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- using System;
- using Microsoft.Xna.Framework;
- using Terraria;
- using Terraria.ModLoader;
- namespace PikaMod.Projectiles {
- public class ChaoticLance : ModProjectile
- {
- public override void SetDefaults()
- {
- projectile.name = "Chaotic Lance";
- projectile.timeLeft = 3600;
- projectile.width = 70;
- projectile.height = 70;
- projectile.aiStyle = 19;
- projectile.friendly = true;
- projectile.melee = true;
- projectile.ownerHitCheck = true;
- projectile.tileCollide = false;
- projectile.penetrate = 12;
- }
- }}
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