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  1. Application: Tiles.exe
  2. Framework Version: v4.0.30319
  3. Description: The process was terminated due to an unhandled exception.
  4. Exception Info: System.DllNotFoundException
  5. at OpenAL.AL.GenBuffers(Int32, Int32*)
  6. at OpenAL.AL.GenBuffers(Int32, Int32[] ByRef)
  7. at Microsoft.Xna.Framework.Audio.OggStream..ctor(System.String, System.Action, Int32)
  8. at Microsoft.Xna.Framework.Media.Song.PlatformInitialize(System.String)
  9. at Microsoft.Xna.Framework.Media.Song..ctor(System.String, Int32)
  10. at Microsoft.Xna.Framework.Content.SongReader.Read(Microsoft.Xna.Framework.Content.ContentReader, Microsoft.Xna.Framework.Media.Song)
  11. at Microsoft.Xna.Framework.Content.ContentTypeReader`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Read(Microsoft.Xna.Framework.Content.ContentReader, System.Object)
  12. at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.__Canon)
  13. at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]()
  14. at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]()
  15. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String, System.Action`1<System.IDisposable>)
  16. at Microsoft.Xna.Framework.Content.ContentManager.Load[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String)
  17. at Engine.ContentHolder.Init(Microsoft.Xna.Framework.Game)
  18. at Engine.GameRoot.LoadContent()
  19. at Microsoft.Xna.Framework.Game.Initialize()
  20. at Engine.GameRoot.Initialize()
  21. at Microsoft.Xna.Framework.Game.DoInitialize()
  22. at Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
  23. at MonoGameTiles.Program.RunGame()
  24. at MonoGameTiles.Program.Main(System.String[])
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