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- Log: Log file open, 03/12/14 19:58:02
- Init: FEngineLoop::PreInit Here
- Init: ---- call app init here
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Init: Call platform pre init
- Init: **** Pre InitSHAHashes() ****
- Log: **** InitSHAHashes() ****
- DevSHA: InitializeFileHashes core.u
- DevSHA: InitializeFileHashes engine.u
- DevSHA: InitializeFileHashes gfxui.u
- DevSHA: InitializeFileHashes ipdrv.u
- DevSHA: InitializeFileHashes windrv.u
- DevSHA: InitializeFileHashes gameframework.u
- DevSHA: InitializeFileHashes onlinesubsystemsteamworks.u
- DevSHA: InitializeFileHashes udkbase.u
- DevSHA: InitializeFileHashes utgame.u
- DevSHA: InitializeFileHashes aoc.u
- DevSHA: InitializeFileHashes aoccustomizationcontent.u
- DevSHA: InitializeFileHashes unrealed.u
- DevSHA: InitializeFileHashes uteditor.u
- DevSHA: InitializeFileHashes gfxuieditor.u
- DevSHA: InitializeFileHashes utgamecontent.u
- DevSHA: InitializeFileHashes aocaudiocontent.u
- DevSHA: InitializeFileHashes enginematerials.upk
- DevSHA: InitializeFileHashes enginedebugmaterials.upk
- DevSHA: InitializeFileHashes enginesounds.upk
- DevSHA: InitializeFileHashes enginefonts.upk
- DevSHA: InitializeFileHashes soundclassesandmodes.upk
- DevSHA: InitializeFileHashes ui_fonts.upk
- DevSHA: InitializeFileHashes ui_fonts_final.upk
- DevSHA: InitializeFileHashes aoc-udkfrontendmap.udk
- DevSHA: InitializeFileHashes apexgpuskinvertexfactory.usf
- DevSHA: InitializeFileHashes gpuskinvertexfactory.usf
- DevSHA: InitializeFileHashes apexgpuskinvertexfactory_1bone.usf
- DevSHA: InitializeFileHashes localvertexfactory.usf
- DevSHA: InitializeFileHashes decalfactorycommon.usf
- DevSHA: InitializeFileHashes terrainvertexfactory.usf
- DevSHA: InitializeFileHashes landscapevertexfactory.usf
- DevSHA: InitializeFileHashes fluidvertexfactory.usf
- DevSHA: InitializeFileHashes lensflarevertexfactory.usf
- DevSHA: InitializeFileHashes particlespritevertexfactory.usf
- DevSHA: InitializeFileHashes meshinstancedvertexfactory.usf
- DevSHA: InitializeFileHashes particlebeamtrailvertexfactory.usf
- DevSHA: InitializeFileHashes resolvevertexshader.usf
- DevSHA: InitializeFileHashes definitions.usf
- DevSHA: InitializeFileHashes common360.usf
- DevSHA: InitializeFileHashes common.usf
- DevSHA: InitializeFileHashes resolvepixelshader.usf
- DevSHA: InitializeFileHashes meshpaintdilatepixelshader.usf
- DevSHA: InitializeFileHashes meshpaintdilatevertexshader.usf
- DevSHA: InitializeFileHashes meshpaintpixelshader.usf
- DevSHA: InitializeFileHashes meshpaintvertexshader.usf
- DevSHA: InitializeFileHashes gfxcmatrixpixelshader.usf
- DevSHA: InitializeFileHashes gfxfilterpixelshader.usf
- DevSHA: InitializeFileHashes gfxpixelshader.usf
- DevSHA: InitializeFileHashes gfxvertexshader.usf
- DevSHA: InitializeFileHashes gfxvertex3dshader.usf
- DevSHA: InitializeFileHashes fluidsurfacesimulation.usf
- DevSHA: InitializeFileHashes velocityshader.usf
- DevSHA: InitializeFileHashes depthoffieldcommon.usf
- DevSHA: InitializeFileHashes random.usf
- DevSHA: InitializeFileHashes materialtemplate.usf
- DevSHA: InitializeFileHashes flattessellation.usf
- DevSHA: InitializeFileHashes pntriangles.usf
- DevSHA: InitializeFileHashes tessellation.usf
- DevSHA: InitializeFileHashes ldrextractvertexshader.usf
- DevSHA: InitializeFileHashes texturedensityshader.usf
- DevSHA: InitializeFileHashes perfragmentmaskshader.usf
- DevSHA: InitializeFileHashes shadowprojectionpixelshader.usf
- DevSHA: InitializeFileHashes shadowprojectioncommon.usf
- DevSHA: InitializeFileHashes modshadowprojectionvertexshader.usf
- DevSHA: InitializeFileHashes shadowprojectionvertexshader.usf
- DevSHA: InitializeFileHashes shadowdepthpixelshader.usf
- DevSHA: InitializeFileHashes shadowdepthcommon.usf
- DevSHA: InitializeFileHashes shadowdepthvertexshader.usf
- DevSHA: InitializeFileHashes downsampledepthpixelshader.usf
- DevSHA: InitializeFileHashes gammacorrectionvertexshader.usf
- DevSHA: InitializeFileHashes gammacorrectionpixelshader.usf
- DevSHA: InitializeFileHashes occlusionqueryvertexshader.usf
- DevSHA: InitializeFileHashes hitproxypixelshader.usf
- DevSHA: InitializeFileHashes hitproxyvertexshader.usf
- DevSHA: InitializeFileHashes filtervertexshader.usf
- DevSHA: InitializeFileHashes filterpixelshader.usf
- DevSHA: InitializeFileHashes postprocesscommon.usf
- DevSHA: InitializeFileHashes lightshaftshader.usf
- DevSHA: InitializeFileHashes simplef32pixelshader.usf
- DevSHA: InitializeFileHashes simplef32vertexshader.usf
- DevSHA: InitializeFileHashes deferredlightshaders.usf
- DevSHA: InitializeFileHashes dynamiclightingcommon.usf
- DevSHA: InitializeFileHashes deferredlightingcommon.usf
- DevSHA: InitializeFileHashes lightfunctionpixelshader.usf
- DevSHA: InitializeFileHashes lightfunctionvertexshader.usf
- DevSHA: InitializeFileHashes hitmaskpixelshader.usf
- DevSHA: InitializeFileHashes hitmaskvertexshader.usf
- DevSHA: InitializeFileHashes fogvolumeapplypixelshader.usf
- DevSHA: InitializeFileHashes fogvolumeapplyvertexshader.usf
- DevSHA: InitializeFileHashes fogintegralpixelshader.usf
- DevSHA: InitializeFileHashes fogvolumecommon.usf
- DevSHA: InitializeFileHashes fogintegralvertexshader.usf
- DevSHA: InitializeFileHashes heightfogpixelshader.usf
- DevSHA: InitializeFileHashes heightfogcommon.usf
- DevSHA: InitializeFileHashes heightfogvertexshader.usf
- DevSHA: InitializeFileHashes translucencypostrenderdepthpixelshader.usf
- DevSHA: InitializeFileHashes depthonlypixelshader.usf
- DevSHA: InitializeFileHashes depthonlyvertexshader.usf
- DevSHA: InitializeFileHashes positiononlydepthvertexshader.usf
- DevSHA: InitializeFileHashes simpleelementvertexshader.usf
- DevSHA: InitializeFileHashes simpleelementcolorchannelmaskpixelshader.usf
- DevSHA: InitializeFileHashes simpleelementhitproxypixelshader.usf
- DevSHA: InitializeFileHashes simpleelementpixelshader.usf
- DevSHA: InitializeFileHashes basepasspixelshader.usf
- DevSHA: InitializeFileHashes basepasscommon.usf
- DevSHA: InitializeFileHashes subsurfacescatteringcommon.usf
- DevSHA: InitializeFileHashes sphericalharmoniccommon.usf
- DevSHA: InitializeFileHashes basepasstessellationshaders.usf
- DevSHA: InitializeFileHashes basepassvertexcommon.usf
- DevSHA: InitializeFileHashes basepassvertexshader.usf
- DevSHA: InitializeFileHashes ambientocclusionshader.usf
- DevSHA: InitializeFileHashes binkshaders.usf
- DevSHA: InitializeFileHashes uberpostprocessvertexshader.usf
- DevSHA: InitializeFileHashes uberpostprocessblendpixelshader.usf
- DevSHA: InitializeFileHashes motionblurcommon.usf
- DevSHA: InitializeFileHashes temporalaa.usf
- DevSHA: InitializeFileHashes temporalaamaskshader.usf
- DevSHA: InitializeFileHashes subsurfacescatteringpixelshader.usf
- DevSHA: InitializeFileHashes subsurfacescatteringvertexshader.usf
- DevSHA: InitializeFileHashes branchingpcfmodprojectionpixelshader.usf
- DevSHA: InitializeFileHashes branchingpcfcommon.usf
- DevSHA: InitializeFileHashes modshadowcommon.usf
- DevSHA: InitializeFileHashes modshadowprojectionpixelshader.usf
- DevSHA: InitializeFileHashes spotlightpixelshader.usf
- DevSHA: InitializeFileHashes spotlightvertexshader.usf
- DevSHA: InitializeFileHashes sphericalharmoniclightpixelshader.usf
- DevSHA: InitializeFileHashes sphericalharmoniclightvertexshader.usf
- DevSHA: InitializeFileHashes shadercomplexityapplypixelshader.usf
- DevSHA: InitializeFileHashes shadercomplexityaccumulatepixelshader.usf
- DevSHA: InitializeFileHashes screenvertexshader.usf
- DevSHA: InitializeFileHashes screenpixelshader.usf
- DevSHA: InitializeFileHashes radialblurscreenshader.usf
- DevSHA: InitializeFileHashes fxaashader.usf
- DevSHA: InitializeFileHashes fxaa3_11.usf
- DevSHA: InitializeFileHashes mlaashader.usf
- DevSHA: InitializeFileHashes pointlightpixelshader.usf
- DevSHA: InitializeFileHashes pointlightvertexshader.usf
- DevSHA: InitializeFileHashes lutblender.usf
- DevSHA: InitializeFileHashes lightmapdensityshader.usf
- DevSHA: InitializeFileHashes imagereflectionshader.usf
- DevSHA: InitializeFileHashes imagereflectionmeshshader.usf
- DevSHA: InitializeFileHashes memcopyshader.usf
- DevSHA: InitializeFileHashes restorecolordepthshader.usf
- DevSHA: InitializeFileHashes splashscreenshader.usf
- DevSHA: InitializeFileHashes onecolorshader.usf
- DevSHA: InitializeFileHashes nullpixelshader.usf
- DevSHA: InitializeFileHashes dofandbloomblendvertexshader.usf
- DevSHA: InitializeFileHashes dofandbloomblendpixelshader.usf
- DevSHA: InitializeFileHashes dofandbloomgathervertexshader.usf
- DevSHA: InitializeFileHashes dofandbloomgatherpixelshader.usf
- DevSHA: InitializeFileHashes distortaccumulatepixelshader.usf
- DevSHA: InitializeFileHashes distortaccumulatevertexshader.usf
- DevSHA: InitializeFileHashes distortapplyscreenpixelshader.usf
- DevSHA: InitializeFileHashes distortapplyscreenvertexshader.usf
- DevSHA: InitializeFileHashes directionallightpixelshader.usf
- DevSHA: InitializeFileHashes directionallightvertexshader.usf
- DevSHA: InitializeFileHashes depthdependenthaloapplypixelshader.usf
- DevSHA: InitializeFileHashes branchingpcfprojectionpixelshader.usf
- DevSHA: InitializeFileHashes bokehdof.usf
- Log: Read config file: ..\..\UDKGame\Config\PCServer\PCServerSystemSettings.ini
- Log: Read config file: ..\..\Engine\Config\PCServer\PCServerSystemSettings.ini
- Log: Read config file: ..\..\UDKGame\Config\DefaultSystemSettings.ini
- Log: Read config file: ..\..\Engine\Config\BaseSystemSettings.ini
- Log: Read config file: ..\..\Engine\Config\BaseSystemSettings.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKSystemSettings.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKSystemSettings.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKSystemSettings.ini
- DevConfig: GConfig::LoadFile associated file: ..\..\UDKGame\Config\UDKLightmass.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer\PCServerInput.ini
- Log: Read config file: ..\..\Engine\Config\PCServer\PCServerInput.ini
- Log: Read config file: ..\..\UDKGame\Config\DefaultInput.ini
- Log: Read config file: ..\..\Engine\Config\BaseInput.ini
- Log: Read config file: ..\..\Engine\Config\BaseInput.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKInput.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKInput.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKInput.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer\PCServerUI.ini
- Log: Read config file: ..\..\Engine\Config\PCServer\PCServerUI.ini
- Log: Read config file: ..\..\UDKGame\Config\DefaultUI.ini
- Log: Read config file: ..\..\Engine\Config\BaseUI.ini
- Log: Read config file: ..\..\Engine\Config\BaseUI.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKUI.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKUI.ini
- Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKUI.ini
- Log: Read config file: ..\..\Engine\Config\ConsoleVariables.ini
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 10246
- Init: Epic Internal: 0
- Init: Compiled (64-bit): Feb 26 2014 19:36:26
- Init: Changelist: 1340247
- Init: Command line: SERVER AOCCTF-Moor_p?steamsockets -Port=7782 -maxplayers=64 -multihome=192.99.15.120 -QueryPort=7784 -seekfreeloadingserver
- Init: Base directory: C:\TCAFiles\Users\nathant\28\Binaries\Win64\
- Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKEngine.ini
- DevConfig: GConfig::Find has loaded file: ..\..\UDKGame\Config\PCServer-UDKEngine.ini
- [0000.19] Init: Computer: CANADA
- [0000.19] Init: User: TCAGame
- [0000.19] Init: CPU Page size=4096, Processors=8
- [0000.19] Init: High frequency timer resolution =3.312832 MHz
- [0000.19] Init: Memory total: Physical=32.0GB (32GB approx) Pagefile=36.0GB Virtual=8192.0GB
- [0000.19] Log: Steam Client API not initialized (not required for servers)
- [0000.29] Log: Steam Game Server API initialized 1
- [0000.29] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
- [0000.29] Init: Object subsystem initialized
- [0000.33] Log: SystemSettings::LoadFromIni in file ..\..\UDKGame\Config\PCServer-UDKSystemSettings.ini section: SystemSettings
- [0000.33] Log: Shader platform (RHI): PC-D3D-SM3
- [0000.40] Log: PhysX GPU Support: DISABLED
- [0000.43] Log: Read config file: ..\..\Engine\Localization\INT\Core.INT
- [0000.49] Log: Read config file: ..\..\UDKGame\Localization\INT\Engine.INT
- [0000.49] Log: Read config file: ..\..\Engine\Localization\INT\Engine.INT
- [0000.51] Log: Read config file: ..\..\UDKGame\Config\PCServer-UDKGame.ini
- [0001.29] Log: Read config file: ..\..\UDKGame\Config\DefaultWeapon.ini
- [0001.29] Log: Read config file: ..\..\UDKGame\Config\DefaultWeapon.ini
- [0001.29] Log: Read config file: ..\..\UDKGame\Config\UDKWeapon.ini
- [0001.29] Log: Read config file: ..\..\UDKGame\Config\UDKWeapon.ini
- [0001.29] Log: Read config file: ..\..\UDKGame\Config\UDKWeapon.ini
- [0001.32] Log: Read config file: ..\..\UDKGame\Config\DefaultCharInfo.ini
- [0001.32] Log: Read config file: ..\..\UDKGame\Config\DefaultCharInfo.ini
- [0001.32] Log: Read config file: ..\..\UDKGame\Config\UDKCharInfo.ini
- [0001.32] Log: Read config file: ..\..\UDKGame\Config\UDKCharInfo.ini
- [0001.32] Log: Read config file: ..\..\UDKGame\Config\UDKCharInfo.ini
- [0001.54] Log: Read config file: ..\..\UDKGame\Localization\INT\AOC.INT
- [0001.61] Log: Read config file: ..\..\UDKGame\Config\DefaultSettings.ini
- [0001.61] Log: Read config file: ..\..\UDKGame\Config\DefaultSettings.ini
- [0001.61] Log: Read config file: ..\..\UDKGame\Config\UDKSettings.ini
- [0001.61] Log: Read config file: ..\..\UDKGame\Config\UDKSettings.ini
- [0001.61] Log: Read config file: ..\..\UDKGame\Config\UDKSettings.ini
- [0001.68] Log: Read config file: ..\..\UDKGame\Config\UDKCustomization.ini
- [0001.68] Log: Read config file: ..\..\UDKGame\Config\UDKCustomization.ini
- [0001.68] Log: Read config file: ..\..\UDKGame\Config\UDKCustomization.ini
- [0001.71] Log: Read config file: ..\..\UDKGame\Config\UDKStats.ini
- [0001.71] Log: Read config file: ..\..\UDKGame\Config\UDKStats.ini
- [0001.71] Log: Read config file: ..\..\UDKGame\Config\UDKStats.ini
- [0003.77] Init: Finished loading startup packages in 3.37 seconds
- [0003.79] Log: 98254 objects as part of root set at end of initial load.
- [0003.79] Log: 0 out of 0 bytes used by permanent object pool.
- [0003.80] Init: Version: 10246
- [0003.80] Init: Epic Internal: 0
- [0003.80] Init: Compiled (64-bit): Feb 26 2014 19:34:41
- [0003.80] Init: Command line: AOCCTF-Moor_p?steamsockets -Port=7782 -maxplayers=64 -multihome=192.99.15.120 -QueryPort=7784 -seekfreeloadingserver
- [0003.80] Init: Base directory: C:\TCAFiles\Users\nathant\28\Binaries\Win64\
- [0003.80] Init: Character set: Unicode
- [0003.80] Log: Executing Class Engine.ServerCommandlet
- [0003.80] Log: Initializing Game Engine...
- [0003.83] Init: UEngine initialized
- [0003.84] Log: Steam Client API is unavailable (not required for servers)
- [0003.87] Log: Read config file: ..\..\UDKGame\Config\UDKUI.ini
- [0003.87] Log: Read config file: ..\..\UDKGame\Config\WrangleContent.ini
- [0003.94] DevDlc: Initialize Called
- [0003.94] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0003.94] Warning: Warning, Failed to find object 'Class None.'
- [0003.94] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0003.94] Warning: Warning, Failed to find object 'Class None.'
- [0003.94] Log: Read config file: ..\..\UDKGame\Cloud\CloudStorage.ini
- [0003.94] DevDlc: DownloadableContentManager NewState DS_GetFileDetails
- [0003.94] DevDlc: Waiting for Workshop download...
- [0003.94] DevDlc: Shipping Level: EnvyEntry
- [0003.95] Log: LoadMap: EnvyEntry?Name=Player?Team=255?steamsockets
- [0003.96] DevDlc: Shipping Level: EnvyEntry
- [0003.96] Log: Game class is 'UTEntryGame'
- [0003.96] Init: WinSock: Socket queue 131072 / 131072
- [0003.97] Init: WinSock: Socket queue 131072 / 131072
- [0003.97] Log: Initialized RedirectNetDriver, for redirecting IP connections to Steam sockets
- [0003.98] Log: NetMode is now 1
- [0003.99] Log: Primary PhysX scene will be in software.
- [0003.99] Log: Creating Primary PhysX Scene.
- [0003.99] Log: Bringing World envyentry.TheWorld up for play (30) at 2014.03.12-19.58.06
- [0003.99] Log: Bringing up level for play took: 0.006278
- [0003.99] Log: ########### Finished loading level: 0.041905 seconds
- [0003.99] Init: Game engine initialized
- [0003.99] Log: Initializing Game Engine Completed
- [0004.02] DevDlc: DownloadableContentManager NewState DS_DownloadFiles
- [0004.06] DevDlc: DownloadableContentManager ResetConnection
- [0004.06] DevDlc: DownloadableContentManager NewState DS_Inactive
- [0004.06] DevDlc: Looking for DLC...
- [0004.06] DevDlc: Shipping Level: AOCCTF-Moor_p
- [0008.02] Log: Server switch level: AOCCTF-Moor_p
- [0008.03] DevDlc: Shipping Level: AOCCTF-Moor_p
- [0008.03] Log: LoadMap: AOCCTF-Moor_p?Name=Player?Team=255?steamsockets
- [0008.05] Exit: IpNetDriverSteamworks_0 shut down
- [0008.05] Log: FSocketWin::Close
- [0008.05] Log: FSocketWin::Close
- [0008.05] Exit: IpNetDriverSteamworks_1 shut down
- [0008.06] DevDlc: Shipping Level: AOCCTF-Moor_p
- [0008.12] Log: Game class is 'AOCCTF'
- [0008.12] Init: WinSock: Socket queue 131072 / 131072
- [0008.12] Init: WinSock: Socket queue 131072 / 131072
- [0008.12] Log: Initialized RedirectNetDriver, for redirecting IP connections to Steam sockets
- [0008.14] Log: NetMode is now 1
- [0008.14] Log: Primary PhysX scene will be in software.
- [0008.14] Log: Creating Primary PhysX Scene.
- [0008.14] Log: Bringing World aocctf-moor_p.TheWorld up for play (30) at 2014.03.12-19.58.10
- [0008.17] Log: Initializing Steam game server
- [0008.17] DevDlc: Shipping Level: aocctf-moor_p
- [0008.18] DevDlc: Shipping Level: aocctf-moor_p
- [0008.19] DevDlc: Shipping Level: aocctf-moor_p
- [0008.20] DevDlc: Shipping Level: aocctf-moor_p
- [0008.20] Log: Bringing up level for play took: 0.062174
- [0008.20] Log: ########### Finished loading level: 0.169632 seconds
- [0008.23] Log: Flushing async loaders.
- [0008.49] Log: Flushed async loaders.
- [0010.36] Log: Steam game server UID: 90089761615873025
- [0019.06] Log: StartOnlineGame() LAN Match: 0
- [0019.06] Log: StartInternetGame() 1
- [0032.49] NetComeGo: Open TheWorld 03/12/14 19:58:34 67.168.166.155
- [0032.86] NetComeGo: Close IpNetDriverSteamworks_3 IpNetConnectionSteamworks_0 67.168.166.155:62011 03/12/14 19:58:34
- [0032.99] NetComeGo: Open TheWorld 03/12/14 19:58:35 67.168.166.155
- [0037.16] NetComeGo: Open TheWorld 03/12/14 19:58:39 3.164.204.81
- [0038.06] DevDlc: Shipping Level: aocctf-moor_p
- [0044.04] DevSteam: ReadUserStats(76561198021397585) completed with result '1' k_EResultOK (success) and took 330ms
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_0, 491100) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_1, 455) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_2, 117) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_3, 170) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_4, 164) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_5, 158) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_6, 48) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_7, 264) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_8, 111) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_9, 118) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_10, 359) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_11, 104) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_12, 101) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_13, 100) called with result 1
- [0044.04] DevSteam: GetUserStat(76561198021397585, 0_14, 122) called with result 1
- [0044.05] DevSteam: ReadUserStats(76561198021397585) completed with result '1' k_EResultOK (success) and took 328ms
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_0, 1823) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_1, 2467) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_2, 2651) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_3, 2675) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_4, 193) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_5, 77) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_6, 106) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_7, 179) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_8, 1202) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_9, 379) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_10, 0) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_11, 102) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_12, 7) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_13, 0) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_14, 40) called with result 1
- [0044.05] DevSteam: GetUserStat(76561198021397585, 2_15, 837) called with result 1
- [0044.50] Log: FSocketWin::Close
- [0095.42] Log: Command not recognized: SETSOUNDMODE Default
- [0107.34] Log: Command not recognized: SETSOUNDMODE Default
- [0107.35] Log: AOCPawn_0 PLAYSOUND with no sound cue called from PlayTeleportEffect
- [0107.35] Log: Script call stack:
- Function AOC.AOCGame:Tick
- Function AOC.AOCGame:ActuallySpawnPlayerPawn
- Function AOC.AOCPawn:PlayTeleportEffect
- [0136.04] NetComeGo: Close IpNetDriverSteamworks_2 IpNetConnectionSteamworks_2 3.164.204.81:4353 03/12/14 20:00:18
- [0136.08] Log: WARNING: Cooking Convex For Actor: aocctf-moor_p.TheWorld:PersistentLevel.AOCDroppedWeapon_0 Component: StaticMeshComponent_1 StaticMesh: WP_1hs_Broadsword.sm_Broadsword (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.
- [0238.28] NetComeGo: Close IpNetDriverSteamworks_3 IpNetConnectionSteamworks_1 67.168.166.155:62011 03/12/14 20:02:00
- [0346.35] Log:
- [0346.35] Log: Success - 0 error(s), 0 warning(s)
- [0346.35] Log:
- Execution of commandlet took: 342.36 seconds
- [0346.38] Exit: Preparing to exit.
- [0346.73] Log: FSocketWin::Close
- [0346.75] Exit: Game engine shut down
- [0346.75] Exit: IpNetDriverSteamworks_2 shut down
- [0346.75] Log: FSocketWin::Close
- [0346.75] Log: FSocketWin::Close
- [0346.75] Exit: IpNetDriverSteamworks_3 shut down
- [0346.79] Exit: Object subsystem successfully closed.
- [0346.95] Exit: Exiting.
- [0346.95] Log: Log file closed, 03/12/14 20:03:48
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