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- set.blend could not finish rendering the first frame before giving the CUDA error. this system-info.txt file was then generated.
- BLENDER VERSION: Blender 2.75a Build c27589e (latest stable build)
- OS: Windows 10 64-bit
- ######################################################################################
- ============================================
- = Blender 2.75 (sub 0) System Information =
- ============================================
- Blender:
- ============================================
- version 2.75 (sub 0), branch b'master', commit date b'2015-07-07' b'14:56', hash b'c27589e', b''
- build date: b'Wed 07/08/2015', b'10:38 AM'
- platform: b'Windows'
- binary path: 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\blender-app.exe'
- build cflags: b'/W3 /w34062 /wd4018 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /we4013 /we4431 /nologo /J /Gd /MP /openmp '
- build cxxflags: b'/W3 /w34062 /wd4018 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /we4013 /we4431 /nologo /J /Gd /EHsc /MP /openmp '
- build linkflags: b'/MACHINE:X64 /OPT:NOREF /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib'
- build system: b'CMake'
- Python:
- ============================================
- version: 3.4.2 (default, Dec 7 2014, 18:21:18) [MSC v.1800 64 bit (AMD64)]
- paths:
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\scripts\\addons'
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\scripts\\startup'
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\scripts\\modules'
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\python34.zip'
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\python\\DLLs'
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\python\\lib'
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender'
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\python'
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\python\\lib\\site-packages'
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\scripts\\freestyle\\modules'
- 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\scripts\\addons\\modules'
- 'C:\\Users\\coole\\AppData\\Roaming\\Blender Foundation\\Blender\\2.75\\scripts\\addons\\modules'
- Directories:
- ============================================
- scripts: ['C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\scripts\\modules', 'C:\\Program Files (x86)\\Steam\\steamapps\\common\\Blender\\2.75\\scripts']
- user scripts: 'C:\\Users\\coole\\AppData\\Roaming\\Blender Foundation\\Blender\\2.75\\scripts'
- pref scripts: None
- datafiles: 'C:\\Users\\coole\\AppData\\Roaming\\Blender Foundation\\Blender\\2.75\\datafiles\\'
- config: 'C:\\Users\\coole\\AppData\\Roaming\\Blender Foundation\\Blender\\2.75\\config\\'
- scripts : 'C:\\Users\\coole\\AppData\\Roaming\\Blender Foundation\\Blender\\2.75\\scripts\\'
- autosave: 'C:\\Users\\coole\\AppData\\Roaming\\Blender Foundation\\Blender\\2.75\\autosave\\'
- tempdir: 'C:\\Users\\coole\\AppData\\Local\\Temp\\blender_a06512\\'
- FFmpeg:
- ============================================
- 'avcodec':' ''55, 39, 101'
- 'avdevice':' ''55, 5, 100'
- 'avformat':' ''55, 19, 104'
- 'avutil':' ''52, 48, 101'
- 'swscale':' '' 2, 5, 101'
- SDL
- ============================================
- Version: 2.0.3
- Loading method: linked (WITH_SDL_DYNLOAD=OFF)
- Other Libraries:
- ============================================
- OpenColorIO: 1, 0, 8
- OpenImageIO: 1, 4, 16
- OpenShadingLanguage: 1, 5, 11
- OpenGL
- ============================================
- renderer: 'GeForce GT 750M/PCIe/SSE2'
- vendor: 'NVIDIA Corporation'
- version: '4.5.0 NVIDIA 355.82'
- extensions:
- 'GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture'
- 'GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture'
- 'GL_ARB_blend_func_extended GL_ARB_buffer_storage'
- 'GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control'
- 'GL_ARB_color_buffer_float GL_ARB_compatibility'
- 'GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth'
- 'GL_ARB_compute_shader GL_ARB_compute_variable_group_size'
- 'GL_ARB_conditional_render_inverted GL_ARB_copy_buffer'
- 'GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output'
- 'GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture'
- 'GL_ARB_derivative_control GL_ARB_direct_state_access'
- 'GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect'
- 'GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced'
- 'GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility'
- 'GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility'
- 'GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location'
- 'GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport'
- 'GL_ARB_fragment_program GL_ARB_fragment_program_shadow'
- 'GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments'
- 'GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB'
- 'GL_ARB_geometry_shader4 GL_ARB_get_program_binary'
- 'GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64'
- 'GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging'
- 'GL_ARB_indirect_parameters GL_ARB_instanced_arrays'
- 'GL_ARB_internalformat_query GL_ARB_internalformat_query2'
- 'GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment'
- 'GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect'
- 'GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query'
- 'GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query'
- 'GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite'
- 'GL_ARB_program_interface_query GL_ARB_provoking_vertex'
- 'GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior'
- 'GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects'
- 'GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture'
- 'GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters'
- 'GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters'
- 'GL_ARB_shader_group_vote GL_ARB_shader_image_load_store'
- 'GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision'
- 'GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine'
- 'GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod'
- 'GL_ARB_shading_language_100 GL_ARB_shading_language_420pack'
- 'GL_ARB_shading_language_include GL_ARB_shading_language_packing'
- 'GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture'
- 'GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader'
- 'GL_ARB_texture_barrier GL_ARB_texture_border_clamp'
- 'GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32'
- 'GL_ARB_texture_buffer_range GL_ARB_texture_compression'
- 'GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc'
- 'GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array'
- 'GL_ARB_texture_env_add GL_ARB_texture_env_combine'
- 'GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3'
- 'GL_ARB_texture_float GL_ARB_texture_gather'
- 'GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat'
- 'GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two'
- 'GL_ARB_texture_query_levels GL_ARB_texture_query_lod'
- 'GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui'
- 'GL_ARB_texture_stencil8 GL_ARB_texture_storage'
- 'GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle'
- 'GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2'
- 'GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced'
- 'GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix'
- 'GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra'
- 'GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit'
- 'GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object'
- 'GL_ARB_vertex_program GL_ARB_vertex_shader'
- 'GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev'
- 'GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers'
- 'GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc'
- 'GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform'
- 'GL_EXT_blend_color GL_EXT_blend_equation_separate'
- 'GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract'
- 'GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test'
- 'GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced'
- 'GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit'
- 'GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats'
- 'GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object'
- 'GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4'
- 'GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4'
- 'GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil'
- 'GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object'
- 'GL_EXT_point_parameters GL_EXT_polygon_offset_clamp'
- 'GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color'
- 'GL_EXT_separate_shader_objects GL_EXT_separate_specular_color'
- 'GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix'
- 'GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap'
- 'GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object'
- 'GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc'
- 'GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc'
- 'GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp'
- 'GL_EXT_texture_env_combine GL_EXT_texture_env_dot3'
- 'GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer'
- 'GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp'
- 'GL_EXT_texture_object GL_EXT_texture_shared_exponent'
- 'GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage'
- 'GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2'
- 'GL_EXT_vertex_array GL_EXT_vertex_array_bgra'
- 'GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object'
- 'GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat'
- 'GL_KHR_context_flush_control GL_KHR_debug'
- 'GL_KHR_robust_buffer_access_behavior GL_KHR_robustness'
- 'GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect'
- 'GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture'
- 'GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list'
- 'GL_NV_compute_program5 GL_NV_conditional_render'
- 'GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float'
- 'GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility'
- 'GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence'
- 'GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program'
- 'GL_NV_fragment_program_option GL_NV_fragment_program2'
- 'GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4'
- 'GL_NV_gpu_program4 GL_NV_internalformat_sample_query'
- 'GL_NV_gpu_program4_1 GL_NV_gpu_program5'
- 'GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64'
- 'GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent'
- 'GL_NV_multisample_coverage GL_NV_multisample_filter_hint'
- 'GL_NV_occlusion_query GL_NV_packed_depth_stencil'
- 'GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2'
- 'GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite'
- 'GL_NV_primitive_restart GL_NV_register_combiners'
- 'GL_NV_register_combiners2 GL_NV_shader_atomic_counters'
- 'GL_NV_shader_atomic_float GL_NV_shader_buffer_load'
- 'GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection'
- 'GL_NV_texture_barrier GL_NV_texture_compression_vtc'
- 'GL_NV_texture_env_combine4 GL_NV_texture_multisample'
- 'GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2'
- 'GL_NV_texture_shader3 GL_NV_transform_feedback'
- 'GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory'
- 'GL_NV_vertex_array_range GL_NV_vertex_array_range2'
- 'GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory'
- 'GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2'
- 'GL_NV_vertex_program2_option GL_NV_vertex_program3'
- 'GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop'
- 'GL_NV_shader_thread_group GL_NV_shader_thread_shuffle'
- 'GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap'
- 'GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow'
- 'GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control '
- Implementation Dependent OpenGL Limits:
- ============================================
- Maximum Fixed Function Texture Units: 4
- GLSL:
- Maximum Varying Floats: 124
- Maximum Vertex Attributes: 16
- Maximum Vertex Uniform Components: 4096
- Maximum Fragment Uniform Components: 4096
- Maximum Vertex Image Units: 32
- Maximum Fragment Image Units: 32
- Maximum Pipeline Image Units: 192
- Cycles
- ============================================
- CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2
- CUDA device capabilities:
- GeForce GT 750M
- CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK 1024
- CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X 1024
- CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y 1024
- CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z 64
- CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X 2147483647
- CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y 65535
- CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z 65535
- CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK 49152
- CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK 49152
- CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY 65536
- CU_DEVICE_ATTRIBUTE_WARP_SIZE 32
- CU_DEVICE_ATTRIBUTE_MAX_PITCH 2147483647
- CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK 65536
- CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK 65536
- CU_DEVICE_ATTRIBUTE_CLOCK_RATE 967000
- CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT 512
- CU_DEVICE_ATTRIBUTE_GPU_OVERLAP 1
- CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT 2
- CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT 1
- CU_DEVICE_ATTRIBUTE_INTEGRATED 0
- CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY 1
- CU_DEVICE_ATTRIBUTE_COMPUTE_MODE 0
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH 65536
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH 65536
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT 65536
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH 4096
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT 4096
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH 4096
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS 2048
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES 2048
- CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT 512
- CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS 1
- CU_DEVICE_ATTRIBUTE_ECC_ENABLED 0
- CU_DEVICE_ATTRIBUTE_TCC_DRIVER 0
- CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE 2500000
- CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH 128
- CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE 262144
- CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR 2048
- CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT 1
- CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING 1
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS 2048
- CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER 1
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE 2048
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE 2048
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE 16384
- CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT 32
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS 2046
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH 65536
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH 65536
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH 65536
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH 2048
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH 65536
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS 2048
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH 65536
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS 2048
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS 2046
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH 134217728
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH 65000
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT 65000
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH 1048544
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT 16384
- CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR 3
- CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR 0
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED 0
- CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED 0
- CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED 1
- CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR 49152
- CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR 65536
- CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY 1
- CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD 0
- CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD_GROUP_ID 0
- OpenCL device capabilities:
- Number of platforms: 2
- Platform #0
- Platform Name: NVIDIA CUDA
- Platform Vendor: NVIDIA Corporation
- Platform Version: OpenCL 1.2 CUDA 7.5.0
- Platform Profile: FULL_PROFILE
- Platform Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts
- Number of devices: 1
- Device: #0
- Device Name: GeForce GT 750M
- Device Vendor: NVIDIA Corporation
- Device OpenCL C Version: OpenCL C 1.2
- Device Profile: FULL_PROFILE
- Device Version: OpenCL 1.2 CUDA
- Device Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64
- Platform #1
- Platform Name: Intel(R) OpenCL
- Platform Vendor: Intel(R) Corporation
- Platform Version: OpenCL 1.2
- Platform Profile: FULL_PROFILE
- Platform Extensions: cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_spir
- Number of devices: 2
- Device: #0
- Device Name: Intel(R) HD Graphics 4600
- Device Vendor: Intel(R) Corporation
- Device OpenCL C Version: OpenCL C 1.2
- Device Profile: FULL_PROFILE
- Device Version: OpenCL 1.2
- Device Extensions: cl_intel_accelerator cl_intel_advanced_motion_estimation cl_intel_ctz cl_intel_d3d11_nv12_media_sharing cl_intel_dx9_media_sharing cl_intel_motion_estimation cl_intel_simultaneous_sharing cl_intel_subgroups cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d10_sharing cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_gl_depth_images cl_khr_gl_event cl_khr_gl_msaa_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_gl_sharing cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_spir
- Device: #1
- Device Name: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
- Device Vendor: Intel(R) Corporation
- Device OpenCL C Version: OpenCL C 1.2
- Device Profile: FULL_PROFILE
- Device Version: OpenCL 1.2 (Build 10049)
- Device Extensions: cl_khr_icd cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_byte_addressable_store cl_khr_depth_images cl_khr_3d_image_writes cl_intel_exec_by_local_thread cl_khr_spir cl_khr_dx9_media_sharing cl_intel_dx9_media_sharing cl_khr_d3d11_sharing cl_khr_gl_sharing cl_khr_fp64
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