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Jul 12th, 2012
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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. Opened log '/home/semmelbrot/.fs2_open/data/fs2_open.log', Thu Jul 12 16:47:32 2012 ...
  6. FreeSpace 2 Open version: 3.6.13.8748
  7. Passed cmdline options:
  8. -env
  9. -mipmap
  10. -missile_lighting
  11. -glow
  12. -nomotiondebris
  13. -spec
  14. -3dshockwave
  15. -cache_bitmaps
  16. -orbradar
  17. -rearm_timer
  18. -targetinfo
  19. -3dwarp
  20. -ship_choice_3d
  21. -weapon_choice_3d
  22. -snd_preload
  23. -mod fsport-mediavps,fsport,fsport-str,mediavps_3612
  24. -no_glsl
  25. -window
  26. -nograb
  27. Building file index...
  28. Found root pack '/home/semmelbrot/.fs2_open/fsport-mediavps/FS1_Patch.vp' with a checksum of 0xd3f01eb5
  29. Found root pack '/home/semmelbrot/.fs2_open/fsport-mediavps/mv_fsport.vp' with a checksum of 0xe86f1f2e
  30. Found root pack '/home/semmelbrot/.fs2_open/fsport/fsport-missions.vp' with a checksum of 0x73018100
  31. Found root pack '/home/semmelbrot/.fs2_open/fsport/fsport3_3.vp' with a checksum of 0x4d97be5e
  32. Found root pack '/home/semmelbrot/.fs2_open/fsport/odeon_fs1.vp' with a checksum of 0x6b0eb146
  33. Found root pack '/home/semmelbrot/.fs2_open/fsport/sparky_hi_fs1.vp' with a checksum of 0x09e704a7
  34. Found root pack '/home/semmelbrot/.fs2_open/fsport/stu_fs1.vp' with a checksum of 0xa75a86ce
  35. Found root pack '/home/semmelbrot/.fs2_open/fsport/tango_fs1.vp' with a checksum of 0x82c24ecf
  36. Found root pack '/home/semmelbrot/.fs2_open/fsport/warble_fs1.vp' with a checksum of 0x0b608285
  37. Found root pack '/home/semmelbrot/.fs2_open/fsport-str/fsport-str-voice.vp' with a checksum of 0xe72dc0dc
  38. Found root pack '/home/semmelbrot/.fs2_open/fsport-str/fsport-str.vp' with a checksum of 0xf8a596d4
  39. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Advanced.vp' with a checksum of 0x4b8b0f5a
  40. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_AnimGlows.vp' with a checksum of 0x6a554026
  41. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Assets.3612.vp' with a checksum of 0x59649c21
  42. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Assets.vp' with a checksum of 0x529cc70f
  43. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_CB_ANI_1.vp' with a checksum of 0x9c948078
  44. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_CB_ANI_2.vp' with a checksum of 0xd1e3fc51
  45. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Effects.3612.vp' with a checksum of 0x9c510aa0
  46. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Effects.vp' with a checksum of 0xb9a9a485
  47. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Music.vp' with a checksum of 0xb3e21469
  48. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Root.3612.vp' with a checksum of 0x7c9d7e74
  49. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Root.vp' with a checksum of 0x6ffd5c78
  50. Found root pack '/home/semmelbrot/.fs2_open/Root_fs2.vp' with a checksum of 0xce10d76c
  51. Found root pack '/home/semmelbrot/.fs2_open/smarty_fs2.vp' with a checksum of 0xddeb3b1e
  52. Found root pack '/home/semmelbrot/.fs2_open/sparky_fs2.vp' with a checksum of 0x164fe65a
  53. Found root pack '/home/semmelbrot/.fs2_open/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  54. Found root pack '/home/semmelbrot/.fs2_open/stu_fs2.vp' with a checksum of 0xd77da83a
  55. Found root pack '/home/semmelbrot/.fs2_open/tango1_fs2.vp' with a checksum of 0x4c25221e
  56. Found root pack '/home/semmelbrot/.fs2_open/tango2_fs2.vp' with a checksum of 0x86920b82
  57. Found root pack '/home/semmelbrot/.fs2_open/tango3_fs2.vp' with a checksum of 0x705e8d71
  58. Found root pack '/home/semmelbrot/.fs2_open/warble_fs2.vp' with a checksum of 0xd85c305d
  59. Found root pack '/home/semmelbrot/.fs2_open/fsport-mediavps/FS1_Patch.vp' with a checksum of 0xd3f01eb5
  60. Found root pack '/home/semmelbrot/.fs2_open/fsport-mediavps/mv_fsport.vp' with a checksum of 0xe86f1f2e
  61. Found root pack '/home/semmelbrot/.fs2_open/fsport/fsport-missions.vp' with a checksum of 0x73018100
  62. Found root pack '/home/semmelbrot/.fs2_open/fsport/fsport3_3.vp' with a checksum of 0x4d97be5e
  63. Found root pack '/home/semmelbrot/.fs2_open/fsport/odeon_fs1.vp' with a checksum of 0x6b0eb146
  64. Found root pack '/home/semmelbrot/.fs2_open/fsport/sparky_hi_fs1.vp' with a checksum of 0x09e704a7
  65. Found root pack '/home/semmelbrot/.fs2_open/fsport/stu_fs1.vp' with a checksum of 0xa75a86ce
  66. Found root pack '/home/semmelbrot/.fs2_open/fsport/tango_fs1.vp' with a checksum of 0x82c24ecf
  67. Found root pack '/home/semmelbrot/.fs2_open/fsport/warble_fs1.vp' with a checksum of 0x0b608285
  68. Found root pack '/home/semmelbrot/.fs2_open/fsport-str/fsport-str-voice.vp' with a checksum of 0xe72dc0dc
  69. Found root pack '/home/semmelbrot/.fs2_open/fsport-str/fsport-str.vp' with a checksum of 0xf8a596d4
  70. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Advanced.vp' with a checksum of 0x4b8b0f5a
  71. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_AnimGlows.vp' with a checksum of 0x6a554026
  72. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Assets.3612.vp' with a checksum of 0x59649c21
  73. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Assets.vp' with a checksum of 0x529cc70f
  74. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_CB_ANI_1.vp' with a checksum of 0x9c948078
  75. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_CB_ANI_2.vp' with a checksum of 0xd1e3fc51
  76. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Effects.3612.vp' with a checksum of 0x9c510aa0
  77. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Effects.vp' with a checksum of 0xb9a9a485
  78. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Music.vp' with a checksum of 0xb3e21469
  79. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Root.3612.vp' with a checksum of 0x7c9d7e74
  80. Found root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Root.vp' with a checksum of 0x6ffd5c78
  81. Found root pack '/home/semmelbrot/.fs2_open/Root_fs2.vp' with a checksum of 0xce10d76c
  82. Found root pack '/home/semmelbrot/.fs2_open/smarty_fs2.vp' with a checksum of 0xddeb3b1e
  83. Found root pack '/home/semmelbrot/.fs2_open/sparky_fs2.vp' with a checksum of 0x164fe65a
  84. Found root pack '/home/semmelbrot/.fs2_open/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  85. Found root pack '/home/semmelbrot/.fs2_open/stu_fs2.vp' with a checksum of 0xd77da83a
  86. Found root pack '/home/semmelbrot/.fs2_open/tango1_fs2.vp' with a checksum of 0x4c25221e
  87. Found root pack '/home/semmelbrot/.fs2_open/tango2_fs2.vp' with a checksum of 0x86920b82
  88. Found root pack '/home/semmelbrot/.fs2_open/tango3_fs2.vp' with a checksum of 0x705e8d71
  89. Found root pack '/home/semmelbrot/.fs2_open/warble_fs2.vp' with a checksum of 0xd85c305d
  90. Searching root '/home/semmelbrot/.fs2_open/fsport-mediavps/' ... 2 files
  91. Searching root pack '/home/semmelbrot/.fs2_open/fsport-mediavps/FS1_Patch.vp' ... 2 files
  92. Searching root pack '/home/semmelbrot/.fs2_open/fsport-mediavps/mv_fsport.vp' ... 482 files
  93. Searching root '/home/semmelbrot/.fs2_open/fsport/' ... 6 files
  94. Searching root pack '/home/semmelbrot/.fs2_open/fsport/fsport-missions.vp' ... 211 files
  95. Searching root pack '/home/semmelbrot/.fs2_open/fsport/fsport3_3.vp' ... 864 files
  96. Searching root pack '/home/semmelbrot/.fs2_open/fsport/odeon_fs1.vp' ... 10 files
  97. Searching root pack '/home/semmelbrot/.fs2_open/fsport/sparky_hi_fs1.vp' ... 1230 files
  98. Searching root pack '/home/semmelbrot/.fs2_open/fsport/stu_fs1.vp' ... 1539 files
  99. Searching root pack '/home/semmelbrot/.fs2_open/fsport/tango_fs1.vp' ... 92 files
  100. Searching root pack '/home/semmelbrot/.fs2_open/fsport/warble_fs1.vp' ... 111 files
  101. Searching root '/home/semmelbrot/.fs2_open/fsport-str/' ... 0 files
  102. Searching root pack '/home/semmelbrot/.fs2_open/fsport-str/fsport-str-voice.vp' ... 943 files
  103. Searching root pack '/home/semmelbrot/.fs2_open/fsport-str/fsport-str.vp' ... 62 files
  104. Searching root '/home/semmelbrot/.fs2_open/mediavps_3612/' ... 0 files
  105. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Advanced.vp' ... 1283 files
  106. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_AnimGlows.vp' ... 1641 files
  107. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Assets.3612.vp' ... 315 files
  108. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Assets.vp' ... 1527 files
  109. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_CB_ANI_1.vp' ... 32 files
  110. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_CB_ANI_2.vp' ... 52 files
  111. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Effects.3612.vp' ... 10 files
  112. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Effects.vp' ... 1876 files
  113. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Music.vp' ... 32 files
  114. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Root.3612.vp' ... 13 files
  115. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Root.vp' ... 94 files
  116. Searching root '/home/semmelbrot/.fs2_open/' ... 84 files
  117. Searching root pack '/home/semmelbrot/.fs2_open/Root_fs2.vp' ... 157 files
  118. Searching root pack '/home/semmelbrot/.fs2_open/smarty_fs2.vp' ... 10 files
  119. Searching root pack '/home/semmelbrot/.fs2_open/sparky_fs2.vp' ... 3027 files
  120. Searching root pack '/home/semmelbrot/.fs2_open/sparky_hi_fs2.vp' ... 1337 files
  121. Searching root pack '/home/semmelbrot/.fs2_open/stu_fs2.vp' ... 2355 files
  122. Searching root pack '/home/semmelbrot/.fs2_open/tango1_fs2.vp' ... 32 files
  123. Searching root pack '/home/semmelbrot/.fs2_open/tango2_fs2.vp' ... 15 files
  124. Searching root pack '/home/semmelbrot/.fs2_open/tango3_fs2.vp' ... 10 files
  125. Searching root pack '/home/semmelbrot/.fs2_open/warble_fs2.vp' ... 52 files
  126. Searching root '/home/semmelbrot/.fs2_open/fsport-mediavps/' ... 2 files
  127. Searching root pack '/home/semmelbrot/.fs2_open/fsport-mediavps/FS1_Patch.vp' ... 2 files
  128. Searching root pack '/home/semmelbrot/.fs2_open/fsport-mediavps/mv_fsport.vp' ... 482 files
  129. Searching root '/home/semmelbrot/.fs2_open/fsport/' ... 6 files
  130. Searching root pack '/home/semmelbrot/.fs2_open/fsport/fsport-missions.vp' ... 211 files
  131. Searching root pack '/home/semmelbrot/.fs2_open/fsport/fsport3_3.vp' ... 864 files
  132. Searching root pack '/home/semmelbrot/.fs2_open/fsport/odeon_fs1.vp' ... 10 files
  133. Searching root pack '/home/semmelbrot/.fs2_open/fsport/sparky_hi_fs1.vp' ... 1230 files
  134. Searching root pack '/home/semmelbrot/.fs2_open/fsport/stu_fs1.vp' ... 1539 files
  135. Searching root pack '/home/semmelbrot/.fs2_open/fsport/tango_fs1.vp' ... 92 files
  136. Searching root pack '/home/semmelbrot/.fs2_open/fsport/warble_fs1.vp' ... 111 files
  137. Searching root '/home/semmelbrot/.fs2_open/fsport-str/' ... 0 files
  138. Searching root pack '/home/semmelbrot/.fs2_open/fsport-str/fsport-str-voice.vp' ... 943 files
  139. Searching root pack '/home/semmelbrot/.fs2_open/fsport-str/fsport-str.vp' ... 62 files
  140. Searching root '/home/semmelbrot/.fs2_open/mediavps_3612/' ... 0 files
  141. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Advanced.vp' ... 1283 files
  142. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_AnimGlows.vp' ... 1641 files
  143. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Assets.3612.vp' ... 315 files
  144. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Assets.vp' ... 1527 files
  145. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_CB_ANI_1.vp' ... 32 files
  146. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_CB_ANI_2.vp' ... 52 files
  147. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Effects.3612.vp' ... 10 files
  148. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Effects.vp' ... 1876 files
  149. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Music.vp' ... 32 files
  150. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Root.3612.vp' ... 13 files
  151. Searching root pack '/home/semmelbrot/.fs2_open/mediavps_3612/MV_Root.vp' ... 94 files
  152. Searching root '/home/semmelbrot/.fs2_open/' ... 84 files
  153. Searching root pack '/home/semmelbrot/.fs2_open/Root_fs2.vp' ... 157 files
  154. Searching root pack '/home/semmelbrot/.fs2_open/smarty_fs2.vp' ... 10 files
  155. Searching root pack '/home/semmelbrot/.fs2_open/sparky_fs2.vp' ... 3027 files
  156. Searching root pack '/home/semmelbrot/.fs2_open/sparky_hi_fs2.vp' ... 1337 files
  157. Searching root pack '/home/semmelbrot/.fs2_open/stu_fs2.vp' ... 2355 files
  158. Searching root pack '/home/semmelbrot/.fs2_open/tango1_fs2.vp' ... 32 files
  159. Searching root pack '/home/semmelbrot/.fs2_open/tango2_fs2.vp' ... 15 files
  160. Searching root pack '/home/semmelbrot/.fs2_open/tango3_fs2.vp' ... 10 files
  161. Searching root pack '/home/semmelbrot/.fs2_open/warble_fs2.vp' ... 52 files
  162. Found 72 roots and 39016 files.
  163. AutoLang: Language auto-detection successful...
  164. Setting language to English
  165. TBM => Starting parse of 'mv_core-lcl.tbm' ...
  166. Initializing OpenAL...
  167. OpenAL Vendor : OpenAL Community
  168. OpenAL Renderer : OpenAL Soft
  169. OpenAL Version : 1.1 ALSOFT 1.14
  170.  
  171. Found extension "AL_EXT_float32".
  172. Found extension "ALC_EXT_EFX".
  173.  
  174. Sample rate: 48000 (44100)
  175. EFX enabled: NO
  176. Playback device: ALSA Default
  177. Capture device: ALSA Default
  178. ... OpenAL successfully initialized!
  179. Couldn't open '/dev/speech', turning text-to-speech off...
  180. Failed to init speech
  181. Initializing OpenGL graphics device at 1440x900 with 32-bit color...
  182. Initializing SDL...
  183. Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
  184. Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 0
  185. OpenGL Vendor : NVIDIA Corporation
  186. OpenGL Renderer : GeForce 7950 GT/PCIe/SSE2
  187. OpenGL Version : 2.1.2 NVIDIA 302.17
  188.  
  189. Using extension "GL_EXT_fog_coord".
  190. Using extension "GL_ARB_multitexture".
  191. Using extension "GL_ARB_texture_env_add".
  192. Using extension "GL_ARB_texture_compression".
  193. Using extension "GL_EXT_texture_compression_s3tc".
  194. Using extension "GL_EXT_texture_filter_anisotropic".
  195. Using extension "GL_ARB_texture_env_combine".
  196. Using extension "GL_EXT_compiled_vertex_array".
  197. Using extension "GL_EXT_draw_range_elements".
  198. Using extension "GL_ARB_texture_mirrored_repeat".
  199. Using extension "GL_ARB_texture_non_power_of_two".
  200. Using extension "GL_ARB_vertex_buffer_object".
  201. Using extension "GL_ARB_pixel_buffer_object".
  202. Using extension "GL_SGIS_generate_mipmap".
  203. Using extension "GL_EXT_framebuffer_object".
  204. Using extension "GL_ARB_texture_rectangle".
  205. Using extension "GL_EXT_bgra".
  206. Using extension "GL_ARB_texture_cube_map".
  207. Using extension "GL_EXT_texture_lod_bias".
  208. Using extension "GL_ARB_point_sprite".
  209. Using extension "GL_ARB_shading_language_100".
  210. Using extension "GL_ARB_shader_objects".
  211. Using extension "GL_ARB_vertex_shader".
  212. Using extension "GL_ARB_fragment_shader".
  213. Using extension "GL_NV_vertex_program3".
  214. Found special extension function "glXSwapIntervalSGI".
  215.  
  216. Max texture units: 4 (2)
  217. Max elements vertices: 1048576
  218. Max elements indices: 1048576
  219. Max texture size: 4096x4096
  220. Max render buffer size: 4096x4096
  221. Can use compressed textures: YES
  222. Texture compression available: YES
  223. Post-processing enabled: NO
  224. Using trilinear texture filter.
  225. ... OpenGL init is complete!
  226. Size of bitmap info = 816 KB
  227. Size of bitmap extra info = 48 bytes
  228. ANI cursorweb with size 24x24 (25.0% wasted)
  229. GRAPHICS: Initializing default colors...
  230. SCRIPTING: Beginning initialization sequence...
  231. SCRIPTING: Beginning Lua initialization...
  232. LUA: Opening LUA state...
  233. LUA: Initializing base Lua libraries...
  234. LUA: Beginning ADE initialization
  235. ADE: Initializing enumeration constants...
  236. ADE: Assigning Lua session...
  237. SCRIPTING: Beginning main hook parse sequence....
  238. Wokka! Error opening file (scripting.tbl)!
  239. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  240. TBM => Starting parse of 'script_mouse-sct.tbm' ...
  241. TBM => Starting parse of 'mv_flak-sct.tbm' ...
  242. TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
  243. TBM => Starting parse of 'mv_exp-sct.tbm' ...
  244. SCRIPTING: Inititialization complete.
  245. SCRIPTING: Splash screen overrides checked
  246. SCRIPTING: Splash hook has been run
  247. SCRIPTING: Splash screen conditional hook has been run
  248. Using high memory settings...
  249. Wokka! Error opening file (interface.tbl)!
  250. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  251. TBM => Starting parse of 'mv_effects-sdf.tbm' ...
  252. No joysticks found
  253. Current soundtrack set to -1 in event_music_reset_choices
  254. TBM => Starting parse of 'mv_music-mus.tbm' ...
  255. TBM => Starting parse of 'mv_effects-mfl.tbm' ...
  256. TBM => Starting parse of 'fs1_effects-mfl.tbm' ...
  257. Wokka! Error opening file (armor.tbl)!
  258. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  259. TBM => Starting parse of 'mv_effects-amr.tbm' ...
  260. TBM => Starting parse of 'str-aip.tbm' ...
  261. TBM => Starting parse of 'fsport-aip.tbm' ...
  262. TBM => Starting parse of 'mv_effects-wxp.tbm' ...
  263. TBM => Starting parse of 'fs1_effects-wxp.tbm' ...
  264. BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
  265. BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 20 fps.
  266. BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
  267. BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
  268. BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
  269. BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
  270. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
  271. ANI Lamprey_Impact with size 80x80 (37.5% wasted)
  272. ANI Avenger_Impact with size 80x80 (37.5% wasted)
  273. ANI Leech_Impact with size 80x80 (37.5% wasted)
  274. TBM => Starting parse of 'mv_core-wep.tbm' ...
  275. TBM => Starting parse of 'mv_effects-wep.tbm' ...
  276. TBM => Starting parse of 'mv_assets-wep.tbm' ...
  277. TBM => Starting parse of 'railguncycle-wep.tbm' ...
  278. TBM => Starting parse of 'weapons-wep.tbm' ...
  279. WARNING: "Bogus string in weapon flags: Swarm" at weapons.cpp:640
  280. WARNING: "Bogus string in weapon flags: Swarm" at weapons.cpp:640
  281. WARNING: "Bogus string in weapon flags: No Ship" at weapons.cpp:640
  282. WARNING: "Bogus string in weapon flags: No Ship" at weapons.cpp:640
  283. WARNING: "Unable to find WEAPON_LIST_TYPE string "Disruptor Missile" in the player weapon precedence list." at parselo.cpp:2262
  284. TBM => Starting parse of 'fs1_beampierce-wep.tbm' ...
  285. TBM => Starting parse of 'fs1_effects-wep.tbm' ...
  286. TBM => Starting parse of 'fs1_primaries-wep.tbm' ...
  287. TBM => Starting parse of 'fs1_shockwave-wep.tbm' ...
  288. TBM => Starting parse of 'fs1_missiles-wep.tbm' ...
  289. TBM => Starting parse of 'fs1_tech-wep.tbm' ...
  290. Weapon 'Hornet#Weak#Shivan' requires the "player allowed" flag, but it's not listed! Adding it by default.
  291. TBM => Starting parse of 'mv_effects-obt.tbm' ...
  292. TBM => Starting parse of 'mv_core-shp.tbm' ...
  293. TBM => Starting parse of 'mv_effects-shp.tbm' ...
  294. TBM => Starting parse of 'mv_assets-shp.tbm' ...
  295. TBM => Starting parse of 'str-hulks-shp.tbm' ...
  296. TBM => Starting parse of 'fsport-turretangles-shp.tbm' ...
  297. TBM => Starting parse of 'fsport-resetmodels-shp.tbm' ...
  298. TBM => Starting parse of 'fsport-abtrails-shp.tbm' ...
  299. TBM => Starting parse of 'inertia-shp.tbm' ...
  300. WARNING: "Unable to find WEAPON_LIST_TYPE string "EMP" in ship: GTF Ulysses's secondary banks." at parselo.cpp:2262
  301. TBM => Starting parse of 'HTLHades-shp.tbm' ...
  302. TBM => Starting parse of 'fs1_models-shp.tbm' ...
  303. TBM => Starting parse of 'fs1_shockwave-shp.tbm' ...
  304. TBM => Starting parse of 'fs1_trails-shp.tbm' ...
  305. ANI damage1 with size 148x25 (21.9% wasted)
  306. ANI energy1 with size 12x41 (35.9% wasted)
  307. ANI head1 with size 164x132 (48.4% wasted)
  308. ANI wingman1 with size 71x53 (17.2% wasted)
  309. ANI wingman2 with size 35x53 (17.2% wasted)
  310. ANI wingman3 with size 14x53 (17.2% wasted)
  311. ANI 2_radar1 with size 209x170 (33.6% wasted)
  312. ANI targetview1 with size 137x156 (39.1% wasted)
  313. ANI targetview2 with size 4x96 (25.0% wasted)
  314. ANI targetview3 with size 7x20 (37.5% wasted)
  315. ANI 2_reticle1 with size 40x24 (25.0% wasted)
  316. ANI 2_leftarc with size 103x252 (1.6% wasted)
  317. ANI 2_rightarc1 with size 103x252 (1.6% wasted)
  318. ANI 2_toparc2 with size 35x24 (25.0% wasted)
  319. ANI 2_toparc3 with size 41x29 (9.4% wasted)
  320. ANI 2_energy2 with size 86x96 (25.0% wasted)
  321. ANI toggle1 with size 57x20 (37.5% wasted)
  322. ANI time1 with size 47x23 (28.1% wasted)
  323. ANI targhit1 with size 31x21 (34.4% wasted)
  324. ANI 2_lock1 with size 56x53 (17.2% wasted)
  325. ANI 2_lockspin with size 100x100 (21.9% wasted)
  326. ANI 2_lead1 with size 26x26 (18.8% wasted)
  327. ANI weapons1 with size 126x20 (37.5% wasted)
  328. ANI weapons1_b with size 150x20 (37.5% wasted)
  329. TBM => Starting parse of 'mv_core-hdg.tbm' ...
  330. TBM => Starting parse of 'fsport-reticle-hdg.tbm' ...
  331. TBM => Starting parse of 'mv_root-hdg.tbm' ...
  332. WARNING: "Invalid gauge found in hud_gauges.tbl" at hudparse.cpp:947
  333. TBM => Starting parse of 'mv_effects-str.tbm' ...
  334. TBM => Starting parse of 'str-str.tbm' ...
  335. loading animated cursor "cursor"
  336. ANI cursor with size 18x24 (25.0% wasted)
  337. TABLES => Unable to find 'colors.tbl'. Initialising colors with default values.
  338. MediaVPs: Flaming debris script loaded!
  339. MediaVPs: Explosions script loaded!
  340. Ships.tbl is : INVALID!!!!
  341. Weapons.tbl is : INVALID!!!!
  342. cfile_init() took 427
  343. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  344. ANI cursor.ani with size 18x24 (25.0% wasted)
  345. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  346. Someone passed an extension to bm_load for file 'GTVA.pcx'
  347. ANI 2_main2-m3.ani with size 264x141 (44.9% wasted)
  348. ANI 2_main2-m1.ani with size 171x192 (25.0% wasted)
  349. ANI 2_main2-m2.ani with size 275x184 (28.1% wasted)
  350. ANI 2_main2-d1.ani with size 208x98 (23.4% wasted)
  351. ANI 2_main2-d6.ani with size 112x99 (22.7% wasted)
  352. ANI 2_main2-d3.ani with size 347x329 (35.7% wasted)
  353. ANI 2_main2-d4.ani with size 104x101 (21.1% wasted)
  354. ANI 2_main2-d5.ani with size 176x115 (10.2% wasted)
  355. ANI 2_main2-d2.ani with size 211x195 (23.8% wasted)
  356. Got event GS_EVENT_BARRACKS_MENU (9) in state GS_STATE_MAIN_MENU (1)
  357. Someone passed an extension to bm_load_animation for file 'IconRankMini.ani'
  358. Someone passed an extension to bm_load for file 'GTVA.pcx'
  359. Someone passed an extension to bm_load for file 'GTVA.pcx'
  360. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_BARRACKS_MENU (6)
  361. Got event GS_EVENT_BARRACKS_MENU (9) in state GS_STATE_MAIN_MENU (1)
  362. Someone passed an extension to bm_load_animation for file 'IconRankMini.ani'
  363. Someone passed an extension to bm_load for file 'GTVA.pcx'
  364. Someone passed an extension to bm_load for file 'GTA.pcx'
  365. Someone passed an extension to bm_load for file 'GTA.pcx'
  366. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_BARRACKS_MENU (6)
  367. ANI 2_main1-m1.ani with size 298x368 (28.1% wasted)
  368. ANI 2_main1-m2.ani with size 187x224 (12.5% wasted)
  369. ANI 2_main1-d1.ani with size 110x123 (3.9% wasted)
  370. ANI 2_main1-d6.ani with size 91x72 (43.8% wasted)
  371. ANI 2_main1-d3.ani with size 234x210 (18.0% wasted)
  372. ANI 2_main1-d4.ani with size 293x165 (35.5% wasted)
  373. ANI 2_main1-d5.ani with size 136x234 (8.6% wasted)
  374. ANI 2_main1-d2.ani with size 163x118 (7.8% wasted)
  375. Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
  376. Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
  377. =================== STARTING LEVEL LOAD ==================
  378. Reassigning player to squadron Galactic Terran Alliance
  379. Someone passed an extension to bm_load for file 'GTA.pcx'
  380. ANI 2_Loading with size 824x43 (32.8% wasted)
  381. ANI 2_Loading.ani with size 824x43 (32.8% wasted)
  382. Starting model page in...
  383. Beginning level bitmap paging...
  384. BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
  385. BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 15 fps.
  386. BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
  387. TBM => Starting parse of 'mv_effects-fbl.tbm' ...
  388. BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
  389. BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
  390. BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
  391. Loading warp model
  392. Loading model 'warp.pof'
  393. IBX: Found a good IBX to read for 'warp.pof'.
  394. IBX-DEBUG => POF checksum: 0xbf802ad0, IBX checksum: 0xe7aa5a55 -- "warp.pof"
  395. 300
  396. BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
  397. BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
  398. BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
  399. SHOCKWAVE => Loading default shockwave model...
  400. Loading model 'shockwave.pof'
  401. BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
  402. Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  403. IBX: Found a good IBX to read for 'shockwave.pof'.
  404. IBX-DEBUG => POF checksum: 0xa85bec39, IBX checksum: 0x9af155c2 -- "shockwave.pof"
  405. SHOCKWAVE => Default model load: SUCCEEDED!!
  406. MISSION LOAD: 'sm2-05a.fs2'
  407. Hmmm... Extension passed to mission_load...
  408. Reassigning player to squadron Galactic Terran Alliance
  409. Someone passed an extension to bm_load for file 'GTA.pcx'
  410. Someone passed an extension to bm_load for file 'hol.pcx'
  411. Loading model 'subspacenode.pof'
  412. IBX: Found a good IBX to read for 'subspacenode.pof'.
  413. IBX-DEBUG => POF checksum: 0x699fba4b, IBX checksum: 0x358621d1 -- "subspacenode.pof"
  414. Starting mission message count : 177
  415. Ending mission message count : 196
  416. Current soundtrack set to -1 in event_music_reset_choices
  417. Loading model 'fighter06.pof'
  418. IBX: Found a good IBX to read for 'fighter06.pof'.
  419. IBX-DEBUG => POF checksum: 0xc5eced1d, IBX checksum: 0x713dda25 -- "fighter06.pof"
  420. Loading model 'fighter04.pof'
  421. IBX: Found a good IBX to read for 'fighter04.pof'.
  422. IBX-DEBUG => POF checksum: 0xa11617dd, IBX checksum: 0xa7e588d1 -- "fighter04.pof"
  423. Loading model 'GunPlatform01.pof'
  424. IBX: Found a good IBX to read for 'GunPlatform01.pof'.
  425. IBX-DEBUG => POF checksum: 0xa6ffd8a3, IBX checksum: 0x0443849a -- "GunPlatform01.pof"
  426. Submodel 'turret01b' is detail level 1 of 'turret01a'
  427. Submodel 'turret01c' is detail level 2 of 'turret01a'
  428. Submodel 'turret02b' is detail level 1 of 'turret02a'
  429. Submodel 'turret02c' is detail level 2 of 'turret02a'
  430. Submodel 'turret01b-destroyed' is detail level 1 of 'turret01a-destroyed'
  431. Submodel 'turret02b-destroyed' is detail level 1 of 'turret02a-destroyed'
  432. Allocating space for at least 2 new ship subsystems ... a total of 200 is now available (2 in-use).
  433. Loading model 'fighter02.pof'
  434. IBX: Found a good IBX to read for 'fighter02.pof'.
  435. IBX-DEBUG => POF checksum: 0x604b8ac4, IBX checksum: 0x8430d143 -- "fighter02.pof"
  436. Loading model 'capital01a.pof'
  437. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship capital01a.pof
  438. IBX: Found a good IBX to read for 'capital01a.pof'.
  439. IBX-DEBUG => POF checksum: 0xf168880e, IBX checksum: 0x1c5b80d1 -- "capital01a.pof"
  440. Submodel 'turret01b' is detail level 1 of 'turret01a'
  441. Submodel 'turret01c' is detail level 2 of 'turret01a'
  442. Submodel 'turret02b' is detail level 1 of 'turret02a'
  443. Submodel 'turret02c' is detail level 2 of 'turret02a'
  444. Submodel 'turret03b' is detail level 1 of 'turret03a'
  445. Submodel 'turret03c' is detail level 2 of 'turret03a'
  446. Submodel 'turret04b' is detail level 1 of 'turret04a'
  447. Submodel 'turret04c' is detail level 2 of 'turret04a'
  448. Submodel 'turret05b' is detail level 1 of 'turret05a'
  449. Submodel 'turret05c' is detail level 2 of 'turret05a'
  450. Loading model 'cruiser02.pof'
  451. IBX: Found a good IBX to read for 'cruiser02.pof'.
  452. IBX-DEBUG => POF checksum: 0xa3d48e96, IBX checksum: 0x5c49d25f -- "cruiser02.pof"
  453. Submodel 'turret02b' is detail level 1 of 'turret02a'
  454. Submodel 'turret01b' is detail level 1 of 'turret01a'
  455. Loading model 'bomber06.pof'
  456. IBX: Found a good IBX to read for 'bomber06.pof'.
  457. IBX-DEBUG => POF checksum: 0xcaf4a1e3, IBX checksum: 0x04502546 -- "bomber06.pof"
  458. Submodel 'bomber06b-hull' is detail level 1 of 'bomber06a-hull'
  459. Submodel 'bomber06c-hull' is detail level 2 of 'bomber06a-hull'
  460. Submodel 'bomber06d-hull' is detail level 3 of 'bomber06a-hull'
  461. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  462. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  463. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  464. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  465. Submodel 'thruster03b' is detail level 1 of 'thruster03a'
  466. Submodel 'thruster03c' is detail level 2 of 'thruster03a'
  467. Submodel 'thruster04b' is detail level 1 of 'thruster04a'
  468. Submodel 'thruster04c' is detail level 2 of 'thruster04a'
  469. Loading model 'bomber07.pof'
  470. IBX: Found a good IBX to read for 'bomber07.pof'.
  471. IBX-DEBUG => POF checksum: 0x05272f74, IBX checksum: 0x1246c0a0 -- "bomber07.pof"
  472. Submodel 'bomber07b-hull' is detail level 1 of 'bomber07a-hull'
  473. Submodel 'bomber07c-hull' is detail level 2 of 'bomber07a-hull'
  474. Submodel 'bomber07d-hull' is detail level 3 of 'bomber07a-hull'
  475. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  476. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  477. Loading model 'fighter07.pof'
  478. IBX: Found a good IBX to read for 'fighter07.pof'.
  479. IBX-DEBUG => POF checksum: 0x14e1c998, IBX checksum: 0xd6efa7b5 -- "fighter07.pof"
  480. Submodel 'fighter07b' is detail level 1 of 'fighter07a'
  481. Submodel 'fighter07c' is detail level 2 of 'fighter07a'
  482. Submodel 'fighter07d' is detail level 3 of 'fighter07a'
  483. OpenGL: Created 512x512 FBO!
  484. Loading model 'starfield.pof'
  485. Model starfield.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  486. IBX: Found a good IBX to read for 'starfield.pof'.
  487. IBX-DEBUG => POF checksum: 0x51900597, IBX checksum: 0xd179f0ac -- "starfield.pof"
  488. =================== STARTING LEVEL DATA LOAD ==================
  489. Loading model 'support01.pof'
  490. IBX: Found a good IBX to read for 'support01.pof'.
  491. IBX-DEBUG => POF checksum: 0xf0b70a98, IBX checksum: 0x916c16f7 -- "support01.pof"
  492. Loading model 'support02.pof'
  493. IBX: Found a good IBX to read for 'support02.pof'.
  494. IBX-DEBUG => POF checksum: 0xc69a526d, IBX checksum: 0xc8788ca6 -- "support02.pof"
  495. Submodel 'vsupport01b-hull' is detail level 1 of 'vsupport01a-hull'
  496. Submodel 'vsupport01c-hull' is detail level 2 of 'vsupport01a-hull'
  497. Submodel 'vsupport01d-hull' is detail level 3 of 'vsupport01a-hull'
  498. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  499. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  500. About to page in ships!
  501. ANI shield-f04 with size 112x93 (27.3% wasted)
  502. ANI shield-f06 with size 112x93 (27.3% wasted)
  503. ANI shield-f02 with size 112x93 (27.3% wasted)
  504. ANI shield-f07 with size 112x93 (27.3% wasted)
  505. ANI shield-b06 with size 112x93 (27.3% wasted)
  506. ANI shield-b07 with size 112x93 (27.3% wasted)
  507. Loading model 'MX-50.pof'
  508. IBX: Found a good IBX to read for 'MX-50.pof'.
  509. IBX-DEBUG => POF checksum: 0x8d6824ab, IBX checksum: 0x5121c913 -- "MX-50.pof"
  510. Loading model 'Fury.pof'
  511. IBX: Found a good IBX to read for 'Fury.pof'.
  512. IBX-DEBUG => POF checksum: 0x25f7565c, IBX checksum: 0xba925ea9 -- "Fury.pof"
  513. Loading model 'Interceptor.pof'
  514. Model Interceptor.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  515. IBX: Found a good IBX to read for 'Interceptor.pof'.
  516. IBX-DEBUG => POF checksum: 0x2f8a23bd, IBX checksum: 0x70123160 -- "Interceptor.pof"
  517. Loading model 'Phoenix.pof'
  518. IBX: Found a good IBX to read for 'Phoenix.pof'.
  519. IBX-DEBUG => POF checksum: 0xd02acd12, IBX checksum: 0x3fd08367 -- "Phoenix.pof"
  520. Loading model 'Synaptic.pof'
  521. IBX: Found a good IBX to read for 'Synaptic.pof'.
  522. IBX-DEBUG => POF checksum: 0x76e32286, IBX checksum: 0x61d303b2 -- "Synaptic.pof"
  523. Loading model 'Stiletto.pof'
  524. IBX: Found a good IBX to read for 'Stiletto.pof'.
  525. IBX-DEBUG => POF checksum: 0xac4667ac, IBX checksum: 0x65f11834 -- "Stiletto.pof"
  526. Loading model 'Tsunami.pof'
  527. IBX: Found a good IBX to read for 'Tsunami.pof'.
  528. IBX-DEBUG => POF checksum: 0xcd527fdf, IBX checksum: 0x13c75f14 -- "Tsunami.pof"
  529. Loading model 'cmeasure01.pof'
  530. IBX: Found a good IBX to read for 'cmeasure01.pof'.
  531. IBX-DEBUG => POF checksum: 0x562739c3, IBX checksum: 0x76256515 -- "cmeasure01.pof"
  532. Loading model 'hornet.pof'
  533. IBX: Found a good IBX to read for 'hornet.pof'.
  534. IBX-DEBUG => POF checksum: 0x89dd1abe, IBX checksum: 0xa4dbe522 -- "hornet.pof"
  535. Loading model 'debris01.pof'
  536. IBX: Found a good IBX to read for 'debris01.pof'.
  537. IBX-DEBUG => POF checksum: 0x974f214b, IBX checksum: 0x0cb49c79 -- "debris01.pof"
  538. Loading model 'debris02.pof'
  539. IBX: Found a good IBX to read for 'debris02.pof'.
  540. IBX-DEBUG => POF checksum: 0x8e0eed50, IBX checksum: 0x3e979514 -- "debris02.pof"
  541. BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
  542. BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
  543. BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
  544. BMPMAN: Found EFF (Cmuzzle.eff) with 4 frames at 30 fps.
  545. BMPMAN: Found EFF (AVmuzzle.eff) with 4 frames at 30 fps.
  546. Paging in mission messages
  547. Stopping model page in...
  548. ANI Avenger_Impact.ani with size 80x80 (37.5% wasted)
  549. ANI damage1.ani with size 148x25 (21.9% wasted)
  550. ANI energy1.ani with size 12x41 (35.9% wasted)
  551. ANI head1.ani with size 164x132 (48.4% wasted)
  552. ANI wingman1.ani with size 71x53 (17.2% wasted)
  553. ANI wingman2.ani with size 35x53 (17.2% wasted)
  554. ANI wingman3.ani with size 14x53 (17.2% wasted)
  555. ANI 2_radar1.ani with size 209x170 (33.6% wasted)
  556. ANI targetview1.ani with size 137x156 (39.1% wasted)
  557. ANI targetview2.ani with size 4x96 (25.0% wasted)
  558. ANI targetview3.ani with size 7x20 (37.5% wasted)
  559. ANI 2_reticle1.ani with size 40x24 (25.0% wasted)
  560. ANI 2_leftarc.ani with size 103x252 (1.6% wasted)
  561. ANI 2_rightarc1.ani with size 103x252 (1.6% wasted)
  562. ANI 2_toparc2.ani with size 35x24 (25.0% wasted)
  563. ANI 2_toparc3.ani with size 41x29 (9.4% wasted)
  564. ANI 2_energy2.ani with size 86x96 (25.0% wasted)
  565. ANI toggle1.ani with size 57x20 (37.5% wasted)
  566. ANI time1.ani with size 47x23 (28.1% wasted)
  567. ANI targhit1.ani with size 31x21 (34.4% wasted)
  568. ANI 2_lock1.ani with size 56x53 (17.2% wasted)
  569. ANI 2_lockspin.ani with size 100x100 (21.9% wasted)
  570. ANI 2_lead1.ani with size 26x26 (18.8% wasted)
  571. ANI weapons1.ani with size 126x20 (37.5% wasted)
  572. ANI weapons1_b.ani with size 150x20 (37.5% wasted)
  573. ANI 2_Loading.ani with size 824x43 (32.8% wasted)
  574. ANI shield-f04.ani with size 112x93 (27.3% wasted)
  575. ANI shield-f06.ani with size 112x93 (27.3% wasted)
  576. ANI shield-f02.ani with size 112x93 (27.3% wasted)
  577. ANI shield-f07.ani with size 112x93 (27.3% wasted)
  578. ANI shield-b06.ani with size 112x93 (27.3% wasted)
  579. ANI shield-b07.ani with size 112x93 (27.3% wasted)
  580. User bitmap 'TMP163x118+16'
  581. User bitmap 'TMP136x234+16'
  582. User bitmap 'TMP293x165+16'
  583. User bitmap 'TMP234x210+16'
  584. User bitmap 'TMP91x72+16'
  585. User bitmap 'TMP110x123+16'
  586. User bitmap 'TMP211x195+16'
  587. User bitmap 'TMP176x115+16'
  588. User bitmap 'TMP104x101+16'
  589. User bitmap 'TMP347x329+16'
  590. User bitmap 'TMP112x99+16'
  591. User bitmap 'TMP208x98+16'
  592. User bitmap 'TMP275x184+16'
  593. User bitmap 'TMP171x192+16'
  594. User bitmap 'TMP211x195+16'
  595. User bitmap 'TMP176x115+16'
  596. User bitmap 'TMP104x101+16'
  597. User bitmap 'TMP347x329+16'
  598. User bitmap 'TMP112x99+16'
  599. User bitmap 'TMP208x98+16'
  600. User bitmap 'TMP264x141+16'
  601. User bitmap 'TMP275x184+16'
  602. User bitmap 'TMP171x192+16'
  603. User bitmap 'TMP264x141+16'
  604. User bitmap 'TMP512x512+8'
  605. User bitmap 'TMP512x512+8'
  606. User bitmap 'TMP256x256+8'
  607. Bmpman: 1585/4750 bitmap slots in use.
  608. Ending level bitmap paging...
  609. =================== ENDING LOAD ================
  610. Real count = 483, Estimated count = 425
  611. ================================================
  612.  
  613. Scripted Mouse Loading
  614. Sensitivity: 400
  615. Sensitivity Curve: 1
  616. Control Mode: 1
  617. Deadzone: 2
  618. Mouse Invert: 0
  619. Boundary Limit: 20
  620. Indicator Color: 4
  621. Someone passed an extension to bm_load for file 'mouse_ret_2.dds'
  622. Someone passed an extension to bm_load_animation for file 'mouse_ret_2.dds'
  623. MediaVPs: Flaming debris script ACTIVE!
  624. SCRIPTING: Starting flashy deaths script loading
  625.  
  626. Class: gtf ulysses
  627. DRM: 0.25
  628. DE: 3
  629. DM: 1
  630.  
  631. Class: gtf apollo
  632. DRM: 0.25
  633. DE: 3
  634. DM: 1
  635.  
  636. Class: gtf valkyrie
  637. DRM: 0.25
  638. DE: 3
  639. DM: 1
  640.  
  641. Class: gtf hercules
  642. DRM: 0.25
  643. DE: 3
  644. DM: 1
  645.  
  646. Class: gtf loki
  647. DRM: 0.25
  648. DE: 3
  649. DM: 1
  650.  
  651. Class: gtf loki#stealth
  652. DRM: 0.25
  653. DE: 3
  654. DM: 1
  655.  
  656. Class: gtf angel
  657. DRM: 0.25
  658. DE: 3
  659. DM: 1
  660.  
  661. Class: gtb athena
  662. DRM: 0.25
  663. DE: 3
  664. DM: 1
  665.  
  666. Class: gtb zeus
  667. DRM: 0.25
  668. DE: 3
  669. DM: 1
  670.  
  671. Class: gtb medusa
  672. DRM: 0.25
  673. DE: 3
  674. DM: 1
  675.  
  676. Class: gtb ursa
  677. DRM: 0.25
  678. DE: 3
  679. DM: 1
  680.  
  681. Class: gtdr amazon
  682. DRM: 0.25
  683. DE: 3
  684. DM: 1
  685.  
  686. Class: gtdr amazon advanced
  687. DRM: 0.25
  688. DE: 3
  689. DM: 1
  690. FRM: 1
  691. FE: 6
  692. BE: 0.45
  693. BEDu: 5000
  694. BEDM: 2.5
  695.  
  696. Class: gts centaur
  697. DRM: 0.25
  698. DE: 3
  699. DM: 1
  700. FRM: 1
  701. FE: 6
  702.  
  703. Class: gtt elysium
  704. DRM: 0.25
  705. DE: 3
  706. DM: 1
  707.  
  708. Class: gtt hunter
  709. DRM: 0.25
  710. DE: 3
  711. DM: 1
  712.  
  713. Class: gtfr poseidon
  714. DRM: 0.25
  715. DE: 3
  716. DM: 1
  717. FRM: 1
  718. FE: 6
  719.  
  720. Class: tc 2
  721. DRM: 0.25
  722. DE: 3
  723. DM: 1
  724.  
  725. Class: tsc 2
  726. DRM: 0.25
  727. DE: 3
  728. DM: 1
  729.  
  730. Class: ttc 1
  731. DRM: 0.25
  732. DE: 3
  733. DM: 1
  734.  
  735. Class: gtfr chronos
  736. DRM: 0.25
  737. DE: 3
  738. DM: 1
  739. FRM: 1
  740. FE: 6
  741. BE: 0.45
  742. BEDu: 5000
  743. BEDM: 2.5
  744.  
  745. Class: tac 1
  746. DRM: 0.25
  747. DE: 3
  748. DM: 1
  749.  
  750. Class: gtc fenris
  751. DRM: 0.25
  752. DE: 3
  753. DM: 1
  754. FRM: 2
  755. FE: 6
  756. BE: 0.6
  757. BEDu: 8000
  758. BEDM: 2.5
  759.  
  760. Class: gtc leviathan
  761. DRM: 0.25
  762. DE: 3
  763. DM: 1
  764. FRM: 2
  765. FE: 6
  766. BE: 0.6
  767. BEDu: 8000
  768. BEDM: 2.5
  769.  
  770. Class: gtsc faustus
  771. DRM: 0.25
  772. DE: 3
  773. DM: 1
  774. FRM: 1
  775. FE: 6
  776. BE: 0.6
  777. BEDu: 8000
  778. BEDM: 2.5
  779.  
  780. Class: terran probe
  781. DRM: 0.25
  782. DE: 3
  783. DM: 1
  784.  
  785. Class: gtd orion
  786. DRM: 0.25
  787. DE: 3
  788. DM: 1
  789. FRM: 2
  790. FE: 6
  791. BE: 0.7
  792. BEDu: 10000
  793. BEDM: 2.5
  794.  
  795. Class: gtd orion#amadeus
  796. DRM: 0.25
  797. DE: 3
  798. DM: 1
  799. FRM: 2
  800. FE: 6
  801. BE: 0.7
  802. BEDu: 10000
  803. BEDM: 2.5
  804.  
  805. Class: gtd orion#bastion
  806. DRM: 0.25
  807. DE: 3
  808. DM: 1
  809. FRM: 2
  810. FE: 6
  811. BE: 0.7
  812. BEDu: 10000
  813. BEDM: 2.5
  814.  
  815. Class: gtd orion#eisenhower
  816. DRM: 0.25
  817. DE: 3
  818. DM: 1
  819. FRM: 2
  820. FE: 6
  821. BE: 0.7
  822. BEDu: 10000
  823. BEDM: 2.5
  824.  
  825. Class: gtd orion#galatea
  826. DRM: 0.25
  827. DE: 3
  828. DM: 1
  829. FRM: 2
  830. FE: 6
  831. BE: 0.7
  832. BEDu: 10000
  833. BEDM: 2.5
  834.  
  835. Class: gtd orion#goliath
  836. DRM: 0.25
  837. DE: 3
  838. DM: 1
  839. FRM: 2
  840. FE: 6
  841. BE: 0.7
  842. BEDu: 10000
  843. BEDM: 2.5
  844.  
  845. Class: gtd orion#intrepid
  846. DRM: 0.25
  847. DE: 3
  848. DM: 1
  849. FRM: 2
  850. FE: 6
  851. BE: 0.7
  852. BEDu: 10000
  853. BEDM: 2.5
  854.  
  855. Class: gtd orion#krios
  856. DRM: 0.25
  857. DE: 3
  858. DM: 1
  859. FRM: 2
  860. FE: 6
  861. BE: 0.7
  862. BEDu: 10000
  863. BEDM: 2.5
  864.  
  865. Class: gtd orion#legion
  866. DRM: 0.25
  867. DE: 3
  868. DM: 1
  869. FRM: 2
  870. FE: 6
  871. BE: 0.7
  872. BEDu: 10000
  873. BEDM: 2.5
  874.  
  875. Class: gtd orion#minnow
  876. DRM: 0.25
  877. DE: 3
  878. DM: 1
  879. FRM: 2
  880. FE: 6
  881. BE: 0.7
  882. BEDu: 10000
  883. BEDM: 2.5
  884.  
  885. Class: gtd orion#myrmidon
  886. DRM: 0.25
  887. DE: 3
  888. DM: 1
  889. FRM: 2
  890. FE: 6
  891. BE: 0.7
  892. BEDu: 10000
  893. BEDM: 2.5
  894.  
  895. Class: gtd orion#orion
  896. DRM: 0.25
  897. DE: 3
  898. DM: 1
  899. FRM: 2
  900. FE: 6
  901. BE: 0.7
  902. BEDu: 10000
  903. BEDM: 2.5
  904.  
  905. Class: gtd orion#repulse
  906. DRM: 0.25
  907. DE: 3
  908. DM: 1
  909. FRM: 2
  910. FE: 6
  911. BE: 0.7
  912. BEDu: 10000
  913. BEDM: 2.5
  914.  
  915. Class: gtd orion#soyakaze
  916. DRM: 0.25
  917. DE: 3
  918. DM: 1
  919. FRM: 2
  920. FE: 6
  921. BE: 0.7
  922. BEDu: 10000
  923. BEDM: 2.5
  924.  
  925. Class: gtd hades
  926. DRM: 0.25
  927. DE: 3
  928. DM: 1
  929. FRM: 2
  930. FE: 6
  931. BE: 0.7
  932. BEDu: 10000
  933. BEDM: 2.5
  934.  
  935. Class: gtd hades#scan
  936. DRM: 0.25
  937. DE: 3
  938. DM: 1
  939. FRM: 2
  940. FE: 6
  941. BE: 0.7
  942. BEDu: 10000
  943. BEDM: 2.5
  944.  
  945. Class: gti arcadia
  946. DRM: 0.25
  947. DE: 3
  948. DM: 1
  949. FRM: 2
  950. FE: 6
  951. BE: 0.7
  952. BEDu: 10000
  953. BEDM: 2.5
  954.  
  955. Class: gti polaris extension
  956. DRM: 0.25
  957. DE: 3
  958. DM: 1
  959. FRM: 2
  960. FE: 6
  961. BE: 0.7
  962. BEDu: 10000
  963. BEDM: 2.5
  964.  
  965. Class: gti polaris pylon
  966. DRM: 0.25
  967. DE: 3
  968. DM: 1
  969. FRM: 2
  970. FE: 6
  971. BE: 0.7
  972. BEDu: 10000
  973. BEDM: 2.5
  974.  
  975. Class: terran asteroid base
  976. DRM: 0.25
  977. DE: 3
  978. DM: 1
  979. FRM: 2
  980. FE: 6
  981. BE: 0.6
  982. BEDu: 8000
  983. BEDM: 2.5
  984.  
  985. Class: gtsg watchdog
  986. DRM: 0.25
  987. DE: 3
  988. DM: 1
  989.  
  990. Class: gtsg cerberus
  991. DRM: 0.25
  992. DE: 3
  993. DM: 1
  994.  
  995. Class: gtep hermes
  996. DRM: 0.25
  997. DE: 3
  998. DM: 1
  999.  
  1000. Class: gtsc faustus#medical
  1001. DRM: 0.25
  1002. DE: 3
  1003. DM: 1
  1004. FRM: 1
  1005. FE: 6
  1006. BE: 0.6
  1007. BEDu: 8000
  1008. BEDM: 2.5
  1009.  
  1010. Class: gtfr chronos#medical
  1011. DRM: 0.25
  1012. DE: 3
  1013. DM: 1
  1014. FRM: 1
  1015. FE: 6
  1016. BE: 0.45
  1017. BEDu: 5000
  1018. BEDM: 2.5
  1019.  
  1020. Class: tac 1#medical
  1021. DRM: 0.25
  1022. DE: 3
  1023. DM: 1
  1024.  
  1025. Class: gtt elysium#medical
  1026. DRM: 0.25
  1027. DE: 3
  1028. DM: 1
  1029.  
  1030. Class: pvf ulysses
  1031. DRM: 0.25
  1032. DE: 3
  1033. DM: 1
  1034.  
  1035. Class: pvf anubis
  1036. DRM: 0.25
  1037. DE: 3
  1038. DM: 1
  1039.  
  1040. Class: pvf seth
  1041. DRM: 0.25
  1042. DE: 3
  1043. DM: 1
  1044.  
  1045. Class: pvf horus
  1046. DRM: 0.25
  1047. DE: 3
  1048. DM: 1
  1049.  
  1050. Class: pvf thoth
  1051. DRM: 0.25
  1052. DE: 3
  1053. DM: 1
  1054.  
  1055. Class: pvb osiris
  1056. DRM: 0.25
  1057. DE: 3
  1058. DM: 1
  1059.  
  1060. Class: pvb amun
  1061. DRM: 0.25
  1062. DE: 3
  1063. DM: 1
  1064.  
  1065. Class: pvb sekhmet
  1066. DRM: 0.25
  1067. DE: 3
  1068. DM: 1
  1069.  
  1070. Class: pvdr jackal
  1071. DRM: 0.25
  1072. DE: 3
  1073. DM: 1
  1074.  
  1075. Class: pvs scarab
  1076. DRM: 0.25
  1077. DE: 3
  1078. DM: 1
  1079.  
  1080. Class: pvt isis
  1081. DRM: 0.25
  1082. DE: 3
  1083. DM: 1
  1084.  
  1085. Class: pvfr bast
  1086. DRM: 0.25
  1087. DE: 3
  1088. DM: 1
  1089.  
  1090. Class: vc 3
  1091. DRM: 0.25
  1092. DE: 3
  1093. DM: 1
  1094.  
  1095. Class: pvfr ma'at
  1096. DRM: 0.25
  1097. DE: 3
  1098. DM: 1
  1099. FRM: 1
  1100. FE: 6
  1101.  
  1102. Class: vac 4
  1103. DRM: 0.25
  1104. DE: 3
  1105. DM: 1
  1106.  
  1107. Class: pvfr satis
  1108. DRM: 0.25
  1109. DE: 3
  1110. DM: 1
  1111. FRM: 1
  1112. FE: 6
  1113. BE: 0.45
  1114. BEDu: 5000
  1115. BEDM: 2.5
  1116.  
  1117. Class: pvc aten
  1118. DRM: 0.25
  1119. DE: 3
  1120. DM: 1
  1121. FRM: 2
  1122. FE: 6
  1123. BE: 0.6
  1124. BEDu: 8000
  1125. BEDM: 2.5
  1126.  
  1127. Class: pvsc imhotep
  1128. DRM: 0.25
  1129. DE: 3
  1130. DM: 1
  1131. FRM: 1
  1132. FE: 6
  1133. BE: 0.55
  1134. BEDu: 7000
  1135. BEDM: 2.5
  1136.  
  1137. Class: vasudan probe
  1138. DRM: 0.25
  1139. DE: 3
  1140. DM: 1
  1141.  
  1142. Class: pvd typhon
  1143. DRM: 0.25
  1144. DE: 3
  1145. DM: 1
  1146. FRM: 2
  1147. FE: 6
  1148. BE: 0.7
  1149. BEDu: 10000
  1150. BEDM: 2.5
  1151.  
  1152. Class: pvi karnak
  1153. DRM: 0.25
  1154. DE: 3
  1155. DM: 1
  1156. FRM: 2
  1157. FE: 6
  1158. BE: 0.7
  1159. BEDu: 10000
  1160. BEDM: 2.5
  1161.  
  1162. Class: karnak reactor
  1163. FRM: 4
  1164. FE: 6
  1165. BE: 0.8
  1166. BEDu: 10000
  1167. BEDM: 10
  1168.  
  1169. Class: karnak reactor#cargo
  1170. FRM: 4
  1171. FE: 6
  1172. BE: 0.8
  1173. BEDu: 10000
  1174. BEDM: 10
  1175.  
  1176. Class: pvi shah extension
  1177. DRM: 0.25
  1178. DE: 3
  1179. DM: 1
  1180. FRM: 2
  1181. FE: 6
  1182. BE: 0.7
  1183. BEDu: 10000
  1184. BEDM: 2.5
  1185.  
  1186. Class: pvi shah pylon
  1187. DRM: 0.25
  1188. DE: 3
  1189. DM: 1
  1190. FRM: 2
  1191. FE: 6
  1192. BE: 0.7
  1193. BEDu: 10000
  1194. BEDM: 2.5
  1195.  
  1196. Class: vasudan asteroid base
  1197. DRM: 0.25
  1198. DE: 3
  1199. DM: 1
  1200. FRM: 2
  1201. FE: 6
  1202. BE: 0.6
  1203. BEDu: 8000
  1204. BEDM: 2.5
  1205.  
  1206. Class: pvsg ankh
  1207. DRM: 0.25
  1208. DE: 3
  1209. DM: 1
  1210.  
  1211. Class: gvep ra
  1212. DRM: 0.25
  1213. DE: 3
  1214. DM: 1
  1215.  
  1216. Class: sf dragon
  1217. DRM: 0.25
  1218. DE: 3
  1219. DM: 1
  1220.  
  1221. Class: sf dragon#weakened
  1222. DRM: 0.25
  1223. DE: 3
  1224. DM: 1
  1225.  
  1226. Class: sf dragon#terrans
  1227. DRM: 0.25
  1228. DE: 3
  1229. DM: 1
  1230.  
  1231. Class: sf basilisk
  1232. DRM: 0.25
  1233. DE: 3
  1234. DM: 1
  1235.  
  1236. Class: sf manticore
  1237. DRM: 0.25
  1238. DE: 3
  1239. DM: 1
  1240.  
  1241. Class: sf scorpion
  1242. DRM: 0.25
  1243. DE: 3
  1244. DM: 1
  1245.  
  1246. Class: sf gorgon
  1247. DRM: 0.25
  1248. DE: 3
  1249. DM: 1
  1250.  
  1251. Class: sb shaitan
  1252. DRM: 0.25
  1253. DE: 3
  1254. DM: 1
  1255.  
  1256. Class: sb nephilim
  1257. DRM: 0.25
  1258. DE: 3
  1259. DM: 1
  1260.  
  1261. Class: sb seraphim
  1262. DRM: 0.25
  1263. DE: 3
  1264. DM: 1
  1265.  
  1266. Class: sb nahema
  1267. DRM: 0.25
  1268. DE: 3
  1269. DM: 1
  1270.  
  1271. Class: st azrael
  1272. DRM: 0.25
  1273. DE: 3
  1274. DM: 1
  1275.  
  1276. Class: sfr mephisto
  1277. DRM: 0.25
  1278. DE: 3
  1279. DM: 1
  1280. FRM: 1
  1281. FE: 6
  1282.  
  1283. Class: sc 5
  1284. DRM: 0.25
  1285. DE: 3
  1286. DM: 1
  1287.  
  1288. Class: sfr asmodeus
  1289. DRM: 0.25
  1290. DE: 3
  1291. DM: 1
  1292. FRM: 1
  1293. FE: 6
  1294. BE: 0.45
  1295. BEDu: 5000
  1296. BEDM: 2.5
  1297.  
  1298. Class: sac 2
  1299. DRM: 0.25
  1300. DE: 3
  1301. DM: 1
  1302.  
  1303. Class: sc cain
  1304. DRM: 0.25
  1305. DE: 3
  1306. DM: 1
  1307. FRM: 2
  1308. FE: 6
  1309. BE: 0.6
  1310. BEDu: 8000
  1311. BEDM: 2.5
  1312.  
  1313. Class: sc lilith
  1314. DRM: 0.25
  1315. DE: 3
  1316. DM: 1
  1317. FRM: 2
  1318. FE: 6
  1319. BE: 0.6
  1320. BEDu: 8000
  1321. BEDM: 2.5
  1322.  
  1323. Class: sd demon
  1324. DRM: 0.25
  1325. DE: 3
  1326. DM: 1
  1327. FRM: 2
  1328. FE: 6
  1329. BE: 0.7
  1330. BEDu: 10000
  1331. BEDM: 2.5
  1332.  
  1333. Class: sd demon#scan
  1334. DRM: 0.25
  1335. DE: 3
  1336. DM: 1
  1337. FRM: 2
  1338. FE: 6
  1339. BE: 0.7
  1340. BEDu: 10000
  1341. BEDM: 2.5
  1342.  
  1343. Class: sd lucifer
  1344. DRM: 0.25
  1345. DE: 3
  1346. DM: 1
  1347. FRM: 2
  1348. FE: 6
  1349. BE: 0.7
  1350. BEDu: 10000
  1351. BEDM: 2.5
  1352.  
  1353. Class: sd lucifer#scan
  1354. DRM: 0.25
  1355. DE: 3
  1356. DM: 1
  1357. FRM: 2
  1358. FE: 6
  1359. BE: 0.7
  1360. BEDu: 10000
  1361. BEDM: 2.5
  1362.  
  1363. Class: ssg trident
  1364. DRM: 0.25
  1365. DE: 3
  1366. DM: 1
  1367.  
  1368. Class: sslbeam
  1369. BEI: 0.2
  1370. BEDu: 600
  1371. BEDi: 1200
  1372.  
  1373. Class: lrsslbeam
  1374. BEI: 0.2
  1375. BEDu: 600
  1376. BEDi: 1200
  1377.  
  1378. Class: barracuda
  1379. FR: 100
  1380. FE: 6
  1381. BEI: 0.6
  1382. BEDu: 400
  1383. BEDi: 200
  1384.  
  1385. Class: tsunami
  1386. FR: 100
  1387. FE: 6
  1388. BEI: 0.6
  1389. BEDu: 2000
  1390. BEDi: 1000
  1391.  
  1392. Class: serkr
  1393. FR: 100
  1394. FE: 6
  1395. BEI: 0.6
  1396. BEDu: 2000
  1397. BEDi: 1000
  1398.  
  1399. Class: serkr#short
  1400. FR: 100
  1401. FE: 6
  1402. BEI: 0.6
  1403. BEDu: 2000
  1404. BEDi: 1000
  1405.  
  1406. Class: harbinger
  1407. FR: 100
  1408. FE: 6
  1409. BEI: 0.6
  1410. BEDu: 6800
  1411. BEDi: 3400
  1412.  
  1413. Class: harbinger#end
  1414. FR: 100
  1415. FE: 6
  1416. BEI: 0.6
  1417. BEDu: 6800
  1418. BEDi: 3400
  1419.  
  1420. Class: tsunami#shivan
  1421. FR: 100
  1422. FE: 6
  1423. BEI: 0.6
  1424. BEDu: 1500
  1425. BEDi: 750
  1426.  
  1427. Class: harbinger#shivan
  1428. FR: 100
  1429. FE: 6
  1430. BEI: 0.6
  1431. BEDu: 3200
  1432. BEDi: 1600
  1433.  
  1434. Class: unknown bomb
  1435. FR: 100
  1436. FE: 6
  1437. BEI: 0.6
  1438. BEDu: 1500
  1439. BEDi: 750
  1440.  
  1441. Class: unknown megabomb
  1442. FR: 100
  1443. FE: 6
  1444. BEI: 0.6
  1445. BEDu: 3200
  1446. BEDi: 1600
  1447.  
  1448. Class: fusion mortar
  1449. FR: 20
  1450. FE: 6
  1451. BEI: 0.2
  1452. BEDu: 80
  1453. BEDi: 40
  1454.  
  1455. Class: vasudan flux cannon
  1456. FR: 20
  1457. FE: 6
  1458. BEI: 0.4
  1459. BEDu: 500
  1460. BEDi: 250
  1461. Received post for event GS_EVENT_CMD_BRIEF during state transtition. Find Allender if you are unsure if this is bad.
  1462. Got event GS_EVENT_CMD_BRIEF (55) in state GS_STATE_START_GAME (52)
  1463. ANI 2_CB_default.ani with size 660x300 (41.4% wasted)
  1464. Frame 0 too long!!: frametime = 1.891 (1.891)
  1465. Got event GS_EVENT_START_BRIEFING (15) in state GS_STATE_CMD_BRIEF (43)
  1466. ANI 2_BriefMap with size 918x400 (21.9% wasted)
  1467. ANI iconwing01 with size 32x28 (12.5% wasted)
  1468. Loading model 'fighter05.pof'
  1469. IBX: Found a good IBX to read for 'fighter05.pof'.
  1470. IBX-DEBUG => POF checksum: 0xa71b2202, IBX checksum: 0xe30fa71f -- "fighter05.pof"
  1471. Loading model 'bomber01.pof'
  1472. IBX: Found a good IBX to read for 'bomber01.pof'.
  1473. IBX-DEBUG => POF checksum: 0x5c6ba442, IBX checksum: 0x1724e2c5 -- "bomber01.pof"
  1474. Loading model 'bomber04.pof'
  1475. IBX: Found a good IBX to read for 'bomber04.pof'.
  1476. IBX-DEBUG => POF checksum: 0x4fac00b7, IBX checksum: 0x76d1642b -- "bomber04.pof"
  1477. Submodel 'turret01b' is detail level 1 of 'turret01a'
  1478. Submodel 'turret01b-destroyed' is detail level 1 of 'turret01a-destroyed'
  1479. Loading model 'wep_ml16_tech.pof'
  1480. Model wep_ml16_tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1481. IBX: Found a good IBX to read for 'wep_ml16_tech.pof'.
  1482. IBX-DEBUG => POF checksum: 0xbf8548b6, IBX checksum: 0x08adb994 -- "wep_ml16_tech.pof"
  1483. Loading model 'wep_disruptor_tech.pof'
  1484. Model wep_disruptor_tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1485. IBX: Found a good IBX to read for 'wep_disruptor_tech.pof'.
  1486. IBX-DEBUG => POF checksum: 0x79f833dd, IBX checksum: 0x762130c1 -- "wep_disruptor_tech.pof"
  1487. Loading model 'wep_avenger_tech.pof'
  1488. Model wep_avenger_tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1489. IBX: Found a good IBX to read for 'wep_avenger_tech.pof'.
  1490. IBX-DEBUG => POF checksum: 0xb61265da, IBX checksum: 0x71c1cf75 -- "wep_avenger_tech.pof"
  1491. Loading model 'wep_flail_tech.pof'
  1492. Model wep_flail_tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1493. IBX: Found a good IBX to read for 'wep_flail_tech.pof'.
  1494. IBX-DEBUG => POF checksum: 0xf317afef, IBX checksum: 0x5037568b -- "wep_flail_tech.pof"
  1495. Loading model 'MX-50_tech.pof'
  1496. IBX: Found a good IBX to read for 'MX-50_tech.pof'.
  1497. IBX-DEBUG => POF checksum: 0x01c19590, IBX checksum: 0x645796c2 -- "MX-50_tech.pof"
  1498. Loading model 'Fury_tech.pof'
  1499. IBX: Found a good IBX to read for 'Fury_tech.pof'.
  1500. IBX-DEBUG => POF checksum: 0xc3835ee5, IBX checksum: 0x25a099c3 -- "Fury_tech.pof"
  1501. Loading model 'Interceptor_tech.pof'
  1502. Model Interceptor_tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1503. IBX: Found a good IBX to read for 'Interceptor_tech.pof'.
  1504. IBX-DEBUG => POF checksum: 0xdd5001b2, IBX checksum: 0x29b7c1fc -- "Interceptor_tech.pof"
  1505. Loading model 'phoenix_tech.pof'
  1506. IBX: Found a good IBX to read for 'phoenix_tech.pof'.
  1507. IBX-DEBUG => POF checksum: 0xa672dd43, IBX checksum: 0xa0f6b3b1 -- "phoenix_tech.pof"
  1508. Loading model 'Synaptic_tech.pof'
  1509. IBX: Found a good IBX to read for 'Synaptic_tech.pof'.
  1510. IBX-DEBUG => POF checksum: 0xa45fd8fc, IBX checksum: 0xd1750970 -- "Synaptic_tech.pof"
  1511. Loading model 'Stiletto_tech.pof'
  1512. IBX: Found a good IBX to read for 'Stiletto_tech.pof'.
  1513. IBX-DEBUG => POF checksum: 0xc359d0ab, IBX checksum: 0x9f3daf86 -- "Stiletto_tech.pof"
  1514. ANI iconfighterw with size 50x46 (28.1% wasted)
  1515. ANI Fadeiconfighterw with size 50x46 (28.1% wasted)
  1516. ANI Fadeiconfighterw.ani with size 50x46 (28.1% wasted)
  1517. ANI IconWaypoint with size 23x26 (18.8% wasted)
  1518. ANI FadeIconWaypoint with size 23x26 (18.8% wasted)
  1519. ANI FadeIconWaypoint.ani with size 23x26 (18.8% wasted)
  1520. ANI iconhighlight04 with size 148x148 (42.2% wasted)
  1521. ANI iconhighlight04.ani with size 148x148 (42.2% wasted)
  1522. ANI iconunknownw with size 62x42 (34.4% wasted)
  1523. ANI FadeIconUnknownw with size 62x42 (34.4% wasted)
  1524. ANI FadeIconUnknownw.ani with size 62x42 (34.4% wasted)
  1525. ANI iconhighlight02 with size 164x164 (35.9% wasted)
  1526. ANI iconhighlight02.ani with size 164x164 (35.9% wasted)
  1527. ANI IconCapital with size 97x29 (9.4% wasted)
  1528. ANI FadeIconCapital with size 97x29 (9.4% wasted)
  1529. ANI FadeIconCapital.ani with size 97x29 (9.4% wasted)
  1530. ANI iconhighlight06 with size 186x186 (27.3% wasted)
  1531. ANI iconhighlight06.ani with size 186x186 (27.3% wasted)
  1532. Frame 0 too long!!: frametime = 0.442 (0.442)
  1533. ANI iconfighterw.ani with size 50x46 (28.1% wasted)
  1534. Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_BRIEFING (10)
  1535. Entering game at time = 21.423
  1536. ANI Head-TP2a.ani with size 160x120 (6.2% wasted)
  1537. 1638 frames executed in 30.013 seconds, 54.576 frames per second.
  1538. ANI Head-TP2b.ani with size 160x120 (6.2% wasted)
  1539. Allocating space for at least 5 new ship subsystems ... a total of 400 is now available (204 in-use).
  1540. ANI Head-TP2a.ani with size 160x120 (6.2% wasted)
  1541. ANI Head-TP2b.ani with size 160x120 (6.2% wasted)
  1542. ANI Head-TP2b.ani with size 160x120 (6.2% wasted)
  1543. ANI Head-TP2a.ani with size 160x120 (6.2% wasted)
  1544. Frame 10855: Could not create debris, no more slots left
  1545. Frame 10855: Could not create debris, no more slots left
  1546. Frame 10855: Could not create debris, no more slots left
  1547. Frame 10855: Could not create debris, no more slots left
  1548. Frame 10855: Could not create debris, no more slots left
  1549. Frame 10855: Could not create debris, no more slots left
  1550. Frame 10855: Could not create debris, no more slots left
  1551. Frame 10855: Could not create debris, no more slots left
  1552. Frame 10855: Could not create debris, no more slots left
  1553. Frame 10855: Could not create debris, no more slots left
  1554. Frame 10855: Could not create debris, no more slots left
  1555. Frame 10855: Could not create debris, no more slots left
  1556. Frame 10855: Could not create debris, no more slots left
  1557. Frame 10855: Could not create debris, no more slots left
  1558. Frame 10855: Could not create debris, no more slots left
  1559. Frame 10855: Could not create debris, no more slots left
  1560. Frame 10855: Could not create debris, no more slots left
  1561. Frame 10855: Could not create debris, no more slots left
  1562. Frame 10855: Could not create debris, no more slots left
  1563. Frame 10855: Could not create debris, no more slots left
  1564. Frame 10855: Could not create debris, no more slots left
  1565. Frame 10855: Could not create debris, no more slots left
  1566. Frame 10855: Could not create debris, no more slots left
  1567. Frame 10855: Could not create debris, no more slots left
  1568. Frame 10855: Could not create debris, no more slots left
  1569. Frame 10855: Could not create debris, no more slots left
  1570. Frame 10855: Could not create debris, no more slots left
  1571. Frame 10855: Could not create debris, no more slots left
  1572. Frame 10855: Could not create debris, no more slots left
  1573. Frame 10855: Could not create debris, no more slots left
  1574. Frame 10855: Could not create debris, no more slots left
  1575. Frame 10855: Could not create debris, no more slots left
  1576. ANI Head-TP2b.ani with size 160x120 (6.2% wasted)
  1577. ANI Head-TP2a.ani with size 160x120 (6.2% wasted)
  1578. Frame 12731: Could not create debris, no more slots left
  1579. Frame 12731: Could not create debris, no more slots left
  1580. Frame 12731: Could not create debris, no more slots left
  1581. Frame 12731: Could not create debris, no more slots left
  1582. Frame 12731: Could not create debris, no more slots left
  1583. Frame 12731: Could not create debris, no more slots left
  1584. Frame 12731: Could not create debris, no more slots left
  1585. Frame 12731: Could not create debris, no more slots left
  1586. Frame 12731: Could not create debris, no more slots left
  1587. Frame 12731: Could not create debris, no more slots left
  1588. Frame 12731: Could not create debris, no more slots left
  1589. Warning: Too many triangles in shield hit.
  1590. Warning: Too many triangles in shield hit.
  1591. ANI Head-CM1c.ani with size 160x120 (6.2% wasted)
  1592. Warning: Too many triangles in shield hit.
  1593. ANI Head-TP3a.ani with size 160x120 (6.2% wasted)
  1594. Frame 20594: Could not create debris, no more slots left
  1595. Frame 20594: Could not create debris, no more slots left
  1596. ANI Head-CM1a.ani with size 160x120 (6.2% wasted)
  1597. ANI Head-CM1c.ani with size 160x120 (6.2% wasted)
  1598. ANI Head-CM1a.ani with size 160x120 (6.2% wasted)
  1599. Got event GS_EVENT_PLAYER_WARPOUT_START (41) in state GS_STATE_GAME_PLAY (2)
  1600. AUDIOSTR => Warning: Short read detected in ACM decode of 'm8_VICT2.wav.wav'!!
  1601. Got event GS_EVENT_PLAYER_WARPOUT_DONE_STAGE1 (44) in state GS_STATE_GAME_PLAY (2)
  1602. Hit target speed. Starting warp effect and moving to stage 2!
  1603. Got event GS_EVENT_PLAYER_WARPOUT_DONE_STAGE2 (45) in state GS_STATE_GAME_PLAY (2)
  1604. Hit warp effect. Moving to stage 3!
  1605. Got event GS_EVENT_PLAYER_WARPOUT_DONE (46) in state GS_STATE_GAME_PLAY (2)
  1606. Player warped out. Going to debriefing!
  1607. Got event GS_EVENT_DEBRIEF (33) in state GS_STATE_GAME_PLAY (2)
  1608. Unloading in mission messages
  1609. Storing stats now
  1610. Got event GS_EVENT_START_GAME (1) in state GS_STATE_DEBRIEF (27)
  1611. =================== STARTING LEVEL LOAD ==================
  1612. Reassigning player to squadron Galactic Terran Alliance
  1613. Someone passed an extension to bm_load for file 'GTA.pcx'
  1614. ANI 2_Loading with size 824x43 (32.8% wasted)
  1615. ANI 2_Loading.ani with size 824x43 (32.8% wasted)
  1616. Starting model page in...
  1617. Beginning level bitmap paging...
  1618. Loading warp model
  1619. 300
  1620. MISSION LOAD: 'sm2-06a.fs2'
  1621. Hmmm... Extension passed to mission_load...
  1622. Reassigning player to squadron Galactic Terran Alliance
  1623. Someone passed an extension to bm_load for file 'GTA.pcx'
  1624. Someone passed an extension to bm_load for file 'gti.pcx'
  1625. Starting mission message count : 177
  1626. Ending mission message count : 197
  1627. Current soundtrack set to -1 in event_music_reset_choices
  1628. Loading model 'fighter12.pof'
  1629. IBX: Found a good IBX to read for 'fighter12.pof'.
  1630. IBX-DEBUG => POF checksum: 0xbcb9d3be, IBX checksum: 0x2463eaea -- "fighter12.pof"
  1631. Submodel 'shivoreb-hull' is detail level 1 of 'shivorea-hull'
  1632. Submodel 'shivorec-hull' is detail level 2 of 'shivorea-hull'
  1633. Submodel 'shivored-hull' is detail level 3 of 'shivorea-hull'
  1634. Loading model 'capital04.pof'
  1635. BMPMAN: Found EFF (capital04-02-glow.eff) with 37 frames at 15 fps.
  1636. BMPMAN: Found EFF (capital04-03-glow.eff) with 37 frames at 20 fps.
  1637. Potential problem found: Unrecognized subsystem type 'fighterbay 1', believed to be in ship capital04.pof
  1638. Potential problem found: Unrecognized subsystem type 'fighterbay 2', believed to be in ship capital04.pof
  1639. IBX: Found a good IBX to read for 'capital04.pof'.
  1640. IBX-DEBUG => POF checksum: 0xdd0af35a, IBX checksum: 0xd5bbc0c7 -- "capital04.pof"
  1641. Submodel 'capital04b' is detail level 1 of 'capital04a'
  1642. Submodel 'capital04c' is detail level 2 of 'capital04a'
  1643. Submodel 'capital04d' is detail level 3 of 'capital04a'
  1644. Submodel 'turret03b-base' is detail level 1 of 'turret03a-base'
  1645. Submodel 'turret07b-base' is detail level 1 of 'turret07a-base'
  1646. Allocating space for at least 33 new ship subsystems ... a total of 200 is now available (33 in-use).
  1647. Loading model 'freighter06.pof'
  1648. BMPMAN: Found EFF (freighter06-01-glow.eff) with 37 frames at 15 fps.
  1649. IBX: Found a good IBX to read for 'freighter06.pof'.
  1650. IBX-DEBUG => POF checksum: 0x8e2776b4, IBX checksum: 0x2ff04e9f -- "freighter06.pof"
  1651. Submodel 'freighter06b-hull' is detail level 1 of 'freighter06a-hull'
  1652. Submodel 'freighter06c-hull' is detail level 2 of 'freighter06a-hull'
  1653. Submodel 'freighter06d-hull' is detail level 3 of 'freighter06a-hull'
  1654. Loading model 'cargo05.pof'
  1655. IBX: Found a good IBX to read for 'cargo05.pof'.
  1656. IBX-DEBUG => POF checksum: 0xc12d8b7b, IBX checksum: 0x284fc0c5 -- "cargo05.pof"
  1657. Submodel 'cargo01b' is detail level 1 of 'cargo01a'
  1658. Submodel 'cargo01c' is detail level 2 of 'cargo01a'
  1659. Submodel 'cargo01d' is detail level 3 of 'cargo01a'
  1660. Loading model 'transport01.pof'
  1661. IBX: Found a good IBX to read for 'transport01.pof'.
  1662. IBX-DEBUG => POF checksum: 0x1c21a549, IBX checksum: 0xe6c334cc -- "transport01.pof"
  1663. Loading model 'freighter07.pof'
  1664. BMPMAN: Found EFF (freighter07-01-glow.eff) with 37 frames at 15 fps.
  1665. BMPMAN: Found EFF (freighter07-02-glow.eff) with 37 frames at 20 fps.
  1666. IBX: Found a good IBX to read for 'freighter07.pof'.
  1667. IBX-DEBUG => POF checksum: 0x5825bbea, IBX checksum: 0xd91cafd0 -- "freighter07.pof"
  1668. Submodel 'freighter07c-body' is detail level 2 of 'freighter07a-body'
  1669. Submodel 'freighter07d-body' is detail level 3 of 'freighter07a-body'
  1670. Submodel 'freighter07b-body' is detail level 1 of 'freighter07a-body'
  1671. Submodel 'b-turret02' is detail level 1 of 'a-turret02'
  1672. Submodel 'b-turret04' is detail level 1 of 'a-turret04'
  1673. Submodel 'b-turret03' is detail level 1 of 'a-turret03'
  1674. Submodel 'b-turret01' is detail level 1 of 'a-turret01'
  1675. Submodel 'b-turret01-destroyed' is detail level 1 of 'a-turret01-destroyed'
  1676. Submodel 'b-turret02-destroyed' is detail level 1 of 'a-turret02-destroyed'
  1677. Submodel 'b-turret03-destroyed' is detail level 1 of 'a-turret03-destroyed'
  1678. Submodel 'b-turret04-destroyed' is detail level 1 of 'a-turret04-destroyed'
  1679. Loading model 'cargo06.pof'
  1680. IBX: Found a good IBX to read for 'cargo06.pof'.
  1681. IBX-DEBUG => POF checksum: 0x2ca9e578, IBX checksum: 0x48f03e92 -- "cargo06.pof"
  1682. Submodel 'cargo06b-body' is detail level 1 of 'cargo06a-body'
  1683. Submodel 'cargo06c-body' is detail level 2 of 'cargo06a-body'
  1684. Submodel 'cargo06d-body' is detail level 3 of 'cargo06a-body'
  1685. Loading model 'transport03.pof'
  1686. BMPMAN: Found EFF (transport03-01-glow.eff) with 37 frames at 15 fps.
  1687. IBX: Found a good IBX to read for 'transport03.pof'.
  1688. IBX-DEBUG => POF checksum: 0x46d290ce, IBX checksum: 0xa3d51da8 -- "transport03.pof"
  1689. Submodel 'transport03b-hull' is detail level 1 of 'transport03a-hull'
  1690. Submodel 'transport03c-hull' is detail level 2 of 'transport03a-hull'
  1691. Submodel 'transport03d-hull' is detail level 3 of 'transport03a-hull'
  1692. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  1693. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  1694. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  1695. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  1696. Submodel 'turret01b' is detail level 1 of 'turret01a'
  1697. Submodel 'turret02b' is detail level 1 of 'turret02a'
  1698. Submodel 'turret03b' is detail level 1 of 'turret03a'
  1699. Submodel 'turret01b-destroyed' is detail level 1 of 'turret01a-destroyed'
  1700. Submodel 'turret02b-destroyed' is detail level 1 of 'turret02a-destroyed'
  1701. Submodel 'turret03b-destroyed' is detail level 1 of 'turret03a-destroyed'
  1702. OpenGL: Reusing 512x512 FBO!
  1703. Loading model 'starfield.pof'
  1704. Model starfield.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1705. IBX: Found a good IBX to read for 'starfield.pof'.
  1706. IBX-DEBUG => POF checksum: 0x51900597, IBX checksum: 0xd179f0ac -- "starfield.pof"
  1707. =================== STARTING LEVEL DATA LOAD ==================
  1708. Allocating space for at least 110 new ship subsystems ... a total of 400 is now available (127 in-use).
  1709. About to page in ships!
  1710. ANI shield-f05 with size 112x93 (27.3% wasted)
  1711. ANI shield-b01 with size 112x93 (27.3% wasted)
  1712. ANI shield-f12 with size 112x93 (27.3% wasted)
  1713. Loading model 'S_Harpoon.pof'
  1714. BMPMAN: Found EFF (smissile1-glow.eff) with 20 frames at 20 fps.
  1715. IBX: Found a good IBX to read for 'S_Harpoon.pof'.
  1716. IBX-DEBUG => POF checksum: 0x76d846b5, IBX checksum: 0xf7e6e8a2 -- "S_Harpoon.pof"
  1717. Loading model 'S_Trebuchet.pof'
  1718. IBX: Found a good IBX to read for 'S_Trebuchet.pof'.
  1719. IBX-DEBUG => POF checksum: 0x9a344f4d, IBX checksum: 0xdfaafcbb -- "S_Trebuchet.pof"
  1720. Loading model 'S_Rockeye.pof'
  1721. IBX: Found a good IBX to read for 'S_Rockeye.pof'.
  1722. IBX-DEBUG => POF checksum: 0x4a2c27f4, IBX checksum: 0x2098b367 -- "S_Rockeye.pof"
  1723. BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
  1724. BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
  1725. BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
  1726. BMPMAN: Found EFF (Cmuzzle.eff) with 4 frames at 30 fps.
  1727. BMPMAN: Found EFF (AVmuzzle.eff) with 4 frames at 30 fps.
  1728. Paging in mission messages
  1729. Stopping model page in...
  1730. ANI 2_Loading.ani with size 824x43 (32.8% wasted)
  1731. ANI shield-f05.ani with size 112x93 (27.3% wasted)
  1732. ANI shield-b01.ani with size 112x93 (27.3% wasted)
  1733. ANI shield-f12.ani with size 112x93 (27.3% wasted)
  1734. User bitmap 'TMP163x118+16'
  1735. User bitmap 'TMP136x234+16'
  1736. User bitmap 'TMP293x165+16'
  1737. User bitmap 'TMP234x210+16'
  1738. User bitmap 'TMP91x72+16'
  1739. User bitmap 'TMP110x123+16'
  1740. User bitmap 'TMP660x300+16'
  1741. User bitmap 'TMP211x195+16'
  1742. User bitmap 'TMP176x115+16'
  1743. User bitmap 'TMP104x101+16'
  1744. User bitmap 'TMP347x329+16'
  1745. User bitmap 'TMP112x99+16'
  1746. User bitmap 'TMP208x98+16'
  1747. User bitmap 'TMP275x184+16'
  1748. User bitmap 'TMP171x192+16'
  1749. User bitmap 'TMP211x195+16'
  1750. User bitmap 'TMP176x115+16'
  1751. User bitmap 'TMP104x101+16'
  1752. User bitmap 'TMP347x329+16'
  1753. User bitmap 'TMP112x99+16'
  1754. User bitmap 'TMP208x98+16'
  1755. User bitmap 'TMP264x141+16'
  1756. User bitmap 'TMP275x184+16'
  1757. User bitmap 'TMP171x192+16'
  1758. User bitmap 'TMP264x141+16'
  1759. User bitmap 'TMP512x512+8'
  1760. User bitmap 'TMP512x512+8'
  1761. User bitmap 'TMP256x256+8'
  1762. Bmpman: 2105/4750 bitmap slots in use.
  1763. Ending level bitmap paging...
  1764. =================== ENDING LOAD ================
  1765. Real count = 489, Estimated count = 425
  1766. ================================================
  1767.  
  1768. Scripted Mouse Loading
  1769. Sensitivity: 400
  1770. Sensitivity Curve: 1
  1771. Control Mode: 1
  1772. Deadzone: 2
  1773. Mouse Invert: 0
  1774. Boundary Limit: 20
  1775. Indicator Color: 4
  1776. Someone passed an extension to bm_load for file 'mouse_ret_2.dds'
  1777. Someone passed an extension to bm_load_animation for file 'mouse_ret_2.dds'
  1778. MediaVPs: Flaming debris script ACTIVE!
  1779. SCRIPTING: Starting flashy deaths script loading
  1780.  
  1781. Class: gtf ulysses
  1782. DRM: 0.25
  1783. DE: 3
  1784. DM: 1
  1785.  
  1786. Class: gtf apollo
  1787. DRM: 0.25
  1788. DE: 3
  1789. DM: 1
  1790.  
  1791. Class: gtf valkyrie
  1792. DRM: 0.25
  1793. DE: 3
  1794. DM: 1
  1795.  
  1796. Class: gtf hercules
  1797. DRM: 0.25
  1798. DE: 3
  1799. DM: 1
  1800.  
  1801. Class: gtf loki
  1802. DRM: 0.25
  1803. DE: 3
  1804. DM: 1
  1805.  
  1806. Class: gtf loki#stealth
  1807. DRM: 0.25
  1808. DE: 3
  1809. DM: 1
  1810.  
  1811. Class: gtf angel
  1812. DRM: 0.25
  1813. DE: 3
  1814. DM: 1
  1815.  
  1816. Class: gtb athena
  1817. DRM: 0.25
  1818. DE: 3
  1819. DM: 1
  1820.  
  1821. Class: gtb zeus
  1822. DRM: 0.25
  1823. DE: 3
  1824. DM: 1
  1825.  
  1826. Class: gtb medusa
  1827. DRM: 0.25
  1828. DE: 3
  1829. DM: 1
  1830.  
  1831. Class: gtb ursa
  1832. DRM: 0.25
  1833. DE: 3
  1834. DM: 1
  1835.  
  1836. Class: gtdr amazon
  1837. DRM: 0.25
  1838. DE: 3
  1839. DM: 1
  1840.  
  1841. Class: gtdr amazon advanced
  1842. DRM: 0.25
  1843. DE: 3
  1844. DM: 1
  1845. FRM: 1
  1846. FE: 6
  1847. BE: 0.45
  1848. BEDu: 5000
  1849. BEDM: 2.5
  1850.  
  1851. Class: gts centaur
  1852. DRM: 0.25
  1853. DE: 3
  1854. DM: 1
  1855. FRM: 1
  1856. FE: 6
  1857.  
  1858. Class: gtt elysium
  1859. DRM: 0.25
  1860. DE: 3
  1861. DM: 1
  1862.  
  1863. Class: gtt hunter
  1864. DRM: 0.25
  1865. DE: 3
  1866. DM: 1
  1867.  
  1868. Class: gtfr poseidon
  1869. DRM: 0.25
  1870. DE: 3
  1871. DM: 1
  1872. FRM: 1
  1873. FE: 6
  1874.  
  1875. Class: tc 2
  1876. DRM: 0.25
  1877. DE: 3
  1878. DM: 1
  1879.  
  1880. Class: tsc 2
  1881. DRM: 0.25
  1882. DE: 3
  1883. DM: 1
  1884.  
  1885. Class: ttc 1
  1886. DRM: 0.25
  1887. DE: 3
  1888. DM: 1
  1889.  
  1890. Class: gtfr chronos
  1891. DRM: 0.25
  1892. DE: 3
  1893. DM: 1
  1894. FRM: 1
  1895. FE: 6
  1896. BE: 0.45
  1897. BEDu: 5000
  1898. BEDM: 2.5
  1899.  
  1900. Class: tac 1
  1901. DRM: 0.25
  1902. DE: 3
  1903. DM: 1
  1904.  
  1905. Class: gtc fenris
  1906. DRM: 0.25
  1907. DE: 3
  1908. DM: 1
  1909. FRM: 2
  1910. FE: 6
  1911. BE: 0.6
  1912. BEDu: 8000
  1913. BEDM: 2.5
  1914.  
  1915. Class: gtc leviathan
  1916. DRM: 0.25
  1917. DE: 3
  1918. DM: 1
  1919. FRM: 2
  1920. FE: 6
  1921. BE: 0.6
  1922. BEDu: 8000
  1923. BEDM: 2.5
  1924.  
  1925. Class: gtsc faustus
  1926. DRM: 0.25
  1927. DE: 3
  1928. DM: 1
  1929. FRM: 1
  1930. FE: 6
  1931. BE: 0.6
  1932. BEDu: 8000
  1933. BEDM: 2.5
  1934.  
  1935. Class: terran probe
  1936. DRM: 0.25
  1937. DE: 3
  1938. DM: 1
  1939.  
  1940. Class: gtd orion
  1941. DRM: 0.25
  1942. DE: 3
  1943. DM: 1
  1944. FRM: 2
  1945. FE: 6
  1946. BE: 0.7
  1947. BEDu: 10000
  1948. BEDM: 2.5
  1949.  
  1950. Class: gtd orion#amadeus
  1951. DRM: 0.25
  1952. DE: 3
  1953. DM: 1
  1954. FRM: 2
  1955. FE: 6
  1956. BE: 0.7
  1957. BEDu: 10000
  1958. BEDM: 2.5
  1959.  
  1960. Class: gtd orion#bastion
  1961. DRM: 0.25
  1962. DE: 3
  1963. DM: 1
  1964. FRM: 2
  1965. FE: 6
  1966. BE: 0.7
  1967. BEDu: 10000
  1968. BEDM: 2.5
  1969.  
  1970. Class: gtd orion#eisenhower
  1971. DRM: 0.25
  1972. DE: 3
  1973. DM: 1
  1974. FRM: 2
  1975. FE: 6
  1976. BE: 0.7
  1977. BEDu: 10000
  1978. BEDM: 2.5
  1979.  
  1980. Class: gtd orion#galatea
  1981. DRM: 0.25
  1982. DE: 3
  1983. DM: 1
  1984. FRM: 2
  1985. FE: 6
  1986. BE: 0.7
  1987. BEDu: 10000
  1988. BEDM: 2.5
  1989.  
  1990. Class: gtd orion#goliath
  1991. DRM: 0.25
  1992. DE: 3
  1993. DM: 1
  1994. FRM: 2
  1995. FE: 6
  1996. BE: 0.7
  1997. BEDu: 10000
  1998. BEDM: 2.5
  1999.  
  2000. Class: gtd orion#intrepid
  2001. DRM: 0.25
  2002. DE: 3
  2003. DM: 1
  2004. FRM: 2
  2005. FE: 6
  2006. BE: 0.7
  2007. BEDu: 10000
  2008. BEDM: 2.5
  2009.  
  2010. Class: gtd orion#krios
  2011. DRM: 0.25
  2012. DE: 3
  2013. DM: 1
  2014. FRM: 2
  2015. FE: 6
  2016. BE: 0.7
  2017. BEDu: 10000
  2018. BEDM: 2.5
  2019.  
  2020. Class: gtd orion#legion
  2021. DRM: 0.25
  2022. DE: 3
  2023. DM: 1
  2024. FRM: 2
  2025. FE: 6
  2026. BE: 0.7
  2027. BEDu: 10000
  2028. BEDM: 2.5
  2029.  
  2030. Class: gtd orion#minnow
  2031. DRM: 0.25
  2032. DE: 3
  2033. DM: 1
  2034. FRM: 2
  2035. FE: 6
  2036. BE: 0.7
  2037. BEDu: 10000
  2038. BEDM: 2.5
  2039.  
  2040. Class: gtd orion#myrmidon
  2041. DRM: 0.25
  2042. DE: 3
  2043. DM: 1
  2044. FRM: 2
  2045. FE: 6
  2046. BE: 0.7
  2047. BEDu: 10000
  2048. BEDM: 2.5
  2049.  
  2050. Class: gtd orion#orion
  2051. DRM: 0.25
  2052. DE: 3
  2053. DM: 1
  2054. FRM: 2
  2055. FE: 6
  2056. BE: 0.7
  2057. BEDu: 10000
  2058. BEDM: 2.5
  2059.  
  2060. Class: gtd orion#repulse
  2061. DRM: 0.25
  2062. DE: 3
  2063. DM: 1
  2064. FRM: 2
  2065. FE: 6
  2066. BE: 0.7
  2067. BEDu: 10000
  2068. BEDM: 2.5
  2069.  
  2070. Class: gtd orion#soyakaze
  2071. DRM: 0.25
  2072. DE: 3
  2073. DM: 1
  2074. FRM: 2
  2075. FE: 6
  2076. BE: 0.7
  2077. BEDu: 10000
  2078. BEDM: 2.5
  2079.  
  2080. Class: gtd hades
  2081. DRM: 0.25
  2082. DE: 3
  2083. DM: 1
  2084. FRM: 2
  2085. FE: 6
  2086. BE: 0.7
  2087. BEDu: 10000
  2088. BEDM: 2.5
  2089.  
  2090. Class: gtd hades#scan
  2091. DRM: 0.25
  2092. DE: 3
  2093. DM: 1
  2094. FRM: 2
  2095. FE: 6
  2096. BE: 0.7
  2097. BEDu: 10000
  2098. BEDM: 2.5
  2099.  
  2100. Class: gti arcadia
  2101. DRM: 0.25
  2102. DE: 3
  2103. DM: 1
  2104. FRM: 2
  2105. FE: 6
  2106. BE: 0.7
  2107. BEDu: 10000
  2108. BEDM: 2.5
  2109.  
  2110. Class: gti polaris extension
  2111. DRM: 0.25
  2112. DE: 3
  2113. DM: 1
  2114. FRM: 2
  2115. FE: 6
  2116. BE: 0.7
  2117. BEDu: 10000
  2118. BEDM: 2.5
  2119.  
  2120. Class: gti polaris pylon
  2121. DRM: 0.25
  2122. DE: 3
  2123. DM: 1
  2124. FRM: 2
  2125. FE: 6
  2126. BE: 0.7
  2127. BEDu: 10000
  2128. BEDM: 2.5
  2129.  
  2130. Class: terran asteroid base
  2131. DRM: 0.25
  2132. DE: 3
  2133. DM: 1
  2134. FRM: 2
  2135. FE: 6
  2136. BE: 0.6
  2137. BEDu: 8000
  2138. BEDM: 2.5
  2139.  
  2140. Class: gtsg watchdog
  2141. DRM: 0.25
  2142. DE: 3
  2143. DM: 1
  2144.  
  2145. Class: gtsg cerberus
  2146. DRM: 0.25
  2147. DE: 3
  2148. DM: 1
  2149.  
  2150. Class: gtep hermes
  2151. DRM: 0.25
  2152. DE: 3
  2153. DM: 1
  2154.  
  2155. Class: gtsc faustus#medical
  2156. DRM: 0.25
  2157. DE: 3
  2158. DM: 1
  2159. FRM: 1
  2160. FE: 6
  2161. BE: 0.6
  2162. BEDu: 8000
  2163. BEDM: 2.5
  2164.  
  2165. Class: gtfr chronos#medical
  2166. DRM: 0.25
  2167. DE: 3
  2168. DM: 1
  2169. FRM: 1
  2170. FE: 6
  2171. BE: 0.45
  2172. BEDu: 5000
  2173. BEDM: 2.5
  2174.  
  2175. Class: tac 1#medical
  2176. DRM: 0.25
  2177. DE: 3
  2178. DM: 1
  2179.  
  2180. Class: gtt elysium#medical
  2181. DRM: 0.25
  2182. DE: 3
  2183. DM: 1
  2184.  
  2185. Class: pvf ulysses
  2186. DRM: 0.25
  2187. DE: 3
  2188. DM: 1
  2189.  
  2190. Class: pvf anubis
  2191. DRM: 0.25
  2192. DE: 3
  2193. DM: 1
  2194.  
  2195. Class: pvf seth
  2196. DRM: 0.25
  2197. DE: 3
  2198. DM: 1
  2199.  
  2200. Class: pvf horus
  2201. DRM: 0.25
  2202. DE: 3
  2203. DM: 1
  2204.  
  2205. Class: pvf thoth
  2206. DRM: 0.25
  2207. DE: 3
  2208. DM: 1
  2209.  
  2210. Class: pvb osiris
  2211. DRM: 0.25
  2212. DE: 3
  2213. DM: 1
  2214.  
  2215. Class: pvb amun
  2216. DRM: 0.25
  2217. DE: 3
  2218. DM: 1
  2219.  
  2220. Class: pvb sekhmet
  2221. DRM: 0.25
  2222. DE: 3
  2223. DM: 1
  2224.  
  2225. Class: pvdr jackal
  2226. DRM: 0.25
  2227. DE: 3
  2228. DM: 1
  2229.  
  2230. Class: pvs scarab
  2231. DRM: 0.25
  2232. DE: 3
  2233. DM: 1
  2234.  
  2235. Class: pvt isis
  2236. DRM: 0.25
  2237. DE: 3
  2238. DM: 1
  2239.  
  2240. Class: pvfr bast
  2241. DRM: 0.25
  2242. DE: 3
  2243. DM: 1
  2244.  
  2245. Class: vc 3
  2246. DRM: 0.25
  2247. DE: 3
  2248. DM: 1
  2249.  
  2250. Class: pvfr ma'at
  2251. DRM: 0.25
  2252. DE: 3
  2253. DM: 1
  2254. FRM: 1
  2255. FE: 6
  2256.  
  2257. Class: vac 4
  2258. DRM: 0.25
  2259. DE: 3
  2260. DM: 1
  2261.  
  2262. Class: pvfr satis
  2263. DRM: 0.25
  2264. DE: 3
  2265. DM: 1
  2266. FRM: 1
  2267. FE: 6
  2268. BE: 0.45
  2269. BEDu: 5000
  2270. BEDM: 2.5
  2271.  
  2272. Class: pvc aten
  2273. DRM: 0.25
  2274. DE: 3
  2275. DM: 1
  2276. FRM: 2
  2277. FE: 6
  2278. BE: 0.6
  2279. BEDu: 8000
  2280. BEDM: 2.5
  2281.  
  2282. Class: pvsc imhotep
  2283. DRM: 0.25
  2284. DE: 3
  2285. DM: 1
  2286. FRM: 1
  2287. FE: 6
  2288. BE: 0.55
  2289. BEDu: 7000
  2290. BEDM: 2.5
  2291.  
  2292. Class: vasudan probe
  2293. DRM: 0.25
  2294. DE: 3
  2295. DM: 1
  2296.  
  2297. Class: pvd typhon
  2298. DRM: 0.25
  2299. DE: 3
  2300. DM: 1
  2301. FRM: 2
  2302. FE: 6
  2303. BE: 0.7
  2304. BEDu: 10000
  2305. BEDM: 2.5
  2306.  
  2307. Class: pvi karnak
  2308. DRM: 0.25
  2309. DE: 3
  2310. DM: 1
  2311. FRM: 2
  2312. FE: 6
  2313. BE: 0.7
  2314. BEDu: 10000
  2315. BEDM: 2.5
  2316.  
  2317. Class: karnak reactor
  2318. FRM: 4
  2319. FE: 6
  2320. BE: 0.8
  2321. BEDu: 10000
  2322. BEDM: 10
  2323.  
  2324. Class: karnak reactor#cargo
  2325. FRM: 4
  2326. FE: 6
  2327. BE: 0.8
  2328. BEDu: 10000
  2329. BEDM: 10
  2330.  
  2331. Class: pvi shah extension
  2332. DRM: 0.25
  2333. DE: 3
  2334. DM: 1
  2335. FRM: 2
  2336. FE: 6
  2337. BE: 0.7
  2338. BEDu: 10000
  2339. BEDM: 2.5
  2340.  
  2341. Class: pvi shah pylon
  2342. DRM: 0.25
  2343. DE: 3
  2344. DM: 1
  2345. FRM: 2
  2346. FE: 6
  2347. BE: 0.7
  2348. BEDu: 10000
  2349. BEDM: 2.5
  2350.  
  2351. Class: vasudan asteroid base
  2352. DRM: 0.25
  2353. DE: 3
  2354. DM: 1
  2355. FRM: 2
  2356. FE: 6
  2357. BE: 0.6
  2358. BEDu: 8000
  2359. BEDM: 2.5
  2360.  
  2361. Class: pvsg ankh
  2362. DRM: 0.25
  2363. DE: 3
  2364. DM: 1
  2365.  
  2366. Class: gvep ra
  2367. DRM: 0.25
  2368. DE: 3
  2369. DM: 1
  2370.  
  2371. Class: sf dragon
  2372. DRM: 0.25
  2373. DE: 3
  2374. DM: 1
  2375.  
  2376. Class: sf dragon#weakened
  2377. DRM: 0.25
  2378. DE: 3
  2379. DM: 1
  2380.  
  2381. Class: sf dragon#terrans
  2382. DRM: 0.25
  2383. DE: 3
  2384. DM: 1
  2385.  
  2386. Class: sf basilisk
  2387. DRM: 0.25
  2388. DE: 3
  2389. DM: 1
  2390.  
  2391. Class: sf manticore
  2392. DRM: 0.25
  2393. DE: 3
  2394. DM: 1
  2395.  
  2396. Class: sf scorpion
  2397. DRM: 0.25
  2398. DE: 3
  2399. DM: 1
  2400.  
  2401. Class: sf gorgon
  2402. DRM: 0.25
  2403. DE: 3
  2404. DM: 1
  2405.  
  2406. Class: sb shaitan
  2407. DRM: 0.25
  2408. DE: 3
  2409. DM: 1
  2410.  
  2411. Class: sb nephilim
  2412. DRM: 0.25
  2413. DE: 3
  2414. DM: 1
  2415.  
  2416. Class: sb seraphim
  2417. DRM: 0.25
  2418. DE: 3
  2419. DM: 1
  2420.  
  2421. Class: sb nahema
  2422. DRM: 0.25
  2423. DE: 3
  2424. DM: 1
  2425.  
  2426. Class: st azrael
  2427. DRM: 0.25
  2428. DE: 3
  2429. DM: 1
  2430.  
  2431. Class: sfr mephisto
  2432. DRM: 0.25
  2433. DE: 3
  2434. DM: 1
  2435. FRM: 1
  2436. FE: 6
  2437.  
  2438. Class: sc 5
  2439. DRM: 0.25
  2440. DE: 3
  2441. DM: 1
  2442.  
  2443. Class: sfr asmodeus
  2444. DRM: 0.25
  2445. DE: 3
  2446. DM: 1
  2447. FRM: 1
  2448. FE: 6
  2449. BE: 0.45
  2450. BEDu: 5000
  2451. BEDM: 2.5
  2452.  
  2453. Class: sac 2
  2454. DRM: 0.25
  2455. DE: 3
  2456. DM: 1
  2457.  
  2458. Class: sc cain
  2459. DRM: 0.25
  2460. DE: 3
  2461. DM: 1
  2462. FRM: 2
  2463. FE: 6
  2464. BE: 0.6
  2465. BEDu: 8000
  2466. BEDM: 2.5
  2467.  
  2468. Class: sc lilith
  2469. DRM: 0.25
  2470. DE: 3
  2471. DM: 1
  2472. FRM: 2
  2473. FE: 6
  2474. BE: 0.6
  2475. BEDu: 8000
  2476. BEDM: 2.5
  2477.  
  2478. Class: sd demon
  2479. DRM: 0.25
  2480. DE: 3
  2481. DM: 1
  2482. FRM: 2
  2483. FE: 6
  2484. BE: 0.7
  2485. BEDu: 10000
  2486. BEDM: 2.5
  2487.  
  2488. Class: sd demon#scan
  2489. DRM: 0.25
  2490. DE: 3
  2491. DM: 1
  2492. FRM: 2
  2493. FE: 6
  2494. BE: 0.7
  2495. BEDu: 10000
  2496. BEDM: 2.5
  2497.  
  2498. Class: sd lucifer
  2499. DRM: 0.25
  2500. DE: 3
  2501. DM: 1
  2502. FRM: 2
  2503. FE: 6
  2504. BE: 0.7
  2505. BEDu: 10000
  2506. BEDM: 2.5
  2507.  
  2508. Class: sd lucifer#scan
  2509. DRM: 0.25
  2510. DE: 3
  2511. DM: 1
  2512. FRM: 2
  2513. FE: 6
  2514. BE: 0.7
  2515. BEDu: 10000
  2516. BEDM: 2.5
  2517.  
  2518. Class: ssg trident
  2519. DRM: 0.25
  2520. DE: 3
  2521. DM: 1
  2522.  
  2523. Class: sslbeam
  2524. BEI: 0.2
  2525. BEDu: 600
  2526. BEDi: 1200
  2527.  
  2528. Class: lrsslbeam
  2529. BEI: 0.2
  2530. BEDu: 600
  2531. BEDi: 1200
  2532.  
  2533. Class: barracuda
  2534. FR: 100
  2535. FE: 6
  2536. BEI: 0.6
  2537. BEDu: 400
  2538. BEDi: 200
  2539.  
  2540. Class: tsunami
  2541. FR: 100
  2542. FE: 6
  2543. BEI: 0.6
  2544. BEDu: 2000
  2545. BEDi: 1000
  2546.  
  2547. Class: serkr
  2548. FR: 100
  2549. FE: 6
  2550. BEI: 0.6
  2551. BEDu: 2000
  2552. BEDi: 1000
  2553.  
  2554. Class: serkr#short
  2555. FR: 100
  2556. FE: 6
  2557. BEI: 0.6
  2558. BEDu: 2000
  2559. BEDi: 1000
  2560.  
  2561. Class: harbinger
  2562. FR: 100
  2563. FE: 6
  2564. BEI: 0.6
  2565. BEDu: 6800
  2566. BEDi: 3400
  2567.  
  2568. Class: harbinger#end
  2569. FR: 100
  2570. FE: 6
  2571. BEI: 0.6
  2572. BEDu: 6800
  2573. BEDi: 3400
  2574.  
  2575. Class: tsunami#shivan
  2576. FR: 100
  2577. FE: 6
  2578. BEI: 0.6
  2579. BEDu: 1500
  2580. BEDi: 750
  2581.  
  2582. Class: harbinger#shivan
  2583. FR: 100
  2584. FE: 6
  2585. BEI: 0.6
  2586. BEDu: 3200
  2587. BEDi: 1600
  2588.  
  2589. Class: unknown bomb
  2590. FR: 100
  2591. FE: 6
  2592. BEI: 0.6
  2593. BEDu: 1500
  2594. BEDi: 750
  2595.  
  2596. Class: unknown megabomb
  2597. FR: 100
  2598. FE: 6
  2599. BEI: 0.6
  2600. BEDu: 3200
  2601. BEDi: 1600
  2602.  
  2603. Class: fusion mortar
  2604. FR: 20
  2605. FE: 6
  2606. BEI: 0.2
  2607. BEDu: 80
  2608. BEDi: 40
  2609.  
  2610. Class: vasudan flux cannon
  2611. FR: 20
  2612. FE: 6
  2613. BEI: 0.4
  2614. BEDu: 500
  2615. BEDi: 250
  2616. Received post for event GS_EVENT_RED_ALERT during state transtition. Find Allender if you are unsure if this is bad.
  2617. Got event GS_EVENT_RED_ALERT (57) in state GS_STATE_START_GAME (52)
  2618. Loading model 'bomber04.pof'
  2619. IBX: Found a good IBX to read for 'bomber04.pof'.
  2620. IBX-DEBUG => POF checksum: 0x4fac00b7, IBX checksum: 0x76d1642b -- "bomber04.pof"
  2621. Submodel 'turret01b' is detail level 1 of 'turret01a'
  2622. Submodel 'turret01b-destroyed' is detail level 1 of 'turret01a-destroyed'
  2623. Loading model 'wep_ml16_tech.pof'
  2624. Model wep_ml16_tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2625. IBX: Found a good IBX to read for 'wep_ml16_tech.pof'.
  2626. IBX-DEBUG => POF checksum: 0xbf8548b6, IBX checksum: 0x08adb994 -- "wep_ml16_tech.pof"
  2627. Loading model 'wep_avenger_tech.pof'
  2628. Model wep_avenger_tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2629. IBX: Found a good IBX to read for 'wep_avenger_tech.pof'.
  2630. IBX-DEBUG => POF checksum: 0xb61265da, IBX checksum: 0x71c1cf75 -- "wep_avenger_tech.pof"
  2631. Loading model 'wep_flail_tech.pof'
  2632. Model wep_flail_tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2633. IBX: Found a good IBX to read for 'wep_flail_tech.pof'.
  2634. IBX-DEBUG => POF checksum: 0xf317afef, IBX checksum: 0x5037568b -- "wep_flail_tech.pof"
  2635. Loading model 'MX-50_tech.pof'
  2636. IBX: Found a good IBX to read for 'MX-50_tech.pof'.
  2637. IBX-DEBUG => POF checksum: 0x01c19590, IBX checksum: 0x645796c2 -- "MX-50_tech.pof"
  2638. Loading model 'Fury_tech.pof'
  2639. IBX: Found a good IBX to read for 'Fury_tech.pof'.
  2640. IBX-DEBUG => POF checksum: 0xc3835ee5, IBX checksum: 0x25a099c3 -- "Fury_tech.pof"
  2641. Loading model 'Interceptor_tech.pof'
  2642. Model Interceptor_tech.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  2643. IBX: Found a good IBX to read for 'Interceptor_tech.pof'.
  2644. IBX-DEBUG => POF checksum: 0xdd5001b2, IBX checksum: 0x29b7c1fc -- "Interceptor_tech.pof"
  2645. Loading model 'phoenix_tech.pof'
  2646. IBX: Found a good IBX to read for 'phoenix_tech.pof'.
  2647. IBX-DEBUG => POF checksum: 0xa672dd43, IBX checksum: 0xa0f6b3b1 -- "phoenix_tech.pof"
  2648. Loading model 'Stiletto_tech.pof'
  2649. IBX: Found a good IBX to read for 'Stiletto_tech.pof'.
  2650. IBX-DEBUG => POF checksum: 0xc359d0ab, IBX checksum: 0x9f3daf86 -- "Stiletto_tech.pof"
  2651. Frame 0 too long!!: frametime = 1.517 (1.517)
  2652. Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_RED_ALERT (44)
  2653. Entering game at time = 514.162
  2654. ANI Head-TP4a.ani with size 160x120 (6.2% wasted)
  2655. Got event GS_EVENT_END_GAME (4) in state GS_STATE_GAME_PLAY (2)
  2656. Unloading in mission messages
  2657. Got event GS_EVENT_QUIT_GAME (5) in state GS_STATE_MAIN_MENU (1)
  2658. Freeing all existing models...
  2659. ... Log closed, Thu Jul 12 16:56:23 2012
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