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MY MAP CODE

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Sep 9th, 2013
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Pawn 17.48 KB | None | 0 0
  1.  CreateDynamicObject(16398,795.65148926,1708.09729004,4.28125000,0.00000000,0.00000000,90.00000000); //object(desn2_peckfac1)(1)
  2.     CreateDynamicObject(4100,818.39166260,1681.64746094,5.98291969,0.00000000,0.00000000,53.00000000); //object(meshfence1_lan)(1)
  3.     CreateDynamicObject(4100,817.70251465,1695.33544922,5.98291969,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(2)
  4.     CreateDynamicObject(4100,819.07409668,1667.94641113,5.98291969,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(3)
  5.     CreateDynamicObject(4100,819.78576660,1654.23364258,5.98291969,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(4)
  6.     CreateDynamicObject(4100,820.49499512,1640.51965332,6.14733362,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(5)
  7.     CreateDynamicObject(4100,821.11956787,1626.75793457,7.22671318,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(6)
  8.     CreateDynamicObject(4100,821.80328369,1613.05078125,7.23010921,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(7)
  9.     CreateDynamicObject(4100,784.27001953,1674.93969727,5.98291969,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(8)
  10.     CreateDynamicObject(4100,784.92687988,1661.23974609,5.96916676,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(9)
  11.     CreateDynamicObject(4100,785.60919189,1647.55908203,7.44085503,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(10)
  12.     CreateDynamicObject(4100,786.31805420,1633.85595703,8.03674603,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(11)
  13.     CreateDynamicObject(4100,787.00885010,1620.15783691,8.34693813,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(12)
  14.     CreateDynamicObject(4100,817.10516357,1601.69750977,6.81103134,0.00000000,0.00000000,0.00000000); //object(meshfence1_lan)(13)
  15.     CreateDynamicObject(4100,805.14617920,1598.26074219,6.36424541,0.00000000,0.00000000,310.00000000); //object(meshfence1_lan)(14)
  16.     CreateDynamicObject(4100,814.81225586,1729.66674805,5.73355579,0.00000000,0.00000000,340.00000000); //object(meshfence1_lan)(15)
  17.     CreateDynamicObject(4100,785.11834717,1606.86181641,6.73118019,0.00000000,0.00000000,30.00000000); //object(meshfence1_lan)(16)
  18.     CreateDynamicObject(2395,793.64062500,1681.71289062,4.71469927,0.00000000,0.00000000,90.00000000); //object(cj_sports_wall)(1)
  19.     CreateDynamicObject(3031,791.32409668,1681.86218262,8.78596878,0.00000000,0.00000000,310.00000000); //object(wong_dish)(1)
  20.     CreateDynamicObject(2370,791.14733887,1676.44482422,4.28125000,0.00000000,0.00000000,0.00000000); //object(shop_set_1_table)(1)
  21.     CreateDynamicObject(3111,791.51824951,1676.87023926,5.14814949,0.00000000,0.00000000,0.00000000); //object(st_arch_plan)(1)
  22.     CreateDynamicObject(3017,791.61297607,1676.20324707,5.14497280,0.00000000,0.00000000,0.00000000); //object(arch_plans)(1)
  23.     CreateDynamicObject(3819,805.91619873,1685.12866211,5.27900839,0.00000000,0.00000000,90.00000000); //object(bleacher_sfsx)(1)
  24.     CreateDynamicObject(3077,805.59497070,1677.31359863,4.28125000,0.00000000,0.00000000,0.00000000); //object(nf_blackboard)(1)
  25.     CreateDynamicObject(4100,783.56951904,1688.62731934,5.98291969,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(17)
  26.     CreateDynamicObject(4100,782.85430908,1702.34924316,5.98291969,0.00000000,0.00000000,52.99804688); //object(meshfence1_lan)(18)
  27.     CreateDynamicObject(4100,819.75122070,1708.59179688,5.98613071,0.00000000,0.00000000,29.99816895); //object(meshfence1_lan)(19)
  28.     CreateDynamicObject(4100,805.84973145,1721.06469727,6.06813526,0.00000000,0.00000000,29.99816895); //object(meshfence1_lan)(20)
  29.     CreateDynamicObject(2628,798.16851807,1703.82153320,4.28125000,0.00000000,0.00000000,0.00000000); //object(gym_bench2)(1)
  30.     CreateDynamicObject(2629,795.96813965,1703.43872070,4.28125000,0.00000000,0.00000000,0.00000000); //object(gym_bench1)(1)
  31.     CreateDynamicObject(1943,794.67993164,1704.76135254,4.51217031,0.00000000,0.00000000,0.00000000); //object(kg20)(1)
  32.     CreateDynamicObject(1943,794.24005127,1704.76135254,4.51217031,0.00000000,0.00000000,0.00000000); //object(kg20)(2)
  33.     CreateDynamicObject(3221,784.89831543,1595.00646973,4.45531082,0.00000000,0.00000000,0.00000000); //object(drv_in_spkrs)(1)
  34.     CreateDynamicObject(3221,782.23767090,1599.81408691,4.68329716,0.00000000,0.00000000,0.00000000); //object(drv_in_spkrs)(2)
  35.     CreateDynamicObject(3042,793.09326172,1698.20385742,7.13237858,0.00000000,0.00000000,0.00000000); //object(ct_vent)(1)
  36.     CreateDynamicObject(2984,792.47216797,1699.87988281,5.62549496,0.00000000,0.00000000,0.00000000); //object(portaloo)(1)
  37.     CreateDynamicObject(2966,790.75958252,1676.34570312,5.15786982,0.00000000,0.00000000,0.00000000); //object(mobile1993b)(1)
  38.     CreateDynamicObject(2915,793.76141357,1704.63647461,4.40241241,0.00000000,0.00000000,0.00000000); //object(kmb_dumbbell2)(1)
  39.     CreateDynamicObject(2916,793.56585693,1704.23767090,4.39778852,0.00000000,0.00000000,0.00000000); //object(kmb_dumbbell)(1)
  40.     CreateDynamicObject(2614,795.22760010,1704.76416016,7.31265259,0.00000000,0.00000000,0.00000000); //object(cj_us_flag)(1)
  41.     CreateDynamicObject(1584,811.11718750,1613.14904785,4.56739426,0.00000000,0.00000000,0.00000000); //object(tar_gun1)(1)
  42.     CreateDynamicObject(1584,808.92987061,1612.96667480,6.00691891,0.00000000,0.00000000,0.00000000); //object(tar_gun1)(2)
  43.     CreateDynamicObject(1583,809.80865479,1613.08508301,5.19667244,0.00000000,0.00000000,0.00000000); //object(tar_gun2)(1)
  44.     CreateDynamicObject(1584,808.06536865,1613.22924805,4.85796928,0.00000000,0.00000000,0.00000000); //object(tar_gun1)(3)
  45.     CreateDynamicObject(1584,811.23175049,1612.54760742,6.43588829,0.00000000,0.00000000,0.00000000); //object(tar_gun1)(4)
  46.     CreateDynamicObject(1585,807.41821289,1612.97229004,6.28571510,0.00000000,0.00000000,0.00000000); //object(tar_civ2)(1)
  47.     CreateDynamicObject(1586,806.55883789,1613.18408203,5.43612862,0.00000000,0.00000000,0.00000000); //object(tar_civ1)(1)
  48.     CreateDynamicObject(1583,805.43389893,1613.28991699,5.15180111,0.00000000,0.00000000,0.00000000); //object(tar_gun2)(2)
  49.     CreateDynamicObject(1586,804.35144043,1613.16442871,6.04573631,0.00000000,0.00000000,0.00000000); //object(tar_civ1)(2)
  50.     CreateDynamicObject(1585,803.80181885,1613.37951660,5.06756496,0.00000000,0.00000000,0.00000000); //object(tar_civ2)(2)
  51.     CreateDynamicObject(1583,802.33007812,1613.25878906,6.02597332,0.00000000,0.00000000,0.00000000); //object(tar_gun2)(3)
  52.     CreateDynamicObject(1584,802.32214355,1613.39172363,5.34539127,0.00000000,0.00000000,0.00000000); //object(tar_gun1)(5)
  53.     CreateDynamicObject(1584,800.67248535,1613.18029785,6.33405876,0.00000000,0.00000000,0.00000000); //object(tar_gun1)(6)
  54.     CreateDynamicObject(1583,799.89019775,1613.46691895,5.51895618,0.00000000,0.00000000,0.00000000); //object(tar_gun2)(4)
  55.     CreateDynamicObject(1585,801.33331299,1613.58374023,4.94371223,0.00000000,0.00000000,0.00000000); //object(tar_civ2)(3)
  56.     CreateDynamicObject(1584,798.57092285,1613.40832520,6.12339878,0.00000000,0.00000000,0.00000000); //object(tar_gun1)(7)
  57.     CreateDynamicObject(1586,798.36004639,1613.55651855,5.45487595,0.00000000,0.00000000,0.00000000); //object(tar_civ1)(3)
  58.     CreateDynamicObject(1588,801.30554199,1613.58374023,5.58748484,0.00000000,0.00000000,0.00000000); //object(tar_top)(1)
  59.     CreateDynamicObject(1588,803.77380371,1613.37951660,5.72737217,0.00000000,0.00000000,0.00000000); //object(tar_top)(2)
  60.     CreateDynamicObject(1588,807.43487549,1612.97229004,6.93837357,0.00000000,0.00000000,0.00000000); //object(tar_top)(3)
  61.     CreateDynamicObject(1588,791.02368164,1613.78955078,6.65586233,0.00000000,0.00000000,0.00000000); //object(tar_top)(4)
  62.     CreateDynamicObject(1588,804.26574707,1613.16442871,6.69774723,0.00000000,0.00000000,0.00000000); //object(tar_top)(5)
  63.     CreateDynamicObject(1588,806.42883301,1613.18408203,6.15132189,0.00000000,0.00000000,0.00000000); //object(tar_top)(6)
  64.     CreateDynamicObject(1584,796.93359375,1613.79980469,5.12037373,0.00000000,0.00000000,0.00000000); //object(tar_gun1)(8)
  65.     CreateDynamicObject(1588,799.91766357,1613.46691895,6.16316986,0.00000000,0.00000000,0.00000000); //object(tar_top)(7)
  66.     CreateDynamicObject(1583,796.99975586,1613.79980469,6.41655922,0.00000000,0.00000000,0.00000000); //object(tar_gun2)(5)
  67.     CreateDynamicObject(1584,795.56066895,1613.61425781,5.75891304,0.00000000,0.00000000,0.00000000); //object(tar_gun1)(9)
  68.     CreateDynamicObject(1586,794.24981689,1613.78332520,5.56360531,0.00000000,0.00000000,0.00000000); //object(tar_civ1)(4)
  69.     CreateDynamicObject(1584,792.62310791,1613.88391113,5.58215523,0.00000000,0.00000000,0.00000000); //object(tar_gun1)(10)
  70.     CreateDynamicObject(1583,793.80694580,1613.25451660,6.45605469,0.00000000,0.00000000,0.00000000); //object(tar_gun2)(6)
  71.     CreateDynamicObject(1585,791.04199219,1613.78955078,6.03477859,0.00000000,0.00000000,0.00000000); //object(tar_civ2)(4)
  72.     CreateDynamicObject(1583,791.70397949,1614.19787598,5.01120853,0.00000000,0.00000000,0.00000000); //object(tar_gun2)(7)
  73.     CreateDynamicObject(11245,803.40850830,1709.57702637,8.93875504,0.00000000,0.00000000,0.00000000); //object(sfsefirehseflag)(1)
  74.     CreateDynamicObject(3939,780.92285156,1596.06787109,6.27032185,0.00000000,0.00000000,30.00000000); //object(hanger01)(1)
  75.     CreateDynamicObject(16327,787.49328613,1675.31811523,4.28124905,0.00000000,0.00000000,0.00000000); //object(des_bycontowr)(1)
  76.     CreateDynamicObject(967,823.07604980,1718.97534180,4.32360172,0.00000000,0.00000000,0.00000000); //object(bar_gatebox01)(1)
  77.     CreateDynamicObject(3887,524.55871582,1546.89306641,8.16844845,0.00000000,0.00000000,0.00000000); //object(demolish4_sfxrf)(1)
  78.     CreateDynamicObject(3866,547.03979492,1560.66564941,7.83856392,0.00000000,0.00000000,270.00000000); //object(demolish1_sfxrf)(1)
  79.     CreateDynamicObject(3414,595.11950684,1545.59204102,4.91617537,0.00000000,0.00000000,60.00000000); //object(ce_oldhut1)(1)
  80.     CreateDynamicObject(3362,617.60485840,1507.93212891,7.09297514,0.00000000,0.00000000,0.00000000); //object(des_ruin2_)(1)
  81.     CreateDynamicObject(1654,520.41192627,1536.25476074,10.90065765,0.00000000,0.00000000,0.00000000); //object(dynamite)(1)
  82.     CreateDynamicObject(1654,516.52044678,1572.07568359,16.67590332,0.00000000,0.00000000,0.00000000); //object(dynamite)(2)
  83.     CreateDynamicObject(1654,537.10150146,1573.22888184,4.28091240,0.00000000,0.00000000,0.00000000); //object(dynamite)(3)
  84.     CreateDynamicObject(1654,540.58343506,1559.31323242,0.31710780,0.00000000,0.00000000,0.00000000); //object(dynamite)(4)
  85.     CreateDynamicObject(1654,557.54510498,1549.22253418,4.73379660,0.00000000,0.00000000,0.00000000); //object(dynamite)(5)
  86.     CreateDynamicObject(1654,525.10473633,1533.05053711,0.31710780,0.00000000,0.00000000,0.00000000); //object(dynamite)(6)
  87.     CreateDynamicObject(1654,590.38122559,1541.55126953,3.10776424,0.00000000,0.00000000,0.00000000); //object(dynamite)(7)
  88.     CreateDynamicObject(1654,620.29223633,1507.32568359,8.00397778,0.00000000,0.00000000,0.00000000); //object(dynamite)(8)
  89.     CreateDynamicObject(1654,612.13140869,1546.65856934,7.08350706,0.00000000,0.00000000,0.00000000); //object(dynamite)(9)
  90.     CreateDynamicObject(2057,620.41064453,1507.72058105,7.85732365,0.00000000,0.00000000,0.00000000); //object(flame_tins)(1)
  91.     CreateDynamicObject(2057,516.51367188,1572.81188965,16.52924919,0.00000000,0.00000000,0.00000000); //object(flame_tins)(2)
  92.     CreateDynamicObject(994,811.41174316,1690.04919434,4.28703117,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2)(1)
  93.     CreateDynamicObject(994,802.59509277,1689.99304199,4.28125000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2)(2)
  94.     CreateDynamicObject(994,793.64318848,1689.98486328,4.28125000,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2)(3)
  95.     CreateDynamicObject(997,822.08801270,1715.00793457,4.30247116,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3)(1)
  96.     CreateDynamicObject(968,821.63854980,1727.38488770,5.29363155,0.00000000,0.00000000,90.00000000); //object(barrierturn)(1)
  97.     CreateDynamicObject(1237,821.71057129,1727.39477539,4.03667736,0.00000000,0.00000000,0.00000000); //object(strtbarrier01)(1)
  98.     CreateDynamicObject(997,821.42150879,1728.26513672,4.01132584,0.00000000,0.00000000,99.00000000); //object(lhouse_barrier3)(2)
  99.     CreateDynamicObject(3077,794.13085938,1595.76379395,4.51332569,0.00000000,0.00000000,40.00000000); //object(nf_blackboard)(2)
  100.     CreateDynamicObject(1345,788.74694824,1679.49987793,5.05138540,0.00000000,0.00000000,0.00000000); //object(cj_dumpster)(1)
  101.     CreateDynamicObject(8614,794.41711426,1692.48254395,6.32553244,0.00000000,0.00000000,90.00000000); //object(vgssstairs01_lvs)(1)
  102.     CreateDynamicObject(3928,789.45111084,1691.94494629,7.18221188,0.00000000,0.00000000,90.00000000); //object(helipad)(1)
  103.     CreateDynamicObject(1247,823.83709717,1718.96618652,6.59168816,0.00000000,0.00000000,90.00000000); //object(bribe)(1)
  104.     CreateDynamicObject(1247,793.59649658,1681.88903809,7.01580381,0.00000000,0.00000000,90.00000000); //object(bribe)(2)
  105.     CreateDynamicObject(1247,793.59649658,1682.67761230,7.03208160,0.00000000,0.00000000,90.00000000); //object(bribe)(3)
  106.     CreateDynamicObject(1247,793.59649658,1683.50061035,7.03276587,0.00000000,0.00000000,90.00000000); //object(bribe)(4)
  107.     CreateDynamicObject(1247,793.59649658,1684.24975586,7.01789570,0.00000000,0.00000000,90.00000000); //object(bribe)(5)
  108.     CreateDynamicObject(1213,612.07330322,1546.94213867,6.93225384,0.00000000,0.00000000,0.00000000); //object(mine)(1)
  109.     CreateDynamicObject(1213,620.60198975,1507.37133789,7.92210197,0.00000000,0.00000000,0.00000000); //object(mine)(2)
  110.     CreateDynamicObject(1213,590.58789062,1541.52587891,2.91246676,0.00000000,0.00000000,0.00000000); //object(mine)(3)
  111.     CreateDynamicObject(1213,557.73358154,1548.97143555,4.69395781,0.00000000,0.00000000,0.00000000); //object(mine)(4)
  112.     CreateDynamicObject(1213,520.25720215,1536.30065918,10.74026108,0.00000000,0.00000000,0.00000000); //object(mine)(5)
  113.     CreateDynamicObject(1213,516.88323975,1572.10583496,16.48505402,0.00000000,0.00000000,0.00000000); //object(mine)(6)
  114.     CreateDynamicObject(1213,525.28210449,1533.28698730,0.12910379,0.00000000,0.00000000,0.00000000); //object(mine)(7)
  115.     CreateDynamicObject(1213,540.52374268,1559.14379883,0.12910379,0.00000000,0.00000000,0.00000000); //object(mine)(8)
  116.     CreateDynamicObject(1213,537.23083496,1573.08227539,4.09290838,0.00000000,0.00000000,0.00000000); //object(mine)(9)
  117.     CreateDynamicObject(1242,793.59649658,1681.73291016,6.41722107,0.00000000,0.00000000,270.00000000); //object(bodyarmour)(1)
  118.     CreateDynamicObject(1242,793.59649658,1681.73767090,5.89969206,0.00000000,0.00000000,269.99450684); //object(bodyarmour)(2)
  119.     CreateDynamicObject(1242,793.59649658,1681.74230957,5.38574028,0.00000000,0.00000000,269.99450684); //object(bodyarmour)(3)
  120.     CreateDynamicObject(1242,793.59649658,1681.74682617,4.90992546,0.00000000,0.00000000,269.99450684); //object(bodyarmour)(4)
  121.     CreateDynamicObject(2035,793.58648682,1682.66943359,6.37366629,90.00000000,0.00000000,90.00000000); //object(cj_m16)(1)
  122.     CreateDynamicObject(2035,793.59649658,1682.65856934,5.90197182,90.00000000,0.00000000,90.00000000); //object(cj_m16)(2)
  123.     CreateDynamicObject(2035,793.59649658,1682.65832520,5.35259390,90.00000000,0.00000000,90.00000000); //object(cj_m16)(3)
  124.     CreateDynamicObject(2035,793.59649658,1682.66967773,4.86244965,90.00000000,0.00000000,90.00000000); //object(cj_m16)(4)
  125.     CreateDynamicObject(2036,793.59649658,1684.00244141,6.39496994,90.00000000,0.00000000,90.00000000); //object(cj_psg1)(1)
  126.     CreateDynamicObject(2036,793.59649658,1683.98498535,5.94687748,90.00000000,0.00000000,90.00000000); //object(cj_psg1)(2)
  127.     CreateDynamicObject(2036,793.59649658,1684.00476074,5.41440964,90.00000000,0.00000000,90.00000000); //object(cj_psg1)(3)
  128.     CreateDynamicObject(2036,793.59649658,1684.01220703,4.94298840,90.00000000,0.00000000,90.00000000); //object(cj_psg1)(4)
  129.     CreateDynamicObject(2044,793.59649658,1684.72900391,6.24446678,90.00000000,0.00000000,90.00000000); //object(cj_mp5k)(1)
  130.     CreateDynamicObject(2044,793.59649658,1684.72497559,5.69946527,90.00000000,0.00000000,90.00000000); //object(cj_mp5k)(2)
  131.     CreateDynamicObject(2044,793.59649658,1684.75451660,5.22049475,90.00000000,0.00000000,90.00000000); //object(cj_mp5k)(3)
  132.     CreateDynamicObject(2044,793.59649658,1684.67492676,6.68871450,90.00000000,0.00000000,90.00000000); //object(cj_mp5k)(4)
  133.     CreateDynamicObject(1650,802.25585938,1704.41027832,4.58791304,0.00000000,0.00000000,0.00000000); //object(petrolcanm)(1)
  134.     CreateDynamicObject(1650,802.48364258,1704.58898926,4.58791304,0.00000000,0.00000000,0.00000000); //object(petrolcanm)(2)
  135.     CreateDynamicObject(1650,802.60614014,1704.24768066,4.58791304,0.00000000,0.00000000,30.00000000); //object(petrolcanm)(3)
  136.     CreateDynamicObject(1654,793.59649658,1681.35144043,6.44417715,0.00000000,0.00000000,90.00000000); //object(dynamite)(10)
  137.     CreateDynamicObject(1654,793.59649658,1681.36450195,5.90331364,0.00000000,0.00000000,90.00000000); //object(dynamite)(11)
  138.     CreateDynamicObject(1654,793.59649658,1681.37609863,5.41977119,0.00000000,0.00000000,90.00000000); //object(dynamite)(12)
  139.     CreateDynamicObject(1654,793.59649658,1681.38500977,4.93953323,0.00000000,0.00000000,90.00000000); //object(dynamite)(13)
  140.     CreateDynamicObject(3791,785.22595215,1703.90710449,4.74592018,0.00000000,0.00000000,0.00000000); //object(missile_10_sfxr)(1)
  141.     CreateDynamicObject(3791,785.22766113,1702.57800293,4.74592018,0.00000000,0.00000000,0.00000000); //object(missile_10_sfxr)(2)
  142.     CreateDynamicObject(2358,787.09082031,1704.17163086,4.39778519,0.00000000,0.00000000,0.00000000); //object(ammo_box_c2)(1)
  143.     CreateDynamicObject(2359,787.23614502,1703.60192871,4.49153519,0.00000000,0.00000000,0.00000000); //object(ammo_box_c5)(1)
  144.     CreateDynamicObject(2481,823.06921387,1718.22302246,6.52688503,0.00000000,0.00000000,0.00000000); //object(model_box10)(1)
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