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  1. new zuvytesfabrikas[67];
  2. new g_Vehicle[8];
  3. zuvytesfabrikas[0] = CreateDynamicObject(1498, -2920.9426, 457.3044, 8.0668, 0.0000, 0.0000, 90.0000); //Gen_doorEXT03
  4. zuvytesfabrikas[1] = CreateObject(9829, -2920.5703, 461.7969, -61.3903, 0.0000, 0.0000, 0.0000,5000.0); //bumblister_SFW
  5. SetObjectMaterial(zuvytesfabrikas[1], 1, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  6. SetObjectMaterial(zuvytesfabrikas[1], 3, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  7. SetObjectMaterial(zuvytesfabrikas[1], 4, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  8. SetObjectMaterial(zuvytesfabrikas[1], 5, 6404, "beafron1_law2", "Gen_Scaffold_Wood_Under", 0xFFFFFFFF);
  9. zuvytesfabrikas[2] = CreateObject(3707, -2908.2697, 459.2041, 11.7082, 0.0000, 0.0000, 180.0000,3000.0); //rdwarhusmed
  10. SetObjectMaterial(zuvytesfabrikas[2], 0, 14383, "burg_1", "kit_windo_12", 0xFFFFFFFF);
  11. SetObjectMaterial(zuvytesfabrikas[2], 1, 13059, "ce_fact03", "sw_shedwall01", 0xFFFFFFFF);
  12. SetObjectMaterial(zuvytesfabrikas[2], 4, 11631, "mp_ranchcut", "mpCJ_Black_metal", 0xFFFFFFFF);
  13. SetObjectMaterial(zuvytesfabrikas[2], 5, 1736, "cj_ammo", "CJ_Black_metal", 0xFFFFFFFF);
  14. SetObjectMaterial(zuvytesfabrikas[2], 6, 13059, "ce_fact03", "sw_shedwall01", 0xFFFFFFFF);
  15. SetObjectMaterial(zuvytesfabrikas[2], 7, 13059, "ce_fact03", "sw_shedwall01", 0xFFFFFFFF);
  16. SetObjectMaterial(zuvytesfabrikas[2], 8, 6282, "beafron2_law2", "LoadingDoorClean", 0xFFFFFFFF);
  17. zuvytesfabrikas[3] = CreateDynamicObject(966, -2889.8757, 424.2326, 3.8940, 0.0000, 0.0000, 90.0000); //bar_gatebar01
  18. zuvytesfabrikas[4] = CreateDynamicObject(19381, -2916.2150, 453.6607, 7.4257, 0.0000, 0.0000, 90.0000); //wall029
  19. SetDynamicObjectMaterial(zuvytesfabrikas[4], 0, 1736, "cj_ammo", "CJ_Black_metal", 0xFFFFFFFF);
  20. zuvytesfabrikas[5] = CreateDynamicObject(19381, -2916.2150, 459.1806, 7.4257, 0.0000, 0.0000, 90.0000); //wall029
  21. SetDynamicObjectMaterial(zuvytesfabrikas[5], 0, 1736, "cj_ammo", "CJ_Black_metal", 0xFFFFFFFF);
  22. zuvytesfabrikas[6] = CreateDynamicObject(19482, -2889.5817, 437.9270, 7.3906, 0.0000, 0.0000, 0.0000); //Plane008
  23. SetDynamicObjectMaterialText(zuvytesfabrikas[6], "A", 0, 130, "Calibri", 200, 1, 0xFF000000, 0x0, 1);
  24. zuvytesfabrikas[7] = CreateDynamicObject(9339, -2876.8420, 415.8215, 3.2376, 0.0000, 0.0000, 90.0000); //SFNvilla001_CM
  25. SetDynamicObjectMaterial(zuvytesfabrikas[7], 0, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  26. zuvytesfabrikas[8] = CreateDynamicObject(8650, -2864.4946, 431.3817, 4.0714, 0.0000, 0.0000, 0.0000); //shbbyhswall06_lvs
  27. SetDynamicObjectMaterial(zuvytesfabrikas[8], 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  28. SetDynamicObjectMaterial(zuvytesfabrikas[8], 1, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  29. zuvytesfabrikas[9] = CreateDynamicObject(968, -2889.8818, 424.2155, 4.5644, 0.0000, 0.0000, 90.0000); //barrierturn
  30. zuvytesfabrikas[10] = CreateDynamicObject(19482, -2889.5817, 453.3568, 7.3906, 0.0000, 0.0000, 0.0000); //Plane008
  31. SetDynamicObjectMaterialText(zuvytesfabrikas[10], "B", 0, 130, "Calibri", 200, 1, 0xFF000000, 0x0, 1);
  32. zuvytesfabrikas[11] = CreateDynamicObject(19482, -2889.5817, 468.9666, 7.3906, 0.0000, 0.0000, 0.0000); //Plane008
  33. SetDynamicObjectMaterialText(zuvytesfabrikas[11], "C", 0, 130, "Calibri", 200, 1, 0xFF000000, 0x0, 1);
  34. zuvytesfabrikas[12] = CreateDynamicObject(8650, -2864.4899, 440.3218, 4.0749, 0.0000, 0.0000, 0.0000); //shbbyhswall06_lvs
  35. SetDynamicObjectMaterial(zuvytesfabrikas[12], 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  36. SetDynamicObjectMaterial(zuvytesfabrikas[12], 1, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  37. zuvytesfabrikas[13] = CreateDynamicObject(7950, -2982.1557, 462.3435, -1.5226, 0.0000, 0.0000, 180.0000); //vegaspumphouse02
  38. SetDynamicObjectMaterial(zuvytesfabrikas[13], 0, 9515, "bigboxtemp1", "poshground_sfw", 0xFFFFFFFF);
  39. SetDynamicObjectMaterial(zuvytesfabrikas[13], 1, 14789, "ab_sfgymmain", "gymwinodow3", 0xFFFFFFFF);
  40. SetDynamicObjectMaterial(zuvytesfabrikas[13], 2, 10101, "2notherbuildsfe", "flatdoor01_law", 0xFFFFFFFF);
  41. SetDynamicObjectMaterial(zuvytesfabrikas[13], 3, 13059, "ce_fact03", "sw_shedwall01", 0xFFFFFFFF);
  42. SetDynamicObjectMaterial(zuvytesfabrikas[13], 4, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  43. SetDynamicObjectMaterial(zuvytesfabrikas[13], 5, 9229, "hrbr_sfn", "dt_bridge_rail_texture", 0xFFFFFFFF);
  44. SetDynamicObjectMaterial(zuvytesfabrikas[13], 6, 0, "INVALID", "INVALID", 0xFFFFFFFF);
  45. zuvytesfabrikas[14] = CreateDynamicObject(3095, -2863.8171, 487.0385, -0.3294, 0.0000, 90.0000, 90.0000); //a51_jetdoor
  46. SetDynamicObjectMaterial(zuvytesfabrikas[14], 0, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  47. SetDynamicObjectMaterial(zuvytesfabrikas[14], 1, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  48. zuvytesfabrikas[15] = CreateDynamicObject(3095, -2868.3073, 492.0086, -0.3393, 0.0000, 90.0000, 0.0000); //a51_jetdoor
  49. SetDynamicObjectMaterial(zuvytesfabrikas[15], 0, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  50. SetDynamicObjectMaterial(zuvytesfabrikas[15], 1, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  51. zuvytesfabrikas[16] = CreateDynamicObject(3095, -2868.3073, 501.0085, -0.3393, 0.0000, 90.0000, 0.0000); //a51_jetdoor
  52. SetDynamicObjectMaterial(zuvytesfabrikas[16], 0, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  53. SetDynamicObjectMaterial(zuvytesfabrikas[16], 1, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  54. zuvytesfabrikas[17] = CreateDynamicObject(3095, -2868.3173, 504.9187, -0.3494, 0.0000, 90.0000, 0.0000); //a51_jetdoor
  55. SetDynamicObjectMaterial(zuvytesfabrikas[17], 0, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  56. SetDynamicObjectMaterial(zuvytesfabrikas[17], 1, 16640, "a51", "plaintarmac1", 0xFFFFFFFF);
  57. zuvytesfabrikas[18] = CreateDynamicObject(3095, -2863.4174, 492.0584, 3.5422, 0.0000, 0.0000, 0.0000); //a51_jetdoor
  58. SetDynamicObjectMaterial(zuvytesfabrikas[18], 0, 6094, "canalsg_law", "Bow_church_grass_gen", 0xFFFFFFFF);
  59. SetDynamicObjectMaterial(zuvytesfabrikas[18], 1, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0xFFFFFFFF);
  60. zuvytesfabrikas[19] = CreateDynamicObject(3095, -2863.4174, 501.0581, 3.5422, 0.0000, 0.0000, 0.0000); //a51_jetdoor
  61. SetDynamicObjectMaterial(zuvytesfabrikas[19], 0, 6094, "canalsg_law", "Bow_church_grass_gen", 0xFFFFFFFF);
  62. SetDynamicObjectMaterial(zuvytesfabrikas[19], 1, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0xFFFFFFFF);
  63. zuvytesfabrikas[20] = CreateDynamicObject(3095, -2863.4174, 504.9081, 3.5322, 0.0000, 0.0000, 0.0000); //a51_jetdoor
  64. SetDynamicObjectMaterial(zuvytesfabrikas[20], 0, 6094, "canalsg_law", "Bow_church_grass_gen", 0xFFFFFFFF);
  65. SetDynamicObjectMaterial(zuvytesfabrikas[20], 1, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0xFFFFFFFF);
  66. zuvytesfabrikas[21] = CreateDynamicObject(3095, -2861.5043, 494.6788, 3.4723, 0.0000, 0.0000, -15.2999); //a51_jetdoor
  67. SetDynamicObjectMaterial(zuvytesfabrikas[21], 0, 6094, "canalsg_law", "Bow_church_grass_gen", 0xFFFFFFFF);
  68. SetDynamicObjectMaterial(zuvytesfabrikas[21], 1, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0xFFFFFFFF);
  69. zuvytesfabrikas[22] = CreateDynamicObject(3095, -2858.8764, 503.2914, 3.4723, 0.0000, 0.0000, -15.2999); //a51_jetdoor
  70. SetDynamicObjectMaterial(zuvytesfabrikas[22], 0, 6094, "canalsg_law", "Bow_church_grass_gen", 0xFFFFFFFF);
  71. SetDynamicObjectMaterial(zuvytesfabrikas[22], 1, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0xFFFFFFFF);
  72. zuvytesfabrikas[23] = CreateDynamicObject(3095, -2858.3325, 505.2684, 3.4623, 0.0000, 0.0000, -12.5999); //a51_jetdoor
  73. SetDynamicObjectMaterial(zuvytesfabrikas[23], 0, 6094, "canalsg_law", "Bow_church_grass_gen", 0xFFFFFFFF);
  74. SetDynamicObjectMaterial(zuvytesfabrikas[23], 1, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0xFFFFFFFF);
  75. zuvytesfabrikas[24] = CreateDynamicObject(19354, -2854.1530, 508.2976, 3.9295, 0.0000, 90.0000, -2.5999); //wall002
  76. SetDynamicObjectMaterial(zuvytesfabrikas[24], 0, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0xFFFFFFFF);
  77. zuvytesfabrikas[25] = CreateDynamicObject(19354, -2856.9045, 508.4223, 3.9093, 0.0000, 90.0000, -2.5999); //wall002
  78. SetDynamicObjectMaterial(zuvytesfabrikas[25], 0, 10101, "2notherbuildsfe", "Bow_church_grass_alt", 0xFFFFFFFF);
  79. zuvytesfabrikas[26] = CreateDynamicObject(18766, -2860.3283, 491.7153, -0.1446, 0.0000, 90.0000, 75.3999); //Concrete10mx1mx5m
  80. SetDynamicObjectMaterial(zuvytesfabrikas[26], 0, 1736, "cj_ammo", "CJ_Black_metal", 0xFFFFFFFF);
  81. zuvytesfabrikas[27] = CreateDynamicObject(19325, -2860.4443, 491.3829, 3.6703, 90.0000, 0.0000, -14.6000); //lsmall_window01
  82. SetDynamicObjectMaterial(zuvytesfabrikas[27], 0, 1736, "cj_ammo", "CJ_Black_metal", 0xFFFFFFFF);
  83. zuvytesfabrikas[28] = CreateDynamicObject(19482, -2860.3286, 491.7463, 6.0039, 0.0000, 0.0000, -14.6000); //Plane008
  84. SetDynamicObjectMaterialText(zuvytesfabrikas[28], 0, "ŽUVIES FABRIKAS", 130, "Calibri", 75, 1, 0xFF000000, 0xFF96918C, 1);
  85. zuvytesfabrikas[29] = CreateDynamicObject(19482, -2860.3186, 491.7438, 6.0039, 0.0000, 0.0000, -14.6000); //Plane008
  86. SetDynamicObjectMaterialText(zuvytesfabrikas[29], 0, "ŽUVIES FABRIKAS", 130, "Calibri", 73, 1, 0xFF304F45, 0x0, 1);
  87. zuvytesfabrikas[30] = CreateDynamicObject(19482, -2860.3300, 491.6736, 6.6539, 0.0000, 0.0000, -14.6000); //Plane008
  88. SetDynamicObjectMaterialText(zuvytesfabrikas[30], 0, "San Fierro", 130, "Calibri", 75, 1, 0xFF000000, 0x0, 1);
  89. zuvytesfabrikas[31] = CreateDynamicObject(19482, -2860.3227, 491.6614, 6.6539, 0.0000, 0.0000, -14.6000); //Plane008
  90. SetDynamicObjectMaterialText(zuvytesfabrikas[31], 0, "San Fierro", 130, "Calibri", 73, 1, 0xFF304F45, 0x0, 1);
  91. zuvytesfabrikas[32] = CreateDynamicObject(19325, -2860.2519, 492.0769, 3.6703, 90.0000, 0.0000, -14.6000); //lsmall_window01
  92. SetDynamicObjectMaterial(zuvytesfabrikas[32], 0, 1736, "cj_ammo", "CJ_Black_metal", 0xFFFFFFFF);
  93. zuvytesfabrikas[33] = CreateDynamicObject(12912, -2868.7932, 425.6181, 14.6667, 0.0000, 0.0000, 0.0000); //sw_Silo04
  94. SetDynamicObjectMaterial(zuvytesfabrikas[33], 0, 11150, "ab_acc_control", "ws_shipmetal5", 0xFF44624F);
  95. SetDynamicObjectMaterial(zuvytesfabrikas[33], 1, 1560, "7_11_door", "cj_sheetmetal2", 0xFFFFFFFF);
  96. SetDynamicObjectMaterial(zuvytesfabrikas[33], 2, 1736, "cj_ammo", "CJ_Black_metal", 0xFFFFFFFF);
  97. zuvytesfabrikas[34] = CreateDynamicObject(1294, -2887.5336, 483.9869, 8.3718, 0.0000, 0.0000, 180.0000); //mlamppost
  98. zuvytesfabrikas[35] = CreateDynamicObject(1294, -2887.5336, 434.4270, 8.3718, 0.0000, 0.0000, 180.0000); //mlamppost
  99. zuvytesfabrikas[36] = CreateDynamicObject(870, -2861.4472, 495.8157, 4.3151, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  100. SetDynamicObjectMaterial(zuvytesfabrikas[36], 0, 14816, "whore_furn", "WH_flowers1", 0xFFFFFFFF);
  101. zuvytesfabrikas[37] = CreateDynamicObject(870, -2865.2373, 490.1759, 4.3151, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  102. SetDynamicObjectMaterial(zuvytesfabrikas[37], 0, 14816, "whore_furn", "WH_flowers1", 0xFFFFFFFF);
  103. zuvytesfabrikas[38] = CreateDynamicObject(870, -2855.7663, 506.9559, 4.2452, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  104. SetDynamicObjectMaterial(zuvytesfabrikas[38], 0, 14816, "whore_furn", "WH_flowers1", 0xFFFFFFFF);
  105. zuvytesfabrikas[39] = CreateDynamicObject(870, -2858.7468, 500.6358, 4.2452, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  106. SetDynamicObjectMaterial(zuvytesfabrikas[39], 0, 2895, "law_coffinfl", "hot_flowers1", 0xFFFFFFFF);
  107. zuvytesfabrikas[40] = CreateDynamicObject(870, -2865.5681, 497.6260, 4.2452, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  108. SetDynamicObjectMaterial(zuvytesfabrikas[40], 0, 2895, "law_coffinfl", "hot_flowers1", 0xFFFFFFFF);
  109. zuvytesfabrikas[41] = CreateDynamicObject(870, -2863.4169, 506.9360, 4.2452, 0.0000, 0.0000, 0.0000); //veg_Pflowers2wee
  110. SetDynamicObjectMaterial(zuvytesfabrikas[41], 0, 2895, "law_coffinfl", "hot_flowers1", 0xFFFFFFFF);
  111. zuvytesfabrikas[42] = CreateDynamicObject(617, -2863.4233, 501.7532, 4.0054, 0.0000, 0.0000, 29.8999); //veg_treeb1
  112. zuvytesfabrikas[43] = CreateDynamicObject(10183, -2910.5261, 505.6530, 3.9295, 0.0000, 0.0000, 45.4000); //ferspaces
  113. zuvytesfabrikas[44] = CreateDynamicObject(10183, -2890.3937, 505.6447, 3.9395, 0.0000, 0.0000, 45.4000); //ferspaces
  114. zuvytesfabrikas[45] = CreateDynamicObject(19381, -2894.3872, 493.7709, 2.8657, 0.0000, 0.0000, 90.0000); //wall029
  115. SetDynamicObjectMaterial(zuvytesfabrikas[45], 0, 1736, "cj_ammo", "CJ_Black_metal", 0xFFFFFFFF);
  116. zuvytesfabrikas[46] = CreateDynamicObject(19381, -2894.3872, 484.5606, 2.8657, 0.0000, 0.0000, 90.0000); //wall029
  117. SetDynamicObjectMaterial(zuvytesfabrikas[46], 0, 1736, "cj_ammo", "CJ_Black_metal", 0xFFFFFFFF);
  118. zuvytesfabrikas[47] = CreateDynamicObject(1498, -2889.6152, 490.7744, 3.9168, 0.0000, 0.0000, 90.0000); //Gen_doorEXT03
  119. zuvytesfabrikas[48] = CreateDynamicObject(19460, -2887.8725, 489.2947, 3.8499, 0.0000, 90.0000, 0.0000); //wall100
  120. SetDynamicObjectMaterial(zuvytesfabrikas[48], 0, 4595, "crparkgm_lan2", "pavetilealley256128", 0xFFFFFFFF);
  121. zuvytesfabrikas[49] = CreateDynamicObject(19460, -2890.9436, 495.6249, 3.8598, 0.0000, 90.0000, 90.0000); //wall100
  122. SetDynamicObjectMaterial(zuvytesfabrikas[49], 0, 4595, "crparkgm_lan2", "pavetilealley256128", 0xFFFFFFFF);
  123. zuvytesfabrikas[50] = CreateDynamicObject(1280, -2889.0673, 486.5155, 4.3154, 0.0000, 0.0000, 180.0000); //parkbench1
  124. zuvytesfabrikas[51] = CreateDynamicObject(1300, -2889.0788, 488.3139, 4.2849, 0.0000, 0.0000, 0.0000); //bin1
  125. zuvytesfabrikas[52] = CreateDynamicObject(717, -2932.0219, 485.4284, 4.0327, 0.0000, 0.0000, 0.0000); //sm_bevhiltreepv
  126. SetDynamicObjectMaterial(zuvytesfabrikas[52], 0, 716, "gta_tree_bevhills", "treegridtop_law", 0xFFFFFFFF);
  127. SetDynamicObjectMaterial(zuvytesfabrikas[52], 1, 729, "gtatreeshi7", "cedar1", 0xFFFFFFFF);
  128. SetDynamicObjectMaterial(zuvytesfabrikas[52], 2, 615, "gta_tree_boak", "bark04S64", 0xFFFFFFFF);
  129. zuvytesfabrikas[53] = CreateDynamicObject(717, -2966.2043, 485.4284, 4.0327, 0.0000, 0.0000, 0.0000); //sm_bevhiltreepv
  130. SetDynamicObjectMaterial(zuvytesfabrikas[53], 0, 716, "gta_tree_bevhills", "treegridtop_law", 0xFFFFFFFF);
  131. SetDynamicObjectMaterial(zuvytesfabrikas[53], 1, 729, "gtatreeshi7", "cedar1", 0xFFFFFFFF);
  132. SetDynamicObjectMaterial(zuvytesfabrikas[53], 2, 615, "gta_tree_boak", "bark04S64", 0xFFFFFFFF);
  133. zuvytesfabrikas[54] = CreateDynamicObject(717, -2932.0219, 456.2485, 4.0327, 0.0000, 0.0000, 0.0000); //sm_bevhiltreepv
  134. SetDynamicObjectMaterial(zuvytesfabrikas[54], 0, 716, "gta_tree_bevhills", "treegridtop_law", 0xFFFFFFFF);
  135. SetDynamicObjectMaterial(zuvytesfabrikas[54], 1, 729, "gtatreeshi7", "cedar1", 0xFFFFFFFF);
  136. SetDynamicObjectMaterial(zuvytesfabrikas[54], 2, 615, "gta_tree_boak", "bark04S64", 0xFFFFFFFF);
  137. zuvytesfabrikas[55] = CreateDynamicObject(717, -2966.2043, 456.3081, 4.0327, 0.0000, 0.0000, 0.0000); //sm_bevhiltreepv
  138. SetDynamicObjectMaterial(zuvytesfabrikas[55], 0, 716, "gta_tree_bevhills", "treegridtop_law", 0xFFFFFFFF);
  139. SetDynamicObjectMaterial(zuvytesfabrikas[55], 1, 729, "gtatreeshi7", "cedar1", 0xFFFFFFFF);
  140. SetDynamicObjectMaterial(zuvytesfabrikas[55], 2, 615, "gta_tree_boak", "bark04S64", 0xFFFFFFFF);
  141. zuvytesfabrikas[56] = CreateDynamicObject(717, -2995.6853, 485.4283, 4.0327, 0.0000, 0.0000, 0.0000); //sm_bevhiltreepv
  142. SetDynamicObjectMaterial(zuvytesfabrikas[56], 0, 716, "gta_tree_bevhills", "treegridtop_law", 0xFFFFFFFF);
  143. SetDynamicObjectMaterial(zuvytesfabrikas[56], 1, 729, "gtatreeshi7", "cedar1", 0xFFFFFFFF);
  144. SetDynamicObjectMaterial(zuvytesfabrikas[56], 2, 615, "gta_tree_boak", "bark04S64", 0xFFFFFFFF);
  145. zuvytesfabrikas[57] = CreateDynamicObject(3568, -2867.3186, 444.9395, 6.2877, 0.0000, 0.0000, 0.0000); //lasntrk2
  146. zuvytesfabrikas[58] = CreateDynamicObject(3568, -2871.8193, 444.9395, 6.2877, 0.0000, 0.0000, 0.0000); //lasntrk2
  147. zuvytesfabrikas[59] = CreateDynamicObject(19356, -2929.6474, 493.7792, 3.4704, 0.0000, 0.0000, 90.0000); //wall004
  148. SetDynamicObjectMaterial(zuvytesfabrikas[59], 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  149. zuvytesfabrikas[60] = CreateDynamicObject(19356, -2926.7475, 492.1390, 3.4704, 0.0000, 0.0000, 90.0000); //wall004
  150. SetDynamicObjectMaterial(zuvytesfabrikas[60], 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  151. zuvytesfabrikas[61] = CreateDynamicObject(19356, -2926.7375, 433.8291, 3.4704, 0.0000, 0.0000, 90.0000); //wall004
  152. SetDynamicObjectMaterial(zuvytesfabrikas[61], 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  153. zuvytesfabrikas[62] = CreateDynamicObject(19356, -2928.9997, 435.2293, 3.4704, 0.0000, 0.0000, 90.0000); //wall004
  154. SetDynamicObjectMaterial(zuvytesfabrikas[62], 0, 12855, "cunte_cop", "sw_brick05", 0xFFFFFFFF);
  155. zuvytesfabrikas[63] = CreateDynamicObject(1334, -2922.5737, 423.6644, 4.9932, 0.0000, 0.0000, 180.0000); //BinNt04_LA
  156. zuvytesfabrikas[64] = CreateDynamicObject(926, -2920.9008, 424.1181, 4.1410, 0.0000, 0.0000, 0.0000); //RUBBISH_BOX2
  157. zuvytesfabrikas[65] = CreateDynamicObject(1338, -2924.5195, 423.7135, 4.5921, 0.0000, 0.0000, 0.0000); //BinNt08_LA
  158. zuvytesfabrikas[66] = CreateDynamicObject(1332, -2919.0263, 423.7032, 4.9142, 0.0000, 0.0000, -179.1000); //BinNt02_LA
  159. g_Vehicle[0] = CreateVehicle(473, -2951.7377, 490.7510, -0.5945, 0.0000, 158, 1, -1); //Dinghy
  160. g_Vehicle[1] = CreateVehicle(473, -2951.7377, 496.5812, -0.5945, 0.0000, 158, 1, -1); //Dinghy
  161. g_Vehicle[2] = CreateVehicle(473, -2951.7377, 503.3511, -0.5945, 0.0000, 158, 1, -1); //Dinghy
  162. g_Vehicle[3] = CreateVehicle(473, -2943.4687, 503.3511, -0.5644, 0.0000, 158, 1, -1); //Dinghy
  163. g_Vehicle[4] = CreateVehicle(473, -2943.4687, 496.7012, -0.5644, 0.0000, 158, 1, -1); //Dinghy
  164. g_Vehicle[5] = CreateVehicle(473, -2943.4687, 490.8713, -0.5644, 0.0000, 158, 1, -1); //Dinghy
  165. g_Vehicle[6] = CreateVehicle(453, -2970.0932, 495.3262, -0.8241, 0.0000, 158, 0, -1); //Reefer
  166. g_Vehicle[7] = CreateVehicle(453, -2981.7343, 495.3262, -0.8241, 0.0000, 158, 0, -1); //Reefer
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