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Nov 27th, 2014
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  1. # SPARKS
  2.  
  3. Thing 542 (Initial spark aka ZRock2)
  4. Game = Doom
  5. Scale = 0.0612
  6. Render Style = Style_Add
  7. Alpha = 0.7
  8. Width = 0
  9. Height = 0
  10. Initial frame = 4269
  11. Bits = 0 + NOGRAVITY + NOBLOCKMAP + DONTSPLASH
  12.  
  13. Thing 543 (Spark aka ZRock3)
  14. Game = Doom
  15. Scale = 0.025
  16. Render Style = Style_Add
  17. Alpha = 0.7
  18. Width = 0
  19. Height = 0
  20. Initial frame = 4268
  21. Crash frame = 45
  22. Bits = 0 + NOBLOCKMAP + LOGRAV + CORPSE + CLIENTSIDEONLY + DONTSPLASH
  23.  
  24. Frame 4269
  25. Sprite number = 431
  26. Sprite subnumber = 32768
  27. Duration = -1
  28. Next frame = 0
  29.  
  30. Frame 4268
  31. Sprite number = 431
  32. Sprite subnumber = 32769
  33. Duration = -1
  34. Next frame = 0
  35.  
  36. Frame 45
  37. Sprite number = 431
  38. Sprite subnumber = 32769
  39. Duration = 0
  40. Next frame = 0
  41.  
  42. [CODEPTR]
  43. Frame 4268 = Null
  44. Frame 45 = Null
  45. Frame 4269 = Null
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