Advertisement
Teraunce

Dragon Magazine 340 Opportunists Feature transcribed

May 12th, 2019
366
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.51 KB | None | 0 0
  1. Backstab (General, Fighter)
  2. Prerequisite: Combat Reflexes
  3. Benefit: Once per round gain AoO against Flanked Enemy who doesn't attack you.
  4.  
  5. Canny Opportunist (General, Fighter)
  6. Prerequisite: Int 13, Dex 13, Combat Expertise
  7. Benefit: You Can make an AoO whenever an opponent you threaten draws a weapon, readies or loosens a shield, or attempts to Feint in combat.
  8. You may make AoOs when Flat-footed.
  9.  
  10. Defensive Opportunist (General, Fighter)
  11. Prerequisite: Int 13, Tumble 5 ranks, Combat Expertise
  12. Benefit: AoOs do not suffer from the Fighting Defensively penalty.
  13.  
  14. Exploit Adjustment (General, Fighter)
  15. Prerequisite: Int 13, Canny Opportunist, Combat Expertise
  16. Benefit: You may make AoOs against any opponent who moves from one square adjacent to you to another square adjacent to you.
  17. Normal: 5 foot steps don't provoke AoOs.
  18.  
  19. Occult Opportunist (General)
  20. Prerequisite: Knowledge(Arcana) 5 Ranks, Spellcraft 5 Ranks
  21. Benefit: You may make AoOs against a threatened opponent who dismisses, directs, or redirects an active spell; who casts a quickened or swift spell; or who attempts to turn or rebuke undead.
  22.  
  23. Opportunist Tactician (General, Fighter)
  24. Prerequisite: Dodge, Mobility, Combat Reflexes
  25. Benefit: You may make a free 5 foot step after an AoO as long as you can actually make one.
  26.  
  27. Sneak Attack of Oppurtinity (General)
  28. Prerequisite: Combat Reflexes, Sneak Attack +3d6
  29. Benefit: Your first successful AoO of a round also deals Sneak Attack damage.
  30.  
  31. Two-Weapon Attack of Oppurtinity (General, Fighter)
  32. Prerequisite: Dex 17, Two-Weapon Fighting, Combat Reflexes
  33. Benefit: If you are wielding two weapons and make an AoO you may use both weapons to attack. You may not exceed the number of AoOs you are allowed in a round and using this feat takes up 2 such attacks. You still suffer normal TWF penalties on such attacks.
  34. Normal: You may only use a single weapon with AoOs.
  35.  
  36. Improved Combat Reflexes (General)
  37. Prerequisite: Dex 13, Combat Reflexes, BAB +6
  38. Benefit: For any AoO you may make 2 Attacks. The 2nd attack is at a -5 penalty like your normal 2nd attack. You may not exceed the number of AoOs you are allowed in a round and using this feat takes up 2 such attacks.
  39.  
  40. Greater Combat Reflexes (General)
  41. Prerequisite: Dex 15, Improved Combat Reflexes, Combat Reflexes, BAB +11
  42. Benefit: For any AoO you may make 3 Attacks. The 2nd attack is at a -5 penalty and the 3rd at -10 like your normal 2nd and 3rd attacks. You may not exceed the number of AoOs you are allowed in a round and using this feat takes up 3 such attacks.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement