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castfromhp

lash

Jan 4th, 2014
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  1. Lasher
  2. Prerequisites: Beast Master
  3. Static
  4. Effect: You gain the Press Feature, even if you do not qualify for it. When you use Press, you may also choose to pay 1 AP as a Swift Action and give your Pokémon an Injury. If you do, they become Brutal until the end of the Scene. As long as they have at least 1 Injury, Brutal Pokemon have their Critical Hit range on all attacks increased by +1, and gain a bonus to damage roll equal to your Intimidate Rank. This additional effect may only be activated once per Pokémon each Scene. Using Lasher on Pokemon will cause them to dislike you. If you already have Press, you may gain another Feature of your choice for which you do qualify.
  5.  
  6. No Pain, No Gain
  7. Prerequisites: Lasher
  8. Static
  9. Effect: Your Pokémon gain an additional +5% Experience from Battles for each Injury they have at the end of the encounter, up to a maximum of 30%.
  10.  
  11. Failure Is Not An Option
  12. [Order]
  13. Prerequisites: Lasher, Adept Intimidate
  14. At-Will - Standard Action
  15. Target: Your Pokemon with at least 1 Injury
  16. Effect: Your Pokémon gains Temporary HP equal to your Intimidate Rank and are cured of Confusion, Infatuation, Rage, Sleep, and Suppression. This effect only occurs as long as the target has at least 1 Injury. This Feature may be triggered as a Swift Action when using Press. Using Failure is Not an Option this way causes the target Pokémon to gain an Injury, which counts for the purposes of qualifying for this Feature’s effect.
  17.  
  18. Fear into Cruelty
  19. Prerequisites: Lasher
  20. Daily - Extended Action
  21. Target: A Pokémon with at least 2 Tutor Points
  22. Effect: The target loses 2 Tutor Points, and gains the Cruelty Ability.
  23.  
  24. Desperation
  25. Prerequisites: Fear into Cruelty
  26. 2 AP - Free Action
  27. Trigger: Your Pokemon gains Initiative
  28. Effect: Your Pokémon is treated as if they have 1 more Injury for the purposes of your Lasher Features until the end of this round. Your Pokemon with the Cruelty Ability gains a Bonus to all rolls it makes this turn equal to the number of Injuries it has, up to a maximum equal to your Intimidate Rank.
  29.  
  30. Don't Look Away
  31. Prerequisites: Fear into Cruelty, Expert Intimidate
  32. Scene - Free Action
  33. Trigger: A foe adjacent to your Pokemon with the Cruelty Ability attempts to Shift away from your Pokemon
  34. Effect: Your Pokemon may immediately make a Struggle Attack as a Free Action. If the attack hits, your Pokemon may trigger their Cruelty Ability, ignoring Frequency, and the target's Movement Speeds are reduced by the number of Injuries they have.
  35.  
  36. Press On!
  37. Prerequisites: Failure is Not An Option, Master Intimidate
  38. 2 AP – Free Action
  39. Trigger: Your Pokémon is Fainted, but remains at above -20% HP
  40. Effect: Your Pokémon instead does not Faint, and instead Faints upon reaching -20% HP. Pokémon cannot use the Moves Explosion, Endure, Flail, Pain Split, Reversal or Selfdestruct while they have 0 HP or less. Pokémon with the Soulless capability cannot benefit from Press On!
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