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- #region Using Statements
- using System;
- using WaveEngine.Common;
- using WaveEngine.Common.Graphics;
- using WaveEngine.Common.Math;
- using WaveEngine.Components.Cameras;
- using WaveEngine.Components.Graphics2D;
- using WaveEngine.Components.Graphics3D;
- using WaveEngine.Components.Toolkit;
- using WaveEngine.Framework;
- using WaveEngine.Framework.Graphics;
- using WaveEngine.Framework.Resources;
- using WaveEngine.Framework.Services;
- #endregion
- namespace TestTextRenderer
- {
- public class TextUpdater : Behavior
- {
- [RequiredService]
- private Clock clock;
- [RequiredComponent]
- private TextComponent textComponent;
- private string text;
- protected override void Initialize()
- {
- base.Initialize();
- this.text = textComponent.Text;
- this.textComponent.Text = string.Empty;
- }
- protected override void Update(TimeSpan gameTime)
- {
- this.textComponent.Text = this.text.Substring(0, (this.clock.FrameCount / 10) % this.text.Length);
- }
- }
- }
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