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ByrthDNC - 8-6-11 Annotated

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Aug 6th, 2011
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  1. <!--- DNC XML Version 0.10 ---
  2.     This spellcast requires you modify your resources as
  3.     described below and download Yugl's Include/Autoexec files
  4.     Go to Windower/plugins/resources and open "status.xml"
  5.     Modify IDs 381 to 385 to be named "Finishing Move 1" to
  6.     "Finishing Move 5" top to bottom, then save the xml.  --->
  7. <?xml version="1.0" ?>
  8. <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
  9.     <config />
  10.     <variables>
  11.         <xi:include href="include.xml" xpointer="//include[@name='EleStaffConst']/*" />
  12.         <var name="TriggerSetOne">Shackled*|Grim*|Dancing Chains|Vulcan*|Barbed*|*Schism|Carnal*</var>
  13.         <var name="TriggerSetTwo">Poison V|Poisonga V|Scop's*|*Pastoral|*Fantasia|Raptor*</var>
  14.         <var name="TriggerSetThree">Netherspikes|Foxfire|Diaga V|Banishga V|Goblin Gavotte</var>
  15.         <var name="Distance">8</var>
  16.         <var name="ThreshTP">75</var>
  17.         <var name="Resist">R</var>
  18.         <var name="Area">Outside</var>
  19.         <var name="LockMain">1</var>
  20.         <var name="TP">TP-DAGGER-HASTE</var>
  21.         <var name="Idle">Idle</var>
  22.         <var name="Armor">BlankSet</var>
  23.         <var name="VARTP">HASTE</var>
  24.         <var name="VARWS">ATT</var>
  25.         <var name="Berserk">N</var>
  26.         <var name="Climactic">BlankSet</var>
  27.         <var name="Striking">BlankSet</var>
  28.         <var name="Building">0</var>
  29.         <var name="STYLE">DAGGER</var>
  30.     </variables>
  31.     <sets>
  32.    
  33.         <!--- This group would be for situations where you're fighting normal stuff in Abyssea.
  34.                 If you wanted to wear different gear in the sets above in that situation,
  35.                 you would just make the set again here with the right gear. --->
  36.         <group name="Abyssea-R">
  37.             <!--- This is what you run around in when you aren't engaged --->
  38.             <set name="Idle">
  39.                 <body>Aurore Doublet</body>
  40.                 <head>Fugacity Beret</head>
  41.                 <back>Blur Mantle</back>
  42.                 <waist>Twilight belt</waist>
  43.                 <rring>Rajas Ring</rring>
  44.                 <lring>Heed Ring</lring>
  45.                 <lear>Musical Earring</lear>
  46.                 <rear>Novia Earring</rear>
  47.                 <neck>Torero torque</neck>
  48.                 <ammo>Charis Feather</ammo>
  49.                 <legs>Charis Tights +2</legs>
  50.                 <hands>Slither Gloves</hands>
  51.                 <feet>Tandava Crackows</feet>
  52.             </set>
  53.             <!--- Your PDT set --->
  54.             <set name="PDT" baseset="Idle">
  55.                 <lring>Dark ring</lring>
  56.                 <body>Darksteel Harness +1</body>
  57.                 <neck>Twilight torque</neck>
  58.                 <legs>Darksteel Subligar +1</legs>
  59.                 <hands>Melaco Mittens</hands>
  60.                 <waist>Scouter's Rope</waist>
  61.                 <rring>Dark ring</rring>
  62.             </set>
  63.             <!--- Your MDT set --->
  64.             <set name="MDT" baseset="Idle">
  65.                 <lring>Dark ring</lring>
  66.                 <body>Avalon Breastplate</body>
  67.                 <neck>Twilight torque</neck>
  68.                 <lear>Merman's Earring</lear>
  69.                 <waist>Scouter's Rope</waist>
  70.                 <rring>Dark ring</rring>
  71.             </set>
  72.             <!--- Max evasion set --->
  73.             <set name="Full Evasion" baseset="TP-EVA">
  74.                 <head>Fugacity Beret</head>
  75.                 <waist>Scouter's Rope</waist>
  76.                 <hands>Slither Gloves</hands>
  77.                 <feet>Ballerines</feet>
  78.                 <rring>Dark Ring</rring>
  79.                 <lear>Musical Earring</lear>
  80.                 <rear>Novia Earring</rear>
  81.                 <body>Aurore Doublet</body>
  82.             </set>
  83.             <!--- Haste/Evasion Hybrid set for Utsusemi midcast --->
  84.             <set name="Haste-Eva">
  85.                 <head>Charis Tiara +2</head>
  86.                 <waist>Twilight Belt</waist>
  87.                 <legs>Charis Tights +2</legs>
  88.                 <hands>Dusk Gloves +1</hands>
  89.                 <feet>Ballerines</feet>
  90.                 <neck>Torero Torque</neck>
  91.                 <lring>Heed Ring</lring>
  92.                 <rring>Dark Ring</rring>
  93.                 <lear>Musical Earring</lear>
  94.                 <rear>Novia Earring</rear>
  95.                 <body>Aurore Doublet</body>
  96.                 <back>Blur Mantle</back>
  97.             </set>
  98.             <set name="Resting" />
  99.             <!--- Utsusemi: Ichi precast --->
  100.             <set name="Fast Cast" baseset="Idle">
  101.                 <neck>Magoraga Beads</neck>
  102.             </set>
  103.            
  104.             <!--- Dagger TP Sets --->
  105.            
  106.             <!--- DD set for when the delay cap is not an issue --->
  107.             <set name="TP-DAGGER-HASTE">
  108.                 <ammo>Charis Feather</ammo>
  109.                 <head>Charis Tiara +2</head>
  110.                 <waist>Twilight Belt</waist>
  111.                 <legs>Charis Tights +2</legs>
  112.                 <hands>Dusk Gloves +1</hands>
  113.                 <feet>Charis Toeshoes +2</feet>
  114.                 <neck>Charis necklace</neck>
  115.                 <lring>Epona's Ring</lring>
  116.                 <rring>Rajas Ring</rring>
  117.                 <lear>Suppanomimi</lear>
  118.                 <rear>Brutal Earring</rear>
  119.                 <body>Charis Casaque +2</body>
  120.                 <back>Atheling Mantle</back>
  121.             </set>
  122.            
  123.             <!--- DD set for when the delay cap is an issue --->
  124.             <set name="TP-DAGGER-MARCH">
  125.                 <ammo>Charis Feather</ammo>
  126.                 <head>Charis Tiara +2</head>
  127.                 <waist>Twilight Belt</waist>
  128.                 <legs>Charis Tights +2</legs>
  129.                 <hands>Dusk Gloves +1</hands>
  130.                 <feet>Charis Toeshoes +2</feet>
  131.                 <neck>Rancor Collar</neck>
  132.                 <lring>Epona's Ring</lring>
  133.                 <rring>Rajas Ring</rring>
  134.                 <lear>Aesir Ear Pendant</lear>
  135.                 <rear>Brutal Earring</rear>
  136.                 <body>Loki's Kaftan</body>
  137.                 <back>Atheling Mantle</back>
  138.             </set>
  139.            
  140.             <!--- PDT gear that you'd TP in if you had to --->
  141.             <set name="TP-DAGGER-PDT" baseset="TP-DAGGER-HASTE">
  142.                 <lring>Dark Ring</lring>
  143.                 <neck>Twilight Torque</neck>
  144.                 <body>Darksteel Harness +1</body>
  145.                 <rring>Dark Ring</rring>
  146.             </set>
  147.            
  148.             <!--- Accuracy stacked over your Haste TP set --->
  149.             <set name="TP-DAGGER-ACC" baseset="TP-DAGGER-HASTE">
  150.                 <back>Sharpeye Mantle</back>
  151.                 <neck>Ziel Pendant</neck>
  152.             </set>
  153.            
  154.             <!--- Evasion pieces for a hybrid build for when you need to be just a little more evasive --->
  155.             <set name="TP-DAGGER-EVA" baseset="TP-DAGGER-HASTE">
  156.                 <neck>Torero Torque</neck>
  157.                 <lring>Heed Ring</lring>
  158.                 <back>Blur Mantle</back>
  159.             </set>
  160.            
  161.             <!--- H2H TP Sets: I mostly use these when fighting Jailer of Temperance.
  162.                 It's essentially the same as above, but without Dual Wield gear. --->
  163.             <set name="TP-H2H-HASTE">
  164.                 <ammo>Charis Feather</ammo>
  165.                 <head>Charis Tiara +2</head>
  166.                 <waist>Twilight Belt</waist>
  167.                 <legs>Charis Tights +2</legs>
  168.                 <hands>Dusk Gloves +1</hands>
  169.                 <feet>Charis Toeshoes +2</feet>
  170.                 <neck>Agasaya's Collar</neck>
  171.                 <lring>Epona's Ring</lring>
  172.                 <rring>Rajas Ring</rring>
  173.                 <lear>Aesir Ear Pendant</lear>
  174.                 <rear>Brutal Earring</rear>
  175.                 <body>Mirke Wardecors</body>
  176.                 <back>Atheling Mantle</back>
  177.             </set>
  178.             <set name="TP-H2H-MARCH" baseset="TP-H2H-HASTE" />
  179.             <set name="TP-H2H-PDT" baseset="TP-H2H-HASTE">
  180.                 <lring>Dark Ring</lring>
  181.                 <neck>Twilight Torque</neck>
  182.                 <body>Darksteel Harness +1</body>
  183.                 <rring>Dark Ring</rring>
  184.             </set>
  185.             <set name="TP-H2H-ACC" baseset="TP-H2H-HASTE">
  186.                 <back>Sharpeye Mantle</back>
  187.                 <neck>Ziel Pendant</neck>
  188.             </set>
  189.             <set name="TP-H2H-ACC" baseset="TP-H2H-HASTE">
  190.                 <neck>Torero Torque</neck>
  191.                 <lring>Heed Ring</lring>
  192.                 <back>Blur Mantle</back>
  193.             </set>
  194.            
  195.             <!--- WS Options --->
  196.            
  197.             <!--- This set is the gear that's used in all WSs --->
  198.             <set name="WS Base">
  199.                 <rear>Brutal Earring</rear>
  200.                 <rring>Rajas ring</rring>
  201.                 <legs>Tumbler Trunks</legs>
  202.                 <feet>Charis Toeshoes +2</feet>
  203.                 <back>Atheling Mantle</back>
  204.             </set>
  205.            
  206.             <!--- Rudra's with an Acc bend, so I use Gorget/Belt. All the
  207.             "Berserk" sets would be for the different gear I'd want to use
  208.             during Berserk, if there ever were a case where I'd change gear
  209.             for that. DNC is pretty low Attack, so I haven't had a real use for it yet. --->
  210.             <set name="Rudra's Storm-ACC-N" baseset="WS Base">
  211.                 <head>Aias Bonnet</head>
  212.                 <body>Charis Casaque +2</body>
  213.                 <lring>Epona's ring</lring>
  214.                 <ammo>Charis Feather</ammo>
  215.                 <lear>Moonshade earring</lear>
  216.                 <hands>Charis bangles +2</hands>
  217.                 <waist>Aqua Belt</waist>
  218.                 <neck>Aqua Gorget</neck>
  219.             </set>
  220.             <set name="Rudra's Storm-ACC-Berserk" baseset="Rudra's Storm-ACC-N" />
  221.            
  222.             <!--- Rudra's with an Attack bend, so Cuchu and Love --->
  223.             <set name="Rudra's Storm-ATT-N" baseset="WS Base">
  224.                 <head>Aias Bonnet</head>
  225.                 <body>Charis Casaque +2</body>
  226.                 <lring>Epona's ring</lring>
  227.                 <ammo>Charis Feather</ammo>
  228.                 <lear>Moonshade earring</lear>
  229.                 <hands>Charis bangles +2</hands>
  230.                 <waist>Cuchulain's belt</waist>
  231.                 <neck>Love Torque</neck>
  232.             </set>
  233.             <set name="Rudra's Storm-ATT-Berserk" baseset="Rudra's Storm-ATT-N" />
  234.            
  235.             <!--- Evisceration gear with an Acc bend --->
  236.             <set name="Evisceration-ACC-N" baseset="WS Base">
  237.                 <head>Aias Bonnet</head>
  238.                 <body>Loki's Kaftan</body>
  239.                 <lring>Epona's ring</lring>
  240.                 <ammo>Charis Feather</ammo>
  241.                 <lear>Moonshade Earring</lear>
  242.                 <hands>Charis bangles +2</hands>
  243.                 <waist>Soil belt</waist>
  244.                 <neck>Rancor Collar</neck>
  245.             </set>
  246.             <set name="Evisceration-ACC-Berserk" baseset="Evisceration-ACC-N" />
  247.            
  248.             <!--- Evisceration gear with an Attack bend. There may come a time
  249.                     when we need separate sets for this more than we do now. --->
  250.             <set name="Evisceration-ATT-N" baseset="WS Base">
  251.                 <head>Aias Bonnet</head>
  252.                 <body>Loki's Kaftan</body>
  253.                 <lring>Epona's ring</lring>
  254.                 <ammo>Charis Feather</ammo>
  255.                 <lear>Moonshade Earring</lear>
  256.                 <hands>Charis bangles +2</hands>
  257.                 <waist>Cuchulain's belt</waist>
  258.                 <neck>Rancor Collar</neck>
  259.             </set>
  260.             <set name="Evisceration-ATT-Berserk" baseset="Evisceration-ATT-N" />
  261.            
  262.             <!--- Dancing Edge and other WSs only get one set, because I use them less --->
  263.             <set name="Dancing Edge" baseset="WS Base">
  264.                 <head>Aias Bonnet</head>
  265.                 <body>Charis Casaque +2</body>
  266.                 <lring>Airy ring</lring>
  267.                 <ammo>Thew bomblet</ammo>
  268.                 <lear>Aesir ear Pendant</lear>
  269.                 <hands>Ample Gloves</hands>
  270.                 <waist>Cuchulain's belt</waist>
  271.                 <neck>Love Torque</neck>
  272.             </set>
  273.             <set name="Shark Bite" baseset="Dancing Edge" />
  274.             <set name="Pyrrhic Kleos" baseset="WS Base">
  275.                 <head>Aias Bonnet</head>
  276.                 <body>Mirke Wardecors</body>
  277.                 <lring>Epona's ring</lring>
  278.                 <ammo>Thew bomblet</ammo>
  279.                 <lear>Aesir ear Pendant</lear>
  280.                 <hands>Ample Gloves</hands>
  281.                 <waist>Cuchulain's belt</waist>
  282.                 <neck>Love Torque</neck>
  283.             </set>
  284.             <set name="Aeolian Edge">
  285.                 <rring>Demon's Ring</rring>
  286.                 <rear>Novio Earring</rear>
  287.                 <lear>Hecate's Earring</lear>
  288.                 <body>Charis Casaque +2</body>
  289.                 <back>Aisance Mantle +1</back>
  290.                 <hands>Charis bangles +2</hands>
  291.                 <neck>Uggalepih Pendant</neck>
  292.                 <feet>Charis shoes +2</feet>
  293.                 <legs>Desultor Tassets</legs>
  294.                 <head>Chimera Hairpin</head>
  295.                 <ammo>Charis feather</ammo>
  296.                 <waist>Soil belt</waist>
  297.                 <lring>Demon's Ring</lring>
  298.             </set>
  299.            
  300.             <!--- JOB ABILITIES ----
  301.             They all just swap in the set named the same thing as the JA when the JA is used --->
  302.            
  303.            
  304.             <!-- Steps -->
  305.            
  306.             <!--- Step Acc gear isn't incredibly useful, that said,
  307.                 this lets me Step through Flash. Feather Step also swaps AF3+2 feet. --->
  308.             <set name="Quickstep">
  309.                 <hands>Dancer's bangles</hands>
  310.                 <waist>Anguinus belt</waist>
  311.                 <head>Aias Bonnet</head>
  312.                 <rear>Choreia earring</rear>
  313.                 <lring>Heed ring</lring>
  314.                 <body>Mirke Wardecors</body>
  315.                 <back>Sharpeye Mantle</back>
  316.                 <neck>Ziel charm</neck>
  317.                 <feet>Etoile Toe Shoes</feet>
  318.             </set>
  319.             <set name="Box Step" baseset="Quickstep" />
  320.             <set name="Stutter Step" baseset="Quickstep" />
  321.             <set name="Feather Step" baseset="Quickstep">
  322.                 <feet>Charis Toeshoes +2</feet>
  323.             </set>
  324.            
  325.             <!-- Flourishes -->
  326.             <set name="Animated Flourish" baseset="Idle" />
  327.             <set name="Desperate Flourish" baseset="Quickstep" />
  328.             <set name="Violent Flourish" baseset="Quickstep">
  329.                 <body>Etoile Casaque +1</body>
  330.                 <rring>Omega Ring</rring>
  331.                 <lring>Balrahn's Ring</lring>
  332.                 <neck>Artemis' Medal</neck>
  333.             </set>
  334.             <set name="Wild Flourish" baseset="Quickstep" />
  335.             <set name="Reverse Flourish">
  336.                 <hands>Charis Bangles +2</hands>
  337.             </set>
  338.             <set name="Building Flourish" />
  339.            
  340.             <!--- Climactic ends up being split into two, because I'd rather
  341.                 TP in AF3+2 body most of the time even with Climactic up. --->
  342.             <set name="TPClimactic Flourish">
  343.                 <head>Charis Tiara +2</head>
  344.             </set>
  345.             <set name="WSClimactic Flourish">
  346.                 <head>Charis Tiara +2</head>
  347.                 <body>Loki's Kaftan</body>
  348.             </set>
  349.             <set name="Striking Flourish">
  350.                 <body>Charis Casaque +2</body>
  351.             </set>
  352.            
  353.             <!-- Waltzes -->
  354.             <set name="Curing Waltz">
  355.                 <lring>Veela ring</lring>
  356.                 <head>Anwig Salade</head>
  357.                 <body>Dancer's Casaque</body>
  358.                 <neck>Flower Necklace</neck>
  359.                 <lear>Roundel earring</lear>
  360.                 <waist>Aristo belt</waist>
  361.                 <rring>Dawnsoul ring</rring>
  362.                 <hands>Ample Gloves</hands>
  363.                 <ammo>Sonia's Plectrum</ammo>
  364.                 <feet>Dance Shoes</feet>
  365.                 <legs>Desultor Tassets</legs>
  366.                 <rear>Novia Earring</rear>
  367.                 <back>Aisance Mantle +1</back>
  368.             </set>
  369.             <set name="Curing Waltz II" baseset="Curing Waltz" />
  370.             <set name="Healing Waltz" baseset="Curing Waltz" />
  371.             <set name="Curing Waltz III" baseset="Curing Waltz" />
  372.             <set name="Curing Waltz IV" baseset="Curing Waltz" >
  373.                 <head>Etoile Tiara</head>
  374.             </set>
  375.             <set name="Curing Waltz V" baseset="Curing Waltz IV" />
  376.             <set name="Divine Waltz" baseset="Curing Waltz IV" />
  377.             <set name="Divine Waltz II" baseset="Curing Waltz IV" />
  378.             <set name="Trance" baseset="Curing Waltz IV">
  379.                 <legs>Tumbler Trunks</legs>
  380.             </set>
  381.            
  382.             <!-- Sambas -->
  383.             <set name="Drain Samba">
  384.                 <head>Dancer's Tiara</head>
  385.                 <legs>Charis Tights +2</legs>
  386.                 <feet>Charis Shoes +2</feet>
  387.                 <body>Charis Casaque +2</body>
  388.                 <hands>Charis Bangles +2</hands>
  389.             </set>
  390.             <set name="Drain Samba II" baseset="Drain Samba" />
  391.             <set name="Drain Samba III" baseset="Drain Samba" />
  392.             <set name="Aspir Samba" baseset="Drain Samba" />
  393.             <set name="Aspir Samba II" baseset="Drain Samba" />
  394.             <set name="Haste Samba" baseset="Drain Samba" />
  395.            
  396.             <!-- Jigs -->
  397.             <set name="Spectral Jig">
  398.                 <feet>Dancer's Toe shoes</feet>
  399.                 <legs>Etoile Tights +1</legs>
  400.             </set>
  401.             <set name="Chocobo Jig" baseset="Spectral Jig" />
  402.            
  403.             <!--- MAcc set for Ninjutsu --->
  404.             <set name="Ninjutsu">
  405.                 <rring>Omega Ring</rring>
  406.                 <lring>Balrahn's Ring</lring>
  407.                 <neck>Artemis' Medal</neck>
  408.             </set>
  409.             <set name="BlankSet" />
  410.         </group>
  411.        
  412.         <!--- This group would be for situations where you're fighting NMs in Abyssea.
  413.                 If you wanted to wear different gear in the sets above in that situation,
  414.                 you would just make the set again here with the right gear. --->
  415.         <group name="Abyssea-NM" inherit="Abyssea-R" />
  416.        
  417.         <!--- This group would be for situations where you're fighting normal monsters outside Abyssea.
  418.                 If you wanted to wear different gear in the sets above in that situation,
  419.                 you would just make the set again here with the right gear. --->
  420.         <group name="Outside-R" inherit="Abyssea-R" default="yes">
  421.             <set name="Rudra's Storm-ACC-N" baseset="WS Base">
  422.                 <head>Aias Bonnet</head>
  423.                 <body>Charis Casaque +2</body>
  424.                 <lring>Epona's ring</lring>
  425.                 <ammo>Charis Feather</ammo>
  426.                 <lear>Moonshade earring</lear>
  427.                 <hands>Charis bangles +2</hands>
  428.                 <waist>Aqua Belt</waist>
  429.                 <neck>Aqua Gorget</neck>
  430.             </set>
  431.             <set name="Rudra's Storm-ATT-N" baseset="WS Base">
  432.                 <head>Aias Bonnet</head>
  433.                 <body>Charis Casaque +2</body>
  434.                 <lring>Epona's ring</lring>
  435.                 <ammo>Charis Feather</ammo>
  436.                 <lear>Moonshade earring</lear>
  437.                 <hands>Charis bangles +2</hands>
  438.                 <waist>Cuchulain's belt</waist>
  439.                 <neck>Love Torque</neck>
  440.             </set>
  441.             <set name="Evisceration-ACC-N" baseset="WS Base">
  442.                 <head>Aias Bonnet</head>
  443.                 <body>Mirke Wardecors</body>
  444.                 <lring>Pyrosoul ring</lring>
  445.                 <ammo>Charis Feather</ammo>
  446.                 <lear>Moonshade Earring</lear>
  447.                 <hands>Ample Gloves</hands>
  448.                 <waist>Soil belt</waist>
  449.                 <neck>Rancor Collar</neck>
  450.             </set>
  451.             <set name="Evisceration-ATT-N" baseset="WS Base">
  452.                 <head>Aias Bonnet</head>
  453.                 <body>Mirke Wardecors</body>
  454.                 <lring>Pyrosoul ring</lring>
  455.                 <ammo>Charis Feather</ammo>
  456.                 <lear>Moonshade Earring</lear>
  457.                 <hands>Ample Gloves</hands>
  458.                 <waist>Cuchulain's belt</waist>
  459.                 <neck>Rancor Collar</neck>
  460.             </set>
  461.             <set name="Pyrrhic Kleos" baseset="WS Base">
  462.                 <head>Aias Bonnet</head>
  463.                 <body>Mirke Wardecors</body>
  464.                 <lring>Epona's ring</lring>
  465.                 <ammo>Thew bomblet</ammo>
  466.                 <lear>Aesir Ear Pendant</lear>
  467.                 <hands>Ample Gloves</hands>
  468.                 <waist>Pipilaka belt</waist>
  469.                 <neck>Love Torque</neck>
  470.             </set>
  471.             <set name="Aeolian Edge">
  472.                 <rring>Demon's Ring</rring>
  473.                 <rear>Novio Earring</rear>
  474.                 <lear>Hecate's Earring</lear>
  475.                 <body>Charis Casaque +2</body>
  476.                 <back>Aisance Mantle +1</back>
  477.                 <hands>Charis bangles +2</hands>
  478.                 <neck>Uggalepih Pendant</neck>
  479.                 <feet>Charis shoes +2</feet>
  480.                 <legs>Desultor Tassets</legs>
  481.                 <head>Chimera Hairpin</head>
  482.                 <ammo>Charis feather</ammo>
  483.                 <waist>Soil belt</waist>
  484.                 <lring>Demon's Ring</lring>
  485.             </set>
  486.         </group>
  487.        
  488.         <!--- This group would be for situations where you're fighting NMs outside Abyssea.
  489.                 If you wanted to wear different gear in the sets above in that situation,
  490.                 you would just make the set again here with the right gear. --->
  491.         <group name="Outside-NM" inherit="Outside-R"/>
  492.     </sets>
  493.     <rules>
  494.         <!--- Core Include Rules --->
  495.         <if notSpell="$TriggerSetOne|$TriggerSetTwo|$TriggerSetThree">
  496.             <xi:include href="include.xml" xpointer="//include[@name='ReturnRules']/*" />
  497.         </if>
  498.         <xi:include href="include.xml" xpointer="//include[@name='CleanTransportation']/*" />
  499.         <xi:include href="include.xml" xpointer="//include[@name='LVrestriction']/*" />
  500.         <xi:include href="include.xml" xpointer="//include[@name='SetDistanceVariable']/*" />
  501.         <xi:include href="include.xml" xpointer="//include[@name='ResistRule']/*" />
  502.         <xi:include href="include.xml" xpointer="//include[@name='AreaRule']/*" />
  503.         <xi:include href="include.xml" xpointer="//include[@name='LockWeaponRule']/*" />
  504.         <xi:include href="include.xml" xpointer="//include[@name='UpdateSetRule']/*" />
  505.         <xi:include href="include.xml" xpointer="//include[@name='SpellCancel']/*" />
  506.         <xi:include href="include.xml" xpointer="//include[@name='PowderBootsRule']/*" />
  507.         <xi:include href="include.xml" xpointer="//include[@name='AutoChangeGear']/*" />
  508.         <!--- Optional Include Rules --->
  509.         <xi:include href="include.xml" xpointer="//include[@name='MPCostRule']/*" />
  510.         <!--- Initial fixations: Automatically change groups to reflect variables --->
  511.         <if notgroup="$Area-$Resist">
  512.             <command>sc group $Area-$Resist</command>
  513.         </if>
  514.         <!--- Auto Update Gear :: This is used by Autoexec to trigger gear swaps back to TP or Idle --->
  515.         <if spell="Dancing Chains">
  516.             <cancelspell />
  517.             <if status="idle">
  518.                 <equip set="$Idle" />
  519.             </if>
  520.             <elseif status="engaged">
  521.                 <if advanced='"$VARTP"="EVA" OR "$VARTP"="PDT"'>
  522.                     <var cmd="set TP TP-$STYLE-$VARTP" />
  523.                     <equip set="$TP" />
  524.                 </if>
  525.                 <else>
  526.                     <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
  527.                     <equip set="$TP" />
  528.                 </else>
  529.             </elseif>
  530.         </if>
  531.         <!--- Equip Basic DD Set :: This negates any potential PDT or MDT layer and puts you back to normal TP gear. --->
  532.         <elseif Spell="Vulcan Shot">
  533.             <cancelspell />
  534.             <var cmd="set Armor BlankSet" />
  535.             <if status="engaged">
  536.                 <var cmd="set TP TP-$STYLE-$VARTP|$Armor|TP$Climactic|$Striking" />
  537.                 <equip set="$TP" />
  538.             </if>
  539.             <elseif status="idle">
  540.                 <var cmd="set Idle Idle|$Armor" />
  541.                 <equip set="$Idle" />
  542.             </elseif>
  543.         </elseif>
  544.         <!--- Equip MDT (Aegis Schism) :: This defaults you to TPing/wearing your MDT set
  545.             In an MDT macro, you'd want to put /ws "Aegis Schism" <t> --->
  546.         <elseif Spell="Aegis Schism">
  547.             <cancelspell />
  548.             <var cmd="set Armor MDT" />
  549.             <if status="engaged">
  550.                 <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
  551.                 <equip set="$TP" />
  552.             </if>
  553.             <elseif status="idle">
  554.                 <var cmd="set Idle Idle|$Armor" />
  555.                 <equip set="$Idle" />
  556.             </elseif>
  557.         </elseif>
  558.         <!--- Equip PDT (Barbed Crescent) :: This defaults you to TPing/wearing your PDT set
  559.             In an PDT macro, you'd want to put /ws "Barbed Crescent" <t> --->
  560.         <elseif Spell="Barbed Crescent">
  561.             <cancelspell />
  562.             <var cmd="set Armor PDT" />
  563.             <if status="engaged">
  564.                 <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
  565.                 <equip set="$TP" />
  566.             </if>
  567.             <if status="idle">
  568.                 <var cmd="set Idle Idle|$Armor" />
  569.                 <equip set="$Idle" />
  570.             </if>
  571.         </elseif>
  572.         <!--- Equip Full Evasion (Carnal Nightmare) :: This defaults you to TPing/wearing your full Evasion set
  573.             In an Evasion macro, you'd want to put /ws "Carnal Nightmare" <t> --->
  574.         <elseif Spell="Carnal Nightmare">
  575.             <cancelspell />
  576.             <var cmd="set Armor FullEvasion" />
  577.             <if status="engaged">
  578.                 <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
  579.                 <equip set="$TP" />
  580.             </if>
  581.             <if status="idle">
  582.                 <var cmd="set Idle Idle|$Armor" />
  583.                 <equip set="$Idle" />
  584.             </if>
  585.         </elseif>
  586.         <!--- Change TP set type :: This will cycle you through different TP set options.
  587.             So say you're TPing in your Haste set and you want to go to a hybrid evasion set.
  588.             You could hit a macro with /ma "Poison V" <t> once and it would swap on and become the default. --->
  589.         <if spell="Poison V">
  590.             <cancelspell />
  591.             <if advanced='"$VARTP"="PDT"'>
  592.                 <var cmd="set VARTP HASTE" />
  593.                 <var cmd="set TP TP-$STYLE-$VARTP|$Armor|TP$Climactic|$Striking" />
  594.                 <addtochat color="135">TP Variable: HASTE</addtochat>
  595.             </if>
  596.             <elseif advanced='"$VARTP"="HASTE"'>
  597.                 <var cmd="set VARTP EVA" />
  598.                 <var cmd="set TP TP-$STYLE-$VARTP|$Armor|TP$Climactic|$Striking" />
  599.                 <addtochat color="135">TP Variable: EVA</addtochat>
  600.             </elseif>
  601.             <elseif advanced='"$VARTP"="EVA"'>
  602.                 <var cmd="set VARTP MARCH" />
  603.                 <var cmd="set TP TP-$STYLE-$VARTP|$Armor|TP$Climactic|$Striking" />
  604.                 <addtochat color="135">TP Variable: MARCH</addtochat>
  605.             </elseif>
  606.             <elseif advanced='"$VARTP"="MARCH"'>
  607.                 <var cmd="set VARTP ACC" />
  608.                 <var cmd="set TP TP-$STYLE-$VARTP|$Armor|TP$Climactic|$Striking" />
  609.                 <addtochat color="135">TP Variable: ACC</addtochat>
  610.             </elseif>
  611.             <elseif advanced='"$VARTP"="ACC"'>
  612.                 <var cmd="set VARTP PDT" />
  613.                 <var cmd="set TP TP-$STYLE-$VARTP|$Armor|TP$Climactic|$Striking" />
  614.                 <addtochat color="135">TP Variable: PDT</addtochat>
  615.             </elseif>
  616.             <if status="engaged">
  617.                 <equip set="$TP" />
  618.             </if>
  619.         </if>
  620.         <!--- Change WS set type :: This alternates between the Acc and Attack options above.
  621.                 Default for this is Attack. You'd use /ma "Poisonga V" in game to switch between them. --->
  622.         <if spell="Poisonga V">
  623.             <cancelspell />
  624.             <if advanced='"$VARWS"="ATT"'>
  625.                 <var cmd="set VARWS ACC" />
  626.                 <addtochat color="135">WS Variable: ACC</addtochat>
  627.             </if>
  628.             <elseif advanced='"$VARWS"="ACC"'>
  629.                 <var cmd="set VARWS ATT" />
  630.                 <addtochat color="135">WS Variable: ATT</addtochat>
  631.             </elseif>
  632.         </if>
  633.         <!--- Class Specific Trigger 1 --->
  634.         <if spell="Foxfire">
  635.             <cancelspell />
  636.         </if>
  637.         <!--- Class Specific Trigger 2 --->
  638.         <if spell="Netherspikes">
  639.             <cancelspell />
  640.         </if>
  641.         <!--- Class Specific Trigger 3 --->
  642.         <if spell="Diaga V">
  643.             <cancelspell />
  644.         </if>
  645.         <!--- Class Specific Trigger 4 --->
  646.         <if spell="Banishga V">
  647.             <cancelspell />
  648.         </if>
  649.         <!--- Class Specific Trigger 5 --->
  650.         <if spell="Goblin Gavotte">
  651.             <cancelspell />
  652.         </if>
  653.         <!--- Abilities: Weaponskills :: This handles all the WS gear --->
  654.         <if type="WeaponSkill">
  655.             <if Buffactive="Building Flourish" advanced='$Building &gt; 1'>
  656.                 <var cmd="set Berserk Berserk" />
  657.             </if>
  658.            
  659.             <castdelay delay="0.03" />
  660.             <if spell="Rudra's Storm|Evisceration">
  661.                 <equip when="precast|midcast" set="%Spell-$VARWS-$Berserk|WS$Climactic|$Striking" />
  662.             </if>
  663.             <elseif Spell="Dancing Edge|Shark Bite|Pyrrhic Kleos">
  664.                 <equip when="precast|midcast" set="%Spell|WS$Climactic|$Striking" />
  665.             </elseif>
  666.             <elseif Spell="Aeolian Edge">
  667.                 <equip when="precast|midcast" set="%Spell" />
  668.             </elseif>
  669.             <elseif notSpell="$TriggerSetOne|$TriggerSetTwo|$TriggerSetThree">
  670.                 <equip when="precast|midcaast" set="WS Base|WS$Climactic|$Striking" />
  671.             </elseif>
  672.            
  673.             <var cmd="set Building 0" />
  674.         </if>
  675.        
  676.         <!--- Cancel rules to let Waltzes/Sambas and such go off when you attempt
  677.             to use them and are blocked by Saber/Fan Dance --->
  678.         <if spell="*Waltz*" BuffActive="Saber Dance">
  679.             <command when="precast">cancel 410</command>
  680.             <castdelay delay="0.3" />
  681.         </if>
  682.         <if spell="Trance" BuffActive="Saber Dance">
  683.             <command when="midcast">cancel 410</command>
  684.         </if>
  685.         <if spell="*Samba*" BuffActive="Fan Dance">
  686.             <command when="precast">cancel 411</command>
  687.             <castdelay delay="0.3" />
  688.         </if>
  689.        
  690.         <!--- Building Flourish Tomfoolery --->
  691.         <if spell="Building Flourish">
  692.             <if buffactive="Finishing Move 1">
  693.                 <var cmd="set Building 1" />
  694.                 <addtochat color="135">*** Building Flourish : 1 Finishing Move : Acc ***</addtochat>
  695.             </if>
  696.             <elseif buffactive="Finishing Move 2">
  697.                 <var cmd="set Building 2" />
  698.                 <addtochat color="135">*** Building Flourish : 2 Finishing Moves : Acc/Atk ***</addtochat>
  699.             </elseif>
  700.             <elseif buffactive="Finishing Move 3|Finishing Move 4|Finishing Move 5">
  701.                 <var cmd="set Building 3" />
  702.                 <addtochat color="135">*** Building Flourish : 3 Finishing Moves : Acc/Atk/Crit ***</addtochat>
  703.             </elseif>
  704.             <elseif buffactive="Finishing Move">
  705.                 <addtochat color="135">*** Your status.xml resources file needs to be modified for Building Flourish to work properly ***</addtochat>
  706.             </elseif>
  707.             <else>
  708.                 <var cmd="set Building 0" />
  709.             </else>
  710.         </if>
  711.        
  712.        
  713.         <!--- Abilities: Flourishes, Steps, Waltzes, Jigs, and Sambas -->
  714.         <if buffactive="Trance" spell="*Waltz*|*Waltz">
  715.             <castdelay delay="0.03" />
  716.             <equip when="precast" set="Trance" />
  717.         </if>
  718.         <elseif spell="*Flourish|*tep|*Waltz*|*Waltz|*Jig|*Samba*|*Samba">
  719.             <castdelay delay="0.03" />
  720.             <equip when="precast" set="%spell" />
  721.         </elseif>
  722.        
  723.         <!--- Sub: Berserk :: This uses a variable to change gearsets to the Berserk version --->
  724.         <if mode="OR" spell="Berserk" Buffactive="Berserk">
  725.             <var cmd="set Berserk Berserk" />
  726.         </if>
  727.         <elseif advanced='"$Berserk"="Berserk"'>
  728.             <var cmd="set Berserk N" />
  729.         </elseif>
  730.        
  731.         <!--- Subs: Utsusemi :: Utsusemi casting, pretty standard.--->
  732.         <if spell="Utsusemi: Ichi">
  733.             <equip when="precast" set="FastCast" />
  734.             <command when="precast">wait 0.5; sc set "$VARUtsusemi"</command>
  735.             <midcastdelay delay="2" />
  736.             <equip when="midcast" set="Haste-Eva" />
  737.         </if>
  738.         <elseif spell="Utsusemi: Ni">
  739.             <equip when="precast|midcast" set="Haste-Eva" />
  740.         </elseif>
  741.         <!--- Subs: Ninjutsu :: Ninjutsu nuking/debuffing, MAcc set--->
  742.         <elseif type="Ninjutsu" SpellTargetType="MONSTER">
  743.             <equip when="midcast" set="Ninjutsu" />
  744.         </elseif>
  745.     </rules>
  746. </spellcast>
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