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SmokeDelsin

ssj

May 20th, 2015
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  1. jun = game.Players.SmokeDelsin
  2. Stuff = false
  3. function ssj()
  4. if Stuff == false then
  5. Stuff = true
  6. for u, c in pairs (jun.Character:GetChildren()) do
  7. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  8. c.Handle.Transparency = 1
  9. end
  10. end
  11. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head,"YOU MUST DAI!!!!",Enum.ChatColor.Red)
  12. Hair22 = Instance.new("Part")
  13. Hair22 = Instance.new("Part")
  14. Hair22.Parent = jun.Character
  15. Hair22.Name = "Hair"
  16. Hair22.formFactor = "Symmetric"
  17. Hair22.Size = Vector3.new(1, 1, 1)
  18. Hair22.CFrame = jun.Character.Head.CFrame
  19. Hair22:BreakJoints()
  20. Hair22.CanCollide = false
  21. Hair22.TopSurface = "Smooth"
  22. Hair22.BottomSurface = "Smooth"
  23. Hair22.BrickColor = BrickColor.new("Really red")
  24. Weld = Instance.new("Weld")
  25. Weld.Part0 = jun.Character.Head
  26. Weld.Part1 = Hair22
  27. Weld.Parent = jun.Character.Head
  28. Weld.C0 = CFrame.new(0, 0.005, 0.2)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  29. Mesh = Instance.new("SpecialMesh")
  30. Mesh.Parent = Hair22
  31. Mesh.MeshId = "http://www.roblox.com/asset/?id=167554431" --- Animazing Hair
  32. Mesh.TextureId = "http://www.roblox.com/asset/?id=21178113"
  33. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  34. BlastRing = Instance.new("Part")
  35. BlastRing.Parent = game.Lighting
  36. BlastRing.Name = "Blast"
  37. BlastRing.formFactor = "Symmetric"
  38. BlastRing.Size = Vector3.new(1, 1, 1)
  39. BlastRing.CanCollide = false
  40. BlastRing.TopSurface = "Smooth"
  41. BlastRing.BottomSurface = "Smooth"
  42. BlastRing.BrickColor = BrickColor.new("Really red")
  43. BlastRing.Reflectance = 0
  44. BlastRing.Anchored = true
  45. Mesh2 = Instance.new("SpecialMesh")
  46. Mesh2.Parent = BlastRing
  47. Mesh2.MeshType = "FileMesh"
  48. Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  49. Mesh2.Scale = Vector3.new(1, 5.8, 1)
  50. blastring2 = BlastRing:clone()
  51. Hair4 = Instance.new("Part")
  52. Hair4.Parent = jun.Character
  53. Hair4.Name = "Hair"
  54. Hair4.CanCollide = false
  55. Hair4.Locked = true
  56. Hair4.TopSurface = "Smooth"
  57. Hair4.BottomSurface = "Smooth"
  58. Hair4.formFactor = "Symmetric"
  59. Hair4.BrickColor = BrickColor.new("Really black")
  60. Hair4.CFrame = jun.Character.Torso.CFrame
  61. Hair4.Size = Vector3.new(1, 1, 1)
  62. Weld = Instance.new("Weld")
  63. Weld.Parent = jun.Character.Head
  64. Weld.Part0 = jun.Character.Head
  65. Weld.Part1 = Hair4
  66. Weld.C0 = CFrame.new(0, 0,0)
  67. Mesh = Instance.new("SpecialMesh")
  68. Mesh.Parent = Hair4
  69. Mesh.Scale = Vector3.new(1.1, 2.1, 1.1)
  70. Mesh.MeshType = "FileMesh"
  71. Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019" --- Auburn Scene hair
  72. Mesh.TextureId = "http://www.roblox.com/asset/?id=21178113"
  73. Hair42 = Instance.new("Part")
  74. Hair42.Parent = jun.Character
  75. Hair42.Name = "Hair"
  76. Hair42.CanCollide = false
  77. Hair42.Locked = true
  78. Hair42.TopSurface = "Smooth"
  79. Hair42.BottomSurface = "Smooth"
  80. Hair42.formFactor = "Symmetric"
  81. Hair42.BrickColor = BrickColor.new("Really red")
  82. Hair42.CFrame = jun.Character.Torso.CFrame
  83. Hair42.Size = Vector3.new(1, 1, 1)
  84. Weld = Instance.new("Weld")
  85. Weld.Parent = jun.Character.Torso
  86. Weld.Part1 = Hair42
  87. Weld.Part0 = jun.Character.Head
  88. Weld.C0 = CFrame.new(0, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  89. Mesh = Instance.new("SpecialMesh")
  90. Mesh.Parent = Hair42
  91. Mesh.Scale = Vector3.new(1.5, 1.5,1.1)
  92. Mesh.MeshType = "FileMesh"
  93. Mesh.MeshId = "http://www.roblox.com/asset/?id=118974072" --- Headphones
  94. Mesh.TextureId = "http://www.roblox.com/asset/?id=129026436"
  95. Effect = Instance.new("Part")
  96. Effect.Parent = jun.Character
  97. Effect.Anchored = true
  98. Effect.CanCollide = false
  99. Effect.Size = Vector3.new(1, 1, 1)
  100. Effect.formFactor = "Symmetric"
  101. Effect.Transparency = 0.5
  102. Effect.BrickColor = BrickColor.new("Really red")
  103. Effect.Reflectance = 0.3
  104. Effect.TopSurface = "Smooth"
  105. Effect.BottomSurface = "Smooth"
  106. EffectMesh = Instance.new("CylinderMesh")
  107. EffectMesh.Parent = Effect
  108. EffectMesh.Scale = Vector3.new(1, 100, 1)
  109. blastring2.Parent = jun.Character
  110. blastring2.Position = jun.Character.Torso.Position
  111. blastring2.BrickColor = BrickColor.new("Really red")
  112. blastring2.Transparency = 0.7
  113. blastring2.Reflectance = 0
  114. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, -0.5, -1)
  115. for i = 1 , 20 do
  116. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  117. blastring2.CFrame = CFrame.new(jun.Character.Torso.Position) * CFrame.new(0, 0.5, -0.8)
  118. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5)
  119. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.7, 0, 0.7)
  120. wait(0.002)
  121. end
  122. for i = 1 , 20 do
  123. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5)
  124. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(-0.7, 0, -0.7)
  125. wait(0.003)
  126. end
  127. blastring2.BrickColor = BrickColor.new("Really red")
  128. Effect.BrickColor = BrickColor.new("Really red")
  129. for i = 1 , 20 do
  130. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.7, 0, 0.7)
  131. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5)
  132. wait(0.003)
  133. end
  134. for i = 1 , 20 do
  135. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5)
  136. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(-0.7, 0, -0.7)
  137. wait(0.003)
  138. end
  139. Effect:remove()
  140. blastring2:remove()
  141. lol = Instance.new("Explosion")
  142. lol.Parent = game.Workspace
  143. lol.Position = jun.Character.Torso.Position
  144. lol.BlastRadius = 100000
  145. lol.BlastPressure = 0
  146. --[[ex = Instance.new("Explosion")
  147. ex.Position = jun.Character.Torso.Position
  148. ex.BlastPressure = 0
  149. ex.Parent = workspace]]
  150. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  151. for i = 1 , 20 do
  152. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  153. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5)
  154. Effect.Transparency = Effect.Transparency + 0.01
  155. wait()
  156. end
  157. for i = 1 , 20 do
  158. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5)
  159. Effect.BrickColor = BrickColor.new("Really red")
  160. wait()
  161. end
  162. Effect:Remove()
  163. game.Lighting.TimeOfDay = 15
  164. game.Lighting.FogEnd = 10000
  165. if jun.Character.Torso:findFirstChild("PwnFire") == nil then
  166. local pie = Instance.new("Fire")
  167. pie.Name = "PwnFire"
  168. pie.Parent = jun.Character.Torso
  169. pie.Size = 0
  170. pie.Heat = 0
  171. pie.Color = BrickColor.new("Really red").Color
  172. pie.SecondaryColor = BrickColor.new("Really black").Color
  173. end
  174. jun.Character.Humanoid.MaxHealth = math.huge
  175. wait(0.3)
  176. jun.Character.Humanoid.Health = math.huge
  177. end
  178. end
  179. function nossj()
  180. if Stuff == true then
  181. Stuff = false
  182. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  183. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  184. end
  185. if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
  186. jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
  187. end
  188. p = Instance.new("Part")
  189. p.Parent = jun.Character
  190. p.Anchored = true
  191. p.CanCollide = false
  192. p.Transparency = 0
  193. p.formFactor = "Symmetric"
  194. p.Size = Vector3.new(44, 44, 44)
  195. p.TopSurface = "Smooth"
  196. p.BottomSurface = "Smooth"
  197. p.Name = "Sharingan"
  198. p.Shape = "Ball"
  199. p.CFrame = jun.Character.Torso.CFrame
  200. p.BrickColor = BrickColor.new("Really red")
  201. for i = 1 , 10 do
  202. wait(0.05)
  203. p.Size = p.Size + Vector3.new(-3, -3, -3)
  204. p.Transparency = p.Transparency + 0.01
  205. p.CFrame = jun.Character.Torso.CFrame
  206. end
  207. p:Remove()
  208. for u, c in pairs (jun.Character:GetChildren()) do
  209. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  210. c.Handle.Transparency = 0
  211. end
  212. if c.Name == "Hair" then
  213. c:Remove()
  214. end
  215. end
  216. for u, c in pairs (game.Lighting:GetChildren()) do
  217. if c.className == "Pants" then
  218. c.Parent = game.Workspace.SmokeDelsin
  219. end
  220. end
  221. for u, c in pairs (game.Lighting:GetChildren()) do
  222. if c.className == "Shirt" then
  223. c.Parent = game.Workspace.SmokeDelsin
  224. end
  225. end
  226. jun.Character.Humanoid.Health = math.huge
  227. wait()
  228. jun.Character.Humanoid.MaxHealth = math.huge
  229. wait()
  230. jun.Character.Torso.fire1:remove()
  231. wait()
  232. jun.Character.Torso.fire2:remove()
  233. wait()
  234. jun.Character.Torso.fire3:remove()
  235. wait()
  236. jun.Character.Torso.fire4:remove()
  237. wait()
  238. jun.Character.Torso.fire5:remove()
  239. end
  240. end
  241. jun.Chatted:connect(function(Msg)
  242. msg = Msg:lower()
  243. if string.sub(msg, 1, 7) == "ssj" then
  244. game.Lighting.FogColor = BrickColor.new("Really red").Color
  245. wait()
  246. game.Lighting.TimeOfDay = 16
  247. wait(0.1)
  248. game.Lighting.TimeOfDay = 17
  249. wait(0.1)
  250. game.Lighting.TimeOfDay = 18
  251. wait(0.1)
  252. game.Lighting.TimeOfDay = 19
  253. wait(0.1)
  254. game.Lighting.FogEnd = 1000
  255. wait(0.1)
  256. game.Lighting.FogEnd = 800
  257. wait(0.1)
  258. game.Lighting.FogEnd = 600
  259. wait(0.1)
  260. game.Lighting.FogEnd = 450
  261. wait(0.1)
  262. game.Lighting.FogEnd = 300
  263. wait(0.1)
  264. game.Lighting.FogEnd = 200
  265. wait(1)
  266. ssj()
  267. end
  268. if string.sub(msg, 1, 4) == "" then
  269. game.Lighting.FogColor = BrickColor.new("Really red").Color
  270. wait(0.1)
  271. game.Lighting.TimeOfDay = 16
  272. wait(0.2)
  273. game.Lighting.TimeOfDay = 17
  274. wait(0.1)
  275. game.Lighting.TimeOfDay = 18
  276. wait(0.1)
  277. game.Lighting.TimeOfDay = 19
  278. wait(0.1)
  279. game.Lighting.FogEnd = 100
  280. wait(0.2)
  281. game.Lighting.FogEnd = 800
  282. wait(0.2)
  283. game.Lighting.FogEnd = 600
  284. wait(0.2)
  285. game.Lighting.FogEnd = 500
  286. wait(0.1)
  287. game.Lighting.FogEnd = 400
  288. wait(0.1)
  289. game.Lighting.FogEnd = 300
  290. wait(1)
  291. ssj()
  292. end
  293. if string.sub(msg, 1, 6) == "ready" then
  294. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head,"THIS IS MY TRUE POWER!!!!!!",Enum.ChatColor.Blue)
  295. wait(1)
  296. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head,"I WILL KIEL YOU!!!!!",Enum.ChatColor.Blue)
  297. wait(1.3)
  298. ssj()
  299. end
  300. if string.sub(msg, 1, 10) == "off" then
  301. wait(0.1)
  302. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head,"*MILITIA! :C*",Enum.ChatColor.Blue)
  303. nossj()
  304. end
  305. if string.sub(msg, 1, 3) == "stop" then
  306. wait(0.1)
  307. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head,"Louder..!",Enum.ChatColor.Blue)
  308. nossj()
  309. end
  310. end)
  311. function OnDeath()
  312. wait()
  313. nossj()
  314. end
  315. jun.Character.Humanoid.Died:connect(OnDeath)
  316. jun = game.Players.SmokeDelsin
  317. Stuff = false
  318.  
  319. person = game.Workspace:findFirstChild("SmokeDelsin")
  320. person.Humanoid.MaxHealth = math.huge
  321. person.Humanoid.Health = math.huge
  322.  
  323. name = "xxxGhostxxxx"
  324. local run = false
  325. function line(pos1, pos2)
  326. local b = Instance.new("Part")
  327. b.Parent = workspace[name]
  328. b.Anchored = true
  329. b.BrickColor = BrickColor.new("Really red")
  330. b.CFrame = CFrame.new((pos1+pos2)/2,pos2)*CFrame.Angles(math.rad(90),0,0)
  331. b.CanCollide = false
  332.  
  333. local y = Instance.new("BlockMesh")
  334. y.Parent = b
  335. y.Scale = Vector3.new(0.02,(pos2-pos1).magnitude,0.02)
  336. game:GetService("Debris"):AddItem(b, 2.5)
  337. end
  338.  
  339. function random()
  340. return Vector3.new(math.random(-1,1), math.random(-1,1), math.random(-1,1))
  341. end
  342.  
  343. game.Players[name].Chatted:connect(function(msg)
  344. msg = msg:lower()
  345. if string.sub(msg, 1, 3) == ";~;" then
  346. run = false
  347. if workspace:findFirstChild(name) then
  348. end
  349. elseif string.sub(msg,1, 7) == "power" then
  350. run = true
  351. if workspace:findFirstChild(name) then
  352. end
  353. end
  354. end)
  355.  
  356. while wait() do
  357. if run then
  358. p1 = game.workspace[name].Torso.Position + random()*2
  359. p2 = p1 + random()
  360. line(p1, p2)
  361. p1 = p2
  362. p2 = p1 + random()
  363. line(p1, p2)
  364. end
  365. end
  366. --password
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