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  1. Design
  2. ======
  3.  
  4. Graphic Design, Information Design
  5. ----------------------------------
  6.  
  7. - * The Visual Display of Quantitative Information – Edward R. Tufte
  8. - Envisioning Information – Edward R. Tufte
  9. - Beautiful Evidence – Edward R. Tufte
  10. - Meggs' History of Graphic Design – Phillip B. Meggs & Alston W. Purvis
  11. - The Elements of Graphing Data – William S. Cleveland
  12. - Logic & Design – Krome Barratt
  13. - * Understanding Comics: The Invisible Art – Scott McCloud
  14. - Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form – Scott McCloud
  15. - Making Comics: Storytelling Secrets of Comics, Manga, and Graphic Novels – Scott McCloud
  16.  
  17. Industrial Design
  18. -----------------
  19.  
  20. - The Design of Everyday Things – Donald Norman
  21. – Designing for People – Henry Dreyfuss
  22. - * Cradle to Cradle – Michael Braungart & William McDonough
  23. - * The Inmates are Running the Asylum – Alan Cooper
  24. – About Face 2.0 – Alan Cooper
  25. - The Humane Interface – Jef Raskin
  26.  
  27. Game Design
  28. -----------
  29.  
  30. - Rules of Play: Game Design Fundamentals – Katie Salen Tekinbas & Eric Zimmerman
  31. - A Theory of Fun – Raph Koster
  32. - [Broken Link] – Chris Crawford
  33. - [Lost Garden](http://www.lostgarden.com/) – Dan Cook
  34.  
  35. Engineering
  36. ===========
  37.  
  38. Software Engineering
  39. --------------------
  40.  
  41. - Structure and Interpretation of Computer Programs – Harold Abelson & Gerald Jay Sussman
  42. - The Little Schemer – Daniel P. Friedman, Matthias Felleisen, Duane Bibby, and Gerald J. Sussman
  43. - Hacker's Delight – Henry Warren, Jr.
  44. - The Design and Evolution of C++ – Bjarne Stroustrup
  45. - * [Lambda the Ultimate](http://lambda-the-ultimate.org/)
  46. - [CiteSeer](http://citeseer.ist.psu.edu/]
  47. - [E.W. Dijkstra Archive](http://www.cs.utexas.edu/users/EWD/)
  48.  
  49. Programming Languages
  50. ---------------------
  51.  
  52. Good to work with:
  53.  
  54. - Lua
  55. - OpenLaszlo
  56. - Haskell
  57.  
  58. Inspiring to read about:
  59.  
  60. - Infomr
  61. - io
  62. - Erlang
  63. - Fortress
  64. - Clojure
  65.  
  66. Math
  67. ----
  68.  
  69. - Reforming the Mathematical Language of Physics – David Hestenes
  70. - Nonlinear Dynamics and Chaos – Steven Strogatz
  71. - Visual Complex Analysis – Tristan Needham
  72. - Gödel, Escher, Back – Douglas Hofstadter
  73.  
  74. Invention
  75. ---------
  76.  
  77. - ** The Art of Doing Science and Engineering – Richard Hamming
  78. - And Suddenly the Inventor Appeared – Genrich Altshuller
  79. - [Folklore](http://www.folklore.org/) – Andy Hertzfeld
  80.  
  81. Society
  82. =======
  83.  
  84. Art
  85. ===
  86.  
  87. Writing
  88. -------
  89.  
  90. - The Careful Writer – Theodore Bernstein
  91. - The Mother Tongue – Bill Bryson
  92. - [RhymeZone](http://www.rhymezone.com/)
  93. - thesaurus.com
  94.  
  95. Humor
  96. -----
  97.  
  98. - [ytmnd](http://ytmnd.com/)
  99. - [Sheepfilms](http://sheepfilms.co.uk/)
  100. - [HappyToast](http://happytoast.co.uk/)
  101. - [Fireland](http://www.fireland.com/)
  102. - Trigger Happy TV
  103. - Look Around You
  104. - [Improv Everywhere](http://improveverywhere.com/)
  105. - [Squelched](http://www.squelched.com/)
  106.  
  107. Games
  108. -----
  109.  
  110. - [Orisinal](http://www.ferryhalim.com/orisinal/) – Ferry Halim
  111. - [Knytt Stories](http://nifflas.ni2.se/?page=Knytt+Stories) – Nicklas Nygren
  112. - Braid – Jonathan Blow
  113. - Psychonauts – Tim Schafer
  114. - World of Goo – Kyle Gabler & Ron Carmel
  115. - [Digital: A Love Story](http://scoutshonour.com/digital/) – Christine Love
  116. - Beyond Good and Evil – Michael Ancel
  117. - vvvvvv – Terry Cavanagh
  118.  
  119. Playing
  120. -------
  121.  
  122. Listening
  123. ---------
  124.  
  125. Comics
  126. ------
  127.  
  128. Human Beings
  129. ============
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