IshSoul

Rare guns and mid-tier changes

Jul 20th, 2014
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  1. Pl-9 L. Laser 15 MVP coins
  2. Damage: 27 -> 30
  3. Rate of Fire .5
  4. Freeze: .15
  5. Reload: .45
  6. Spread: 0.03
  7. Clipsize: 12
  8.  
  9. *SPECIAL: now shoots over 2-tile walls
  10.  
  11. PL-9 laser was the worst MVP gun by far. It's supposed to fulfill the role of the KSG/Neo, but is worse than both. This is crazy since it costs 15 MVP coins and takes special ammo. It's a neat old-school gun, I think. It just needed a bit of love.
  12. I remember it as a gun that shot over some walls and packed a punch. These buffs are supposed to bring it in line with the KSG and also give it a bit of a niche.
  13.  
  14. ARG 750 EC
  15. Damage: 18 -> 20
  16. Rate of Fire: .2
  17. Freeze: .05
  18. Reload: .4
  19. Spread: 0.07 (8.02°)
  20. Clipsize: 30 -> 20
  21.  
  22. ARG is supposed to fit into the "God-tier" Ares class. I think that whoever made it greatly over-estimated the advantage of .2 fire rate.
  23. This buff brings it more in line with the other guns in its class. I'm re-thinking of it as the big-brother to the Ove Glove. To compensate, it needs to give up some clipsize (otherwise it would too similar to a 20 damage MP5 SD)
  24.  
  25.  
  26. FAL 400,000
  27. Damage: 25
  28. Rate of Fire: .3 -> .35
  29. Freeze: .15 -> .1
  30. Reload: .25
  31. Spread: 0.12 (13.75°)
  32. Clipsize: 20
  33.  
  34. FAL needed some love. I understand what the idea was- a higher rof trading for .15 freeze. But the reality is that the trade is unfair.
  35. For fear of making it too much like the BAR, I'm making it more like the BAR... (sorry if that's dumb) just because I can't find a good way to balance it with .15 freeze (.25 fire rate is a little ridiculous on it)
  36. Hopefully it'll be differentiated by its spread but smaller clip.
  37.  
  38.  
  39. Souizen 562,438 (why is this price so random?)
  40. Damage: 20
  41. Rate of Fire: .25
  42. Freeze: .05
  43. Reload: .35 -> .4
  44. Spread: 0 (0°)
  45. Clipsize: 30 -> 26
  46. Special: off-hand
  47.  
  48. This gun is remarkably close to the Mp5 Navy for about 300k less. Also, it was arguably better than the Sten (automatic, bigger clip), despite being less. In order to keep the "navy jr." type feel in the freeze and RoF department, it needs to suffer a bit in the clip/ reload areas. These nerfs bring Souizen closer to guns in the sub-900k class.
  49.  
  50.  
  51. FN SCAR-H/L 530,000
  52. Damage: 23
  53. Rate of Fire: .3
  54. Freeze: .1
  55. Reload: .3
  56. Spread: 0.09 (10.31°)
  57. Clipsize: 24 -> 32
  58.  
  59. I wasn't around when these guns were initially released. They baffle me in every way. I don't know why two guns have the same stats and nearly the same name/graphic. I'll keep it this way because I don't want to deal with the fiasco that is gun exchange.
  60. However, its stats are equally confusing. Despite being 70k more than the highest 25-damage class gun, they are somewhat outclassed by them. I take the SCAR to be an intermediate, but it seems to fail in that regard.
  61. These buffs are somewhat slight, but they'll hopefully give the SCAR a little edge-up and it may see some use.
  62.  
  63.  
  64.  
  65. HK416 325,000
  66. Damage: 19
  67. Rate of Fire: .25 -> .3
  68. Freeze: .05
  69. Reload: .3
  70. Spread: 0.08 (9.16°)
  71. Clipsize: 32
  72. HK is just way too good for the price. This brings it closer in line with other guns in its price range. Seriously, .05 freeze for 325k and all it gave up was 1 damage?
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