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- <20:02:56> NoobMan: Topics (subject to change):
- Scanning and Wormhole connectivity, Frigate holes
- PvE - Site spawn rate/lifetime, Low Class, High Class, Battleships > Capitals
- PvP - FAX, Dreads, Content Drivers, Meta
- Citadels - POS degradation, Missing Features/Requests
- Bugs - Comprehensive list of Bugs ranked in priority. Bug Report IDs, and recreation videos.
- <20:05:33> [HPYWH] Areks: So ID at like 30%?
- <20:05:36> Maverick Klark: ^
- <20:05:39> [P-NXT] Merchant Rova: I like that allot
- <20:05:39> Khendon Kalmire: +
- <20:05:42> [EMBR.]Shogun - EliteForce: sounds reasonable
- <20:05:42> Qith Karrar: sounds good
- <20:05:49> Maverick Klark: +
- <20:05:58> [WHBOO] Inspector: It wouldnt change the time it takes to scan the shit down, just know whats out there earlier
- <20:06:00> Justin Cody: Scanning - related to the Observatory Structure - it automatically scans the home system and you can get the bookmarks that way by interacting with the structure itself
- <20:06:00> Rawne: you allready id the sig at 25% ...
- <20:06:02> [AoE]Timothyr Black: maybe good idea for Kspace, Wspace should be difficult
- <20:06:05> Axel Stenmark: Or reverse sig size so low class are easier to scan for newer/smaller corps
- <20:06:14> Selene Divine: c4s are aids
- <20:06:26> [COF] StevenEllecone: would be great for me, most of the time we're looking for wormholes and ignoring gas/data/relic
- <20:06:32> Gorski Car: could add a skill to improve identification chance
- <20:07:02> Foedus Latro: could I make a proposal of saying your name and place of living ?
- <20:07:06> Foedus Latro: before you start talking?
- <20:07:15> Foedus Latro: possibly introduce yourself for the recording
- <20:07:16> Glyndi|DG3N: ^^
- <20:07:21> [TDSIN]Glasgow: would that not be something to look towards with what skills have been trained in scanning for a change in the scanner?
- <20:07:25> [ERB] Emmaline Fera: mega upvotes to that one
- <20:07:29> [ODIN] Urd Voiddaughter: This^
- <20:07:56> Axel Stenmark: not everyone has virtues, this would help newer WH people
- <20:08:26> [TAKSH]unimatrix0030: no one uses virtues, not needed this change i think
- <20:08:47> [SHKL.]Steel Roamer: i think this is more about cutting back on the tediousness
- <20:08:52> [V0LTA] Ransu Asanari: It will take the same amount of time to scan down signatures, but just let you identify them faster so you can eliminate stuff you don't want - I think it's a good idea
- <20:09:08> Illana: it will reduce the time in the big picture tho
- <20:09:09> [ODIN] Urd Voiddaughter: Balance it by making sites harder to scan down but easier to identify.
- <20:09:12> Illana: since if ur looking for whs
- <20:09:18> Illana: u get to scan them faster
- <20:09:19> carl: not making it easy to locl on just see its a wh
- <20:09:22> [SHKL.]Jadiii: that's not a bad thing, more people transporting is more people that can get ganked
- <20:09:51> [V0LTA] Ransu Asanari: If you're out in Low/Null looking for Combat sites for example, you'll be able to eliminate those to get to the content you want faster
- <20:09:51> [ERB] Emmaline Fera: Easier/faster scanning = easier travel, more content, can get to fights more quickly
- <20:10:22> (Ace) Ashley Beiling: [URL]https://forums.eveonline.com/default.aspx?g=posts&m=6580918#post6580918[/URL]
- <20:10:28> [TAKSH]unimatrix0030: scanning is life, only dead people don't scan
- <20:10:37> [V0LTA] Ransu Asanari: This could be good for newer players too because if they don't have full skills, they can at least help identifying sigs to their type
- <20:10:37> BINAD-734 Seraph: it tellsyou what something is at 25% anyway. But yeah if we can move that band down slightly, makes it easier...but that at the same time makes it an issue of "dumbing it down"??
- <20:10:44> [SHKL.]Steel Roamer: but do they enjoy it?
- <20:10:48> [AoE]Timothyr Black: people shouldnt live wh space if they dont like scanning, wormholes should be end-game, difficult stuff, i only hear the word easier :(
- <20:10:51> [SHKL.]Steel Roamer: if you are a 1 TZ corp
- <20:11:02> [SHKL.]Steel Roamer: being the first person on is punishment
- <20:11:05> [WHBOO] Inspector: It makes it easier for BAD people to scan your chain, good people can already do it quickly :P
- <20:11:11> [TDSIN]Glasgow: what about differing sets of probes then?
- <20:11:18> Illana: that's an idea
- <20:11:22> Listrentite Myteia: #svipul
- <20:11:25> [HPYWH] Areks: If you are locking your hole down, you're only looking for new sigs. You already have an advantage.
- <20:11:29> [P-NXT] Merchant Rova: Perhaps a new set of probes?
- <20:11:31> Sylnai | Lucia Denniard: give RSS probes a reason to exist?
- <20:11:42> Maverick Klark: Glasgow dif probs = higher cause, doesn't help newer people get into whs
- <20:11:45> [V0LTA] Ransu Asanari: We used to have the deep core scanners, but they removed them - so it would be going back?
- <20:11:48> Rawne: They way you identify sigs is fine
- <20:11:48> Maverick Klark: cost*
- <20:12:00> [P-NXT] IcarusN: Scanning dual chains for a small C4 group can take up to an hour. Anything to make that take less time would be a major QOL improvement.
- <20:12:03> [AoL] Teh Bear: Sorry for my frequent disconnects, i'm connected from my phone at work.
- <20:12:09> [TAKSH]unimatrix0030: nope, people need to be in space to scan so you can see them scan
- <20:12:26> [SHKL.]Steel Roamer: you wont see them scanning
- <20:12:32> [SHKL.]Steel Roamer: only their probes while cloaked
- <20:12:41> Axel Stenmark: yeah brighter dots plz
- <20:12:49> [TDSIN]Glasgow: old map/scanning ftw
- <20:12:51> Sylnai | Lucia Denniard: new map's still trash
- <20:12:55> [SHKL.]Steel Roamer: having someone scanning a hole 15 mins, vs 30 mins doesnt make them vulnerable longer
- <20:13:08> [TAKSH]unimatrix0030: faint dots need to be fixed
- <20:13:14> [HPYWH] Areks: and a toggle for the DSCAN bubble?
- <20:13:21> [V0LTA] Ransu Asanari: there is one in the top
- <20:13:24> Loroseco Kross: Am I the only wormholer in Eve who really lieks the new map, and can't go back to the old one (except the brightness of the dots)?
- <20:13:25> [P-NXT] Merchant Rova: It'd be nice if each type of site had a (bright) color?
- <20:13:26> [HPYWH] Areks: gotcha
- <20:13:28> Sylnai | Lucia Denniard: that dscan bubble confused me so much because I thought I had an extra probe that was stuck
- <20:13:35> Sylnai | Lucia Denniard: it should be a different colour
- <20:13:45> [HPYWH] Areks: or more transparent
- <20:13:48> [AoE]Timothyr Black: i like the new map, was some getting used to but in 1 day got the hang of it
- <20:13:58> [AoE]Timothyr Black: only the system map though
- <20:14:04> [AoE]Timothyr Black: kspace map not so much
- <20:14:06> Axel Stenmark: new map does it as well
- <20:14:11> Dark Cookiez: new map does it
- <20:14:27> [TAKSH]unimatrix0030: dcok the map on the side,
- <20:14:46> Sylnai | Lucia Denniard: there are hotkeys for probes
- <20:14:51> Matt0649 | Larad: rounding issues with the scanning map, wh shows 100% but still cant warp to it
- <20:15:04> bigsigma: there's a hotkey for scanning
- <20:15:08> bigsigma: it's not bound by default
- <20:15:20> Axel Stenmark: so like WASD for probe movement?
- <20:15:59> [WHBOO] Inspector: wasd+qe for up and down
- <20:16:04> [P-NXT] Merchant Rova: Is it even possible to change?
- <20:16:05> Justin Cody: wasd isn't enough since you have a z-axis
- <20:16:26> [ARCLI] Calli: wasd + qe for up and down
- <20:16:35> [V0LTA] Ransu Asanari: EBR-88513 2016-07-30 Solar System/Probe Map reverts signature progress when toggled
- <20:16:36> Axel Stenmark: round arrow
- <20:16:47> [V0LTA] Ransu Asanari: EBR-88515 2016-07-16 Cosmic Signature Red Sensor Overlay Markers are missing
- <20:16:53> [V0LTA] Ransu Asanari: Will keep these for later when we discuss bugs
- <20:16:59> [ARCLI] Marcus Laurendel: or wasd relative to your current camera view, so you could rotate with mouse, do wasd with left hand, perhaps hit a space for analyze.
- <20:17:13> Axel Stenmark: careful because our scanning changes will affect nullsec fleet fights drastically
- <20:17:15> [AoE]Timothyr Black: got analyze on my mouse button,
- <20:17:25> [V0LTA] Ransu Asanari: the added hotkeys are nice yeah
- <20:17:31> Axel Stenmark: and getting probes on an enemy fleet is already really quick
- <20:17:34> [P-NXT] Merchant Rova: that makes probing too easy
- <20:17:39> [ODIN] Urd Voiddaughter: Good point Alex
- <20:17:43> [ODIN] Urd Voiddaughter: Axel
- <20:18:13> [AOE] Mao T.: using WASD for X & Y axis ans Q&E for up and down on Z-axis would be nice for hte probescanner
- <20:18:16> [AoE]Timothyr Black: hold alt to increase decrease au range etc only missing hotkey for aligning map to camera pov
- <20:18:22> Maverick Klark: +
- <20:18:22> [HPYWH] Areks: Tab into the input would be good
- <20:18:37> Axel Stenmark: yeah, a reset
- <20:18:43> TheBlueFox: you can tab through the fields
- <20:18:43> Axel Stenmark: centered on your ship
- <20:18:45> Axel Stenmark: or sun
- <20:18:47> TheBlueFox: and use keyboard input exclusively
- <20:18:47> Ázshara: Just throwing this out there and I might be wrong but when scanning large systems its diffiuclt to place your porbes on the red dot becuase of the max zoom in so you need to screw around with your camera alot before getting close enough to the dot to actaully see where to move your probes.
- <20:18:48> [BAERS] Flatpeak: +1 for reset
- <20:18:52> [TAKSH]unimatrix0030: scanning does not need to be to easy
- <20:19:01> [WHBOO] Inspector: reset to sun = A++++
- <20:19:02> [BAERS] Flatpeak: ^
- <20:19:07> [.A0E.] Tsukino Stareine: +1 reset probes
- <20:19:16> [SHKL.]Keeperofthe7keys: If you launch probes fromt he scanner window instead of probe launcher, they set to the sun.
- <20:19:17> Valtyr Farshield: + reset to sun
- <20:19:43> [WHBOO] Inspector: :(
- <20:19:47> [HPYWH] Areks: reset to ship
- <20:20:29> [HPYWH] Areks: so how about reseting the XYZ axises within a tolerance
- <20:20:29> [WHBOO] Inspector: sun > ship balance wise
- <20:20:36> sicks: :)
- <20:20:39> Nick Jacob: I agree with "reset to ship"
- <20:20:46> [TAKSH]unimatrix0030: no
- <20:20:49> [TDSIN]Glasgow: no
- <20:21:03> LZHX | Ashy: definite no
- <20:21:12> [.A0E.] Tsukino Stareine: no for reasons stated :p
- <20:21:18> [V0LTA] Ransu Asanari: Reset to ship will be a problem for combat probing on grid yeah
- <20:21:19> [ARCLI] Marcus Laurendel: hmm, how about reset and recall probes button
- <20:21:21> [Y790] Kelsey Auditore: Half the time is spent scanning relic/data's
- <20:21:21> [V0LTA] Ransu Asanari: Reset to sun isn't bad
- <20:21:25> Listrentite Myteia: with regards to centering on the sun, most systems are flat so above the sun would work since you'd still have to drag it down
- <20:21:31> Matt0649 | Larad: scanning aint so rewarding in higher class holes as data/relic sites arent worth the scan time nowadays
- <20:22:01> Axel Stenmark: just buff some of the small sig sizes
- <20:22:09> [EMBR.]Shogun - EliteForce: maybe they can make some mapping probes :P
- <20:22:24> [TAKSH]unimatrix0030: not needed to be easier
- <20:22:33> Rawne: what
- <20:22:35> Rawne: no
- <20:22:36> Axel Stenmark: 20% to identify instead of 25% or something
- <20:22:44> [P-NXT] Merchant Rova: I would love having probes that have less strength but quicker scan time and vise versa
- <20:22:45> [WHBOO] Inspector: Know what the wormhole is AND make them harder to scan :3
- <20:22:48> [EMBR.]Shogun - EliteForce: that would be good. just to get a type
- <20:23:07> [SHKL.]Keeperofthe7keys: I think if you made it easier to identify what the sig is, but don't change the difficulty to 100% it, that would be good.
- <20:23:11> [TAKSH]unimatrix0030: would still make traveling easier
- <20:23:16> [SHKL.]Steel Roamer: What about instead of just "Unstable Wormhole"
- <20:23:19> [SHKL.]Steel Roamer: as a result
- <20:23:26> [SHKL.]Steel Roamer: you got the code for it too?
- <20:23:37> [SHKL.]Steel Roamer: "Unknown Wormhole H900"
- <20:23:45> Maverick Klark: ehh then you don't even have to warp to it to check
- <20:23:48> Maverick Klark: unless k162
- <20:23:58> [SHKL.]Steel Roamer: which people do in cloaked covops/ts anyways
- <20:24:02> [SHKL.]Steel Roamer: *T3s
- <20:24:12> Maverick Klark: if not in the t3 you do risk being dragge by bubbles though
- <20:24:20> [SHKL.]Steel Roamer: nullified T3s
- <20:24:24> [P-NXT] Merchant Rova: More nullsecs is what I would really love to see
- <20:24:26> Maverick Klark: if not in a t3 steel
- <20:24:39> [BAERS] Flatpeak: they need isk buff too
- <20:24:43> Lemming Alpha1dash1: Can the "easier" identification of the "type" of the probe result by enhanced by drugs ?
- <20:24:43> [Sig u] Yacht-Rolling Neo: c6 - c5/Ns
- <20:24:49> [HRDKX] Heift: yep
- <20:24:50> [Sig u] Yacht-Rolling Neo: ^^
- <20:25:20> [SHKL.]Steel Roamer: Isk buff you say? Escalation now spawns 6 avengers!
- <20:25:24> [SHKL.]Steel Roamer: Woooo!
- <20:25:52> [HPYWH] Areks: So would it be a fair statement to say C6 space is broken?
- <20:25:57> BINAD Victor MaCleod: Mass limits on statics
- <20:26:19> Valtyr Farshield: 118 C6 in total
- <20:26:32> [P-NXT] jokerb: No
- <20:26:37> LZHX | Ashy: Wormhole fatigue, damn son
- <20:26:46> Auron: FATIGUE NOOO
- <20:26:47> BINAD Victor MaCleod: 113 besides shattered isnt it
- <20:26:50> [P-NXT] Merchant Rova: I think C6's should have 2 statics because it opens so much of J-Space up. Personally I love C4's because you can rat and do PvP in so many different kinds of holes. By adding another static you'd give another reason to live in a C6
- <20:27:07> [SHKL.]Jadiii: if there were more people in wormholes, then that wouldn't happen
- <20:27:08> Axel Stenmark: no, we travel through THOUSANDS of WH's each month, not going to wait to jump, the delay is in the scanning
- <20:27:21> Qith Karrar: you just need more people in W spaceto gank them
- <20:27:25> [TDSIN]Glasgow: if k-space folk use wormholes for shortcuts, so what? Not our fault there using them
- <20:27:35> Wolf: ^
- <20:27:46> [ODIN] Urd Voiddaughter: K-spacers in Wh space is nice. It is content.
- <20:27:47> BINAD-734 Seraph: Get a fleet and go after them
- <20:27:57> [TAKSH]unimatrix0030: fatigue would do nothing good, it would make it harder to get content
- <20:28:02> Auron: mkae odd clas wh ahve 1 static, and even holes double static.
- <20:28:19> Wolf: Fatigue in wormholes is like having fatigue on gates.
- <20:28:42> [AOE] Mao T.: mass allowance on a hole is what limits travel, as null travel is not limited by mass, that's why there is fatigue
- <20:29:07> Axel Stenmark: no PL has their own scanners
- <20:29:15> Gorski Car: the sphere confirmed
- <20:29:18> [Y790] Kelsey Auditore: cmon boat
- <20:29:21> [V0LTA] Ransu Asanari: Sphere 2.0 Wormhole Generator
- <20:29:46> [HPYWH] Areks: Siggy and Tripwire security is another issue.
- <20:29:46> bigsigma: I was wondering how long it would be before tinfoil hats appeared
- <20:30:05> TheBlueFox: if you guys have siggy questions, i'll be more than glad to answer anything
- <20:30:09> TheBlueFox: HK does not run it
- <20:30:13> Axel Stenmark: yes, i like the small holes with regen
- <20:30:25> Foedus Latro: I think the frigholes have taken away from the wandering holes
- <20:30:32> Axel Stenmark: ^^
- <20:30:33> [P-NXT] Merchant Rova: I would love to see more roaming null holes in general (along all classes)
- <20:31:02> TheBlueFox: apart from heartbleed, siggy hasn't had any security issues that i'm aware of, but we quickly addressed that
- <20:31:49> Axel Stenmark: its just mass, it was t3c fleets
- <20:32:04> [TAKSH]unimatrix0030: the medium regenerating hole should be in all wh classes
- <20:32:28> Lemming Alpha1dash1: ewww we will get sword fleets coming out of WH like diarrhea
- <20:33:06> Axel Stenmark: straw poll more c4 nulls?
- <20:33:23> [P-NXT] Merchant Rova: They're size
- <20:33:29> [P-NXT] Merchant Rova: (Their?)
- <20:33:40> BINAD-734 Seraph: there :)
- <20:33:46> [SHKL.]Jadiii: with regen, would a WH mass scanner module be a viable thing?
- <20:33:48> BINAD-734 Seraph: they're
- <20:33:53> BINAD-734 Seraph: their
- <20:33:54> [P-NXT] Merchant Rova: Null groups are so large they might as well kill the wormholers
- <20:34:58> Axel Stenmark: there is a balance that brings everyone null content without fury road, they were heavy handed on the nerf, splitting the difference is where it is at
- <20:35:02> BINAD Victor MaCleod: Shorter lifetime but more frequent spawns for nulls
- <20:35:30> NoobMan: [URL]http://www.strawpoll.me/10984782-[/URL] c6 dual static
- <20:35:41> Axel Stenmark: rip not found
- <20:35:47> [MCAV] Tim Nering: 404
- <20:35:48> [.SSAM] Lucius Kalari | Mike: [URL]http://www.strawpoll.me/10984782[/URL]
- <20:35:48> [.SSAM] thebringer: not working ^^
- <20:35:52> Glyndi|DG3N: [URL]http://puu.sh/qA9Dr/a2e5290e7a.png[/URL]
- <20:35:55> Glyndi|DG3N: broke
- <20:36:07> [.SSAM] Lucius Kalari | Mike: [URL]http://www.strawpoll.me/10984782[/URL] <- works
- <20:36:26> [HPYWH] Areks: Valid point.
- <20:36:42> Wolf: Imminent Collapse would be nice
- <20:36:52> Wolf: Less than 5 mins or whatever
- <20:37:08> [P-NXT] Merchant Rova: last 15 min should be the "very close" status
- <20:37:16> Maverick Klark: 6s dual stats +\
- <20:37:18> [V0LTA] Ransu Asanari: I just think it's something we can track with our wormhole trackers now already if you've scanned them - and it's a big coding change I think
- <20:37:21> [SHKL.]Keeperofthe7keys: 15 shoulds fine.
- <20:37:44> Qith Karrar: note that it won't update on the show info menu untill someone new enters grid.
- <20:37:48> Axel Stenmark: it simply prevents people from jumping the hole
- <20:37:55> Lemming Alpha1dash1: Dual static C6 ? why, for general capital warfare or giving a large entity more control of C6's ?
- <20:37:59> Axel Stenmark: no the wobble is a myth
- <20:38:27> [V0LTA] Ransu Asanari: ok thanks i wasn't sure if there were two stages to the wobble
- <20:38:45> Wolf: for logistics it'd be great, for hunting, its not too good
- <20:38:50> [TAKSH]unimatrix0030: we need the uncertainty to have the not planned content
- <20:39:01> [SHKL.]Keeperofthe7keys: That's a good point Tim.
- <20:39:05> [V0LTA] Ransu Asanari: ++ Tim
- <20:39:32> [P-NXT] Merchant Rova: I think eol should be reduced to 2 hours.
- <20:39:42> LZHX | Ashy: 15/30min is sensible
- <20:39:45> [AoL] Teh Bear: can we add a 3rd optino to the strawpoll. "dual static, but one is frig only)
- <20:39:51> Maverick Klark: +
- <20:39:58> [TAKSH]unimatrix0030: i don't see the need for a change, we had lots of kills through them, because carebear feel safe
- <20:40:00> [.SSAM] Lucius Kalari | Mike: that would be awful
- <20:40:04> [SHKL.]Keeperofthe7keys: more in favor of time reduction on EOL than having another shorter warning.
- <20:40:05> NoobMan: [URL]http://www.strawpoll.me/10984800[/URL]
- <20:40:09> (TDSIN)FullMetalTS1: o7 all. gotta head out for the night thanks noobman for the meeting
- <20:40:25> [SHKL.]Steel Roamer: depends on kinds of static
- <20:40:30> [.A0E.] Tanya Frost: eol is perfect as it is in my opinion
- <20:40:38> [SHKL.]Steel Roamer: K-space, low-class?
- <20:40:42> Lemming Alpha1dash1: Good point, about the dual static c6
- <20:41:02> [P-NXT] Merchant Rova: If you give C5 space more connections, your only buffing the incentive to live there
- <20:41:35> Axel Stenmark: don't open up too many holes, you should really only do one because improving connectivity in one class still impacts all
- <20:41:49> [SHKL.]Keeperofthe7keys: Not necessarily, a lot of people won't want the extra static for the C5
- <20:41:50> Tis: just need to evict more c5 groups so they have a reason to move o:)
- <20:41:54> [TAKSH]unimatrix0030: move-ing citadels is boring
- <20:42:06> Maverick Klark: FUCK EM
- <20:42:09> Lemming Alpha1dash1: nope
- <20:42:10> [Sig u] Yacht-Rolling Neo: KICK THEM OUT
- <20:42:10> [AoL] Teh Bear: I love them
- <20:42:10> [TDSIN]Glasgow: kill em
- <20:42:11> [DK3N] The Learned Hand: love em
- <20:42:13> Maverick Klark: -
- <20:42:15> NoobMan: [URL]http://www.strawpoll.me/10984517[/URL]
- <20:42:18> NoobMan: frig holes
- <20:42:21> [SHKL.]Steel Roamer: they will just go to K-space then
- <20:42:21> NoobMan: you might have already voted
- <20:42:23> [P-NXT] Merchant Rova: please do not kill frig holes
- <20:42:23> [V0LTA] Ransu Asanari: good for content, backdoors, can roll em if you're determined
- <20:42:24> [V0LTA] Ransu Asanari: keep em
- <20:42:27> [SHKL.]Steel Roamer: which hurts Wspace more
- <20:42:28> [MCAV] Tim Nering: maybe lets talk about frig holes before ppl vote
- <20:42:43> Gorski Car: 60 or 30 sec
- <20:42:45> Axel Stenmark: delayed local is linked to all of null
- <20:42:46> Listrentite Myteia: We don't go through gates, so why are we registered to local
- <20:42:50> Gorski Car: I like it but a ton of people would rage
- <20:43:05> Gorski Car: I want that for all gate jumps tbh
- <20:43:24> [V0LTA] Ransu Asanari: When you have to use lore as your argument, it's a bad argument
- <20:43:25> LZHX | Ashy: Thats a great point that we probably shouldn't be on local for a few seconds since we didn't come through a gate
- <20:43:33> Axel Stenmark: if i wanted to fly frigates id go back to FW
- <20:43:34> [TAKSH]unimatrix0030: frig holes are good, they only need more pve 'ers in them
- <20:43:43> Maverick Klark: <12:43:44> "Axel Stenmark": if i wanted to fly frigates id go back to FW
- <20:43:45> [AoL] Teh Bear: +1 for speaker
- <20:44:07> [SHKL.]Steel Roamer: +1 killed our guards + VNIs
- <20:44:19> [V0LTA] Ransu Asanari: +1 tim's points
- <20:44:21> [SHKL.]Steel Roamer: did for us
- <20:44:24> [P-NXT] IcarusN: We have a frig hole doctrine and it would make me very sad if they went away
- <20:44:25> TheBlueFox: frig holes are great for whiptails
- <20:44:28> Gorski Car: I agree I am a fan of frigate whs
- <20:44:29> Svara Eir: wew
- <20:44:40> [ARCLI] Calli: [URL]https://www.youtube.com/watch?v=tGxuDq9opFM[/URL]
- <20:44:50> Lemming Alpha1dash1: lol T3D's to OP, will still need an AF balance
- <20:45:09> [SHKL.]Keeperofthe7keys: I think the problem is not that T3ds can go through frig holes, I think the problem is the balance of the T3ds in general right now.
- <20:45:13> [EMBR.]Shogun - EliteForce: they should add other themed ship holes. ilike a bc cruiser only holes. or a battleship hole...then we can have themed fights..
- <20:45:21> Axel Stenmark: [URL]http://i.imgur.com/jw5kShU.png[/URL] my thoughts
- <20:45:22> [V0LTA] Ransu Asanari: T3D are already on the balance block
- <20:45:29> [P-NXT] Merchant Rova: I agree, it'd give AF's a use and since you wouldn't be able to use dictors it makes Interceptors even more usefull
- <20:46:16> Jakamo: So why are you further limiting a hole class that no one uses anyways?
- <20:46:36> Maverick Klark: should jsut swap them to roaming holes
- <20:46:52> [P-NXT] IcarusN: Denying T3Ds also denies command destroyers and interdictors though
- <20:47:00> [SHKL.]Steel Roamer: they do get used
- <20:47:03> [TAKSH]unimatrix0030: t3d and destroyers should go through frig holes
- <20:47:04> [SHKL.]Steel Roamer: Kitsunes, Keres
- <20:47:10> [V0LTA] Ransu Asanari: If nobody uses em we don't need to change em :P
- <20:47:10> Tis: thats just gimmicky and annoying
- <20:47:19> [EMBR.]Shogun - EliteForce: lol
- <20:47:20> [SHKL.]Steel Roamer: I think what can come through them is fine
- <20:47:30> [SHKL.]Keeperofthe7keys: ^
- <20:47:35> [DK3N] The Learned Hand: ^
- <20:47:35> [ARCLI] Draacan: what about allinace bookmarks?
- <20:47:42> [V0LTA] Ransu Asanari: technical limitation
- <20:47:44> [EMBR.]Shogun - EliteForce: that would be good
- <20:47:46> [ARCLI] Draacan: we need thos
- <20:47:47> Gorski Car: considering the average wh fleets power I don't think a t3d fleet is dangerous enough
- <20:47:49> [V0LTA] Ransu Asanari: alliances don't exist in game as a mechanic :P
- <20:48:13> Lemming Alpha1dash1: good point untill T3D and AF are balanced right, skip frig holes
- <20:48:23> bigsigma: that's called a C13
- <20:48:39> [P-NXT] Merchant Rova: I would like to see more effects in the tiny holes
- <20:48:54> Gorski Car: You def can
- <20:49:03> LZHX | Ashy: we've done it before easily enough
- <20:49:06> Gorski Car: beam fessors should be able to keep outside range
- <20:49:07> Tis: not if the dread people arent completely shit
- <20:49:08> LZHX | Robby Godfather: not like theres many site running fleets left anyways
- <20:49:24> LZHX | Robby Godfather: capital site running fleets*
- <20:49:27> [V0LTA] Ransu Asanari: The Tengu point is valid I think... Have had stratios with the same problem
- <20:49:31> [.SSAM] Lucius Kalari | Mike: i would just replace frig holes with 1 bil mass holes
- <20:49:33> Axel Stenmark: gorski we tried it, we welped, doesnt work they get wrecked
- <20:49:51> [COF] StevenEllecone: don't think you can take HAW dreads at all with t3ds
- <20:49:53> [P-NXT] Merchant Rova: you can get a confessor at 5 sig with implants
- <20:49:56> [COF] StevenEllecone: assuming they have webs
- <20:49:56> [TAKSH]unimatrix0030: worlf rayet effect in shattered wh is needed because of the pve content, remove the effect and make tailered pve sites
- <20:50:06> [TAKSH]unimatrix0030: most people still scan in covert ops
- <20:50:40> [P-NXT] Merchant Rova: I have one. I would really, REALLY love to see more sleeper caches and ghost sites
- <20:50:49> Gorski Car: 50 sigs in shattered
- <20:50:54> Axel Stenmark: its region wide
- <20:50:59> [SHKL.]Jadiii: how about a 10 day site time, not based on jump
- <20:51:02> [SHKL.]Jadiii: 20 day for shattered
- <20:51:04> [SHKL.]Jadiii: or something of the sort
- <20:51:05> [SHKL.] Denton: I feel 7 days at least, 4 would be fast but a week is a good amount of time
- <20:51:07> Lemming Alpha1dash1: agreed Merchant Rova
- <20:51:20> LZHX | Ashy: the point is to make it short
- <20:51:25> LZHX | Ashy: for distribution of sites
- <20:51:26> [SHKL.]Keeperofthe7keys: 4 is too short, make it 10~
- <20:51:38> LZHX | Ashy: it's really not about saving up sites
- <20:51:41> [V0LTA] Ransu Asanari: I'id agree with this - getting rid of the Rainmakers, and the tie to the Region is a good change
- <20:51:44> [TAKSH]unimatrix0030: i like the idea, it pressures the pve"ers to be active
- <20:51:46> Nick Jacob: Yeah some groups run sites during specific times and some sites might dissapear before people gather up to have fun :p
- <20:51:53> [SHKL.] Denton: i understand short is goal but a week i feel is a good balance
- <20:52:45> [SHKL.]Keeperofthe7keys: They need a despawn timer so they don't build up in empty holes, but they need to be there long enough to give people a chance to run them, I personally think 10 days is a good number for that.
- <20:53:23> [SHKL.]Steel Roamer: Moer people runnings sites daily instead of weekly
- <20:53:23> Axel Stenmark: C5's are a barren wasteland because rainmakers are impractical
- <20:53:27> [SHKL.]Steel Roamer: *more
- <20:53:39> [SHKL.]Steel Roamer: more people running sites day - to - day = more pvp
- <20:53:40> Maverick Klark: :(
- <20:53:43> Maverick Klark: im the best jew
- <20:53:43> NoobMan: [URL]http://i.imgur.com/6qnN7Ib.png[/URL]
- <20:54:23> [P-NXT] Merchant Rova: I feel like scanned sites in wormhole space it should be %30 sleeper caches, %20 ghost sitse, %20 null relic/data, %30 sleeper data/relic
- <20:54:43> LZHX | Ashy: 20% ghost site would be crazy OP
- <20:54:54> Axel Stenmark: it would make C5's much better, and then C5 and C6 income differences are based on the class only, not how populated the class is
- <20:54:55> [P-NXT] IcarusN: Merchant, that is a lot much
- <20:54:58> [BAERS] Flatpeak: plz leave ghosts
- <20:55:00> Tis: would make the loot worthless as fuck overnight
- <20:55:06> [SHKL.]Steel Roamer: they dont do that anyways
- <20:55:11> Tis: remember, when you increase spawn rate, you decrease value
- <20:55:15> [P-NXT] Merchant Rova: ok yea nevermind on ghost sites. I've never really run one so I have no idea what the loot value is
- <20:55:24> [SHKL.]Steel Roamer: but people in C5 -> non C6/5 static
- <20:55:24> [TAKSH]unimatrix0030: ganking capitals please :p
- <20:55:29> [SHKL.]Jadiii: only spawn rate on combat sites
- <20:55:32> [SHKL.]Steel Roamer: wont run statics
- <20:55:34> [SHKL.]Jadiii: and that's blue loot with fixed cost
- <20:55:37> [HRDKX] Heift: the real question is "do you want to gank capitals? or do you want to warp in to nothing because the rattles MJD out"
- <20:55:55> Selene Divine: takes 1-2 ships to run c5and down
- <20:56:54> [HRDKX] Heift: we had plenty of rolling in to other people jewing their own holes back in the day. dont think that because people are only running in their home that nobody will get caught.
- <20:57:37> [SHKL.]Steel Roamer: we do them weekly
- <20:57:41> [SHKL.]Jadiii: ^
- <20:57:42> [SHKL.]Keeperofthe7keys: We agree with them on this.
- <20:57:49> [ODIN] Urd Voiddaughter: My suggestion, same or similar despawn in C1-C4 and faster in C5-C6. Ships that can move for krabbing will have greater reason to to so and those who can't will be more activce at home.
- <20:57:49> [SHKL.] Denton: very much so
- <20:58:23> [SHKL.]Steel Roamer: >330
- <20:58:38> [P-NXT] Taxed: QOL Alliance bookmarks pls
- <20:58:43> NoobMan: [URL]http://www.strawpoll.me/10984981[/URL]
- <20:58:44> [AoL] Teh Bear: ^
- <20:58:46> [SHKL.]Jadiii: oh god yeah
- <20:58:48> [SHKL.]Steel Roamer: could be better for moving a dread into a static
- <20:58:49> [P-NXT] Taxed: Make Wormholes great again, alliance bookmarks
- <20:59:04> [SHKL.]Jadiii: yeah, actually pop up on corp list within a few seconds of being made
- <20:59:11> Gorski Car: deployable beacon that shows up on the overview for everyone please
- <20:59:14> TheBlueFox: alliance BMs is a roles issue
- <20:59:15> [AoL] Teh Bear: clarification on straw poll Does answering "yes" mean we've TRIED them? or that we actively Run them?
- <20:59:20> [HRDKX] Heift: you say you make plenty of money but the argument of lowclass entities for not fighting is because they dont want to lose anything
- <20:59:31> TheBlueFox: doubt that will happen anytime soon without a major code rewrite
- <20:59:46> [SHKL.]Steel Roamer: yeah
- <20:59:49> [TAKSH]unimatrix0030: there is no reason to use a capital, when you can earn the same with rattle, why more risk when not more isk
- <20:59:49> [SHKL.]Steel Roamer: thats the problem
- <21:00:00> Gorski Car: Figured I should run this for you guys before I suggest it
- <21:00:10> Gorski Car: what do you think about a deployable that shows up to everyone on overview
- <21:00:12> Gorski Car: like a beacon
- <21:00:22> Maverick Klark: ?
- <21:00:22> [AoL] Teh Bear: what does it do?
- <21:00:25> Maverick Klark: ^
- <21:00:28> [SHKL.]Jadiii: just make it so corp bookmarks show up right away
- <21:00:32> Gorski Car: shows up on overview so anyone can warp to it
- <21:00:32> [SHKL.]Jadiii: and why bother
- <21:00:40> [GRMBL]Chavez: mnoar bookmarks
- <21:00:42> LZHX | Face: when someone is bearing gorski?
- <21:00:42> [SHKL.]Steel Roamer: you dont need 4 capos to escalate an incursion
- <21:00:44> [P-NXT] jokerb: risk reward is completely out of whack.
- <21:00:46> [SHKL.]Steel Roamer: *caps
- <21:00:47> Gorski Car: nah
- <21:00:53> Gorski Car: more to help purple fleets warp to whs
- <21:00:58> [SHKL.]Steel Roamer: 4 caps well fit = 8-12b
- <21:01:09> Gorski Car: when you cant do corp bms
- <21:01:27> [HRDKX] Heift: lol
- <21:02:08> Tis: related topic. sleepers need to SCRAM not just point...
- <21:02:17> [P-NXT] Merchant Rova: I feel like wormholes space needs more interesting PvE (special mechanics) and more difference in sites. Because of the lore with sleepers, it makes sense to maybe add the hacking mechanic into some special sites, or maybe another spedcialized mechanic.
- <21:02:36> [TDSIN]Glasgow: why not add wormhole effects to sleeper sites?
- <21:02:53> [P-NXT] Merchant Rova: what about random site effects?
- <21:02:54> BINAD Victor MaCleod: why do it when you make 300 pr hr mill doing incursions...
- <21:02:55> Valtyr Farshield: i think it will be technically very difficult
- <21:03:08> [V0LTA] Ransu Asanari: There are a lot of people who moved their farming out to null out of C5/C6 space because the payouts weren't as good
- <21:03:18> [HPYWH] Areks: ^^^^
- <21:03:23> [AoL] Teh Bear: Especially in C5 space, it's super easy to run sites safely.
- <21:03:26> Gorski Car: also pure isk > blue loot
- <21:03:34> [AoL] Teh Bear: An increase in spawn rate would increase isk income
- <21:03:51> [SHKL.] Denton: YES
- <21:03:54> Maverick Klark: +
- <21:03:54> [ODIN] Urd Voiddaughter: Modules/materials that players need > Blue loot
- <21:04:08> [SHKL.]Steel Roamer: no
- <21:04:13> [SHKL.]Steel Roamer: make avengers worth more in general
- <21:04:15> [SHKL.]Jadiii: make them pay 100m each
- <21:04:19> [SHKL.] Denton: YES
- <21:04:19> [SHKL.]Jadiii: 80-100m
- <21:04:19> [SHKL.]Keeperofthe7keys: ^
- <21:04:24> Dietrich | Crapalot: lol 100M each?!
- <21:04:27> [ODIN] Urd Voiddaughter: That has a market balance. No one runs sites, higher price, better pay out to run them
- <21:04:28> [SHKL.]Jadiii: per avenger
- <21:04:29> Spleeden: More isk from sites would be great
- <21:04:31> [SHKL.]Keeperofthe7keys: 100M per avenger
- <21:04:32> [SHKL.]Jadiii: allowed 3 escalations
- <21:04:34> Dietrich | Crapalot: LOL
- <21:04:36> LZHX | Robby Godfather: people would just warp carriers/faxes at 200
- <21:04:46> [SHKL.]Steel Roamer: you are pointed while killing them
- <21:04:49> Dietrich | Crapalot: the drifter is where the money should be to encourage completing the site
- <21:05:05> [.A0E.] Tsukino Stareine: the drifter is not a high enough reward with the avengers in play
- <21:05:11> [SHKL.]Keeperofthe7keys: ^^
- <21:05:14> [SHKL.]Steel Roamer: make escalation waves triggerable once per site
- <21:05:18> [SHKL.]Steel Roamer: per time it spawns
- <21:05:18> [TAKSH]unimatrix0030: making it faster to kill the drifter boss when using a capital in stead of a rattlefleet
- <21:05:21> Gorski Car: link from carrier?
- <21:05:26> [V0LTA] Ransu Asanari: If you get scrammed/pointed when you warp in and the avengers tackle you, you can't just warp them in and then out to trigger the wave
- <21:05:32> Axel Stenmark: or just run without links, started doing that lately
- <21:05:38> Dietrich | Crapalot: the drifter is very quick to killl with dreads, so the price you pay for bringing dreads to the site is that you have to deal with avengers
- <21:05:40> [SHKL.] Denton: and more isk makes the reward better, which can buy more caps, and bring more ppl into WH too possibly
- <21:05:46> [.A0E.] Tsukino Stareine: as i said
- <21:05:57> [.A0E.] Tsukino Stareine: the benefit of killing the drifter in 5minutes is not worth having to deal with avengers
- <21:06:07> BINAD Victor MaCleod: risk vs reward is messed up atm. More isk and more content
- <21:06:11> Dietrich | Crapalot: dealing with 3 avengers is easysauce with 2 dreads on field
- <21:06:14> [SHKL.]Steel Roamer: If you raise vaue of avenger
- <21:06:16> [SHKL.]Steel Roamer: *value
- <21:06:24> [SHKL.]Steel Roamer: theres now a reason to warp in all 3 cap types
- <21:06:37> [SHKL.]Steel Roamer: because not warping a carrier in, is -300m to total value of iste
- <21:06:38> [SHKL.]Jadiii: higher value avengers, more caps on field, higher investment and payout
- <21:06:39> [SHKL.]Steel Roamer: *site
- <21:07:00> [SHKL.]Keeperofthe7keys: payout that justifies bringing in those caps.
- <21:07:06> [HRDKX] Heift: cap in site > rattles in sites because the rattles just MJD away
- <21:07:22> Axel Stenmark: someone said it already, avengers discourage using caps, which is opposite of risk/reward balance
- <21:07:25> [SHKL.]Steel Roamer: EXACTLY
- <21:07:28> [SHKL.]Jadiii: ^
- <21:07:30> [DK3N] The Learned Hand: ^
- <21:07:32> [ARCLI] Calli: this
- <21:07:34> LZHX | Robby Godfather: .
- <21:07:35> [SHKL.]Keeperofthe7keys: Yes Baracus^^^^
- <21:07:38> [SHKL.] Denton: yep
- <21:07:47> [SHKL.]Steel Roamer: more isk per avenger = more caps on field = more cap kills
- <21:07:48> [ARCLI] Calli: Food chain starts at the bottom (krabs)
- <21:08:05> [SHKL.]Keeperofthe7keys: + people who can afford to lose the caps.
- <21:08:27> [SHKL.]Steel Roamer: no you wont
- <21:08:37> Jakamo: Ravens don't work anymore
- <21:08:45> Jakamo: Changed that
- <21:08:52> [V0LTA] Ransu Asanari: Yup you can't outrange the site now
- <21:08:58> Jakamo: Yep
- <21:09:05> [SHKL.]Jadiii: even if not 30b, 12b is reasonable with high avenger payout per site
- <21:09:14> [SHKL.]Keeperofthe7keys: IF avengers pay 100million per, and you need 1 dread, 1 fax and 1 carrier to make the max possible spawn, that's 900million isk, with a requirement of at least 3 caps on field.
- <21:09:16> [ARCLI] Calli: [URL]https://zkillboard.com/kill/44356287/[/URL] it does happen
- <21:09:18> [SHKL.]Steel Roamer: making an extra 900m per site from full escalation with 3 caps isnt like the old days
- <21:09:26> [ARCLI] Calli: or did
- <21:09:28> Dante: Higher payout for avengers, caps have to be in the centre of the site to escalate, means more caps on field and not just caps warping at a ping
- <21:09:35> [AOE] Mao T.: I have a 1.2B ratlefit combined with a republic fleet mindlink pilot in a claymore tanks 3.3K sleeper DPS
- <21:09:41> [SHKL.]Steel Roamer: you already do
- <21:09:46> [AOE] Mao T.: so I can solo alot of sites
- <21:09:49> [SHKL.]Steel Roamer: you cant spawn 2 avenger waves at once
- <21:09:53> [SHKL.]Steel Roamer: and their massive EHP
- <21:09:56> Jakamo: Nono don't make the sites longer Jesus they take 30minutes already
- <21:09:58> LZHX | Robby Godfather: spawn avengers on sieging/triaging?
- <21:10:00> [SHKL.]Steel Roamer: you have to do them 3 at a time
- <21:10:00> Lemming Alpha1dash1: Does CCP have a hard max value for how much isk can be earned per hr, to combat inflation ?
- <21:10:10> Jakamo: 30 mins with more payout than current seems entirely reasonable
- <21:10:21> [SHKL.]Keeperofthe7keys: You won't be able to farm the site for multiple days though, the avengers don't respawn.
- <21:10:34> [GRMBL]Chavez: force it in a group activity...
- <21:10:42> Axel Stenmark: yeah better avengers, AFTER the drifter
- <21:10:59> [SHKL.]Steel Roamer: 150m? make it 300m.
- <21:11:06> [SHKL.]Keeperofthe7keys: they don't have to be after, they just have to be worth spawning.
- <21:11:11> [SHKL.]Steel Roamer: may i speak?
- <21:11:12> [.A0E.]Timothyr Black: make it despawn after 12 hours on first escalation, so people are forced to clear it or leave it
- <21:11:28> LZHX | Robby Godfather: how do you prevent people from warping stuff at 300km like they used to
- <21:11:33> LZHX | Robby Godfather: and using hero dread to clear avengers
- <21:11:47> [SHKL.]Steel Roamer: they have too much EHP to do it
- <21:11:49> [SHKL.]Keeperofthe7keys: It's open push to talk I think.
- <21:12:27> Jakamo: So then if you have dreads and faxes on field it'll over escalate you decide have to warp shit off
- <21:12:29> [SHKL.]Jadiii: if it's only a dread in, you get +300m for the escalation
- <21:12:34> [SHKL.]Jadiii: if you add a fax +300m
- <21:12:40> [SHKL.]Jadiii: + carrier +300m
- <21:12:44> sicks: yea +1 drifter per capital
- <21:12:51> [SSC]Lisa Nardieu: just despawn sites at dt, if you warp things too it...no more running sites for 4days
- <21:13:04> Dietrich | Crapalot: also I'd suggest some of the sleepers have scrams instead of just points
- <21:13:06> [SHKL.]Keeperofthe7keys: an extra drifter per cap is gonna be too much.
- <21:13:07> Dietrich | Crapalot: so no MJD
- <21:13:26> Dietrich | Crapalot: you start running sites iwth rattlesnakes, you're committed just like bringing dreads to a site
- <21:13:34> Tis: detrich, yeah, definitely want that discussed
- <21:13:36> [SHKL.]Steel Roamer: has anyone tried killing 6 avnegers at once?
- <21:13:38> Jakamo: So you can't run the site in caps basically
- <21:13:44> [SHKL.]Steel Roamer: it would break most PVE dreads tank
- <21:13:50> [SHKL.]Jadiii: ^
- <21:13:55> Tis: steal yeah, just need 3 scimis, axk brax
- <21:14:00> Tis: *ask
- <21:14:06> [SHKL.]Steel Roamer: with subs
- <21:14:10> [SHKL.]Jadiii: carrier would spawn drifters
- <21:14:13> [SHKL.]Steel Roamer: but with all those neuts on one dread
- <21:14:16> [SHKL.]Jadiii: er, avengers rather
- <21:14:19> [SHKL.]Steel Roamer: you will cap out
- <21:14:25> [SHKL.]Steel Roamer: and cant get reps in seige
- <21:14:34> [SHKL.]Steel Roamer: you would need dual cap boosters
- <21:14:44> [SHKL.]Steel Roamer: and have like 10 minutes of charges
- <21:14:47> [P-NXT] Merchant Rova: The sleeper should spawn if your in a cap regardless if you shoot the side
- <21:14:55> [P-NXT] Merchant Rova: *structure
- <21:16:05> [SHKL.]Steel Roamer: that takes time = vulnerability
- <21:16:05> [ARCLI] Calli: How does this bring more players to WH?
- <21:16:14> [.A0E.] Tsukino Stareine: more isk
- <21:16:14> [SHKL.]Jadiii: they get more money
- <21:16:15> [SHKL.]Keeperofthe7keys: a reason to be there.
- <21:16:19> [SHKL.]Keeperofthe7keys: over nullsec.
- <21:16:45> [P-NXT] Merchant Rova: Not with the refitting changes
- <21:16:47> Axel Stenmark: you need like two guardians to tank 1 HAW
- <21:16:51> [P-NXT] Merchant Rova: Cant refit while in seige
- <21:16:55> Braxus Deninard: yes you can
- <21:17:12> [.A0E.] Tsukino Stareine: siege doesnt give u a weapons timer
- <21:17:17> Braxus Deninard: ^
- <21:17:19> [GRMBL]Chavez: cant refit with weapong timer
- <21:17:20> [P-NXT] Merchant Rova: oh sorry
- <21:17:20> [.A0E.] Tsukino Stareine: which means you can refit
- <21:17:28> [P-NXT] Merchant Rova: I know bastion gives you one
- <21:17:30> Slack Aurelian no mic: bastion gives wep timer siege doesnt
- <21:17:32> [SHKL.]Steel Roamer: oh really?
- <21:17:32> [.A0E.] Tsukino Stareine: yeah bastion is special
- <21:17:37> [SHKL.]Steel Roamer: so my dual cap battery dread...
- <21:17:44> [GRMBL] dp.Zoica // Henner: [URL]https://zkillboard.com/related/31001860/201608131300/o/%7B%22A%22%3A%5B%2298118385%5C%2F%22%5D%2C%22B%22%3A%5B%5D%7D/[/URL]
- <21:17:51> [SHKL.]Keeperofthe7keys: battery still helps some I guess?
- <21:17:52> [GRMBL] dp.Zoica // Henner: difficult, but possible
- <21:17:55> [HPYWH] Areks: Yep.
- <21:17:57> [SHKL.]Jadiii: yeah, they're all red cans
- <21:17:59> [HRDKX] Heift: intacts for 10m lol
- <21:18:00> [SHKL.]Jadiii: and they're all worth shit
- <21:18:15> [HPYWH] Areks: Yes.
- <21:18:38> [GRMBL]Chavez: not difficult, was a shit fleet ^^
- <21:18:40> [SHKL.]Steel Roamer: In C4s the RANGES
- <21:18:45> [SHKL.]Jadiii: C3's are better than 4's just cuz of spawn distances
- <21:18:47> [SHKL.]Steel Roamer: 120km spawn range?
- <21:18:51> [HPYWH] Areks: Yeah
- <21:18:52> Seraph Razgriz: 3s you can run faster and so they end up being the same as four with less effort and danger
- <21:18:53> Maverick Klark: somthing like taht
- <21:18:53> [SHKL.]Steel Roamer: waiting 5 mins to even shoot
- <21:18:53> [HPYWH] Areks: that sucks
- <21:18:54> Maverick Klark: p dumnb
- <21:19:50> [.A0E.] Tanya Frost: don't have prob with c4 rr tough
- <21:20:05> [SHKL.]Keeperofthe7keys: the extra time it takes to run a C4 because of spawn distance is just silly.
- <21:20:20> BA Baracus: rorqual boys
- <21:20:21> [HRDKX] Heift: mine moon goo
- <21:20:23> Maverick Klark: +++++
- <21:20:30> [ARCLI] Iskalag Firehs: we need to have a reputation that we have the best isk/hour in EVE. That has always been the best add for k-space people. Just make us use caps in C5 / C6 but give us more money. Not that hard. AFK-Rattles gives you cancer
- <21:20:31> [V0LTA] Ransu Asanari: mining signatures plz not just anoms - its so boring
- <21:20:56> [P-NXT] jokerb: THIS!! so true change the ores!
- <21:21:04> [SHKL]Elderran: ^ 100% Agree
- <21:21:09> Maverick Klark: ++++++
- <21:21:12> Steveo | Moo: There used to be a time when mining was common. needs to be seriously buffed (also I will never do mining but some people do)
- <21:21:15> Selene Divine: and you have to haul all the shit out
- <21:21:17> Axel Stenmark: better ore, sure
- <21:21:19> Trip: More ninja skiffs in WH space
- <21:21:19> [NW0RT] Samof Rome: i mean, what about having some ores that would only be in WS, like gas?
- <21:21:30> Spleeden: Risk + Capitals + more money > More time + not as much risk + less money
- <21:21:44> Maverick Klark: highest yield? or just higher?
- <21:21:49> Pantuf | Vernona | Vernonica: more ore sites and lasts longer
- <21:21:49> [SHKL.] Denton: i would like to see belts in w-space
- <21:21:58> [P-NXT] IcarusN: C4 groups want more ore :)
- <21:22:08> [.A0E.] Tsukino Stareine: i want wormhole specific ores
- <21:22:12> [.A0E.] Tsukino Stareine: 10x more yield
- <21:22:15> [HPYWH] Areks: ^^^^^^^^^^
- <21:22:17> Maverick Klark: MORE MINING
- <21:22:19> [TDSIN]Glasgow: yup :)
- <21:22:22> sicks: more mining!
- <21:22:26> [P-NXT] jokerb: give us the better ores simple as that
- <21:22:28> LZHX | Ashy: i cant remember the last time i ganked a wh space miner
- <21:22:31> [AOE] Mao T.: i'm mining right now
- <21:22:31> LZHX | Ashy: so yeah, ltes have more
- <21:22:35> [.A0E.] Tsukino Stareine: can u imagine the newbro venture swarm in whs
- <21:22:35> [V0LTA] Ransu Asanari: Especially with the Rorqual changes coming up - are we going to be able to use those in W-Space?
- <21:22:40> Maverick Klark: ^^^
- <21:22:43> Axel Stenmark: can we get W-regions added to the montly economic report by CCP?
- <21:22:51> [GRMBL]Chavez: want to kill rorqual fleets
- <21:22:54> [TDSIN]Glasgow: its rare now
- <21:22:54> Kham: the 2 upper level ore sites... arent that bad really the Merc pays out well.
- <21:22:54> Maverick Klark: +
- <21:23:32> [TDSIN]Glasgow: 20 for sure?
- <21:24:06> [ERB] Emmaline Fera: I'm going to be Don Quioxte on this one, but CCPlease: Alliance bookmarks. Please.
- <21:24:11> [P-NXT] IcarusN: Pathway to the Next agrees with MCAV
- <21:24:18> Axel Stenmark: low class rorqual pvp roam
- <21:24:21> Kham: theres 3.2b in ore in the rarified, and 3.4b in the exceptional
- <21:24:22> [V0LTA] Ransu Asanari: Need a mobile compression array for mining ops
- <21:24:35> [MCAV] Tim Nering: [URL]https://puu.sh/qxdIY/ed6b6c2477.png[/URL]
- <21:24:45> Lemming Alpha1dash1: Question, has the despawn for wrecks (npc) been seriously decreased ?
- <21:24:49> Lemming Alpha1dash1: time"
- <21:24:55> Selene Divine: 2hr?
- <21:25:27> Lemming Alpha1dash1: used to be 2hrs, now not so sure
- <21:25:29> [SHKL.]Steel Roamer: reduce fuel costs for cits in WHs :D
- <21:25:38> [TAKSH]unimatrix0030: or a fuel bonus in wh's
- <21:25:48> Sullen Decimus: they're already nothing comapred to pos's?
- <21:25:52> LZHX | Robby Godfather: eh, you no longer pay for pos fuel anyway so
- <21:26:00> [SHKL.]Steel Roamer: you do
- <21:26:02> [SHKL.]Steel Roamer: for the modules
- <21:26:16> LZHX | Ashy: compared to a ton of pos's though...
- <21:26:21> [SHKL.]Steel Roamer: oh i know
- <21:26:23> Axel Stenmark: damnit noob, the take a penny leave a penny hanger is ruining our market
- <21:26:36> [SHKL.]Steel Roamer: but shit, if we give up asset safety, gimme lower costs
- <21:27:04> [WDS] Gillion Wyrddych: The new indy arrays will have a big impact on the mining in WH space.
- <21:27:24> [.A0E.] Egsise (drunk, mute me: What if you could reopeon previous wh that was rolled by either side, just a drunk idea
- <21:27:41> LZHX | Face: shh
- <21:27:44> [HPYWH] Areks: LOL
- <21:28:12> [TAKSH]unimatrix0030: there was a evenews post that one tanked a supper and a few dreads, that amount of dps is not available in wh's
- <21:28:56> Dietrich | Crapalot: nerf the cap on faxes?
- <21:29:04> Dietrich | Crapalot: so you have to use batteries or other mods to overcome that
- <21:29:05> Maverick Klark: cap isn't hte issue
- <21:29:07> Maverick Klark: it's hte cap boosters
- <21:29:08> Dietrich | Crapalot: oh right cap boosters
- <21:29:14> [V0LTA] Ransu Asanari: What about taking away the Ship Maintenance Array so you can't just store industrials with extra cap boosters?
- <21:29:24> NoobMan: [URL]http://www.strawpoll.me/10985280[/URL]
- <21:29:27> Maverick Klark: rnasu
- <21:29:32> Maverick Klark: the sma isn't hte issue
- <21:29:38> Maverick Klark: it's having a dst along side
- <21:29:44> Maverick Klark: with 60k worth of cap boosters
- <21:29:49> [V0LTA] Ransu Asanari: We can't kill the DST?
- <21:29:54> Maverick Klark: it's tank is dumb
- <21:29:57> [SHKL.]Keeperofthe7keys: Fax will probably get more use with a buff to avenger income.
- <21:29:58> Maverick Klark: and it getting repped by a fax
- <21:30:00> Maverick Klark: it's not happening
- <21:30:05> [V0LTA] Ransu Asanari: Hmm that's a good point yeah if it's buffer and repped
- <21:30:09> Maverick Klark: mhmmm
- <21:30:11> [V0LTA] Ransu Asanari: Good use for the DST :)
- <21:30:13> Maverick Klark: ya
- <21:30:14> [HOLE] Julian Hertel: [URL]https://zkillboard.com/kill/54365614/[/URL] you can kill a Fax....
- <21:30:14> Maverick Klark: lol
- <21:30:20> [SHKL.]Steel Roamer: or dread blob
- <21:30:28> Maverick Klark: you cna't always dread blob in w spaces
- <21:30:29> [SHKL.]Steel Roamer: which only works for defenders
- <21:30:34> Maverick Klark: ^
- <21:30:36> BA Baracus: that was the absolute last thing to die if I remember
- <21:30:47> Maverick Klark: it was
- <21:30:52> LZHX | Robby Godfather: maybe increase cap booster cycle time while keeping gj/s the same?
- <21:30:53> BA Baracus: and it tanked for a long time, all on its own
- <21:30:54> Slack Aurelian no mic: took ages to kill that thing
- <21:31:02> BA Baracus: until the pilot got bored
- <21:31:06> Maverick Klark: hte only reason we killed it was because the dst boated away from the ninazu
- <21:31:18> Selene Divine: [URL]https://zkillboard.com/kill/55079678/[/URL] ... disregard fit lol
- <21:31:18> [TAKSH]unimatrix0030: cap bonus removal would make the apostle and the shield one make the only ones used
- <21:31:21> [.A0E.]Timothyr Black: allow ecm again on triage faxes XD
- <21:31:33> Braxus Deninard: pls
- <21:31:40> [HPYWH] Areks: meaningful choices... triggered
- <21:31:48> Lemming Alpha1dash1: lol
- <21:31:54> Maverick Klark: maybe give nthem a regen bounes?
- <21:31:59> Maverick Klark: instead ofa cap boost bounes?
- <21:32:02> Kham: rip
- <21:32:31> BA Baracus: that's not a real fix... boat out of triage, scoop a full hold, re-triage
- <21:32:40> [SHKL.]Jadiii: or just bring a heavy buffer fit deepspace transport
- <21:32:41> [HRDKX] Heift: that would barely even work, once you run out of your first triage cycle, you grab more boosters in a few seconds the re-triage
- <21:32:45> [SHKL.]Jadiii: to hold cap batteries
- <21:33:26> [SHKL.]Steel Roamer: OR
- <21:33:29> [SHKL.]Steel Roamer: increase mass
- <21:33:32> [SHKL.]Steel Roamer: 1 per hole
- <21:33:32> Axel Stenmark: not enough data, wait for PvE changes to encourage more cap usage then worry about faxes after that
- <21:33:35> [SHKL.]Steel Roamer: no 2 cap holes
- <21:33:38> Lemming Alpha1dash1: uptime 1hr30mins
- <21:33:40> [SHKL.]Steel Roamer: with a ninazu
- <21:33:43> Tis: make faxes like supers, null only?
- <21:33:53> [SHKL.]Steel Roamer: you bring FAX, you only get that before hole collapse
- <21:33:59> [SHKL.]Steel Roamer: 1 fax + subs
- <21:34:06> [SHKL.]Steel Roamer: not able to bring dread/carrier
- <21:34:13> [SSC]Lisa Nardieu: youi cant scram in triage
- <21:34:44> [SHKL.]Steel Roamer: mass increase doesnt hurt K-Space
- <21:34:53> [SHKL.]Steel Roamer: and helps with J-space balancing
- <21:35:07> Trip: No, it helps defending, attacking have to fight without a FAX
- <21:35:10> LZHX | Ashy: maybe, but then you just jump it last
- <21:35:22> [GRMBL]Chavez: the nidhog had infinte cap....
- <21:35:38> [GRMBL]Chavez: that was really hard to break
- <21:35:40> [SHKL.]Steel Roamer: and if it closes on the way in
- <21:35:45> [SHKL.]Steel Roamer: then you are 100% committed
- <21:37:49> Seraph Razgriz: even less
- <21:37:52> Maverick Klark: ^
- <21:37:54> [SHKL.]Steel Roamer: they get used less now because no one has money to throw dread away
- <21:37:59> [SHKL.]Keeperofthe7keys: ^^
- <21:38:02> [SHKL.]Steel Roamer: if you made more off C6/5 escalations
- <21:38:03> [HPYWH] Areks: ^^^^
- <21:38:04> Maverick Klark: i wouldn't say they dont ahve the money
- <21:38:05> Axel Stenmark: XL turrets >>> XL torps against subs, they only nerfed one blap dread
- <21:38:08> [SHKL.]Steel Roamer: and could afford to lose dreads
- <21:38:12> [SHKL.]Keeperofthe7keys: You'll get the fights again if the income is buffed.
- <21:38:12> [HOLE] Julian Hertel: why bring Dreads if you cant kill the fax
- <21:38:14> [SHKL.]Steel Roamer: then fuck it, ill bring dreads
- <21:39:04> [SHKL.]Steel Roamer: cap neuts in null barely matter
- <21:39:10> [SHKL.]Steel Roamer: they just melt you so fast
- <21:39:14> [SHKL.]Steel Roamer: with 10+ dreads
- <21:39:20> [SHKL.]Steel Roamer: barely
- <21:39:36> Holger Gurpgork: Wouldn't that also still fuck over non-c5/6 corps?
- <21:39:53> muha/Shadow: They would have 500mi+ mass
- <21:39:53> Maverick Klark: ehh
- <21:39:54> Holger Gurpgork: right now fax'es are just unkillable with subcaps
- <21:39:54> muha/Shadow: wouldnt go in c4
- <21:39:58> LZHX | Face: ya fuck it im game for 9 dreads through a wh
- <21:40:03> Maverick Klark: you jsut just say no caps jumping c4 down
- <21:40:10> [HOLE] Julian Hertel: but who has 5+ dreads to use in a fight?
- <21:40:11> Maverick Klark: instead of it being a mass issue
- <21:40:18> Holger Gurpgork: nah I mean if a C4 corp rolls into a C5
- <21:40:19> [.A0E.] Tsukino Stareine: 9 dreads is a lot
- <21:40:26> [SHKL.]Steel Roamer: yeah gg then
- <21:40:48> [SHKL.]Keeperofthe7keys: 9 dreads is a lot it wh space.
- <21:40:49> Slack Aurelian: holger whats to stop you getting caps dropped on you now if you roll in to a c5 entity though
- <21:40:50> Axel Stenmark: 9 is too much, you could see people so fast
- <21:41:02> Maverick Klark: 6?
- <21:41:02> [GRMBL]Chavez: with this shit income i wont throw so much caps in a risky fight
- <21:41:03> [.A0E.] Tsukino Stareine: you got the knowledge that they can only have 3
- <21:41:17> [.SSAM] Lucius Kalari | Mike: i would increase the mass of a fax and then introduce a "light triage" that was basically what triage was before the changes
- <21:41:20> Holger Gurpgork: nothing, but now it's just "oh look a fax gg lets go"
- <21:41:29> Holger Gurpgork: which is shit gameplay
- <21:41:33> [SHKL.]Steel Roamer: yes
- <21:41:40> [SHKL.]Steel Roamer: or if it closes on you when attacking
- <21:41:52> Holger Gurpgork: pre-change carriers were difficult to deal with but doable
- <21:41:55> [SHKL.]Steel Roamer: then you must commit a FAX 100%
- <21:42:05> [HOLE] Julian Hertel: increase the fax mass by 50%
- <21:42:19> [SHKL.]Keeperofthe7keys: It's not a problem with a dreads, it's a problem with the income.
- <21:42:38> LZHX | Robby Godfather: i think the biggest issue is peoples bed and dinner times
- <21:42:51> Kham: damn real life
- <21:42:56> LZHX | Ashy: Buffer isnt necessarily a fix
- <21:43:03> Axel Stenmark: WH effect on capital remote reps?
- <21:43:04> Wolf: [URL]https://gyazo.com/d7a69b9f7bfe75e277b41a1699bf6b42[/URL]
- <21:43:04> LZHX | Robby Godfather: you roll into pvp entity, you start forming, about to go and fight and suddenly bed time hits the entire corp
- <21:43:12> [P-NXT] IcarusN: All this capital talk really making this lean super heavy to High Class only. Citadels are relavent to all of us.
- <21:43:24> Axel Stenmark: yeah citadels
- <21:43:58> Axel Stenmark: allow citadels to be fit during their initial repair stage
- <21:44:06> [SHKL.]Steel Roamer: anchoring duration reduction in W-space
- <21:44:15> Maverick Klark: i think it's just to long over all
- <21:44:26> [SHKL.]Steel Roamer: 2 hour astrahus, 4 hours fort, 8 hour keepstar
- <21:44:38> [SHKL.]Steel Roamer: what does this do?
- <21:44:48> [SHKL.]Steel Roamer: more small groups willing to move in
- <21:44:54> [SSC]Lisa Nardieu: you need a 24h so you can anchor it in prime time and have finish anchoring in your prime
- <21:45:01> [TAKSH]unimatrix0030: cost is more of a problem
- <21:45:09> [SHKL.]Steel Roamer: 4 hours of game time isnt too long
- <21:45:16> [SHKL.]Steel Roamer: drop on a weekend, easily get 4 hours of coverage
- <21:45:35> [SHKL.]Steel Roamer: you need something accessible to store caps in
- <21:45:39> [SHKL.]Steel Roamer: since POSs are going out
- <21:45:40> [GRMBL]Chavez: just defend it in the 15min timer
- <21:45:58> [GRMBL]Chavez: call your friends or something
- <21:46:06> Jakamo: 50 large poses does. Not equal a keepstar
- <21:46:32> [GRMBL]Chavez: you just need to rolll the holes... dont see a problem there
- <21:46:42> [SHKL.]Steel Roamer: for 24 hours...
- <21:46:49> [SHKL.]Steel Roamer: or you get seeded with a fleet/caps
- <21:46:55> [GRMBL]Chavez: or 2-3 hours before the timer
- <21:47:02> [SHKL.]Steel Roamer: drop anchor time to reduce how long you need hole control
- <21:47:14> [P-NXT] IcarusN: I actually don't think the 24 is a problem
- <21:47:25> [SHKL.]Steel Roamer: yes!
- <21:47:26> [P-NXT] IcarusN: we dropped our first astrahus with only 3 people
- <21:47:37> [SHKL.]Steel Roamer: because its an astrahus
- <21:47:41> [SHKL.]Steel Roamer: its 1b
- <21:47:46> [SHKL.]Steel Roamer: who will seed for a 1b kill
- <21:47:51> [SHKL.]Steel Roamer: fort? 12b
- <21:47:53> [SHKL.]Steel Roamer: ill seed for it
- <21:47:54> [GRMBL]Chavez: get some friends
- <21:48:04> [P-NXT] IcarusN: We did our fort with only a dozen people
- <21:48:16> [SHKL.]Steel Roamer: but we arent all TZ coverage
- <21:48:43> [SHKL.]Steel Roamer: saying "you should have enough people to defend it, and enough people over all TZs"
- <21:48:53> [SHKL.]Steel Roamer: that sets the bar really high to move in
- <21:48:59> Maverick Klark: not everyones corp covers every tz
- <21:49:12> [GRMBL]Chavez: so i can seed citadels in enemy holes?
- <21:49:18> [GRMBL]Chavez: 4h timer is nothing
- <21:49:20> [TAKSH]unimatrix0030: yes
- <21:49:20> Vasama: Well you need to be aware if someonde drops citadel in WH you live..and one should have some even some time to prepare to evict it so 24 hrs is good
- <21:49:22> [ODIN] Urd Voiddaughter: We dropped our Citadel second week they were out when they were dropping like flys. Crit all holes, keep eyes and all hands on dick a few hours before vulnerable for rolling scanning and criting. Not that risky.
- <21:49:50> [P-NXT] Taxed: How about the ability to bug the counter with an extended name and block it
- <21:49:51> Dietrich | Crapalot: brb ship scanning keepstar
- <21:49:59> [AOE] Mao T.: It is up to the larger alliances to allow smallergroups to join in. If you kill em in the firs phase you deny yourself future content
- <21:50:21> LZHX | Face: is that a suggestion
- <21:50:22> [V0LTA] Ransu Asanari: Tell that to Wingspan plz :/
- <21:50:24> LZHX | Face: or are you saying that works
- <21:51:08> Khelar: i just got avaliable to sit down and listen. Have we talked about fig holes/nullsec spawn rate
- <21:51:09> NoobMan: [URL]https://forum.hardknocksinc.net/index.php?/topic/6285-citadel-access-rights-submission/[/URL]
- <21:51:10> [AOE] Mao T.: well, I perfer a good fight over a gank
- <21:51:20> [V0LTA] Ransu Asanari: Khelar yes at the start of the discussion
- <21:51:28> Khelar: ok cool
- <21:51:33> Khelar: how'd that discussion go down
- <21:51:37> NoobMan: [URL]https://docs.google.com/document/d/1HVr4V92mfZ0GfuEhY_Zx7B_NRS3BrxE92Z3kVTUkcfo/edit[/URL]
- <21:51:41> NoobMan: works
- <21:52:12> Seraph Razgriz: not being able to share ships between accounts is terrible
- <21:52:38> [AOE] Mao T.: also, managing my 5 PI alts will be shit once POS disappear
- <21:52:48> [MCAV] Tim Nering: my guys just tested ships scanning the citadel
- <21:52:49> [V0LTA] Ransu Asanari: We need a way to share a hangar between multiple alts
- <21:52:49> [MCAV] Tim Nering: it does not work
- <21:52:50> [MCAV] Tim Nering: Markj2 Antollare > 20:52:10 Notify Target is invulnerable.
- <21:53:01> Braxus Deninard: it is not vulnerable then
- <21:53:01> [.A0E.]Timothyr Black: if containers with passwords get fixed... now people can drag the container to their hangar and retrieve the password, open it up
- <21:53:02> Dietrich | Crapalot: that's an EVE problem
- <21:53:04> [GRMBL]Chavez: shiphangars in citadels pls
- <21:53:06> Braxus Deninard: it needs to be vulnerable to ship scan
- <21:53:07> Dietrich | Crapalot: that's not a uniquely wormhole problem
- <21:53:13> [MCAV] Tim Nering: idk how said u can scan a citadel and find stuff. but hes high. citadel is invuln u cant see shit Markj2 Antollare > 20:52:10 Notify Target is invulnerable.
- <21:53:15> Seraph Razgriz: custum shared hangars
- <21:53:25> [TAKSH]unimatrix0030: being able to share hangers betweens alts would be good
- <21:53:32> Braxus Deninard: tim it needs to be vulnerable
- <21:53:35> Braxus Deninard: to lock and ship scan
- <21:53:35> [SHKL.]Steel Roamer: if you dont trust your directors
- <21:53:39> [P-NXT] IcarusN: I agree with that
- <21:54:11> [ARCLI] Calli: Once again. How does this bring more people to WH and generates more content?
- <21:54:20> LZHX | Ashy: corp wide defo
- <21:54:25> [SHKL.]Steel Roamer: quality of life
- <21:54:27> [P-NXT] IcarusN: Citadel specific?
- <21:54:29> [SHKL.]Steel Roamer: for everyone
- <21:54:36> [SHKL.]Steel Roamer: make it less tedious
- <21:56:27> [MCAV] Arcander: I got here late. I assume somebody brought up alliance bookmarks?
- <21:56:32> [HPYWH] Areks: hmm
- <21:56:34> Maverick Klark: nope
- <21:56:36> [TAKSH]unimatrix0030: not yet
- <21:57:55> Khelar: i doubt alliance bookmarks are ever gonna happen
- <21:58:16> [SHKL.]Jadiii: I just want corp bookmarks to show up within a few seconds of you making them
- <21:58:27> Axel Stenmark: [URL]http://www.strawpoll.me/10985488[/URL]
- <21:58:30> [SHKL.]Steel Roamer: yes
- <21:58:30> [SOUND]Ronnie Cordova: thanks for running this, gotta run
- <21:58:34> [.A0E.]Timothyr Black: a container in a corp hangar can be dragged by any member to its personal hangar... retrieving its password and whatnot...
- <21:58:34> [SHKL.]Steel Roamer: I have one
- <21:58:39> [SHKL.]Steel Roamer: I cant warp to my citadel
- <21:58:41> [SHKL.]Steel Roamer: lol
- <21:58:47> [.A0E.] Tsukino Stareine: rip
- <21:58:50> [SHKL.]Steel Roamer: i have to warp to a undock bookmark
- <21:58:57> [SHKL.]Steel Roamer: which is a pita
- <21:59:03> [SHKL.]Steel Roamer: also the range you land at
- <21:59:05> [.A0E.] Tsukino Stareine: should be doing that anyway
- <21:59:08> [.A0E.] Tsukino Stareine: :p
- <21:59:16> [.A0E.] Tsukino Stareine: otherwise u will get bubbled one day and be very sad
- <21:59:18> [SHKL.]Steel Roamer: why do you land at end of tether range?
- <21:59:29> [SHKL.]Steel Roamer: o i know
- <21:59:30> [.A0E.] Tsukino Stareine: cause the radius is fat af
- <21:59:44> Slack Aurelian: steel i think its just like stations you land on the edge of the model radius or something like that
- <21:59:46> [SHKL.]Steel Roamer: but i literally have to have a bookmark for each citadel
- <21:59:56> [SHKL.]Steel Roamer: our corp bookmarks... RIP
- <21:59:56> [.A0E.] Tsukino Stareine: We have 4 for each >.>
- <21:59:57> [TAKSH]unimatrix0030: for alliance bm's they need to fix alliances
- <22:00:07> Maverick Klark: HACKEM
- <22:00:11> Trip: Let us hack them with analyzers
- <22:01:03> [SHKL.]Steel Roamer: howabout X days with no dock/undock?
- <22:01:13> [TAKSH]unimatrix0030: in wh's space you have loot if you kill citadels in wh's , in k-sapce there is no reason to kill em
- <22:01:16> [SHKL.]Steel Roamer: then vuln timer grows
- <22:01:41> [MCAV] Arcander: alliance bookmarks I know is an old topic, but it's still very important
- <22:02:05> [WHBOO] Prayxxx: i thought they said that wont happen? alliance arent real
- <22:02:06> [V0LTA] Ransu Asanari: there is no alliance object in game - it's technically very difficult to do them
- <22:02:32> Maverick Klark: when i warp to a wh and i click jump and the hole despawns
- <22:02:35> [V0LTA] Ransu Asanari: EBR-88515 2016-07-16 Cosmic Signature Red Sensor Overlay Markers are missing
- <22:02:36> Refa: BUG: Warping to signature shortly after downtime instead of bookmarks.
- <22:02:37> Maverick Klark: :(
- <22:02:40> [V0LTA] Ransu Asanari: EBR-88513 2016-07-30 Solar System/Probe Map reverts signature progress when toggled
- <22:03:00> Seraph Razgriz: phantom sigs, no wh, but sigs stay
- <22:03:01> [V0LTA] Ransu Asanari: EBR-66563 2016-02-09 The Wormhole Has Collapsed
- <22:03:12> [V0LTA] Ransu Asanari: EBR-48016 2015-11-09 Wormhole Bug - The Wormhole Has Collapsed
- <22:03:20> [SHKL.]Jadiii: Corp bookmarks taking time to show up or needing a session change
- <22:03:25> [HPYWH] Areks: edit undo?
- <22:03:26> [SHKL.]Jadiii: screws us over while ganking
- <22:03:27> [HPYWH] Areks: kek
- <22:03:28> [SHKL.]Jadiii: sooo often
- <22:03:30> [SHKL.]Keeperofthe7keys: phantom sigs and bookmarks taking 5 minutes to show up.
- <22:03:42> BA Baracus: there is
- <22:03:47> BA Baracus: it's the rep symbol
- <22:04:00> BA Baracus: it doesn't update the drone hp window until you launch / recall them again
- <22:04:13> [SHKL.]Jadiii: ^
- <22:04:41> NoobMan: [URL]http://i.imgur.com/F11ky6N.jpg[/URL]
- <22:05:01> [SHKL.]Jadiii: I've had that
- <22:05:06> [SHKL.]Steel Roamer: i was tethered on a WH
- <22:05:08> [V0LTA] Ransu Asanari: I've had that
- <22:05:16> [SHKL.]Steel Roamer: i sat on the hole while tethered
- <22:05:25> [HPYWH] Areks: super tether.
- <22:06:42> [HPYWH] Areks: random decloaks
- <22:06:51> [HPYWH] Areks: that's another one.
- <22:07:12> [SHKL.]Jadiii: yeah
- <22:07:25> [SHKL.]Steel Roamer: happens in shattereds alot
- <22:07:35> [.A0E.]Timothyr Black: [URL]http://prnt.sc/bdlsta[/URL]
- <22:07:38> [SHKL.]Steel Roamer: i had my cheetah decloak like 4 times in a row warping to empty planets
- <22:08:20> Seraph Razgriz: that sucks
- <22:08:22> [.A0E.]Timothyr Black: [URL]http://prnt.sc/bpme4v[/URL]
- <22:08:24> [.A0E.]Timothyr Black: another
- <22:08:30> [.A0E.]Timothyr Black: some were cloaked
- <22:08:33> [.A0E.]Timothyr Black: could still see em
- <22:08:34> [.A0E.]Timothyr Black: burn to em
- <22:08:37> [.A0E.]Timothyr Black: uncloack em
- <22:08:37> [SHKL.]Keeperofthe7keys: just makes the names really log.
- <22:08:58> [SHKL.]Jadiii: omg, just remembered we forgot to mention cloud brightness in C4 sites
- <22:09:04> [SHKL.]Jadiii: on the topic of suns
- <22:09:05> Maverick Klark: yo
- <22:09:06> [.A0E.] Tsukino Stareine: clouds of deaaaath
- <22:09:10> Gorski Car: m8
- <22:09:10> [SHKL.]Steel Roamer: im okay with that
- <22:09:11> Maverick Klark: some clouds are bright af
- <22:09:14> Gorski Car: thera sun
- <22:09:17> [SHKL.]Steel Roamer: if they have a spy in a WH corp..
- <22:09:18> [SHKL.]Steel Roamer: then
- <22:09:19> Gorski Car: brightest thing known to man
- <22:09:20> [SHKL.]Steel Roamer: well
- <22:09:23> [SHKL.]Steel Roamer: they earned it i guess
- <22:09:31> Gorski Car: yeah you should trust your people if they are in your wh
- <22:10:14> Lemming Alpha1dash1: [URL]http://i.imgur.com/E8Mf8hV.png[/URL] Thera sun :)
- <22:10:23> [V0LTA] Ransu Asanari: Gorski plz :D
- <22:10:27> [SHKL.]Steel Roamer: GAS CLOUD DECLOAK
- <22:10:31> [V0LTA] Ransu Asanari: What if it's a freeport :P
- <22:10:33> [SHKL.]Steel Roamer: can we nerf this?
- <22:10:40> Lemming Alpha1dash1: Isogen 5 ftw
- <22:10:41> [SHKL.]Steel Roamer: i cant tackle shit if i get decloaked 35km out
- <22:10:46> NoobMan: [URL]http://updates.eveonline.com/date/2016-08-09/#3ak9Z[/URL]
- <22:10:56> [SHKL.]Steel Roamer: gas clouds shouldnt decloak
- <22:11:01> [SHKL.]Steel Roamer: its not a solid entity
- <22:11:13> [V0LTA] Ransu Asanari: deal with it :D
- <22:11:22> [V0LTA] Ransu Asanari: its good protection for ventures/prospect
- <22:11:24> muha/Shadow: [URL]https://www.reddit.com/r/Eve/comments/4xifc9/huge_performance_hit_around_new_clouds/[/URL]
- <22:11:29> [.A0E.] Tsukino Stareine: DROP A CAN IN THE MIDDLE AND ORBIT IT
- <22:11:29> [SHKL.]Steel Roamer: some combat sites have like 40km decloak spheres
- <22:11:32> [.A0E.] Tsukino Stareine: woops caps
- <22:11:45> [SHKL.]Steel Roamer: yeah but its not just in Gas sigs
- <22:11:53> [SHKL.]Steel Roamer: its even in combat/data/relic sites
- <22:12:12> [SHKL.]Steel Roamer: i couldnt get a warpin on 2 tengus because i decloaked 55km out
- <22:12:16> [SHKL.]Keeperofthe7keys: C4 combat site gas clouds look like the sun for no reason^
- <22:12:17> [SHKL.]Steel Roamer: next to nothing
- <22:12:27> [SHKL.]Jadiii: buttons are great
- <22:12:37> Selene Divine: they dont want to give becasue we always want more
- <22:12:39> Nick Jacob: I play eve for buttons!
- <22:12:42> Lemming Alpha1dash1: so many old wow players like buttons ;p
- <22:12:42> [.A0E.] Tanya Frost: buttons ftw
- <22:12:48> [HPYWH] Areks: mo'buttons
- <22:13:14> Nick Jacob: "nothing like pressing f1 :P"
- <22:13:17> [SHKL.]Keeperofthe7keys: I don't want to mess with any other settings though, except make gas clouds not a mini-sun in my combat site.
- <22:13:21> [SHKL.]Jadiii: burn the gas cloud away
- <22:13:32> Lemming Alpha1dash1: light a match
- <22:13:41> Trip: Make those sunglasses actually useful!
- <22:14:06> Lemming Alpha1dash1: tophat for some shade would be nice
- <22:14:23> [HRDKX] Heift: yea i almost never see the amount of people
- <22:14:25> Orange: that's because not init
- <22:15:33> [.A0E.]Timothyr Black: [URL]http://prnt.sc/bpmfnc[/URL] was cloacked, uncloacked em, think it happened when warping off the forti when they warp at it, exactly when you warp away when they cloack you keep seeing them
- <22:15:59> [.A0E.]Timothyr Black: but also had it like, oh their at custome roffice PX,
- <22:16:08> LZHX | Face: no thanks
- <22:16:32> [.A0E.]Timothyr Black: [URL]http://prnt.sc/bpmi3i[/URL]
- <22:16:36> [.A0E.]Timothyr Black: chat log with em
- <22:17:29> Orange: YOU can ALWAYS assume THE KEEPSTAR has NOONE in it
- <22:17:31> Orange: promise
- <22:18:45> [.A0E.] DeathForMeh: *** THEORYCRAFT ALERT ***
- a ship that could work like jams (chance based) to disable use of capacitor injection on succesful chance would actually help on field to counter fax (since that is one of 2 problems to counter power of fax the rep power and cap we can't get rid of)
- we would have to make meaningful choices before we field fax with x type of fit regen/amount/injection
- just like before they were just cap amount and regen and we had to break that with neuts
- that is if CCP refuses to nefr theire power in any way that would help to balance wh fights without killing/majorly changing kspace usage
- thoughts?
- <22:19:14> LZHX | Face: its bad
- <22:19:15> LZHX | Robby Godfather: too strong
- <22:19:16> Trip: Would impact K-Space
- <22:19:16> LZHX | Face: its real bad
- <22:19:23> LZHX | Robby Godfather: would kill cap injected ships
- <22:19:30> [SHKL.]Steel Roamer: Corp bookmark delay is cancer
- <22:19:37> [SHKL.]Jadiii: ^
- <22:19:46> [SHKL.]Jadiii: hey guys, caught a ship, got a bookmark on em, gank it
- <22:19:47> [SHKL.]Jadiii: oh wait
- <22:19:49> [SHKL.]Jadiii: it's not there yet
- <22:19:50> [SHKL.]Keeperofthe7keys: ^
- <22:19:52> Orange: bump the things more
- <22:19:57> Refa: Corp bookmark delay *is* awful... but the only way to fix that is to radically increase server demand.
- <22:20:13> [SHKL.]Jadiii: give it prioritization on load
- <22:20:16> Lemming Alpha1dash1: I'm chatting with my work in the meantime
- <22:20:16> [SHKL.]Jadiii: and np
- <22:20:23> [SHKL.]Steel Roamer: but it kills the purpose of it sometime
- <22:20:43> [SHKL.]Jadiii: destroys on the fly corp bookmarks in fights
- <22:20:45> [SHKL.]Steel Roamer: like, i should be able to quickly bookmark a hole and get people point to point quick
- <22:20:50> [SSC]Lisa Nardieu: the only idea i have with capital cap booster, give the cap other the cycle time instead of instantly, but i think its a bad idea
- <22:20:51> [SHKL.]Steel Roamer: especially as a scoutr
- <22:20:53> [SHKL.]Steel Roamer: *scout
- <22:21:07> [SHKL.]Steel Roamer: Crest timeouts kills pathfinder every 4 hours
- <22:21:13> [SHKL.]Steel Roamer: yes
- <22:21:15> Sullen Decimus: o7 guys sorry gotta run 20 min over though thanks for the feed back
- <22:21:17> [SHKL.]Jadiii: omg pathfiner crashaing
- <22:21:18> [SHKL.]Jadiii: cuz crest
- <22:21:19> [SHKL.]Steel Roamer: sometimes every hour
- <22:21:19> [SHKL.]Jadiii: :/
- <22:21:24> [SHKL.]Keeperofthe7keys: yup
- <22:21:31> [.A0E.] DeathForMeh: @steel not entiirey wrong
- <22:21:42> LZHX | Ashy: speak to your mapper devs
- <22:21:49> [SHKL.]Steel Roamer: its cresy
- <22:21:52> [.A0E.] DeathForMeh: cause how to determinate the real rep power of dreads and fax now is assume you neuted out furing fight
- <22:21:52> [SHKL.]Steel Roamer: *crest
- <22:22:01> Lemming Alpha1dash1: thanks for the CSM fire side chat o7
- <22:22:02> [HPYWH] Areks: Make wormholes great again!
- <22:22:02> [SHKL.]Steel Roamer: pathfinder claims Crest endpoint timeouts
- <22:22:02> LZHX | Ashy: there may be things they can do to help though :)
- <22:22:06> [.A0E.] DeathForMeh: and you count in usage of mods with time and cap inected/consumed
- <22:22:12> [.A0E.] DeathForMeh: for consistance in your rep power
- <22:22:13> [Y790] Kelsey Auditore: literally the only one from my corp who showed up :P
- <22:22:31> Lemming Alpha1dash1: No Mans sky on PC hahahaha
- <22:22:31> [TAKSH]unimatrix0030: many devs hate the crest instability
- <22:22:47> Lemming Alpha1dash1: stick to eve atm
- <22:24:01> [GRMBL]Chavez: thunderdome wormhole ^^
- <22:24:05> LZHX | Face: connects to hk home everytime keepstar is vuln?
- <22:24:06> Orange: \o/
- <22:24:09> [HOLE] Julian Hertel: C5 with 5+ C5Static?
- <22:24:34> [.A0E.] Tanya Frost: without the ability to anchor any type of structures
- <22:24:42> [.A0E.] Tanya Frost: and no stations present
- <22:25:40> LZHX | Face: LZHX#1
- <22:25:46> LZHX | Ashy: ^
- <22:26:03> LZHX | Robby Godfather: <
- <22:26:12> [.A0E.] DeathForMeh: >
- <22:26:12> LZHX | Ashy: v
- <22:26:27> LZHX | Ashy: we did it reddit
- <22:26:38> Maverick Klark: thx for fleet elo
- <22:26:47> LZHX | Ashy: FC where is pap link
- <22:26:56> Nick Jacob: no one attacks my bait drakes anymore :(
- <22:26:59> LZHX | Robby Godfather: praise bob in local
- <22:27:00> Maverick Klark: yo dbrb was p salty about pl
- <22:27:01> Maverick Klark: like
- <22:27:02> Maverick Klark: damn
- <22:27:18> Nick Jacob: o7
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