- May 9, 2013 Balance Patch
- The way that gods are selected in Assault mode has been modified slightly to improve the random selection of the gods.
- Vampiric Shroud
- This item now awards health and mana for every kill and no longer has a cooldown.
- Seething Howl
- The amount of physical power gained has been increased back from 10/15/20/25/30 to 10/20/30/40/50.
- This ability has been changed to deal base physical damage with physical power scaling. This no longer does basic melee attacks or allows for on-hit effects to be applied.
- This ability now deals 40/70/100/130/160 (+50% of your physical power) physical damage on each hit and hits four times.
a guest May 8th, 2013 5,855 Never
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