Advertisement
Panakotta00

GamePlay.java

Sep 5th, 2015
165
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Java 0.88 KB | None | 0 0
  1. package de.Panakotta00.CrashGames.Game;
  2.  
  3. import java.util.Map;
  4.  
  5. import org.bukkit.Location;
  6. import org.bukkit.entity.Player;
  7.  
  8. import de.Panakotta00.CrashGames.main;
  9.  
  10. public class GamePlay {
  11.     private main main;
  12.     private String arenaname;
  13.     int scheduler;
  14.    
  15.     @SuppressWarnings("static-access")
  16.     public GamePlay (main plugin, String arenanameinput) {
  17.         this.main = plugin;
  18.         this.arenaname = arenanameinput;
  19.        
  20.         while (true) {
  21.             int player = 0;
  22.             for (Map.Entry<Player, String> entry : main.inGame.entrySet()) {
  23.                 if (!entry.getValue().equals(arenaname)) continue;
  24.                 player = player + 1;
  25.             }
  26.             System.out.println(player);
  27.             if (String.valueOf(player) == main.cfg.getString("Arenas." + arenaname + ".Playervalue")) break;
  28.             player = 0;
  29.         }
  30.     }
  31.    
  32.     public void join(Player p) {
  33.         p.teleport((Location) main.cfg.get("Arenas." + arenaname + ".WaitingRoomSpawn"));
  34.     }
  35. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement