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UE4 Cooking Error Log

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Jul 7th, 2016
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  1. Log file open, 07/08/16 01:28:08
  2. LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12
  3. LogInit: API Version: 2992821
  4. LogInit: Net Version: 3039270
  5. LogDevObjectVersion: Number of dev versions registered: 13
  6. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
  7. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  8. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  9. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
  10. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
  11. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  12. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  13. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  14. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  15. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  16. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
  17. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
  18. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  19. LogInit: Compiled (64-bit): Jul 6 2016 09:09:46
  20. LogInit: Compiled with Visual C++: 19.00.23026.00
  21. LogInit: Build Configuration: Development
  22. LogInit: Branch Name: ++UE4+Release-4.12
  23. LogInit: Command line: M:\Unreal\Projects\GlowRedux\GlowRedux.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -cookall -abslog="M:\Programs\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.07.08-01.28.08.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended
  24. LogInit: Base directory: M:/Programs/Epic Games/4.12/Engine/Binaries/Win64/
  25. LogInit: Installed Engine Build: 1
  26. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  27. LogInit: Object subsystem initialized
  28. [2016.07.07-23.28.08:693][ 0]LogInit: Selected Device Profile: [Windows]
  29. [2016.07.07-23.28.08:693][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  30. [2016.07.07-23.28.08:706][ 0]LogInit: Computer: MATZBOOK
  31. [2016.07.07-23.28.08:706][ 0]LogInit: User: mfb
  32. [2016.07.07-23.28.08:706][ 0]LogInit: CPU Page size=65536, Cores=4
  33. [2016.07.07-23.28.08:706][ 0]LogInit: High frequency timer resolution =2.533207 MHz
  34. [2016.07.07-23.28.08:706][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
  35. [2016.07.07-23.28.08:706][ 0]LogMemory: Platform Memory Stats for Windows
  36. [2016.07.07-23.28.08:706][ 0]LogMemory: Process Physical Memory: 187.62 MB used, 187.62 MB peak
  37. [2016.07.07-23.28.08:706][ 0]LogMemory: Process Virtual Memory: 198.01 MB used, 198.01 MB peak
  38. [2016.07.07-23.28.08:706][ 0]LogMemory: Physical Memory: 7158.00 MB used, 16268.05 MB total
  39. [2016.07.07-23.28.08:706][ 0]LogMemory: Virtual Memory: 548.41 MB used, 134217728.00 MB total
  40. [2016.07.07-23.28.08:744][ 0]LogTextLocalizationManager: No translations for ('de-AT') exist, falling back to 'en' for localization and internationalization data.
  41. [2016.07.07-23.28.09:220][ 0]LogShaderCompilers: Guid format shader working directory is -32 characters bigger than the processId version (../../../../../../Unreal/Projects/GlowRedux/Intermediate/Shaders/WorkingDirectory/11420/).
  42. [2016.07.07-23.28.09:220][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'M:/Temp/_tmp/UnrealShaderWorkingDir/CCFEC4BD4CD847DE24AAFAA2EE330DEF/'.
  43. [2016.07.07-23.28.09:220][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  44. [2016.07.07-23.28.09:743][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  45. [2016.07.07-23.28.09:930][ 0]LogDerivedDataCache: Loaded boot cache 0.19s 146MB M:/Users/mfb/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
  46. [2016.07.07-23.28.09:930][ 0]LogDerivedDataCache:Display: Loaded Boot cache: M:/Users/mfb/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
  47. [2016.07.07-23.28.09:930][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Unreal/Projects/GlowRedux/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  48. [2016.07.07-23.28.09:930][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  49. [2016.07.07-23.28.09:930][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Unreal/Projects/GlowRedux/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  50. [2016.07.07-23.28.09:930][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  51. [2016.07.07-23.28.09:953][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  52. [2016.07.07-23.28.09:965][ 0]LogDerivedDataCache: Using Local data cache path M:/Users/mfb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  53. [2016.07.07-23.28.10:670][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  54. [2016.07.07-23.28.10:681][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  55. [2016.07.07-23.28.10:693][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  56. [2016.07.07-23.28.10:707][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  57. [2016.07.07-23.28.10:721][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  58. [2016.07.07-23.28.10:730][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
  59. [2016.07.07-23.28.10:742][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  60. [2016.07.07-23.28.10:751][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  61. [2016.07.07-23.28.10:759][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  62. [2016.07.07-23.28.10:769][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  63. [2016.07.07-23.28.10:781][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  64. [2016.07.07-23.28.10:801][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  65. [2016.07.07-23.28.10:801][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  66. [2016.07.07-23.28.10:802][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
  67. [2016.07.07-23.28.10:828][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
  68. [2016.07.07-23.28.10:839][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
  69. [2016.07.07-23.28.10:848][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  70. [2016.07.07-23.28.10:857][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  71. [2016.07.07-23.28.10:866][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
  72. [2016.07.07-23.28.10:866][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
  73. [2016.07.07-23.28.10:924][ 0]LogInit: Selected Device Profile: [Windows]
  74. [2016.07.07-23.28.11:200][ 0]LogMeshUtilities: No automatic mesh reduction module available
  75. [2016.07.07-23.28.11:200][ 0]LogMeshUtilities: No automatic mesh merging module available
  76. [2016.07.07-23.28.11:200][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
  77. [2016.07.07-23.28.11:263][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up
  78. [2016.07.07-23.28.11:270][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.007512 seconds
  79. [2016.07.07-23.28.11:277][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  80. [2016.07.07-23.28.14:772][ 0]ImportText (SpawnPointTransform): Missing opening parenthesis:
  81. [2016.07.07-23.28.15:063][ 0]ImportText (SpawnPointTransform): Missing opening parenthesis:
  82. [2016.07.07-23.28.16:735][ 0]LogOutputDevice:Error:
  83. begin: stack for UAT
  84. [2016.07.07-23.28.16:735][ 0]LogWindows:Error: === Critical error: ===
  85. Fatal error!
  86.  
  87.  
  88.  
  89. [2016.07.07-23.28.16:735][ 0]LogOutputDevice:Error:
  90. end: stack for UAT
  91. [2016.07.07-23.28.16:736][ 0]LogExit: Executing StaticShutdownAfterError
  92. [2016.07.07-23.28.16:742][ 0]LogWindows: FPlatformMisc::RequestExit(1)
  93. [2016.07.07-23.28.16:742][ 0]Log file closed, 07/08/16 01:28:16
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