Workbench from Unity's hand to Unity's trash.
  1113. Modular Workbench puts Champion Bot into play.
  1114. Swift Bot increased the action count of DrawCard by 1.
  1115. Went from Unity's UsePower phase to DrawCard phase. (Count: 2)
  1116. Unity draws Powered Shock Wave.
  1117. Unity draws Construction Pylon.
  1118. Went from Unity's DrawCard phase to End phase.
  1119. Raptor Bot initiates 5 Melee damage to Baron Blade.
  1120. Legacy's Galvanize increases the damage dealt by Raptor Bot by 1.
  1121. Inspiring Presence increases the damage dealt by Raptor Bot by 1.
  1122. Explosives Wagon increases the damage dealt by Raptor Bot by 1.
  1123. Champion Bot increases the damage dealt by Raptor Bot by 1.
  1124. Raptor Bot deals Baron Blade 9 Melee damage.
  1125. Baron Blade is now at -4 HP.
  1126. Legacy, Unity, The Argent Adept and The Visionary all defeated Baron Blade! Congratulations!
  1127. You just unlocked the promo card: Omnitron-U!
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