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- Application: Tiles.exe
- Framework Version: v4.0.30319
- Description: The process was terminated due to an unhandled exception.
- Exception Info: System.DllNotFoundException
- at OpenAL.AL.GenBuffers(Int32, Int32*)
- at OpenAL.AL.GenBuffers(Int32, Int32[] ByRef)
- at Microsoft.Xna.Framework.Audio.OggStream..ctor(System.String, System.Action, Int32)
- at Microsoft.Xna.Framework.Media.Song.PlatformInitialize(System.String)
- at Microsoft.Xna.Framework.Media.Song..ctor(System.String, Int32)
- at Microsoft.Xna.Framework.Content.SongReader.Read(Microsoft.Xna.Framework.Content.ContentReader, Microsoft.Xna.Framework.Media.Song)
- at Microsoft.Xna.Framework.Content.ContentTypeReader`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Read(Microsoft.Xna.Framework.Content.ContentReader, System.Object)
- at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.__Canon)
- at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]()
- at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]()
- at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String, System.Action`1<System.IDisposable>)
- at Microsoft.Xna.Framework.Content.ContentManager.Load[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.String)
- at Engine.ContentHolder.Init(Microsoft.Xna.Framework.Game)
- at Engine.GameRoot.LoadContent()
- at Microsoft.Xna.Framework.Game.Initialize()
- at Engine.GameRoot.Initialize()
- at Microsoft.Xna.Framework.Game.DoInitialize()
- at Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
- at MonoGameTiles.Program.RunGame()
- at MonoGameTiles.Program.Main(System.String[])
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