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Lingor_AI_Base_1_Island_FINAL

Apr 17th, 2015
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  1. if (isServer) THEN {
  2.  
  3.  
  4. _vehicle_9 = objNull;
  5. if (true) then
  6. {
  7. _this = createVehicle ["WarfareBAircraftFactory_CDF", [888.64661, 9263.7813, -0.11247536], [], 0, "CAN_COLLIDE"];
  8. _vehicle_9 = _this;
  9. _this setDir -266.56964;
  10. _this setPos [888.64661, 9263.7813, -0.11247536];
  11. };
  12.  
  13. _vehicle_10 = objNull;
  14. if (true) then
  15. {
  16. _this = createVehicle ["WarfareBAirport", [946.06909, 9291.2383, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  17. _vehicle_10 = _this;
  18. _this setDir 1.2559495;
  19. _this setPos [946.06909, 9291.2383, 1.9073486e-005];
  20. };
  21.  
  22. _vehicle_12 = objNull;
  23. if (true) then
  24. {
  25. _this = createVehicle ["WarfareBAirport", [859.26581, 9239.8516, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  26. _vehicle_12 = _this;
  27. _this setDir -88.591499;
  28. _this setPos [859.26581, 9239.8516, 1.1444092e-005];
  29. };
  30.  
  31. _vehicle_16 = objNull;
  32. if (true) then
  33. {
  34. _this = createVehicle ["CDF_WarfareBBarracks", [846.70758, 9307.5889, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  35. _vehicle_16 = _this;
  36. _this setDir -137.66823;
  37. _this setPos [846.70758, 9307.5889, 3.8146973e-006];
  38. };
  39.  
  40. _vehicle_17 = objNull;
  41. if (true) then
  42. {
  43. _this = createVehicle ["Gue_WarfareBBarracks", [897.38757, 9309.7676, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  44. _vehicle_17 = _this;
  45. _this setDir -90.205757;
  46. _this setPos [897.38757, 9309.7676, 4.196167e-005];
  47. };
  48.  
  49. _vehicle_19 = objNull;
  50. if (true) then
  51. {
  52. _this = createVehicle ["WarfareBDepot", [882.9104, 9176.4717, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  53. _vehicle_19 = _this;
  54. _this setDir 1.5801489;
  55. _this setPos [882.9104, 9176.4717, -3.4332275e-005];
  56. };
  57.  
  58. _vehicle_20 = objNull;
  59. if (true) then
  60. {
  61. _this = createVehicle ["BMP2_HQ_CDF_unfolded", [922.17468, 9276.8926, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  62. _vehicle_20 = _this;
  63. _this setDir -88.689026;
  64. _this setPos [922.17468, 9276.8926, 1.9073486e-005];
  65. };
  66.  
  67. _vehicle_21 = objNull;
  68. if (true) then
  69. {
  70. _this = createVehicle ["RU_WarfareBUAVterminal", [841.25513, 9259.29, -0.00010299683], [], 0, "CAN_COLLIDE"];
  71. _vehicle_21 = _this;
  72. _this setDir -80.292534;
  73. _this setPos [841.25513, 9259.29, -0.00010299683];
  74. };
  75.  
  76. _vehicle_22 = objNull;
  77. if (true) then
  78. {
  79. _this = createVehicle ["Base_WarfareBBarrier10xTall", [871.47906, 9206.4834, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  80. _vehicle_22 = _this;
  81. _this setDir 91.356888;
  82. _this setPos [871.47906, 9206.4834, 1.1444092e-005];
  83. };
  84.  
  85. _vehicle_24 = objNull;
  86. if (true) then
  87. {
  88. _this = createVehicle ["Base_WarfareBBarrier10xTall", [871.10638, 9190.8789, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  89. _vehicle_24 = _this;
  90. _this setDir 91.356888;
  91. _this setPos [871.10638, 9190.8789, 1.9073486e-005];
  92. };
  93.  
  94. _vehicle_26 = objNull;
  95. if (true) then
  96. {
  97. _this = createVehicle ["Base_WarfareBBarrier10xTall", [870.80774, 9178.2842, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  98. _vehicle_26 = _this;
  99. _this setDir 91.356888;
  100. _this setPos [870.80774, 9178.2842, -1.9073486e-005];
  101. };
  102.  
  103. _vehicle_28 = objNull;
  104. if (true) then
  105. {
  106. _this = createVehicle ["Base_WarfareBBarrier10xTall", [870.54919, 9167.2227, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  107. _vehicle_28 = _this;
  108. _this setDir 91.356888;
  109. _this setPos [870.54919, 9167.2227, -1.9073486e-005];
  110. };
  111.  
  112. _vehicle_35 = objNull;
  113. if (true) then
  114. {
  115. _this = createVehicle ["WarfareBDepot", [951.97052, 9173.2168, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  116. _vehicle_35 = _this;
  117. _this setDir 1.5801489;
  118. _this setPos [951.97052, 9173.2168, -3.8146973e-006];
  119. };
  120.  
  121. _vehicle_38 = objNull;
  122. if (true) then
  123. {
  124. _this = createVehicle ["Base_WarfareBBarrier10xTall", [965.3158, 9165.1055, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  125. _vehicle_38 = _this;
  126. _this setDir 91.356888;
  127. _this setPos [965.3158, 9165.1055, 3.8146973e-006];
  128. };
  129.  
  130. _vehicle_44 = objNull;
  131. if (true) then
  132. {
  133. _this = createVehicle ["Base_WarfareBBarrier10xTall", [943.26611, 9158.4619, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  134. _vehicle_44 = _this;
  135. _this setDir 181.994;
  136. _this setPos [943.26611, 9158.4619, 3.4332275e-005];
  137. };
  138.  
  139. _vehicle_47 = objNull;
  140. if (true) then
  141. {
  142. _this = createVehicle ["Base_WarfareBBarrier10xTall", [929.14026, 9158.9199, 0.00011825562], [], 0, "CAN_COLLIDE"];
  143. _vehicle_47 = _this;
  144. _this setDir 181.994;
  145. _this setPos [929.14026, 9158.9199, 0.00011825562];
  146. };
  147.  
  148. _vehicle_49 = objNull;
  149. if (true) then
  150. {
  151. _this = createVehicle ["Base_WarfareBBarrier10xTall", [892.63513, 9160.0488, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  152. _vehicle_49 = _this;
  153. _this setDir 181.994;
  154. _this setPos [892.63513, 9160.0488, -3.8146973e-006];
  155. };
  156.  
  157. _vehicle_51 = objNull;
  158. if (true) then
  159. {
  160. _this = createVehicle ["Base_WarfareBBarrier10xTall", [877.74615, 9160.6563, -6.4849854e-005], [], 0, "CAN_COLLIDE"];
  161. _vehicle_51 = _this;
  162. _this setDir 181.994;
  163. _this setPos [877.74615, 9160.6563, -6.4849854e-005];
  164. };
  165.  
  166. _vehicle_53 = objNull;
  167. if (true) then
  168. {
  169. _this = createVehicle ["Base_WarfareBBarrier10xTall", [958.94324, 9157.9287, -4.9591064e-005], [], 0, "CAN_COLLIDE"];
  170. _vehicle_53 = _this;
  171. _this setDir 181.994;
  172. _this setPos [958.94324, 9157.9287, -4.9591064e-005];
  173. };
  174.  
  175. _vehicle_56 = objNull;
  176. if (true) then
  177. {
  178. _this = createVehicle ["Base_WarfareBBarrier10xTall", [965.51746, 9180.5957, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  179. _vehicle_56 = _this;
  180. _this setDir 91.356888;
  181. _this setPos [965.51746, 9180.5957, 1.1444092e-005];
  182. };
  183.  
  184. _vehicle_58 = objNull;
  185. if (true) then
  186. {
  187. _this = createVehicle ["Base_WarfareBBarrier10xTall", [994.53284, 9194.1045, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  188. _vehicle_58 = _this;
  189. _this setDir 91.356888;
  190. _this setPos [994.53284, 9194.1045, 2.6702881e-005];
  191. };
  192.  
  193. _vehicle_61 = objNull;
  194. if (true) then
  195. {
  196. _this = createVehicle ["Base_WarfareBBarrier10xTall", [973.30103, 9187.5762, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  197. _vehicle_61 = _this;
  198. _this setDir 181.994;
  199. _this setPos [973.30103, 9187.5762, -1.9073486e-005];
  200. };
  201.  
  202. _vehicle_63 = objNull;
  203. if (true) then
  204. {
  205. _this = createVehicle ["Base_WarfareBBarrier10xTall", [988.09998, 9187.0684, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  206. _vehicle_63 = _this;
  207. _this setDir 181.994;
  208. _this setPos [988.09998, 9187.0684, -1.9073486e-005];
  209. };
  210.  
  211. _vehicle_66 = objNull;
  212. if (true) then
  213. {
  214. _this = createVehicle ["Base_WarfareBBarrier10xTall", [994.9245, 9209.6709, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  215. _vehicle_66 = _this;
  216. _this setDir 91.356888;
  217. _this setPos [994.9245, 9209.6709, -3.4332275e-005];
  218. };
  219.  
  220. _vehicle_68 = objNull;
  221. if (true) then
  222. {
  223. _this = createVehicle ["Base_WarfareBBarrier10xTall", [995.31311, 9225.4443, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  224. _vehicle_68 = _this;
  225. _this setDir 91.356888;
  226. _this setPos [995.31311, 9225.4443, -3.8146973e-006];
  227. };
  228.  
  229. _vehicle_70 = objNull;
  230. if (true) then
  231. {
  232. _this = createVehicle ["Base_WarfareBBarrier10xTall", [995.70331, 9240.7285, 0.00010299683], [], 0, "CAN_COLLIDE"];
  233. _vehicle_70 = _this;
  234. _this setDir 91.356888;
  235. _this setPos [995.70331, 9240.7285, 0.00010299683];
  236. };
  237.  
  238. _vehicle_72 = objNull;
  239. if (true) then
  240. {
  241. _this = createVehicle ["Base_WarfareBBarrier10xTall", [996.08875, 9256.1602, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  242. _vehicle_72 = _this;
  243. _this setDir 91.356888;
  244. _this setPos [996.08875, 9256.1602, -3.8146973e-006];
  245. };
  246.  
  247. _vehicle_75 = objNull;
  248. if (true) then
  249. {
  250. _this = createVehicle ["Base_WarfareBBarrier10xTall", [988.45288, 9264.3135, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  251. _vehicle_75 = _this;
  252. _this setDir 181.994;
  253. _this setPos [988.45288, 9264.3135, -1.9073486e-005];
  254. };
  255.  
  256. _vehicle_77 = objNull;
  257. if (true) then
  258. {
  259. _this = createVehicle ["Base_WarfareBBarrier10xTall", [975.85046, 9264.7246, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  260. _vehicle_77 = _this;
  261. _this setDir 181.994;
  262. _this setPos [975.85046, 9264.7246, 2.6702881e-005];
  263. };
  264.  
  265. _vehicle_81 = objNull;
  266. if (true) then
  267. {
  268. _this = createVehicle ["Base_WarfareBBarrier10xTall", [884.7431, 9324.626, -6.4849854e-005], [], 0, "CAN_COLLIDE"];
  269. _vehicle_81 = _this;
  270. _this setDir 181.994;
  271. _this setPos [884.7431, 9324.626, -6.4849854e-005];
  272. };
  273.  
  274. _vehicle_83 = objNull;
  275. if (true) then
  276. {
  277. _this = createVehicle ["Base_WarfareBBarrier10xTall", [869.1333, 9325.1836, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
  278. _vehicle_83 = _this;
  279. _this setDir 181.994;
  280. _this setPos [869.1333, 9325.1836, 8.7738037e-005];
  281. };
  282.  
  283. _vehicle_85 = objNull;
  284. if (true) then
  285. {
  286. _this = createVehicle ["Base_WarfareBBarrier10xTall", [853.50116, 9325.7539, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  287. _vehicle_85 = _this;
  288. _this setDir 181.994;
  289. _this setPos [853.50116, 9325.7539, 2.6702881e-005];
  290. };
  291.  
  292. _vehicle_87 = objNull;
  293. if (true) then
  294. {
  295. _this = createVehicle ["Base_WarfareBBarrier10xTall", [837.85144, 9326.3037, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
  296. _vehicle_87 = _this;
  297. _this setDir 181.994;
  298. _this setPos [837.85144, 9326.3037, 8.7738037e-005];
  299. };
  300.  
  301. _vehicle_90 = objNull;
  302. if (true) then
  303. {
  304. _this = createVehicle ["Base_WarfareBBarrier10xTall", [826.32446, 9224.7568, 0.00011825562], [], 0, "CAN_COLLIDE"];
  305. _vehicle_90 = _this;
  306. _this setDir 91.555115;
  307. _this setPos [826.32446, 9224.7568, 0.00011825562];
  308. };
  309.  
  310. _vehicle_93 = objNull;
  311. if (true) then
  312. {
  313. _this = createVehicle ["Base_WarfareBBarrier10xTall", [865.14307, 9215.6563, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  314. _vehicle_93 = _this;
  315. _this setDir 181.994;
  316. _this setPos [865.14307, 9215.6563, 1.1444092e-005];
  317. };
  318.  
  319. _vehicle_95 = objNull;
  320. if (true) then
  321. {
  322. _this = createVehicle ["Base_WarfareBBarrier10xTall", [849.47742, 9216.1084, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  323. _vehicle_95 = _this;
  324. _this setDir 181.994;
  325. _this setPos [849.47742, 9216.1084, -1.9073486e-005];
  326. };
  327.  
  328. _vehicle_97 = objNull;
  329. if (true) then
  330. {
  331. _this = createVehicle ["Base_WarfareBBarrier10xTall", [833.83801, 9216.6689, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  332. _vehicle_97 = _this;
  333. _this setDir 181.994;
  334. _this setPos [833.83801, 9216.6689, 7.2479248e-005];
  335. };
  336.  
  337. _vehicle_100 = objNull;
  338. if (true) then
  339. {
  340. _this = createVehicle ["Base_WarfareBBarrier10xTall", [826.75201, 9240.4609, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  341. _vehicle_100 = _this;
  342. _this setDir 91.356888;
  343. _this setPos [826.75201, 9240.4609, 1.1444092e-005];
  344. };
  345.  
  346. _vehicle_102 = objNull;
  347. if (true) then
  348. {
  349. _this = createVehicle ["Base_WarfareBBarrier10xTall", [827.15515, 9256.1689, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  350. _vehicle_102 = _this;
  351. _this setDir 91.356888;
  352. _this setPos [827.15515, 9256.1689, -3.4332275e-005];
  353. };
  354.  
  355. _vehicle_104 = objNull;
  356. if (true) then
  357. {
  358. _this = createVehicle ["Base_WarfareBBarrier10xTall", [827.52271, 9271.8604, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  359. _vehicle_104 = _this;
  360. _this setDir 91.356888;
  361. _this setPos [827.52271, 9271.8604, -3.8146973e-006];
  362. };
  363.  
  364. _vehicle_106 = objNull;
  365. if (true) then
  366. {
  367. _this = createVehicle ["Base_WarfareBBarrier10xTall", [827.87109, 9287.5479, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  368. _vehicle_106 = _this;
  369. _this setDir 91.356888;
  370. _this setPos [827.87109, 9287.5479, 7.2479248e-005];
  371. };
  372.  
  373. _vehicle_108 = objNull;
  374. if (true) then
  375. {
  376. _this = createVehicle ["Base_WarfareBBarrier10xTall", [828.28412, 9303.2383, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  377. _vehicle_108 = _this;
  378. _this setDir 91.356888;
  379. _this setPos [828.28412, 9303.2383, -3.8146973e-006];
  380. };
  381.  
  382. _vehicle_110 = objNull;
  383. if (true) then
  384. {
  385. _this = createVehicle ["Base_WarfareBBarrier10xTall", [828.63428, 9318.8359, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  386. _vehicle_110 = _this;
  387. _this setDir 91.356888;
  388. _this setPos [828.63428, 9318.8359, -3.4332275e-005];
  389. };
  390.  
  391. _vehicle_113 = objNull;
  392. if (true) then
  393. {
  394. _this = createVehicle ["Base_WarfareBBarrier10xTall", [900.27692, 9324.0264, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  395. _vehicle_113 = _this;
  396. _this setDir 181.994;
  397. _this setPos [900.27692, 9324.0264, -3.8146973e-006];
  398. };
  399.  
  400. _vehicle_115 = objNull;
  401. if (true) then
  402. {
  403. _this = createVehicle ["Base_WarfareBBarrier10xTall", [915.86584, 9323.4756, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  404. _vehicle_115 = _this;
  405. _this setDir 181.994;
  406. _this setPos [915.86584, 9323.4756, -1.9073486e-005];
  407. };
  408.  
  409. _vehicle_117 = objNull;
  410. if (true) then
  411. {
  412. _this = createVehicle ["Base_WarfareBBarrier10xTall", [931.45422, 9322.9131, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  413. _vehicle_117 = _this;
  414. _this setDir 181.994;
  415. _this setPos [931.45422, 9322.9131, 7.2479248e-005];
  416. };
  417.  
  418. _vehicle_119 = objNull;
  419. if (true) then
  420. {
  421. _this = createVehicle ["Base_WarfareBBarrier10xTall", [947.08441, 9322.375, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  422. _vehicle_119 = _this;
  423. _this setDir 181.994;
  424. _this setPos [947.08441, 9322.375, -3.8146973e-006];
  425. };
  426.  
  427. _vehicle_121 = objNull;
  428. if (true) then
  429. {
  430. _this = createVehicle ["Base_WarfareBBarrier10xTall", [962.68243, 9321.8271, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  431. _vehicle_121 = _this;
  432. _this setDir 181.994;
  433. _this setPos [962.68243, 9321.8271, -1.9073486e-005];
  434. };
  435.  
  436. _vehicle_124 = objNull;
  437. if (true) then
  438. {
  439. _this = createVehicle ["Base_WarfareBBarrier10xTall", [968.18768, 9270.25, -4.9591064e-005], [], 0, "CAN_COLLIDE"];
  440. _vehicle_124 = _this;
  441. _this setDir 91.356888;
  442. _this setPos [968.18768, 9270.25, -4.9591064e-005];
  443. };
  444.  
  445. _vehicle_126 = objNull;
  446. if (true) then
  447. {
  448. _this = createVehicle ["Base_WarfareBBarrier10xTall", [968.43567, 9281.2324, -4.9591064e-005], [], 0, "CAN_COLLIDE"];
  449. _vehicle_126 = _this;
  450. _this setDir 91.356888;
  451. _this setPos [968.43567, 9281.2324, -4.9591064e-005];
  452. };
  453.  
  454. _vehicle_128 = objNull;
  455. if (true) then
  456. {
  457. _this = createVehicle ["Base_WarfareBBarrier10xTall", [968.82483, 9296.9043, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  458. _vehicle_128 = _this;
  459. _this setDir 91.356888;
  460. _this setPos [968.82483, 9296.9043, -3.8146973e-006];
  461. };
  462.  
  463. _vehicle_130 = objNull;
  464. if (true) then
  465. {
  466. _this = createVehicle ["Base_WarfareBBarrier10xTall", [969.19696, 9312.5371, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  467. _vehicle_130 = _this;
  468. _this setDir 91.356888;
  469. _this setPos [969.19696, 9312.5371, 1.1444092e-005];
  470. };
  471.  
  472. _vehicle_136 = objNull;
  473. if (true) then
  474. {
  475. _this = createVehicle ["Gue_WarfareBBarracks", [872.06512, 9311.46, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  476. _vehicle_136 = _this;
  477. _this setDir -90.065987;
  478. _this setPos [872.06512, 9311.46, -3.8146973e-006];
  479. };
  480.  
  481. _vehicle_140 = objNull;
  482. if (true) then
  483. {
  484. _this = createVehicle ["Base_WarfareBBarrier10xTall", [918.50995, 9165.1875, 0.00010299683], [], 0, "CAN_COLLIDE"];
  485. _vehicle_140 = _this;
  486. _this setDir 69.123077;
  487. _this setPos [918.50995, 9165.1875, 0.00010299683];
  488. };
  489.  
  490. _vehicle_143 = objNull;
  491. if (true) then
  492. {
  493. _this = createVehicle ["Base_WarfareBBarrier10xTall", [903.11456, 9166.168, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  494. _vehicle_143 = _this;
  495. _this setDir 116.48122;
  496. _this setPos [903.11456, 9166.168, 1.9073486e-005];
  497. };
  498.  
  499. _vehicle_151 = objNull;
  500. if (true) then
  501. {
  502. _this = createVehicle ["HMMWVWreck", [869.16736, 9234.5361, -1.335144e-005], [], 0, "CAN_COLLIDE"];
  503. _vehicle_151 = _this;
  504. _this setDir -40.004398;
  505. _this setPos [869.16736, 9234.5361, -1.335144e-005];
  506. };
  507.  
  508. _vehicle_153 = objNull;
  509. if (true) then
  510. {
  511. _this = createVehicle ["UH60_wreck_EP1", [1041.642, 9241.1689, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  512. _vehicle_153 = _this;
  513. _this setDir 19.279852;
  514. _this setPos [1041.642, 9241.1689, -4.5776367e-005];
  515. };
  516.  
  517. _vehicle_154 = objNull;
  518. if (true) then
  519. {
  520. _this = createVehicle ["UralWreck", [928.97827, 9174.0293, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  521. _vehicle_154 = _this;
  522. _this setDir 12.218585;
  523. _this setPos [928.97827, 9174.0293, 7.6293945e-006];
  524. };
  525.  
  526. _vehicle_156 = objNull;
  527. if (true) then
  528. {
  529. _this = createVehicle ["UralWreck", [911.82758, 9169.25, 1.335144e-005], [], 0, "CAN_COLLIDE"];
  530. _vehicle_156 = _this;
  531. _this setDir -207.25601;
  532. _this setPos [911.82758, 9169.25, 1.335144e-005];
  533. };
  534.  
  535. _vehicle_158 = objNull;
  536. if (true) then
  537. {
  538. _this = createVehicle ["UralWreck", [933.30402, 9171.2451, -5.1498413e-005], [], 0, "CAN_COLLIDE"];
  539. _vehicle_158 = _this;
  540. _this setDir 31.854809;
  541. _this setPos [933.30402, 9171.2451, -5.1498413e-005];
  542. };
  543.  
  544. _vehicle_161 = objNull;
  545. if (true) then
  546. {
  547. _this = createVehicle ["HMMWVWreck", [912.19989, 9173.5254, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
  548. _vehicle_161 = _this;
  549. _this setDir -20.052294;
  550. _this setPos [912.19989, 9173.5254, -3.6239624e-005];
  551. };
  552.  
  553. _vehicle_163 = objNull;
  554. if (true) then
  555. {
  556. _this = createVehicle ["HMMWVWreck", [848.65778, 9260.3496, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  557. _vehicle_163 = _this;
  558. _this setDir 238.60933;
  559. _this setPos [848.65778, 9260.3496, 3.8146973e-006];
  560. };
  561.  
  562. _vehicle_168 = objNull;
  563. if (true) then
  564. {
  565. _this = createVehicle ["Bunker_PMC", [919.20538, 9303.8867, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  566. _vehicle_168 = _this;
  567. _this setDir 1.4992996;
  568. _this setPos [919.20538, 9303.8867, -3.4332275e-005];
  569. };
  570.  
  571. _vehicle_182 = objNull;
  572. if (true) then
  573. {
  574. _this = createVehicle ["Barrack2", [838.77386, 9284.5488, -0.14882627], [], 0, "CAN_COLLIDE"];
  575. _vehicle_182 = _this;
  576. _this setDir -89.082481;
  577. _this setPos [838.77386, 9284.5488, -0.14882627];
  578. };
  579.  
  580. _vehicle_186 = objNull;
  581. if (true) then
  582. {
  583. _this = createVehicle ["Land_CamoNetB_EAST", [930.58771, 9170.5498, 6.4849854e-005], [], 0, "CAN_COLLIDE"];
  584. _vehicle_186 = _this;
  585. _this setDir 219.9384;
  586. _this setPos [930.58771, 9170.5498, 6.4849854e-005];
  587. };
  588.  
  589. _vehicle_187 = objNull;
  590. if (true) then
  591. {
  592. _this = createVehicle ["MASH", [863.02698, 9260.9434, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  593. _vehicle_187 = _this;
  594. _this setDir 20.218288;
  595. _this setPos [863.02698, 9260.9434, 3.4332275e-005];
  596. };
  597.  
  598. _vehicle_189 = objNull;
  599. if (true) then
  600. {
  601. _this = createVehicle ["Land_CamoNetB_EAST", [862.1048, 9265.1416, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  602. _vehicle_189 = _this;
  603. _this setDir 219.40619;
  604. _this setPos [862.1048, 9265.1416, 8.5830688e-006];
  605. };
  606.  
  607. _vehicle_192 = objNull;
  608. if (true) then
  609. {
  610. _this = createVehicle ["Land_Hangar_2", [982.005, 9204.6064, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
  611. _vehicle_192 = _this;
  612. _this setDir 91.29657;
  613. _this setPos [982.005, 9204.6064, -3.6239624e-005];
  614. };
  615.  
  616. _vehicle_194 = objNull;
  617. if (true) then
  618. {
  619. _this = createVehicle ["Barrack2", [838.98816, 9278.0459, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  620. _vehicle_194 = _this;
  621. _this setDir -90.956421;
  622. _this setPos [838.98816, 9278.0459, 7.2479248e-005];
  623. };
  624.  
  625. _vehicle_197 = objNull;
  626. if (true) then
  627. {
  628. _this = createVehicle ["Land_CamoNetB_EAST", [883.43256, 9197.9248, 0.00010299683], [], 0, "CAN_COLLIDE"];
  629. _vehicle_197 = _this;
  630. _this setDir -111.11465;
  631. _this setPos [883.43256, 9197.9248, 0.00010299683];
  632. };
  633.  
  634. _vehicle_199 = objNull;
  635. if (true) then
  636. {
  637. _this = createVehicle ["Land_Hangar_2", [982.98022, 9245.4414, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  638. _vehicle_199 = _this;
  639. _this setDir 91.29657;
  640. _this setPos [982.98022, 9245.4414, 2.6702881e-005];
  641. };
  642.  
  643. _vehicle_202 = objNull;
  644. if (true) then
  645. {
  646. _this = createVehicle ["Base_WarfareBBarrier10xTall", [915.90167, 9180.248, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
  647. _vehicle_202 = _this;
  648. _this setDir 91.356888;
  649. _this setPos [915.90167, 9180.248, 8.7738037e-005];
  650. };
  651.  
  652. _vehicle_204 = objNull;
  653. if (true) then
  654. {
  655. _this = createVehicle ["Base_WarfareBBarrier10xTall", [916.1767, 9195.3652, 0.0001335144], [], 0, "CAN_COLLIDE"];
  656. _vehicle_204 = _this;
  657. _this setDir 91.356888;
  658. _this setPos [916.1767, 9195.3652, 0.0001335144];
  659. };
  660.  
  661. _vehicle_206 = objNull;
  662. if (true) then
  663. {
  664. _this = createVehicle ["Base_WarfareBBarrier10xTall", [906.44946, 9180.1377, 0.00022506714], [], 0, "CAN_COLLIDE"];
  665. _vehicle_206 = _this;
  666. _this setDir 91.356888;
  667. _this setPos [906.44946, 9180.1377, 0.00022506714];
  668. };
  669.  
  670. _vehicle_208 = objNull;
  671. if (true) then
  672. {
  673. _this = createVehicle ["Base_WarfareBBarrier10xTall", [906.79895, 9195.5771, 0.00027084351], [], 0, "CAN_COLLIDE"];
  674. _vehicle_208 = _this;
  675. _this setDir 91.356888;
  676. _this setPos [906.79895, 9195.5771, 0.00027084351];
  677. };
  678.  
  679. _vehicle_211 = objNull;
  680. if (true) then
  681. {
  682. _this = createVehicle ["Base_WarfareBBarrier10xTall", [904.26984, 9210.1797, 0.00034713745], [], 0, "CAN_COLLIDE"];
  683. _vehicle_211 = _this;
  684. _this setDir 69.123077;
  685. _this setPos [904.26984, 9210.1797, 0.00034713745];
  686. };
  687.  
  688. _vehicle_214 = objNull;
  689. if (true) then
  690. {
  691. _this = createVehicle ["Base_WarfareBBarrier10xTall", [919.77588, 9210.0537, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  692. _vehicle_214 = _this;
  693. _this setDir 116.48122;
  694. _this setPos [919.77588, 9210.0537, 7.2479248e-005];
  695. };
  696.  
  697. _vehicle_220 = objNull;
  698. if (true) then
  699. {
  700. _this = createVehicle ["MAP_budova4_in", [982.33643, 9224.8496, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  701. _vehicle_220 = _this;
  702. _this setDir -177.83705;
  703. _this setPos [982.33643, 9224.8496, -1.1444092e-005];
  704. };
  705.  
  706. _vehicle_222 = objNull;
  707. if (true) then
  708. {
  709. _this = createVehicle ["MAP_Hlidac_budka", [900.49646, 9158.6416], [], 0, "CAN_COLLIDE"];
  710. _vehicle_222 = _this;
  711. _this setDir -178.84436;
  712. _this setPos [900.49646, 9158.6416];
  713. };
  714.  
  715. _vehicle_224 = objNull;
  716. if (true) then
  717. {
  718. _this = createVehicle ["MAP_Ind_IlluminantTower", [878.19446, 9259.0605, 1.0490417e-005], [], 0, "CAN_COLLIDE"];
  719. _vehicle_224 = _this;
  720. _this setPos [878.19446, 9259.0605, 1.0490417e-005];
  721. };
  722.  
  723. _vehicle_225 = objNull;
  724. if (true) then
  725. {
  726. _this = createVehicle ["MAP_Mil_ControlTower", [932.4541, 9222.3105, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  727. _vehicle_225 = _this;
  728. _this setDir -178.06657;
  729. _this setPos [932.4541, 9222.3105, 3.4332275e-005];
  730. };
  731.  
  732. _vehicle_227 = objNull;
  733. if (true) then
  734. {
  735. _this = createVehicle ["MAP_Mil_Mil_Guardhouse", [900.73151, 9222.5205, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  736. _vehicle_227 = _this;
  737. _this setDir 181.211;
  738. _this setPos [900.73151, 9222.5205, -3.8146973e-006];
  739. };
  740.  
  741. _vehicle_230 = objNull;
  742. if (true) then
  743. {
  744. _this = createVehicle ["MAP_PowGen_Big", [963.51215, 9271.5771, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  745. _vehicle_230 = _this;
  746. _this setDir 2.5944622;
  747. _this setPos [963.51215, 9271.5771, 4.196167e-005];
  748. };
  749.  
  750. _vehicle_232 = objNull;
  751. if (true) then
  752. {
  753. _this = createVehicle ["MAP_vez", [831.93896, 9216.8154, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  754. _vehicle_232 = _this;
  755. _this setDir -136.03363;
  756. _this setPos [831.93896, 9216.8154, -7.6293945e-006];
  757. };
  758.  
  759. _vehicle_238 = objNull;
  760. if (true) then
  761. {
  762. _this = createVehicle ["MAP_HBarrier5_round15", [887.9455, 9253.417, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  763. _vehicle_238 = _this;
  764. _this setDir 4.865519;
  765. _this setPos [887.9455, 9253.417, 1.5258789e-005];
  766. };
  767.  
  768. _vehicle_239 = objNull;
  769. if (true) then
  770. {
  771. _this = createVehicle ["MAP_Pristresek_mensi", [840.96295, 9290.6494, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  772. _vehicle_239 = _this;
  773. _this setDir -89.008293;
  774. _this setPos [840.96295, 9290.6494, 3.8146973e-006];
  775. };
  776.  
  777. _vehicle_241 = objNull;
  778. if (true) then
  779. {
  780. _this = createVehicle ["MAP_Ind_IlluminantTower", [964.38354, 9264.4043, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  781. _vehicle_241 = _this;
  782. _this setPos [964.38354, 9264.4043, 3.8146973e-006];
  783. };
  784.  
  785. _vehicle_244 = objNull;
  786. if (true) then
  787. {
  788. _this = createVehicle ["MAP_HBarrier5_round15", [897.91931, 9256.7197, 6.4849854e-005], [], 0, "CAN_COLLIDE"];
  789. _vehicle_244 = _this;
  790. _this setDir -48.141987;
  791. _this setPos [897.91931, 9256.7197, 6.4849854e-005];
  792. };
  793.  
  794. _vehicle_246 = objNull;
  795. if (true) then
  796. {
  797. _this = createVehicle ["MAP_HBarrier5_round15", [893.32037, 9253.8613, 0.00011444092], [], 0, "CAN_COLLIDE"];
  798. _vehicle_246 = _this;
  799. _this setDir -22.399973;
  800. _this setPos [893.32037, 9253.8613, 0.00011444092];
  801. };
  802.  
  803. _vehicle_248 = objNull;
  804. if (true) then
  805. {
  806. _this = createVehicle ["MAP_HBarrier5_round15", [900.81183, 9261.2031, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  807. _vehicle_248 = _this;
  808. _this setDir -75.395836;
  809. _this setPos [900.81183, 9261.2031, 7.2479248e-005];
  810. };
  811.  
  812. _vehicle_251 = objNull;
  813. if (true) then
  814. {
  815. _this = createVehicle ["MAP_vez", [830.1347, 9321.1064, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  816. _vehicle_251 = _this;
  817. _this setDir -43.333675;
  818. _this setPos [830.1347, 9321.1064, 1.5258789e-005];
  819. };
  820.  
  821. _vehicle_254 = objNull;
  822. if (true) then
  823. {
  824. _this = createVehicle ["MAP_vez", [965.50665, 9321.0391, -6.6757202e-006], [], 0, "CAN_COLLIDE"];
  825. _vehicle_254 = _this;
  826. _this setDir 45.754669;
  827. _this setPos [965.50665, 9321.0391, -6.6757202e-006];
  828. };
  829.  
  830. _vehicle_257 = objNull;
  831. if (true) then
  832. {
  833. _this = createVehicle ["MAP_vez", [966.17529, 9160.9492, 1.1920929e-005], [], 0, "CAN_COLLIDE"];
  834. _vehicle_257 = _this;
  835. _this setDir 140.69075;
  836. _this setPos [966.17529, 9160.9492, 1.1920929e-005];
  837. };
  838.  
  839. _vehicle_260 = objNull;
  840. if (true) then
  841. {
  842. _this = createVehicle ["MAP_vez", [874.69324, 9160.1611, -6.6757202e-006], [], 0, "CAN_COLLIDE"];
  843. _vehicle_260 = _this;
  844. _this setDir 225.47389;
  845. _this setPos [874.69324, 9160.1611, -6.6757202e-006];
  846. };
  847.  
  848. _vehicle_263 = objNull;
  849. if (true) then
  850. {
  851. _this = createVehicle ["Base_WarfareBBarrier10xTall", [923.25226, 9224.335, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  852. _vehicle_263 = _this;
  853. _this setDir 91.356888;
  854. _this setPos [923.25226, 9224.335, -3.8146973e-006];
  855. };
  856.  
  857. _vehicle_266 = objNull;
  858. if (true) then
  859. {
  860. _this = createVehicle ["Base_WarfareBBarrier10xTall", [931.18597, 9231.958, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  861. _vehicle_266 = _this;
  862. _this setDir 181.994;
  863. _this setPos [931.18597, 9231.958, -3.0517578e-005];
  864. };
  865.  
  866. _vehicle_269 = objNull;
  867. if (true) then
  868. {
  869. _this = createVehicle ["MAP_Ind_IlluminantTower", [942.05994, 9230.6279, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  870. _vehicle_269 = _this;
  871. _this setDir 1.7863578;
  872. _this setPos [942.05994, 9230.6279, 2.6702881e-005];
  873. };
  874.  
  875. _vehicle_271 = objNull;
  876. if (true) then
  877. {
  878. _this = createVehicle ["MAP_Barbedwire", [893.79205, 9156.2559, 1.8119812e-005], [], 0, "CAN_COLLIDE"];
  879. _vehicle_271 = _this;
  880. _this setDir -156.26105;
  881. _this setPos [893.79205, 9156.2559, 1.8119812e-005];
  882. };
  883.  
  884. _vehicle_273 = objNull;
  885. if (true) then
  886. {
  887. _this = createVehicle ["MAP_dragonTeeth", [913.78333, 9226.5723, 3.1471252e-005], [], 0, "CAN_COLLIDE"];
  888. _vehicle_273 = _this;
  889. _this setDir -89.450317;
  890. _this setPos [913.78333, 9226.5723, 3.1471252e-005];
  891. };
  892.  
  893. _vehicle_275 = objNull;
  894. if (true) then
  895. {
  896. _this = createVehicle ["MAP_Barbedwire", [901.08154, 9154.1416, -8.5830688e-005], [], 0, "CAN_COLLIDE"];
  897. _vehicle_275 = _this;
  898. _this setDir -181.77043;
  899. _this setPos [901.08154, 9154.1416, -8.5830688e-005];
  900. };
  901.  
  902. _vehicle_277 = objNull;
  903. if (true) then
  904. {
  905. _this = createVehicle ["MAP_Barbedwire", [895.27716, 9155.1826, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  906. _vehicle_277 = _this;
  907. _this setDir -155.14532;
  908. _this setPos [895.27716, 9155.1826, 6.1035156e-005];
  909. };
  910.  
  911. _vehicle_279 = objNull;
  912. if (true) then
  913. {
  914. _this = createVehicle ["MAP_Barbedwire", [903.45667, 9154.2207, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  915. _vehicle_279 = _this;
  916. _this setDir -183.13196;
  917. _this setPos [903.45667, 9154.2207, -1.9073486e-006];
  918. };
  919.  
  920. _vehicle_284 = objNull;
  921. if (true) then
  922. {
  923. _this = createVehicle ["MAP_Misc_WellPump", [872.45618, 9286.4609, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  924. _vehicle_284 = _this;
  925. _this setPos [872.45618, 9286.4609, 1.1444092e-005];
  926. };
  927.  
  928. _vehicle_290 = objNull;
  929. if (true) then
  930. {
  931. _this = createVehicle ["Land_CamoNetB_EAST", [925.98969, 9198.4941, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  932. _vehicle_290 = _this;
  933. _this setDir 271.58395;
  934. _this setPos [925.98969, 9198.4941, 8.5830688e-006];
  935. };
  936.  
  937. _vehicle_292 = objNull;
  938. if (true) then
  939. {
  940. _this = createVehicle ["Mass_grave", [992.13098, 9362.8574, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  941. _vehicle_292 = _this;
  942. _this setDir 39.369858;
  943. _this setPos [992.13098, 9362.8574, -2.2888184e-005];
  944. };
  945.  
  946. _vehicle_294 = objNull;
  947. if (true) then
  948. {
  949. _this = createVehicle ["Mass_grave", [1005.3085, 9360.1738, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  950. _vehicle_294 = _this;
  951. _this setDir -39.077271;
  952. _this setPos [1005.3085, 9360.1738, 7.6293945e-006];
  953. };
  954.  
  955. _vehicle_298 = objNull;
  956. if (true) then
  957. {
  958. _this = createVehicle ["MAP_76n6_ClamShell_Lower", [881.88446, 9207.9121, 0.0001411438], [], 0, "CAN_COLLIDE"];
  959. _vehicle_298 = _this;
  960. _this setDir -137.30952;
  961. _this setPos [881.88446, 9207.9121, 0.0001411438];
  962. };
  963.  
  964. _vehicle_299 = objNull;
  965. if (true) then
  966. {
  967. _this = createVehicle ["Land_Campfire_burning", [841.17029, 9267.126, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  968. _vehicle_299 = _this;
  969. _this setPos [841.17029, 9267.126, 2.6702881e-005];
  970. };
  971.  
  972. _vehicle_301 = objNull;
  973. if (true) then
  974. {
  975. _this = createVehicle ["Land_Campfire_burning", [906.03174, 9299.585, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
  976. _vehicle_301 = _this;
  977. _this setPos [906.03174, 9299.585, 3.6239624e-005];
  978. };
  979.  
  980. _vehicle_304 = objNull;
  981. if (true) then
  982. {
  983. _this = createVehicle ["Land_Fire_barrel_burning", [957.80762, 9272.7197, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  984. _vehicle_304 = _this;
  985. _this setDir 99.522232;
  986. _this setPos [957.80762, 9272.7197, -1.5258789e-005];
  987. };
  988.  
  989. _vehicle_306 = objNull;
  990. if (true) then
  991. {
  992. _this = createVehicle ["Land_Fire_barrel_burning", [947.52216, 9228.8945, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  993. _vehicle_306 = _this;
  994. _this setDir -152.33682;
  995. _this setPos [947.52216, 9228.8945, 2.0980835e-005];
  996. };
  997.  
  998. _vehicle_308 = objNull;
  999. if (true) then
  1000. {
  1001. _this = createVehicle ["Land_Fire_barrel_burning", [970.04639, 9191.2891, 4.3392181e-005], [], 0, "CAN_COLLIDE"];
  1002. _vehicle_308 = _this;
  1003. _this setDir 127.5369;
  1004. _this setPos [970.04639, 9191.2891, 4.3392181e-005];
  1005. };
  1006.  
  1007. _vehicle_310 = objNull;
  1008. if (true) then
  1009. {
  1010. _this = createVehicle ["Land_Fire_barrel_burning", [878.12695, 9227.3965, 1.8596649e-005], [], 0, "CAN_COLLIDE"];
  1011. _vehicle_310 = _this;
  1012. _this setDir 211.65269;
  1013. _this setPos [878.12695, 9227.3965, 1.8596649e-005];
  1014. };
  1015.  
  1016. _vehicle_313 = objNull;
  1017. if (true) then
  1018. {
  1019. _this = createVehicle ["HeliH", [950.37592, 9203.3555, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1020. _vehicle_313 = _this;
  1021. _this setPos [950.37592, 9203.3555, -3.8146973e-006];
  1022. };
  1023.  
  1024. _vehicle_314 = objNull;
  1025. if (true) then
  1026. {
  1027. _this = createVehicle ["Misc_cargo_cont_net3", [938.64569, 9306.6729, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1028. _vehicle_314 = _this;
  1029. _this setDir 75.6483;
  1030. _this setPos [938.64569, 9306.6729, 1.9073486e-006];
  1031. };
  1032.  
  1033. _vehicle_315 = objNull;
  1034. if (true) then
  1035. {
  1036. _this = createVehicle ["hiluxWreck", [859.67694, 9249.1924, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1037. _vehicle_315 = _this;
  1038. _this setDir 43.947704;
  1039. _this setPos [859.67694, 9249.1924, -1.5258789e-005];
  1040. };
  1041.  
  1042. _vehicle_316 = objNull;
  1043. if (true) then
  1044. {
  1045. _this = createVehicle ["T72WreckTurret", [849.08698, 9239.7236, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1046. _vehicle_316 = _this;
  1047. _this setDir 265.40298;
  1048. _this setPos [849.08698, 9239.7236, 5.7220459e-006];
  1049. };
  1050.  
  1051. _vehicle_317 = objNull;
  1052. if (true) then
  1053. {
  1054. _this = createVehicle ["T72Wreck", [850.2392, 9243.5684, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  1055. _vehicle_317 = _this;
  1056. _this setDir -110.75076;
  1057. _this setPos [850.2392, 9243.5684, -3.3378601e-006];
  1058. };
  1059.  
  1060. _vehicle_318 = objNull;
  1061. if (true) then
  1062. {
  1063. _this = createVehicle ["Mi8Wreck", [949.73529, 9202.4521, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  1064. _vehicle_318 = _this;
  1065. _this setPos [949.73529, 9202.4521, 1.4305115e-006];
  1066. };
  1067.  
  1068. _vehicle_319 = objNull;
  1069. if (true) then
  1070. {
  1071. _this = createVehicle ["BRDMWreck", [868.64661, 9246.998, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  1072. _vehicle_319 = _this;
  1073. _this setDir -101.37028;
  1074. _this setPos [868.64661, 9246.998, 2.0980835e-005];
  1075. };
  1076.  
  1077. };
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