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May 6th, 2016
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  1. list.Add( "OverrideMaterials", "models/wireframe" )
  2. list.Add( "OverrideMaterials", "debug/env_cubemap_model" )
  3. list.Add( "OverrideMaterials", "models/shadertest/shader3" )
  4. list.Add( "OverrideMaterials", "models/shadertest/shader4" )
  5. list.Add( "OverrideMaterials", "models/shadertest/shader5" )
  6. list.Add( "OverrideMaterials", "models/shiny" )
  7. list.Add( "OverrideMaterials", "models/debug/debugwhite" )
  8. list.Add( "OverrideMaterials", "Models/effects/comball_sphere" )
  9. list.Add( "OverrideMaterials", "Models/effects/comball_tape" )
  10. list.Add( "OverrideMaterials", "Models/effects/splodearc_sheet" )
  11. list.Add( "OverrideMaterials", "Models/effects/vol_light001" )
  12. list.Add( "OverrideMaterials", "models/props_combine/stasisshield_sheet" )
  13. list.Add( "OverrideMaterials", "models/props_combine/portalball001_sheet" )
  14. list.Add( "OverrideMaterials", "models/props_combine/com_shield001a" )
  15. list.Add( "OverrideMaterials", "models/props_c17/frostedglass_01a" )
  16. list.Add( "OverrideMaterials", "models/props_lab/Tank_Glass001" )
  17. list.Add( "OverrideMaterials", "models/props_combine/tprings_globe" )
  18. list.Add( "OverrideMaterials", "models/rendertarget" )
  19. list.Add( "OverrideMaterials", "models/screenspace" )
  20. list.Add( "OverrideMaterials", "brick/brick_model" )
  21. list.Add( "OverrideMaterials", "models/props_pipes/GutterMetal01a" )
  22. list.Add( "OverrideMaterials", "models/props_pipes/Pipesystem01a_skin3" )
  23. list.Add( "OverrideMaterials", "models/props_wasteland/wood_fence01a" )
  24. list.Add( "OverrideMaterials", "models/props_foliage/tree_deciduous_01a_trunk" )
  25. list.Add( "OverrideMaterials", "models/props_c17/FurnitureFabric003a" )
  26. list.Add( "OverrideMaterials", "models/props_c17/FurnitureMetal001a" )
  27. list.Add( "OverrideMaterials", "models/props_c17/paper01" )
  28. list.Add( "OverrideMaterials", "models/flesh" )
  29. list.Add( "OverrideMaterials", "models/airboat/airboat_blur02" )
  30. list.Add( "OverrideMaterials", "models/alyx/emptool_glow" )
  31. list.Add( "OverrideMaterials", "models/antlion/antlion_innards" )  
  32. list.Add( "OverrideMaterials", "models/barnacle/roots" )
  33. list.Add( "OverrideMaterials", "models/combine_advisor/body9" )
  34. list.Add( "OverrideMaterials", "models/combine_advisor/mask" )
  35. list.Add( "OverrideMaterials", "models/combine_scanner/scanner_eye" )
  36. list.Add( "OverrideMaterials", "models/debug/debugwhite" )
  37. list.Add( "OverrideMaterials", "models/dog/eyeglass" )
  38. list.Add( "OverrideMaterials", "models/effects/comball_glow1" )
  39. list.Add( "OverrideMaterials", "models/effects/comball_glow2" )
  40. list.Add( "OverrideMaterials", "models/effects/portalrift_sheet" )
  41. list.Add( "OverrideMaterials", "models/effects/slimebubble_sheet" )
  42. list.Add( "OverrideMaterials", "models/effects/splode1_sheet" )
  43. list.Add( "OverrideMaterials", "models/effects/splodearc_sheet" )
  44. list.Add( "OverrideMaterials", "models/effects/splode_sheet" )
  45. list.Add( "OverrideMaterials", "models/effects/vol_light001" )
  46. list.Add( "OverrideMaterials", "models/gibs/woodgibs/woodgibs01" )
  47. list.Add( "OverrideMaterials", "models/gibs/woodgibs/woodgibs02" )
  48. list.Add( "OverrideMaterials", "models/gibs/woodgibs/woodgibs03" )
  49. list.Add( "OverrideMaterials", "models/gibs/metalgibs/metal_gibs" )
  50. list.Add( "OverrideMaterials", "models/items/boxsniperrounds" )
  51. list.Add( "OverrideMaterials", "models/player/player_chrome1" )
  52. list.Add( "OverrideMaterials", "models/props_animated_breakable/smokestack/brickwall002a" )
  53. list.Add( "OverrideMaterials", "models/props_building_details/courtyard_template001c_bars" )
  54. list.Add( "OverrideMaterials", "models/props_building_details/courtyard_template001c_bars" )
  55. list.Add( "OverrideMaterials", "models/props_buildings/destroyedbuilldingwall01a" )
  56. list.Add( "OverrideMaterials", "models/props_buildings/plasterwall021a" )
  57. list.Add( "OverrideMaterials", "models/props_c17/frostedglass_01a" )
  58. list.Add( "OverrideMaterials", "models/props_c17/furniturefabric001a" )
  59. list.Add( "OverrideMaterials", "models/props_c17/furniturefabric002a" )
  60. list.Add( "OverrideMaterials", "models/props_c17/furnituremetal001a" )
  61. list.Add( "OverrideMaterials", "models/props_c17/gate_door02a" )
  62. list.Add( "OverrideMaterials", "models/props_c17/metalladder001" )
  63. list.Add( "OverrideMaterials", "models/props_c17/metalladder002" )
  64. list.Add( "OverrideMaterials", "models/props_c17/metalladder003" )
  65. list.Add( "OverrideMaterials", "models/props_canal/canalmap_sheet" )
  66. list.Add( "OverrideMaterials", "models/props_canal/canal_bridge_railing_01a" )
  67. list.Add( "OverrideMaterials", "models/props_canal/canal_bridge_railing_01b" )
  68. list.Add( "OverrideMaterials", "models/props_canal/canal_bridge_railing_01c" )
  69. list.Add( "OverrideMaterials", "models/props_canal/coastmap_sheet" )
  70. list.Add( "OverrideMaterials", "models/props_canal/metalcrate001d" )
  71. list.Add( "OverrideMaterials", "models/props_canal/metalwall005b" )
  72. list.Add( "OverrideMaterials", "models/props_canal/rock_riverbed01a" )
  73. list.Add( "OverrideMaterials", "models/props_combine/citadel_cable" )
  74. list.Add( "OverrideMaterials", "models/props_combine/citadel_cable_b" )
  75. list.Add( "OverrideMaterials", "models/props_combine/combine_interface_disp" )
  76. list.Add( "OverrideMaterials", "models/props_combine/combine_monitorbay_disp" )
  77. list.Add( "OverrideMaterials", "models/props_combine/com_shield001a" )
  78. list.Add( "OverrideMaterials", "models/props_combine/health_charger_glass" )
  79. list.Add( "OverrideMaterials", "models/props_combine/metal_combinebridge001" )
  80. list.Add( "OverrideMaterials", "models/props_combine/pipes01" )
  81. list.Add( "OverrideMaterials", "models/props_combine/pipes03" )
  82. list.Add( "OverrideMaterials", "models/props_combine/prtl_sky_sheet" )
  83. list.Add( "OverrideMaterials", "models/props_combine/stasisfield_beam" )
  84. list.Add( "OverrideMaterials", "models/props_debris/building_template010a" )
  85. list.Add( "OverrideMaterials", "models/props_debris/building_template022j" )
  86. list.Add( "OverrideMaterials", "models/props_debris/composite_debris" )
  87. list.Add( "OverrideMaterials", "models/props_debris/concretefloor013a" )
  88. list.Add( "OverrideMaterials", "models/props_debris/concretefloor020a" )
  89. list.Add( "OverrideMaterials", "models/props_debris/concretewall019a" )
  90. list.Add( "OverrideMaterials", "models/props_debris/metalwall001a" )
  91. list.Add( "OverrideMaterials", "models/props_debris/plasterceiling008a" )
  92. list.Add( "OverrideMaterials", "models/props_debris/plasterwall009d" )
  93. list.Add( "OverrideMaterials", "models/props_debris/plasterwall021a" )
  94. list.Add( "OverrideMaterials", "models/props_debris/plasterwall034a" )
  95. list.Add( "OverrideMaterials", "models/props_debris/plasterwall034d" )
  96. list.Add( "OverrideMaterials", "models/props_debris/plasterwall039c" )
  97. list.Add( "OverrideMaterials", "models/props_debris/plasterwall040c" )
  98. list.Add( "OverrideMaterials", "models/props_debris/tilefloor001c" )
  99. list.Add( "OverrideMaterials", "models/props_foliage/driftwood_01a" )
  100. list.Add( "OverrideMaterials", "models/props_foliage/oak_tree01" )
  101. list.Add( "OverrideMaterials", "models/props_foliage/tree_deciduous_01a_trunk" )
  102. list.Add( "OverrideMaterials", "models/props_interiors/metalfence007a" )
  103. list.Add( "OverrideMaterials", "models/props_junk/plasticcrate01a" )
  104. list.Add( "OverrideMaterials", "models/props_junk/plasticcrate01b" )
  105. list.Add( "OverrideMaterials", "models/props_junk/plasticcrate01c" )
  106. list.Add( "OverrideMaterials", "models/props_junk/plasticcrate01d" )
  107. list.Add( "OverrideMaterials", "models/props_junk/plasticcrate01e" )
  108. list.Add( "OverrideMaterials", "models/props_lab/cornerunit_cloud" )
  109. list.Add( "OverrideMaterials", "models/props_lab/door_klab01" )
  110. list.Add( "OverrideMaterials", "models/props_lab/security_screens" )
  111. list.Add( "OverrideMaterials", "models/props_lab/security_screens2" )
  112. list.Add( "OverrideMaterials", "models/props_lab/Tank_Glass001" )
  113. list.Add( "OverrideMaterials", "models/props_lab/warp_sheet" )
  114. list.Add( "OverrideMaterials", "models/props_lab/xencrystal_sheet" )
  115. list.Add( "OverrideMaterials", "models/props_pipes/destroyedpipes01a" )
  116. list.Add( "OverrideMaterials", "models/props_pipes/GutterMetal01a")
  117. list.Add( "OverrideMaterials", "models/props_pipes/pipemetal001a" )
  118. list.Add( "OverrideMaterials", "models/props_pipes/pipeset_metal02" )
  119. list.Add( "OverrideMaterials", "models/props_pipes/pipesystem01a_skin1" )
  120. list.Add( "OverrideMaterials", "models/props_pipes/pipesystem01a_skin2" )
  121. list.Add( "OverrideMaterials", "models/props_vents/borealis_vent001" )
  122. list.Add( "OverrideMaterials", "models/props_vents/borealis_vent001b" )
  123. list.Add( "OverrideMaterials", "models/props_vents/borealis_vent001c" )
  124. list.Add( "OverrideMaterials", "models/props_wasteland/concretefloor010a" )
  125. list.Add( "OverrideMaterials", "models/props_wasteland/concretewall064b" )
  126. list.Add( "OverrideMaterials", "models/props_wasteland/concretewall066a" )
  127. list.Add( "OverrideMaterials", "models/props_wasteland/dirtwall001a" )
  128. list.Add( "OverrideMaterials", "models/props_wasteland/metal_tram001a" )
  129. list.Add( "OverrideMaterials", "models/props_wasteland/quarryobjects01" )
  130. list.Add( "OverrideMaterials", "models/props_wasteland/rockcliff02a" )
  131. list.Add( "OverrideMaterials", "models/props_wasteland/rockcliff02b" )
  132. list.Add( "OverrideMaterials", "models/props_wasteland/rockcliff02c" )
  133. list.Add( "OverrideMaterials", "models/props_wasteland/rockcliff04a" )
  134. list.Add( "OverrideMaterials", "models/props_wasteland/rockgranite02a" )
  135. list.Add( "OverrideMaterials", "models/props_wasteland/tugboat01" )
  136. list.Add( "OverrideMaterials", "models/props_wasteland/tugboat02" )
  137. list.Add( "OverrideMaterials", "models/props_wasteland/wood_fence01a" )
  138. list.Add( "OverrideMaterials", "models/props_wasteland/wood_fence01a_skin2" )
  139. list.Add( "OverrideMaterials", "models/roller/rollermine_glow" )
  140. list.Add( "OverrideMaterials", "models/weapons/v_crossbow/rebar_glow" )
  141. list.Add( "OverrideMaterials", "models/weapons/v_crowbar/crowbar_cyl" )
  142. list.Add( "OverrideMaterials", "models/weapons/v_grenade/grenade body" )
  143. list.Add( "OverrideMaterials", "models/weapons/v_smg1/texture5" )
  144. list.Add( "OverrideMaterials", "models/weapons/w_smg1/smg_crosshair" )
  145. list.Add( "OverrideMaterials", "models/weapons/v_slam/new light2" )
  146. list.Add( "OverrideMaterials", "models/weapons/v_slam/new light1" )
  147. list.Add( "OverrideMaterials", "models/props/cs_assault/dollar" )
  148. list.Add( "OverrideMaterials", "models/props/cs_assault/fireescapefloor" )
  149. list.Add( "OverrideMaterials", "models/props/cs_assault/metal_stairs1" )
  150. list.Add( "OverrideMaterials", "models/props/cs_assault/moneywrap" )
  151. list.Add( "OverrideMaterials", "models/props/cs_assault/moneywrap02" )
  152. list.Add( "OverrideMaterials", "models/props/cs_assault/moneytop" )
  153. list.Add( "OverrideMaterials", "models/props/cs_assault/pylon" )
  154. list.Add( "OverrideMaterials", "models/props/CS_militia/boulder01" )
  155. list.Add( "OverrideMaterials", "models/props/CS_militia/milceil001" )
  156. list.Add( "OverrideMaterials", "models/props/CS_militia/militiarock" )
  157. list.Add( "OverrideMaterials", "models/props/CS_militia/militiarockb" )
  158. list.Add( "OverrideMaterials", "models/props/CS_militia/milwall006" )
  159. list.Add( "OverrideMaterials", "models/props/CS_militia/rocks01" )
  160. list.Add( "OverrideMaterials", "models/props/CS_militia/roofbeams01" )
  161. list.Add( "OverrideMaterials", "models/props/CS_militia/roofbeams02" )
  162. list.Add( "OverrideMaterials", "models/props/CS_militia/roofbeams03" )
  163. list.Add( "OverrideMaterials", "models/props/CS_militia/RoofEdges" )
  164. list.Add( "OverrideMaterials", "models/props/cs_office/clouds" )
  165. list.Add( "OverrideMaterials", "models/props/cs_office/file_cabinet2" )
  166. list.Add( "OverrideMaterials", "models/props/cs_office/file_cabinet3" )
  167. list.Add( "OverrideMaterials", "models/props/cs_office/screen" )
  168. list.Add( "OverrideMaterials", "models/props/cs_office/snowmana" )
  169. list.Add( "OverrideMaterials", "models/props/de_inferno/de_inferno_boulder_03" )
  170. list.Add( "OverrideMaterials", "models/props/de_inferno/infflra" )
  171. list.Add( "OverrideMaterials", "models/props/de_inferno/infflrd" )
  172. list.Add( "OverrideMaterials", "models/props/de_inferno/inftowertop" )
  173. list.Add( "OverrideMaterials", "models/props/de_inferno/offwndwb_break" )
  174. list.Add( "OverrideMaterials", "models/props/de_inferno/roofbits" )
  175. list.Add( "OverrideMaterials", "models/props/de_inferno/tileroof01" )
  176. list.Add( "OverrideMaterials", "models/props/de_inferno/woodfloor008a" )
  177. list.Add( "OverrideMaterials", "models/props/de_nuke/nukconcretewalla" )
  178. list.Add( "OverrideMaterials", "models/props/de_nuke/nukecardboard" )
  179. list.Add( "OverrideMaterials", "models/props/de_nuke/pipeset_metal" )
  180. list.Add( "OverrideMaterials", "models/shadertest/predator" )
  181. list.Add( "OverrideMaterials", "Stuff/sbsp_sand" )
  182. list.Add( "OverrideMaterials", "Stuff/cheese" )
  183. list.Add( "OverrideMaterials", "Stuff/pool" )
  184. list.Add( "OverrideMaterials", "Stuff/Thing1" )
  185. list.Add( "OverrideMaterials", "Stuff/Thing2" )
  186. list.Add( "OverrideMaterials", "Stuff/Stuff" )
  187. list.Add( "OverrideMaterials", "Stuff/Material3" )
  188. list.Add( "OverrideMaterials", "Stuff/Material4" )
  189. list.Add( "OverrideMaterials", "Stuff/Material5" )
  190. list.Add( "OverrideMaterials", "Stuff/Chess" )
  191. list.Add( "OverrideMaterials", "Stuff/Soap_Bubbles" )
  192. list.Add( "OverrideMaterials", "Stuff/Mat_12" )
  193. list.Add( "OverrideMaterials", "Stuff/Mat_13" )
  194. list.Add( "OverrideMaterials", "Stuff/Mat_14" )
  195. list.Add( "OverrideMaterials", "Stuff/Material6" )
  196. list.Add( "OverrideMaterials", "Stuff/Material7" )
  197. list.Add( "OverrideMaterials", "Stuff/pine" )
  198. list.Add( "OverrideMaterials", "Stuff/tiles" )
  199. list.Add( "OverrideMaterials", "Stuff/tiles2" )
  200. list.Add( "OverrideMaterials", "Stuff/tiles3" )
  201. list.Add( "OverrideMaterials", "Stuff/tiles4" )
  202. list.Add( "OverrideMaterials", "Stuff/tiles5" )
  203. list.Add( "OverrideMaterials", "Stuff/tiles6" )
  204. list.Add( "OverrideMaterials", "Stuff/tiles7" )
  205. list.Add( "OverrideMaterials", "Stuff/Prairie_Wind" )
  206. list.Add( "OverrideMaterials", "Stuff/Rhododendron" )
  207. list.Add( "OverrideMaterials", "Stuff/Nomaterialshinyredbule" )
  208. list.Add( "OverrideMaterials", "Stuff/NomaterialArmyskin" )
  209. list.Add( "OverrideMaterials", "Stuff/Weridblocks" )
  210. list.Add( "OverrideMaterials", "Stuff/Weridblocksv2" )
  211. list.Add( "OverrideMaterials", "Models/shadertest/envball_2" )
  212. list.Add( "OverrideMaterials", "Models/shadertest/envball_3" )
  213. list.Add( "OverrideMaterials", "Models/shadertest/envball_4" )
  214. list.Add( "OverrideMaterials", "Models/shadertest/envball_5" )
  215. list.Add( "OverrideMaterials", "models/props_lab/xencrystal_sheet" )
  216. list.Add( "OverrideMaterials", "Stuff/decorative1" )
  217. list.Add( "OverrideMaterials", "Stuff/decorative2" )
  218. list.Add( "OverrideMaterials", "Stuff/decorative3" )
  219. list.Add( "OverrideMaterials", "Stuff/decorative4" )
  220. list.Add( "OverrideMaterials", "Stuff/decorative5" )
  221. list.Add( "OverrideMaterials", "Stuff/decorative6" )
  222. list.Add( "OverrideMaterials", "Stuff/decorative7" )
  223. list.Add( "OverrideMaterials", "Stuff/decorative8" )
  224. list.Add( "OverrideMaterials", "Stuff/decorative9" )
  225. list.Add( "OverrideMaterials", "Stuff/halflife" )
  226. list.Add( "OverrideMaterials", "Stuff/Thing3" )
  227. list.Add( "OverrideMaterials", "Stuff/pillshere" )
  228. list.Add( "OverrideMaterials", "Stuff/pillhere" )
  229. list.Add( "OverrideMaterials", "Stuff/cornpill" )
  230. list.Add( "OverrideMaterials", "Stuff/word11" )
  231. list.Add( "OverrideMaterials", "Stuff/colorful" )
  232. list.Add( "OverrideMaterials", "concrete/concrete_modular_ceiling1" )
  233. list.Add( "OverrideMaterials", "concrete/concrete_modular_ceiling2" )
  234. list.Add( "OverrideMaterials", "concrete/concrete_modular_floor1" )
  235. list.Add( "OverrideMaterials", "concrete/concrete_modular_floor2" )
  236. list.Add( "OverrideMaterials", "concrete/concrete_modular_floor3" )
  237. list.Add( "OverrideMaterials", "concrete/concrete_modular_floor4" )
  238. list.Add( "OverrideMaterials", "concrete/concrete_modular_wall1" )
  239. list.Add( "OverrideMaterials", "concrete/concrete_modular_wall2" )
  240. list.Add( "OverrideMaterials", "concrete/concrete_modular_wall3" )
  241. list.Add( "OverrideMaterials", "concrete/concrete_modular_wall4" )
  242. list.Add( "OverrideMaterials", "concrete/concrete_modular_wall5" )
  243. list.Add( "OverrideMaterials", "metal/metal_modular_floor1" )
  244. list.Add( "OverrideMaterials", "metal/metal_modular_floor2" )
  245. list.Add( "OverrideMaterials", "metal/metalwall1" )
  246. list.Add( "OverrideMaterials", "metal/metalwall2" )
  247. list.Add( "OverrideMaterials", "metal/metalwall1_lrg" )
  248. list.Add( "OverrideMaterials", "metal/metalwall2_lrg" )
  249. list.Add( "OverrideMaterials", "metal/metalwall1_med" )
  250. list.Add( "OverrideMaterials", "metal/metalwall2_med" )
  251. list.Add( "OverrideMaterials", "liquid/hazard_liquid" )
  252. list.Add( "OverrideMaterials", "DP/alien1" )
  253. list.Add( "OverrideMaterials", "DP/alien2" )
  254. list.Add( "OverrideMaterials", "DP/alien3" )
  255. list.Add( "OverrideMaterials", "DP/circuit" )
  256. list.Add( "OverrideMaterials", "DP/fabric1" )
  257. list.Add( "OverrideMaterials", "DP/fabric2" )
  258. list.Add( "OverrideMaterials", "DP/fabric3" )
  259. list.Add( "OverrideMaterials", "DP/fabric4" )
  260. list.Add( "OverrideMaterials", "DP/fabric5" )
  261. list.Add( "OverrideMaterials", "DP/fabric6" )
  262. list.Add( "OverrideMaterials", "DP/fabric7" )
  263. list.Add( "OverrideMaterials", "DP/fabric8" )
  264. list.Add( "OverrideMaterials", "DP/fabric9" )
  265. list.Add( "OverrideMaterials", "DP/fabric10" )
  266. list.Add( "OverrideMaterials", "DP/flag1" )
  267. list.Add( "OverrideMaterials", "DP/flag2" )
  268. list.Add( "OverrideMaterials", "DP/flag3" )
  269. list.Add( "OverrideMaterials", "DP/flag4" )
  270. list.Add( "OverrideMaterials", "DP/flag5" )
  271. list.Add( "OverrideMaterials", "DP/flag6" )
  272. list.Add( "OverrideMaterials", "DP/flag7" )
  273. list.Add( "OverrideMaterials", "DP/flag8" )
  274. list.Add( "OverrideMaterials", "DP/flag9" )
  275. list.Add( "OverrideMaterials", "DP/flag10" )
  276. list.Add( "OverrideMaterials", "DP/flag11" )
  277. list.Add( "OverrideMaterials", "DP/flag12" )
  278. list.Add( "OverrideMaterials", "DP/flag13" )
  279. list.Add( "OverrideMaterials", "DP/flag14" )
  280. list.Add( "OverrideMaterials", "DP/flag15" )
  281. list.Add( "OverrideMaterials", "DP/flag16" )
  282. list.Add( "OverrideMaterials", "DP/flag17" )
  283. list.Add( "OverrideMaterials", "DP/flag18" )
  284. list.Add( "OverrideMaterials", "DP/flag19" )
  285. list.Add( "OverrideMaterials", "DP/graffiti1" )
  286. list.Add( "OverrideMaterials", "DP/graffiti2" )
  287. list.Add( "OverrideMaterials", "DP/graffiti3" )
  288. list.Add( "OverrideMaterials", "DP/graffiti4" )
  289. list.Add( "OverrideMaterials", "DP/graffiti5" )
  290. list.Add( "OverrideMaterials", "DP/graffiti6" )
  291. list.Add( "OverrideMaterials", "DP/graffiti7" )
  292. list.Add( "OverrideMaterials", "DP/graffiti8" )
  293. list.Add( "OverrideMaterials", "DP/ground1" )
  294. list.Add( "OverrideMaterials", "DP/ground2" )
  295. list.Add( "OverrideMaterials", "DP/hal1" )
  296. list.Add( "OverrideMaterials", "DP/hal1a" )
  297. list.Add( "OverrideMaterials", "DP/hal2" )
  298. list.Add( "OverrideMaterials", "DP/hal3" )
  299. list.Add( "OverrideMaterials", "DP/ice1" )
  300. list.Add( "OverrideMaterials", "DP/ice2" )
  301. list.Add( "OverrideMaterials", "DP/lava1" )
  302. list.Add( "OverrideMaterials", "DP/lava2" )
  303. list.Add( "OverrideMaterials", "DP/metal1" )
  304. list.Add( "OverrideMaterials", "DP/metal2" )
  305. list.Add( "OverrideMaterials", "DP/metaldoor" )
  306. list.Add( "OverrideMaterials", "DP/micro1" )
  307. list.Add( "OverrideMaterials", "DP/micro2" )
  308. list.Add( "OverrideMaterials", "DP/organic1" )
  309. list.Add( "OverrideMaterials", "DP/organic2" )
  310. list.Add( "OverrideMaterials", "DP/organic3" )
  311. list.Add( "OverrideMaterials", "DP/organic4" )
  312. list.Add( "OverrideMaterials", "DP/organic5" )
  313. list.Add( "OverrideMaterials", "DP/organic6" )
  314. list.Add( "OverrideMaterials", "DP/road1" )
  315. list.Add( "OverrideMaterials", "DP/road2" )
  316. list.Add( "OverrideMaterials", "DP/rock1" )
  317. list.Add( "OverrideMaterials", "DP/rock2" )
  318. list.Add( "OverrideMaterials", "DP/rock3" )
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  320. list.Add( "OverrideMaterials", "DP/rock5" )
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  631. list.Add( "OverrideMaterials", "metalmaterial/bw_metal3" )
  632. list.Add( "OverrideMaterials", "metalmaterial/bw_metal4" )
  633. list.Add( "OverrideMaterials", "metalmaterial/civ_metal1" )
  634. list.Add( "OverrideMaterials", "metalmaterial/civ_metal2" )
  635. list.Add( "OverrideMaterials", "metalmaterial/civ_metal3" )
  636. list.Add( "OverrideMaterials", "metalmaterial/ku_metal1" )
  637. list.Add( "OverrideMaterials", "metalmaterial/ku_metal2" )
  638. list.Add( "OverrideMaterials", "metalmaterial/ku_metal3" )
  639. list.Add( "OverrideMaterials", "metalmaterial/ku_metal4" )
  640. list.Add( "OverrideMaterials", "metalmaterial/ku_metal5" )
  641. list.Add( "OverrideMaterials", "metalmaterial/ku_metal6" )
  642. list.Add( "OverrideMaterials", "metalmaterial/ku_metal7" )
  643. list.Add( "OverrideMaterials", "metalmaterial/ku_metal8" )
  644. list.Add( "OverrideMaterials", "metalmaterial/ku_metal9" )
  645. list.Add( "OverrideMaterials", "metalmaterial/li_metal1" )
  646. list.Add( "OverrideMaterials", "metalmaterial/li_metal2" )
  647. list.Add( "OverrideMaterials", "metalmaterial/li_metal3" )
  648. list.Add( "OverrideMaterials", "metalmaterial/li_metal4" )
  649. list.Add( "OverrideMaterials", "metalmaterial/li_metal5" )
  650. list.Add( "OverrideMaterials", "metalmaterial/metal1" )
  651. list.Add( "OverrideMaterials", "metalmaterial/metal2" )
  652. list.Add( "OverrideMaterials", "metalmaterial/metal3" )
  653. list.Add( "OverrideMaterials", "metalmaterial/metal4" )
  654. list.Add( "OverrideMaterials", "metalmaterial/metal5" )
  655. list.Add( "OverrideMaterials", "metalmaterial/metal6" )
  656. list.Add( "OverrideMaterials", "metalmaterial/metal7" )
  657. list.Add( "OverrideMaterials", "metalmaterial/metal8" )
  658. list.Add( "OverrideMaterials", "metalmaterial/metal9" )
  659. list.Add( "OverrideMaterials", "metalmaterial/metal10" )
  660. list.Add( "OverrideMaterials", "metalmaterial/metal11" )
  661. list.Add( "OverrideMaterials", "metalmaterial/metal12" )
  662. list.Add( "OverrideMaterials", "metalmaterial/metal12light" )
  663. list.Add( "OverrideMaterials", "metalmaterial/metal13" )
  664. list.Add( "OverrideMaterials", "metalmaterial/metal14" )
  665. list.Add( "OverrideMaterials", "metalmaterial/metal15" )
  666. list.Add( "OverrideMaterials", "metalmaterial/metal16" )
  667. list.Add( "OverrideMaterials", "metalmaterial/metal17" )
  668. list.Add( "OverrideMaterials", "metalmaterial/metal18" )
  669. list.Add( "OverrideMaterials", "metalmaterial/pi_metal1" )
  670. list.Add( "OverrideMaterials", "metalmaterial/pi_metal2" )
  671. list.Add( "OverrideMaterials", "metalmaterial/pi_metal3" )
  672. list.Add( "OverrideMaterials", "metalmaterial/rh_metal1" )
  673. list.Add( "OverrideMaterials", "metalmaterial/rh_metal2" )
  674. list.Add( "OverrideMaterials", "metalmaterial/rh_metal3" )
  675. list.Add( "OverrideMaterials", "metalmaterial/rh_metal4" )
  676. list.Add( "OverrideMaterials", "metalmaterial/rh_metal5" )
  677. list.Add( "OverrideMaterials", "metalmaterial/uti_metal1" )
  678. list.Add( "OverrideMaterials", "metalmaterial/uti_metal2" )
  679. list.Add( "OverrideMaterials", "metalmaterial/uti_metal3" )
  680. list.Add( "OverrideMaterials", "metalmaterial/uti_metal4" )
  681. list.Add( "OverrideMaterials", "metalmaterial/uti_metal5" )
  682. list.Add( "OverrideMaterials", "metalmaterial/uti_metal6" )
  683. list.Add( "OverrideMaterials", "metalmaterial/wea_metal1" )
  684. list.Add( "OverrideMaterials", "metalmaterial/wea_metal2" )
  685. list.Add( "OverrideMaterials", "metalmaterial/wea_metal3" )
  686. list.Add( "OverrideMaterials", "metalmaterial/wea_metal4" )
  687. list.Add( "OverrideMaterials", "metalmaterial/wea_metal5" )
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