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ClockworkHorror

Dominus Test

Jul 1st, 2015
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  1. local Player = game.Players:FindFirstChild('ClockworkHorror')
  2. local Char = Player.Character
  3. local Torso = Char:FindFirstChild('Torso')
  4.  
  5. part = Instance.new("Part", workspace)
  6. local m = Instance.new('SpecialMesh', part)
  7. m.MeshType = 'FileMesh'
  8. m.MeshId = "http://www.roblox.com/asset/?id=21057410"
  9. m.TextureId = "http://www.roblox.com/asset/?id=21243140"
  10. Instance.new('Fire', workspace.Part)
  11. Instance.new('PointLight', part)
  12. part.FormFactor = Enum.FormFactor.Custom
  13. part.Size = Vector3.new(1,1,1)
  14. part.Anchored = true
  15. part.Locked = true
  16. part.CanCollide = false
  17. part.BrickColor = BrickColor.new('1001') --Instutuional White
  18. part.TopSurface,part.BottomSurface=0,0
  19.  
  20. local point
  21.  
  22. local loop = coroutine.create(function()
  23. while true do
  24. for i=1,360,4 do -- i=1,360,7
  25. if Player.Character and not point then
  26. point = Player.Character:FindFirstChild("Torso")
  27. end
  28. if point.Parent.Name == Player.Character.Name then
  29. point = Player.Character:FindFirstChild("Torso")
  30. end
  31. if part then
  32. --Full_Loop = math.rad(i)
  33. part.CFrame = CFrame.new(point.CFrame.p)*CFrame.fromEulerAnglesXYZ(0.5,math.rad(i),2) * CFrame.new(2,0,-8) --CFrame.new(0,0,-4.75)
  34. end
  35. wait()
  36. end
  37. end
  38. end)
  39. coroutine.resume(loop)
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