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- 0.017 2015-07-25 00:40:29; Factorio 0.12.0 (Build 103, win64)
- 0.017 Operating system: Windows 8
- 0.017 Read data path: E:/Factorio/data
- 0.017 Write data path: E:/Factorio
- 0.017 Binaries path: E:/Factorio/bin
- 0.312 Initialised Direct3D: NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.5330
- 0.409 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: X 8] [Graphics quality: normal] [Video memory usage: all]
- 0.662 Loading mod core 0.0.0 (data.lua)
- 0.675 Loading mod base 0.12.0 (data.lua)
- 1.414 Loading mod base 0.12.0 (data-updates.lua)
- 2.743 Initial atlas bitmap size is 16384
- 2.745 Created atlas bitmap 16384x7658
- 26.475 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-available-versions?username=antonpersson99&token=<private>&apiVersion=2
- 27.683 1 packages available to download (experimental updates enabled).
- 27.786 Factorio initialised
- 29.467 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-download-link?username=antonpersson99&token=<private>&package=core-win64&from=0.12.0&to=0.12.1&isTarget=true&apiVersion=2
- 30.206 Info Updater.cpp:201: Downloading https://eu3.factorio.com/updates/core-win64-0.12.0-0.12.1-update.zip?key=9MDngqZKZOimuKechjU7oQ&expires=1437777669 to E:/Factorio\temp\core-win64-0.12.0-0.12.1-update.zip
- 84.366 Info Updater.cpp:212: => 200
- 87.970 Goodbye
- 0.002 2015-07-25 00:41:57; Factorio 0.12.0 (Build 103, win64)
- 0.002 Operating system: Windows 8
- 0.002 Info Updater-win32.cpp:117: Starting updater
- 0.002 Info Updater.cpp:358: Applying update E:/Factorio\temp\core-win64-0.12.0-0.12.1-update.zip
- 1.617 Info Updater-win32.cpp:128: Starting updated game
- 2.118 Goodbye
- 0.000 2015-07-25 00:41:59; Factorio 0.12.1 (Build 16116, win64)
- 0.000 Operating system: Windows 8.1
- 0.000 Read data path: E:/Factorio/data
- 0.000 Write data path: E:/Factorio
- 0.000 Binaries path: E:/Factorio/bin
- 0.001 Info LocaleProvider.cpp:282: Language en is LTR
- 0.001 Info LocaleProvider.cpp:282: Language en is LTR
- 0.137 Initialised Direct3D: NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.5330
- 0.173 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: X 8] [Graphics quality: normal] [Video memory usage: all]
- 0.220 Loading mod core 0.0.0 (data.lua)
- 0.222 Loading mod base 0.12.1 (data.lua)
- 0.269 Loading mod base 0.12.1 (data-updates.lua)
- 0.623 Info LocaleProvider.cpp:282: Language en is LTR
- 0.624 Info LocaleProvider.cpp:282: Language en is LTR
- 0.625 Info LocaleProvider.cpp:282: Language en is LTR
- 0.625 Info LocaleProvider.cpp:282: Language en is LTR
- 7.293 Initial atlas bitmap size is 16384
- 7.296 Created atlas bitmap 16384x7656
- 14.298 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-available-versions?username=antonpersson99&token=<private>&apiVersion=2
- 15.230 0 packages available to download (experimental updates enabled).
- 15.275 Factorio initialised
- 227.616 Loading map E:/Factorio\saves\_autosave3.zip
- 227.727 Info Scenario.cpp:160: Map version 0.12.0-36
- 1628.720 Loading map
- 1628.721 Info Scenario.cpp:160: Map version 0.12.1-4
- 1685.187 Loading map
- 1685.189 Info Scenario.cpp:160: Map version 0.12.1-4
- 1698.821 Loading map
- 1698.822 Info Scenario.cpp:160: Map version 0.12.1-4
- 1805.688 Info Router.cpp:412: Router peerID(36992) shutting down.
- 1805.688 Info Router.cpp:439: Router state -> Disconnected
- 1805.688 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
- 1805.688 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
- 1805.689 Loading map
- 1805.690 Info Scenario.cpp:160: Map version 0.12.1-4
- 1805.721 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 1805.721 Info Router.cpp:439: Router state -> Connected
- 1805.721 Info Synchronizer.cpp:55: NetworkTick(0) initialized Synchronizer local peer(0) latency(15).
- 1805.721 Hosting game at port 34197, peerID 0, session magic 1905
- 1805.721 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(0) changing state from(CreatingGame) to(InGame)
- 1805.721 Info NetworkInputHandler.cpp:40: mapTick(0) networkTick(0) initialized NetworkInputHandler local peer(0).
- 1805.971 Info MultiplayerManager.cpp:1315: Received peer info for peer(0) username(antonpersson99).
- 1805.971 Info MultiplayerManager.cpp:989: networkTick(15) mapTick(16) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
- 1805.971 Info MultiplayerManager.cpp:989: networkTick(15) mapTick(16) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
- 1805.988 Info NetworkInputHandler.cpp:710: mapTick(18) networkTick(17) connecting to player(antonpersson99).
- 1805.988 Info NetworkInputHandler.cpp:568: assigning playerIndex(0) to peer(0)
- 1805.988 Info GameActionHandler.cpp:1927: MapTick(18) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create)
- 1838.253 Info MultiplayerManager.cpp:127: NetworkTick(1952) disconnecting multiplayer connection.
- 1838.253 Info NetworkInputHandler.cpp:59: expectedMapTick(1934) sending PlayerLeaveGame
- 1838.492 Info MultiplayerManager.cpp:1348: Disconnect notification for peer (0)
- 1838.492 Info MultiplayerManager.cpp:935: networkTick(1967) mapTick(1949) removing peer(0) dropout(false)
- 1838.492 Info MultiplayerManager.cpp:848: networkTick(1967) mapTick(1949) changing state from(InGame) to(InGameAligning)
- 1838.492 Info MultiplayerManager.cpp:1588: networkTick(1967) mapTick(1949) starting mapAlign
- 1838.492 Info MultiplayerManager.cpp:1502: networkTick(1967) mapTick(1949) adding mapAlignTask(RemovePlayerAlignTask)
- 1838.754 Info MultiplayerManager.cpp:989: networkTick(1982) mapTick(1949) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 1838.754 Info MultiplayerManager.cpp:1522: networkTick(1982) mapTick(1949) sending mapAlignAction
- 1838.990 Info MultiplayerManager.cpp:1208: networkTick(1997) mapTick(1949) received MapAlignAction from peer(0), mapAlignTick(1950) appliedTickClosuresCount(0)
- 1838.990 Info MultiplayerManager.cpp:1604: networkTick(1998) mapTick(1949) mapAlign finished targetTick(1950) updating map and running the tasks ...
- 1838.990 Info MultiplayerManager.cpp:1476: networkTick(1998) mapTick(1949) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1950))
- )
- 1838.991 Info MultiplayerManager.cpp:1625: maptick(1950) crc before applying all ticks: -1287064111
- 1838.991 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(1950) lastTickApplied(1932) referenceMapTick(1950) networkTick(1998)
- 1838.991 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(1934) inputActions((PlayerLeaveGame) ) ) for peer(0)
- 1838.991 Info NetworkInputHandler.cpp:513: expectedMapTick(-1) removing peer(0) success(true).
- 1838.991 Info GameActionHandler.cpp:1945: MapTick(1950) processed PlayerLeaveGame peerID(0) playerIndex(0)
- 1838.991 Info MultiplayerManager.cpp:1636: maptick(1950) crc after applying all ticks: -455634157
- 1838.991 Info MultiplayerManager.cpp:848: networkTick(1998) mapTick(1950) changing state from(InGameAligning) to(InGameAligned)
- 1839.265 Info MultiplayerManager.cpp:989: networkTick(2013) mapTick(1950) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 1839.265 Info NetworkInputHandler.cpp:489: expectedMapTick(-1) adding peer(0).
- 1839.265 Info MultiplayerManager.cpp:848: networkTick(2013) mapTick(1950) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 1839.520 Info MultiplayerManager.cpp:989: networkTick(2028) mapTick(1950) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 1839.520 Info MultiplayerManager.cpp:1160: networkTick(2028) mapTick(1950) stopping mapAlign
- 1839.520 Info MultiplayerManager.cpp:1660: performing map align task (RemovePlayerAlignTask)
- 1839.520 Info MultiplayerManager.cpp:848: networkTick(2028) mapTick(1950) changing state from(InGameWaitingForOthers) to(Disconnecting)
- 1839.520 Info MultiplayerManager.cpp:1476: networkTick(2028) mapTick(1950) peerID(0) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 1840.289 Info MultiplayerManager.cpp:848: networkTick(2074) mapTick(1950) changing state from(Disconnecting) to(QuitScheduled)
- 1840.305 Info MultiplayerManager.cpp:154: NetworkTick(2074) quitting multiplayer connection.
- 1840.305 Info MultiplayerManager.cpp:848: networkTick(2074) mapTick(1950) changing state from(QuitScheduled) to(Disconnected)
- 1840.305 Info NetworkInputHandler.cpp:727: mapTick(-1) networkTick(2074) disconnecting from player.
- 1840.465 Info Router.cpp:412: Router peerID(0) shutting down.
- 1840.466 Info WindowsUDPSocket.cpp:161: Socket closed
- 1840.466 Info Router.cpp:439: Router state -> Disconnected
- 1958.220 Info Router.cpp:412: Router peerID(48224) shutting down.
- 1958.221 Info Router.cpp:439: Router state -> Disconnected
- 1958.221 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
- 1958.221 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
- 1958.221 Loading map
- 1958.223 Info Scenario.cpp:160: Map version 0.12.1-4
- 1958.253 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 1958.253 Info Router.cpp:439: Router state -> Connected
- 1958.253 Info Synchronizer.cpp:55: NetworkTick(0) initialized Synchronizer local peer(0) latency(15).
- 1958.253 Hosting game at port 34197, peerID 0, session magic 249
- 1958.253 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(0) changing state from(CreatingGame) to(InGame)
- 1958.253 Info NetworkInputHandler.cpp:40: mapTick(0) networkTick(0) initialized NetworkInputHandler local peer(0).
- 1958.520 Info MultiplayerManager.cpp:1315: Received peer info for peer(0) username(antonpersson99).
- 1958.520 Info MultiplayerManager.cpp:989: networkTick(15) mapTick(17) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
- 1958.520 Info MultiplayerManager.cpp:989: networkTick(15) mapTick(17) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
- 1958.521 Info NetworkInputHandler.cpp:710: mapTick(18) networkTick(16) connecting to player(antonpersson99).
- 1958.521 Info NetworkInputHandler.cpp:568: assigning playerIndex(0) to peer(0)
- 1958.521 Info GameActionHandler.cpp:1927: MapTick(18) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create)
- 1982.155 Connection request from 80.245.234.11:34197
- 1982.155 Info Router.cpp:504: NetworkTick(1434) replying to connectionRequest for address(80.245.234.11:34197).
- 1982.408 Info Router.cpp:655: networkTick(1449) adding peer(1) address(80.245.234.11:34197) sending connectionAccept(true)
- 1982.408 Info Router.cpp:527: networkTick(1449) sending connectionAccept to address(80.245.234.11:34197) connectionRequestID(4958) newPeerID(1)
- 1982.408 Info Synchronizer.cpp:491: networkTick(1449) adding peer(1) success(true).
- 1982.811 Info MultiplayerManager.cpp:1315: Received peer info for peer(0) username(antonpersson99).
- 1982.811 Info MultiplayerManager.cpp:989: networkTick(1464) mapTick(1455) received stateChanged peerID(0) oldState(InGame) newState(InGame)
- 1982.811 Info MultiplayerManager.cpp:1315: Received peer info for peer(1) username(quezze).
- 1982.811 Info MultiplayerManager.cpp:989: networkTick(1464) mapTick(1455) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
- 1982.811 Info NetworkInputHandler.cpp:489: expectedMapTick(1455) adding peer(1).
- 1982.811 Info MultiplayerManager.cpp:1315: Received peer info for peer(1) username(quezze).
- 1982.811 Info MultiplayerManager.cpp:989: networkTick(1464) mapTick(1455) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
- 1982.811 Info MultiplayerManager.cpp:989: networkTick(1464) mapTick(1455) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
- 1983.336 Info MultiplayerManager.cpp:989: networkTick(1495) mapTick(1456) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 1983.336 Info MultiplayerManager.cpp:848: networkTick(1495) mapTick(1456) changing state from(InGame) to(InGameAligning)
- 1983.336 Info MultiplayerManager.cpp:1588: networkTick(1495) mapTick(1456) starting mapAlign
- 1983.572 Info MultiplayerManager.cpp:989: networkTick(1510) mapTick(1456) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 1983.572 Info MultiplayerManager.cpp:1522: networkTick(1510) mapTick(1456) sending mapAlignAction
- 1983.824 Info MultiplayerManager.cpp:1208: networkTick(1525) mapTick(1456) received MapAlignAction from peer(0), mapAlignTick(1457) appliedTickClosuresCount(0)
- 1983.824 Info MultiplayerManager.cpp:1604: networkTick(1526) mapTick(1456) mapAlign finished targetTick(1457) updating map and running the tasks ...
- 1983.824 Info MultiplayerManager.cpp:1476: networkTick(1526) mapTick(1456) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1457))
- ((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
- )
- 1983.824 Info NetworkInputHandler.cpp:82: expectedMapTick(1456) refusing Input Action [0 1456 BuildItem] because multiplayer control is not ready
- 1983.824 Info MultiplayerManager.cpp:1625: maptick(1457) crc before applying all ticks: -1786741988
- 1983.824 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(1457) lastTickApplied(1439) referenceMapTick(1457) networkTick(1526)
- 1983.824 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(1440) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 1983.824 Info MultiplayerManager.cpp:1636: maptick(1457) crc after applying all ticks: -1786741988
- 1983.824 Info MultiplayerManager.cpp:848: networkTick(1526) mapTick(1457) changing state from(InGameAligning) to(InGameAligned)
- 1983.824 Info MultiplayerManager.cpp:848: networkTick(1526) mapTick(1457) changing state from(InGameAligned) to(InGameSavingMap)
- 1983.860 Info MultiplayerManager.cpp:848: networkTick(1528) mapTick(1457) changing state from(InGameSavingMap) to(InGameSendingMap)
- 1983.861 Info MultiplayerManager.cpp:1089: MapTick(1457) Serving map(E) for peer(1) size(252619) crc(-1299708817)
- 1984.096 Info MultiplayerManager.cpp:989: networkTick(1541) mapTick(1457) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 1984.096 Info MultiplayerManager.cpp:989: networkTick(1541) mapTick(1457) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 1984.134 Info MultiplayerManager.cpp:989: networkTick(1543) mapTick(1457) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 1984.373 Info MultiplayerManager.cpp:989: networkTick(1558) mapTick(1457) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 1984.482 Info MultiplayerManager.cpp:989: networkTick(1564) mapTick(1457) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 1984.482 Canceling serving for peer 1
- 1984.482 Info MultiplayerManager.cpp:848: networkTick(1564) mapTick(1457) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 1984.553 Info MultiplayerManager.cpp:989: networkTick(1569) mapTick(1457) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 1984.722 Info MultiplayerManager.cpp:989: networkTick(1579) mapTick(1457) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 1984.722 Info MultiplayerManager.cpp:1160: networkTick(1579) mapTick(1457) stopping mapAlign
- 1984.722 Info MultiplayerManager.cpp:848: networkTick(1579) mapTick(1457) changing state from(InGameWaitingForOthers) to(InGame)
- 1984.722 Info MultiplayerManager.cpp:1476: networkTick(1579) mapTick(1457) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 1984.975 Info MultiplayerManager.cpp:989: networkTick(1594) mapTick(1471) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 1984.975 Info MultiplayerManager.cpp:989: networkTick(1594) mapTick(1471) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 1985.031 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 1985.031 Info GameActionHandler.cpp:1927: MapTick(1475) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
- 1987.082 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(1560) peer(1) testCrc(-111921881) testCrcPeerID(0) currentCrc(-271249143)
- 1987.082 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 4183045415, reference peers = {0 (antonpersson99)}; desynced CRC = 4023718153, desynced peers = {1 (quezze)}
- 1987.354 Info MultiplayerManager.cpp:989: networkTick(1734) mapTick(1593) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 1987.354 Info MultiplayerManager.cpp:848: networkTick(1734) mapTick(1593) changing state from(InGame) to(InGameAligning)
- 1987.354 Info MultiplayerManager.cpp:1588: networkTick(1734) mapTick(1593) starting mapAlign
- 1987.611 Info MultiplayerManager.cpp:989: networkTick(1749) mapTick(1593) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 1987.611 Info MultiplayerManager.cpp:989: networkTick(1749) mapTick(1593) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 1987.611 Info MultiplayerManager.cpp:1522: networkTick(1749) mapTick(1593) sending mapAlignAction
- 1987.863 Info MultiplayerManager.cpp:1208: networkTick(1764) mapTick(1593) received MapAlignAction from peer(0), mapAlignTick(1594) appliedTickClosuresCount(0)
- 1987.863 Info MultiplayerManager.cpp:1208: networkTick(1764) mapTick(1593) received MapAlignAction from peer(1), mapAlignTick(1579) appliedTickClosuresCount(50)
- 1987.864 Info MultiplayerManager.cpp:1604: networkTick(1765) mapTick(1593) mapAlign finished targetTick(1594) updating map and running the tasks ...
- 1987.864 Info MultiplayerManager.cpp:1476: networkTick(1765) mapTick(1593) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1594))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(1579))
- )
- 1987.864 Info MultiplayerManager.cpp:1625: maptick(1594) crc before applying all ticks: -1126100563
- 1987.864 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(1594) lastTickApplied(1576) referenceMapTick(1594) networkTick(1765)
- 1987.865 Info MultiplayerManager.cpp:1636: maptick(1594) crc after applying all ticks: -1126100563
- 1987.865 Info MultiplayerManager.cpp:848: networkTick(1765) mapTick(1594) changing state from(InGameAligning) to(InGameAligned)
- 1988.136 Info MultiplayerManager.cpp:989: networkTick(1780) mapTick(1594) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 1988.136 Info MultiplayerManager.cpp:989: networkTick(1780) mapTick(1594) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 1988.381 Info MultiplayerManager.cpp:1225: networkTick(1795) mapTick(1594) received playerReconnect
- 1988.382 Info MultiplayerManager.cpp:1967: NetworkTick(1795) MapTick(1594) disconnecting player(1) from the user.
- 1988.382 Info NetworkInputHandler.cpp:513: expectedMapTick(1594) removing peer(1) success(true).
- 1988.382 Info NetworkInputHandler.cpp:489: expectedMapTick(1594) adding peer(1).
- 1988.382 Info MultiplayerManager.cpp:989: networkTick(1795) mapTick(1594) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 1988.497 Info MultiplayerManager.cpp:989: networkTick(1802) mapTick(1594) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 1988.497 Info MultiplayerManager.cpp:848: networkTick(1802) mapTick(1594) changing state from(InGameAligned) to(InGameSavingMap)
- 1988.677 Info MultiplayerManager.cpp:848: networkTick(1814) mapTick(1594) changing state from(InGameSavingMap) to(InGameSendingMap)
- 1988.678 Info MultiplayerManager.cpp:1089: MapTick(1594) Serving map(E) for peer(1) size(256973) crc(-726699808)
- 1988.749 Info MultiplayerManager.cpp:989: networkTick(1817) mapTick(1594) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 1988.949 Info MultiplayerManager.cpp:989: networkTick(1829) mapTick(1594) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 1989.187 Info MultiplayerManager.cpp:989: networkTick(1844) mapTick(1594) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 1989.278 Info MultiplayerManager.cpp:989: networkTick(1849) mapTick(1594) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 1989.278 Canceling serving for peer 1
- 1989.278 Info MultiplayerManager.cpp:848: networkTick(1849) mapTick(1594) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 1989.371 Info MultiplayerManager.cpp:989: networkTick(1854) mapTick(1594) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 1989.534 Info MultiplayerManager.cpp:989: networkTick(1864) mapTick(1594) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 1989.534 Info MultiplayerManager.cpp:1160: networkTick(1864) mapTick(1594) stopping mapAlign
- 1989.534 Info MultiplayerManager.cpp:848: networkTick(1864) mapTick(1594) changing state from(InGameWaitingForOthers) to(InGame)
- 1989.534 Info MultiplayerManager.cpp:1476: networkTick(1864) mapTick(1594) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 1989.771 Info MultiplayerManager.cpp:989: networkTick(1879) mapTick(1607) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 1989.771 Info MultiplayerManager.cpp:989: networkTick(1879) mapTick(1607) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 1989.846 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 1989.846 Info GameActionHandler.cpp:1927: MapTick(1612) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2059.203 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(5580) peer(1) testCrc(-1759515832) testCrcPeerID(0) currentCrc(-738514752)
- 2059.203 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2535451464, reference peers = {0 (antonpersson99)}; desynced CRC = 3556452544, desynced peers = {1 (quezze)}
- 2059.498 Info MultiplayerManager.cpp:989: networkTick(6062) mapTick(5613) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2059.498 Info MultiplayerManager.cpp:848: networkTick(6062) mapTick(5613) changing state from(InGame) to(InGameAligning)
- 2059.498 Info MultiplayerManager.cpp:1588: networkTick(6062) mapTick(5613) starting mapAlign
- 2059.750 Info MultiplayerManager.cpp:989: networkTick(6077) mapTick(5613) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2059.750 Info MultiplayerManager.cpp:989: networkTick(6077) mapTick(5613) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2059.750 Info MultiplayerManager.cpp:1522: networkTick(6077) mapTick(5613) sending mapAlignAction
- 2059.985 Info MultiplayerManager.cpp:1208: networkTick(6092) mapTick(5613) received MapAlignAction from peer(0), mapAlignTick(5614) appliedTickClosuresCount(0)
- 2059.985 Info MultiplayerManager.cpp:1208: networkTick(6092) mapTick(5613) received MapAlignAction from peer(1), mapAlignTick(5599) appliedTickClosuresCount(50)
- 2059.986 Info MultiplayerManager.cpp:1604: networkTick(6093) mapTick(5613) mapAlign finished targetTick(5614) updating map and running the tasks ...
- 2059.986 Info MultiplayerManager.cpp:1476: networkTick(6093) mapTick(5613) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(5614))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(5599))
- )
- 2059.986 Info MultiplayerManager.cpp:1625: maptick(5614) crc before applying all ticks: -348741336
- 2059.986 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(5614) lastTickApplied(5596) referenceMapTick(5614) networkTick(6093)
- 2059.986 Info MultiplayerManager.cpp:1636: maptick(5614) crc after applying all ticks: -348741336
- 2059.986 Info MultiplayerManager.cpp:848: networkTick(6093) mapTick(5614) changing state from(InGameAligning) to(InGameAligned)
- 2060.256 Info MultiplayerManager.cpp:989: networkTick(6108) mapTick(5614) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2060.256 Info MultiplayerManager.cpp:989: networkTick(6108) mapTick(5614) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2060.509 Info MultiplayerManager.cpp:1225: networkTick(6123) mapTick(5614) received playerReconnect
- 2060.509 Info MultiplayerManager.cpp:1967: NetworkTick(6123) MapTick(5614) disconnecting player(1) from the user.
- 2060.509 Info NetworkInputHandler.cpp:513: expectedMapTick(5614) removing peer(1) success(true).
- 2060.509 Info NetworkInputHandler.cpp:489: expectedMapTick(5614) adding peer(1).
- 2060.509 Info MultiplayerManager.cpp:989: networkTick(6123) mapTick(5614) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2060.618 Info MultiplayerManager.cpp:989: networkTick(6129) mapTick(5614) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2060.618 Info MultiplayerManager.cpp:848: networkTick(6129) mapTick(5614) changing state from(InGameAligned) to(InGameSavingMap)
- 2060.653 Info MultiplayerManager.cpp:848: networkTick(6133) mapTick(5614) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2060.655 Info MultiplayerManager.cpp:1089: MapTick(5614) Serving map(E) for peer(1) size(351993) crc(-1103149287)
- 2060.854 Info MultiplayerManager.cpp:989: networkTick(6144) mapTick(5614) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2060.926 Info MultiplayerManager.cpp:989: networkTick(6148) mapTick(5614) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2061.179 Info MultiplayerManager.cpp:989: networkTick(6163) mapTick(5614) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2061.287 Info MultiplayerManager.cpp:989: networkTick(6170) mapTick(5614) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2061.287 Canceling serving for peer 1
- 2061.287 Info MultiplayerManager.cpp:848: networkTick(6170) mapTick(5614) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2061.379 Info MultiplayerManager.cpp:989: networkTick(6175) mapTick(5614) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2061.542 Info MultiplayerManager.cpp:989: networkTick(6185) mapTick(5614) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2061.542 Info MultiplayerManager.cpp:1160: networkTick(6185) mapTick(5614) stopping mapAlign
- 2061.542 Info MultiplayerManager.cpp:848: networkTick(6185) mapTick(5614) changing state from(InGameWaitingForOthers) to(InGame)
- 2061.542 Info MultiplayerManager.cpp:1476: networkTick(6185) mapTick(5614) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2061.802 Info MultiplayerManager.cpp:989: networkTick(6200) mapTick(5629) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2061.802 Info MultiplayerManager.cpp:989: networkTick(6200) mapTick(5629) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2061.842 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2061.842 Info GameActionHandler.cpp:1927: MapTick(5632) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2062.442 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(5640) peer(1) testCrc(-60296738) testCrcPeerID(0) currentCrc(878199413)
- 2062.442 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 4234670558, reference peers = {0 (antonpersson99)}; desynced CRC = 878199413, desynced peers = {1 (quezze)}
- 2062.568 Info MultiplayerManager.cpp:989: networkTick(6246) mapTick(5665) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2062.568 Info MultiplayerManager.cpp:848: networkTick(6246) mapTick(5665) changing state from(InGame) to(InGameAligning)
- 2062.568 Info MultiplayerManager.cpp:1588: networkTick(6246) mapTick(5665) starting mapAlign
- 2062.808 Info MultiplayerManager.cpp:989: networkTick(6261) mapTick(5665) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2062.808 Info MultiplayerManager.cpp:989: networkTick(6261) mapTick(5665) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2062.808 Info MultiplayerManager.cpp:1522: networkTick(6261) mapTick(5665) sending mapAlignAction
- 2063.062 Info MultiplayerManager.cpp:1208: networkTick(6276) mapTick(5665) received MapAlignAction from peer(0), mapAlignTick(5666) appliedTickClosuresCount(0)
- 2063.062 Info MultiplayerManager.cpp:1208: networkTick(6276) mapTick(5665) received MapAlignAction from peer(1), mapAlignTick(5659) appliedTickClosuresCount(42)
- 2063.063 Info MultiplayerManager.cpp:1604: networkTick(6277) mapTick(5665) mapAlign finished targetTick(5666) updating map and running the tasks ...
- 2063.063 Info MultiplayerManager.cpp:1476: networkTick(6277) mapTick(5665) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(5666))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(5659))
- )
- 2063.063 Info MultiplayerManager.cpp:1625: maptick(5666) crc before applying all ticks: 228056362
- 2063.063 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(5666) lastTickApplied(5648) referenceMapTick(5666) networkTick(6277)
- 2063.063 Info MultiplayerManager.cpp:1636: maptick(5666) crc after applying all ticks: 228056362
- 2063.063 Info MultiplayerManager.cpp:848: networkTick(6277) mapTick(5666) changing state from(InGameAligning) to(InGameAligned)
- 2063.319 Info MultiplayerManager.cpp:989: networkTick(6292) mapTick(5666) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2063.319 Info MultiplayerManager.cpp:989: networkTick(6292) mapTick(5666) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2063.574 Info MultiplayerManager.cpp:1225: networkTick(6307) mapTick(5666) received playerReconnect
- 2063.574 Info MultiplayerManager.cpp:1967: NetworkTick(6307) MapTick(5666) disconnecting player(1) from the user.
- 2063.574 Info NetworkInputHandler.cpp:513: expectedMapTick(5666) removing peer(1) success(true).
- 2063.574 Info NetworkInputHandler.cpp:489: expectedMapTick(5666) adding peer(1).
- 2063.574 Info MultiplayerManager.cpp:989: networkTick(6307) mapTick(5666) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2063.701 Info MultiplayerManager.cpp:989: networkTick(6314) mapTick(5666) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2063.701 Info MultiplayerManager.cpp:848: networkTick(6314) mapTick(5666) changing state from(InGameAligned) to(InGameSavingMap)
- 2063.737 Info MultiplayerManager.cpp:848: networkTick(6318) mapTick(5666) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2063.739 Info MultiplayerManager.cpp:1089: MapTick(5666) Serving map(E) for peer(1) size(352820) crc(-1142819885)
- 2063.937 Info MultiplayerManager.cpp:989: networkTick(6329) mapTick(5666) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2064.010 Info MultiplayerManager.cpp:989: networkTick(6333) mapTick(5666) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2064.268 Info MultiplayerManager.cpp:989: networkTick(6348) mapTick(5666) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2064.381 Info MultiplayerManager.cpp:989: networkTick(6355) mapTick(5666) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2064.381 Canceling serving for peer 1
- 2064.381 Info MultiplayerManager.cpp:848: networkTick(6355) mapTick(5666) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2064.472 Info MultiplayerManager.cpp:989: networkTick(6361) mapTick(5666) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2064.618 Info MultiplayerManager.cpp:989: networkTick(6370) mapTick(5666) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2064.618 Info MultiplayerManager.cpp:1160: networkTick(6370) mapTick(5666) stopping mapAlign
- 2064.618 Info MultiplayerManager.cpp:848: networkTick(6370) mapTick(5666) changing state from(InGameWaitingForOthers) to(InGame)
- 2064.618 Info MultiplayerManager.cpp:1476: networkTick(6370) mapTick(5666) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2064.870 Info MultiplayerManager.cpp:989: networkTick(6385) mapTick(5681) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2064.870 Info MultiplayerManager.cpp:989: networkTick(6385) mapTick(5681) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2064.908 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2064.908 Info GameActionHandler.cpp:1927: MapTick(5684) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2091.821 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(7200) peer(1) testCrc(350516616) testCrcPeerID(0) currentCrc(-127522813)
- 2091.821 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 350516616, reference peers = {0 (antonpersson99)}; desynced CRC = 4167444483, desynced peers = {1 (quezze)}
- 2092.133 Info MultiplayerManager.cpp:989: networkTick(8020) mapTick(7234) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2092.133 Info MultiplayerManager.cpp:848: networkTick(8020) mapTick(7234) changing state from(InGame) to(InGameAligning)
- 2092.133 Info MultiplayerManager.cpp:1588: networkTick(8020) mapTick(7234) starting mapAlign
- 2092.368 Info MultiplayerManager.cpp:989: networkTick(8035) mapTick(7234) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2092.368 Info MultiplayerManager.cpp:989: networkTick(8035) mapTick(7234) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2092.368 Info MultiplayerManager.cpp:1522: networkTick(8035) mapTick(7234) sending mapAlignAction
- 2092.622 Info MultiplayerManager.cpp:1208: networkTick(8050) mapTick(7234) received MapAlignAction from peer(0), mapAlignTick(7235) appliedTickClosuresCount(0)
- 2092.622 Info MultiplayerManager.cpp:1208: networkTick(8050) mapTick(7234) received MapAlignAction from peer(1), mapAlignTick(7219) appliedTickClosuresCount(51)
- 2092.622 Info MultiplayerManager.cpp:1604: networkTick(8051) mapTick(7234) mapAlign finished targetTick(7235) updating map and running the tasks ...
- 2092.622 Info MultiplayerManager.cpp:1476: networkTick(8051) mapTick(7234) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(7235))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(7219))
- )
- 2092.622 Info MultiplayerManager.cpp:1625: maptick(7235) crc before applying all ticks: 1267734677
- 2092.622 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(7235) lastTickApplied(7217) referenceMapTick(7235) networkTick(8051)
- 2092.622 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(7225) inputActions((BuildItem) ) ) for peer(0)
- 2092.622 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(7226) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2092.623 Info MultiplayerManager.cpp:1636: maptick(7235) crc after applying all ticks: -218885937
- 2092.623 Info MultiplayerManager.cpp:848: networkTick(8051) mapTick(7235) changing state from(InGameAligning) to(InGameAligned)
- 2092.901 Info MultiplayerManager.cpp:989: networkTick(8066) mapTick(7235) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2092.901 Info MultiplayerManager.cpp:989: networkTick(8066) mapTick(7235) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2093.146 Info MultiplayerManager.cpp:1225: networkTick(8081) mapTick(7235) received playerReconnect
- 2093.146 Info MultiplayerManager.cpp:1967: NetworkTick(8081) MapTick(7235) disconnecting player(1) from the user.
- 2093.146 Info NetworkInputHandler.cpp:513: expectedMapTick(7235) removing peer(1) success(true).
- 2093.146 Info NetworkInputHandler.cpp:489: expectedMapTick(7235) adding peer(1).
- 2093.146 Info MultiplayerManager.cpp:989: networkTick(8081) mapTick(7235) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2093.277 Info MultiplayerManager.cpp:989: networkTick(8089) mapTick(7235) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2093.277 Info MultiplayerManager.cpp:848: networkTick(8089) mapTick(7235) changing state from(InGameAligned) to(InGameSavingMap)
- 2093.331 Info MultiplayerManager.cpp:848: networkTick(8093) mapTick(7235) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2093.333 Info MultiplayerManager.cpp:1089: MapTick(7235) Serving map(E) for peer(1) size(383114) crc(-429599371)
- 2093.517 Info MultiplayerManager.cpp:989: networkTick(8104) mapTick(7235) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2093.590 Info MultiplayerManager.cpp:989: networkTick(8108) mapTick(7235) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2093.844 Info MultiplayerManager.cpp:989: networkTick(8123) mapTick(7235) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2094.482 Info MultiplayerManager.cpp:989: networkTick(8161) mapTick(7235) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2094.482 Canceling serving for peer 1
- 2094.482 Info MultiplayerManager.cpp:848: networkTick(8161) mapTick(7235) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2094.555 Info MultiplayerManager.cpp:989: networkTick(8166) mapTick(7235) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2094.723 Info MultiplayerManager.cpp:989: networkTick(8176) mapTick(7235) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2094.723 Info MultiplayerManager.cpp:1160: networkTick(8176) mapTick(7235) stopping mapAlign
- 2094.723 Info MultiplayerManager.cpp:848: networkTick(8176) mapTick(7235) changing state from(InGameWaitingForOthers) to(InGame)
- 2094.723 Info MultiplayerManager.cpp:1476: networkTick(8176) mapTick(7235) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2094.976 Info MultiplayerManager.cpp:989: networkTick(8191) mapTick(7250) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2094.976 Info MultiplayerManager.cpp:989: networkTick(8191) mapTick(7250) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2095.013 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2095.013 Info GameActionHandler.cpp:1927: MapTick(7253) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2198.524 Info MultiplayerManager.cpp:127: NetworkTick(14404) disconnecting multiplayer connection.
- 2198.524 Info NetworkInputHandler.cpp:59: expectedMapTick(13204) sending PlayerLeaveGame
- 2198.768 Info MultiplayerManager.cpp:1348: Disconnect notification for peer (0)
- 2198.768 Info MultiplayerManager.cpp:935: networkTick(14419) mapTick(13218) removing peer(0) dropout(false)
- 2198.768 Info MultiplayerManager.cpp:848: networkTick(14419) mapTick(13218) changing state from(InGame) to(InGameAligning)
- 2198.768 Info MultiplayerManager.cpp:1588: networkTick(14419) mapTick(13218) starting mapAlign
- 2198.768 Info MultiplayerManager.cpp:1502: networkTick(14419) mapTick(13218) adding mapAlignTask(RemovePlayerAlignTask)
- 2199.022 Info MultiplayerManager.cpp:989: networkTick(14434) mapTick(13218) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2199.022 Info MultiplayerManager.cpp:989: networkTick(14434) mapTick(13218) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
- 2199.022 Info MultiplayerManager.cpp:1522: networkTick(14434) mapTick(13218) sending mapAlignAction
- 2199.278 Info MultiplayerManager.cpp:1208: networkTick(14449) mapTick(13218) received MapAlignAction from peer(0), mapAlignTick(13219) appliedTickClosuresCount(0)
- 2199.278 Info MultiplayerManager.cpp:1208: networkTick(14449) mapTick(13218) received MapAlignAction from peer(1), mapAlignTick(13220) appliedTickClosuresCount(34)
- 2199.278 Info MultiplayerManager.cpp:1604: networkTick(14450) mapTick(13218) mapAlign finished targetTick(13220) updating map and running the tasks ...
- 2199.278 Info MultiplayerManager.cpp:1476: networkTick(14450) mapTick(13218) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(13219))
- ((peerID(1) state(InGameAligning) mapAlignTick(13220))
- )
- 2199.280 Info MultiplayerManager.cpp:1625: maptick(13220) crc before applying all ticks: -87806457
- 2199.280 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(13220) lastTickApplied(13202) referenceMapTick(13220) networkTick(14450)
- 2199.280 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(13204) inputActions((PlayerLeaveGame) ) ) for peer(0)
- 2199.280 Info NetworkInputHandler.cpp:513: expectedMapTick(-1) removing peer(0) success(true).
- 2199.280 Info GameActionHandler.cpp:1945: MapTick(13220) processed PlayerLeaveGame peerID(0) playerIndex(0)
- 2199.280 Info MultiplayerManager.cpp:1636: maptick(13220) crc after applying all ticks: 953367424
- 2199.280 Info MultiplayerManager.cpp:848: networkTick(14450) mapTick(13220) changing state from(InGameAligning) to(InGameAligned)
- 2199.532 Info MultiplayerManager.cpp:989: networkTick(14465) mapTick(13220) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2199.532 Info NetworkInputHandler.cpp:489: expectedMapTick(-1) adding peer(0).
- 2199.532 Info MultiplayerManager.cpp:989: networkTick(14465) mapTick(13220) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
- 2199.533 Info MultiplayerManager.cpp:848: networkTick(14465) mapTick(13220) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 2199.790 Info MultiplayerManager.cpp:989: networkTick(14480) mapTick(13220) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 2199.790 Info MultiplayerManager.cpp:989: networkTick(14480) mapTick(13220) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 2199.790 Info MultiplayerManager.cpp:1160: networkTick(14480) mapTick(13220) stopping mapAlign
- 2199.790 Info MultiplayerManager.cpp:1660: performing map align task (RemovePlayerAlignTask)
- 2199.790 Info MultiplayerManager.cpp:848: networkTick(14480) mapTick(13220) changing state from(InGameWaitingForOthers) to(Disconnecting)
- 2199.790 Info MultiplayerManager.cpp:1476: networkTick(14480) mapTick(13220) peerID(0) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2200.548 Info MultiplayerManager.cpp:848: networkTick(14495) mapTick(13220) changing state from(Disconnecting) to(QuitScheduled)
- 2200.564 Info MultiplayerManager.cpp:154: NetworkTick(14495) quitting multiplayer connection.
- 2200.564 Info MultiplayerManager.cpp:848: networkTick(14495) mapTick(13220) changing state from(QuitScheduled) to(Disconnected)
- 2200.564 Info NetworkInputHandler.cpp:727: mapTick(-1) networkTick(14495) disconnecting from player.
- 2200.714 Info Router.cpp:412: Router peerID(0) shutting down.
- 2200.715 Info WindowsUDPSocket.cpp:161: Socket closed
- 2200.715 Info Router.cpp:439: Router state -> Disconnected
- 2207.403 Info Router.cpp:412: Router peerID(6224) shutting down.
- 2207.404 Info Router.cpp:439: Router state -> Disconnected
- 2207.404 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
- 2207.404 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
- 2207.404 Loading map
- 2207.408 Info Scenario.cpp:160: Map version 0.12.1-4
- 2207.468 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 2207.469 Info Router.cpp:439: Router state -> Connected
- 2207.469 Info Synchronizer.cpp:55: NetworkTick(0) initialized Synchronizer local peer(0) latency(15).
- 2207.469 Hosting game at port 34197, peerID 0, session magic 1165
- 2207.469 Info MultiplayerManager.cpp:848: networkTick(0) mapTick(0) changing state from(CreatingGame) to(InGame)
- 2207.469 Info NetworkInputHandler.cpp:40: mapTick(0) networkTick(0) initialized NetworkInputHandler local peer(0).
- 2207.718 Info MultiplayerManager.cpp:1315: Received peer info for peer(0) username(antonpersson99).
- 2207.718 Info MultiplayerManager.cpp:989: networkTick(15) mapTick(16) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
- 2207.718 Info MultiplayerManager.cpp:989: networkTick(15) mapTick(16) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
- 2207.735 Info NetworkInputHandler.cpp:710: mapTick(18) networkTick(17) connecting to player(antonpersson99).
- 2207.735 Info NetworkInputHandler.cpp:568: assigning playerIndex(0) to peer(0)
- 2207.735 Info GameActionHandler.cpp:1927: MapTick(18) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create)
- 2230.379 Connection request from 80.245.234.11:34197
- 2230.379 Info Router.cpp:504: NetworkTick(1375) replying to connectionRequest for address(80.245.234.11:34197).
- 2230.620 Info Router.cpp:655: networkTick(1390) adding peer(1) address(80.245.234.11:34197) sending connectionAccept(true)
- 2230.620 Info Router.cpp:527: networkTick(1390) sending connectionAccept to address(80.245.234.11:34197) connectionRequestID(1106) newPeerID(1)
- 2230.620 Info Synchronizer.cpp:491: networkTick(1390) adding peer(1) success(true).
- 2230.931 Info MultiplayerManager.cpp:1315: Received peer info for peer(0) username(antonpersson99).
- 2230.931 Info MultiplayerManager.cpp:989: networkTick(1405) mapTick(1387) received stateChanged peerID(0) oldState(InGame) newState(InGame)
- 2230.931 Info MultiplayerManager.cpp:1315: Received peer info for peer(1) username(quezze).
- 2230.931 Info MultiplayerManager.cpp:989: networkTick(1405) mapTick(1387) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
- 2230.932 Info NetworkInputHandler.cpp:489: expectedMapTick(1387) adding peer(1).
- 2230.932 Info MultiplayerManager.cpp:1315: Received peer info for peer(1) username(quezze).
- 2230.932 Info MultiplayerManager.cpp:989: networkTick(1405) mapTick(1387) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
- 2230.932 Info MultiplayerManager.cpp:989: networkTick(1405) mapTick(1387) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
- 2231.446 Info MultiplayerManager.cpp:989: networkTick(1436) mapTick(1388) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 2231.446 Info MultiplayerManager.cpp:848: networkTick(1436) mapTick(1388) changing state from(InGame) to(InGameAligning)
- 2231.446 Info MultiplayerManager.cpp:1588: networkTick(1436) mapTick(1388) starting mapAlign
- 2231.702 Info MultiplayerManager.cpp:989: networkTick(1451) mapTick(1388) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2231.702 Info MultiplayerManager.cpp:1522: networkTick(1451) mapTick(1388) sending mapAlignAction
- 2231.943 Info MultiplayerManager.cpp:1208: networkTick(1466) mapTick(1388) received MapAlignAction from peer(0), mapAlignTick(1389) appliedTickClosuresCount(0)
- 2231.943 Info MultiplayerManager.cpp:1604: networkTick(1467) mapTick(1388) mapAlign finished targetTick(1389) updating map and running the tasks ...
- 2231.944 Info MultiplayerManager.cpp:1476: networkTick(1467) mapTick(1388) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(1389))
- ((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
- )
- 2231.944 Info MultiplayerManager.cpp:1625: maptick(1389) crc before applying all ticks: 155917396
- 2231.944 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(1389) lastTickApplied(1371) referenceMapTick(1389) networkTick(1467)
- 2231.944 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(1380) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 2231.945 Info MultiplayerManager.cpp:1636: maptick(1389) crc after applying all ticks: 155917396
- 2231.945 Info MultiplayerManager.cpp:848: networkTick(1467) mapTick(1389) changing state from(InGameAligning) to(InGameAligned)
- 2231.945 Info MultiplayerManager.cpp:848: networkTick(1467) mapTick(1389) changing state from(InGameAligned) to(InGameSavingMap)
- 2232.034 Info MultiplayerManager.cpp:848: networkTick(1472) mapTick(1389) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2232.037 Info MultiplayerManager.cpp:1089: MapTick(1389) Serving map(E) for peer(1) size(267381) crc(717965068)
- 2232.215 Info MultiplayerManager.cpp:989: networkTick(1482) mapTick(1389) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2232.215 Info MultiplayerManager.cpp:989: networkTick(1482) mapTick(1389) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2232.288 Info MultiplayerManager.cpp:989: networkTick(1487) mapTick(1389) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2232.541 Info MultiplayerManager.cpp:989: networkTick(1502) mapTick(1389) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 2232.668 Info MultiplayerManager.cpp:989: networkTick(1509) mapTick(1389) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 2232.668 Canceling serving for peer 1
- 2232.668 Info MultiplayerManager.cpp:848: networkTick(1509) mapTick(1389) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2232.704 Info MultiplayerManager.cpp:989: networkTick(1512) mapTick(1389) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 2232.921 Info MultiplayerManager.cpp:989: networkTick(1524) mapTick(1389) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2232.921 Info MultiplayerManager.cpp:1160: networkTick(1524) mapTick(1389) stopping mapAlign
- 2232.921 Info MultiplayerManager.cpp:848: networkTick(1524) mapTick(1389) changing state from(InGameWaitingForOthers) to(InGame)
- 2232.921 Info MultiplayerManager.cpp:1476: networkTick(1524) mapTick(1389) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2233.156 Info MultiplayerManager.cpp:989: networkTick(1539) mapTick(1403) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2233.157 Info MultiplayerManager.cpp:989: networkTick(1539) mapTick(1403) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2233.211 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2233.211 Info GameActionHandler.cpp:1927: MapTick(1407) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
- 2249.783 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(2340) peer(1) testCrc(35984938) testCrcPeerID(0) currentCrc(216927864)
- 2249.783 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 35984938, reference peers = {0 (antonpersson99)}; desynced CRC = 216927864, desynced peers = {1 (quezze)}
- 2250.041 Info MultiplayerManager.cpp:989: networkTick(2552) mapTick(2372) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2250.041 Info MultiplayerManager.cpp:848: networkTick(2552) mapTick(2372) changing state from(InGame) to(InGameAligning)
- 2250.042 Info MultiplayerManager.cpp:1588: networkTick(2552) mapTick(2372) starting mapAlign
- 2250.296 Info MultiplayerManager.cpp:989: networkTick(2567) mapTick(2372) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2250.297 Info MultiplayerManager.cpp:989: networkTick(2567) mapTick(2372) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2250.297 Info MultiplayerManager.cpp:1522: networkTick(2567) mapTick(2372) sending mapAlignAction
- 2250.543 Info MultiplayerManager.cpp:1208: networkTick(2582) mapTick(2372) received MapAlignAction from peer(0), mapAlignTick(2373) appliedTickClosuresCount(0)
- 2250.543 Info MultiplayerManager.cpp:1208: networkTick(2582) mapTick(2372) received MapAlignAction from peer(1), mapAlignTick(2359) appliedTickClosuresCount(49)
- 2250.543 Info MultiplayerManager.cpp:1604: networkTick(2583) mapTick(2372) mapAlign finished targetTick(2373) updating map and running the tasks ...
- 2250.543 Info MultiplayerManager.cpp:1476: networkTick(2583) mapTick(2372) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(2373))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(2359))
- )
- 2250.543 Info MultiplayerManager.cpp:1625: maptick(2373) crc before applying all ticks: 1621239618
- 2250.543 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(2373) lastTickApplied(2355) referenceMapTick(2373) networkTick(2583)
- 2250.543 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(2368) inputActions((BeginMining) ) ) for peer(0)
- 2250.544 Info MultiplayerManager.cpp:1636: maptick(2373) crc after applying all ticks: 431925680
- 2250.544 Info MultiplayerManager.cpp:848: networkTick(2583) mapTick(2373) changing state from(InGameAligning) to(InGameAligned)
- 2250.805 Info MultiplayerManager.cpp:989: networkTick(2598) mapTick(2373) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2250.805 Info MultiplayerManager.cpp:989: networkTick(2598) mapTick(2373) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2251.062 Info MultiplayerManager.cpp:1225: networkTick(2613) mapTick(2373) received playerReconnect
- 2251.062 Info MultiplayerManager.cpp:1967: NetworkTick(2613) MapTick(2373) disconnecting player(1) from the user.
- 2251.062 Info NetworkInputHandler.cpp:513: expectedMapTick(2373) removing peer(1) success(true).
- 2251.062 Info NetworkInputHandler.cpp:489: expectedMapTick(2373) adding peer(1).
- 2251.063 Info MultiplayerManager.cpp:989: networkTick(2613) mapTick(2373) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2251.171 Info MultiplayerManager.cpp:989: networkTick(2620) mapTick(2373) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2251.171 Info MultiplayerManager.cpp:848: networkTick(2620) mapTick(2373) changing state from(InGameAligned) to(InGameSavingMap)
- 2251.243 Info MultiplayerManager.cpp:848: networkTick(2625) mapTick(2373) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2251.245 Info MultiplayerManager.cpp:1089: MapTick(2373) Serving map(E) for peer(1) size(305900) crc(-418711803)
- 2251.425 Info MultiplayerManager.cpp:989: networkTick(2635) mapTick(2373) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2251.515 Info MultiplayerManager.cpp:989: networkTick(2640) mapTick(2373) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2251.770 Info MultiplayerManager.cpp:989: networkTick(2655) mapTick(2373) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2251.859 Info MultiplayerManager.cpp:989: networkTick(2661) mapTick(2373) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2251.859 Canceling serving for peer 1
- 2251.860 Info MultiplayerManager.cpp:848: networkTick(2661) mapTick(2373) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2252.003 Info MultiplayerManager.cpp:989: networkTick(2669) mapTick(2373) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2252.112 Info MultiplayerManager.cpp:989: networkTick(2676) mapTick(2373) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2252.112 Info MultiplayerManager.cpp:1160: networkTick(2676) mapTick(2373) stopping mapAlign
- 2252.112 Info MultiplayerManager.cpp:848: networkTick(2676) mapTick(2373) changing state from(InGameWaitingForOthers) to(InGame)
- 2252.112 Info MultiplayerManager.cpp:1476: networkTick(2676) mapTick(2373) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2252.371 Info MultiplayerManager.cpp:989: networkTick(2691) mapTick(2388) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2252.371 Info MultiplayerManager.cpp:989: networkTick(2691) mapTick(2388) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2252.408 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2252.408 Info GameActionHandler.cpp:1927: MapTick(2391) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2264.464 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(3060) peer(1) testCrc(1423083708) testCrcPeerID(0) currentCrc(790984515)
- 2264.465 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1423083708, reference peers = {0 (antonpersson99)}; desynced CRC = 790984515, desynced peers = {1 (quezze)}
- 2264.742 Info MultiplayerManager.cpp:989: networkTick(3434) mapTick(3093) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2264.742 Info MultiplayerManager.cpp:848: networkTick(3434) mapTick(3093) changing state from(InGame) to(InGameAligning)
- 2264.742 Info MultiplayerManager.cpp:1588: networkTick(3434) mapTick(3093) starting mapAlign
- 2264.996 Info MultiplayerManager.cpp:989: networkTick(3449) mapTick(3093) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2264.996 Info MultiplayerManager.cpp:989: networkTick(3449) mapTick(3093) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2264.996 Info MultiplayerManager.cpp:1522: networkTick(3449) mapTick(3093) sending mapAlignAction
- 2265.237 Info MultiplayerManager.cpp:1208: networkTick(3464) mapTick(3093) received MapAlignAction from peer(0), mapAlignTick(3094) appliedTickClosuresCount(0)
- 2265.237 Info MultiplayerManager.cpp:1208: networkTick(3464) mapTick(3093) received MapAlignAction from peer(1), mapAlignTick(3079) appliedTickClosuresCount(50)
- 2265.237 Info MultiplayerManager.cpp:1604: networkTick(3465) mapTick(3093) mapAlign finished targetTick(3094) updating map and running the tasks ...
- 2265.237 Info MultiplayerManager.cpp:1476: networkTick(3465) mapTick(3093) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(3094))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(3079))
- )
- 2265.238 Info MultiplayerManager.cpp:1625: maptick(3094) crc before applying all ticks: -818835383
- 2265.238 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(3094) lastTickApplied(3076) referenceMapTick(3094) networkTick(3465)
- 2265.238 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(3084) inputActions((OpenGui) ) ) for peer(0)
- 2265.238 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(3085) inputActions((SelectedEntityCleared) ) ) for peer(0)
- 2265.238 Info MultiplayerManager.cpp:1636: maptick(3094) crc after applying all ticks: 1889646307
- 2265.238 Info MultiplayerManager.cpp:848: networkTick(3465) mapTick(3094) changing state from(InGameAligning) to(InGameAligned)
- 2265.504 Info MultiplayerManager.cpp:989: networkTick(3480) mapTick(3094) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2265.504 Info MultiplayerManager.cpp:989: networkTick(3480) mapTick(3094) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2265.761 Info MultiplayerManager.cpp:1225: networkTick(3495) mapTick(3094) received playerReconnect
- 2265.761 Info MultiplayerManager.cpp:1967: NetworkTick(3495) MapTick(3094) disconnecting player(1) from the user.
- 2265.761 Info NetworkInputHandler.cpp:513: expectedMapTick(3094) removing peer(1) success(true).
- 2265.761 Info NetworkInputHandler.cpp:489: expectedMapTick(3094) adding peer(1).
- 2265.761 Info MultiplayerManager.cpp:989: networkTick(3495) mapTick(3094) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2265.855 Info MultiplayerManager.cpp:989: networkTick(3501) mapTick(3094) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2265.855 Info MultiplayerManager.cpp:848: networkTick(3501) mapTick(3094) changing state from(InGameAligned) to(InGameSavingMap)
- 2265.891 Info MultiplayerManager.cpp:848: networkTick(3504) mapTick(3094) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2265.892 Info MultiplayerManager.cpp:1089: MapTick(3094) Serving map(E) for peer(1) size(327298) crc(1647737314)
- 2266.109 Info MultiplayerManager.cpp:989: networkTick(3516) mapTick(3094) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2266.164 Info MultiplayerManager.cpp:989: networkTick(3519) mapTick(3094) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2266.402 Info MultiplayerManager.cpp:989: networkTick(3534) mapTick(3094) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2266.529 Info MultiplayerManager.cpp:989: networkTick(3541) mapTick(3094) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2266.529 Canceling serving for peer 1
- 2266.529 Info MultiplayerManager.cpp:848: networkTick(3541) mapTick(3094) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2266.619 Info MultiplayerManager.cpp:989: networkTick(3546) mapTick(3094) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2266.786 Info MultiplayerManager.cpp:989: networkTick(3556) mapTick(3094) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2266.786 Info MultiplayerManager.cpp:1160: networkTick(3556) mapTick(3094) stopping mapAlign
- 2266.786 Info MultiplayerManager.cpp:848: networkTick(3556) mapTick(3094) changing state from(InGameWaitingForOthers) to(InGame)
- 2266.786 Info MultiplayerManager.cpp:1476: networkTick(3556) mapTick(3094) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2267.022 Info MultiplayerManager.cpp:989: networkTick(3571) mapTick(3108) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2267.022 Info MultiplayerManager.cpp:989: networkTick(3571) mapTick(3108) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2267.077 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2267.077 Info GameActionHandler.cpp:1927: MapTick(3112) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2330.443 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(6720) peer(1) testCrc(1208513806) testCrcPeerID(0) currentCrc(80495803)
- 2330.443 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1208513806, reference peers = {0 (antonpersson99)}; desynced CRC = 80495803, desynced peers = {1 (quezze)}
- 2330.703 Info MultiplayerManager.cpp:989: networkTick(7392) mapTick(6753) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2330.703 Info MultiplayerManager.cpp:848: networkTick(7392) mapTick(6753) changing state from(InGame) to(InGameAligning)
- 2330.703 Info MultiplayerManager.cpp:1588: networkTick(7392) mapTick(6753) starting mapAlign
- 2330.960 Info MultiplayerManager.cpp:989: networkTick(7407) mapTick(6753) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2330.960 Info MultiplayerManager.cpp:989: networkTick(7407) mapTick(6753) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2330.960 Info MultiplayerManager.cpp:1522: networkTick(7407) mapTick(6753) sending mapAlignAction
- 2331.213 Info MultiplayerManager.cpp:1208: networkTick(7422) mapTick(6753) received MapAlignAction from peer(0), mapAlignTick(6754) appliedTickClosuresCount(0)
- 2331.213 Info MultiplayerManager.cpp:1208: networkTick(7422) mapTick(6753) received MapAlignAction from peer(1), mapAlignTick(6739) appliedTickClosuresCount(50)
- 2331.213 Info MultiplayerManager.cpp:1604: networkTick(7423) mapTick(6753) mapAlign finished targetTick(6754) updating map and running the tasks ...
- 2331.213 Info MultiplayerManager.cpp:1476: networkTick(7423) mapTick(6753) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(6754))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(6739))
- )
- 2331.214 Info MultiplayerManager.cpp:1625: maptick(6754) crc before applying all ticks: 1642228107
- 2331.214 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(6754) lastTickApplied(6736) referenceMapTick(6754) networkTick(7423)
- 2331.214 Info MultiplayerManager.cpp:1636: maptick(6754) crc after applying all ticks: 1642228107
- 2331.214 Info MultiplayerManager.cpp:848: networkTick(7423) mapTick(6754) changing state from(InGameAligning) to(InGameAligned)
- 2331.485 Info MultiplayerManager.cpp:989: networkTick(7438) mapTick(6754) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2331.485 Info MultiplayerManager.cpp:989: networkTick(7438) mapTick(6754) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2331.720 Info MultiplayerManager.cpp:1225: networkTick(7453) mapTick(6754) received playerReconnect
- 2331.720 Info MultiplayerManager.cpp:1967: NetworkTick(7453) MapTick(6754) disconnecting player(1) from the user.
- 2331.720 Info NetworkInputHandler.cpp:513: expectedMapTick(6754) removing peer(1) success(true).
- 2331.720 Info NetworkInputHandler.cpp:489: expectedMapTick(6754) adding peer(1).
- 2331.720 Info MultiplayerManager.cpp:989: networkTick(7453) mapTick(6754) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2331.882 Info MultiplayerManager.cpp:989: networkTick(7462) mapTick(6754) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2331.882 Info MultiplayerManager.cpp:848: networkTick(7462) mapTick(6754) changing state from(InGameAligned) to(InGameSavingMap)
- 2331.938 Info MultiplayerManager.cpp:848: networkTick(7467) mapTick(6754) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2331.940 Info MultiplayerManager.cpp:1089: MapTick(6754) Serving map(E) for peer(1) size(414214) crc(-1110486560)
- 2332.123 Info MultiplayerManager.cpp:989: networkTick(7477) mapTick(6754) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2332.200 Info MultiplayerManager.cpp:989: networkTick(7482) mapTick(6754) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2332.453 Info MultiplayerManager.cpp:989: networkTick(7497) mapTick(6754) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2333.103 Info MultiplayerManager.cpp:989: networkTick(7536) mapTick(6754) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2333.103 Canceling serving for peer 1
- 2333.103 Info MultiplayerManager.cpp:848: networkTick(7536) mapTick(6754) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2333.217 Info MultiplayerManager.cpp:989: networkTick(7542) mapTick(6754) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2333.367 Info MultiplayerManager.cpp:989: networkTick(7551) mapTick(6754) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2333.367 Info MultiplayerManager.cpp:1160: networkTick(7551) mapTick(6754) stopping mapAlign
- 2333.367 Info MultiplayerManager.cpp:848: networkTick(7551) mapTick(6754) changing state from(InGameWaitingForOthers) to(InGame)
- 2333.367 Info MultiplayerManager.cpp:1476: networkTick(7551) mapTick(6754) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2333.602 Info MultiplayerManager.cpp:989: networkTick(7566) mapTick(6768) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2333.602 Info MultiplayerManager.cpp:989: networkTick(7566) mapTick(6768) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2333.657 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2333.657 Info GameActionHandler.cpp:1927: MapTick(6772) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2367.846 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8700) peer(1) testCrc(531874569) testCrcPeerID(0) currentCrc(-183647109)
- 2367.846 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 531874569, reference peers = {0 (antonpersson99)}; desynced CRC = 4111320187, desynced peers = {1 (quezze)}
- 2368.122 Info MultiplayerManager.cpp:989: networkTick(9637) mapTick(8734) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2368.122 Info MultiplayerManager.cpp:848: networkTick(9637) mapTick(8734) changing state from(InGame) to(InGameAligning)
- 2368.122 Info MultiplayerManager.cpp:1588: networkTick(9637) mapTick(8734) starting mapAlign
- 2368.379 Info MultiplayerManager.cpp:989: networkTick(9652) mapTick(8734) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2368.379 Info MultiplayerManager.cpp:989: networkTick(9652) mapTick(8734) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2368.379 Info MultiplayerManager.cpp:1522: networkTick(9652) mapTick(8734) sending mapAlignAction
- 2368.632 Info MultiplayerManager.cpp:1208: networkTick(9667) mapTick(8734) received MapAlignAction from peer(0), mapAlignTick(8735) appliedTickClosuresCount(0)
- 2368.632 Info MultiplayerManager.cpp:1208: networkTick(9667) mapTick(8734) received MapAlignAction from peer(1), mapAlignTick(8719) appliedTickClosuresCount(51)
- 2368.632 Info MultiplayerManager.cpp:1604: networkTick(9668) mapTick(8734) mapAlign finished targetTick(8735) updating map and running the tasks ...
- 2368.632 Info MultiplayerManager.cpp:1476: networkTick(9668) mapTick(8734) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(8735))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(8719))
- )
- 2368.633 Info NetworkInputHandler.cpp:82: expectedMapTick(8735) refusing Input Action [0 8734 CloseGui] because multiplayer control is not ready
- 2368.633 Info MultiplayerManager.cpp:1625: maptick(8735) crc before applying all ticks: -956232912
- 2368.633 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(8735) lastTickApplied(8717) referenceMapTick(8735) networkTick(9668)
- 2368.633 Info MultiplayerManager.cpp:1636: maptick(8735) crc after applying all ticks: -956232912
- 2368.633 Info MultiplayerManager.cpp:848: networkTick(9668) mapTick(8735) changing state from(InGameAligning) to(InGameAligned)
- 2368.884 Info MultiplayerManager.cpp:989: networkTick(9683) mapTick(8735) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2368.885 Info MultiplayerManager.cpp:989: networkTick(9683) mapTick(8735) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2369.136 Info MultiplayerManager.cpp:1225: networkTick(9698) mapTick(8735) received playerReconnect
- 2369.136 Info MultiplayerManager.cpp:1967: NetworkTick(9698) MapTick(8735) disconnecting player(1) from the user.
- 2369.136 Info NetworkInputHandler.cpp:513: expectedMapTick(8735) removing peer(1) success(true).
- 2369.136 Info NetworkInputHandler.cpp:489: expectedMapTick(8735) adding peer(1).
- 2369.136 Info MultiplayerManager.cpp:989: networkTick(9698) mapTick(8735) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2369.283 Info MultiplayerManager.cpp:989: networkTick(9707) mapTick(8735) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2369.284 Info MultiplayerManager.cpp:848: networkTick(9707) mapTick(8735) changing state from(InGameAligned) to(InGameSavingMap)
- 2369.392 Info MultiplayerManager.cpp:848: networkTick(9714) mapTick(8735) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2369.394 Info MultiplayerManager.cpp:1089: MapTick(8735) Serving map(E) for peer(1) size(461946) crc(-324483677)
- 2369.538 Info MultiplayerManager.cpp:989: networkTick(9722) mapTick(8735) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2369.666 Info MultiplayerManager.cpp:989: networkTick(9729) mapTick(8735) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2369.905 Info MultiplayerManager.cpp:989: networkTick(9744) mapTick(8735) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2370.559 Info MultiplayerManager.cpp:989: networkTick(9783) mapTick(8735) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2370.559 Canceling serving for peer 1
- 2370.559 Info MultiplayerManager.cpp:848: networkTick(9783) mapTick(8735) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2370.667 Info MultiplayerManager.cpp:989: networkTick(9790) mapTick(8735) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2370.813 Info MultiplayerManager.cpp:989: networkTick(9798) mapTick(8735) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2370.813 Info MultiplayerManager.cpp:1160: networkTick(9798) mapTick(8735) stopping mapAlign
- 2370.813 Info MultiplayerManager.cpp:848: networkTick(9798) mapTick(8735) changing state from(InGameWaitingForOthers) to(InGame)
- 2370.813 Info MultiplayerManager.cpp:1476: networkTick(9798) mapTick(8735) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2371.055 Info MultiplayerManager.cpp:989: networkTick(9813) mapTick(8749) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2371.055 Info MultiplayerManager.cpp:989: networkTick(9813) mapTick(8749) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2371.092 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2371.092 Info GameActionHandler.cpp:1927: MapTick(8753) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2390.357 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9840) peer(1) testCrc(-982505438) testCrcPeerID(0) currentCrc(-1663719009)
- 2390.357 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 3312461858, reference peers = {0 (antonpersson99)}; desynced CRC = 2631248287, desynced peers = {1 (quezze)}
- 2390.665 Info MultiplayerManager.cpp:989: networkTick(10989) mapTick(9875) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2390.665 Info MultiplayerManager.cpp:848: networkTick(10989) mapTick(9875) changing state from(InGame) to(InGameAligning)
- 2390.665 Info MultiplayerManager.cpp:1588: networkTick(10989) mapTick(9875) starting mapAlign
- 2390.901 Info MultiplayerManager.cpp:989: networkTick(11004) mapTick(9875) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2390.901 Info MultiplayerManager.cpp:989: networkTick(11004) mapTick(9875) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2390.901 Info MultiplayerManager.cpp:1522: networkTick(11004) mapTick(9875) sending mapAlignAction
- 2391.154 Info MultiplayerManager.cpp:1208: networkTick(11019) mapTick(9875) received MapAlignAction from peer(0), mapAlignTick(9876) appliedTickClosuresCount(0)
- 2391.154 Info MultiplayerManager.cpp:1208: networkTick(11019) mapTick(9875) received MapAlignAction from peer(1), mapAlignTick(9859) appliedTickClosuresCount(52)
- 2391.154 Info MultiplayerManager.cpp:1604: networkTick(11020) mapTick(9875) mapAlign finished targetTick(9876) updating map and running the tasks ...
- 2391.154 Info MultiplayerManager.cpp:1476: networkTick(11020) mapTick(9875) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9876))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(9859))
- )
- 2391.154 Info NetworkInputHandler.cpp:82: expectedMapTick(9875) refusing Input Action [0 9875 OpenGui] because multiplayer control is not ready
- 2391.155 Info MultiplayerManager.cpp:1625: maptick(9876) crc before applying all ticks: 770156262
- 2391.155 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(9876) lastTickApplied(9858) referenceMapTick(9876) networkTick(11020)
- 2391.155 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(9865) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2391.155 Info MultiplayerManager.cpp:1636: maptick(9876) crc after applying all ticks: 770156262
- 2391.155 Info MultiplayerManager.cpp:848: networkTick(11020) mapTick(9876) changing state from(InGameAligning) to(InGameAligned)
- 2391.420 Info MultiplayerManager.cpp:989: networkTick(11035) mapTick(9876) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2391.421 Info MultiplayerManager.cpp:989: networkTick(11035) mapTick(9876) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2391.683 Info MultiplayerManager.cpp:1225: networkTick(11050) mapTick(9876) received playerReconnect
- 2391.683 Info MultiplayerManager.cpp:1967: NetworkTick(11050) MapTick(9876) disconnecting player(1) from the user.
- 2391.683 Info NetworkInputHandler.cpp:513: expectedMapTick(9876) removing peer(1) success(true).
- 2391.683 Info NetworkInputHandler.cpp:489: expectedMapTick(9876) adding peer(1).
- 2391.683 Info MultiplayerManager.cpp:989: networkTick(11050) mapTick(9876) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2391.795 Info MultiplayerManager.cpp:989: networkTick(11057) mapTick(9876) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2391.796 Info MultiplayerManager.cpp:848: networkTick(11057) mapTick(9876) changing state from(InGameAligned) to(InGameSavingMap)
- 2391.868 Info MultiplayerManager.cpp:848: networkTick(11063) mapTick(9876) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2391.871 Info MultiplayerManager.cpp:1089: MapTick(9876) Serving map(E) for peer(1) size(499944) crc(-2064838456)
- 2392.049 Info MultiplayerManager.cpp:989: networkTick(11072) mapTick(9876) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2392.141 Info MultiplayerManager.cpp:989: networkTick(11078) mapTick(9876) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2392.394 Info MultiplayerManager.cpp:989: networkTick(11093) mapTick(9876) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2393.103 Info MultiplayerManager.cpp:989: networkTick(11136) mapTick(9876) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2393.103 Canceling serving for peer 1
- 2393.103 Info MultiplayerManager.cpp:848: networkTick(11136) mapTick(9876) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2393.213 Info MultiplayerManager.cpp:989: networkTick(11142) mapTick(9876) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2393.361 Info MultiplayerManager.cpp:989: networkTick(11151) mapTick(9876) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2393.361 Info MultiplayerManager.cpp:1160: networkTick(11151) mapTick(9876) stopping mapAlign
- 2393.361 Info MultiplayerManager.cpp:848: networkTick(11151) mapTick(9876) changing state from(InGameWaitingForOthers) to(InGame)
- 2393.361 Info MultiplayerManager.cpp:1476: networkTick(11151) mapTick(9876) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2393.605 Info MultiplayerManager.cpp:989: networkTick(11166) mapTick(9891) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2393.605 Info MultiplayerManager.cpp:989: networkTick(11166) mapTick(9891) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2393.643 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2393.643 Info GameActionHandler.cpp:1927: MapTick(9894) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2476.937 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(14640) peer(1) testCrc(754670482) testCrcPeerID(0) currentCrc(-1681732024)
- 2476.937 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 754670482, reference peers = {0 (antonpersson99)}; desynced CRC = 2613235272, desynced peers = {1 (quezze)}
- 2477.227 Info MultiplayerManager.cpp:989: networkTick(16183) mapTick(14674) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2477.227 Info MultiplayerManager.cpp:848: networkTick(16183) mapTick(14674) changing state from(InGame) to(InGameAligning)
- 2477.227 Info MultiplayerManager.cpp:1588: networkTick(16183) mapTick(14674) starting mapAlign
- 2477.468 Info MultiplayerManager.cpp:989: networkTick(16198) mapTick(14674) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2477.468 Info MultiplayerManager.cpp:989: networkTick(16198) mapTick(14674) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2477.468 Info MultiplayerManager.cpp:1522: networkTick(16198) mapTick(14674) sending mapAlignAction
- 2477.722 Info MultiplayerManager.cpp:1208: networkTick(16213) mapTick(14674) received MapAlignAction from peer(0), mapAlignTick(14675) appliedTickClosuresCount(0)
- 2477.722 Info MultiplayerManager.cpp:1208: networkTick(16213) mapTick(14674) received MapAlignAction from peer(1), mapAlignTick(14659) appliedTickClosuresCount(51)
- 2477.722 Info MultiplayerManager.cpp:1604: networkTick(16214) mapTick(14674) mapAlign finished targetTick(14675) updating map and running the tasks ...
- 2477.722 Info MultiplayerManager.cpp:1476: networkTick(16214) mapTick(14674) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(14675))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(14659))
- )
- 2477.723 Info MultiplayerManager.cpp:1625: maptick(14675) crc before applying all ticks: 1005354885
- 2477.723 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(14675) lastTickApplied(14657) referenceMapTick(14675) networkTick(16214)
- 2477.723 Info MultiplayerManager.cpp:1636: maptick(14675) crc after applying all ticks: 1005354885
- 2477.723 Info MultiplayerManager.cpp:848: networkTick(16214) mapTick(14675) changing state from(InGameAligning) to(InGameAligned)
- 2477.995 Info MultiplayerManager.cpp:989: networkTick(16229) mapTick(14675) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2477.995 Info MultiplayerManager.cpp:989: networkTick(16229) mapTick(14675) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2478.231 Info MultiplayerManager.cpp:1225: networkTick(16244) mapTick(14675) received playerReconnect
- 2478.231 Info MultiplayerManager.cpp:1967: NetworkTick(16244) MapTick(14675) disconnecting player(1) from the user.
- 2478.231 Info NetworkInputHandler.cpp:513: expectedMapTick(14675) removing peer(1) success(true).
- 2478.231 Info NetworkInputHandler.cpp:489: expectedMapTick(14675) adding peer(1).
- 2478.231 Info MultiplayerManager.cpp:989: networkTick(16244) mapTick(14675) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2478.379 Info MultiplayerManager.cpp:989: networkTick(16252) mapTick(14675) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2478.380 Info MultiplayerManager.cpp:848: networkTick(16252) mapTick(14675) changing state from(InGameAligned) to(InGameSavingMap)
- 2478.488 Info MultiplayerManager.cpp:848: networkTick(16260) mapTick(14675) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2478.491 Info MultiplayerManager.cpp:1089: MapTick(14675) Serving map(E) for peer(1) size(641025) crc(-1517199059)
- 2478.618 Info MultiplayerManager.cpp:989: networkTick(16267) mapTick(14675) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2478.750 Info MultiplayerManager.cpp:989: networkTick(16275) mapTick(14675) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2479.011 Info MultiplayerManager.cpp:989: networkTick(16290) mapTick(14675) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2479.642 Info MultiplayerManager.cpp:989: networkTick(16328) mapTick(14675) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2479.642 Canceling serving for peer 1
- 2479.642 Info MultiplayerManager.cpp:848: networkTick(16328) mapTick(14675) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2479.752 Info MultiplayerManager.cpp:989: networkTick(16335) mapTick(14675) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2479.879 Info MultiplayerManager.cpp:989: networkTick(16343) mapTick(14675) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2479.879 Info MultiplayerManager.cpp:1160: networkTick(16343) mapTick(14675) stopping mapAlign
- 2479.879 Info MultiplayerManager.cpp:848: networkTick(16343) mapTick(14675) changing state from(InGameWaitingForOthers) to(InGame)
- 2479.879 Info MultiplayerManager.cpp:1476: networkTick(16343) mapTick(14675) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2480.132 Info MultiplayerManager.cpp:989: networkTick(16358) mapTick(14690) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2480.132 Info MultiplayerManager.cpp:989: networkTick(16358) mapTick(14690) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2480.170 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2480.170 Info GameActionHandler.cpp:1927: MapTick(14693) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2488.052 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(15120) peer(1) testCrc(-1314417618) testCrcPeerID(0) currentCrc(-701702438)
- 2488.052 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2980549678, reference peers = {0 (antonpersson99)}; desynced CRC = 3593264858, desynced peers = {1 (quezze)}
- 2488.328 Info MultiplayerManager.cpp:989: networkTick(16849) mapTick(15154) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2488.328 Info MultiplayerManager.cpp:848: networkTick(16849) mapTick(15154) changing state from(InGame) to(InGameAligning)
- 2488.328 Info MultiplayerManager.cpp:1588: networkTick(16849) mapTick(15154) starting mapAlign
- 2488.564 Info MultiplayerManager.cpp:989: networkTick(16864) mapTick(15154) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2488.564 Info MultiplayerManager.cpp:989: networkTick(16864) mapTick(15154) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2488.564 Info MultiplayerManager.cpp:1522: networkTick(16864) mapTick(15154) sending mapAlignAction
- 2488.819 Info MultiplayerManager.cpp:1208: networkTick(16879) mapTick(15154) received MapAlignAction from peer(0), mapAlignTick(15155) appliedTickClosuresCount(0)
- 2488.819 Info MultiplayerManager.cpp:1208: networkTick(16879) mapTick(15154) received MapAlignAction from peer(1), mapAlignTick(15139) appliedTickClosuresCount(51)
- 2488.819 Info MultiplayerManager.cpp:1604: networkTick(16880) mapTick(15154) mapAlign finished targetTick(15155) updating map and running the tasks ...
- 2488.819 Info MultiplayerManager.cpp:1476: networkTick(16880) mapTick(15154) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(15155))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(15139))
- )
- 2488.820 Info MultiplayerManager.cpp:1625: maptick(15155) crc before applying all ticks: 309029790
- 2488.820 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(15155) lastTickApplied(15137) referenceMapTick(15155) networkTick(16880)
- 2488.820 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(15143) inputActions((SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2488.820 Info MultiplayerManager.cpp:1636: maptick(15155) crc after applying all ticks: 309029790
- 2488.820 Info MultiplayerManager.cpp:848: networkTick(16880) mapTick(15155) changing state from(InGameAligning) to(InGameAligned)
- 2489.089 Info MultiplayerManager.cpp:989: networkTick(16895) mapTick(15155) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2489.089 Info MultiplayerManager.cpp:989: networkTick(16895) mapTick(15155) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2489.330 Info MultiplayerManager.cpp:1225: networkTick(16910) mapTick(15155) received playerReconnect
- 2489.330 Info MultiplayerManager.cpp:1967: NetworkTick(16910) MapTick(15155) disconnecting player(1) from the user.
- 2489.330 Info NetworkInputHandler.cpp:513: expectedMapTick(15155) removing peer(1) success(true).
- 2489.330 Info NetworkInputHandler.cpp:489: expectedMapTick(15155) adding peer(1).
- 2489.330 Info MultiplayerManager.cpp:989: networkTick(16910) mapTick(15155) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2489.497 Info MultiplayerManager.cpp:989: networkTick(16920) mapTick(15155) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2489.497 Info MultiplayerManager.cpp:848: networkTick(16920) mapTick(15155) changing state from(InGameAligned) to(InGameSavingMap)
- 2489.571 Info MultiplayerManager.cpp:848: networkTick(16925) mapTick(15155) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2489.574 Info MultiplayerManager.cpp:1089: MapTick(15155) Serving map(E) for peer(1) size(666608) crc(-1603827488)
- 2489.758 Info MultiplayerManager.cpp:989: networkTick(16935) mapTick(15155) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2489.831 Info MultiplayerManager.cpp:989: networkTick(16940) mapTick(15155) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2490.086 Info MultiplayerManager.cpp:989: networkTick(16955) mapTick(15155) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2490.702 Info MultiplayerManager.cpp:989: networkTick(16992) mapTick(15155) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2490.702 Canceling serving for peer 1
- 2490.702 Info MultiplayerManager.cpp:848: networkTick(16992) mapTick(15155) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2490.814 Info MultiplayerManager.cpp:989: networkTick(16999) mapTick(15155) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2490.944 Info MultiplayerManager.cpp:989: networkTick(17007) mapTick(15155) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2490.944 Info MultiplayerManager.cpp:1160: networkTick(17007) mapTick(15155) stopping mapAlign
- 2490.944 Info MultiplayerManager.cpp:848: networkTick(17007) mapTick(15155) changing state from(InGameWaitingForOthers) to(InGame)
- 2490.944 Info MultiplayerManager.cpp:1476: networkTick(17007) mapTick(15155) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2491.199 Info MultiplayerManager.cpp:989: networkTick(17022) mapTick(15170) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2491.199 Info MultiplayerManager.cpp:989: networkTick(17022) mapTick(15170) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2491.236 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2491.237 Info GameActionHandler.cpp:1927: MapTick(15173) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2497.838 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(15540) peer(1) testCrc(997163789) testCrcPeerID(0) currentCrc(-2059834495)
- 2497.839 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 997163789, reference peers = {0 (antonpersson99)}; desynced CRC = 2235132801, desynced peers = {1 (quezze)}
- 2498.095 Info MultiplayerManager.cpp:989: networkTick(17436) mapTick(15572) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2498.095 Info MultiplayerManager.cpp:848: networkTick(17436) mapTick(15572) changing state from(InGame) to(InGameAligning)
- 2498.095 Info MultiplayerManager.cpp:1588: networkTick(17436) mapTick(15572) starting mapAlign
- 2498.354 Info MultiplayerManager.cpp:989: networkTick(17451) mapTick(15572) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2498.354 Info MultiplayerManager.cpp:989: networkTick(17451) mapTick(15572) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2498.354 Info MultiplayerManager.cpp:1522: networkTick(17451) mapTick(15572) sending mapAlignAction
- 2498.610 Info MultiplayerManager.cpp:1208: networkTick(17466) mapTick(15572) received MapAlignAction from peer(0), mapAlignTick(15573) appliedTickClosuresCount(0)
- 2498.610 Info MultiplayerManager.cpp:1208: networkTick(17466) mapTick(15572) received MapAlignAction from peer(1), mapAlignTick(15559) appliedTickClosuresCount(49)
- 2498.610 Info MultiplayerManager.cpp:1604: networkTick(17467) mapTick(15572) mapAlign finished targetTick(15573) updating map and running the tasks ...
- 2498.611 Info MultiplayerManager.cpp:1476: networkTick(17467) mapTick(15572) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(15573))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(15559))
- )
- 2498.611 Info NetworkInputHandler.cpp:82: expectedMapTick(15573) refusing Input Action [0 15572 ChangeActiveItemGroupForCrafting] because multiplayer control is not ready
- 2498.611 Info MultiplayerManager.cpp:1625: maptick(15573) crc before applying all ticks: -282945856
- 2498.611 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(15573) lastTickApplied(15555) referenceMapTick(15573) networkTick(17467)
- 2498.611 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(15556) inputActions((ChangeWalkingState) ) ) for peer(1)
- 2498.611 Info MultiplayerManager.cpp:1636: maptick(15573) crc after applying all ticks: -1065072120
- 2498.611 Info MultiplayerManager.cpp:848: networkTick(17467) mapTick(15573) changing state from(InGameAligning) to(InGameAligned)
- 2498.864 Info MultiplayerManager.cpp:989: networkTick(17482) mapTick(15573) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2498.864 Info MultiplayerManager.cpp:989: networkTick(17482) mapTick(15573) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2499.117 Info MultiplayerManager.cpp:1225: networkTick(17497) mapTick(15573) received playerReconnect
- 2499.117 Info MultiplayerManager.cpp:1967: NetworkTick(17497) MapTick(15573) disconnecting player(1) from the user.
- 2499.118 Info NetworkInputHandler.cpp:513: expectedMapTick(15573) removing peer(1) success(true).
- 2499.118 Info NetworkInputHandler.cpp:489: expectedMapTick(15573) adding peer(1).
- 2499.118 Info MultiplayerManager.cpp:989: networkTick(17497) mapTick(15573) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2499.229 Info MultiplayerManager.cpp:989: networkTick(17504) mapTick(15573) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2499.230 Info MultiplayerManager.cpp:848: networkTick(17504) mapTick(15573) changing state from(InGameAligned) to(InGameSavingMap)
- 2499.339 Info MultiplayerManager.cpp:848: networkTick(17511) mapTick(15573) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2499.342 Info MultiplayerManager.cpp:1089: MapTick(15573) Serving map(E) for peer(1) size(682410) crc(-1177111981)
- 2499.485 Info MultiplayerManager.cpp:989: networkTick(17519) mapTick(15573) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2499.611 Info MultiplayerManager.cpp:989: networkTick(17526) mapTick(15573) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2499.846 Info MultiplayerManager.cpp:989: networkTick(17541) mapTick(15573) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2500.462 Info MultiplayerManager.cpp:989: networkTick(17578) mapTick(15573) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2500.462 Canceling serving for peer 1
- 2500.462 Info MultiplayerManager.cpp:848: networkTick(17578) mapTick(15573) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2500.588 Info MultiplayerManager.cpp:989: networkTick(17585) mapTick(15573) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2500.715 Info MultiplayerManager.cpp:989: networkTick(17593) mapTick(15573) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2500.715 Info MultiplayerManager.cpp:1160: networkTick(17593) mapTick(15573) stopping mapAlign
- 2500.715 Info MultiplayerManager.cpp:848: networkTick(17593) mapTick(15573) changing state from(InGameWaitingForOthers) to(InGame)
- 2500.715 Info MultiplayerManager.cpp:1476: networkTick(17593) mapTick(15573) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2500.970 Info MultiplayerManager.cpp:989: networkTick(17608) mapTick(15589) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2500.970 Info MultiplayerManager.cpp:989: networkTick(17608) mapTick(15589) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2500.988 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2500.988 Info GameActionHandler.cpp:1927: MapTick(15591) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2505.770 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(15840) peer(1) testCrc(1302241034) testCrcPeerID(0) currentCrc(-120427010)
- 2505.770 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1302241034, reference peers = {0 (antonpersson99)}; desynced CRC = 4174540286, desynced peers = {1 (quezze)}
- 2506.028 Info MultiplayerManager.cpp:989: networkTick(17912) mapTick(15873) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2506.029 Info MultiplayerManager.cpp:848: networkTick(17912) mapTick(15873) changing state from(InGame) to(InGameAligning)
- 2506.029 Info MultiplayerManager.cpp:1588: networkTick(17912) mapTick(15873) starting mapAlign
- 2506.284 Info MultiplayerManager.cpp:989: networkTick(17927) mapTick(15873) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2506.284 Info MultiplayerManager.cpp:989: networkTick(17927) mapTick(15873) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2506.284 Info MultiplayerManager.cpp:1522: networkTick(17927) mapTick(15873) sending mapAlignAction
- 2506.540 Info MultiplayerManager.cpp:1208: networkTick(17942) mapTick(15873) received MapAlignAction from peer(0), mapAlignTick(15874) appliedTickClosuresCount(0)
- 2506.540 Info MultiplayerManager.cpp:1208: networkTick(17942) mapTick(15873) received MapAlignAction from peer(1), mapAlignTick(15859) appliedTickClosuresCount(50)
- 2506.540 Info MultiplayerManager.cpp:1604: networkTick(17943) mapTick(15873) mapAlign finished targetTick(15874) updating map and running the tasks ...
- 2506.540 Info MultiplayerManager.cpp:1476: networkTick(17943) mapTick(15873) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(15874))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(15859))
- )
- 2506.541 Info NetworkInputHandler.cpp:82: expectedMapTick(15874) refusing Input Action [0 15873 CloseGui] because multiplayer control is not ready
- 2506.541 Info MultiplayerManager.cpp:1625: maptick(15874) crc before applying all ticks: -1053857705
- 2506.541 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(15874) lastTickApplied(15856) referenceMapTick(15874) networkTick(17943)
- 2506.541 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(15869) inputActions((ChangeWalkingState) ) ) for peer(0)
- 2506.541 Info MultiplayerManager.cpp:1636: maptick(15874) crc after applying all ticks: -1339893374
- 2506.541 Info MultiplayerManager.cpp:848: networkTick(17943) mapTick(15874) changing state from(InGameAligning) to(InGameAligned)
- 2506.798 Info MultiplayerManager.cpp:989: networkTick(17958) mapTick(15874) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2506.799 Info MultiplayerManager.cpp:989: networkTick(17958) mapTick(15874) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2507.059 Info MultiplayerManager.cpp:1225: networkTick(17973) mapTick(15874) received playerReconnect
- 2507.059 Info MultiplayerManager.cpp:1967: NetworkTick(17973) MapTick(15874) disconnecting player(1) from the user.
- 2507.059 Info NetworkInputHandler.cpp:513: expectedMapTick(15874) removing peer(1) success(true).
- 2507.059 Info NetworkInputHandler.cpp:489: expectedMapTick(15874) adding peer(1).
- 2507.060 Info MultiplayerManager.cpp:989: networkTick(17973) mapTick(15874) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2507.185 Info MultiplayerManager.cpp:989: networkTick(17981) mapTick(15874) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2507.185 Info MultiplayerManager.cpp:848: networkTick(17981) mapTick(15874) changing state from(InGameAligned) to(InGameSavingMap)
- 2507.295 Info MultiplayerManager.cpp:848: networkTick(17988) mapTick(15874) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2507.298 Info MultiplayerManager.cpp:1089: MapTick(15874) Serving map(E) for peer(1) size(690654) crc(1309141696)
- 2507.407 Info MultiplayerManager.cpp:1476: networkTick(17994) mapTick(15874) peerID(0) fullStateLog: local state(InGameSendingMap) local peers(((peerID(0) state(InGameAligned) mapAlignTick(-1))
- ((peerID(1) state(DesyncedWaitingForMap) mapAlignTick(-1))
- )
- 2507.445 Info MultiplayerManager.cpp:989: networkTick(17996) mapTick(15874) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2507.559 Info MultiplayerManager.cpp:989: networkTick(18003) mapTick(15874) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2507.798 Info MultiplayerManager.cpp:989: networkTick(18018) mapTick(15874) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2508.459 Info MultiplayerManager.cpp:989: networkTick(18057) mapTick(15874) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2508.459 Canceling serving for peer 1
- 2508.459 Info MultiplayerManager.cpp:848: networkTick(18057) mapTick(15874) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2508.569 Info MultiplayerManager.cpp:989: networkTick(18064) mapTick(15874) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2508.696 Info MultiplayerManager.cpp:989: networkTick(18072) mapTick(15874) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2508.696 Info MultiplayerManager.cpp:1160: networkTick(18072) mapTick(15874) stopping mapAlign
- 2508.696 Info MultiplayerManager.cpp:848: networkTick(18072) mapTick(15874) changing state from(InGameWaitingForOthers) to(InGame)
- 2508.696 Info MultiplayerManager.cpp:1476: networkTick(18072) mapTick(15874) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2508.950 Info MultiplayerManager.cpp:989: networkTick(18087) mapTick(15889) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2508.950 Info MultiplayerManager.cpp:989: networkTick(18087) mapTick(15889) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2508.987 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2508.987 Info GameActionHandler.cpp:1927: MapTick(15892) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2607.750 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(21540) peer(1) testCrc(733442439) testCrcPeerID(0) currentCrc(158209827)
- 2607.750 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 733442439, reference peers = {0 (antonpersson99)}; desynced CRC = 158209827, desynced peers = {1 (quezze)}
- 2608.032 Info MultiplayerManager.cpp:989: networkTick(24032) mapTick(21574) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2608.032 Info MultiplayerManager.cpp:848: networkTick(24032) mapTick(21574) changing state from(InGame) to(InGameAligning)
- 2608.032 Info MultiplayerManager.cpp:1588: networkTick(24032) mapTick(21574) starting mapAlign
- 2608.276 Info MultiplayerManager.cpp:989: networkTick(24047) mapTick(21574) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2608.276 Info MultiplayerManager.cpp:989: networkTick(24047) mapTick(21574) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2608.276 Info MultiplayerManager.cpp:1522: networkTick(24047) mapTick(21574) sending mapAlignAction
- 2608.534 Info MultiplayerManager.cpp:1208: networkTick(24062) mapTick(21574) received MapAlignAction from peer(0), mapAlignTick(21575) appliedTickClosuresCount(0)
- 2608.534 Info MultiplayerManager.cpp:1208: networkTick(24062) mapTick(21574) received MapAlignAction from peer(1), mapAlignTick(21559) appliedTickClosuresCount(51)
- 2608.534 Info MultiplayerManager.cpp:1604: networkTick(24063) mapTick(21574) mapAlign finished targetTick(21575) updating map and running the tasks ...
- 2608.534 Info MultiplayerManager.cpp:1476: networkTick(24063) mapTick(21574) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(21575))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(21559))
- )
- 2608.535 Info MultiplayerManager.cpp:1625: maptick(21575) crc before applying all ticks: 1930303305
- 2608.535 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(21575) lastTickApplied(21557) referenceMapTick(21575) networkTick(24063)
- 2608.536 Info MultiplayerManager.cpp:1636: maptick(21575) crc after applying all ticks: 1930303305
- 2608.536 Info MultiplayerManager.cpp:848: networkTick(24063) mapTick(21575) changing state from(InGameAligning) to(InGameAligned)
- 2608.805 Info MultiplayerManager.cpp:989: networkTick(24078) mapTick(21575) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2608.805 Info MultiplayerManager.cpp:989: networkTick(24078) mapTick(21575) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2609.043 Info MultiplayerManager.cpp:1225: networkTick(24093) mapTick(21575) received playerReconnect
- 2609.043 Info MultiplayerManager.cpp:1967: NetworkTick(24093) MapTick(21575) disconnecting player(1) from the user.
- 2609.043 Info NetworkInputHandler.cpp:513: expectedMapTick(21575) removing peer(1) success(true).
- 2609.043 Info NetworkInputHandler.cpp:489: expectedMapTick(21575) adding peer(1).
- 2609.043 Info MultiplayerManager.cpp:989: networkTick(24093) mapTick(21575) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2609.188 Info MultiplayerManager.cpp:989: networkTick(24101) mapTick(21575) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2609.189 Info MultiplayerManager.cpp:848: networkTick(24101) mapTick(21575) changing state from(InGameAligned) to(InGameSavingMap)
- 2609.351 Info MultiplayerManager.cpp:848: networkTick(24112) mapTick(21575) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2609.355 Info MultiplayerManager.cpp:1089: MapTick(21575) Serving map(E) for peer(1) size(889446) crc(2078331409)
- 2609.441 Info MultiplayerManager.cpp:989: networkTick(24116) mapTick(21575) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2609.622 Info MultiplayerManager.cpp:989: networkTick(24127) mapTick(21575) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2609.874 Info MultiplayerManager.cpp:989: networkTick(24142) mapTick(21575) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2610.529 Info MultiplayerManager.cpp:989: networkTick(24182) mapTick(21575) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2610.529 Canceling serving for peer 1
- 2610.529 Info MultiplayerManager.cpp:848: networkTick(24182) mapTick(21575) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2610.675 Info MultiplayerManager.cpp:989: networkTick(24191) mapTick(21575) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2610.789 Info MultiplayerManager.cpp:989: networkTick(24197) mapTick(21575) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2610.789 Info MultiplayerManager.cpp:1160: networkTick(24197) mapTick(21575) stopping mapAlign
- 2610.789 Info MultiplayerManager.cpp:848: networkTick(24197) mapTick(21575) changing state from(InGameWaitingForOthers) to(InGame)
- 2610.789 Info MultiplayerManager.cpp:1476: networkTick(24197) mapTick(21575) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2611.028 Info MultiplayerManager.cpp:989: networkTick(24212) mapTick(21589) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2611.028 Info MultiplayerManager.cpp:989: networkTick(24212) mapTick(21589) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2611.082 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2611.083 Info GameActionHandler.cpp:1927: MapTick(21593) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2613.807 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(21720) peer(1) testCrc(-339904570) testCrcPeerID(0) currentCrc(1459258779)
- 2613.807 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 3955062726, reference peers = {0 (antonpersson99)}; desynced CRC = 1459258779, desynced peers = {1 (quezze)}
- 2614.063 Info MultiplayerManager.cpp:989: networkTick(24394) mapTick(21752) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2614.063 Info MultiplayerManager.cpp:848: networkTick(24394) mapTick(21752) changing state from(InGame) to(InGameAligning)
- 2614.063 Info MultiplayerManager.cpp:1588: networkTick(24394) mapTick(21752) starting mapAlign
- 2614.318 Info MultiplayerManager.cpp:989: networkTick(24409) mapTick(21752) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2614.318 Info MultiplayerManager.cpp:989: networkTick(24409) mapTick(21752) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2614.318 Info MultiplayerManager.cpp:1522: networkTick(24409) mapTick(21752) sending mapAlignAction
- 2614.560 Info MultiplayerManager.cpp:1208: networkTick(24424) mapTick(21752) received MapAlignAction from peer(0), mapAlignTick(21753) appliedTickClosuresCount(0)
- 2614.560 Info MultiplayerManager.cpp:1208: networkTick(24424) mapTick(21752) received MapAlignAction from peer(1), mapAlignTick(21739) appliedTickClosuresCount(49)
- 2614.560 Info MultiplayerManager.cpp:1604: networkTick(24425) mapTick(21752) mapAlign finished targetTick(21753) updating map and running the tasks ...
- 2614.560 Info MultiplayerManager.cpp:1476: networkTick(24425) mapTick(21752) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(21753))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(21739))
- )
- 2614.560 Info MultiplayerManager.cpp:1625: maptick(21753) crc before applying all ticks: 1304528673
- 2614.560 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(21753) lastTickApplied(21735) referenceMapTick(21753) networkTick(24425)
- 2614.560 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(21736) inputActions((ChangeWalkingState) ) ) for peer(1)
- 2614.560 Info MultiplayerManager.cpp:1636: maptick(21753) crc after applying all ticks: 1650940905
- 2614.560 Info MultiplayerManager.cpp:848: networkTick(24425) mapTick(21753) changing state from(InGameAligning) to(InGameAligned)
- 2614.840 Info MultiplayerManager.cpp:989: networkTick(24440) mapTick(21753) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2614.840 Info MultiplayerManager.cpp:989: networkTick(24440) mapTick(21753) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2615.077 Info MultiplayerManager.cpp:1225: networkTick(24455) mapTick(21753) received playerReconnect
- 2615.077 Info MultiplayerManager.cpp:1967: NetworkTick(24455) MapTick(21753) disconnecting player(1) from the user.
- 2615.077 Info NetworkInputHandler.cpp:513: expectedMapTick(21753) removing peer(1) success(true).
- 2615.077 Info NetworkInputHandler.cpp:489: expectedMapTick(21753) adding peer(1).
- 2615.077 Info MultiplayerManager.cpp:989: networkTick(24455) mapTick(21753) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2615.224 Info MultiplayerManager.cpp:989: networkTick(24464) mapTick(21753) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2615.225 Info MultiplayerManager.cpp:848: networkTick(24464) mapTick(21753) changing state from(InGameAligned) to(InGameSavingMap)
- 2615.352 Info MultiplayerManager.cpp:848: networkTick(24472) mapTick(21753) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2615.355 Info MultiplayerManager.cpp:1089: MapTick(21753) Serving map(E) for peer(1) size(892154) crc(-1057334644)
- 2615.478 Info MultiplayerManager.cpp:989: networkTick(24479) mapTick(21753) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2615.623 Info MultiplayerManager.cpp:989: networkTick(24487) mapTick(21753) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2615.857 Info MultiplayerManager.cpp:989: networkTick(24502) mapTick(21753) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2616.633 Info MultiplayerManager.cpp:989: networkTick(24548) mapTick(21753) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2616.633 Canceling serving for peer 1
- 2616.634 Info MultiplayerManager.cpp:848: networkTick(24548) mapTick(21753) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2616.796 Info MultiplayerManager.cpp:989: networkTick(24558) mapTick(21753) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2616.888 Info MultiplayerManager.cpp:989: networkTick(24563) mapTick(21753) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2616.888 Info MultiplayerManager.cpp:1160: networkTick(24563) mapTick(21753) stopping mapAlign
- 2616.888 Info MultiplayerManager.cpp:848: networkTick(24563) mapTick(21753) changing state from(InGameWaitingForOthers) to(InGame)
- 2616.888 Info MultiplayerManager.cpp:1476: networkTick(24563) mapTick(21753) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2617.140 Info MultiplayerManager.cpp:989: networkTick(24578) mapTick(21768) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2617.140 Info MultiplayerManager.cpp:989: networkTick(24578) mapTick(21768) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2617.177 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2617.177 Info GameActionHandler.cpp:1927: MapTick(21771) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2639.593 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(23040) peer(1) testCrc(-1086694442) testCrcPeerID(0) currentCrc(1093836564)
- 2639.593 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 3208272854, reference peers = {0 (antonpersson99)}; desynced CRC = 1093836564, desynced peers = {1 (quezze)}
- 2639.830 Info MultiplayerManager.cpp:989: networkTick(25940) mapTick(23070) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2639.830 Info MultiplayerManager.cpp:848: networkTick(25940) mapTick(23070) changing state from(InGame) to(InGameAligning)
- 2639.830 Info MultiplayerManager.cpp:1588: networkTick(25940) mapTick(23070) starting mapAlign
- 2640.083 Info MultiplayerManager.cpp:989: networkTick(25955) mapTick(23070) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2640.083 Info MultiplayerManager.cpp:989: networkTick(25955) mapTick(23070) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2640.083 Info MultiplayerManager.cpp:1522: networkTick(25955) mapTick(23070) sending mapAlignAction
- 2640.337 Info MultiplayerManager.cpp:1208: networkTick(25970) mapTick(23070) received MapAlignAction from peer(0), mapAlignTick(23071) appliedTickClosuresCount(0)
- 2640.337 Info MultiplayerManager.cpp:1208: networkTick(25970) mapTick(23070) received MapAlignAction from peer(1), mapAlignTick(23059) appliedTickClosuresCount(47)
- 2640.338 Info MultiplayerManager.cpp:1604: networkTick(25971) mapTick(23070) mapAlign finished targetTick(23071) updating map and running the tasks ...
- 2640.338 Info MultiplayerManager.cpp:1476: networkTick(25971) mapTick(23070) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(23071))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(23059))
- )
- 2640.338 Info MultiplayerManager.cpp:1625: maptick(23071) crc before applying all ticks: -1642481381
- 2640.339 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(23071) lastTickApplied(23053) referenceMapTick(23071) networkTick(25971)
- 2640.339 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(23054) inputActions((SelectedEntityCleared) ) ) for peer(0)
- 2640.339 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(23054) inputActions((ChangeWalkingState) ) ) for peer(1)
- 2640.339 Info MultiplayerManager.cpp:1636: maptick(23071) crc after applying all ticks: 951698043
- 2640.339 Info MultiplayerManager.cpp:848: networkTick(25971) mapTick(23071) changing state from(InGameAligning) to(InGameAligned)
- 2640.597 Info MultiplayerManager.cpp:989: networkTick(25986) mapTick(23071) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2640.597 Info MultiplayerManager.cpp:989: networkTick(25986) mapTick(23071) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2640.850 Info MultiplayerManager.cpp:1225: networkTick(26001) mapTick(23071) received playerReconnect
- 2640.850 Info MultiplayerManager.cpp:1967: NetworkTick(26001) MapTick(23071) disconnecting player(1) from the user.
- 2640.850 Info NetworkInputHandler.cpp:513: expectedMapTick(23071) removing peer(1) success(true).
- 2640.850 Info NetworkInputHandler.cpp:489: expectedMapTick(23071) adding peer(1).
- 2640.850 Info MultiplayerManager.cpp:989: networkTick(26001) mapTick(23071) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2641.032 Info MultiplayerManager.cpp:989: networkTick(26012) mapTick(23071) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2641.033 Info MultiplayerManager.cpp:848: networkTick(26012) mapTick(23071) changing state from(InGameAligned) to(InGameSavingMap)
- 2641.123 Info MultiplayerManager.cpp:848: networkTick(26018) mapTick(23071) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2641.127 Info MultiplayerManager.cpp:1089: MapTick(23071) Serving map(E) for peer(1) size(937678) crc(-1292006117)
- 2641.285 Info MultiplayerManager.cpp:989: networkTick(26027) mapTick(23071) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2641.375 Info MultiplayerManager.cpp:989: networkTick(26033) mapTick(23071) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2641.627 Info MultiplayerManager.cpp:989: networkTick(26048) mapTick(23071) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2642.348 Info MultiplayerManager.cpp:989: networkTick(26091) mapTick(23071) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2642.348 Canceling serving for peer 1
- 2642.348 Info MultiplayerManager.cpp:848: networkTick(26091) mapTick(23071) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2642.480 Info MultiplayerManager.cpp:989: networkTick(26099) mapTick(23071) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2642.592 Info MultiplayerManager.cpp:989: networkTick(26106) mapTick(23071) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2642.592 Info MultiplayerManager.cpp:1160: networkTick(26106) mapTick(23071) stopping mapAlign
- 2642.592 Info MultiplayerManager.cpp:848: networkTick(26106) mapTick(23071) changing state from(InGameWaitingForOthers) to(InGame)
- 2642.592 Info MultiplayerManager.cpp:1476: networkTick(26106) mapTick(23071) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2642.852 Info MultiplayerManager.cpp:989: networkTick(26121) mapTick(23087) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2642.852 Info MultiplayerManager.cpp:989: networkTick(26121) mapTick(23087) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2642.870 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2642.870 Info GameActionHandler.cpp:1927: MapTick(23089) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2651.949 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(23580) peer(1) testCrc(1357950596) testCrcPeerID(0) currentCrc(-649140867)
- 2651.949 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1357950596, reference peers = {0 (antonpersson99)}; desynced CRC = 3645826429, desynced peers = {1 (quezze)}
- 2652.222 Info MultiplayerManager.cpp:989: networkTick(26684) mapTick(23613) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2652.222 Info MultiplayerManager.cpp:848: networkTick(26684) mapTick(23613) changing state from(InGame) to(InGameAligning)
- 2652.222 Info MultiplayerManager.cpp:1588: networkTick(26684) mapTick(23613) starting mapAlign
- 2652.477 Info MultiplayerManager.cpp:989: networkTick(26699) mapTick(23613) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2652.477 Info MultiplayerManager.cpp:989: networkTick(26699) mapTick(23613) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2652.477 Info MultiplayerManager.cpp:1522: networkTick(26699) mapTick(23613) sending mapAlignAction
- 2652.733 Info MultiplayerManager.cpp:1208: networkTick(26714) mapTick(23613) received MapAlignAction from peer(0), mapAlignTick(23614) appliedTickClosuresCount(0)
- 2652.733 Info MultiplayerManager.cpp:1208: networkTick(26714) mapTick(23613) received MapAlignAction from peer(1), mapAlignTick(23599) appliedTickClosuresCount(50)
- 2652.734 Info MultiplayerManager.cpp:1604: networkTick(26715) mapTick(23613) mapAlign finished targetTick(23614) updating map and running the tasks ...
- 2652.734 Info MultiplayerManager.cpp:1476: networkTick(26715) mapTick(23613) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(23614))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(23599))
- )
- 2652.734 Info NetworkInputHandler.cpp:82: expectedMapTick(23614) refusing Input Action [0 23613 CursorTransfer] because multiplayer control is not ready
- 2652.734 Info MultiplayerManager.cpp:1625: maptick(23614) crc before applying all ticks: 1368936155
- 2652.734 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(23614) lastTickApplied(23596) referenceMapTick(23614) networkTick(26715)
- 2652.734 Info MultiplayerManager.cpp:1636: maptick(23614) crc after applying all ticks: 1368936155
- 2652.734 Info MultiplayerManager.cpp:848: networkTick(26715) mapTick(23614) changing state from(InGameAligning) to(InGameAligned)
- 2652.992 Info MultiplayerManager.cpp:989: networkTick(26730) mapTick(23614) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2652.992 Info MultiplayerManager.cpp:989: networkTick(26730) mapTick(23614) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2653.252 Info MultiplayerManager.cpp:1225: networkTick(26745) mapTick(23614) received playerReconnect
- 2653.252 Info MultiplayerManager.cpp:1967: NetworkTick(26745) MapTick(23614) disconnecting player(1) from the user.
- 2653.252 Info NetworkInputHandler.cpp:513: expectedMapTick(23614) removing peer(1) success(true).
- 2653.252 Info NetworkInputHandler.cpp:489: expectedMapTick(23614) adding peer(1).
- 2653.252 Info MultiplayerManager.cpp:989: networkTick(26745) mapTick(23614) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2653.382 Info MultiplayerManager.cpp:989: networkTick(26753) mapTick(23614) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2653.382 Info MultiplayerManager.cpp:848: networkTick(26753) mapTick(23614) changing state from(InGameAligned) to(InGameSavingMap)
- 2653.529 Info MultiplayerManager.cpp:848: networkTick(26763) mapTick(23614) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2653.533 Info MultiplayerManager.cpp:1089: MapTick(23614) Serving map(E) for peer(1) size(951438) crc(913505158)
- 2653.623 Info MultiplayerManager.cpp:989: networkTick(26768) mapTick(23614) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2653.792 Info MultiplayerManager.cpp:989: networkTick(26778) mapTick(23614) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2654.053 Info MultiplayerManager.cpp:989: networkTick(26793) mapTick(23614) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2654.756 Info MultiplayerManager.cpp:989: networkTick(26836) mapTick(23614) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2654.756 Canceling serving for peer 1
- 2654.756 Info MultiplayerManager.cpp:848: networkTick(26836) mapTick(23614) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2654.883 Info MultiplayerManager.cpp:989: networkTick(26843) mapTick(23614) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2655.015 Info MultiplayerManager.cpp:989: networkTick(26851) mapTick(23614) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2655.015 Info MultiplayerManager.cpp:1160: networkTick(26851) mapTick(23614) stopping mapAlign
- 2655.015 Info MultiplayerManager.cpp:848: networkTick(26851) mapTick(23614) changing state from(InGameWaitingForOthers) to(InGame)
- 2655.015 Info MultiplayerManager.cpp:1476: networkTick(26851) mapTick(23614) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2655.272 Info MultiplayerManager.cpp:989: networkTick(26866) mapTick(23629) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2655.272 Info MultiplayerManager.cpp:989: networkTick(26866) mapTick(23629) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2655.291 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2655.291 Info GameActionHandler.cpp:1927: MapTick(23632) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2663.988 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(24120) peer(1) testCrc(-1978462870) testCrcPeerID(0) currentCrc(353454728)
- 2663.988 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2316504426, reference peers = {0 (antonpersson99)}; desynced CRC = 353454728, desynced peers = {1 (quezze)}
- 2664.254 Info MultiplayerManager.cpp:989: networkTick(27405) mapTick(24153) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2664.254 Info MultiplayerManager.cpp:848: networkTick(27405) mapTick(24153) changing state from(InGame) to(InGameAligning)
- 2664.254 Info MultiplayerManager.cpp:1588: networkTick(27405) mapTick(24153) starting mapAlign
- 2664.493 Info MultiplayerManager.cpp:989: networkTick(27420) mapTick(24153) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2664.494 Info MultiplayerManager.cpp:989: networkTick(27420) mapTick(24153) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2664.494 Info MultiplayerManager.cpp:1522: networkTick(27420) mapTick(24153) sending mapAlignAction
- 2664.752 Info MultiplayerManager.cpp:1208: networkTick(27435) mapTick(24153) received MapAlignAction from peer(0), mapAlignTick(24154) appliedTickClosuresCount(0)
- 2664.752 Info MultiplayerManager.cpp:1208: networkTick(27435) mapTick(24153) received MapAlignAction from peer(1), mapAlignTick(24139) appliedTickClosuresCount(50)
- 2664.752 Info MultiplayerManager.cpp:1604: networkTick(27436) mapTick(24153) mapAlign finished targetTick(24154) updating map and running the tasks ...
- 2664.752 Info MultiplayerManager.cpp:1476: networkTick(27436) mapTick(24153) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(24154))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(24139))
- )
- 2664.753 Info MultiplayerManager.cpp:1625: maptick(24154) crc before applying all ticks: -1200385039
- 2664.753 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(24154) lastTickApplied(24136) referenceMapTick(24154) networkTick(27436)
- 2664.753 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(24139) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2664.753 Info MultiplayerManager.cpp:1636: maptick(24154) crc after applying all ticks: -1200385039
- 2664.753 Info MultiplayerManager.cpp:848: networkTick(27436) mapTick(24154) changing state from(InGameAligning) to(InGameAligned)
- 2665.011 Info MultiplayerManager.cpp:989: networkTick(27451) mapTick(24154) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2665.011 Info MultiplayerManager.cpp:989: networkTick(27451) mapTick(24154) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2665.257 Info MultiplayerManager.cpp:1225: networkTick(27466) mapTick(24154) received playerReconnect
- 2665.257 Info MultiplayerManager.cpp:1967: NetworkTick(27466) MapTick(24154) disconnecting player(1) from the user.
- 2665.257 Info NetworkInputHandler.cpp:513: expectedMapTick(24154) removing peer(1) success(true).
- 2665.257 Info NetworkInputHandler.cpp:489: expectedMapTick(24154) adding peer(1).
- 2665.257 Info MultiplayerManager.cpp:989: networkTick(27466) mapTick(24154) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2665.423 Info MultiplayerManager.cpp:989: networkTick(27476) mapTick(24154) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2665.423 Info MultiplayerManager.cpp:848: networkTick(27476) mapTick(24154) changing state from(InGameAligned) to(InGameSavingMap)
- 2665.534 Info MultiplayerManager.cpp:848: networkTick(27483) mapTick(24154) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2665.538 Info MultiplayerManager.cpp:1089: MapTick(24154) Serving map(E) for peer(1) size(968643) crc(1237416193)
- 2665.684 Info MultiplayerManager.cpp:989: networkTick(27491) mapTick(24154) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2665.796 Info MultiplayerManager.cpp:989: networkTick(27498) mapTick(24154) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2666.057 Info MultiplayerManager.cpp:989: networkTick(27513) mapTick(24154) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2666.728 Info MultiplayerManager.cpp:989: networkTick(27554) mapTick(24154) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2666.728 Canceling serving for peer 1
- 2666.728 Info MultiplayerManager.cpp:848: networkTick(27554) mapTick(24154) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2666.859 Info MultiplayerManager.cpp:989: networkTick(27562) mapTick(24154) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2666.990 Info MultiplayerManager.cpp:989: networkTick(27569) mapTick(24154) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2666.990 Info MultiplayerManager.cpp:1160: networkTick(27569) mapTick(24154) stopping mapAlign
- 2666.990 Info MultiplayerManager.cpp:848: networkTick(27569) mapTick(24154) changing state from(InGameWaitingForOthers) to(InGame)
- 2666.990 Info MultiplayerManager.cpp:1476: networkTick(27569) mapTick(24154) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2667.232 Info MultiplayerManager.cpp:989: networkTick(27584) mapTick(24169) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2667.232 Info MultiplayerManager.cpp:989: networkTick(27584) mapTick(24169) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2667.270 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2667.270 Info GameActionHandler.cpp:1927: MapTick(24172) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2757.592 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(29340) peer(1) testCrc(-551475762) testCrcPeerID(0) currentCrc(-494193931)
- 2757.592 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 3743491534, reference peers = {0 (antonpersson99)}; desynced CRC = 3800773365, desynced peers = {1 (quezze)}
- 2757.887 Info MultiplayerManager.cpp:989: networkTick(33023) mapTick(29373) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2757.887 Info MultiplayerManager.cpp:848: networkTick(33023) mapTick(29373) changing state from(InGame) to(InGameAligning)
- 2757.887 Info MultiplayerManager.cpp:1588: networkTick(33023) mapTick(29373) starting mapAlign
- 2758.126 Info MultiplayerManager.cpp:989: networkTick(33038) mapTick(29373) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2758.126 Info MultiplayerManager.cpp:989: networkTick(33038) mapTick(29373) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2758.126 Info MultiplayerManager.cpp:1522: networkTick(33038) mapTick(29373) sending mapAlignAction
- 2758.385 Info MultiplayerManager.cpp:1208: networkTick(33053) mapTick(29373) received MapAlignAction from peer(0), mapAlignTick(29374) appliedTickClosuresCount(0)
- 2758.385 Info MultiplayerManager.cpp:1208: networkTick(33053) mapTick(29373) received MapAlignAction from peer(1), mapAlignTick(29359) appliedTickClosuresCount(50)
- 2758.386 Info MultiplayerManager.cpp:1604: networkTick(33054) mapTick(29373) mapAlign finished targetTick(29374) updating map and running the tasks ...
- 2758.386 Info MultiplayerManager.cpp:1476: networkTick(33054) mapTick(29373) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(29374))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(29359))
- )
- 2758.386 Info MultiplayerManager.cpp:1625: maptick(29374) crc before applying all ticks: 1315401093
- 2758.387 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(29374) lastTickApplied(29356) referenceMapTick(29374) networkTick(33054)
- 2758.387 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(29357) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2758.387 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(29358) inputActions((BuildItem) ) ) for peer(0)
- 2758.387 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(29360) inputActions((BuildItem) ) ) for peer(0)
- 2758.387 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(29361) inputActions((BuildItem) ) ) for peer(0)
- 2758.387 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(29362) inputActions((BuildItem) ) ) for peer(0)
- 2758.387 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(29363) inputActions((SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2758.387 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(29364) inputActions((SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2758.387 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(29365) inputActions((BuildItem) ) ) for peer(0)
- 2758.387 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(29366) inputActions((BuildItem) ) ) for peer(0)
- 2758.387 Info MultiplayerManager.cpp:1636: maptick(29374) crc after applying all ticks: 1315401093
- 2758.387 Info MultiplayerManager.cpp:848: networkTick(33054) mapTick(29374) changing state from(InGameAligning) to(InGameAligned)
- 2758.644 Info MultiplayerManager.cpp:989: networkTick(33069) mapTick(29374) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2758.644 Info MultiplayerManager.cpp:989: networkTick(33069) mapTick(29374) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2758.888 Info MultiplayerManager.cpp:1225: networkTick(33084) mapTick(29374) received playerReconnect
- 2758.888 Info MultiplayerManager.cpp:1967: NetworkTick(33084) MapTick(29374) disconnecting player(1) from the user.
- 2758.888 Info NetworkInputHandler.cpp:513: expectedMapTick(29374) removing peer(1) success(true).
- 2758.888 Info NetworkInputHandler.cpp:489: expectedMapTick(29374) adding peer(1).
- 2758.889 Info MultiplayerManager.cpp:989: networkTick(33084) mapTick(29374) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2759.071 Info MultiplayerManager.cpp:989: networkTick(33095) mapTick(29374) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2759.071 Info MultiplayerManager.cpp:848: networkTick(33095) mapTick(29374) changing state from(InGameAligned) to(InGameSavingMap)
- 2759.252 Info MultiplayerManager.cpp:848: networkTick(33106) mapTick(29374) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2759.258 Info MultiplayerManager.cpp:1089: MapTick(29374) Serving map(E) for peer(1) size(1142504) crc(2006877229)
- 2759.328 Info MultiplayerManager.cpp:989: networkTick(33110) mapTick(29374) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2759.518 Info MultiplayerManager.cpp:989: networkTick(33121) mapTick(29374) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2759.765 Info MultiplayerManager.cpp:989: networkTick(33136) mapTick(29374) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2760.984 Info MultiplayerManager.cpp:989: networkTick(33209) mapTick(29374) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2760.984 Canceling serving for peer 1
- 2760.985 Info MultiplayerManager.cpp:848: networkTick(33209) mapTick(29374) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2761.220 Info MultiplayerManager.cpp:989: networkTick(33224) mapTick(29374) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2761.346 Info MultiplayerManager.cpp:989: networkTick(33231) mapTick(29374) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2761.347 Info MultiplayerManager.cpp:1160: networkTick(33231) mapTick(29374) stopping mapAlign
- 2761.347 Info MultiplayerManager.cpp:848: networkTick(33231) mapTick(29374) changing state from(InGameWaitingForOthers) to(InGame)
- 2761.347 Info MultiplayerManager.cpp:1476: networkTick(33231) mapTick(29374) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2761.602 Info MultiplayerManager.cpp:989: networkTick(33246) mapTick(29389) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2761.602 Info MultiplayerManager.cpp:989: networkTick(33246) mapTick(29389) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2761.639 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2761.639 Info GameActionHandler.cpp:1927: MapTick(29392) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2773.625 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(30060) peer(1) testCrc(-299586134) testCrcPeerID(0) currentCrc(-1920498112)
- 2773.625 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 3995381162, reference peers = {0 (antonpersson99)}; desynced CRC = 2374469184, desynced peers = {1 (quezze)}
- 2773.889 Info MultiplayerManager.cpp:989: networkTick(33984) mapTick(30093) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2773.889 Info MultiplayerManager.cpp:848: networkTick(33984) mapTick(30093) changing state from(InGame) to(InGameAligning)
- 2773.889 Info MultiplayerManager.cpp:1588: networkTick(33984) mapTick(30093) starting mapAlign
- 2774.151 Info MultiplayerManager.cpp:989: networkTick(33999) mapTick(30093) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2774.151 Info MultiplayerManager.cpp:989: networkTick(33999) mapTick(30093) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2774.151 Info MultiplayerManager.cpp:1522: networkTick(33999) mapTick(30093) sending mapAlignAction
- 2774.394 Info MultiplayerManager.cpp:1208: networkTick(34014) mapTick(30093) received MapAlignAction from peer(0), mapAlignTick(30094) appliedTickClosuresCount(0)
- 2774.394 Info MultiplayerManager.cpp:1208: networkTick(34014) mapTick(30093) received MapAlignAction from peer(1), mapAlignTick(30079) appliedTickClosuresCount(50)
- 2774.394 Info MultiplayerManager.cpp:1604: networkTick(34015) mapTick(30093) mapAlign finished targetTick(30094) updating map and running the tasks ...
- 2774.394 Info MultiplayerManager.cpp:1476: networkTick(34015) mapTick(30093) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(30094))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(30079))
- )
- 2774.394 Info NetworkInputHandler.cpp:82: expectedMapTick(30094) refusing Input Action [0 30093 ShortcutQuickBarTransfer] because multiplayer control is not ready
- 2774.394 Info MultiplayerManager.cpp:1625: maptick(30094) crc before applying all ticks: 1531868875
- 2774.395 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(30094) lastTickApplied(30076) referenceMapTick(30094) networkTick(34015)
- 2774.395 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30081) inputActions((ChangeWalkingState) ) ) for peer(0)
- 2774.395 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30089) inputActions((ChangeWalkingState) ) ) for peer(0)
- 2774.395 Info MultiplayerManager.cpp:1636: maptick(30094) crc after applying all ticks: 830973500
- 2774.395 Info MultiplayerManager.cpp:848: networkTick(34015) mapTick(30094) changing state from(InGameAligning) to(InGameAligned)
- 2774.654 Info MultiplayerManager.cpp:989: networkTick(34030) mapTick(30094) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2774.654 Info MultiplayerManager.cpp:989: networkTick(34030) mapTick(30094) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2774.915 Info MultiplayerManager.cpp:1225: networkTick(34045) mapTick(30094) received playerReconnect
- 2774.915 Info MultiplayerManager.cpp:1967: NetworkTick(34045) MapTick(30094) disconnecting player(1) from the user.
- 2774.915 Info NetworkInputHandler.cpp:513: expectedMapTick(30094) removing peer(1) success(true).
- 2774.915 Info NetworkInputHandler.cpp:489: expectedMapTick(30094) adding peer(1).
- 2774.915 Info MultiplayerManager.cpp:989: networkTick(34045) mapTick(30094) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2775.047 Info MultiplayerManager.cpp:989: networkTick(34053) mapTick(30094) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2775.048 Info MultiplayerManager.cpp:848: networkTick(34053) mapTick(30094) changing state from(InGameAligned) to(InGameSavingMap)
- 2775.179 Info MultiplayerManager.cpp:848: networkTick(34062) mapTick(30094) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2775.184 Info MultiplayerManager.cpp:1089: MapTick(30094) Serving map(E) for peer(1) size(1154419) crc(-2097516802)
- 2775.290 Info MultiplayerManager.cpp:989: networkTick(34068) mapTick(30094) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2775.437 Info MultiplayerManager.cpp:989: networkTick(34077) mapTick(30094) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2775.688 Info MultiplayerManager.cpp:989: networkTick(34092) mapTick(30094) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2776.955 Info MultiplayerManager.cpp:989: networkTick(34168) mapTick(30094) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2776.956 Canceling serving for peer 1
- 2776.956 Info MultiplayerManager.cpp:848: networkTick(34168) mapTick(30094) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2777.086 Info MultiplayerManager.cpp:989: networkTick(34176) mapTick(30094) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2777.217 Info MultiplayerManager.cpp:989: networkTick(34183) mapTick(30094) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2777.217 Info MultiplayerManager.cpp:1160: networkTick(34183) mapTick(30094) stopping mapAlign
- 2777.217 Info MultiplayerManager.cpp:848: networkTick(34183) mapTick(30094) changing state from(InGameWaitingForOthers) to(InGame)
- 2777.217 Info MultiplayerManager.cpp:1476: networkTick(34183) mapTick(30094) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2777.462 Info MultiplayerManager.cpp:989: networkTick(34198) mapTick(30109) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2777.462 Info MultiplayerManager.cpp:989: networkTick(34198) mapTick(30109) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2777.500 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2777.500 Info GameActionHandler.cpp:1927: MapTick(30112) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2780.208 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(30240) peer(1) testCrc(1115933490) testCrcPeerID(0) currentCrc(1280350894)
- 2780.208 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1115933490, reference peers = {0 (antonpersson99)}; desynced CRC = 1280350894, desynced peers = {1 (quezze)}
- 2780.479 Info MultiplayerManager.cpp:989: networkTick(34379) mapTick(30273) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2780.479 Info MultiplayerManager.cpp:848: networkTick(34379) mapTick(30273) changing state from(InGame) to(InGameAligning)
- 2780.479 Info MultiplayerManager.cpp:1588: networkTick(34379) mapTick(30273) starting mapAlign
- 2780.717 Info MultiplayerManager.cpp:989: networkTick(34394) mapTick(30273) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2780.718 Info MultiplayerManager.cpp:989: networkTick(34394) mapTick(30273) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2780.718 Info MultiplayerManager.cpp:1522: networkTick(34394) mapTick(30273) sending mapAlignAction
- 2780.982 Info MultiplayerManager.cpp:1208: networkTick(34409) mapTick(30273) received MapAlignAction from peer(0), mapAlignTick(30274) appliedTickClosuresCount(0)
- 2780.982 Info MultiplayerManager.cpp:1208: networkTick(34409) mapTick(30273) received MapAlignAction from peer(1), mapAlignTick(30259) appliedTickClosuresCount(50)
- 2780.982 Info MultiplayerManager.cpp:1604: networkTick(34410) mapTick(30273) mapAlign finished targetTick(30274) updating map and running the tasks ...
- 2780.982 Info MultiplayerManager.cpp:1476: networkTick(34410) mapTick(30273) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(30274))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(30259))
- )
- 2780.983 Info MultiplayerManager.cpp:1625: maptick(30274) crc before applying all ticks: 2025224310
- 2780.983 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(30274) lastTickApplied(30256) referenceMapTick(30274) networkTick(34410)
- 2780.983 Info MultiplayerManager.cpp:1636: maptick(30274) crc after applying all ticks: 2025224310
- 2780.983 Info MultiplayerManager.cpp:848: networkTick(34410) mapTick(30274) changing state from(InGameAligning) to(InGameAligned)
- 2781.240 Info MultiplayerManager.cpp:989: networkTick(34425) mapTick(30274) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2781.240 Info MultiplayerManager.cpp:989: networkTick(34425) mapTick(30274) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2781.493 Info MultiplayerManager.cpp:1225: networkTick(34440) mapTick(30274) received playerReconnect
- 2781.493 Info MultiplayerManager.cpp:1967: NetworkTick(34440) MapTick(30274) disconnecting player(1) from the user.
- 2781.493 Info NetworkInputHandler.cpp:513: expectedMapTick(30274) removing peer(1) success(true).
- 2781.493 Info NetworkInputHandler.cpp:489: expectedMapTick(30274) adding peer(1).
- 2781.493 Info MultiplayerManager.cpp:989: networkTick(34440) mapTick(30274) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2781.692 Info MultiplayerManager.cpp:989: networkTick(34452) mapTick(30274) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2781.693 Info MultiplayerManager.cpp:848: networkTick(34452) mapTick(30274) changing state from(InGameAligned) to(InGameSavingMap)
- 2781.857 Info MultiplayerManager.cpp:848: networkTick(34463) mapTick(30274) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2781.862 Info MultiplayerManager.cpp:1089: MapTick(30274) Serving map(E) for peer(1) size(1161624) crc(1070498119)
- 2781.952 Info MultiplayerManager.cpp:989: networkTick(34467) mapTick(30274) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2782.121 Info MultiplayerManager.cpp:989: networkTick(34478) mapTick(30274) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2782.378 Info MultiplayerManager.cpp:989: networkTick(34493) mapTick(30274) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2783.656 Info MultiplayerManager.cpp:989: networkTick(34570) mapTick(30274) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2783.656 Canceling serving for peer 1
- 2783.656 Info MultiplayerManager.cpp:848: networkTick(34570) mapTick(30274) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2783.837 Info MultiplayerManager.cpp:989: networkTick(34581) mapTick(30274) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2783.912 Info MultiplayerManager.cpp:989: networkTick(34585) mapTick(30274) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2783.912 Info MultiplayerManager.cpp:1160: networkTick(34585) mapTick(30274) stopping mapAlign
- 2783.912 Info MultiplayerManager.cpp:848: networkTick(34585) mapTick(30274) changing state from(InGameWaitingForOthers) to(InGame)
- 2783.912 Info MultiplayerManager.cpp:1476: networkTick(34585) mapTick(30274) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2784.158 Info MultiplayerManager.cpp:989: networkTick(34600) mapTick(30289) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2784.158 Info MultiplayerManager.cpp:989: networkTick(34600) mapTick(30289) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2784.198 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2784.198 Info GameActionHandler.cpp:1927: MapTick(30292) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2787.858 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(30480) peer(1) testCrc(1739861934) testCrcPeerID(0) currentCrc(-451483528)
- 2787.858 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1739861934, reference peers = {0 (antonpersson99)}; desynced CRC = 3843483768, desynced peers = {1 (quezze)}
- 2788.129 Info MultiplayerManager.cpp:989: networkTick(34838) mapTick(30513) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2788.129 Info MultiplayerManager.cpp:848: networkTick(34838) mapTick(30513) changing state from(InGame) to(InGameAligning)
- 2788.129 Info MultiplayerManager.cpp:1588: networkTick(34838) mapTick(30513) starting mapAlign
- 2788.383 Info MultiplayerManager.cpp:989: networkTick(34853) mapTick(30513) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2788.383 Info MultiplayerManager.cpp:989: networkTick(34853) mapTick(30513) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2788.383 Info MultiplayerManager.cpp:1522: networkTick(34853) mapTick(30513) sending mapAlignAction
- 2788.618 Info MultiplayerManager.cpp:1208: networkTick(34868) mapTick(30513) received MapAlignAction from peer(0), mapAlignTick(30514) appliedTickClosuresCount(0)
- 2788.618 Info MultiplayerManager.cpp:1208: networkTick(34868) mapTick(30513) received MapAlignAction from peer(1), mapAlignTick(30499) appliedTickClosuresCount(50)
- 2788.618 Info MultiplayerManager.cpp:1604: networkTick(34869) mapTick(30513) mapAlign finished targetTick(30514) updating map and running the tasks ...
- 2788.618 Info MultiplayerManager.cpp:1476: networkTick(34869) mapTick(30513) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(30514))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(30499))
- )
- 2788.619 Info MultiplayerManager.cpp:1625: maptick(30514) crc before applying all ticks: 153747167
- 2788.619 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(30514) lastTickApplied(30496) referenceMapTick(30514) networkTick(34869)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30497) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30498) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30499) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30500) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30501) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30502) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30503) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30504) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30505) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30506) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30507) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30508) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30509) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30510) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2788.619 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30511) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (ChangeWalkingState) ) ) for peer(0)
- 2788.619 Info MultiplayerManager.cpp:1636: maptick(30514) crc after applying all ticks: -690786453
- 2788.619 Info MultiplayerManager.cpp:848: networkTick(34869) mapTick(30514) changing state from(InGameAligning) to(InGameAligned)
- 2788.888 Info MultiplayerManager.cpp:989: networkTick(34884) mapTick(30514) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2788.888 Info MultiplayerManager.cpp:989: networkTick(34884) mapTick(30514) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2789.142 Info MultiplayerManager.cpp:1225: networkTick(34899) mapTick(30514) received playerReconnect
- 2789.142 Info MultiplayerManager.cpp:1967: NetworkTick(34899) MapTick(30514) disconnecting player(1) from the user.
- 2789.142 Info NetworkInputHandler.cpp:513: expectedMapTick(30514) removing peer(1) success(true).
- 2789.142 Info NetworkInputHandler.cpp:489: expectedMapTick(30514) adding peer(1).
- 2789.142 Info MultiplayerManager.cpp:989: networkTick(34899) mapTick(30514) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2789.304 Info MultiplayerManager.cpp:989: networkTick(34909) mapTick(30514) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2789.304 Info MultiplayerManager.cpp:848: networkTick(34909) mapTick(30514) changing state from(InGameAligned) to(InGameSavingMap)
- 2789.413 Info MultiplayerManager.cpp:848: networkTick(34916) mapTick(30514) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2789.418 Info MultiplayerManager.cpp:1089: MapTick(30514) Serving map(E) for peer(1) size(1168276) crc(-1380191077)
- 2789.561 Info MultiplayerManager.cpp:989: networkTick(34924) mapTick(30514) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2789.670 Info MultiplayerManager.cpp:989: networkTick(34931) mapTick(30514) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2789.931 Info MultiplayerManager.cpp:989: networkTick(34946) mapTick(30514) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2791.176 Info MultiplayerManager.cpp:989: networkTick(35021) mapTick(30514) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2791.176 Canceling serving for peer 1
- 2791.176 Info MultiplayerManager.cpp:848: networkTick(35021) mapTick(30514) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2791.379 Info MultiplayerManager.cpp:989: networkTick(35033) mapTick(30514) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2791.435 Info MultiplayerManager.cpp:989: networkTick(35036) mapTick(30514) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2791.435 Info MultiplayerManager.cpp:1160: networkTick(35036) mapTick(30514) stopping mapAlign
- 2791.435 Info MultiplayerManager.cpp:848: networkTick(35036) mapTick(30514) changing state from(InGameWaitingForOthers) to(InGame)
- 2791.435 Info MultiplayerManager.cpp:1476: networkTick(35036) mapTick(30514) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2791.682 Info MultiplayerManager.cpp:989: networkTick(35051) mapTick(30529) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2791.682 Info MultiplayerManager.cpp:989: networkTick(35051) mapTick(30529) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2791.719 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2791.720 Info GameActionHandler.cpp:1927: MapTick(30532) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2795.430 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(30720) peer(1) testCrc(730951658) testCrcPeerID(0) currentCrc(1877137522)
- 2795.430 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 730951658, reference peers = {0 (antonpersson99)}; desynced CRC = 1877137522, desynced peers = {1 (quezze)}
- 2795.724 Info MultiplayerManager.cpp:989: networkTick(35294) mapTick(30754) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2795.724 Info MultiplayerManager.cpp:848: networkTick(35294) mapTick(30754) changing state from(InGame) to(InGameAligning)
- 2795.724 Info MultiplayerManager.cpp:1588: networkTick(35294) mapTick(30754) starting mapAlign
- 2795.982 Info MultiplayerManager.cpp:989: networkTick(35309) mapTick(30754) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2795.982 Info MultiplayerManager.cpp:989: networkTick(35309) mapTick(30754) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2795.982 Info MultiplayerManager.cpp:1522: networkTick(35309) mapTick(30754) sending mapAlignAction
- 2796.225 Info MultiplayerManager.cpp:1208: networkTick(35324) mapTick(30754) received MapAlignAction from peer(0), mapAlignTick(30755) appliedTickClosuresCount(0)
- 2796.225 Info MultiplayerManager.cpp:1208: networkTick(35324) mapTick(30754) received MapAlignAction from peer(1), mapAlignTick(30739) appliedTickClosuresCount(51)
- 2796.225 Info MultiplayerManager.cpp:1604: networkTick(35325) mapTick(30754) mapAlign finished targetTick(30755) updating map and running the tasks ...
- 2796.225 Info MultiplayerManager.cpp:1476: networkTick(35325) mapTick(30754) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(30755))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(30739))
- )
- 2796.226 Info MultiplayerManager.cpp:1625: maptick(30755) crc before applying all ticks: 1611445230
- 2796.226 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(30755) lastTickApplied(30737) referenceMapTick(30755) networkTick(35325)
- 2796.226 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30746) inputActions((StopMining) ) ) for peer(0)
- 2796.226 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30747) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (ChangeWalkingState) ) ) for peer(0)
- 2796.226 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30748) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2796.226 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30749) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2796.226 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30750) inputActions((SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2796.226 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30751) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2796.226 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30752) inputActions((SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2796.226 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(30753) inputActions((SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2796.227 Info MultiplayerManager.cpp:1636: maptick(30755) crc after applying all ticks: 2093214359
- 2796.227 Info MultiplayerManager.cpp:848: networkTick(35325) mapTick(30755) changing state from(InGameAligning) to(InGameAligned)
- 2796.487 Info MultiplayerManager.cpp:989: networkTick(35340) mapTick(30755) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2796.487 Info MultiplayerManager.cpp:989: networkTick(35340) mapTick(30755) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2796.749 Info MultiplayerManager.cpp:1225: networkTick(35355) mapTick(30755) received playerReconnect
- 2796.749 Info MultiplayerManager.cpp:1967: NetworkTick(35355) MapTick(30755) disconnecting player(1) from the user.
- 2796.750 Info NetworkInputHandler.cpp:513: expectedMapTick(30755) removing peer(1) success(true).
- 2796.750 Info NetworkInputHandler.cpp:489: expectedMapTick(30755) adding peer(1).
- 2796.750 Info MultiplayerManager.cpp:989: networkTick(35355) mapTick(30755) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2796.967 Info MultiplayerManager.cpp:989: networkTick(35368) mapTick(30755) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2796.967 Info MultiplayerManager.cpp:848: networkTick(35368) mapTick(30755) changing state from(InGameAligned) to(InGameSavingMap)
- 2797.076 Info MultiplayerManager.cpp:848: networkTick(35376) mapTick(30755) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2797.081 Info MultiplayerManager.cpp:1089: MapTick(30755) Serving map(E) for peer(1) size(1170730) crc(470567887)
- 2797.205 Info MultiplayerManager.cpp:989: networkTick(35383) mapTick(30755) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2797.337 Info MultiplayerManager.cpp:989: networkTick(35391) mapTick(30755) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2797.597 Info MultiplayerManager.cpp:989: networkTick(35406) mapTick(30755) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2798.837 Info MultiplayerManager.cpp:989: networkTick(35481) mapTick(30755) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2798.837 Canceling serving for peer 1
- 2798.837 Info MultiplayerManager.cpp:848: networkTick(35481) mapTick(30755) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2798.984 Info MultiplayerManager.cpp:989: networkTick(35490) mapTick(30755) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2799.096 Info MultiplayerManager.cpp:989: networkTick(35496) mapTick(30755) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2799.096 Info MultiplayerManager.cpp:1160: networkTick(35496) mapTick(30755) stopping mapAlign
- 2799.096 Info MultiplayerManager.cpp:848: networkTick(35496) mapTick(30755) changing state from(InGameWaitingForOthers) to(InGame)
- 2799.096 Info MultiplayerManager.cpp:1476: networkTick(35496) mapTick(30755) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2799.336 Info MultiplayerManager.cpp:989: networkTick(35511) mapTick(30769) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2799.336 Info MultiplayerManager.cpp:989: networkTick(35511) mapTick(30769) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2799.373 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2799.373 Info GameActionHandler.cpp:1927: MapTick(30773) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2807.414 Info MultiplayerManager.cpp:1476: networkTick(35995) mapTick(31224) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
- ((peerID(1) state(InGame) mapAlignTick(-1))
- )
- 2846.785 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(33480) peer(1) testCrc(-628503980) testCrcPeerID(0) currentCrc(1426595868)
- 2846.785 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 3666463316, reference peers = {0 (antonpersson99)}; desynced CRC = 1426595868, desynced peers = {1 (quezze)}
- 2847.063 Info MultiplayerManager.cpp:989: networkTick(38374) mapTick(33514) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2847.063 Info MultiplayerManager.cpp:848: networkTick(38374) mapTick(33514) changing state from(InGame) to(InGameAligning)
- 2847.063 Info MultiplayerManager.cpp:1588: networkTick(38374) mapTick(33514) starting mapAlign
- 2847.307 Info MultiplayerManager.cpp:989: networkTick(38389) mapTick(33514) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2847.307 Info MultiplayerManager.cpp:989: networkTick(38389) mapTick(33514) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2847.307 Info MultiplayerManager.cpp:1522: networkTick(38389) mapTick(33514) sending mapAlignAction
- 2847.554 Info MultiplayerManager.cpp:1208: networkTick(38404) mapTick(33514) received MapAlignAction from peer(0), mapAlignTick(33515) appliedTickClosuresCount(0)
- 2847.554 Info MultiplayerManager.cpp:1208: networkTick(38404) mapTick(33514) received MapAlignAction from peer(1), mapAlignTick(33499) appliedTickClosuresCount(51)
- 2847.554 Info MultiplayerManager.cpp:1604: networkTick(38405) mapTick(33514) mapAlign finished targetTick(33515) updating map and running the tasks ...
- 2847.554 Info MultiplayerManager.cpp:1476: networkTick(38405) mapTick(33514) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(33515))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(33499))
- )
- 2847.554 Info MultiplayerManager.cpp:1625: maptick(33515) crc before applying all ticks: -1158750128
- 2847.554 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(33515) lastTickApplied(33497) referenceMapTick(33515) networkTick(38405)
- 2847.555 Info MultiplayerManager.cpp:1636: maptick(33515) crc after applying all ticks: -1158750128
- 2847.555 Info MultiplayerManager.cpp:848: networkTick(38405) mapTick(33515) changing state from(InGameAligning) to(InGameAligned)
- 2847.827 Info MultiplayerManager.cpp:989: networkTick(38420) mapTick(33515) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2847.827 Info MultiplayerManager.cpp:989: networkTick(38420) mapTick(33515) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2848.066 Info MultiplayerManager.cpp:1225: networkTick(38435) mapTick(33515) received playerReconnect
- 2848.066 Info MultiplayerManager.cpp:1967: NetworkTick(38435) MapTick(33515) disconnecting player(1) from the user.
- 2848.066 Info NetworkInputHandler.cpp:513: expectedMapTick(33515) removing peer(1) success(true).
- 2848.066 Info NetworkInputHandler.cpp:489: expectedMapTick(33515) adding peer(1).
- 2848.066 Info MultiplayerManager.cpp:989: networkTick(38435) mapTick(33515) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2848.268 Info MultiplayerManager.cpp:989: networkTick(38447) mapTick(33515) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2848.269 Info MultiplayerManager.cpp:848: networkTick(38447) mapTick(33515) changing state from(InGameAligned) to(InGameSavingMap)
- 2848.437 Info MultiplayerManager.cpp:848: networkTick(38458) mapTick(33515) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2848.442 Info MultiplayerManager.cpp:1089: MapTick(33515) Serving map(E) for peer(1) size(1241923) crc(-1066108474)
- 2848.531 Info MultiplayerManager.cpp:989: networkTick(38462) mapTick(33515) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2848.703 Info MultiplayerManager.cpp:989: networkTick(38473) mapTick(33515) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2848.966 Info MultiplayerManager.cpp:989: networkTick(38488) mapTick(33515) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2850.226 Info MultiplayerManager.cpp:989: networkTick(38564) mapTick(33515) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2850.227 Canceling serving for peer 1
- 2850.227 Info MultiplayerManager.cpp:848: networkTick(38564) mapTick(33515) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2850.393 Info MultiplayerManager.cpp:989: networkTick(38574) mapTick(33515) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2850.468 Info MultiplayerManager.cpp:989: networkTick(38579) mapTick(33515) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2850.468 Info MultiplayerManager.cpp:1160: networkTick(38579) mapTick(33515) stopping mapAlign
- 2850.468 Info MultiplayerManager.cpp:848: networkTick(38579) mapTick(33515) changing state from(InGameWaitingForOthers) to(InGame)
- 2850.468 Info MultiplayerManager.cpp:1476: networkTick(38579) mapTick(33515) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2850.726 Info MultiplayerManager.cpp:989: networkTick(38594) mapTick(33530) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2850.726 Info MultiplayerManager.cpp:989: networkTick(38594) mapTick(33530) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2850.762 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2850.762 Info GameActionHandler.cpp:1927: MapTick(33533) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2858.507 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(33960) peer(1) testCrc(-1973630946) testCrcPeerID(0) currentCrc(-972712767)
- 2858.507 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2321336350, reference peers = {0 (antonpersson99)}; desynced CRC = 3322254529, desynced peers = {1 (quezze)}
- 2858.803 Info MultiplayerManager.cpp:989: networkTick(39079) mapTick(33993) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2858.803 Info MultiplayerManager.cpp:848: networkTick(39079) mapTick(33993) changing state from(InGame) to(InGameAligning)
- 2858.803 Info MultiplayerManager.cpp:1588: networkTick(39079) mapTick(33993) starting mapAlign
- 2859.067 Info MultiplayerManager.cpp:989: networkTick(39094) mapTick(33993) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2859.067 Info MultiplayerManager.cpp:989: networkTick(39094) mapTick(33993) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2859.067 Info MultiplayerManager.cpp:1522: networkTick(39094) mapTick(33993) sending mapAlignAction
- 2859.310 Info MultiplayerManager.cpp:1208: networkTick(39109) mapTick(33993) received MapAlignAction from peer(0), mapAlignTick(33994) appliedTickClosuresCount(0)
- 2859.310 Info MultiplayerManager.cpp:1208: networkTick(39109) mapTick(33993) received MapAlignAction from peer(1), mapAlignTick(33979) appliedTickClosuresCount(50)
- 2859.310 Info MultiplayerManager.cpp:1604: networkTick(39110) mapTick(33993) mapAlign finished targetTick(33994) updating map and running the tasks ...
- 2859.310 Info MultiplayerManager.cpp:1476: networkTick(39110) mapTick(33993) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(33994))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(33979))
- )
- 2859.310 Info NetworkInputHandler.cpp:82: expectedMapTick(33994) refusing Input Action [0 33993 ShortcutQuickBarTransfer] because multiplayer control is not ready
- 2859.310 Info MultiplayerManager.cpp:1625: maptick(33994) crc before applying all ticks: 749493312
- 2859.310 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(33994) lastTickApplied(33976) referenceMapTick(33994) networkTick(39110)
- 2859.310 Info MultiplayerManager.cpp:1636: maptick(33994) crc after applying all ticks: 749493312
- 2859.310 Info MultiplayerManager.cpp:848: networkTick(39110) mapTick(33994) changing state from(InGameAligning) to(InGameAligned)
- 2859.571 Info MultiplayerManager.cpp:989: networkTick(39125) mapTick(33994) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2859.571 Info MultiplayerManager.cpp:989: networkTick(39125) mapTick(33994) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2859.816 Info MultiplayerManager.cpp:1225: networkTick(39140) mapTick(33994) received playerReconnect
- 2859.816 Info MultiplayerManager.cpp:1967: NetworkTick(39140) MapTick(33994) disconnecting player(1) from the user.
- 2859.816 Info NetworkInputHandler.cpp:513: expectedMapTick(33994) removing peer(1) success(true).
- 2859.816 Info NetworkInputHandler.cpp:489: expectedMapTick(33994) adding peer(1).
- 2859.816 Info MultiplayerManager.cpp:989: networkTick(39140) mapTick(33994) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2859.998 Info MultiplayerManager.cpp:989: networkTick(39150) mapTick(33994) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2859.998 Info MultiplayerManager.cpp:848: networkTick(39150) mapTick(33994) changing state from(InGameAligned) to(InGameSavingMap)
- 2860.126 Info MultiplayerManager.cpp:848: networkTick(39159) mapTick(33994) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2860.132 Info MultiplayerManager.cpp:1089: MapTick(33994) Serving map(E) for peer(1) size(1256275) crc(-2110300769)
- 2860.236 Info MultiplayerManager.cpp:989: networkTick(39165) mapTick(33994) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2860.388 Info MultiplayerManager.cpp:989: networkTick(39174) mapTick(33994) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2860.643 Info MultiplayerManager.cpp:989: networkTick(39189) mapTick(33994) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2861.945 Info MultiplayerManager.cpp:989: networkTick(39267) mapTick(33994) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2861.945 Canceling serving for peer 1
- 2861.945 Info MultiplayerManager.cpp:848: networkTick(39267) mapTick(33994) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2862.144 Info MultiplayerManager.cpp:989: networkTick(39279) mapTick(33994) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2862.198 Info MultiplayerManager.cpp:989: networkTick(39282) mapTick(33994) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2862.198 Info MultiplayerManager.cpp:1160: networkTick(39282) mapTick(33994) stopping mapAlign
- 2862.198 Info MultiplayerManager.cpp:848: networkTick(39282) mapTick(33994) changing state from(InGameWaitingForOthers) to(InGame)
- 2862.198 Info MultiplayerManager.cpp:1476: networkTick(39282) mapTick(33994) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2862.434 Info MultiplayerManager.cpp:989: networkTick(39297) mapTick(34007) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2862.434 Info MultiplayerManager.cpp:989: networkTick(39297) mapTick(34007) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2862.511 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2862.511 Info GameActionHandler.cpp:1927: MapTick(34012) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2865.091 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(34140) peer(1) testCrc(-1474871940) testCrcPeerID(0) currentCrc(-575485663)
- 2865.091 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2820095356, reference peers = {0 (antonpersson99)}; desynced CRC = 3719481633, desynced peers = {1 (quezze)}
- 2865.381 Info MultiplayerManager.cpp:989: networkTick(39474) mapTick(34172) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2865.381 Info MultiplayerManager.cpp:848: networkTick(39474) mapTick(34172) changing state from(InGame) to(InGameAligning)
- 2865.381 Info MultiplayerManager.cpp:1588: networkTick(39474) mapTick(34172) starting mapAlign
- 2865.635 Info MultiplayerManager.cpp:989: networkTick(39489) mapTick(34172) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2865.635 Info MultiplayerManager.cpp:989: networkTick(39489) mapTick(34172) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2865.635 Info MultiplayerManager.cpp:1522: networkTick(39489) mapTick(34172) sending mapAlignAction
- 2865.888 Info MultiplayerManager.cpp:1208: networkTick(39504) mapTick(34172) received MapAlignAction from peer(0), mapAlignTick(34173) appliedTickClosuresCount(0)
- 2865.888 Info MultiplayerManager.cpp:1208: networkTick(39504) mapTick(34172) received MapAlignAction from peer(1), mapAlignTick(34159) appliedTickClosuresCount(49)
- 2865.888 Info MultiplayerManager.cpp:1604: networkTick(39505) mapTick(34172) mapAlign finished targetTick(34173) updating map and running the tasks ...
- 2865.888 Info MultiplayerManager.cpp:1476: networkTick(39505) mapTick(34172) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(34173))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(34159))
- )
- 2865.888 Info MultiplayerManager.cpp:1625: maptick(34173) crc before applying all ticks: -1057004162
- 2865.888 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(34173) lastTickApplied(34155) referenceMapTick(34173) networkTick(39505)
- 2865.888 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(34168) inputActions((ChangeWalkingState) ) ) for peer(0)
- 2865.888 Info MultiplayerManager.cpp:1636: maptick(34173) crc after applying all ticks: 2097096621
- 2865.888 Info MultiplayerManager.cpp:848: networkTick(39505) mapTick(34173) changing state from(InGameAligning) to(InGameAligned)
- 2866.158 Info MultiplayerManager.cpp:989: networkTick(39520) mapTick(34173) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2866.158 Info MultiplayerManager.cpp:989: networkTick(39520) mapTick(34173) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2866.414 Info MultiplayerManager.cpp:1225: networkTick(39535) mapTick(34173) received playerReconnect
- 2866.414 Info MultiplayerManager.cpp:1967: NetworkTick(39535) MapTick(34173) disconnecting player(1) from the user.
- 2866.414 Info NetworkInputHandler.cpp:513: expectedMapTick(34173) removing peer(1) success(true).
- 2866.414 Info NetworkInputHandler.cpp:489: expectedMapTick(34173) adding peer(1).
- 2866.414 Info MultiplayerManager.cpp:989: networkTick(39535) mapTick(34173) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2866.594 Info MultiplayerManager.cpp:989: networkTick(39546) mapTick(34173) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2866.595 Info MultiplayerManager.cpp:848: networkTick(39546) mapTick(34173) changing state from(InGameAligned) to(InGameSavingMap)
- 2866.782 Info MultiplayerManager.cpp:848: networkTick(39558) mapTick(34173) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2866.788 Info MultiplayerManager.cpp:1089: MapTick(34173) Serving map(E) for peer(1) size(1264815) crc(-706526263)
- 2866.837 Info MultiplayerManager.cpp:989: networkTick(39561) mapTick(34173) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2867.037 Info MultiplayerManager.cpp:989: networkTick(39573) mapTick(34173) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2867.291 Info MultiplayerManager.cpp:989: networkTick(39588) mapTick(34173) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2868.640 Info MultiplayerManager.cpp:989: networkTick(39669) mapTick(34173) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2868.640 Canceling serving for peer 1
- 2868.640 Info MultiplayerManager.cpp:848: networkTick(39669) mapTick(34173) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2868.821 Info MultiplayerManager.cpp:989: networkTick(39680) mapTick(34173) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2868.893 Info MultiplayerManager.cpp:989: networkTick(39684) mapTick(34173) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2868.893 Info MultiplayerManager.cpp:1160: networkTick(39684) mapTick(34173) stopping mapAlign
- 2868.893 Info MultiplayerManager.cpp:848: networkTick(39684) mapTick(34173) changing state from(InGameWaitingForOthers) to(InGame)
- 2868.893 Info MultiplayerManager.cpp:1476: networkTick(39684) mapTick(34173) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2869.146 Info MultiplayerManager.cpp:989: networkTick(39699) mapTick(34187) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2869.146 Info MultiplayerManager.cpp:989: networkTick(39699) mapTick(34187) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2869.184 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2869.184 Info GameActionHandler.cpp:1927: MapTick(34191) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2886.555 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(35160) peer(1) testCrc(916400329) testCrcPeerID(0) currentCrc(-197807198)
- 2886.555 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 916400329, reference peers = {0 (antonpersson99)}; desynced CRC = 4097160098, desynced peers = {1 (quezze)}
- 2886.844 Info MultiplayerManager.cpp:989: networkTick(40760) mapTick(35192) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2886.844 Info MultiplayerManager.cpp:848: networkTick(40760) mapTick(35192) changing state from(InGame) to(InGameAligning)
- 2886.844 Info MultiplayerManager.cpp:1588: networkTick(40760) mapTick(35192) starting mapAlign
- 2887.098 Info MultiplayerManager.cpp:989: networkTick(40775) mapTick(35192) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2887.098 Info MultiplayerManager.cpp:989: networkTick(40775) mapTick(35192) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2887.098 Info MultiplayerManager.cpp:1522: networkTick(40775) mapTick(35192) sending mapAlignAction
- 2887.336 Info MultiplayerManager.cpp:1208: networkTick(40790) mapTick(35192) received MapAlignAction from peer(0), mapAlignTick(35193) appliedTickClosuresCount(0)
- 2887.336 Info MultiplayerManager.cpp:1208: networkTick(40790) mapTick(35192) received MapAlignAction from peer(1), mapAlignTick(35179) appliedTickClosuresCount(49)
- 2887.336 Info MultiplayerManager.cpp:1604: networkTick(40791) mapTick(35192) mapAlign finished targetTick(35193) updating map and running the tasks ...
- 2887.336 Info MultiplayerManager.cpp:1476: networkTick(40791) mapTick(35192) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(35193))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(35179))
- )
- 2887.337 Info MultiplayerManager.cpp:1625: maptick(35193) crc before applying all ticks: 669717785
- 2887.337 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(35193) lastTickApplied(35175) referenceMapTick(35193) networkTick(40791)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35176) inputActions((BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35177) inputActions((BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35178) inputActions((BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35179) inputActions((BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35180) inputActions((SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35181) inputActions((SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35183) inputActions((BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35184) inputActions((BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35185) inputActions((BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35186) inputActions((BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35187) inputActions((SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35188) inputActions((SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35189) inputActions((BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35190) inputActions((BuildItem) ) ) for peer(0)
- 2887.337 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35191) inputActions((BuildItem) ) ) for peer(0)
- 2887.340 Info MultiplayerManager.cpp:1636: maptick(35193) crc after applying all ticks: -1663589923
- 2887.340 Info MultiplayerManager.cpp:848: networkTick(40791) mapTick(35193) changing state from(InGameAligning) to(InGameAligned)
- 2887.610 Info MultiplayerManager.cpp:989: networkTick(40806) mapTick(35193) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2887.610 Info MultiplayerManager.cpp:989: networkTick(40806) mapTick(35193) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2887.865 Info MultiplayerManager.cpp:1225: networkTick(40821) mapTick(35193) received playerReconnect
- 2887.865 Info MultiplayerManager.cpp:1967: NetworkTick(40821) MapTick(35193) disconnecting player(1) from the user.
- 2887.865 Info NetworkInputHandler.cpp:513: expectedMapTick(35193) removing peer(1) success(true).
- 2887.865 Info NetworkInputHandler.cpp:489: expectedMapTick(35193) adding peer(1).
- 2887.865 Info MultiplayerManager.cpp:989: networkTick(40821) mapTick(35193) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2888.063 Info MultiplayerManager.cpp:989: networkTick(40833) mapTick(35193) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2888.063 Info MultiplayerManager.cpp:848: networkTick(40833) mapTick(35193) changing state from(InGameAligned) to(InGameSavingMap)
- 2888.208 Info MultiplayerManager.cpp:848: networkTick(40843) mapTick(35193) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2888.213 Info MultiplayerManager.cpp:1089: MapTick(35193) Serving map(E) for peer(1) size(1293675) crc(-2037378230)
- 2888.299 Info MultiplayerManager.cpp:989: networkTick(40848) mapTick(35193) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2888.465 Info MultiplayerManager.cpp:989: networkTick(40858) mapTick(35193) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2888.719 Info MultiplayerManager.cpp:989: networkTick(40873) mapTick(35193) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2890.162 Info MultiplayerManager.cpp:989: networkTick(40959) mapTick(35193) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2890.162 Canceling serving for peer 1
- 2890.162 Info MultiplayerManager.cpp:848: networkTick(40959) mapTick(35193) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2890.415 Info MultiplayerManager.cpp:989: networkTick(40974) mapTick(35193) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2890.415 Info MultiplayerManager.cpp:989: networkTick(40974) mapTick(35193) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2890.415 Info MultiplayerManager.cpp:1160: networkTick(40974) mapTick(35193) stopping mapAlign
- 2890.415 Info MultiplayerManager.cpp:848: networkTick(40974) mapTick(35193) changing state from(InGameWaitingForOthers) to(InGame)
- 2890.415 Info MultiplayerManager.cpp:1476: networkTick(40974) mapTick(35193) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2890.660 Info MultiplayerManager.cpp:989: networkTick(40989) mapTick(35208) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2890.660 Info MultiplayerManager.cpp:989: networkTick(40989) mapTick(35208) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2890.698 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2890.698 Info GameActionHandler.cpp:1927: MapTick(35211) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2892.292 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(35280) peer(1) testCrc(1299596819) testCrcPeerID(0) currentCrc(2065810924)
- 2892.292 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1299596819, reference peers = {0 (antonpersson99)}; desynced CRC = 2065810924, desynced peers = {1 (quezze)}
- 2892.579 Info MultiplayerManager.cpp:989: networkTick(41104) mapTick(35314) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2892.579 Info MultiplayerManager.cpp:848: networkTick(41104) mapTick(35314) changing state from(InGame) to(InGameAligning)
- 2892.579 Info MultiplayerManager.cpp:1588: networkTick(41104) mapTick(35314) starting mapAlign
- 2892.815 Info MultiplayerManager.cpp:989: networkTick(41119) mapTick(35314) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2892.816 Info MultiplayerManager.cpp:989: networkTick(41119) mapTick(35314) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2892.816 Info MultiplayerManager.cpp:1522: networkTick(41119) mapTick(35314) sending mapAlignAction
- 2893.070 Info MultiplayerManager.cpp:1208: networkTick(41134) mapTick(35314) received MapAlignAction from peer(0), mapAlignTick(35315) appliedTickClosuresCount(0)
- 2893.070 Info MultiplayerManager.cpp:1208: networkTick(41134) mapTick(35314) received MapAlignAction from peer(1), mapAlignTick(35299) appliedTickClosuresCount(51)
- 2893.070 Info MultiplayerManager.cpp:1604: networkTick(41135) mapTick(35314) mapAlign finished targetTick(35315) updating map and running the tasks ...
- 2893.070 Info MultiplayerManager.cpp:1476: networkTick(41135) mapTick(35314) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(35315))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(35299))
- )
- 2893.070 Info MultiplayerManager.cpp:1625: maptick(35315) crc before applying all ticks: -152913238
- 2893.070 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(35315) lastTickApplied(35297) referenceMapTick(35315) networkTick(41135)
- 2893.070 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35300) inputActions((BuildItem) ) ) for peer(0)
- 2893.070 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35303) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2893.070 Info MultiplayerManager.cpp:1636: maptick(35315) crc after applying all ticks: -152913238
- 2893.070 Info MultiplayerManager.cpp:848: networkTick(41135) mapTick(35315) changing state from(InGameAligning) to(InGameAligned)
- 2893.343 Info MultiplayerManager.cpp:989: networkTick(41150) mapTick(35315) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2893.343 Info MultiplayerManager.cpp:989: networkTick(41150) mapTick(35315) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2893.597 Info MultiplayerManager.cpp:1225: networkTick(41165) mapTick(35315) received playerReconnect
- 2893.597 Info MultiplayerManager.cpp:1967: NetworkTick(41165) MapTick(35315) disconnecting player(1) from the user.
- 2893.597 Info NetworkInputHandler.cpp:513: expectedMapTick(35315) removing peer(1) success(true).
- 2893.597 Info NetworkInputHandler.cpp:489: expectedMapTick(35315) adding peer(1).
- 2893.597 Info MultiplayerManager.cpp:989: networkTick(41165) mapTick(35315) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2893.778 Info MultiplayerManager.cpp:989: networkTick(41176) mapTick(35315) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2893.778 Info MultiplayerManager.cpp:848: networkTick(41176) mapTick(35315) changing state from(InGameAligned) to(InGameSavingMap)
- 2893.924 Info MultiplayerManager.cpp:848: networkTick(41186) mapTick(35315) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2893.929 Info MultiplayerManager.cpp:1089: MapTick(35315) Serving map(E) for peer(1) size(1297649) crc(-757908780)
- 2894.016 Info MultiplayerManager.cpp:989: networkTick(41191) mapTick(35315) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2894.196 Info MultiplayerManager.cpp:989: networkTick(41201) mapTick(35315) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2894.431 Info MultiplayerManager.cpp:989: networkTick(41216) mapTick(35315) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2895.665 Info MultiplayerManager.cpp:989: networkTick(41290) mapTick(35315) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2895.665 Canceling serving for peer 1
- 2895.665 Info MultiplayerManager.cpp:848: networkTick(41290) mapTick(35315) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2895.845 Info MultiplayerManager.cpp:989: networkTick(41300) mapTick(35315) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2895.917 Info MultiplayerManager.cpp:989: networkTick(41305) mapTick(35315) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2895.917 Info MultiplayerManager.cpp:1160: networkTick(41305) mapTick(35315) stopping mapAlign
- 2895.917 Info MultiplayerManager.cpp:848: networkTick(41305) mapTick(35315) changing state from(InGameWaitingForOthers) to(InGame)
- 2895.917 Info MultiplayerManager.cpp:1476: networkTick(41305) mapTick(35315) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2896.177 Info MultiplayerManager.cpp:989: networkTick(41320) mapTick(35330) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2896.177 Info MultiplayerManager.cpp:989: networkTick(41320) mapTick(35330) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2896.215 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2896.215 Info GameActionHandler.cpp:1927: MapTick(35333) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2897.826 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(35400) peer(1) testCrc(1890746885) testCrcPeerID(0) currentCrc(1868398775)
- 2897.826 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1890746885, reference peers = {0 (antonpersson99)}; desynced CRC = 1868398775, desynced peers = {1 (quezze)}
- 2898.099 Info MultiplayerManager.cpp:989: networkTick(41436) mapTick(35433) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2898.099 Info MultiplayerManager.cpp:848: networkTick(41436) mapTick(35433) changing state from(InGame) to(InGameAligning)
- 2898.099 Info MultiplayerManager.cpp:1588: networkTick(41436) mapTick(35433) starting mapAlign
- 2898.358 Info MultiplayerManager.cpp:989: networkTick(41451) mapTick(35433) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2898.358 Info MultiplayerManager.cpp:989: networkTick(41451) mapTick(35433) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2898.358 Info MultiplayerManager.cpp:1522: networkTick(41451) mapTick(35433) sending mapAlignAction
- 2898.600 Info MultiplayerManager.cpp:1208: networkTick(41466) mapTick(35433) received MapAlignAction from peer(0), mapAlignTick(35434) appliedTickClosuresCount(0)
- 2898.600 Info MultiplayerManager.cpp:1208: networkTick(41466) mapTick(35433) received MapAlignAction from peer(1), mapAlignTick(35419) appliedTickClosuresCount(50)
- 2898.600 Info MultiplayerManager.cpp:1604: networkTick(41467) mapTick(35433) mapAlign finished targetTick(35434) updating map and running the tasks ...
- 2898.600 Info MultiplayerManager.cpp:1476: networkTick(41467) mapTick(35433) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(35434))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(35419))
- )
- 2898.601 Info MultiplayerManager.cpp:1625: maptick(35434) crc before applying all ticks: -655900511
- 2898.601 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(35434) lastTickApplied(35416) referenceMapTick(35434) networkTick(41467)
- 2898.601 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35417) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2898.601 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35418) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2898.601 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35419) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2898.601 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35420) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2898.601 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35422) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2898.601 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35423) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (BuildItem) ) ) for peer(0)
- 2898.601 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35424) inputActions((BuildItem) ) ) for peer(0)
- 2898.601 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35425) inputActions((BuildItem) ) ) for peer(0)
- 2898.601 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35426) inputActions((BuildItem) ) ) for peer(0)
- 2898.601 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35427) inputActions((BuildItem) ) ) for peer(0)
- 2898.608 Info MultiplayerManager.cpp:1636: maptick(35434) crc after applying all ticks: 1276450203
- 2898.608 Info MultiplayerManager.cpp:848: networkTick(41467) mapTick(35434) changing state from(InGameAligning) to(InGameAligned)
- 2898.866 Info MultiplayerManager.cpp:989: networkTick(41482) mapTick(35434) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2898.866 Info MultiplayerManager.cpp:989: networkTick(41482) mapTick(35434) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2899.132 Info MultiplayerManager.cpp:1225: networkTick(41497) mapTick(35434) received playerReconnect
- 2899.132 Info MultiplayerManager.cpp:1967: NetworkTick(41497) MapTick(35434) disconnecting player(1) from the user.
- 2899.132 Info NetworkInputHandler.cpp:513: expectedMapTick(35434) removing peer(1) success(true).
- 2899.132 Info NetworkInputHandler.cpp:489: expectedMapTick(35434) adding peer(1).
- 2899.132 Info MultiplayerManager.cpp:989: networkTick(41497) mapTick(35434) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2899.317 Info MultiplayerManager.cpp:989: networkTick(41509) mapTick(35434) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2899.318 Info MultiplayerManager.cpp:848: networkTick(41509) mapTick(35434) changing state from(InGameAligned) to(InGameSavingMap)
- 2899.444 Info MultiplayerManager.cpp:848: networkTick(41517) mapTick(35434) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2899.450 Info MultiplayerManager.cpp:1089: MapTick(35434) Serving map(E) for peer(1) size(1303520) crc(-1708396057)
- 2899.573 Info MultiplayerManager.cpp:989: networkTick(41524) mapTick(35434) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2899.699 Info MultiplayerManager.cpp:989: networkTick(41532) mapTick(35434) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2899.963 Info MultiplayerManager.cpp:989: networkTick(41547) mapTick(35434) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2901.228 Info MultiplayerManager.cpp:989: networkTick(41623) mapTick(35434) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2901.229 Canceling serving for peer 1
- 2901.229 Info MultiplayerManager.cpp:848: networkTick(41623) mapTick(35434) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2901.413 Info MultiplayerManager.cpp:989: networkTick(41634) mapTick(35434) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2901.469 Info MultiplayerManager.cpp:989: networkTick(41638) mapTick(35434) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2901.469 Info MultiplayerManager.cpp:1160: networkTick(41638) mapTick(35434) stopping mapAlign
- 2901.469 Info MultiplayerManager.cpp:848: networkTick(41638) mapTick(35434) changing state from(InGameWaitingForOthers) to(InGame)
- 2901.469 Info MultiplayerManager.cpp:1476: networkTick(41638) mapTick(35434) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2901.727 Info MultiplayerManager.cpp:989: networkTick(41653) mapTick(35449) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2901.728 Info MultiplayerManager.cpp:989: networkTick(41653) mapTick(35449) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2901.746 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2901.746 Info GameActionHandler.cpp:1927: MapTick(35452) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2904.423 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(35580) peer(1) testCrc(-2003243488) testCrcPeerID(0) currentCrc(1952513231)
- 2904.423 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2291723808, reference peers = {0 (antonpersson99)}; desynced CRC = 1952513231, desynced peers = {1 (quezze)}
- 2904.682 Info MultiplayerManager.cpp:989: networkTick(41831) mapTick(35612) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2904.682 Info MultiplayerManager.cpp:848: networkTick(41831) mapTick(35612) changing state from(InGame) to(InGameAligning)
- 2904.682 Info MultiplayerManager.cpp:1588: networkTick(41831) mapTick(35612) starting mapAlign
- 2904.948 Info MultiplayerManager.cpp:989: networkTick(41846) mapTick(35612) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2904.948 Info MultiplayerManager.cpp:989: networkTick(41846) mapTick(35612) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2904.948 Info MultiplayerManager.cpp:1522: networkTick(41846) mapTick(35612) sending mapAlignAction
- 2905.188 Info MultiplayerManager.cpp:1208: networkTick(41861) mapTick(35612) received MapAlignAction from peer(0), mapAlignTick(35613) appliedTickClosuresCount(0)
- 2905.188 Info MultiplayerManager.cpp:1208: networkTick(41861) mapTick(35612) received MapAlignAction from peer(1), mapAlignTick(35599) appliedTickClosuresCount(49)
- 2905.188 Info MultiplayerManager.cpp:1604: networkTick(41862) mapTick(35612) mapAlign finished targetTick(35613) updating map and running the tasks ...
- 2905.188 Info MultiplayerManager.cpp:1476: networkTick(41862) mapTick(35612) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(35613))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(35599))
- )
- 2905.189 Info MultiplayerManager.cpp:1625: maptick(35613) crc before applying all ticks: -256754428
- 2905.189 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(35613) lastTickApplied(35595) referenceMapTick(35613) networkTick(41862)
- 2905.189 Info MultiplayerManager.cpp:1636: maptick(35613) crc after applying all ticks: -256754428
- 2905.189 Info MultiplayerManager.cpp:848: networkTick(41862) mapTick(35613) changing state from(InGameAligning) to(InGameAligned)
- 2905.459 Info MultiplayerManager.cpp:989: networkTick(41877) mapTick(35613) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2905.459 Info MultiplayerManager.cpp:989: networkTick(41877) mapTick(35613) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2905.701 Info MultiplayerManager.cpp:1225: networkTick(41892) mapTick(35613) received playerReconnect
- 2905.701 Info MultiplayerManager.cpp:1967: NetworkTick(41892) MapTick(35613) disconnecting player(1) from the user.
- 2905.701 Info NetworkInputHandler.cpp:513: expectedMapTick(35613) removing peer(1) success(true).
- 2905.701 Info NetworkInputHandler.cpp:489: expectedMapTick(35613) adding peer(1).
- 2905.701 Info MultiplayerManager.cpp:989: networkTick(41892) mapTick(35613) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2905.904 Info MultiplayerManager.cpp:989: networkTick(41904) mapTick(35613) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2905.904 Info MultiplayerManager.cpp:848: networkTick(41904) mapTick(35613) changing state from(InGameAligned) to(InGameSavingMap)
- 2906.066 Info MultiplayerManager.cpp:848: networkTick(41915) mapTick(35613) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2906.072 Info MultiplayerManager.cpp:1089: MapTick(35613) Serving map(E) for peer(1) size(1313650) crc(-1000833281)
- 2906.158 Info MultiplayerManager.cpp:989: networkTick(41919) mapTick(35613) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2906.344 Info MultiplayerManager.cpp:989: networkTick(41930) mapTick(35613) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2906.581 Info MultiplayerManager.cpp:989: networkTick(41945) mapTick(35613) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2907.964 Info MultiplayerManager.cpp:989: networkTick(42028) mapTick(35613) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2907.964 Canceling serving for peer 1
- 2907.965 Info MultiplayerManager.cpp:848: networkTick(42028) mapTick(35613) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2908.145 Info MultiplayerManager.cpp:989: networkTick(42038) mapTick(35613) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2908.219 Info MultiplayerManager.cpp:989: networkTick(42043) mapTick(35613) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2908.219 Info MultiplayerManager.cpp:1160: networkTick(42043) mapTick(35613) stopping mapAlign
- 2908.219 Info MultiplayerManager.cpp:848: networkTick(42043) mapTick(35613) changing state from(InGameWaitingForOthers) to(InGame)
- 2908.219 Info MultiplayerManager.cpp:1476: networkTick(42043) mapTick(35613) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2908.479 Info MultiplayerManager.cpp:989: networkTick(42058) mapTick(35628) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2908.479 Info MultiplayerManager.cpp:989: networkTick(42058) mapTick(35628) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2908.498 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2908.498 Info GameActionHandler.cpp:1927: MapTick(35631) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2910.102 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(35700) peer(1) testCrc(1963321275) testCrcPeerID(0) currentCrc(967193445)
- 2910.102 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1963321275, reference peers = {0 (antonpersson99)}; desynced CRC = 967193445, desynced peers = {1 (quezze)}
- 2910.372 Info MultiplayerManager.cpp:989: networkTick(42172) mapTick(35733) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2910.372 Info MultiplayerManager.cpp:848: networkTick(42172) mapTick(35733) changing state from(InGame) to(InGameAligning)
- 2910.372 Info MultiplayerManager.cpp:1588: networkTick(42172) mapTick(35733) starting mapAlign
- 2910.626 Info MultiplayerManager.cpp:989: networkTick(42187) mapTick(35733) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2910.626 Info MultiplayerManager.cpp:989: networkTick(42187) mapTick(35733) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2910.626 Info MultiplayerManager.cpp:1522: networkTick(42187) mapTick(35733) sending mapAlignAction
- 2910.865 Info MultiplayerManager.cpp:1208: networkTick(42202) mapTick(35733) received MapAlignAction from peer(0), mapAlignTick(35734) appliedTickClosuresCount(0)
- 2910.865 Info MultiplayerManager.cpp:1208: networkTick(42202) mapTick(35733) received MapAlignAction from peer(1), mapAlignTick(35719) appliedTickClosuresCount(50)
- 2910.865 Info MultiplayerManager.cpp:1604: networkTick(42203) mapTick(35733) mapAlign finished targetTick(35734) updating map and running the tasks ...
- 2910.865 Info MultiplayerManager.cpp:1476: networkTick(42203) mapTick(35733) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(35734))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(35719))
- )
- 2910.865 Info NetworkInputHandler.cpp:82: expectedMapTick(35734) refusing Input Action [0 35733 RotateEntity] because multiplayer control is not ready
- 2910.866 Info MultiplayerManager.cpp:1625: maptick(35734) crc before applying all ticks: 858100101
- 2910.866 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(35734) lastTickApplied(35716) referenceMapTick(35734) networkTick(42203)
- 2910.866 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35717) inputActions((ChangeWalkingState) ) ) for peer(0)
- 2910.866 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35723) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2910.866 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(35724) inputActions((ChangeWalkingState) ) ) for peer(0)
- 2910.866 Info MultiplayerManager.cpp:1636: maptick(35734) crc after applying all ticks: 137042740
- 2910.866 Info MultiplayerManager.cpp:848: networkTick(42203) mapTick(35734) changing state from(InGameAligning) to(InGameAligned)
- 2911.137 Info MultiplayerManager.cpp:989: networkTick(42218) mapTick(35734) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2911.137 Info MultiplayerManager.cpp:989: networkTick(42218) mapTick(35734) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2911.397 Info MultiplayerManager.cpp:1225: networkTick(42233) mapTick(35734) received playerReconnect
- 2911.397 Info MultiplayerManager.cpp:1967: NetworkTick(42233) MapTick(35734) disconnecting player(1) from the user.
- 2911.397 Info NetworkInputHandler.cpp:513: expectedMapTick(35734) removing peer(1) success(true).
- 2911.397 Info NetworkInputHandler.cpp:489: expectedMapTick(35734) adding peer(1).
- 2911.397 Info MultiplayerManager.cpp:989: networkTick(42233) mapTick(35734) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2911.623 Info MultiplayerManager.cpp:989: networkTick(42247) mapTick(35734) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2911.623 Info MultiplayerManager.cpp:848: networkTick(42247) mapTick(35734) changing state from(InGameAligned) to(InGameSavingMap)
- 2911.771 Info MultiplayerManager.cpp:848: networkTick(42257) mapTick(35734) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2911.777 Info MultiplayerManager.cpp:1089: MapTick(35734) Serving map(E) for peer(1) size(1314914) crc(299130680)
- 2911.881 Info MultiplayerManager.cpp:989: networkTick(42262) mapTick(35734) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2912.043 Info MultiplayerManager.cpp:989: networkTick(42272) mapTick(35734) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2912.282 Info MultiplayerManager.cpp:989: networkTick(42287) mapTick(35734) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2913.568 Info MultiplayerManager.cpp:989: networkTick(42364) mapTick(35734) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2913.568 Canceling serving for peer 1
- 2913.568 Info MultiplayerManager.cpp:848: networkTick(42364) mapTick(35734) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2913.732 Info MultiplayerManager.cpp:989: networkTick(42374) mapTick(35734) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2913.822 Info MultiplayerManager.cpp:989: networkTick(42379) mapTick(35734) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2913.822 Info MultiplayerManager.cpp:1160: networkTick(42379) mapTick(35734) stopping mapAlign
- 2913.822 Info MultiplayerManager.cpp:848: networkTick(42379) mapTick(35734) changing state from(InGameWaitingForOthers) to(InGame)
- 2913.822 Info MultiplayerManager.cpp:1476: networkTick(42379) mapTick(35734) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2914.064 Info MultiplayerManager.cpp:989: networkTick(42394) mapTick(35749) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2914.064 Info MultiplayerManager.cpp:989: networkTick(42394) mapTick(35749) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2914.102 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2914.102 Info GameActionHandler.cpp:1927: MapTick(35752) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2969.222 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(38880) peer(1) testCrc(-1687578230) testCrcPeerID(0) currentCrc(1745247415)
- 2969.222 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2607389066, reference peers = {0 (antonpersson99)}; desynced CRC = 1745247415, desynced peers = {1 (quezze)}
- 2969.496 Info MultiplayerManager.cpp:989: networkTick(45720) mapTick(38914) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2969.496 Info MultiplayerManager.cpp:848: networkTick(45720) mapTick(38914) changing state from(InGame) to(InGameAligning)
- 2969.496 Info MultiplayerManager.cpp:1588: networkTick(45720) mapTick(38914) starting mapAlign
- 2969.754 Info MultiplayerManager.cpp:989: networkTick(45735) mapTick(38914) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2969.754 Info MultiplayerManager.cpp:989: networkTick(45735) mapTick(38914) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2969.754 Info MultiplayerManager.cpp:1522: networkTick(45735) mapTick(38914) sending mapAlignAction
- 2969.995 Info MultiplayerManager.cpp:1208: networkTick(45750) mapTick(38914) received MapAlignAction from peer(0), mapAlignTick(38915) appliedTickClosuresCount(0)
- 2969.995 Info MultiplayerManager.cpp:1208: networkTick(45750) mapTick(38914) received MapAlignAction from peer(1), mapAlignTick(38899) appliedTickClosuresCount(51)
- 2969.995 Info MultiplayerManager.cpp:1604: networkTick(45751) mapTick(38914) mapAlign finished targetTick(38915) updating map and running the tasks ...
- 2969.995 Info MultiplayerManager.cpp:1476: networkTick(45751) mapTick(38914) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(38915))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(38899))
- )
- 2969.996 Info MultiplayerManager.cpp:1625: maptick(38915) crc before applying all ticks: 1178860685
- 2969.996 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(38915) lastTickApplied(38897) referenceMapTick(38915) networkTick(45751)
- 2969.997 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(38912) inputActions((BuildItem) ) ) for peer(0)
- 2969.997 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(38913) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2970.000 Info MultiplayerManager.cpp:1636: maptick(38915) crc after applying all ticks: -284341937
- 2970.000 Info MultiplayerManager.cpp:848: networkTick(45751) mapTick(38915) changing state from(InGameAligning) to(InGameAligned)
- 2970.267 Info MultiplayerManager.cpp:989: networkTick(45766) mapTick(38915) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2970.267 Info MultiplayerManager.cpp:989: networkTick(45766) mapTick(38915) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2970.519 Info MultiplayerManager.cpp:1225: networkTick(45781) mapTick(38915) received playerReconnect
- 2970.519 Info MultiplayerManager.cpp:1967: NetworkTick(45781) MapTick(38915) disconnecting player(1) from the user.
- 2970.519 Info NetworkInputHandler.cpp:513: expectedMapTick(38915) removing peer(1) success(true).
- 2970.519 Info NetworkInputHandler.cpp:489: expectedMapTick(38915) adding peer(1).
- 2970.519 Info MultiplayerManager.cpp:989: networkTick(45781) mapTick(38915) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2970.772 Info MultiplayerManager.cpp:989: networkTick(45796) mapTick(38915) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2970.772 Info MultiplayerManager.cpp:848: networkTick(45796) mapTick(38915) changing state from(InGameAligned) to(InGameSavingMap)
- 2970.956 Info MultiplayerManager.cpp:848: networkTick(45808) mapTick(38915) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2970.962 Info MultiplayerManager.cpp:1089: MapTick(38915) Serving map(E) for peer(1) size(1407372) crc(-1764242820)
- 2971.029 Info MultiplayerManager.cpp:989: networkTick(45811) mapTick(38915) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2971.211 Info MultiplayerManager.cpp:989: networkTick(45823) mapTick(38915) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2971.464 Info MultiplayerManager.cpp:989: networkTick(45838) mapTick(38915) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2972.856 Info MultiplayerManager.cpp:989: networkTick(45921) mapTick(38915) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2972.856 Canceling serving for peer 1
- 2972.856 Info MultiplayerManager.cpp:848: networkTick(45921) mapTick(38915) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2973.026 Info MultiplayerManager.cpp:989: networkTick(45931) mapTick(38915) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2973.100 Info MultiplayerManager.cpp:989: networkTick(45936) mapTick(38915) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2973.100 Info MultiplayerManager.cpp:1160: networkTick(45936) mapTick(38915) stopping mapAlign
- 2973.100 Info MultiplayerManager.cpp:848: networkTick(45936) mapTick(38915) changing state from(InGameWaitingForOthers) to(InGame)
- 2973.100 Info MultiplayerManager.cpp:1476: networkTick(45936) mapTick(38915) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2973.361 Info MultiplayerManager.cpp:989: networkTick(45951) mapTick(38930) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2973.362 Info MultiplayerManager.cpp:989: networkTick(45951) mapTick(38930) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2973.401 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2973.401 Info GameActionHandler.cpp:1927: MapTick(38933) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2975.973 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(39060) peer(1) testCrc(-2020263156) testCrcPeerID(0) currentCrc(-852760777)
- 2975.973 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2274704140, reference peers = {0 (antonpersson99)}; desynced CRC = 3442206519, desynced peers = {1 (quezze)}
- 2976.247 Info MultiplayerManager.cpp:989: networkTick(46125) mapTick(39093) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2976.247 Info MultiplayerManager.cpp:848: networkTick(46125) mapTick(39093) changing state from(InGame) to(InGameAligning)
- 2976.247 Info MultiplayerManager.cpp:1588: networkTick(46125) mapTick(39093) starting mapAlign
- 2976.505 Info MultiplayerManager.cpp:989: networkTick(46140) mapTick(39093) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2976.505 Info MultiplayerManager.cpp:989: networkTick(46140) mapTick(39093) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2976.505 Info MultiplayerManager.cpp:1522: networkTick(46140) mapTick(39093) sending mapAlignAction
- 2976.745 Info MultiplayerManager.cpp:1208: networkTick(46155) mapTick(39093) received MapAlignAction from peer(0), mapAlignTick(39094) appliedTickClosuresCount(0)
- 2976.745 Info MultiplayerManager.cpp:1208: networkTick(46155) mapTick(39093) received MapAlignAction from peer(1), mapAlignTick(39079) appliedTickClosuresCount(50)
- 2976.746 Info MultiplayerManager.cpp:1604: networkTick(46156) mapTick(39093) mapAlign finished targetTick(39094) updating map and running the tasks ...
- 2976.746 Info MultiplayerManager.cpp:1476: networkTick(46156) mapTick(39093) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(39094))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(39079))
- )
- 2976.746 Info MultiplayerManager.cpp:1625: maptick(39094) crc before applying all ticks: -1021610849
- 2976.746 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(39094) lastTickApplied(39076) referenceMapTick(39094) networkTick(46156)
- 2976.746 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39077) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(1)
- 2976.746 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39081) inputActions((SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2976.746 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39088) inputActions((SelectedEntityChanged) (ChangeWalkingState) ) ) for peer(0)
- 2976.746 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39089) inputActions((ChangeWalkingState) ) ) for peer(0)
- 2976.747 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39090) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2976.747 Info MultiplayerManager.cpp:1636: maptick(39094) crc after applying all ticks: 569575195
- 2976.747 Info MultiplayerManager.cpp:848: networkTick(46156) mapTick(39094) changing state from(InGameAligning) to(InGameAligned)
- 2977.018 Info MultiplayerManager.cpp:989: networkTick(46171) mapTick(39094) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2977.018 Info MultiplayerManager.cpp:989: networkTick(46171) mapTick(39094) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2977.275 Info MultiplayerManager.cpp:1225: networkTick(46186) mapTick(39094) received playerReconnect
- 2977.275 Info MultiplayerManager.cpp:1967: NetworkTick(46186) MapTick(39094) disconnecting player(1) from the user.
- 2977.275 Info NetworkInputHandler.cpp:513: expectedMapTick(39094) removing peer(1) success(true).
- 2977.275 Info NetworkInputHandler.cpp:489: expectedMapTick(39094) adding peer(1).
- 2977.275 Info MultiplayerManager.cpp:989: networkTick(46186) mapTick(39094) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2977.464 Info MultiplayerManager.cpp:989: networkTick(46197) mapTick(39094) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2977.464 Info MultiplayerManager.cpp:848: networkTick(46197) mapTick(39094) changing state from(InGameAligned) to(InGameSavingMap)
- 2977.645 Info MultiplayerManager.cpp:848: networkTick(46209) mapTick(39094) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2977.651 Info MultiplayerManager.cpp:1089: MapTick(39094) Serving map(E) for peer(1) size(1412067) crc(-1234922109)
- 2977.700 Info MultiplayerManager.cpp:989: networkTick(46212) mapTick(39094) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2977.901 Info MultiplayerManager.cpp:989: networkTick(46224) mapTick(39094) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2978.159 Info MultiplayerManager.cpp:989: networkTick(46239) mapTick(39094) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2979.562 Info MultiplayerManager.cpp:989: networkTick(46324) mapTick(39094) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2979.562 Canceling serving for peer 1
- 2979.562 Info MultiplayerManager.cpp:848: networkTick(46324) mapTick(39094) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2979.744 Info MultiplayerManager.cpp:989: networkTick(46334) mapTick(39094) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2979.816 Info MultiplayerManager.cpp:989: networkTick(46339) mapTick(39094) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2979.816 Info MultiplayerManager.cpp:1160: networkTick(46339) mapTick(39094) stopping mapAlign
- 2979.816 Info MultiplayerManager.cpp:848: networkTick(46339) mapTick(39094) changing state from(InGameWaitingForOthers) to(InGame)
- 2979.816 Info MultiplayerManager.cpp:1476: networkTick(46339) mapTick(39094) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2980.070 Info MultiplayerManager.cpp:989: networkTick(46354) mapTick(39109) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2980.070 Info MultiplayerManager.cpp:989: networkTick(46354) mapTick(39109) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2980.107 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2980.107 Info GameActionHandler.cpp:1927: MapTick(39112) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2983.801 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(39300) peer(1) testCrc(-1324163767) testCrcPeerID(0) currentCrc(-1613128256)
- 2983.802 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2970803529, reference peers = {0 (antonpersson99)}; desynced CRC = 2681839040, desynced peers = {1 (quezze)}
- 2984.071 Info MultiplayerManager.cpp:989: networkTick(46594) mapTick(39333) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2984.071 Info MultiplayerManager.cpp:848: networkTick(46594) mapTick(39333) changing state from(InGame) to(InGameAligning)
- 2984.071 Info MultiplayerManager.cpp:1588: networkTick(46594) mapTick(39333) starting mapAlign
- 2984.311 Info MultiplayerManager.cpp:989: networkTick(46609) mapTick(39333) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2984.311 Info MultiplayerManager.cpp:989: networkTick(46609) mapTick(39333) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2984.311 Info MultiplayerManager.cpp:1522: networkTick(46609) mapTick(39333) sending mapAlignAction
- 2984.571 Info MultiplayerManager.cpp:1208: networkTick(46624) mapTick(39333) received MapAlignAction from peer(0), mapAlignTick(39334) appliedTickClosuresCount(0)
- 2984.572 Info MultiplayerManager.cpp:1208: networkTick(46624) mapTick(39333) received MapAlignAction from peer(1), mapAlignTick(39319) appliedTickClosuresCount(50)
- 2984.572 Info MultiplayerManager.cpp:1604: networkTick(46625) mapTick(39333) mapAlign finished targetTick(39334) updating map and running the tasks ...
- 2984.572 Info MultiplayerManager.cpp:1476: networkTick(46625) mapTick(39333) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(39334))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(39319))
- )
- 2984.573 Info MultiplayerManager.cpp:1625: maptick(39334) crc before applying all ticks: -629157935
- 2984.573 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(39334) lastTickApplied(39316) referenceMapTick(39334) networkTick(46625)
- 2984.573 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39329) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2984.573 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39330) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2984.573 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39331) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2984.573 Info MultiplayerManager.cpp:1636: maptick(39334) crc after applying all ticks: -629157935
- 2984.573 Info MultiplayerManager.cpp:848: networkTick(46625) mapTick(39334) changing state from(InGameAligning) to(InGameAligned)
- 2984.844 Info MultiplayerManager.cpp:989: networkTick(46640) mapTick(39334) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2984.844 Info MultiplayerManager.cpp:989: networkTick(46640) mapTick(39334) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2985.080 Info MultiplayerManager.cpp:1225: networkTick(46655) mapTick(39334) received playerReconnect
- 2985.080 Info MultiplayerManager.cpp:1967: NetworkTick(46655) MapTick(39334) disconnecting player(1) from the user.
- 2985.080 Info NetworkInputHandler.cpp:513: expectedMapTick(39334) removing peer(1) success(true).
- 2985.080 Info NetworkInputHandler.cpp:489: expectedMapTick(39334) adding peer(1).
- 2985.080 Info MultiplayerManager.cpp:989: networkTick(46655) mapTick(39334) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2985.298 Info MultiplayerManager.cpp:989: networkTick(46668) mapTick(39334) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2985.298 Info MultiplayerManager.cpp:848: networkTick(46668) mapTick(39334) changing state from(InGameAligned) to(InGameSavingMap)
- 2985.444 Info MultiplayerManager.cpp:848: networkTick(46677) mapTick(39334) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2985.450 Info MultiplayerManager.cpp:1089: MapTick(39334) Serving map(E) for peer(1) size(1418497) crc(-1517516309)
- 2985.553 Info MultiplayerManager.cpp:989: networkTick(46683) mapTick(39334) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2985.697 Info MultiplayerManager.cpp:989: networkTick(46692) mapTick(39334) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2985.951 Info MultiplayerManager.cpp:989: networkTick(46707) mapTick(39334) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2987.327 Info MultiplayerManager.cpp:989: networkTick(46789) mapTick(39334) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2987.327 Canceling serving for peer 1
- 2987.327 Info MultiplayerManager.cpp:848: networkTick(46789) mapTick(39334) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2987.526 Info MultiplayerManager.cpp:989: networkTick(46801) mapTick(39334) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2987.562 Info MultiplayerManager.cpp:989: networkTick(46804) mapTick(39334) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2987.562 Info MultiplayerManager.cpp:1160: networkTick(46804) mapTick(39334) stopping mapAlign
- 2987.562 Info MultiplayerManager.cpp:848: networkTick(46804) mapTick(39334) changing state from(InGameWaitingForOthers) to(InGame)
- 2987.562 Info MultiplayerManager.cpp:1476: networkTick(46804) mapTick(39334) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2987.816 Info MultiplayerManager.cpp:989: networkTick(46819) mapTick(39348) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2987.816 Info MultiplayerManager.cpp:989: networkTick(46819) mapTick(39348) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2987.870 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2987.870 Info GameActionHandler.cpp:1927: MapTick(39352) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2990.588 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(39480) peer(1) testCrc(1708482717) testCrcPeerID(0) currentCrc(-2091236662)
- 2990.588 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1708482717, reference peers = {0 (antonpersson99)}; desynced CRC = 2203730634, desynced peers = {1 (quezze)}
- 2990.881 Info MultiplayerManager.cpp:989: networkTick(47003) mapTick(39514) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2990.881 Info MultiplayerManager.cpp:848: networkTick(47003) mapTick(39514) changing state from(InGame) to(InGameAligning)
- 2990.881 Info MultiplayerManager.cpp:1588: networkTick(47003) mapTick(39514) starting mapAlign
- 2991.139 Info MultiplayerManager.cpp:989: networkTick(47018) mapTick(39514) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2991.139 Info MultiplayerManager.cpp:989: networkTick(47018) mapTick(39514) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2991.139 Info MultiplayerManager.cpp:1522: networkTick(47018) mapTick(39514) sending mapAlignAction
- 2991.379 Info MultiplayerManager.cpp:1208: networkTick(47033) mapTick(39514) received MapAlignAction from peer(0), mapAlignTick(39515) appliedTickClosuresCount(0)
- 2991.379 Info MultiplayerManager.cpp:1208: networkTick(47033) mapTick(39514) received MapAlignAction from peer(1), mapAlignTick(39499) appliedTickClosuresCount(51)
- 2991.380 Info MultiplayerManager.cpp:1604: networkTick(47034) mapTick(39514) mapAlign finished targetTick(39515) updating map and running the tasks ...
- 2991.380 Info MultiplayerManager.cpp:1476: networkTick(47034) mapTick(39514) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(39515))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(39499))
- )
- 2991.380 Info MultiplayerManager.cpp:1625: maptick(39515) crc before applying all ticks: 1849941411
- 2991.380 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(39515) lastTickApplied(39497) referenceMapTick(39515) networkTick(47034)
- 2991.380 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39499) inputActions((ChangeWalkingState) ) ) for peer(0)
- 2991.380 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39504) inputActions((SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2991.380 Info MultiplayerManager.cpp:1636: maptick(39515) crc after applying all ticks: 1938085354
- 2991.380 Info MultiplayerManager.cpp:848: networkTick(47034) mapTick(39515) changing state from(InGameAligning) to(InGameAligned)
- 2991.651 Info MultiplayerManager.cpp:989: networkTick(47049) mapTick(39515) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2991.651 Info MultiplayerManager.cpp:989: networkTick(47049) mapTick(39515) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2991.906 Info MultiplayerManager.cpp:1225: networkTick(47064) mapTick(39515) received playerReconnect
- 2991.906 Info MultiplayerManager.cpp:1967: NetworkTick(47064) MapTick(39515) disconnecting player(1) from the user.
- 2991.906 Info NetworkInputHandler.cpp:513: expectedMapTick(39515) removing peer(1) success(true).
- 2991.906 Info NetworkInputHandler.cpp:489: expectedMapTick(39515) adding peer(1).
- 2991.906 Info MultiplayerManager.cpp:989: networkTick(47064) mapTick(39515) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2992.113 Info MultiplayerManager.cpp:989: networkTick(47077) mapTick(39515) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2992.113 Info MultiplayerManager.cpp:848: networkTick(47077) mapTick(39515) changing state from(InGameAligned) to(InGameSavingMap)
- 2992.310 Info MultiplayerManager.cpp:848: networkTick(47089) mapTick(39515) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2992.316 Info MultiplayerManager.cpp:1089: MapTick(39515) Serving map(E) for peer(1) size(1420188) crc(820899152)
- 2992.364 Info MultiplayerManager.cpp:989: networkTick(47092) mapTick(39515) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2992.562 Info MultiplayerManager.cpp:989: networkTick(47104) mapTick(39515) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2992.816 Info MultiplayerManager.cpp:989: networkTick(47119) mapTick(39515) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2994.244 Info MultiplayerManager.cpp:989: networkTick(47205) mapTick(39515) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2994.244 Canceling serving for peer 1
- 2994.244 Info MultiplayerManager.cpp:848: networkTick(47205) mapTick(39515) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 2994.461 Info MultiplayerManager.cpp:989: networkTick(47217) mapTick(39515) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 2994.498 Info MultiplayerManager.cpp:989: networkTick(47220) mapTick(39515) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 2994.498 Info MultiplayerManager.cpp:1160: networkTick(47220) mapTick(39515) stopping mapAlign
- 2994.498 Info MultiplayerManager.cpp:848: networkTick(47220) mapTick(39515) changing state from(InGameWaitingForOthers) to(InGame)
- 2994.498 Info MultiplayerManager.cpp:1476: networkTick(47220) mapTick(39515) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 2994.754 Info MultiplayerManager.cpp:989: networkTick(47235) mapTick(39530) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 2994.754 Info MultiplayerManager.cpp:989: networkTick(47235) mapTick(39530) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 2994.791 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 2994.791 Info GameActionHandler.cpp:1927: MapTick(39533) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 2996.390 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(39600) peer(1) testCrc(814566923) testCrcPeerID(0) currentCrc(-131127223)
- 2996.390 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 814566923, reference peers = {0 (antonpersson99)}; desynced CRC = 4163840073, desynced peers = {1 (quezze)}
- 2996.663 Info MultiplayerManager.cpp:989: networkTick(47350) mapTick(39633) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 2996.663 Info MultiplayerManager.cpp:848: networkTick(47350) mapTick(39633) changing state from(InGame) to(InGameAligning)
- 2996.663 Info MultiplayerManager.cpp:1588: networkTick(47350) mapTick(39633) starting mapAlign
- 2996.910 Info MultiplayerManager.cpp:989: networkTick(47365) mapTick(39633) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 2996.910 Info MultiplayerManager.cpp:989: networkTick(47365) mapTick(39633) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 2996.910 Info MultiplayerManager.cpp:1522: networkTick(47365) mapTick(39633) sending mapAlignAction
- 2997.172 Info MultiplayerManager.cpp:1208: networkTick(47380) mapTick(39633) received MapAlignAction from peer(0), mapAlignTick(39634) appliedTickClosuresCount(0)
- 2997.173 Info MultiplayerManager.cpp:1208: networkTick(47380) mapTick(39633) received MapAlignAction from peer(1), mapAlignTick(39619) appliedTickClosuresCount(50)
- 2997.173 Info MultiplayerManager.cpp:1604: networkTick(47381) mapTick(39633) mapAlign finished targetTick(39634) updating map and running the tasks ...
- 2997.173 Info MultiplayerManager.cpp:1476: networkTick(47381) mapTick(39633) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(39634))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(39619))
- )
- 2997.173 Info NetworkInputHandler.cpp:82: expectedMapTick(39634) refusing Input Action [0 39633 BuildItem] because multiplayer control is not ready
- 2997.173 Info MultiplayerManager.cpp:1625: maptick(39634) crc before applying all ticks: 890108140
- 2997.173 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(39634) lastTickApplied(39616) referenceMapTick(39634) networkTick(47381)
- 2997.173 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39617) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2997.173 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39618) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2997.173 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39619) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2997.173 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39620) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2997.173 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39621) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2997.173 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39622) inputActions((SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2997.173 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39623) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2997.173 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39624) inputActions((SelectedEntityChanged) ) ) for peer(0)
- 2997.174 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(39625) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 2997.174 Info MultiplayerManager.cpp:1636: maptick(39634) crc after applying all ticks: 890108140
- 2997.174 Info MultiplayerManager.cpp:848: networkTick(47381) mapTick(39634) changing state from(InGameAligning) to(InGameAligned)
- 2997.442 Info MultiplayerManager.cpp:989: networkTick(47396) mapTick(39634) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 2997.442 Info MultiplayerManager.cpp:989: networkTick(47396) mapTick(39634) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 2997.681 Info MultiplayerManager.cpp:1225: networkTick(47411) mapTick(39634) received playerReconnect
- 2997.681 Info MultiplayerManager.cpp:1967: NetworkTick(47411) MapTick(39634) disconnecting player(1) from the user.
- 2997.681 Info NetworkInputHandler.cpp:513: expectedMapTick(39634) removing peer(1) success(true).
- 2997.681 Info NetworkInputHandler.cpp:489: expectedMapTick(39634) adding peer(1).
- 2997.681 Info MultiplayerManager.cpp:989: networkTick(47411) mapTick(39634) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 2997.920 Info MultiplayerManager.cpp:989: networkTick(47425) mapTick(39634) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 2997.921 Info MultiplayerManager.cpp:848: networkTick(47425) mapTick(39634) changing state from(InGameAligned) to(InGameSavingMap)
- 2998.068 Info MultiplayerManager.cpp:848: networkTick(47435) mapTick(39634) changing state from(InGameSavingMap) to(InGameSendingMap)
- 2998.074 Info MultiplayerManager.cpp:1089: MapTick(39634) Serving map(E) for peer(1) size(1421770) crc(95868976)
- 2998.177 Info MultiplayerManager.cpp:989: networkTick(47440) mapTick(39634) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 2998.342 Info MultiplayerManager.cpp:989: networkTick(47450) mapTick(39634) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 2998.586 Info MultiplayerManager.cpp:989: networkTick(47465) mapTick(39634) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 2999.882 Info MultiplayerManager.cpp:989: networkTick(47543) mapTick(39634) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 2999.882 Canceling serving for peer 1
- 2999.883 Info MultiplayerManager.cpp:848: networkTick(47543) mapTick(39634) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 3000.127 Info MultiplayerManager.cpp:989: networkTick(47558) mapTick(39634) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 3000.127 Info MultiplayerManager.cpp:989: networkTick(47558) mapTick(39634) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 3000.127 Info MultiplayerManager.cpp:1160: networkTick(47558) mapTick(39634) stopping mapAlign
- 3000.127 Info MultiplayerManager.cpp:848: networkTick(47558) mapTick(39634) changing state from(InGameWaitingForOthers) to(InGame)
- 3000.127 Info MultiplayerManager.cpp:1476: networkTick(47558) mapTick(39634) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 3000.382 Info MultiplayerManager.cpp:989: networkTick(47573) mapTick(39649) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 3000.382 Info MultiplayerManager.cpp:989: networkTick(47573) mapTick(39649) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 3000.422 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 3000.422 Info GameActionHandler.cpp:1927: MapTick(39652) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 3001.030 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(39660) peer(1) testCrc(1858444273) testCrcPeerID(0) currentCrc(991686819)
- 3001.030 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1858444273, reference peers = {0 (antonpersson99)}; desynced CRC = 991686819, desynced peers = {1 (quezze)}
- 3001.142 Info MultiplayerManager.cpp:989: networkTick(47618) mapTick(39684) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 3001.142 Info MultiplayerManager.cpp:848: networkTick(47618) mapTick(39684) changing state from(InGame) to(InGameAligning)
- 3001.142 Info MultiplayerManager.cpp:1588: networkTick(47618) mapTick(39684) starting mapAlign
- 3001.378 Info MultiplayerManager.cpp:989: networkTick(47633) mapTick(39684) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 3001.378 Info MultiplayerManager.cpp:989: networkTick(47633) mapTick(39684) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 3001.378 Info MultiplayerManager.cpp:1522: networkTick(47633) mapTick(39684) sending mapAlignAction
- 3001.640 Info MultiplayerManager.cpp:1208: networkTick(47648) mapTick(39684) received MapAlignAction from peer(0), mapAlignTick(39685) appliedTickClosuresCount(0)
- 3001.640 Info MultiplayerManager.cpp:1208: networkTick(47648) mapTick(39684) received MapAlignAction from peer(1), mapAlignTick(39679) appliedTickClosuresCount(41)
- 3001.640 Info MultiplayerManager.cpp:1604: networkTick(47649) mapTick(39684) mapAlign finished targetTick(39685) updating map and running the tasks ...
- 3001.641 Info MultiplayerManager.cpp:1476: networkTick(47649) mapTick(39684) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(39685))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(39679))
- )
- 3001.641 Info NetworkInputHandler.cpp:82: expectedMapTick(39685) refusing Input Action [0 39684 BuildItem] because multiplayer control is not ready
- 3001.641 Info MultiplayerManager.cpp:1625: maptick(39685) crc before applying all ticks: -1114223487
- 3001.641 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(39685) lastTickApplied(39667) referenceMapTick(39685) networkTick(47649)
- 3001.641 Info MultiplayerManager.cpp:1636: maptick(39685) crc after applying all ticks: -1114223487
- 3001.641 Info MultiplayerManager.cpp:848: networkTick(47649) mapTick(39685) changing state from(InGameAligning) to(InGameAligned)
- 3001.906 Info MultiplayerManager.cpp:989: networkTick(47664) mapTick(39685) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 3001.906 Info MultiplayerManager.cpp:989: networkTick(47664) mapTick(39685) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 3002.158 Info MultiplayerManager.cpp:1225: networkTick(47679) mapTick(39685) received playerReconnect
- 3002.158 Info MultiplayerManager.cpp:1967: NetworkTick(47679) MapTick(39685) disconnecting player(1) from the user.
- 3002.158 Info NetworkInputHandler.cpp:513: expectedMapTick(39685) removing peer(1) success(true).
- 3002.158 Info NetworkInputHandler.cpp:489: expectedMapTick(39685) adding peer(1).
- 3002.158 Info MultiplayerManager.cpp:989: networkTick(47679) mapTick(39685) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 3002.322 Info MultiplayerManager.cpp:989: networkTick(47689) mapTick(39685) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 3002.322 Info MultiplayerManager.cpp:848: networkTick(47689) mapTick(39685) changing state from(InGameAligned) to(InGameSavingMap)
- 3002.485 Info MultiplayerManager.cpp:848: networkTick(47700) mapTick(39685) changing state from(InGameSavingMap) to(InGameSendingMap)
- 3002.491 Info MultiplayerManager.cpp:1089: MapTick(39685) Serving map(E) for peer(1) size(1423292) crc(809699318)
- 3002.576 Info MultiplayerManager.cpp:989: networkTick(47704) mapTick(39685) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 3002.760 Info MultiplayerManager.cpp:989: networkTick(47715) mapTick(39685) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 3002.994 Info MultiplayerManager.cpp:989: networkTick(47730) mapTick(39685) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 3004.279 Info MultiplayerManager.cpp:989: networkTick(47807) mapTick(39685) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 3004.279 Canceling serving for peer 1
- 3004.279 Info MultiplayerManager.cpp:848: networkTick(47807) mapTick(39685) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 3004.477 Info MultiplayerManager.cpp:989: networkTick(47819) mapTick(39685) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 3004.532 Info MultiplayerManager.cpp:989: networkTick(47822) mapTick(39685) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 3004.532 Info MultiplayerManager.cpp:1160: networkTick(47822) mapTick(39685) stopping mapAlign
- 3004.532 Info MultiplayerManager.cpp:848: networkTick(47822) mapTick(39685) changing state from(InGameWaitingForOthers) to(InGame)
- 3004.532 Info MultiplayerManager.cpp:1476: networkTick(47822) mapTick(39685) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 3004.785 Info MultiplayerManager.cpp:989: networkTick(47837) mapTick(39700) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 3004.785 Info MultiplayerManager.cpp:989: networkTick(47837) mapTick(39700) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 3004.822 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 3004.822 Info GameActionHandler.cpp:1927: MapTick(39703) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 3006.568 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(39780) peer(1) testCrc(474128657) testCrcPeerID(0) currentCrc(1426311036)
- 3006.568 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 474128657, reference peers = {0 (antonpersson99)}; desynced CRC = 1426311036, desynced peers = {1 (quezze)}
- 3006.856 Info MultiplayerManager.cpp:989: networkTick(47961) mapTick(39814) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 3006.856 Info MultiplayerManager.cpp:848: networkTick(47961) mapTick(39814) changing state from(InGame) to(InGameAligning)
- 3006.856 Info MultiplayerManager.cpp:1588: networkTick(47961) mapTick(39814) starting mapAlign
- 3007.108 Info MultiplayerManager.cpp:989: networkTick(47976) mapTick(39814) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 3007.108 Info MultiplayerManager.cpp:989: networkTick(47976) mapTick(39814) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 3007.108 Info MultiplayerManager.cpp:1522: networkTick(47976) mapTick(39814) sending mapAlignAction
- 3007.344 Info MultiplayerManager.cpp:1208: networkTick(47991) mapTick(39814) received MapAlignAction from peer(0), mapAlignTick(39815) appliedTickClosuresCount(0)
- 3007.344 Info MultiplayerManager.cpp:1208: networkTick(47991) mapTick(39814) received MapAlignAction from peer(1), mapAlignTick(39799) appliedTickClosuresCount(51)
- 3007.344 Info MultiplayerManager.cpp:1604: networkTick(47992) mapTick(39814) mapAlign finished targetTick(39815) updating map and running the tasks ...
- 3007.344 Info MultiplayerManager.cpp:1476: networkTick(47992) mapTick(39814) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(39815))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(39799))
- )
- 3007.344 Info MultiplayerManager.cpp:1625: maptick(39815) crc before applying all ticks: 613912140
- 3007.344 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(39815) lastTickApplied(39797) referenceMapTick(39815) networkTick(47992)
- 3007.345 Info MultiplayerManager.cpp:1636: maptick(39815) crc after applying all ticks: 613912140
- 3007.345 Info MultiplayerManager.cpp:848: networkTick(47992) mapTick(39815) changing state from(InGameAligning) to(InGameAligned)
- 3007.615 Info MultiplayerManager.cpp:989: networkTick(48007) mapTick(39815) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 3007.615 Info MultiplayerManager.cpp:989: networkTick(48007) mapTick(39815) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 3007.867 Info MultiplayerManager.cpp:1225: networkTick(48022) mapTick(39815) received playerReconnect
- 3007.867 Info MultiplayerManager.cpp:1967: NetworkTick(48022) MapTick(39815) disconnecting player(1) from the user.
- 3007.867 Info NetworkInputHandler.cpp:513: expectedMapTick(39815) removing peer(1) success(true).
- 3007.867 Info NetworkInputHandler.cpp:489: expectedMapTick(39815) adding peer(1).
- 3007.867 Info MultiplayerManager.cpp:989: networkTick(48022) mapTick(39815) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 3008.066 Info MultiplayerManager.cpp:989: networkTick(48034) mapTick(39815) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 3008.067 Info MultiplayerManager.cpp:848: networkTick(48034) mapTick(39815) changing state from(InGameAligned) to(InGameSavingMap)
- 3008.213 Info MultiplayerManager.cpp:848: networkTick(48044) mapTick(39815) changing state from(InGameSavingMap) to(InGameSendingMap)
- 3008.219 Info MultiplayerManager.cpp:1089: MapTick(39815) Serving map(E) for peer(1) size(1424355) crc(530139119)
- 3008.324 Info MultiplayerManager.cpp:989: networkTick(48049) mapTick(39815) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 3008.494 Info MultiplayerManager.cpp:989: networkTick(48059) mapTick(39815) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 3008.740 Info MultiplayerManager.cpp:989: networkTick(48074) mapTick(39815) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 3010.044 Info MultiplayerManager.cpp:989: networkTick(48153) mapTick(39815) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 3010.044 Canceling serving for peer 1
- 3010.045 Info MultiplayerManager.cpp:848: networkTick(48153) mapTick(39815) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 3010.230 Info MultiplayerManager.cpp:989: networkTick(48164) mapTick(39815) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 3010.302 Info MultiplayerManager.cpp:989: networkTick(48168) mapTick(39815) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 3010.302 Info MultiplayerManager.cpp:1160: networkTick(48168) mapTick(39815) stopping mapAlign
- 3010.303 Info MultiplayerManager.cpp:848: networkTick(48168) mapTick(39815) changing state from(InGameWaitingForOthers) to(InGame)
- 3010.303 Info MultiplayerManager.cpp:1476: networkTick(48168) mapTick(39815) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 3010.557 Info MultiplayerManager.cpp:989: networkTick(48183) mapTick(39830) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 3010.557 Info MultiplayerManager.cpp:989: networkTick(48183) mapTick(39830) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 3010.594 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 3010.594 Info GameActionHandler.cpp:1927: MapTick(39833) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 3014.248 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(40020) peer(1) testCrc(1988138316) testCrcPeerID(0) currentCrc(-1338533684)
- 3014.248 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 1988138316, reference peers = {0 (antonpersson99)}; desynced CRC = 2956433612, desynced peers = {1 (quezze)}
- 3014.538 Info MultiplayerManager.cpp:989: networkTick(48422) mapTick(40053) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 3014.538 Info MultiplayerManager.cpp:848: networkTick(48422) mapTick(40053) changing state from(InGame) to(InGameAligning)
- 3014.538 Info MultiplayerManager.cpp:1588: networkTick(48422) mapTick(40053) starting mapAlign
- 3014.791 Info MultiplayerManager.cpp:989: networkTick(48437) mapTick(40053) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 3014.791 Info MultiplayerManager.cpp:989: networkTick(48437) mapTick(40053) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 3014.791 Info MultiplayerManager.cpp:1522: networkTick(48437) mapTick(40053) sending mapAlignAction
- 3015.027 Info MultiplayerManager.cpp:1208: networkTick(48452) mapTick(40053) received MapAlignAction from peer(0), mapAlignTick(40054) appliedTickClosuresCount(0)
- 3015.027 Info MultiplayerManager.cpp:1208: networkTick(48452) mapTick(40053) received MapAlignAction from peer(1), mapAlignTick(40039) appliedTickClosuresCount(50)
- 3015.027 Info MultiplayerManager.cpp:1604: networkTick(48453) mapTick(40053) mapAlign finished targetTick(40054) updating map and running the tasks ...
- 3015.027 Info MultiplayerManager.cpp:1476: networkTick(48453) mapTick(40053) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(40054))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(40039))
- )
- 3015.028 Info MultiplayerManager.cpp:1625: maptick(40054) crc before applying all ticks: 116648783
- 3015.028 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(40054) lastTickApplied(40036) referenceMapTick(40054) networkTick(48453)
- 3015.028 Info MultiplayerManager.cpp:1636: maptick(40054) crc after applying all ticks: 116648783
- 3015.028 Info MultiplayerManager.cpp:848: networkTick(48453) mapTick(40054) changing state from(InGameAligning) to(InGameAligned)
- 3015.298 Info MultiplayerManager.cpp:989: networkTick(48468) mapTick(40054) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 3015.299 Info MultiplayerManager.cpp:989: networkTick(48468) mapTick(40054) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 3015.553 Info MultiplayerManager.cpp:1225: networkTick(48483) mapTick(40054) received playerReconnect
- 3015.553 Info MultiplayerManager.cpp:1967: NetworkTick(48483) MapTick(40054) disconnecting player(1) from the user.
- 3015.553 Info NetworkInputHandler.cpp:513: expectedMapTick(40054) removing peer(1) success(true).
- 3015.553 Info NetworkInputHandler.cpp:489: expectedMapTick(40054) adding peer(1).
- 3015.553 Info MultiplayerManager.cpp:989: networkTick(48483) mapTick(40054) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 3015.735 Info MultiplayerManager.cpp:989: networkTick(48494) mapTick(40054) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 3015.736 Info MultiplayerManager.cpp:848: networkTick(48494) mapTick(40054) changing state from(InGameAligned) to(InGameSavingMap)
- 3015.969 Info MultiplayerManager.cpp:848: networkTick(48509) mapTick(40054) changing state from(InGameSavingMap) to(InGameSendingMap)
- 3015.975 Info MultiplayerManager.cpp:1089: MapTick(40054) Serving map(E) for peer(1) size(1428591) crc(1193735535)
- 3015.987 Info MultiplayerManager.cpp:989: networkTick(48509) mapTick(40054) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 3016.240 Info MultiplayerManager.cpp:989: networkTick(48524) mapTick(40054) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 3016.479 Info MultiplayerManager.cpp:989: networkTick(48539) mapTick(40054) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 3017.823 Info MultiplayerManager.cpp:989: networkTick(48619) mapTick(40054) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 3017.823 Canceling serving for peer 1
- 3017.824 Info MultiplayerManager.cpp:848: networkTick(48619) mapTick(40054) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 3018.005 Info MultiplayerManager.cpp:989: networkTick(48630) mapTick(40054) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 3018.060 Info MultiplayerManager.cpp:989: networkTick(48634) mapTick(40054) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 3018.060 Info MultiplayerManager.cpp:1160: networkTick(48634) mapTick(40054) stopping mapAlign
- 3018.060 Info MultiplayerManager.cpp:848: networkTick(48634) mapTick(40054) changing state from(InGameWaitingForOthers) to(InGame)
- 3018.060 Info MultiplayerManager.cpp:1476: networkTick(48634) mapTick(40054) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 3018.315 Info MultiplayerManager.cpp:989: networkTick(48649) mapTick(40069) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 3018.315 Info MultiplayerManager.cpp:989: networkTick(48649) mapTick(40069) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 3018.352 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 3018.352 Info GameActionHandler.cpp:1927: MapTick(40072) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 3020.980 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(40200) peer(1) testCrc(419137163) testCrcPeerID(0) currentCrc(-760519683)
- 3020.980 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 419137163, reference peers = {0 (antonpersson99)}; desynced CRC = 3534447613, desynced peers = {1 (quezze)}
- 3021.252 Info MultiplayerManager.cpp:989: networkTick(48825) mapTick(40233) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 3021.252 Info MultiplayerManager.cpp:848: networkTick(48825) mapTick(40233) changing state from(InGame) to(InGameAligning)
- 3021.252 Info MultiplayerManager.cpp:1588: networkTick(48825) mapTick(40233) starting mapAlign
- 3021.509 Info MultiplayerManager.cpp:989: networkTick(48840) mapTick(40233) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 3021.509 Info MultiplayerManager.cpp:989: networkTick(48840) mapTick(40233) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 3021.509 Info MultiplayerManager.cpp:1522: networkTick(48840) mapTick(40233) sending mapAlignAction
- 3021.746 Info MultiplayerManager.cpp:1208: networkTick(48855) mapTick(40233) received MapAlignAction from peer(0), mapAlignTick(40234) appliedTickClosuresCount(0)
- 3021.746 Info MultiplayerManager.cpp:1208: networkTick(48855) mapTick(40233) received MapAlignAction from peer(1), mapAlignTick(40219) appliedTickClosuresCount(50)
- 3021.747 Info MultiplayerManager.cpp:1604: networkTick(48856) mapTick(40233) mapAlign finished targetTick(40234) updating map and running the tasks ...
- 3021.747 Info MultiplayerManager.cpp:1476: networkTick(48856) mapTick(40233) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(40234))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(40219))
- )
- 3021.748 Info MultiplayerManager.cpp:1625: maptick(40234) crc before applying all ticks: -134119393
- 3021.748 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(40234) lastTickApplied(40216) referenceMapTick(40234) networkTick(48856)
- 3021.748 Info MultiplayerManager.cpp:1636: maptick(40234) crc after applying all ticks: -134119393
- 3021.748 Info MultiplayerManager.cpp:848: networkTick(48856) mapTick(40234) changing state from(InGameAligning) to(InGameAligned)
- 3022.016 Info MultiplayerManager.cpp:989: networkTick(48871) mapTick(40234) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 3022.016 Info MultiplayerManager.cpp:989: networkTick(48871) mapTick(40234) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 3022.270 Info MultiplayerManager.cpp:1225: networkTick(48886) mapTick(40234) received playerReconnect
- 3022.270 Info MultiplayerManager.cpp:1967: NetworkTick(48886) MapTick(40234) disconnecting player(1) from the user.
- 3022.270 Info NetworkInputHandler.cpp:513: expectedMapTick(40234) removing peer(1) success(true).
- 3022.270 Info NetworkInputHandler.cpp:489: expectedMapTick(40234) adding peer(1).
- 3022.270 Info MultiplayerManager.cpp:989: networkTick(48886) mapTick(40234) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 3022.487 Info MultiplayerManager.cpp:989: networkTick(48899) mapTick(40234) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 3022.488 Info MultiplayerManager.cpp:848: networkTick(48899) mapTick(40234) changing state from(InGameAligned) to(InGameSavingMap)
- 3022.667 Info MultiplayerManager.cpp:848: networkTick(48911) mapTick(40234) changing state from(InGameSavingMap) to(InGameSendingMap)
- 3022.674 Info MultiplayerManager.cpp:1089: MapTick(40234) Serving map(E) for peer(1) size(1432901) crc(231152878)
- 3022.740 Info MultiplayerManager.cpp:989: networkTick(48914) mapTick(40234) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 3022.941 Info MultiplayerManager.cpp:989: networkTick(48926) mapTick(40234) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 3023.185 Info MultiplayerManager.cpp:989: networkTick(48941) mapTick(40234) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 3024.603 Info MultiplayerManager.cpp:989: networkTick(49026) mapTick(40234) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 3024.603 Canceling serving for peer 1
- 3024.603 Info MultiplayerManager.cpp:848: networkTick(49026) mapTick(40234) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 3024.785 Info MultiplayerManager.cpp:989: networkTick(49037) mapTick(40234) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 3024.857 Info MultiplayerManager.cpp:989: networkTick(49041) mapTick(40234) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 3024.857 Info MultiplayerManager.cpp:1160: networkTick(49041) mapTick(40234) stopping mapAlign
- 3024.857 Info MultiplayerManager.cpp:848: networkTick(49041) mapTick(40234) changing state from(InGameWaitingForOthers) to(InGame)
- 3024.857 Info MultiplayerManager.cpp:1476: networkTick(49041) mapTick(40234) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 3025.094 Info MultiplayerManager.cpp:989: networkTick(49056) mapTick(40247) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 3025.094 Info MultiplayerManager.cpp:989: networkTick(49056) mapTick(40247) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 3025.150 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 3025.150 Info GameActionHandler.cpp:1927: MapTick(40252) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 3025.703 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(40260) peer(1) testCrc(-2124712987) testCrcPeerID(0) currentCrc(-80325238)
- 3025.703 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2170254309, reference peers = {0 (antonpersson99)}; desynced CRC = 4214642058, desynced peers = {1 (quezze)}
- 3025.854 Info MultiplayerManager.cpp:989: networkTick(49101) mapTick(40286) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
- 3025.854 Info MultiplayerManager.cpp:848: networkTick(49101) mapTick(40286) changing state from(InGame) to(InGameAligning)
- 3025.854 Info MultiplayerManager.cpp:1588: networkTick(49101) mapTick(40286) starting mapAlign
- 3026.096 Info MultiplayerManager.cpp:989: networkTick(49116) mapTick(40286) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 3026.096 Info MultiplayerManager.cpp:989: networkTick(49116) mapTick(40286) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
- 3026.096 Info MultiplayerManager.cpp:1522: networkTick(49116) mapTick(40286) sending mapAlignAction
- 3026.354 Info MultiplayerManager.cpp:1208: networkTick(49131) mapTick(40286) received MapAlignAction from peer(0), mapAlignTick(40287) appliedTickClosuresCount(0)
- 3026.354 Info MultiplayerManager.cpp:1208: networkTick(49131) mapTick(40286) received MapAlignAction from peer(1), mapAlignTick(40279) appliedTickClosuresCount(43)
- 3026.354 Info MultiplayerManager.cpp:1604: networkTick(49132) mapTick(40286) mapAlign finished targetTick(40287) updating map and running the tasks ...
- 3026.354 Info MultiplayerManager.cpp:1476: networkTick(49132) mapTick(40286) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(40287))
- ((peerID(1) state(DesyncedAligning) mapAlignTick(40279))
- )
- 3026.354 Info NetworkInputHandler.cpp:82: expectedMapTick(40287) refusing Input Action [0 40286 ShortcutInventoryTransfer] because multiplayer control is not ready
- 3026.354 Info MultiplayerManager.cpp:1625: maptick(40287) crc before applying all ticks: 1116422528
- 3026.354 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(40287) lastTickApplied(40269) referenceMapTick(40287) networkTick(49132)
- 3026.354 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(40270) inputActions((SelectedEntityChanged) (SelectedEntityChanged) (SelectedEntityChanged) ) ) for peer(0)
- 3026.354 Info MultiplayerManager.cpp:1636: maptick(40287) crc after applying all ticks: 1116422528
- 3026.354 Info MultiplayerManager.cpp:848: networkTick(49132) mapTick(40287) changing state from(InGameAligning) to(InGameAligned)
- 3026.615 Info MultiplayerManager.cpp:989: networkTick(49147) mapTick(40287) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 3026.615 Info MultiplayerManager.cpp:989: networkTick(49147) mapTick(40287) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
- 3026.870 Info MultiplayerManager.cpp:1225: networkTick(49162) mapTick(40287) received playerReconnect
- 3026.870 Info MultiplayerManager.cpp:1967: NetworkTick(49162) MapTick(40287) disconnecting player(1) from the user.
- 3026.870 Info NetworkInputHandler.cpp:513: expectedMapTick(40287) removing peer(1) success(true).
- 3026.870 Info NetworkInputHandler.cpp:489: expectedMapTick(40287) adding peer(1).
- 3026.870 Info MultiplayerManager.cpp:989: networkTick(49162) mapTick(40287) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
- 3027.093 Info MultiplayerManager.cpp:989: networkTick(49175) mapTick(40287) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
- 3027.093 Info MultiplayerManager.cpp:848: networkTick(49175) mapTick(40287) changing state from(InGameAligned) to(InGameSavingMap)
- 3027.239 Info MultiplayerManager.cpp:848: networkTick(49185) mapTick(40287) changing state from(InGameSavingMap) to(InGameSendingMap)
- 3027.245 Info MultiplayerManager.cpp:1089: MapTick(40287) Serving map(E) for peer(1) size(1434196) crc(-1219965938)
- 3027.329 Info MultiplayerManager.cpp:989: networkTick(49190) mapTick(40287) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 3027.492 Info MultiplayerManager.cpp:989: networkTick(49200) mapTick(40287) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 3027.747 Info MultiplayerManager.cpp:989: networkTick(49215) mapTick(40287) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
- 3029.065 Info MultiplayerManager.cpp:989: networkTick(49294) mapTick(40287) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
- 3029.065 Canceling serving for peer 1
- 3029.065 Info MultiplayerManager.cpp:848: networkTick(49294) mapTick(40287) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 3029.231 Info MultiplayerManager.cpp:989: networkTick(49304) mapTick(40287) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
- 3029.326 Info MultiplayerManager.cpp:989: networkTick(49309) mapTick(40287) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 3029.326 Info MultiplayerManager.cpp:1160: networkTick(49309) mapTick(40287) stopping mapAlign
- 3029.326 Info MultiplayerManager.cpp:848: networkTick(49309) mapTick(40287) changing state from(InGameWaitingForOthers) to(InGame)
- 3029.326 Info MultiplayerManager.cpp:1476: networkTick(49309) mapTick(40287) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 3029.566 Info MultiplayerManager.cpp:989: networkTick(49324) mapTick(40301) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 3029.566 Info MultiplayerManager.cpp:989: networkTick(49324) mapTick(40301) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 3029.620 Info NetworkInputHandler.cpp:568: assigning playerIndex(1) to peer(1)
- 3029.620 Info GameActionHandler.cpp:1927: MapTick(40305) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
- 3039.360 Info MultiplayerManager.cpp:127: NetworkTick(49912) disconnecting multiplayer connection.
- 3039.360 Info NetworkInputHandler.cpp:59: expectedMapTick(40846) sending PlayerLeaveGame
- 3039.623 Info MultiplayerManager.cpp:1348: Disconnect notification for peer (0)
- 3039.623 Info MultiplayerManager.cpp:935: networkTick(49927) mapTick(40861) removing peer(0) dropout(false)
- 3039.624 Info MultiplayerManager.cpp:848: networkTick(49927) mapTick(40861) changing state from(InGame) to(InGameAligning)
- 3039.624 Info MultiplayerManager.cpp:1588: networkTick(49927) mapTick(40861) starting mapAlign
- 3039.624 Info MultiplayerManager.cpp:1502: networkTick(49927) mapTick(40861) adding mapAlignTask(RemovePlayerAlignTask)
- 3039.871 Info MultiplayerManager.cpp:989: networkTick(49942) mapTick(40861) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 3039.871 Info MultiplayerManager.cpp:989: networkTick(49942) mapTick(40861) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
- 3039.871 Info MultiplayerManager.cpp:1522: networkTick(49942) mapTick(40861) sending mapAlignAction
- 3040.116 Info MultiplayerManager.cpp:1208: networkTick(49957) mapTick(40861) received MapAlignAction from peer(0), mapAlignTick(40862) appliedTickClosuresCount(0)
- 3040.116 Info MultiplayerManager.cpp:1208: networkTick(49957) mapTick(40861) received MapAlignAction from peer(1), mapAlignTick(40861) appliedTickClosuresCount(36)
- 3040.117 Info MultiplayerManager.cpp:1604: networkTick(49958) mapTick(40861) mapAlign finished targetTick(40862) updating map and running the tasks ...
- 3040.117 Info MultiplayerManager.cpp:1476: networkTick(49958) mapTick(40861) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(40862))
- ((peerID(1) state(InGameAligning) mapAlignTick(40861))
- )
- 3040.117 Info MultiplayerManager.cpp:1625: maptick(40862) crc before applying all ticks: -1784911123
- 3040.117 Info NetworkInputHandler.cpp:630: applyAllTickClosures: expectedMapTick(40862) lastTickApplied(40844) referenceMapTick(40862) networkTick(49958)
- 3040.117 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(40846) inputActions((PlayerLeaveGame) ) ) for peer(0)
- 3040.117 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(40850) inputActions((SelectedEntityChanged) ) ) for peer(1)
- 3040.117 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(40853) inputActions((SelectedEntityChanged) ) ) for peer(1)
- 3040.117 Info NetworkInputHandler.cpp:654: applyAllTickClosures: applying tickClosure(tick(40860) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 3040.117 Info NetworkInputHandler.cpp:513: expectedMapTick(-1) removing peer(0) success(true).
- 3040.117 Info GameActionHandler.cpp:1945: MapTick(40862) processed PlayerLeaveGame peerID(0) playerIndex(0)
- 3040.117 Info MultiplayerManager.cpp:1636: maptick(40862) crc after applying all ticks: 356504051
- 3040.117 Info MultiplayerManager.cpp:848: networkTick(49958) mapTick(40862) changing state from(InGameAligning) to(InGameAligned)
- 3040.391 Info MultiplayerManager.cpp:989: networkTick(49973) mapTick(40862) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 3040.391 Info NetworkInputHandler.cpp:489: expectedMapTick(-1) adding peer(0).
- 3040.391 Info MultiplayerManager.cpp:989: networkTick(49973) mapTick(40862) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
- 3040.391 Info MultiplayerManager.cpp:848: networkTick(49973) mapTick(40862) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 3040.630 Info MultiplayerManager.cpp:989: networkTick(49988) mapTick(40862) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 3040.630 Info MultiplayerManager.cpp:989: networkTick(49988) mapTick(40862) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 3040.630 Info MultiplayerManager.cpp:1160: networkTick(49988) mapTick(40862) stopping mapAlign
- 3040.630 Info MultiplayerManager.cpp:1660: performing map align task (RemovePlayerAlignTask)
- 3040.630 Info MultiplayerManager.cpp:848: networkTick(49988) mapTick(40862) changing state from(InGameWaitingForOthers) to(Disconnecting)
- 3040.630 Info MultiplayerManager.cpp:1476: networkTick(49988) mapTick(40862) peerID(0) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 3041.409 Info MultiplayerManager.cpp:848: networkTick(50003) mapTick(40862) changing state from(Disconnecting) to(QuitScheduled)
- 3041.427 Info MultiplayerManager.cpp:154: NetworkTick(50003) quitting multiplayer connection.
- 3041.427 Info MultiplayerManager.cpp:848: networkTick(50003) mapTick(40862) changing state from(QuitScheduled) to(Disconnected)
- 3041.427 Info NetworkInputHandler.cpp:727: mapTick(-1) networkTick(50003) disconnecting from player.
- 3041.591 Info Router.cpp:412: Router peerID(0) shutting down.
- 3041.592 Info WindowsUDPSocket.cpp:161: Socket closed
- 3041.592 Info Router.cpp:439: Router state -> Disconnected
- 3043.844 Goodbye
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