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Aug 5th, 2016
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  1. [PROXY]
  2. EnableProxyLibrary=false
  3. InitProxyFunctions=true
  4. ProxyLibrary=hdtSkyrimOIT.dll
  5.  
  6. [GLOBAL]
  7. UsePatchSpeedhackWithoutGraphics=false
  8. UseDefferedRendering=true
  9. IgnoreCreationKit=true
  10.  
  11. [PERFORMANCE]
  12. SpeedHack=true
  13. EnableOcclusionCulling=true
  14. EnableZPrepass=false
  15.  
  16. [MULTIHEAD]
  17. ForceVideoAdapterIndex=false
  18. VideoAdapterIndex=0
  19.  
  20. [THREADS]
  21. DataSyncMode=0
  22. PriorityMode=1
  23. EnableUnsafeFixes=false
  24.  
  25. [MEMORY]
  26. //Keep ExpandSystemMemoryX64=true even on 32bit OS
  27. //This flag with false can CTD if your Skyrim is heavily modded with HD textures
  28. ExpandSystemMemoryX64=true
  29.  
  30. //ReduceSystemMemoryUsage=false if you want 3.1GB CTD again
  31. ReduceSystemMemoryUsage=true
  32.  
  33. //Keep DisableDriverMemoryManager=true for lowering CTD due to bad GPU driver
  34. DisableDriverMemoryManager=false
  35.  
  36. //If 32bit OS, set EnableUnsafeMemoryHacks to true
  37. EnableUnsafeMemoryHacks=false
  38.  
  39. //DisablePreloadToVRAM=false less stutter but longer load time
  40. //DisablePreloadToVRAM=true stutter after load but lowers infinite loading
  41. DisablePreloadToVRAM=false
  42.  
  43. //If experiencing CTD, try lowering ReservedMemorySizeMb to 256
  44. ReservedMemorySizeMb=512
  45.  
  46. //Use the following value for VideoMemorySizeMb, always lower than VRAM size
  47. //If higher than VRAM size, you'll experience stutter.
  48. //VRAM <= 1GB: 1024 or 512
  49. //VRAM <= 2GB: 2048 or lower
  50. //VRAM <= 3GB: 3096 or lower
  51. //VRAM <= 4GB: 4096 or lower
  52. //VRAM <= 6GB: 6144 or lower
  53. VideoMemorySizeMb=4000
  54.  
  55. //ENB memory compression for keep memory low usage.
  56. //EnableCompression=false to reduce stuttering but may get 3.1GB CTD again.
  57. EnableCompression=false
  58.  
  59. //ENB to manage the VideoMemorySizeMb if set to true.
  60. //Try set this to true if you experience massive stutter when going from indoor to outdoor.
  61. AutodetectVideoMemorySize=false
  62.  
  63. [WINDOW]
  64. ForceBorderless=false
  65. ForceBorderlessFullscreen=false
  66.  
  67. [ENGINE]
  68. ForceAnisotropicFiltering=true
  69. MaxAnisotropy=16
  70. EnableVSync=true
  71. ForceLodBias=false
  72. LodBias=0.0
  73. AddDisplaySuperSamplingResolutions=true
  74. // NumFrame=0 is standard, 1 is sync on every 2nd vertical refresh, 2 is on 3rd, 3 is on 4th
  75. VSyncSkipNumFrames=0
  76.  
  77. [LIMITER]
  78. WaitBusyRenderer=false
  79. EnableFPSLimit=false
  80. FPSLimit=60.0
  81.  
  82. [INPUT]
  83. //back
  84. //KeyReadConfig=8
  85. //F14
  86. KeyReadConfig=125
  87. //shift
  88. KeyCombination=16
  89. //F12
  90. KeyUseEffect=123
  91. //home
  92. //KeyFPSLimit=36
  93. //num
  94. //KeyShowFPS=106
  95. //F11
  96. KeyShowFPS=122
  97. //winlogo
  98. //KeyShowFPS=91
  99. //F10
  100. KeyFPSLimit=121
  101. //ScrLock
  102. //KeyScreenshot=145
  103. //PrintScreen
  104. KeyScreenshot=44
  105. KeyEditor=13
  106. //F4
  107. KeyFreeVRAM=115
  108. //B
  109. KeyBruteForce=66
  110.  
  111. [ADAPTIVEQUALITY]
  112. Enable=false
  113. Quality=1
  114. DesiredFPS=20.0
  115.  
  116. [ANTIALIASING]
  117. EnableEdgeAA=true
  118. EnableSubPixelAA=false
  119. EnableTemporalAA=false
  120. EnableTransparencyAA=false
  121.  
  122. [FIX]
  123. FixGameBugs=true
  124. FixParallaxBugs=true
  125. FixParallaxTerrain=false
  126. FixAliasedTextures=true
  127. IgnoreInventory=true
  128. FixTintGamma=true
  129. RemoveBlur=false
  130. FixSubSurfaceScattering=true
  131. FixSkyReflection=true
  132. FixCursorVisibility=true
  133. FixLag=false
  134.  
  135. [LONGEXPOSURE]
  136. EnableLongExposureMode=false
  137. Time=0.03
  138. BlendMax=1.0
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