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  1. =====================================================================
  2. == D:\TCAFiles\Users\EmilA1\31882\31882.exe
  3. == D:\TCAFiles\Users\EmilA1\31882\31882.exe -ip=94.23.158.158 -port=2302 -mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server; -name=DayZConfig -config=DayZConfig\config.cfg -cfg=DayZConfig\basic.cfg -profiles=DayZConfig
  4. =====================================================================
  5. Exe timestamp: 2015/03/31 04:13:32
  6. Current time: 2017/02/14 17:18:28
  7.  
  8. Version 1.63.125548
  9. Item STR_EQUIP_NAME_41 listed twice
  10. Item STR_EQUIP_DESC_41 listed twice
  11. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  12. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  13. Unsupported language English in stringtable
  14. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  15. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  16. <English>From world.guns.ru: &lt'
  17. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  18. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  19. <Italian>From world.guns.ru: &lt'
  20. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  21. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  22. <Spanish>From world.guns.ru: &lt'
  23. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  24. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  25. <French>From world.guns.ru: &lt'
  26. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  27. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  28. <Czech>From world.guns.ru: &lt'
  29. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  30. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  31. <Russian>From world.guns.ru: &lt'
  32. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  33. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  34. <Polish>From world.guns.ru: &lt'
  35. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  36. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  37. <Hungarian>From world.guns.ru: &lt'
  38. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  39. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  40. </Key>
  41. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  42. <German>Compact assault rifle with silenced grenade launcher&lt'
  43. Item STR_VIL_DN_BS1 listed twice
  44. Item STR_AUTHOR_VILAS listed twice
  45. Item STR_VIL_EASTERN listed twice
  46. Item STR_VIL_WEAPONS listed twice
  47. Item str_dss_10rnd_vss listed twice
  48. Item str_dss_20rnd_vss listed twice
  49. Item str_dn_20rnd_9x39_sp5_vss listed twice
  50. Item str_dn_ak_107_gl_pso listed twice
  51. Item str_dn_ak_107_kobra listed twice
  52. Item str_dn_M40A3 listed twice
  53. Item str_dn_rpk_74 listed twice
  54. Item str_ep1_dn_fn_fal listed twice
  55. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  56. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  57. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  58. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  59. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  60. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  61. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  62. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  63. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  64. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  65. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  66. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  67. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  68. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  69. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  70. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  71. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  72. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  73. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  74. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  75. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  76. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  78. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  79. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  80. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  81. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  82. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  83. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  84. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  85. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  86. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  87. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  89. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  90. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  91. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  92. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  93. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  94. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  97. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  98. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  99. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  100. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  101. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  102. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  103. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  104. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  105. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  106. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  107. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  108. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  109. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  110. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  111. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  112. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  113. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  114. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  115. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  116. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  117. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  118. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  119. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  120. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  121. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  122. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  123. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  124. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  125. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  126. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  127. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  128. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  129. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  130. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  131. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  132. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  133. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  134. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  135. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  136. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  137. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  138. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  139. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  140. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  141. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  142. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  143. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  144. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  145. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  146. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  147. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  148. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  149. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  150. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  151. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  152. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  153. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  154. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  155. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  156. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  157. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  158. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  159. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  160. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  161. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  162. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  163. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  164. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  165. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  166. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  167. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  168. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  169. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  170. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  171. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  173. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  174. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  176. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  180. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  181. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  182. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  183. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  184. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  185. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  186. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  187. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  188. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  189. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  190. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  191. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  192. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  193. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  194. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  195. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  196. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  197. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  198. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  199. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  200. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  201. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  202. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  203. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  204. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  205. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  206. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  207. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  208. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  211. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  212. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  213. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  214. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  215. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  216. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  217. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  218. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  219. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  220. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  221. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  222. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  223. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  224. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  225. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  226. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  227. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  228. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  229. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  230. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  231. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  232. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  233. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  234. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  235. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  236. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  237. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  238. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  239. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  240. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  241. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  242. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  243. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  244. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  245. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  246. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  247. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  248. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  249. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  250. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  251. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  252. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  253. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  254. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  255. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  256. 17:19:31 Server error: Player without identity emilr (id 304433749)
  257. 17:19:31 Server error: Player without identity emilr (id 304433749)
  258. 17:19:31 Server error: Player without identity emilr (id 304433749)
  259. 17:19:31 Server error: Player without identity emilr (id 304433749)
  260. 17:19:31 Server error: Player without identity emilr (id 304433749)
  261. 17:19:31 Server error: Player without identity emilr (id 304433749)
  262. 17:19:31 Server error: Player without identity emilr (id 304433749)
  263. 17:19:31 Server error: Player without identity emilr (id 304433749)
  264. 17:19:31 Server error: Player without identity emilr (id 304433749)
  265. 17:19:31 Server error: Player without identity emilr (id 304433749)
  266. 17:19:31 Server error: Player without identity emilr (id 304433749)
  267. 17:19:31 Server error: Player without identity emilr (id 304433749)
  268. 17:19:31 Server error: Player without identity emilr (id 304433749)
  269. 17:19:31 Server error: Player without identity emilr (id 304433749)
  270. 17:19:31 Server error: Player without identity emilr (id 304433749)
  271. 17:19:31 Server error: Player without identity emilr (id 304433749)
  272. 17:19:31 Server error: Player without identity emilr (id 304433749)
  273. 17:19:31 Server error: Player without identity emilr (id 304433749)
  274. 17:19:31 Server error: Player without identity emilr (id 304433749)
  275. 17:19:31 Server error: Player without identity emilr (id 304433749)
  276. 17:19:31 Server error: Player without identity emilr (id 304433749)
  277. 17:19:36 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  278. 17:19:42 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  279. 17:19:42 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  280. 17:19:42 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  281. 17:19:42 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  282. 17:19:42 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  283. 17:19:42 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  284. 17:19:42 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  285. 17:19:42 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  286. 17:19:42 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  287. 17:19:42 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  288. 17:19:42 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  289. 17:19:42 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  290. 17:19:42 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  291. 17:19:42 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  292. 17:19:42 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  293. 17:19:42 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  294. 17:19:42 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  295. 17:19:42 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  296. 17:19:42 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  297. 17:19:42 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  298. 17:19:42 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  299. 17:19:42 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  300. 17:19:42 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  301. 17:19:42 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  302. 17:19:42 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  303. 17:19:42 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  304. 17:19:42 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  305. 17:19:42 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  306. 17:19:42 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  307. 17:19:42 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  308. 17:19:42 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  309. 17:19:42 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  310. 17:19:42 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  311. 17:19:42 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  312. 17:19:42 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  313. 17:19:42 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  314. 17:19:42 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  315. 17:19:42 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  316. 17:19:42 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  317. 17:19:42 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  318. 17:19:42 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  319. 17:19:42 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  320. 17:19:42 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  321. 17:19:42 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  322. 17:19:42 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  323. 17:19:42 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  324. 17:19:42 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  325. 17:19:42 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  326. 17:19:42 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  327. 17:19:42 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  328. 17:19:42 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  329. 17:19:42 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  330. 17:19:42 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  331. 17:19:42 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  332. 17:19:42 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  333. 17:19:42 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  334. 17:19:42 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  335. 17:19:42 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  336. 17:19:42 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  337. 17:19:42 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  338. 17:19:42 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  339. 17:19:42 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  340. 17:19:42 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  341. 17:19:42 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  342. 17:19:42 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  343. 17:19:42 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  344. 17:19:42 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  345. 17:19:42 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  346. 17:19:42 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  347. 17:19:42 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  348. 17:19:42 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  349. 17:19:42 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  350. 17:19:42 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  351. 17:19:42 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  352. 17:19:42 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  353. 17:19:42 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  354. 17:19:42 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  355. 17:19:42 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  356. 17:19:42 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  357. 17:19:42 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  358. 17:19:42 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  359. 17:19:42 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  360. 17:19:42 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  361. 17:19:42 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  362. 17:19:42 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  363. 17:19:42 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  364. 17:19:42 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  365. 17:19:42 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  366. 17:19:42 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  367. 17:19:42 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  368. 17:19:49 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  369. 17:19:49 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  370. 17:19:50 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  371. 17:19:50 "DayZ Epoch: MPframework inited"
  372. 17:19:51 "Loading Server Options"
  373. 17:19:51 "Server Options Loaded"
  374. 17:19:51 Warning Message: Script infiSTAR\AH.sqf not found
  375. 17:19:54 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  376. 17:19:54 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  377. 17:19:54 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  378. 17:19:54 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  379. 17:19:54 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  380. 17:19:54 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  381. 17:19:54 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  382. 17:19:54 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  383. 17:19:54 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  384. 17:19:54 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  385. 17:19:54 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  386. 17:19:54 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  387. 17:19:54 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  388. 17:19:54 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  389. 17:19:54 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  390. 17:19:54 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  391. 17:19:54 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  392. 17:19:54 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  393. 17:19:54 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  394. 17:19:54 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  395. 17:19:54 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  396. 17:19:54 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  397. 17:19:54 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  398. 17:19:54 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  399. 17:19:54 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  400. 17:19:54 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  401. 17:19:54 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  402. 17:19:54 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  403. 17:19:54 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  404. 17:19:54 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  405. 17:19:54 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  406. 17:19:54 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  407. 17:19:54 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  408. 17:19:54 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  409. 17:19:54 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  410. 17:19:54 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  411. 17:19:54 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  412. 17:19:54 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  413. 17:19:54 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  414. 17:19:54 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  415. 17:20:05 "Initialising Compiles"
  416. 17:20:05 "=============================================="
  417. 17:20:05 "=============================================="
  418. 17:20:05 "Loading Server Monitor & Server Executions!"
  419. 17:20:05 "Loading Dedicated Executions!"
  420. 17:20:05 "Finalizing Server Startup, Loading BIS_Effects"
  421. 17:20:05 "Res3tting B!S effects..."
  422. 17:20:05 "HIVE: Starting"
  423. 17:20:05 "HIVE: trying to get objects"
  424. 17:20:05 "HIVE: found 251 objects"
  425. 17:20:05 "HIVE: Commence Object Streaming..."
  426. 17:20:06 "HIVE: got 0 Epoch Objects and 251 Vehicles"
  427. 17:20:07 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  428. 17:20:07 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  429. 17:20:08 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  430. 17:20:08 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  431. 17:20:13 "HIVE: Vehicle Spawn limit reached!"
  432. 17:20:13 "HIVE: Spawning # of Debris: 100"
  433. 17:20:13 "HIVE: Spawning # of Ammo Boxes: 10"
  434. 17:20:13 "HIVE: Spawning # of Veins: 25"
  435. 17:20:13 "Total Number of spawn locations 5"
  436. 17:20:19 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
  437. 17:20:19 "CRASHSPAWNER: 75% chance to spawn 'UH60 Wreck (NAVY)' with loot table 'Military' in 3215.26 seconds"
  438. 17:20:19 "EPOCH EVENTS INIT"
  439. 17:20:23 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  440. 17:20:25 "TIME SYNC: Local Time set to [2013,8,3,10,20]"
  441. 17:21:51 "get: STRING (76561198180879642), sent: STRING (76561198180879642)"
  442. 17:21:51 "COMBAT LOGGED: emilr (107.561) at location [10835.7,2479.92,0.0013833]"
  443. 17:21:51 "DISCONNECT: emilr (76561198180879642) Object: B 1-1-B:1 (emilr) REMOTE, _characterID: 6 at loc [10835.7,2479.92,0.0013833]"
  444. 17:21:51 Client: Remote object 3:5 not found
  445.  
  446.  
  447. =====================================================================
  448. == D:\TCAFiles\Users\EmilA1\31882\31882.exe
  449. == D:\TCAFiles\Users\EmilA1\31882\31882.exe -ip=94.23.158.158 -port=2302 -mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server; -name=DayZConfig -config=DayZConfig\config.cfg -cfg=DayZConfig\basic.cfg -profiles=DayZConfig
  450. =====================================================================
  451. Exe timestamp: 2015/03/31 04:13:32
  452. Current time: 2017/02/14 17:23:19
  453.  
  454. Version 1.63.125548
  455. Item STR_EQUIP_NAME_41 listed twice
  456. Item STR_EQUIP_DESC_41 listed twice
  457. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  458. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  459. Unsupported language English in stringtable
  460. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  461. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  462. <English>From world.guns.ru: &lt'
  463. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  464. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  465. <Italian>From world.guns.ru: &lt'
  466. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  467. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  468. <Spanish>From world.guns.ru: &lt'
  469. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  470. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  471. <French>From world.guns.ru: &lt'
  472. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  473. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  474. <Czech>From world.guns.ru: &lt'
  475. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  476. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  477. <Russian>From world.guns.ru: &lt'
  478. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  479. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  480. <Polish>From world.guns.ru: &lt'
  481. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  482. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  483. <Hungarian>From world.guns.ru: &lt'
  484. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  485. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  486. </Key>
  487. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  488. <German>Compact assault rifle with silenced grenade launcher&lt'
  489. Item STR_VIL_DN_BS1 listed twice
  490. Item STR_AUTHOR_VILAS listed twice
  491. Item STR_VIL_EASTERN listed twice
  492. Item STR_VIL_WEAPONS listed twice
  493. Item str_dss_10rnd_vss listed twice
  494. Item str_dss_20rnd_vss listed twice
  495. Item str_dn_20rnd_9x39_sp5_vss listed twice
  496. Item str_dn_ak_107_gl_pso listed twice
  497. Item str_dn_ak_107_kobra listed twice
  498. Item str_dn_M40A3 listed twice
  499. Item str_dn_rpk_74 listed twice
  500. Item str_ep1_dn_fn_fal listed twice
  501. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  502. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  503. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  504. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  505. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  506. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  507. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  508. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  509. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  510. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  511. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  512. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  513. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  514. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  515. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  516. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  517. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  518. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  519. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  520. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  521. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  522. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  523. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  524. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  525. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  526. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  527. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  528. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  529. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  530. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  531. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  532. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  533. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  534. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  535. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  536. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  537. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  538. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  539. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  540. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  541. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  542. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  543. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  544. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  545. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  546. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  547. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  548. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  549. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  550. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  551. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  552. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  553. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  554. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  555. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  556. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  557. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  558. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  559. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  560. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  561. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  562. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  563. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  564. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  565. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  566. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  567. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  568. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  569. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  570. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  571. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  572. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  573. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  574. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  575. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  576. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  577. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  578. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  579. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  580. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  581. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  582. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  583. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  584. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  585. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  586. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  587. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  588. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  589. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  590. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  591. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  592. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  593. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  594. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  595. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  596. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  597. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  598. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  599. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  600. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  601. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  602. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  603. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  604. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  605. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  606. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  607. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  608. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  609. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  610. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  611. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  612. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  613. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  614. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  615. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  616. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  617. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  618. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  619. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  620. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  621. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  622. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  623. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  624. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  625. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  626. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  627. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  628. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  629. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  630. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  631. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  632. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  633. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  634. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  635. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  636. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  637. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  638. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  639. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  640. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  641. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  642. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  643. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  644. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  645. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  646. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  647. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  648. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  649. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  650. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  651. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  652. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  653. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  654. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  655. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  656. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  657. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  658. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  659. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  660. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  661. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  662. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  663. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  664. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  665. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  666. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  667. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  668. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  669. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  670. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  671. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  672. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  673. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  674. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  675. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  676. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  677. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  678. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  679. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  680. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  681. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  682. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  683. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  684. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  685. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  686. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  687. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  688. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  689. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  690. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  691. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  692. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  693. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  694. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  695. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  696. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  697. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  698. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  699. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  700. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  701. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  702. 17:24:17 Server error: Player without identity emilr (id 590789974)
  703. 17:24:17 Server error: Player without identity emilr (id 590789974)
  704. 17:24:17 Server error: Player without identity emilr (id 590789974)
  705. 17:24:17 Server error: Player without identity emilr (id 590789974)
  706. 17:24:17 Server error: Player without identity emilr (id 590789974)
  707. 17:24:17 Server error: Player without identity emilr (id 590789974)
  708. 17:24:17 Server error: Player without identity emilr (id 590789974)
  709. 17:24:17 Server error: Player without identity emilr (id 590789974)
  710. 17:24:17 Server error: Player without identity emilr (id 590789974)
  711. 17:24:17 Server error: Player without identity emilr (id 590789974)
  712. 17:24:17 Server error: Player without identity emilr (id 590789974)
  713. 17:24:17 Server error: Player without identity emilr (id 590789974)
  714. 17:24:17 Server error: Player without identity emilr (id 590789974)
  715. 17:24:18 Server error: Player without identity emilr (id 590789974)
  716. 17:24:18 Server error: Player without identity emilr (id 590789974)
  717. 17:24:18 Server error: Player without identity emilr (id 590789974)
  718. 17:24:18 Server error: Player without identity emilr (id 590789974)
  719. 17:24:18 Server error: Player without identity emilr (id 590789974)
  720. 17:24:18 Server error: Player without identity emilr (id 590789974)
  721. 17:24:25 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  722. 17:24:31 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  723. 17:24:31 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  724. 17:24:31 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  725. 17:24:31 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  726. 17:24:31 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  727. 17:24:31 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  728. 17:24:31 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  729. 17:24:31 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  730. 17:24:31 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  731. 17:24:31 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  732. 17:24:31 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  733. 17:24:31 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  734. 17:24:31 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  735. 17:24:31 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  736. 17:24:31 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  737. 17:24:31 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  738. 17:24:31 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  739. 17:24:31 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  740. 17:24:31 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  741. 17:24:31 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  742. 17:24:31 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  743. 17:24:31 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  744. 17:24:31 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  745. 17:24:31 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  746. 17:24:31 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  747. 17:24:31 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  748. 17:24:31 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  749. 17:24:31 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  750. 17:24:31 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  751. 17:24:31 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  752. 17:24:31 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  753. 17:24:31 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  754. 17:24:31 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  755. 17:24:31 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  756. 17:24:31 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  757. 17:24:31 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  758. 17:24:31 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  759. 17:24:31 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  760. 17:24:31 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  761. 17:24:31 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  762. 17:24:31 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  763. 17:24:31 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  764. 17:24:31 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  765. 17:24:31 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  766. 17:24:31 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  767. 17:24:31 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  768. 17:24:31 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  769. 17:24:31 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  770. 17:24:31 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  771. 17:24:31 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  772. 17:24:31 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  773. 17:24:31 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  774. 17:24:31 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  775. 17:24:31 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  776. 17:24:31 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  777. 17:24:31 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  778. 17:24:31 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  779. 17:24:31 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  780. 17:24:31 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  781. 17:24:31 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  782. 17:24:31 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  783. 17:24:31 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  784. 17:24:31 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  785. 17:24:31 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  786. 17:24:31 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  787. 17:24:31 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  788. 17:24:31 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  789. 17:24:31 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  790. 17:24:31 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  791. 17:24:31 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  792. 17:24:31 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  793. 17:24:31 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  794. 17:24:31 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  795. 17:24:31 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  796. 17:24:31 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  797. 17:24:31 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  798. 17:24:31 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  799. 17:24:31 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  800. 17:24:31 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  801. 17:24:31 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  802. 17:24:31 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  803. 17:24:31 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  804. 17:24:31 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  805. 17:24:31 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  806. 17:24:31 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  807. 17:24:31 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  808. 17:24:31 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  809. 17:24:31 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  810. 17:24:31 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  811. 17:24:31 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  812. 17:24:38 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  813. 17:24:38 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  814. 17:24:40 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  815. 17:24:40 "DayZ Epoch: MPframework inited"
  816. 17:24:40 "Loading Server Options"
  817. 17:24:40 "Server Options Loaded"
  818. 17:24:41 Warning Message: Script infiSTAR\AH.sqf not found
  819. 17:24:43 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  820. 17:24:43 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  821. 17:24:43 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  822. 17:24:43 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  823. 17:24:43 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  824. 17:24:43 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  825. 17:24:43 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  826. 17:24:43 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  827. 17:24:43 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  828. 17:24:43 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  829. 17:24:43 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  830. 17:24:43 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  831. 17:24:43 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  832. 17:24:43 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  833. 17:24:43 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  834. 17:24:43 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  835. 17:24:43 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  836. 17:24:43 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  837. 17:24:43 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  838. 17:24:43 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  839. 17:24:43 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  840. 17:24:43 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  841. 17:24:43 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  842. 17:24:43 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  843. 17:24:43 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  844. 17:24:43 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  845. 17:24:43 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  846. 17:24:43 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  847. 17:24:43 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  848. 17:24:43 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  849. 17:24:43 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  850. 17:24:43 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  851. 17:24:43 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  852. 17:24:43 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  853. 17:24:43 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  854. 17:24:43 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  855. 17:24:43 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  856. 17:24:43 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  857. 17:24:43 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  858. 17:24:43 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  859. 17:24:54 "Initialising Compiles"
  860. 17:24:54 "=============================================="
  861. 17:24:54 "=============================================="
  862. 17:24:54 "Loading Server Monitor & Server Executions!"
  863. 17:24:55 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  864. 17:24:58 "HIVE: Starting"
  865. 17:24:58 "HIVE: trying to get objects"
  866. 17:24:58 "HIVE: found 251 objects"
  867. 17:24:58 "HIVE: Commence Object Streaming..."
  868. 17:24:58 "HIVE: got 0 Epoch Objects and 251 Vehicles"
  869. 17:25:00 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  870. 17:25:00 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  871. 17:25:01 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  872. 17:25:01 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  873. 17:25:06 "HIVE: Vehicle Spawn limit reached!"
  874. 17:25:06 "HIVE: Spawning # of Debris: 100"
  875. 17:25:06 "HIVE: Spawning # of Ammo Boxes: 10"
  876. 17:25:06 "HIVE: Spawning # of Veins: 25"
  877. 17:25:06 "Total Number of spawn locations 5"
  878. 17:25:06 "Loading Dedicated Executions!"
  879. 17:25:06 "Finalizing Server Startup, Loading BIS_Effects"
  880. 17:25:06 "Res3tting B!S effects..."
  881. 17:25:10 "EPOCH EVENTS INIT"
  882. 17:25:10 "RUNNING EVENT: ikea on [2017,2,14,10,25]"
  883. 17:25:10 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
  884. 17:25:10 "CRASHSPAWNER: 75% chance to spawn 'Mass Grave W/ Zombies' with loot table 'MassGrave' in 2683.26 seconds"
  885. 17:25:12 "Spawning loot event at [2889.91,8564.36]"
  886. 17:25:12 "Creating ammo box at [2775.03,8621.56]"
  887. 17:25:13 "Loot event setup, waiting for 900 seconds"
  888. 17:25:23 "TIME SYNC: Local Time set to [2013,8,3,10,25]"
  889. 17:26:37 "get: STRING (76561198180879642), sent: STRING (76561198180879642)"
  890. 17:26:37 "DISCONNECT: emilr (76561198180879642) Object: B 1-1-B:1 (emilr) REMOTE, _characterID: 6 at loc [10835.7,2479.91,0.00138044]"
  891. 17:26:37 Client: Remote object 3:5 not found
  892.  
  893.  
  894. =====================================================================
  895. == D:\TCAFiles\Users\EmilA1\31882\31882.exe
  896. == D:\TCAFiles\Users\EmilA1\31882\31882.exe -ip=94.23.158.158 -port=2302 -mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server; -name=DayZConfig -config=DayZConfig\config.cfg -cfg=DayZConfig\basic.cfg -profiles=DayZConfig
  897. =====================================================================
  898. Exe timestamp: 2015/03/31 04:13:32
  899. Current time: 2017/02/14 17:29:57
  900.  
  901. Version 1.63.125548
  902. Item STR_EQUIP_NAME_41 listed twice
  903. Item STR_EQUIP_DESC_41 listed twice
  904. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  905. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  906. Unsupported language English in stringtable
  907. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  908. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  909. <English>From world.guns.ru: &lt'
  910. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  911. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  912. <Italian>From world.guns.ru: &lt'
  913. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  914. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  915. <Spanish>From world.guns.ru: &lt'
  916. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  917. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  918. <French>From world.guns.ru: &lt'
  919. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  920. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  921. <Czech>From world.guns.ru: &lt'
  922. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  923. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  924. <Russian>From world.guns.ru: &lt'
  925. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  926. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  927. <Polish>From world.guns.ru: &lt'
  928. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  929. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  930. <Hungarian>From world.guns.ru: &lt'
  931. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  932. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  933. </Key>
  934. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  935. <German>Compact assault rifle with silenced grenade launcher&lt'
  936. Item STR_VIL_DN_BS1 listed twice
  937. Item STR_AUTHOR_VILAS listed twice
  938. Item STR_VIL_EASTERN listed twice
  939. Item STR_VIL_WEAPONS listed twice
  940. Item str_dss_10rnd_vss listed twice
  941. Item str_dss_20rnd_vss listed twice
  942. Item str_dn_20rnd_9x39_sp5_vss listed twice
  943. Item str_dn_ak_107_gl_pso listed twice
  944. Item str_dn_ak_107_kobra listed twice
  945. Item str_dn_M40A3 listed twice
  946. Item str_dn_rpk_74 listed twice
  947. Item str_ep1_dn_fn_fal listed twice
  948. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  949. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  950. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  951. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  952. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  953. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  954. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  955. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  956. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  957. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  958. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  959. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  960. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  961. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  962. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  963. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  964. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  965. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  966. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  967. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  968. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  969. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  970. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  971. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  972. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  973. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  974. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  975. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  976. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  977. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  978. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  979. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  980. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  981. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  982. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  983. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  984. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  985. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  986. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  987. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  988. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  989. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  990. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  991. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  992. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  993. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  994. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  995. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  996. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  997. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  998. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  999. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  1000. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  1001. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  1002. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  1003. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  1004. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  1005. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  1006. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  1007. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  1008. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  1009. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  1010. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  1011. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  1012. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  1013. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  1014. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  1015. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  1016. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  1017. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  1018. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  1019. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  1020. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  1021. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  1022. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  1023. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  1024. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  1025. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  1026. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  1027. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  1028. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  1029. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  1030. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  1031. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  1032. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  1033. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  1034. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  1035. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  1036. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  1037. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  1038. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  1039. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  1040. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  1041. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  1042. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  1043. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  1044. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  1045. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  1046. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  1047. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  1048. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  1049. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  1050. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  1051. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  1052. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  1053. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  1054. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  1055. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  1056. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  1057. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  1058. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  1059. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  1060. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  1061. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  1062. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  1063. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  1064. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  1065. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  1066. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  1067. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  1068. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  1069. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  1070. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  1071. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  1072. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  1073. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  1074. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  1075. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  1076. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  1077. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  1078. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  1079. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  1080. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  1081. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  1082. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  1083. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  1084. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  1085. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  1086. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  1087. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  1088. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  1089. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  1090. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  1091. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  1092. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  1093. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  1094. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  1095. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  1096. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  1097. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  1098. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  1099. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  1100. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  1101. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  1102. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  1103. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  1104. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  1105. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  1106. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  1107. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  1108. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  1109. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  1110. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  1111. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  1112. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  1113. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  1114. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  1115. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  1116. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  1117. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  1118. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  1119. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  1120. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  1121. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  1122. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  1123. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  1124. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  1125. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  1126. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  1127. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  1128. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  1129. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  1130. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  1131. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  1132. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  1133. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  1134. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  1135. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  1136. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  1137. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  1138. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  1139. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  1140. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  1141. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  1142. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  1143. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  1144. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  1145. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  1146. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  1147. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  1148. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  1149. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1150. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1151. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1152. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1153. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1154. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1155. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1156. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1157. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1158. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1159. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1160. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1161. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1162. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1163. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1164. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1165. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1166. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1167. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1168. 17:30:49 Server error: Player without identity emilr (id 982507072)
  1169. 17:30:54 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  1170. 17:31:00 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  1171. 17:31:00 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  1172. 17:31:00 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  1173. 17:31:00 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  1174. 17:31:00 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  1175. 17:31:00 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  1176. 17:31:00 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  1177. 17:31:00 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  1178. 17:31:00 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  1179. 17:31:00 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  1180. 17:31:00 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  1181. 17:31:00 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  1182. 17:31:00 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  1183. 17:31:00 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  1184. 17:31:00 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  1185. 17:31:00 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  1186. 17:31:00 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  1187. 17:31:00 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  1188. 17:31:00 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  1189. 17:31:00 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  1190. 17:31:00 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  1191. 17:31:00 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  1192. 17:31:00 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  1193. 17:31:00 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  1194. 17:31:00 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  1195. 17:31:00 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  1196. 17:31:00 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  1197. 17:31:00 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  1198. 17:31:00 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  1199. 17:31:00 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  1200. 17:31:00 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  1201. 17:31:00 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  1202. 17:31:00 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  1203. 17:31:00 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  1204. 17:31:00 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  1205. 17:31:00 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  1206. 17:31:00 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  1207. 17:31:00 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  1208. 17:31:00 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  1209. 17:31:00 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  1210. 17:31:00 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  1211. 17:31:00 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  1212. 17:31:00 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  1213. 17:31:00 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  1214. 17:31:00 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  1215. 17:31:00 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  1216. 17:31:00 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  1217. 17:31:00 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  1218. 17:31:00 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  1219. 17:31:00 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  1220. 17:31:00 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  1221. 17:31:00 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  1222. 17:31:00 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  1223. 17:31:00 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  1224. 17:31:00 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  1225. 17:31:00 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  1226. 17:31:00 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  1227. 17:31:00 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  1228. 17:31:00 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  1229. 17:31:00 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  1230. 17:31:00 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  1231. 17:31:00 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  1232. 17:31:00 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  1233. 17:31:00 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  1234. 17:31:00 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  1235. 17:31:00 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  1236. 17:31:00 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  1237. 17:31:00 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  1238. 17:31:00 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  1239. 17:31:00 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  1240. 17:31:00 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  1241. 17:31:00 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  1242. 17:31:00 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  1243. 17:31:00 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  1244. 17:31:00 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  1245. 17:31:00 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  1246. 17:31:00 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  1247. 17:31:00 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  1248. 17:31:00 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  1249. 17:31:00 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  1250. 17:31:00 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  1251. 17:31:00 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  1252. 17:31:00 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  1253. 17:31:00 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  1254. 17:31:00 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  1255. 17:31:00 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  1256. 17:31:00 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  1257. 17:31:00 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  1258. 17:31:00 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  1259. 17:31:00 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  1260. 17:31:07 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  1261. 17:31:07 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  1262. 17:31:09 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  1263. 17:31:09 "DayZ Epoch: MPframework inited"
  1264. 17:31:09 "Loading Server Options"
  1265. 17:31:09 "Server Options Loaded"
  1266. 17:31:10 Warning Message: Script infiSTAR\AH.sqf not found
  1267. 17:31:13 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  1268. 17:31:13 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  1269. 17:31:13 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  1270. 17:31:13 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  1271. 17:31:13 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  1272. 17:31:13 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  1273. 17:31:13 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  1274. 17:31:13 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  1275. 17:31:13 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  1276. 17:31:13 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  1277. 17:31:13 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  1278. 17:31:13 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  1279. 17:31:13 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  1280. 17:31:13 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  1281. 17:31:13 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  1282. 17:31:13 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  1283. 17:31:13 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  1284. 17:31:13 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  1285. 17:31:13 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  1286. 17:31:13 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  1287. 17:31:13 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  1288. 17:31:13 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  1289. 17:31:13 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  1290. 17:31:13 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  1291. 17:31:13 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  1292. 17:31:13 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  1293. 17:31:13 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  1294. 17:31:13 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  1295. 17:31:13 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  1296. 17:31:13 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  1297. 17:31:13 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  1298. 17:31:13 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  1299. 17:31:13 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  1300. 17:31:13 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  1301. 17:31:13 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  1302. 17:31:13 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  1303. 17:31:13 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  1304. 17:31:13 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  1305. 17:31:13 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  1306. 17:31:13 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  1307. 17:31:23 "Initialising Compiles"
  1308. 17:31:23 "=============================================="
  1309. 17:31:23 "=============================================="
  1310. 17:31:23 "Loading Server Monitor & Server Executions!"
  1311. 17:31:23 "Loading Dedicated Executions!"
  1312. 17:31:23 "Finalizing Server Startup, Loading BIS_Effects"
  1313. 17:31:23 "Res3tting B!S effects..."
  1314. 17:31:23 "HIVE: Starting"
  1315. 17:31:23 "HIVE: trying to get objects"
  1316. 17:31:23 "HIVE: found 251 objects"
  1317. 17:31:23 "HIVE: Commence Object Streaming..."
  1318. 17:31:23 "HIVE: got 0 Epoch Objects and 251 Vehicles"
  1319. 17:31:25 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  1320. 17:31:25 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  1321. 17:31:26 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  1322. 17:31:26 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  1323. 17:31:31 "HIVE: Vehicle Spawn limit reached!"
  1324. 17:31:31 "HIVE: Spawning # of Debris: 100"
  1325. 17:31:31 "HIVE: Spawning # of Ammo Boxes: 10"
  1326. 17:31:31 "HIVE: Spawning # of Veins: 25"
  1327. 17:31:31 "Total Number of spawn locations 5"
  1328. 17:31:38 "EPOCH EVENTS INIT"
  1329. 17:31:38 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
  1330. 17:31:38 "CRASHSPAWNER: 75% chance to spawn 'UH60 Wreck burned (NAVY)' with loot table 'MilitarySpecial' in 2626.18 seconds"
  1331. 17:31:42 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  1332. 17:31:44 Server: Object 3:6 not found (message 94)
  1333. 17:31:44 "TIME SYNC: Local Time set to [2013,8,3,10,31]"
  1334. 17:32:20 "get: STRING (76561198180879642), sent: STRING (76561198180879642)"
  1335. 17:32:20 "DISCONNECT: emilr (76561198180879642) Object: B 1-1-B:1 (emilr) REMOTE, _characterID: 6 at loc [10835.7,2479.91,0.00150633]"
  1336. 17:32:20 Client: Remote object 3:5 not found
  1337. 17:35:01 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
  1338. 17:35:02 "RUNNING EVENT: supply_drop on [2017,2,14,10,35]"
  1339. 17:40:01 "TIME SYNC: Local Time set to [2013,8,3,10,40]"
  1340. 17:40:03 "RUNNING EVENT: crash_spawner on [2017,2,14,10,40]"
  1341.  
  1342.  
  1343. =====================================================================
  1344. == D:\TCAFiles\Users\EmilA1\31882\31882.exe
  1345. == D:\TCAFiles\Users\EmilA1\31882\31882.exe -ip=94.23.158.158 -port=2302 -mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server; -name=DayZConfig -config=DayZConfig\config.cfg -cfg=DayZConfig\basic.cfg -profiles=DayZConfig
  1346. =====================================================================
  1347. Exe timestamp: 2015/03/31 04:13:32
  1348. Current time: 2017/02/14 17:44:15
  1349.  
  1350. Version 1.63.125548
  1351. Item STR_EQUIP_NAME_41 listed twice
  1352. Item STR_EQUIP_DESC_41 listed twice
  1353. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  1354. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  1355. Unsupported language English in stringtable
  1356. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1357. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  1358. <English>From world.guns.ru: &lt'
  1359. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1360. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  1361. <Italian>From world.guns.ru: &lt'
  1362. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1363. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  1364. <Spanish>From world.guns.ru: &lt'
  1365. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1366. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  1367. <French>From world.guns.ru: &lt'
  1368. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1369. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  1370. <Czech>From world.guns.ru: &lt'
  1371. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1372. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  1373. <Russian>From world.guns.ru: &lt'
  1374. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1375. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  1376. <Polish>From world.guns.ru: &lt'
  1377. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1378. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  1379. <Hungarian>From world.guns.ru: &lt'
  1380. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1381. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  1382. </Key>
  1383. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  1384. <German>Compact assault rifle with silenced grenade launcher&lt'
  1385. Item STR_VIL_DN_BS1 listed twice
  1386. Item STR_AUTHOR_VILAS listed twice
  1387. Item STR_VIL_EASTERN listed twice
  1388. Item STR_VIL_WEAPONS listed twice
  1389. Item str_dss_10rnd_vss listed twice
  1390. Item str_dss_20rnd_vss listed twice
  1391. Item str_dn_20rnd_9x39_sp5_vss listed twice
  1392. Item str_dn_ak_107_gl_pso listed twice
  1393. Item str_dn_ak_107_kobra listed twice
  1394. Item str_dn_M40A3 listed twice
  1395. Item str_dn_rpk_74 listed twice
  1396. Item str_ep1_dn_fn_fal listed twice
  1397. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  1398. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  1399. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  1400. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  1401. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  1402. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  1403. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  1404. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  1405. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  1406. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  1407. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  1408. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  1409. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  1410. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  1411. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  1412. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  1413. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  1414. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  1415. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  1416. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  1417. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  1418. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  1419. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  1420. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  1421. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  1422. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  1423. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  1424. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  1425. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  1426. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  1427. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  1428. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  1429. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  1430. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  1431. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  1432. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  1433. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  1434. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  1435. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  1436. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  1437. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  1438. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  1439. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  1440. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  1441. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  1442. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  1443. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  1444. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  1445. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  1446. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  1447. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  1448. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  1449. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  1450. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  1451. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  1452. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  1453. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  1454. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  1455. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  1456. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  1457. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  1458. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  1459. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  1460. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  1461. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  1462. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  1463. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  1464. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  1465. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  1466. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  1467. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  1468. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  1469. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  1470. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  1471. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  1472. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  1473. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  1474. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  1475. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  1476. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  1477. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  1478. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  1479. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  1480. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  1481. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  1482. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  1483. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  1484. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  1485. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  1486. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  1487. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  1488. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  1489. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  1490. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  1491. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  1492. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  1493. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  1494. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  1495. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  1496. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  1497. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  1498. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  1499. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  1500. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  1501. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  1502. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  1503. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  1504. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  1505. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  1506. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  1507. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  1508. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  1509. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  1510. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  1511. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  1512. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  1513. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  1514. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  1515. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  1516. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  1517. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  1518. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  1519. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  1520. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  1521. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  1522. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  1523. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  1524. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  1525. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  1526. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  1527. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  1528. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  1529. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  1530. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  1531. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  1532. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  1533. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  1534. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  1535. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  1536. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  1537. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  1538. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  1539. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  1540. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  1541. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  1542. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  1543. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  1544. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  1545. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  1546. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  1547. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  1548. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  1549. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  1550. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  1551. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  1552. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  1553. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  1554. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  1555. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  1556. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  1557. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  1558. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  1559. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  1560. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  1561. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  1562. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  1563. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  1564. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  1565. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  1566. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  1567. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  1568. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  1569. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  1570. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  1571. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  1572. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  1573. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  1574. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  1575. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  1576. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  1577. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  1578. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  1579. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  1580. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  1581. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  1582. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  1583. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  1584. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  1585. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  1586. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  1587. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  1588. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  1589. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  1590. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  1591. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  1592. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  1593. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  1594. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  1595. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  1596. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  1597. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  1598. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1599. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1600. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1601. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1602. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1603. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1604. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1605. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1606. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1607. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1608. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1609. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1610. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1611. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1612. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1613. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1614. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1615. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1616. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1617. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1618. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1619. 17:45:32 Server error: Player without identity emilr (id 1865437636)
  1620. 17:45:38 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  1621. 17:45:44 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  1622. 17:45:44 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  1623. 17:45:44 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  1624. 17:45:44 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  1625. 17:45:44 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  1626. 17:45:44 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  1627. 17:45:44 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  1628. 17:45:44 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  1629. 17:45:44 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  1630. 17:45:44 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  1631. 17:45:44 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  1632. 17:45:44 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  1633. 17:45:44 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  1634. 17:45:44 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  1635. 17:45:44 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  1636. 17:45:44 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  1637. 17:45:44 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  1638. 17:45:44 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  1639. 17:45:44 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  1640. 17:45:44 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  1641. 17:45:44 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  1642. 17:45:44 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  1643. 17:45:44 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  1644. 17:45:44 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  1645. 17:45:44 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  1646. 17:45:44 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  1647. 17:45:44 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  1648. 17:45:44 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  1649. 17:45:44 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  1650. 17:45:44 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  1651. 17:45:44 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  1652. 17:45:44 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  1653. 17:45:44 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  1654. 17:45:44 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  1655. 17:45:44 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  1656. 17:45:44 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  1657. 17:45:44 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  1658. 17:45:44 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  1659. 17:45:44 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  1660. 17:45:44 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  1661. 17:45:44 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  1662. 17:45:44 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  1663. 17:45:44 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  1664. 17:45:44 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  1665. 17:45:44 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  1666. 17:45:44 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  1667. 17:45:44 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  1668. 17:45:44 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  1669. 17:45:44 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  1670. 17:45:44 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  1671. 17:45:44 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  1672. 17:45:44 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  1673. 17:45:44 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  1674. 17:45:44 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  1675. 17:45:44 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  1676. 17:45:44 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  1677. 17:45:44 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  1678. 17:45:44 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  1679. 17:45:44 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  1680. 17:45:44 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  1681. 17:45:44 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  1682. 17:45:44 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  1683. 17:45:44 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  1684. 17:45:44 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  1685. 17:45:44 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  1686. 17:45:44 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  1687. 17:45:44 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  1688. 17:45:44 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  1689. 17:45:44 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  1690. 17:45:44 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  1691. 17:45:44 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  1692. 17:45:44 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  1693. 17:45:44 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  1694. 17:45:44 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  1695. 17:45:44 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  1696. 17:45:44 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  1697. 17:45:44 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  1698. 17:45:44 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  1699. 17:45:44 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  1700. 17:45:44 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  1701. 17:45:44 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  1702. 17:45:44 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  1703. 17:45:44 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  1704. 17:45:44 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  1705. 17:45:44 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  1706. 17:45:44 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  1707. 17:45:44 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  1708. 17:45:44 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  1709. 17:45:44 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  1710. 17:45:44 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  1711. 17:45:52 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  1712. 17:45:52 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  1713. 17:45:52 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  1714. 17:45:52 "DayZ Epoch: MPframework inited"
  1715. 17:45:52 "Loading Server Options"
  1716. 17:45:52 "Server Options Loaded"
  1717. 17:45:53 Warning Message: Script infiSTAR\AH.sqf not found
  1718. 17:45:56 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  1719. 17:45:56 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  1720. 17:45:56 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  1721. 17:45:56 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  1722. 17:45:56 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  1723. 17:45:56 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  1724. 17:45:56 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  1725. 17:45:56 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  1726. 17:45:56 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  1727. 17:45:56 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  1728. 17:45:56 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  1729. 17:45:56 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  1730. 17:45:56 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  1731. 17:45:56 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  1732. 17:45:56 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  1733. 17:45:56 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  1734. 17:45:56 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  1735. 17:45:56 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  1736. 17:45:56 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  1737. 17:45:56 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  1738. 17:45:56 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  1739. 17:45:56 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  1740. 17:45:56 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  1741. 17:45:56 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  1742. 17:45:56 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  1743. 17:45:56 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  1744. 17:45:56 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  1745. 17:45:56 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  1746. 17:45:56 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  1747. 17:45:56 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  1748. 17:45:56 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  1749. 17:45:56 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  1750. 17:45:56 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  1751. 17:45:56 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  1752. 17:45:56 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  1753. 17:45:56 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  1754. 17:45:56 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  1755. 17:45:56 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  1756. 17:45:56 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  1757. 17:45:56 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  1758. 17:46:07 "Initialising Compiles"
  1759. 17:46:07 "=============================================="
  1760. 17:46:07 "=============================================="
  1761. 17:46:07 "Loading Server Monitor & Server Executions!"
  1762. 17:46:07 "infiSTAR.de - Waiting for BIS_fnc_init..."
  1763. 17:46:07 "Epoch detected"
  1764. 17:46:07 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
  1765. 17:46:07 Warning Message: Script low_admins.sqf not found
  1766. 17:46:07 Warning Message: Script normal_admins.sqf not found
  1767. 17:46:07 Warning Message: Script super_admins.sqf not found
  1768. 17:46:07 Warning Message: Script blacklist.sqf not found
  1769. 17:46:07 "infiSTAR.de - iproductVersion: 12-Feb-2017 03-59-51-v1437 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
  1770. 17:46:07 "infiSTAR.de - _fnc_RandomGen: {
  1771. _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
  1772. _gen = _abc select (random ((count _abc)-1));
  1773. _arr = ['m','x','R','K','Z','r','L','0','j','S','o','P','C','j','X','a','f','d','4','4','g','z','C','H','K','x','S','L','8','T'];
  1774. for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
  1775. _gen
  1776. }"
  1777. 17:46:07 "infiSTAR.de - _simple: l4C2d3g7x3K2j0S4L6j0z"
  1778. 17:46:07 "infiSTAR.de - _dialogIds: t4L9S8C5C1j142L8g8j0f34"
  1779. 17:46:07 "infiSTAR.de - _badtxts: m1K3K641d8S0S3S148L7C"
  1780. 17:46:07 "infiSTAR.de - _randvar1: l8C5K8o3X1j8L2Z8x042x5L0T"
  1781. 17:46:07 "infiSTAR.de - _randvar2: z5X4x507S0T5f3S5K3C0d"
  1782. 17:46:07 "infiSTAR.de - _randvar0: d6r1K7d188x5j2S2K5K5o"
  1783. 17:46:07 "infiSTAR.de - _randvar3: r6K2g2H1K5L3x542x54"
  1784. 17:46:07 "infiSTAR.de - _randvar4: g9P0z2L7X6j506z6C5C0m5K"
  1785. 17:46:07 "infiSTAR.de - _randvar5: i7K1K1H8j608o0m3S0C6S"
  1786. 17:46:07 "infiSTAR.de - _randvar6: o1S5f2R1K7P048Z8a3C0L7K"
  1787. 17:46:07 "infiSTAR.de - _randvar8: c5x707S6P2K4R0H3X4x8C7Z2S"
  1788. 17:46:07 "infiSTAR.de - _randvar9: o5L4P6C3f1g3L7o0P1f8L"
  1789. 17:46:07 "infiSTAR.de - _randvar11: c6z341d6m9Z0d9K8Z1S"
  1790. 17:46:07 "infiSTAR.de - _randvar12: p4r942j2a2S3T8m2j9z0z3x"
  1791. 17:46:07 "infiSTAR.de - _randvar13: q040x5a2K400j6T8S2r6x4S"
  1792. 17:46:07 "infiSTAR.de - _randvar19: f6j4L2R7S4K0L0x5S3P6d1Z"
  1793. 17:46:07 "infiSTAR.de - _randvar20: o3C0d5d6g2f6f8C680m"
  1794. 17:46:07 "infiSTAR.de - _randvar27: i2j3m4S2m3R386K8S3C3H8X"
  1795. 17:46:07 "infiSTAR.de - _randvar26: h2S5a5P4K3K9a705R9x2g50"
  1796. 17:46:07 "infiSTAR.de - _randvar25: i3H7X647S1x3g6C5K0a8j4m"
  1797. 17:46:07 "infiSTAR.de - _randvar31: j7C2x2C4X2S2R7r0R4m1Z"
  1798. 17:46:07 "infiSTAR.de - _randvar33: x8C5f8x4m8j2g3a6x8R4X8g"
  1799. 17:46:07 "infiSTAR.de - _randvar34: y2C2C0o442C3P8S7j3K1P1d"
  1800. 17:46:07 "infiSTAR.de - _randvar35: v6x9K3S541j1S644H7Z6j"
  1801. 17:46:07 "infiSTAR.de - _randvar36: w5P1L7r8X7j7S1S3C3K7Z2K"
  1802. 17:46:07 "infiSTAR.de - _randvar348137: g4R5L0f786d7d1K705o3r"
  1803. 17:46:07 "infiSTAR.de - _randvar38: n9z3H2g8r183j5x346g0450"
  1804. 17:46:07 "infiSTAR.de - _randvar39: s5K5a9j4H4C343z3x0x"
  1805. 17:46:07 "infiSTAR.de - _clickOnMapTimer: r2C2K5458740x6m7Z0f7L0Z"
  1806. 17:46:07 "infiSTAR.de - _clickOnMapCaught: q3Z7d7f1a7f6f4d1a986d4C2L"
  1807. 17:46:07 "infiSTAR.de - _fnc_handlerandvar10: l6j5Z1r4L388d1x108z6L"
  1808. 17:46:07 "infiSTAR.de - _remark: p7f6S6X8S4S6f8H5R544S2o6a"
  1809. 17:46:07 "infiSTAR.de - _AHpos: b0C6S304j2r2f5r2j94983Z"
  1810. 17:46:07 "infiSTAR.de - _loadedcheckpos: s8S7R2z7L2f1x7o8j1g2z"
  1811. 17:46:07 "infiSTAR.de - _loadedchecktime: s0Z2Z2C3j8X9x8H2L44"
  1812. 17:46:07 "infiSTAR.de - _MenuChecksRunningx: m8C2f682L1R7Z9x442g"
  1813. 17:46:07 "infiSTAR.de - _oneachframe: w3L508j0R1j102x6K302S2o"
  1814. 17:46:07 "infiSTAR.de - _anotherloop: d6r1z505L448x5K7g1d"
  1815. 17:46:07 "infiSTAR.de - _clientoncetwo: g4C4g8L9j60405L3r3o"
  1816. 17:46:07 "infiSTAR.de - _lastUnlock: w6x7x6X8L6d6L1d5S1j1x"
  1817. 17:46:07 "infiSTAR.de - _AdminReqCheck: w2a7R5K6K5S2o484S5j84"
  1818. 17:46:07 "infiSTAR.de - _antidupeCheckVar: h9x3C6C4K088C146d9j4R"
  1819. 17:46:07 "infiSTAR.de - _antiantihack1_rndvar: c541o9d548j1a4S7P5z"
  1820. 17:46:07 "infiSTAR.de - _antiantihack2_rndvar: g1R1x1X8r3j4a2x3L308j"
  1821. 17:46:07 "infiSTAR.de - _antidupePVResVar: b705L3K249X6Z1m84286C0j"
  1822. 17:46:07 "infiSTAR.de - _antidupePVCheckVar: PVAHR_0_y8g7x149C4j9H1T8g5o"
  1823. 17:46:07 "infiSTAR.de - _randvar348110: PVAHR_0_u141L9j1o8X285C4f185x5a3x"
  1824. 17:46:08 "infiSTAR.de - AntiHack LOADED!"
  1825. 17:46:08 "infiSTAR.de - CREATING AdminMenu"
  1826. 17:46:08 "infiSTAR.de - AdminMenu LOADED!"
  1827. 17:46:08 "infiSTAR.de - ADDING PublicVariableEventHandlers"
  1828. 17:46:08 "infiSTAR.de - AntiHack FULLY LOADED"
  1829. 17:46:08 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  1830. 17:46:11 "HIVE: Starting"
  1831. 17:46:11 "HIVE: trying to get objects"
  1832. 17:46:11 "HIVE: found 251 objects"
  1833. 17:46:11 "HIVE: Commence Object Streaming..."
  1834. 17:46:12 "HIVE: got 0 Epoch Objects and 251 Vehicles"
  1835. 17:46:13 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  1836. 17:46:13 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  1837. 17:46:14 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  1838. 17:46:14 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  1839. 17:46:19 "HIVE: Vehicle Spawn limit reached!"
  1840. 17:46:19 "HIVE: Spawning # of Debris: 100"
  1841. 17:46:19 "HIVE: Spawning # of Ammo Boxes: 10"
  1842. 17:46:19 "HIVE: Spawning # of Veins: 25"
  1843. 17:46:19 "Total Number of spawn locations 5"
  1844. 17:46:19 "Loading Dedicated Executions!"
  1845. 17:46:19 "Finalizing Server Startup, Loading BIS_Effects"
  1846. 17:46:19 "Res3tting B!S effects..."
  1847. 17:46:24 "infiSTAR.de - Player-Log: emilr(76561198180879642) - 0h 00min | ******ADMIN******"
  1848. 17:46:26 "infiSTAR.de PlayerConnected: ["76561198180879642","emilr"]"
  1849. 17:46:26 "infiSTAR.de PlayerConnected: ["","__SERVER__"]"
  1850. 17:46:26 "EPOCH EVENTS INIT"
  1851. 17:46:26 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
  1852. 17:46:26 "CRASHSPAWNER: 75% chance to spawn 'Mass Grave W/ Zombies' with loot table 'MassGrave' in 3228.21 seconds"
  1853. 17:46:36 "TIME SYNC: Local Time set to [2013,8,3,10,46]"
  1854. 17:46:54 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (emilr) REMOTE,"76561198180879642"]"
  1855. 17:46:54 "infiSTAR.de ******ADMIN-LOGIN******: emilr(76561198180879642)"
  1856. 17:46:54 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (emilr) REMOTE,"76561198180879642"]"
  1857. 17:47:07 "infiSTAR.de fnc_AdminFirstReq: [5,B 1-1-B:1 (emilr) REMOTE,B 1-1-B:1 (emilr) REMOTE]"
  1858. 17:47:07 "infiSTAR.de fnc_AdminReqProceed: [5,B 1-1-B:1 (emilr) REMOTE,B 1-1-B:1 (emilr) REMOTE]"
  1859. 17:47:07 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (emilr) REMOTE emilr AdminHeal emilr"
  1860. 17:48:53 Server: Object 3:30 not found (message 99)
  1861. 17:48:53 Server: Object 3:31 not found (message 91)
  1862. 17:49:19 "infiSTAR.de fnc_AdminFirstReq: [0,B 1-1-B:1 (emilr) REMOTE,"hilux1_civil_1_open",[9623.56,2028.67,0]]"
  1863. 17:49:19 "infiSTAR.de fnc_AdminReqProceed: [0,B 1-1-B:1 (emilr) REMOTE,"hilux1_civil_1_open",[9623.56,2028.67,0]]"
  1864. 17:49:19 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (emilr) REMOTE emilr (76561198180879642) spawned hilux1_civil_1_open @096133"
  1865. 17:49:28 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (emilr) REMOTE emilr G_o_d ON"
  1866. 17:49:32 "infiSTAR.de fnc_AdminFirstReq: [5,B 1-1-B:1 (emilr) REMOTE,B 1-1-B:1 (emilr) REMOTE]"
  1867. 17:49:32 "infiSTAR.de fnc_AdminReqProceed: [5,B 1-1-B:1 (emilr) REMOTE,B 1-1-B:1 (emilr) REMOTE]"
  1868. 17:49:32 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (emilr) REMOTE emilr AdminHeal emilr"
  1869. 17:49:49 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
  1870. 17:49:52 "CLEANUP: KILLING A HACKER emilr B 1-1-B:1 (emilr) REMOTE IN hilux1_civil_1_open"
  1871. 17:50:08 "RUNNING EVENT: ikea on [2017,2,14,10,50]"
  1872. 17:50:10 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (emilr) REMOTE emilr G_o_d OFF"
  1873. 17:50:14 "infiSTAR.de fnc_AdminFirstReq: [4,B 1-1-B:1 (emilr) REMOTE,B 1-1-B:1 (emilr) REMOTE]"
  1874. 17:50:14 "infiSTAR.de fnc_AdminReqProceed: [4,B 1-1-B:1 (emilr) REMOTE,B 1-1-B:1 (emilr) REMOTE]"
  1875. 17:50:14 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (emilr) REMOTE emilr Adminkilled emilr"
  1876. 17:50:14 "PDEATH: Player Died 76561198180879642"
  1877. 17:50:24 "infiSTAR.de PlayerDisconnected: _uid: 76561198180879642 _name: emilr"
  1878. 17:50:24 "nil player object attempting PV, :["76561198180879642","emilr"]"
  1879. 17:50:24 "get: STRING (), sent: STRING (76561198180879642)"
  1880. 17:50:24 "DISCONNECT: emilr (76561198180879642) Object: 30c0e040# 1055727: man_survivor.p3d REMOTE, _characterID: 6 at loc [9433.91,2049.36,0.00142717]"
  1881. 17:50:34 "infiSTAR.de PlayerConnected: ["76561198180879642","emilr"]"
  1882. 17:50:37 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (emilr) REMOTE,"76561198180879642"]"
  1883. 17:50:37 "infiSTAR.de ******ADMIN-LOGIN******: emilr(76561198180879642)"
  1884. 17:50:37 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (emilr) REMOTE,"76561198180879642"]"
  1885. 17:50:46 "infiSTAR.de PlayerDisconnected: _uid: 76561198180879642 _name: emilr"
  1886. 17:50:46 "get: STRING (76561198180879642), sent: STRING (76561198180879642)"
  1887. 17:50:46 "DISCONNECT: emilr (76561198180879642) Object: B 1-1-B:1 (emilr) REMOTE, _characterID: 7 at loc [1434.05,2163.73,0.00102115]"
  1888. 17:50:46 Client: Remote object 3:64 not found
  1889. 17:50:46 Client: Remote object 3:63 not found
  1890.  
  1891.  
  1892. =====================================================================
  1893. == D:\TCAFiles\Users\EmilA1\31882\31882.exe
  1894. == D:\TCAFiles\Users\EmilA1\31882\31882.exe -ip=94.23.158.158 -port=2302 -mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server; -name=DayZConfig -config=DayZConfig\config.cfg -cfg=DayZConfig\basic.cfg -profiles=DayZConfig
  1895. =====================================================================
  1896. Exe timestamp: 2015/03/31 04:13:32
  1897. Current time: 2017/02/14 17:52:27
  1898.  
  1899. Version 1.63.125548
  1900. Item STR_EQUIP_NAME_41 listed twice
  1901. Item STR_EQUIP_DESC_41 listed twice
  1902. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  1903. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  1904. Unsupported language English in stringtable
  1905. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1906. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  1907. <English>From world.guns.ru: &lt'
  1908. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1909. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  1910. <Italian>From world.guns.ru: &lt'
  1911. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1912. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  1913. <Spanish>From world.guns.ru: &lt'
  1914. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  1915. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  1916. <French>From world.guns.ru: &lt'
  1917. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1918. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  1919. <Czech>From world.guns.ru: &lt'
  1920. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1921. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  1922. <Russian>From world.guns.ru: &lt'
  1923. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1924. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  1925. <Polish>From world.guns.ru: &lt'
  1926. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1927. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  1928. <Hungarian>From world.guns.ru: &lt'
  1929. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  1930. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  1931. </Key>
  1932. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  1933. <German>Compact assault rifle with silenced grenade launcher&lt'
  1934. Item STR_VIL_DN_BS1 listed twice
  1935. Item STR_AUTHOR_VILAS listed twice
  1936. Item STR_VIL_EASTERN listed twice
  1937. Item STR_VIL_WEAPONS listed twice
  1938. Item str_dss_10rnd_vss listed twice
  1939. Item str_dss_20rnd_vss listed twice
  1940. Item str_dn_20rnd_9x39_sp5_vss listed twice
  1941. Item str_dn_ak_107_gl_pso listed twice
  1942. Item str_dn_ak_107_kobra listed twice
  1943. Item str_dn_M40A3 listed twice
  1944. Item str_dn_rpk_74 listed twice
  1945. Item str_ep1_dn_fn_fal listed twice
  1946. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  1947. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  1948. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  1949. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  1950. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  1951. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  1952. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  1953. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  1954. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  1955. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  1956. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  1957. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  1958. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  1959. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  1960. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  1961. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  1962. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  1963. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  1964. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  1965. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  1966. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  1967. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  1968. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  1969. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  1970. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  1971. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  1972. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  1973. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  1974. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  1975. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  1976. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  1977. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  1978. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  1979. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  1980. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  1981. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  1982. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  1983. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  1984. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  1985. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  1986. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  1987. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  1988. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  1989. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  1990. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  1991. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  1992. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  1993. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  1994. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  1995. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  1996. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  1997. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  1998. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  1999. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  2000. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  2001. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  2002. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  2003. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  2004. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  2005. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  2006. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  2007. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  2008. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  2009. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  2010. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  2011. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  2012. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  2013. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  2014. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  2015. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  2016. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  2017. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  2018. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  2019. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  2020. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  2021. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  2022. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  2023. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  2024. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  2025. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  2026. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  2027. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  2028. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  2029. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  2030. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  2031. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  2032. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  2033. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  2034. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  2035. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  2036. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  2037. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  2038. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  2039. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  2040. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  2041. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  2042. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  2043. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  2044. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  2045. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  2046. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  2047. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  2048. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  2049. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  2050. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  2051. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  2052. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  2053. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  2054. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  2055. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  2056. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  2057. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  2058. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  2059. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  2060. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  2061. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  2062. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  2063. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  2064. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  2065. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  2066. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  2067. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  2068. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  2069. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  2070. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  2071. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  2072. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  2073. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  2074. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  2075. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  2076. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  2077. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  2078. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  2079. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  2080. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  2081. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  2082. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  2083. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  2084. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  2085. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  2086. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  2087. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  2088. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  2089. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  2090. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  2091. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  2092. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  2093. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  2094. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  2095. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  2096. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  2097. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  2098. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  2099. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  2100. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  2101. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  2102. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  2103. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  2104. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  2105. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  2106. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  2107. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  2108. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  2109. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  2110. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  2111. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  2112. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  2113. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  2114. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  2115. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  2116. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  2117. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  2118. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  2119. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  2120. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  2121. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  2122. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  2123. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  2124. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  2125. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  2126. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  2127. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  2128. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  2129. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  2130. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  2131. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  2132. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  2133. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  2134. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  2135. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  2136. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  2137. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  2138. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  2139. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  2140. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  2141. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  2142. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  2143. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  2144. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  2145. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  2146. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  2147. 17:54:33 Server error: Player without identity emilr (id 259581529)
  2148. 17:54:33 Server error: Player without identity emilr (id 259581529)
  2149. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2150. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2151. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2152. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2153. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2154. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2155. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2156. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2157. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2158. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2159. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2160. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2161. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2162. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2163. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2164. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2165. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2166. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2167. 17:54:34 Server error: Player without identity emilr (id 259581529)
  2168. 17:54:38 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  2169. 17:54:45 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  2170. 17:54:45 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  2171. 17:54:45 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  2172. 17:54:45 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  2173. 17:54:45 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  2174. 17:54:45 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  2175. 17:54:45 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  2176. 17:54:45 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  2177. 17:54:45 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  2178. 17:54:45 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  2179. 17:54:45 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  2180. 17:54:45 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  2181. 17:54:45 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  2182. 17:54:45 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  2183. 17:54:45 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  2184. 17:54:45 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  2185. 17:54:45 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  2186. 17:54:45 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  2187. 17:54:45 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  2188. 17:54:45 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  2189. 17:54:45 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  2190. 17:54:45 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  2191. 17:54:45 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  2192. 17:54:45 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  2193. 17:54:45 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  2194. 17:54:45 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  2195. 17:54:45 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  2196. 17:54:45 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  2197. 17:54:45 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  2198. 17:54:45 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  2199. 17:54:45 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  2200. 17:54:45 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  2201. 17:54:45 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  2202. 17:54:45 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  2203. 17:54:45 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  2204. 17:54:45 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  2205. 17:54:45 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  2206. 17:54:45 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  2207. 17:54:45 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  2208. 17:54:45 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  2209. 17:54:45 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  2210. 17:54:45 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  2211. 17:54:45 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  2212. 17:54:45 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  2213. 17:54:45 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  2214. 17:54:45 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  2215. 17:54:45 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  2216. 17:54:45 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  2217. 17:54:45 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  2218. 17:54:45 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  2219. 17:54:45 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  2220. 17:54:45 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  2221. 17:54:45 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  2222. 17:54:45 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  2223. 17:54:45 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  2224. 17:54:45 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  2225. 17:54:45 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  2226. 17:54:45 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  2227. 17:54:45 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  2228. 17:54:45 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  2229. 17:54:45 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  2230. 17:54:45 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  2231. 17:54:45 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  2232. 17:54:45 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  2233. 17:54:45 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  2234. 17:54:45 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  2235. 17:54:45 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  2236. 17:54:45 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  2237. 17:54:45 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  2238. 17:54:45 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  2239. 17:54:45 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  2240. 17:54:45 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  2241. 17:54:45 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  2242. 17:54:45 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  2243. 17:54:45 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  2244. 17:54:45 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  2245. 17:54:45 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  2246. 17:54:45 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  2247. 17:54:45 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  2248. 17:54:45 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  2249. 17:54:45 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  2250. 17:54:45 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  2251. 17:54:45 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  2252. 17:54:45 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  2253. 17:54:45 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  2254. 17:54:45 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  2255. 17:54:45 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  2256. 17:54:45 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  2257. 17:54:45 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  2258. 17:54:45 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  2259. 17:54:52 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  2260. 17:54:52 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  2261. 17:54:53 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  2262. 17:54:53 "DayZ Epoch: MPframework inited"
  2263. 17:54:53 "Loading Server Options"
  2264. 17:54:53 "Server Options Loaded"
  2265. 17:54:53 Warning Message: Script infiSTAR\AH.sqf not found
  2266. 17:54:56 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  2267. 17:54:56 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  2268. 17:54:56 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  2269. 17:54:56 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  2270. 17:54:56 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  2271. 17:54:56 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  2272. 17:54:56 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  2273. 17:54:56 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  2274. 17:54:56 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  2275. 17:54:56 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  2276. 17:54:56 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  2277. 17:54:56 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  2278. 17:54:56 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  2279. 17:54:56 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  2280. 17:54:56 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  2281. 17:54:56 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  2282. 17:54:56 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  2283. 17:54:56 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  2284. 17:54:56 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  2285. 17:54:56 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  2286. 17:54:56 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  2287. 17:54:56 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  2288. 17:54:56 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  2289. 17:54:56 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  2290. 17:54:56 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  2291. 17:54:56 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  2292. 17:54:56 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  2293. 17:54:56 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  2294. 17:54:56 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  2295. 17:54:56 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  2296. 17:54:56 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  2297. 17:54:56 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  2298. 17:54:56 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  2299. 17:54:56 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  2300. 17:54:56 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  2301. 17:54:56 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  2302. 17:54:56 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  2303. 17:54:56 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  2304. 17:54:56 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  2305. 17:54:56 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  2306. 17:55:07 "Initialising Compiles"
  2307. 17:55:07 "=============================================="
  2308. 17:55:07 "=============================================="
  2309. 17:55:07 "Loading Server Monitor & Server Executions!"
  2310. 17:55:07 "infiSTAR.de - Waiting for BIS_fnc_init..."
  2311. 17:55:07 "Epoch detected"
  2312. 17:55:07 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
  2313. 17:55:07 Warning Message: Script low_admins.sqf not found
  2314. 17:55:07 Warning Message: Script normal_admins.sqf not found
  2315. 17:55:07 Warning Message: Script super_admins.sqf not found
  2316. 17:55:07 Warning Message: Script blacklist.sqf not found
  2317. 17:55:07 "infiSTAR.de - iproductVersion: 12-Feb-2017 03-59-51-v1437 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
  2318. 17:55:07 "infiSTAR.de - _fnc_RandomGen: {
  2319. _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
  2320. _gen = _abc select (random ((count _abc)-1));
  2321. _arr = ['m','x','R','K','Z','r','L','0','j','S','o','P','C','j','X','a','f','d','4','4','g','z','C','H','K','x','S','L','8','T'];
  2322. for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
  2323. _gen
  2324. }"
  2325. 17:55:07 "infiSTAR.de - _simple: q2m1L7j042S381R5S2P8j"
  2326. 17:55:07 "infiSTAR.de - _dialogIds: u0L9L3C6K7X3R8K0L8a7K"
  2327. 17:55:07 "infiSTAR.de - _badtxts: w8x8x7Z7S1L3d8f4P7f6Z5K8K"
  2328. 17:55:07 "infiSTAR.de - _randvar1: h4x2d240P2a1j98888C2f"
  2329. 17:55:07 "infiSTAR.de - _randvar2: h3r9T1S5a7L3f841X8C1j3a"
  2330. 17:55:07 "infiSTAR.de - _randvar0: v1K8H7x7H2R4S0x6j5x2K"
  2331. 17:55:07 "infiSTAR.de - _randvar3: t884j1g8C8a1L5L3f3X7K0S"
  2332. 17:55:07 "infiSTAR.de - _randvar4: f5r2Z3j6g4X4z3z1x4Z"
  2333. 17:55:07 "infiSTAR.de - _randvar5: h8g086T6x888d6044947S"
  2334. 17:55:07 "infiSTAR.de - _randvar6: d8K3f449S4o84041g5460"
  2335. 17:55:07 "infiSTAR.de - _randvar8: i8R5L1Z2C7R5S7d4L6T2r"
  2336. 17:55:07 "infiSTAR.de - _randvar9: t5S785C4K8K2Z1o7R8X6K847z"
  2337. 17:55:07 "infiSTAR.de - _randvar11: d3Z8x5r7m7x2S2C3r6S8L6x5m"
  2338. 17:55:07 "infiSTAR.de - _randvar12: b908o4R645K2x3S707d8K5R64"
  2339. 17:55:07 "infiSTAR.de - _randvar13: f4L1r8f2x8S042S1Z5L5P"
  2340. 17:55:07 "infiSTAR.de - _randvar19: n243j6o7K404R6T5R7R9S4a"
  2341. 17:55:07 "infiSTAR.de - _randvar20: l9P541Z3K8x9a5Z3g04"
  2342. 17:55:07 "infiSTAR.de - _randvar27: y4g7f4R5S9K7z1a3j6m7488"
  2343. 17:55:07 "infiSTAR.de - _randvar26: r4g5d4a245H5L4x4f5x182o5R"
  2344. 17:55:07 "infiSTAR.de - _randvar25: a9j8r4o3X4z0X2x3L2r"
  2345. 17:55:07 "infiSTAR.de - _randvar31: b9d4g344o0z9d8x147f"
  2346. 17:55:07 "infiSTAR.de - _randvar33: i8o8S5z3x4a3L5L0g4o5z"
  2347. 17:55:07 "infiSTAR.de - _randvar34: y6R5a288S7m545H2L9r"
  2348. 17:55:07 "infiSTAR.de - _randvar35: p7j1x6m8x1C1o9S4j8C9x"
  2349. 17:55:07 "infiSTAR.de - _randvar36: b0x28348C248Z8L982H8m3R"
  2350. 17:55:07 "infiSTAR.de - _randvar348137: v3Z9Z349K6m6L687S0P1o"
  2351. 17:55:07 "infiSTAR.de - _randvar38: s4x7H6L7o4S5Z1R6o4X7j"
  2352. 17:55:07 "infiSTAR.de - _randvar39: r9C445d3L3C7L7P5L1z2x2Z5r"
  2353. 17:55:07 "infiSTAR.de - _clickOnMapTimer: x9g3g1C6K744L9g3x8d"
  2354. 17:55:07 "infiSTAR.de - _clickOnMapCaught: x2430947r0C0S5x4S6L3C"
  2355. 17:55:07 "infiSTAR.de - _fnc_handlerandvar10: h2Z2a7L4K6z2H6C1x7x882z"
  2356. 17:55:07 "infiSTAR.de - _remark: y7r148L4R306R5S6S1j3x"
  2357. 17:55:07 "infiSTAR.de - _AHpos: c2Z243a8z4Z8L1Z7f1a"
  2358. 17:55:07 "infiSTAR.de - _loadedcheckpos: d6f1P4a1K2H9S2L7K682a"
  2359. 17:55:07 "infiSTAR.de - _loadedchecktime: a3P2X588x9o9K9C1H9S0j"
  2360. 17:55:07 "infiSTAR.de - _MenuChecksRunningx: w7g6o2a30784d203j20482j"
  2361. 17:55:07 "infiSTAR.de - _oneachframe: y7g8S4g1X8S4m6K1f2S2C"
  2362. 17:55:07 "infiSTAR.de - _anotherloop: h3R5L1L3C7X7a8L8Z8a4T2a"
  2363. 17:55:07 "infiSTAR.de - _clientoncetwo: n1a5a8z7g3X5j5T1C6L64"
  2364. 17:55:07 "infiSTAR.de - _lastUnlock: x1X8L6x845K244j1S2x48"
  2365. 17:55:07 "infiSTAR.de - _AdminReqCheck: k0K6r7x0x0x8L8f6j483j58"
  2366. 17:55:07 "infiSTAR.de - _antidupeCheckVar: o5S3R7d6L9Z8X5a384014"
  2367. 17:55:07 "infiSTAR.de - _antiantihack1_rndvar: h6H4r2K682X7j083H4d4X2S"
  2368. 17:55:07 "infiSTAR.de - _antiantihack2_rndvar: n4K746C9C2L4S6j344x2X7a"
  2369. 17:55:07 "infiSTAR.de - _antidupePVResVar: y8Z4a7078242S60306f8g1j"
  2370. 17:55:07 "infiSTAR.de - _antidupePVCheckVar: PVAHR_0_e180Z6S3L0C6H9L6C3x8C"
  2371. 17:55:07 "infiSTAR.de - _randvar348110: PVAHR_0_v746R8K4R6S1j2m449z9S"
  2372. 17:55:07 "infiSTAR.de - AntiHack LOADED!"
  2373. 17:55:07 "infiSTAR.de - CREATING AdminMenu"
  2374. 17:55:07 "infiSTAR.de - AdminMenu LOADED!"
  2375. 17:55:07 "infiSTAR.de - ADDING PublicVariableEventHandlers"
  2376. 17:55:07 "infiSTAR.de - AntiHack FULLY LOADED"
  2377. 17:55:08 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  2378. 17:55:11 "Loading Dedicated Executions!"
  2379. 17:55:11 "Finalizing Server Startup, Loading BIS_Effects"
  2380. 17:55:11 "Res3tting B!S effects..."
  2381. 17:55:11 "HIVE: Starting"
  2382. 17:55:11 "HIVE: trying to get objects"
  2383. 17:55:11 "HIVE: found 251 objects"
  2384. 17:55:11 "HIVE: Commence Object Streaming..."
  2385. 17:55:11 "HIVE: got 0 Epoch Objects and 251 Vehicles"
  2386. 17:55:13 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  2387. 17:55:13 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  2388. 17:55:14 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  2389. 17:55:14 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  2390. 17:55:19 "HIVE: Vehicle Spawn limit reached!"
  2391. 17:55:19 "HIVE: Spawning # of Debris: 100"
  2392. 17:55:19 "HIVE: Spawning # of Ammo Boxes: 10"
  2393. 17:55:19 "HIVE: Spawning # of Veins: 25"
  2394. 17:55:19 "Total Number of spawn locations 5"
  2395. 17:55:25 "infiSTAR.de PlayerConnected: ["76561198180879642","emilr"]"
  2396. 17:55:25 "infiSTAR.de - Player-Log: emilr(76561198180879642) - 0h 00min | ******ADMIN******"
  2397. 17:55:25 "infiSTAR.de PlayerConnected: ["","__SERVER__"]"
  2398. 17:55:26 "EPOCH EVENTS INIT"
  2399. 17:55:26 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
  2400. 17:55:26 "CRASHSPAWNER: 75% chance to spawn 'UH60 Wreck burned (ARMY)' with loot table 'HeliCrash' in 3041.97 seconds"
  2401. 17:55:28 "DEBUG VEIN: Too many objects at [14267,15129.5]"
  2402. 17:55:32 "infiSTAR.de PlayerDisconnected: _uid: 76561198180879642 _name: emilr"
  2403. 17:55:32 "get: STRING (76561198180879642), sent: STRING (76561198180879642)"
  2404. 17:55:32 "DISCONNECT: emilr (76561198180879642) Object: B 1-1-A:1 (emilr) REMOTE, _characterID: 0 at loc [-7244.94,19534.5,0]"
  2405. 17:55:32 "ERROR: Cannot Sync Character emilr as no characterID"
  2406. 17:55:32 Client: Remote object 2:11 not found
  2407.  
  2408.  
  2409. =====================================================================
  2410. == D:\TCAFiles\Users\EmilA1\31882\31882.exe
  2411. == D:\TCAFiles\Users\EmilA1\31882\31882.exe -ip=94.23.158.158 -port=2302 -mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server; -name=DayZConfig -config=DayZConfig\config.cfg -cfg=DayZConfig\basic.cfg -profiles=DayZConfig
  2412. =====================================================================
  2413. Exe timestamp: 2015/03/31 04:13:32
  2414. Current time: 2017/02/14 17:58:41
  2415.  
  2416. Version 1.63.125548
  2417. Item STR_EQUIP_NAME_41 listed twice
  2418. Item STR_EQUIP_DESC_41 listed twice
  2419. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  2420. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  2421. Unsupported language English in stringtable
  2422. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2423. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  2424. <English>From world.guns.ru: &lt'
  2425. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2426. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  2427. <Italian>From world.guns.ru: &lt'
  2428. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2429. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  2430. <Spanish>From world.guns.ru: &lt'
  2431. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  2432. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  2433. <French>From world.guns.ru: &lt'
  2434. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2435. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  2436. <Czech>From world.guns.ru: &lt'
  2437. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2438. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  2439. <Russian>From world.guns.ru: &lt'
  2440. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2441. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  2442. <Polish>From world.guns.ru: &lt'
  2443. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2444. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  2445. <Hungarian>From world.guns.ru: &lt'
  2446. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  2447. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  2448. </Key>
  2449. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  2450. <German>Compact assault rifle with silenced grenade launcher&lt'
  2451. Item STR_VIL_DN_BS1 listed twice
  2452. Item STR_AUTHOR_VILAS listed twice
  2453. Item STR_VIL_EASTERN listed twice
  2454. Item STR_VIL_WEAPONS listed twice
  2455. Item str_dss_10rnd_vss listed twice
  2456. Item str_dss_20rnd_vss listed twice
  2457. Item str_dn_20rnd_9x39_sp5_vss listed twice
  2458. Item str_dn_ak_107_gl_pso listed twice
  2459. Item str_dn_ak_107_kobra listed twice
  2460. Item str_dn_M40A3 listed twice
  2461. Item str_dn_rpk_74 listed twice
  2462. Item str_ep1_dn_fn_fal listed twice
  2463. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  2464. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  2465. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  2466. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  2467. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  2468. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  2469. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  2470. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  2471. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  2472. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  2473. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  2474. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  2475. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  2476. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  2477. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  2478. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  2479. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  2480. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  2481. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  2482. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  2483. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  2484. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  2485. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  2486. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  2487. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  2488. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  2489. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  2490. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  2491. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  2492. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  2493. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  2494. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  2495. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  2496. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  2497. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  2498. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  2499. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  2500. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  2501. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  2502. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  2503. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  2504. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  2505. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  2506. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  2507. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  2508. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  2509. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  2510. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  2511. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  2512. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  2513. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  2514. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  2515. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  2516. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  2517. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  2518. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  2519. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  2520. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  2521. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  2522. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  2523. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  2524. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  2525. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  2526. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  2527. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  2528. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  2529. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  2530. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  2531. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  2532. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  2533. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  2534. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  2535. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  2536. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  2537. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  2538. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  2539. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  2540. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  2541. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  2542. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  2543. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  2544. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  2545. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  2546. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  2547. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  2548. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  2549. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  2550. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  2551. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  2552. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  2553. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  2554. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  2555. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  2556. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  2557. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  2558. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  2559. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  2560. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  2561. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  2562. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  2563. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  2564. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  2565. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  2566. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  2567. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  2568. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  2569. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  2570. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  2571. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  2572. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  2573. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  2574. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  2575. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  2576. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  2577. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  2578. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  2579. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  2580. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  2581. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  2582. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  2583. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  2584. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  2585. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  2586. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  2587. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  2588. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  2589. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  2590. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  2591. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  2592. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  2593. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  2594. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  2595. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  2596. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  2597. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  2598. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  2599. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  2600. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  2601. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  2602. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  2603. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  2604. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  2605. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  2606. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  2607. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  2608. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  2609. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  2610. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  2611. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  2612. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  2613. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  2614. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  2615. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  2616. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  2617. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  2618. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  2619. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  2620. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  2621. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  2622. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  2623. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  2624. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  2625. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  2626. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  2627. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  2628. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  2629. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  2630. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  2631. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  2632. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  2633. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  2634. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  2635. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  2636. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  2637. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  2638. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  2639. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  2640. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  2641. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  2642. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  2643. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  2644. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  2645. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  2646. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  2647. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  2648. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  2649. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  2650. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  2651. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  2652. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  2653. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  2654. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  2655. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  2656. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  2657. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  2658. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  2659. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  2660. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  2661. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  2662. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  2663. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  2664. 17:59:36 Server error: Player without identity emilr (id 562548691)
  2665. 17:59:36 Server error: Player without identity emilr (id 562548691)
  2666. 17:59:36 Server error: Player without identity emilr (id 562548691)
  2667. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2668. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2669. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2670. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2671. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2672. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2673. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2674. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2675. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2676. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2677. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2678. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2679. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2680. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2681. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2682. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2683. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2684. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2685. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2686. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2687. 17:59:37 Server error: Player without identity emilr (id 562548691)
  2688. 17:59:41 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  2689. 17:59:48 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  2690. 17:59:48 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  2691. 17:59:48 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  2692. 17:59:48 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  2693. 17:59:48 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  2694. 17:59:48 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  2695. 17:59:48 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  2696. 17:59:48 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  2697. 17:59:48 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  2698. 17:59:48 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  2699. 17:59:48 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  2700. 17:59:48 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  2701. 17:59:48 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  2702. 17:59:48 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  2703. 17:59:48 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  2704. 17:59:48 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  2705. 17:59:48 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  2706. 17:59:48 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  2707. 17:59:48 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  2708. 17:59:48 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  2709. 17:59:48 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  2710. 17:59:48 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  2711. 17:59:48 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  2712. 17:59:48 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  2713. 17:59:48 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  2714. 17:59:48 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  2715. 17:59:48 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  2716. 17:59:48 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  2717. 17:59:48 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  2718. 17:59:48 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  2719. 17:59:48 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  2720. 17:59:48 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  2721. 17:59:48 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  2722. 17:59:48 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  2723. 17:59:48 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  2724. 17:59:48 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  2725. 17:59:48 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  2726. 17:59:48 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  2727. 17:59:48 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  2728. 17:59:48 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  2729. 17:59:48 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  2730. 17:59:48 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  2731. 17:59:48 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  2732. 17:59:48 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  2733. 17:59:48 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  2734. 17:59:48 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  2735. 17:59:48 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  2736. 17:59:48 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  2737. 17:59:48 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  2738. 17:59:48 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  2739. 17:59:48 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  2740. 17:59:48 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  2741. 17:59:48 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  2742. 17:59:48 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  2743. 17:59:48 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  2744. 17:59:48 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  2745. 17:59:48 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  2746. 17:59:48 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  2747. 17:59:48 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  2748. 17:59:48 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  2749. 17:59:48 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  2750. 17:59:48 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  2751. 17:59:48 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  2752. 17:59:48 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  2753. 17:59:48 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  2754. 17:59:48 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  2755. 17:59:48 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  2756. 17:59:48 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  2757. 17:59:48 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  2758. 17:59:48 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  2759. 17:59:48 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  2760. 17:59:48 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  2761. 17:59:48 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  2762. 17:59:48 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  2763. 17:59:48 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  2764. 17:59:48 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  2765. 17:59:48 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  2766. 17:59:48 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  2767. 17:59:48 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  2768. 17:59:48 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  2769. 17:59:48 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  2770. 17:59:48 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  2771. 17:59:48 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  2772. 17:59:48 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  2773. 17:59:48 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  2774. 17:59:48 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  2775. 17:59:48 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  2776. 17:59:48 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  2777. 17:59:48 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  2778. 17:59:48 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  2779. 17:59:56 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  2780. 17:59:56 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  2781. 17:59:56 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  2782. 17:59:56 "DayZ Epoch: MPframework inited"
  2783. 17:59:56 "Loading Server Options"
  2784. 17:59:56 "Server Options Loaded"
  2785. 17:59:57 Warning Message: Script infiSTAR\AH.sqf not found
  2786. 18:00:00 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  2787. 18:00:00 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  2788. 18:00:00 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  2789. 18:00:00 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  2790. 18:00:00 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  2791. 18:00:00 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  2792. 18:00:00 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  2793. 18:00:00 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  2794. 18:00:00 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  2795. 18:00:00 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  2796. 18:00:00 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  2797. 18:00:00 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  2798. 18:00:00 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  2799. 18:00:00 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  2800. 18:00:00 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  2801. 18:00:00 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  2802. 18:00:00 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  2803. 18:00:00 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  2804. 18:00:00 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  2805. 18:00:00 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  2806. 18:00:00 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  2807. 18:00:00 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  2808. 18:00:00 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  2809. 18:00:00 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  2810. 18:00:00 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  2811. 18:00:00 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  2812. 18:00:00 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  2813. 18:00:00 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  2814. 18:00:00 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  2815. 18:00:00 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  2816. 18:00:00 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  2817. 18:00:00 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  2818. 18:00:00 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  2819. 18:00:00 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  2820. 18:00:00 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  2821. 18:00:00 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  2822. 18:00:00 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  2823. 18:00:00 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  2824. 18:00:00 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  2825. 18:00:00 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  2826. 18:00:11 "Initialising Compiles"
  2827. 18:00:11 "=============================================="
  2828. 18:00:11 "=============================================="
  2829. 18:00:11 "Loading Server Monitor & Server Executions!"
  2830. 18:00:11 "infiSTAR.de - Waiting for BIS_fnc_init..."
  2831. 18:00:11 "Epoch detected"
  2832. 18:00:11 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
  2833. 18:00:11 Warning Message: Script low_admins.sqf not found
  2834. 18:00:11 Warning Message: Script normal_admins.sqf not found
  2835. 18:00:11 Warning Message: Script super_admins.sqf not found
  2836. 18:00:11 Warning Message: Script blacklist.sqf not found
  2837. 18:00:11 "infiSTAR.de - iproductVersion: 12-Feb-2017 03-59-51-v1437 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
  2838. 18:00:11 "infiSTAR.de - _fnc_RandomGen: {
  2839. _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
  2840. _gen = _abc select (random ((count _abc)-1));
  2841. _arr = ['m','x','R','K','Z','r','L','0','j','S','o','P','C','j','X','a','f','d','4','4','g','z','C','H','K','x','S','L','8','T'];
  2842. for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
  2843. _gen
  2844. }"
  2845. 18:00:11 "infiSTAR.de - _simple: d2X7g0j7L083g8z7Z1L6j9L"
  2846. 18:00:11 "infiSTAR.de - _dialogIds: f9L702H9P8j3K8f6P2j3S6X"
  2847. 18:00:11 "infiSTAR.de - _badtxts: n0T547R9Z6f7Z1o2d2424"
  2848. 18:00:11 "infiSTAR.de - _randvar1: o6r149Z5j2R8r187j5T8x4j"
  2849. 18:00:11 "infiSTAR.de - _randvar2: d2r9C147z2x3K7C7x0H2f4L8S"
  2850. 18:00:11 "infiSTAR.de - _randvar0: b8X1H7r645d3C4S7L5x9P6g9K"
  2851. 18:00:11 "infiSTAR.de - _randvar3: o102H6j4j4Z2X9R2S6a2S6X"
  2852. 18:00:11 "infiSTAR.de - _randvar4: e9j0K1R5r9K9K2S0a741Z6R"
  2853. 18:00:11 "infiSTAR.de - _randvar5: h3X9d3x2R6K5o3T1o58"
  2854. 18:00:11 "infiSTAR.de - _randvar6: f6S1K7S3j38649x8K1x2j5L"
  2855. 18:00:11 "infiSTAR.de - _randvar8: p7484884S5f5Z6X2K3f4r"
  2856. 18:00:11 "infiSTAR.de - _randvar9: h3d2x4K5f802d7S1X8j1S2H8r"
  2857. 18:00:11 "infiSTAR.de - _randvar11: b0j1L3m8j1H6C8C4a5r7j3L"
  2858. 18:00:11 "infiSTAR.de - _randvar12: s6S4o7g3S8L2d703K809j"
  2859. 18:00:11 "infiSTAR.de - _randvar13: i8H7r5j7H1m3R4K7m2P2T"
  2860. 18:00:11 "infiSTAR.de - _randvar19: p646Z8P6H0j2f6R2K249L4P"
  2861. 18:00:11 "infiSTAR.de - _randvar20: y9R5r3H8a1j3o2L2X7S589K"
  2862. 18:00:11 "infiSTAR.de - _randvar27: w1L6C2K8L8m7K6X3j5H"
  2863. 18:00:11 "infiSTAR.de - _randvar26: l103r1L2L5K8d80445x3H"
  2864. 18:00:11 "infiSTAR.de - _randvar25: n2j2j6d9R1Z508x8z9L1R8014"
  2865. 18:00:11 "infiSTAR.de - _randvar31: o7j342j7K4g1C749C8j1414"
  2866. 18:00:11 "infiSTAR.de - _randvar33: l3d4S1P2j8o7a002g4x6L9K"
  2867. 18:00:11 "infiSTAR.de - _randvar34: v8x3K6K0C085P3a4S849C2o"
  2868. 18:00:11 "infiSTAR.de - _randvar35: f4R1o8x187g2K4d6C6j6P1L"
  2869. 18:00:11 "infiSTAR.de - _randvar36: u9j2g7r8x5r1j3Z2z4z3r"
  2870. 18:00:11 "infiSTAR.de - _randvar348137: w8R9R2a7z5a8C4Z9o1K7a64"
  2871. 18:00:11 "infiSTAR.de - _randvar38: k440x1H7L5a5f4X7P8P7o"
  2872. 18:00:11 "infiSTAR.de - _randvar39: u54283K8z5K6f3K3L9H5K7j"
  2873. 18:00:11 "infiSTAR.de - _clickOnMapTimer: d148L5H8Z8x3f1X3r5S1K"
  2874. 18:00:11 "infiSTAR.de - _clickOnMapCaught: t7r6C8g4r283m3K8a6K"
  2875. 18:00:11 "infiSTAR.de - _fnc_handlerandvar10: j642K481d3S649j3R0L845C3r"
  2876. 18:00:11 "infiSTAR.de - _remark: u9X1R9L5H6x2C4C785T9x7C"
  2877. 18:00:11 "infiSTAR.de - _AHpos: l6C1d6H8S4j80689f3T5r"
  2878. 18:00:11 "infiSTAR.de - _loadedcheckpos: q5x5K6f6g3d142C0g6C0K2r"
  2879. 18:00:11 "infiSTAR.de - _loadedchecktime: i5r2Z8j8f5R5P5T6Z2f5Z"
  2880. 18:00:11 "infiSTAR.de - _MenuChecksRunningx: n8K4o6g9T786H1K6m641z3S"
  2881. 18:00:11 "infiSTAR.de - _oneachframe: v2C5C5Z801Z1L9P8L0g4j8r"
  2882. 18:00:11 "infiSTAR.de - _anotherloop: j6f844S3Z1m7K4d4S9C"
  2883. 18:00:11 "infiSTAR.de - _clientoncetwo: i7Z2d8x5838545H4L7S"
  2884. 18:00:11 "infiSTAR.de - _lastUnlock: f5j5C3R5P2S6C5f3o4x7m3j"
  2885. 18:00:11 "infiSTAR.de - _AdminReqCheck: c3r8z8j1K3o7S644g1H4L2g7T"
  2886. 18:00:11 "infiSTAR.de - _antidupeCheckVar: v1K6d744X4j4j4d7j6T6x203x"
  2887. 18:00:11 "infiSTAR.de - _antiantihack1_rndvar: a1o1P9j848x9T6z3H0S"
  2888. 18:00:11 "infiSTAR.de - _antiantihack2_rndvar: k443x4a5H2f2C0H743m3C7P0S"
  2889. 18:00:11 "infiSTAR.de - _antidupePVResVar: i2K1C344z5Z2x7P1C4T3x6j"
  2890. 18:00:11 "infiSTAR.de - _antidupePVCheckVar: PVAHR_0_y241K3o2L1x307o5C8j"
  2891. 18:00:11 "infiSTAR.de - _randvar348110: PVAHR_0_t1j4Z9L6X445j4x4a7L"
  2892. 18:00:11 "infiSTAR.de - AntiHack LOADED!"
  2893. 18:00:11 "infiSTAR.de - CREATING AdminMenu"
  2894. 18:00:11 "infiSTAR.de - AdminMenu LOADED!"
  2895. 18:00:11 "infiSTAR.de - ADDING PublicVariableEventHandlers"
  2896. 18:00:11 "infiSTAR.de - AntiHack FULLY LOADED"
  2897. 18:00:11 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  2898. 18:00:15 "Loading Dedicated Executions!"
  2899. 18:00:15 "Finalizing Server Startup, Loading BIS_Effects"
  2900. 18:00:15 "Res3tting B!S effects..."
  2901. 18:00:15 "HIVE: Starting"
  2902. 18:00:15 "HIVE: trying to get objects"
  2903. 18:00:15 "HIVE: found 251 objects"
  2904. 18:00:15 "HIVE: Commence Object Streaming..."
  2905. 18:00:15 "HIVE: got 0 Epoch Objects and 251 Vehicles"
  2906. 18:00:16 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  2907. 18:00:16 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  2908. 18:00:17 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  2909. 18:00:17 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  2910. 18:00:23 "HIVE: Vehicle Spawn limit reached!"
  2911. 18:00:23 "HIVE: Spawning # of Debris: 100"
  2912. 18:00:23 "HIVE: Spawning # of Ammo Boxes: 10"
  2913. 18:00:23 "HIVE: Spawning # of Veins: 25"
  2914. 18:00:23 "Total Number of spawn locations 5"
  2915. 18:00:29 "infiSTAR.de PlayerConnected: ["76561198180879642","emilr"]"
  2916. 18:00:29 "infiSTAR.de - Player-Log: emilr(76561198180879642) - 0h 00min | ******ADMIN******"
  2917. 18:00:29 "infiSTAR.de PlayerConnected: ["","__SERVER__"]"
  2918. 18:00:29 "CRASHSPAWNER: Starting spawn logic for Crash Spawner"
  2919. 18:00:29 "CRASHSPAWNER: 75% chance to spawn 'UH-60 Wreck' with loot table 'HeliCrash' in 2147.1 seconds"
  2920. 18:00:29 "EPOCH EVENTS INIT"
  2921. 18:00:36 Server: Object 3:6 not found (message 94)
  2922. 18:00:36 Server: Object 3:6 not found (message 70)
  2923. 18:00:36 Server: Object info 3:6 not found.
  2924. 18:00:36 Server: Object 3:6 not found (message 94)
  2925. 18:00:36 "infiSTAR.de PlayerDisconnected: _uid: 76561198180879642 _name: emilr"
  2926. 18:00:36 "get: STRING (76561198180879642), sent: STRING (76561198180879642)"
  2927. 18:00:36 "DISCONNECT: emilr (76561198180879642) Object: B 1-1-B:1 (emilr) REMOTE, _characterID: 0 at loc [-7238.9,19539.3,0.167175]"
  2928. 18:00:36 "ERROR: Cannot Sync Character emilr as no characterID"
  2929. 18:00:36 Client: Remote object 3:5 not found
  2930. 18:03:49 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
  2931. 18:05:00 "RUNNING EVENT: crash_spawner on [2017,2,14,10,5]"
  2932. 18:08:49 "TIME SYNC: Local Time set to [2013,8,3,10,8]"
  2933. 18:10:00 "RUNNING EVENT: crash_spawner on [2017,2,14,10,10]"
  2934. 18:13:49 "TIME SYNC: Local Time set to [2013,8,3,10,13]"
  2935. 18:15:00 "RUNNING EVENT: supply_drop on [2017,2,14,10,15]"
  2936. 18:18:49 "TIME SYNC: Local Time set to [2013,8,3,10,18]"
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