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Shaders Mod Log

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Mar 1st, 2016
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  1. [Shaders] ShadersMod version: 2.4.12
  2. [Shaders] OpenGL Version: 4.5.0 NVIDIA 361.43
  3. [Shaders] Vendor: NVIDIA Corporation
  4. [Shaders] Renderer: GeForce GT 525M/PCIe/SSE2
  5. [Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
  6. [Shaders] GL_MAX_DRAW_BUFFERS: 8
  7. [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
  8. [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
  9. [Shaders] Load ShadersMod configuration.
  10. [Shaders] Loaded shaderpack: Continuum Preview - 1.8.9
  11. [Shaders] allocateTextureMap 0 1024 512
  12. [Shaders] Loaded shaderpack: Continuum Preview - 1.8.9gl4
  13. [Shaders] Save ShadersMod configuration.
  14. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_basic.vsh
  15. [Shaders] Shader info log: /shaders/gbuffers_basic.vsh
  16. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  17. 0(6) : error C7616: global function ftransform is removed after version 140
  18. 0(8) : error C7616: global variable gl_Color is removed after version 140
  19. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  20.  
  21. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_basic.fsh
  22. [Shaders] Shader info log: /shaders/gbuffers_basic.fsh
  23. 0(4) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  24. 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
  25. 0(31) : error C7616: global variable gl_Fog is removed after version 140
  26. 0(31) : error C7616: global variable color is removed after version 140
  27. 0(31) : error C7616: global variable density is removed after version 140
  28. 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
  29. 0(33) : error C7616: global variable start is removed after version 140
  30. 0(33) : error C7616: global variable scale is removed after version 140
  31.  
  32. [Shaders][SEVERE] Error linking program: 10
  33. [Shaders] Info log: /shaders/gbuffers_basic.vsh, /shaders/gbuffers_basic.fsh
  34. Vertex info
  35. -----------
  36. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  37. 0(6) : error C7616: global function ftransform is removed after version 140
  38. 0(8) : error C7616: global variable gl_Color is removed after version 140
  39. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  40.  
  41. Fragment info
  42. -------------
  43. 0(4) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  44. 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
  45. 0(31) : error C7616: global variable gl_Fog is removed after version 140
  46. 0(31) : error C7616: global variable color is removed after version 140
  47. 0(31) : error C7616: global variable density is removed after version 140
  48. 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
  49. 0(33) : error C7616: global variable start is removed after version 140
  50. 0(33) : error C7616: global variable scale is removed after version 140
  51.  
  52.  
  53. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_basic"
  54. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured.vsh
  55. [Shaders] Shader info log: /shaders/gbuffers_textured.vsh
  56. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  57. 0(23) : error C7616: global function ftransform is removed after version 140
  58. 0(25) : error C7616: global variable gl_Color is removed after version 140
  59. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  60. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  61. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  62. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  63. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  64. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  65.  
  66. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured.fsh
  67. [Shaders] Shader info log: /shaders/gbuffers_textured.fsh
  68. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  69. 0(68) : error C1020: invalid operands to "<"
  70. 0(72) : error C1020: invalid operands to "*"
  71. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  72.  
  73. [Shaders][SEVERE] Error linking program: 10
  74. [Shaders] Info log: /shaders/gbuffers_textured.vsh, /shaders/gbuffers_textured.fsh
  75. Vertex info
  76. -----------
  77. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  78. 0(23) : error C7616: global function ftransform is removed after version 140
  79. 0(25) : error C7616: global variable gl_Color is removed after version 140
  80. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  81. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  82. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  83. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  84. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  85. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  86.  
  87. Fragment info
  88. -------------
  89. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  90. 0(68) : error C1020: invalid operands to "<"
  91. 0(72) : error C1020: invalid operands to "*"
  92. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  93.  
  94.  
  95. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured"
  96. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured_lit.vsh
  97. [Shaders] Shader info log: /shaders/gbuffers_textured_lit.vsh
  98. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  99. 0(23) : error C7616: global function ftransform is removed after version 140
  100. 0(25) : error C7616: global variable gl_Color is removed after version 140
  101. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  102. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  103. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  104. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  105. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  106. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  107.  
  108. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured_lit.fsh
  109. [Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh
  110. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  111. 0(69) : error C1020: invalid operands to "<"
  112. 0(73) : error C1020: invalid operands to "*"
  113. 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
  114.  
  115. [Shaders][SEVERE] Error linking program: 10
  116. [Shaders] Info log: /shaders/gbuffers_textured_lit.vsh, /shaders/gbuffers_textured_lit.fsh
  117. Vertex info
  118. -----------
  119. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  120. 0(23) : error C7616: global function ftransform is removed after version 140
  121. 0(25) : error C7616: global variable gl_Color is removed after version 140
  122. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  123. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  124. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  125. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  126. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  127. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  128.  
  129. Fragment info
  130. -------------
  131. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  132. 0(69) : error C1020: invalid operands to "<"
  133. 0(73) : error C1020: invalid operands to "*"
  134. 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
  135.  
  136.  
  137. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured_lit"
  138. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skybasic.vsh
  139. [Shaders] Shader info log: /shaders/gbuffers_skybasic.vsh
  140. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  141. 0(6) : error C7616: global function ftransform is removed after version 140
  142. 0(8) : error C7616: global variable gl_Color is removed after version 140
  143. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  144.  
  145. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skybasic.fsh
  146. [Shaders] Shader info log: /shaders/gbuffers_skybasic.fsh
  147. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  148. 0(24) : error C7616: global variable gl_Fog is removed after version 140
  149. 0(24) : error C7616: global variable color is removed after version 140
  150. 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
  151.  
  152. [Shaders][SEVERE] Error linking program: 10
  153. [Shaders] Info log: /shaders/gbuffers_skybasic.vsh, /shaders/gbuffers_skybasic.fsh
  154. Vertex info
  155. -----------
  156. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  157. 0(6) : error C7616: global function ftransform is removed after version 140
  158. 0(8) : error C7616: global variable gl_Color is removed after version 140
  159. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  160.  
  161. Fragment info
  162. -------------
  163. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  164. 0(24) : error C7616: global variable gl_Fog is removed after version 140
  165. 0(24) : error C7616: global variable color is removed after version 140
  166. 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
  167.  
  168.  
  169. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skybasic"
  170. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skytextured.vsh
  171. [Shaders] Shader info log: /shaders/gbuffers_skytextured.vsh
  172. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  173. 0(7) : error C7616: global function ftransform is removed after version 140
  174. 0(9) : error C7616: global variable gl_Color is removed after version 140
  175. 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
  176. 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  177. 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
  178.  
  179. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skytextured.fsh
  180. [Shaders] Shader info log: /shaders/gbuffers_skytextured.fsh
  181. 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  182. 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
  183. 0(45) : error C7616: global variable gl_Fog is removed after version 140
  184. 0(45) : error C7616: global variable color is removed after version 140
  185. 0(45) : error C7616: global variable density is removed after version 140
  186. 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
  187. 0(47) : error C7616: global variable start is removed after version 140
  188. 0(47) : error C7616: global variable scale is removed after version 140
  189.  
  190. [Shaders][SEVERE] Error linking program: 10
  191. [Shaders] Info log: /shaders/gbuffers_skytextured.vsh, /shaders/gbuffers_skytextured.fsh
  192. Vertex info
  193. -----------
  194. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  195. 0(7) : error C7616: global function ftransform is removed after version 140
  196. 0(9) : error C7616: global variable gl_Color is removed after version 140
  197. 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
  198. 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  199. 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
  200.  
  201. Fragment info
  202. -------------
  203. 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  204. 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
  205. 0(45) : error C7616: global variable gl_Fog is removed after version 140
  206. 0(45) : error C7616: global variable color is removed after version 140
  207. 0(45) : error C7616: global variable density is removed after version 140
  208. 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
  209. 0(47) : error C7616: global variable start is removed after version 140
  210. 0(47) : error C7616: global variable scale is removed after version 140
  211.  
  212.  
  213. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skytextured"
  214. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_terrain.vsh
  215. [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
  216. 0(6) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  217. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  218. 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  219. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  220. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  221. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  222. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  223. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  224. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  225. 0(512) : error C1034: assignment to non-lvalue
  226. 0(512) : error C1035: assignment of incompatible types
  227. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  228. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  229. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  230. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  231. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  232.  
  233. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_terrain.fsh
  234. [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
  235. 0(63) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  236. 0(236) : error C1020: invalid operands to "<"
  237. 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
  238. 0(279) : error C1020: invalid operands to "*"
  239. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  240. 0(324) : error C1020: invalid operands to "<"
  241. 0(408) : error C1020: invalid operands to "<"
  242. 0(412) : error C1020: invalid operands to "*"
  243. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  244.  
  245. [Shaders][SEVERE] Error linking program: 10
  246. [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
  247. Vertex info
  248. -----------
  249. 0(6) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  250. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  251. 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  252. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  253. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  254. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  255. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  256. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  257. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  258. 0(512) : error C1034: assignment to non-lvalue
  259. 0(512) : error C1035: assignment of incompatible types
  260. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  261. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  262. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  263. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  264. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  265.  
  266. Fragment info
  267. -------------
  268. 0(63) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  269. 0(236) : error C1020: invalid operands to "<"
  270. 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
  271. 0(279) : error C1020: invalid operands to "*"
  272. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  273. 0(324) : error C1020: invalid operands to "<"
  274. 0(408) : error C1020: invalid operands to "<"
  275. 0(412) : error C1020: invalid operands to "*"
  276. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  277.  
  278.  
  279. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_terrain"
  280. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_water.vsh
  281. [Shaders] Shader info log: /shaders/gbuffers_water.vsh
  282. 0(12) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  283. 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  284. 0(27) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  285. 0(41) : error C7616: global variable gl_Vertex is removed after version 140
  286. 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  287. 0(60) : error C1034: assignment to non-lvalue
  288. 0(60) : error C1035: assignment of incompatible types
  289. 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  290. 0(65) : error C7616: global variable gl_Color is removed after version 140
  291. 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
  292. 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  293. 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  294. 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
  295. 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
  296. 0(78) : error C7616: global variable gl_Normal is removed after version 140
  297.  
  298. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_water.fsh
  299. [Shaders] Shader info log: /shaders/gbuffers_water.fsh
  300. 0(33) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  301. 0(223) : error C1020: invalid operands to "*"
  302. 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  303. 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
  304.  
  305. [Shaders][SEVERE] Error linking program: 10
  306. [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
  307. Vertex info
  308. -----------
  309. 0(12) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  310. 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  311. 0(27) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  312. 0(41) : error C7616: global variable gl_Vertex is removed after version 140
  313. 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  314. 0(60) : error C1034: assignment to non-lvalue
  315. 0(60) : error C1035: assignment of incompatible types
  316. 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  317. 0(65) : error C7616: global variable gl_Color is removed after version 140
  318. 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
  319. 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  320. 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  321. 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
  322. 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
  323. 0(78) : error C7616: global variable gl_Normal is removed after version 140
  324.  
  325. Fragment info
  326. -------------
  327. 0(33) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  328. 0(223) : error C1020: invalid operands to "*"
  329. 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  330. 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
  331.  
  332.  
  333. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_water"
  334. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_entities.vsh
  335. [Shaders] Shader info log: /shaders/gbuffers_entities.vsh
  336. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  337. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  338. 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  339. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  340. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  341. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  342. 0(270) : error C1034: assignment to non-lvalue
  343. 0(270) : error C1035: assignment of incompatible types
  344. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  345. 0(275) : error C7616: global variable gl_Color is removed after version 140
  346. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  347. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  348. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  349. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  350. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  351.  
  352. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_entities.fsh
  353. [Shaders] Shader info log: /shaders/gbuffers_entities.fsh
  354. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  355. 0(68) : error C1020: invalid operands to "<"
  356. 0(72) : error C1020: invalid operands to "*"
  357. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  358.  
  359. [Shaders][SEVERE] Error linking program: 10
  360. [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
  361. Vertex info
  362. -----------
  363. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  364. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  365. 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  366. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  367. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  368. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  369. 0(270) : error C1034: assignment to non-lvalue
  370. 0(270) : error C1035: assignment of incompatible types
  371. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  372. 0(275) : error C7616: global variable gl_Color is removed after version 140
  373. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  374. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  375. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  376. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  377. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  378.  
  379. Fragment info
  380. -------------
  381. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  382. 0(68) : error C1020: invalid operands to "<"
  383. 0(72) : error C1020: invalid operands to "*"
  384. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  385.  
  386.  
  387. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_entities"
  388. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_hand.vsh
  389. [Shaders] Shader info log: /shaders/gbuffers_hand.vsh
  390. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  391. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  392. 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  393. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  394. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  395. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  396. 0(270) : error C1034: assignment to non-lvalue
  397. 0(270) : error C1035: assignment of incompatible types
  398. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  399. 0(275) : error C7616: global variable gl_Color is removed after version 140
  400. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  401. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  402. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  403. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  404. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  405.  
  406. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_hand.fsh
  407. [Shaders] Shader info log: /shaders/gbuffers_hand.fsh
  408. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  409. 0(68) : error C1020: invalid operands to "<"
  410. 0(72) : error C1020: invalid operands to "*"
  411. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  412.  
  413. [Shaders][SEVERE] Error linking program: 10
  414. [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
  415. Vertex info
  416. -----------
  417. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  418. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  419. 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  420. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  421. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  422. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  423. 0(270) : error C1034: assignment to non-lvalue
  424. 0(270) : error C1035: assignment of incompatible types
  425. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  426. 0(275) : error C7616: global variable gl_Color is removed after version 140
  427. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  428. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  429. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  430. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  431. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  432.  
  433. Fragment info
  434. -------------
  435. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  436. 0(68) : error C1020: invalid operands to "<"
  437. 0(72) : error C1020: invalid operands to "*"
  438. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  439.  
  440.  
  441. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_hand"
  442. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_weather.vsh
  443. [Shaders] Shader info log: /shaders/gbuffers_weather.vsh
  444. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  445. 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  446. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  447. 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  448. 0(35) : error C7616: global function ftransform is removed after version 140
  449. 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  450. 0(40) : error C7616: global variable gl_Vertex is removed after version 140
  451. 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  452. 0(47) : error C7616: global variable gl_Color is removed after version 140
  453. 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
  454. 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  455.  
  456. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_weather.fsh
  457. [Shaders] Shader info log: /shaders/gbuffers_weather.fsh
  458. 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  459. 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
  460.  
  461. [Shaders][SEVERE] Error linking program: 10
  462. [Shaders] Info log: /shaders/gbuffers_weather.vsh, /shaders/gbuffers_weather.fsh
  463. Vertex info
  464. -----------
  465. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  466. 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  467. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  468. 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  469. 0(35) : error C7616: global function ftransform is removed after version 140
  470. 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  471. 0(40) : error C7616: global variable gl_Vertex is removed after version 140
  472. 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  473. 0(47) : error C7616: global variable gl_Color is removed after version 140
  474. 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
  475. 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  476.  
  477. Fragment info
  478. -------------
  479. 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  480. 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
  481.  
  482.  
  483. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_weather"
  484. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite.vsh
  485. [Shaders] Shader info log: /shaders/composite.vsh
  486. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  487. 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  488. 0(45) : error C7616: global function ftransform is removed after version 140
  489. 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  490.  
  491. [Shaders] Shadow map distance: 120
  492. [Shaders] gcolor format: RGB16
  493. [Shaders] gdepth format: RGB8
  494. [Shaders] gnormal format: RGB16
  495. [Shaders] composite format: RGB8
  496. [Shaders] Noise texture enabled
  497. [Shaders] Noise texture resolution: 64
  498. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite.fsh
  499. [Shaders] Shader info log: /shaders/composite.fsh
  500. 0(69) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  501. 0(104) : error C7616: global function texture2DLod is removed after version 140
  502. 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
  503.  
  504. [Shaders][SEVERE] Error linking program: 10
  505. [Shaders] Info log: /shaders/composite.vsh, /shaders/composite.fsh
  506. Vertex info
  507. -----------
  508. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  509. 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  510. 0(45) : error C7616: global function ftransform is removed after version 140
  511. 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  512.  
  513. Fragment info
  514. -------------
  515. 0(69) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  516. 0(104) : error C7616: global function texture2DLod is removed after version 140
  517. 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
  518.  
  519.  
  520. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite"
  521. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite1.vsh
  522. [Shaders] Shader info log: /shaders/composite1.vsh
  523. 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  524. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  525. 0(43) : error C7616: global function ftransform is removed after version 140
  526. 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  527.  
  528. [Shaders] Shadow map resolution: 2048
  529. [Shaders] Shadow map distance: 120
  530. [Shaders] Shadow map interval size: 4.0f
  531. [Shaders] shadowHardwareFiltering0
  532. [Shaders] shadowtex1Mipmap
  533. [Shaders] shadowtex1Nearest
  534. [Shaders] shadowcolor0Mipmap
  535. [Shaders] shadowcolor1Mipmap
  536. [Shaders] gcolor format: RGBA16
  537. [Shaders] gdepth format: RGBA8
  538. [Shaders] gnormal format: RGBA16
  539. [Shaders] composite format: RGBA8
  540. [Shaders] gaux3 format: RGBA16
  541. [Shaders] Eye brightness halflife: 10.0f
  542. [Shaders] Center depth halflife: 2.0f
  543. [Shaders] Wetness halflife: 200.0f
  544. [Shaders] Dryness halflife: 40.0f
  545. [Shaders] Sun path rotation: -40.0f
  546. [Shaders] AO Level: 0.5f
  547. [Shaders] Noise texture enabled
  548. [Shaders] Noise texture resolution: 64
  549. [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
  550. [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
  551. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite1.fsh
  552. [Shaders] Shader info log: /shaders/composite1.fsh
  553. 0(151) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  554. 0(186) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  555. 0(222) : error C7616: global function texture2DLod is removed after version 140
  556. 0(913) : error C7616: global function shadow2DLod is removed after version 140
  557. 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
  558.  
  559. [Shaders][SEVERE] Error linking program: 10
  560. [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
  561. Vertex info
  562. -----------
  563. 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  564. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  565. 0(43) : error C7616: global function ftransform is removed after version 140
  566. 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  567.  
  568. Fragment info
  569. -------------
  570. 0(151) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  571. 0(186) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  572. 0(222) : error C7616: global function texture2DLod is removed after version 140
  573. 0(913) : error C7616: global function shadow2DLod is removed after version 140
  574. 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
  575.  
  576.  
  577. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite1"
  578. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite2.vsh
  579. [Shaders] Shader info log: /shaders/composite2.vsh
  580. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  581. 0(16) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  582. 0(47) : error C7616: global function ftransform is removed after version 140
  583. 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  584.  
  585. [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
  586. [Shaders] composite mipmap enabled for /shaders/composite2.fsh
  587. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite2.fsh
  588. [Shaders] Shader info log: /shaders/composite2.fsh
  589. 0(65) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  590. 0(95) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  591. 0(102) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  592. 0(137) : error C7616: global function texture2DLod is removed after version 140
  593. 0(684) : error C7616: global variable gl_Fog is removed after version 140
  594. 0(684) : error C7616: global variable color is removed after version 140
  595. 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
  596.  
  597. [Shaders][SEVERE] Error linking program: 10
  598. [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
  599. Vertex info
  600. -----------
  601. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  602. 0(16) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  603. 0(47) : error C7616: global function ftransform is removed after version 140
  604. 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  605.  
  606. Fragment info
  607. -------------
  608. 0(65) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  609. 0(95) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  610. 0(102) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  611. 0(137) : error C7616: global function texture2DLod is removed after version 140
  612. 0(684) : error C7616: global variable gl_Fog is removed after version 140
  613. 0(684) : error C7616: global variable color is removed after version 140
  614. 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
  615.  
  616.  
  617. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite2"
  618. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite3.vsh
  619. [Shaders] Shader info log: /shaders/composite3.vsh
  620. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  621. 0(8) : error C7616: global function ftransform is removed after version 140
  622. 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  623.  
  624. [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
  625. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite3.fsh
  626. [Shaders] Shader info log: /shaders/composite3.fsh
  627. 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  628. 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
  629.  
  630. [Shaders][SEVERE] Error linking program: 10
  631. [Shaders] Info log: /shaders/composite3.vsh, /shaders/composite3.fsh
  632. Vertex info
  633. -----------
  634. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  635. 0(8) : error C7616: global function ftransform is removed after version 140
  636. 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  637.  
  638. Fragment info
  639. -------------
  640. 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  641. 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
  642.  
  643.  
  644. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite3"
  645. [Shaders][SEVERE] Error compiling vertex shader: /shaders/final.vsh
  646. [Shaders] Shader info log: /shaders/final.vsh
  647. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  648. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  649. 0(15) : error C7616: global function ftransform is removed after version 140
  650. 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  651.  
  652. [Shaders][SEVERE] Error compiling fragment shader: /shaders/final.fsh
  653. [Shaders] Shader info log: /shaders/final.fsh
  654. 0(57) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  655. 0(94) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  656. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  657. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  658.  
  659. [Shaders][SEVERE] Error linking program: 10
  660. [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
  661. Vertex info
  662. -----------
  663. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  664. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  665. 0(15) : error C7616: global function ftransform is removed after version 140
  666. 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  667.  
  668. Fragment info
  669. -------------
  670. 0(57) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  671. 0(94) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  672. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  673. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  674.  
  675.  
  676. [Shaders][SEVERE] [Shaders] Error: Invalid program "final"
  677. [Shaders][SEVERE] Error compiling vertex shader: /shaders/shadow.vsh
  678. [Shaders] Shader info log: /shaders/shadow.vsh
  679. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  680. 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  681. 0(19) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  682. 0(34) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  683. 0(99) : error C7616: global function ftransform is removed after version 140
  684. 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
  685. 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  686. 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  687. 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
  688. 0(386) : error C7616: global variable gl_Normal is removed after version 140
  689. 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
  690. 0(407) : error C7616: global variable gl_Color is removed after version 140
  691.  
  692. [Shaders][SEVERE] Error compiling fragment shader: /shaders/shadow.fsh
  693. [Shaders] Shader info log: /shaders/shadow.fsh
  694. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  695. 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
  696.  
  697. [Shaders][SEVERE] Error linking program: 10
  698. [Shaders] Info log: /shaders/shadow.vsh, /shaders/shadow.fsh
  699. Vertex info
  700. -----------
  701. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  702. 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  703. 0(19) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  704. 0(34) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  705. 0(99) : error C7616: global function ftransform is removed after version 140
  706. 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
  707. 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  708. 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  709. 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
  710. 0(386) : error C7616: global variable gl_Normal is removed after version 140
  711. 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
  712. 0(407) : error C7616: global variable gl_Color is removed after version 140
  713.  
  714. Fragment info
  715. -------------
  716. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  717. 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
  718.  
  719.  
  720. [Shaders][SEVERE] [Shaders] Error: Invalid program "shadow"
  721. [Shaders] usedColorBuffers: 7
  722. [Shaders] usedDepthBuffers: 2
  723. [Shaders] usedShadowColorBuffers: 2
  724. [Shaders] usedShadowDepthBuffers: 2
  725. [Shaders] usedColorAttachs: 7
  726. [Shaders] usedDrawBuffers: 1
  727. [Shaders] Framebuffer created.
  728. [Shaders] Shadow framebuffer created.
  729. [Shaders] Reset world renderers
  730. [Shaders] Reset model renderers
  731. [Shaders] Loaded shaderpack: Continuum Preview - 1.8.9gl4
  732. [Shaders] Uninit
  733. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_basic.vsh
  734. [Shaders] Shader info log: /shaders/gbuffers_basic.vsh
  735. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  736. 0(6) : error C7616: global function ftransform is removed after version 140
  737. 0(8) : error C7616: global variable gl_Color is removed after version 140
  738. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  739.  
  740. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_basic.fsh
  741. [Shaders] Shader info log: /shaders/gbuffers_basic.fsh
  742. 0(4) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  743. 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
  744. 0(31) : error C7616: global variable gl_Fog is removed after version 140
  745. 0(31) : error C7616: global variable color is removed after version 140
  746. 0(31) : error C7616: global variable density is removed after version 140
  747. 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
  748. 0(33) : error C7616: global variable start is removed after version 140
  749. 0(33) : error C7616: global variable scale is removed after version 140
  750.  
  751. [Shaders][SEVERE] Error linking program: 10
  752. [Shaders] Info log: /shaders/gbuffers_basic.vsh, /shaders/gbuffers_basic.fsh
  753. Vertex info
  754. -----------
  755. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  756. 0(6) : error C7616: global function ftransform is removed after version 140
  757. 0(8) : error C7616: global variable gl_Color is removed after version 140
  758. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  759.  
  760. Fragment info
  761. -------------
  762. 0(4) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  763. 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
  764. 0(31) : error C7616: global variable gl_Fog is removed after version 140
  765. 0(31) : error C7616: global variable color is removed after version 140
  766. 0(31) : error C7616: global variable density is removed after version 140
  767. 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
  768. 0(33) : error C7616: global variable start is removed after version 140
  769. 0(33) : error C7616: global variable scale is removed after version 140
  770.  
  771.  
  772. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_basic"
  773. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured.vsh
  774. [Shaders] Shader info log: /shaders/gbuffers_textured.vsh
  775. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  776. 0(23) : error C7616: global function ftransform is removed after version 140
  777. 0(25) : error C7616: global variable gl_Color is removed after version 140
  778. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  779. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  780. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  781. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  782. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  783. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  784.  
  785. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured.fsh
  786. [Shaders] Shader info log: /shaders/gbuffers_textured.fsh
  787. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  788. 0(68) : error C1020: invalid operands to "<"
  789. 0(72) : error C1020: invalid operands to "*"
  790. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  791.  
  792. [Shaders][SEVERE] Error linking program: 10
  793. [Shaders] Info log: /shaders/gbuffers_textured.vsh, /shaders/gbuffers_textured.fsh
  794. Vertex info
  795. -----------
  796. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  797. 0(23) : error C7616: global function ftransform is removed after version 140
  798. 0(25) : error C7616: global variable gl_Color is removed after version 140
  799. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  800. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  801. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  802. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  803. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  804. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  805.  
  806. Fragment info
  807. -------------
  808. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  809. 0(68) : error C1020: invalid operands to "<"
  810. 0(72) : error C1020: invalid operands to "*"
  811. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  812.  
  813.  
  814. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured"
  815. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured_lit.vsh
  816. [Shaders] Shader info log: /shaders/gbuffers_textured_lit.vsh
  817. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  818. 0(23) : error C7616: global function ftransform is removed after version 140
  819. 0(25) : error C7616: global variable gl_Color is removed after version 140
  820. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  821. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  822. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  823. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  824. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  825. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  826.  
  827. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured_lit.fsh
  828. [Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh
  829. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  830. 0(69) : error C1020: invalid operands to "<"
  831. 0(73) : error C1020: invalid operands to "*"
  832. 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
  833.  
  834. [Shaders][SEVERE] Error linking program: 10
  835. [Shaders] Info log: /shaders/gbuffers_textured_lit.vsh, /shaders/gbuffers_textured_lit.fsh
  836. Vertex info
  837. -----------
  838. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  839. 0(23) : error C7616: global function ftransform is removed after version 140
  840. 0(25) : error C7616: global variable gl_Color is removed after version 140
  841. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  842. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  843. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  844. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  845. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  846. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  847.  
  848. Fragment info
  849. -------------
  850. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  851. 0(69) : error C1020: invalid operands to "<"
  852. 0(73) : error C1020: invalid operands to "*"
  853. 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
  854.  
  855.  
  856. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured_lit"
  857. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skybasic.vsh
  858. [Shaders] Shader info log: /shaders/gbuffers_skybasic.vsh
  859. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  860. 0(6) : error C7616: global function ftransform is removed after version 140
  861. 0(8) : error C7616: global variable gl_Color is removed after version 140
  862. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  863.  
  864. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skybasic.fsh
  865. [Shaders] Shader info log: /shaders/gbuffers_skybasic.fsh
  866. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  867. 0(24) : error C7616: global variable gl_Fog is removed after version 140
  868. 0(24) : error C7616: global variable color is removed after version 140
  869. 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
  870.  
  871. [Shaders][SEVERE] Error linking program: 10
  872. [Shaders] Info log: /shaders/gbuffers_skybasic.vsh, /shaders/gbuffers_skybasic.fsh
  873. Vertex info
  874. -----------
  875. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  876. 0(6) : error C7616: global function ftransform is removed after version 140
  877. 0(8) : error C7616: global variable gl_Color is removed after version 140
  878. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  879.  
  880. Fragment info
  881. -------------
  882. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  883. 0(24) : error C7616: global variable gl_Fog is removed after version 140
  884. 0(24) : error C7616: global variable color is removed after version 140
  885. 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
  886.  
  887.  
  888. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skybasic"
  889. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skytextured.vsh
  890. [Shaders] Shader info log: /shaders/gbuffers_skytextured.vsh
  891. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  892. 0(7) : error C7616: global function ftransform is removed after version 140
  893. 0(9) : error C7616: global variable gl_Color is removed after version 140
  894. 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
  895. 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  896. 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
  897.  
  898. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skytextured.fsh
  899. [Shaders] Shader info log: /shaders/gbuffers_skytextured.fsh
  900. 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  901. 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
  902. 0(45) : error C7616: global variable gl_Fog is removed after version 140
  903. 0(45) : error C7616: global variable color is removed after version 140
  904. 0(45) : error C7616: global variable density is removed after version 140
  905. 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
  906. 0(47) : error C7616: global variable start is removed after version 140
  907. 0(47) : error C7616: global variable scale is removed after version 140
  908.  
  909. [Shaders][SEVERE] Error linking program: 10
  910. [Shaders] Info log: /shaders/gbuffers_skytextured.vsh, /shaders/gbuffers_skytextured.fsh
  911. Vertex info
  912. -----------
  913. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  914. 0(7) : error C7616: global function ftransform is removed after version 140
  915. 0(9) : error C7616: global variable gl_Color is removed after version 140
  916. 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
  917. 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  918. 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
  919.  
  920. Fragment info
  921. -------------
  922. 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  923. 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
  924. 0(45) : error C7616: global variable gl_Fog is removed after version 140
  925. 0(45) : error C7616: global variable color is removed after version 140
  926. 0(45) : error C7616: global variable density is removed after version 140
  927. 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
  928. 0(47) : error C7616: global variable start is removed after version 140
  929. 0(47) : error C7616: global variable scale is removed after version 140
  930.  
  931.  
  932. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skytextured"
  933. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_terrain.vsh
  934. [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
  935. 0(6) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  936. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  937. 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  938. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  939. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  940. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  941. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  942. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  943. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  944. 0(512) : error C1034: assignment to non-lvalue
  945. 0(512) : error C1035: assignment of incompatible types
  946. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  947. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  948. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  949. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  950. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  951.  
  952. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_terrain.fsh
  953. [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
  954. 0(63) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  955. 0(236) : error C1020: invalid operands to "<"
  956. 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
  957. 0(279) : error C1020: invalid operands to "*"
  958. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  959. 0(324) : error C1020: invalid operands to "<"
  960. 0(408) : error C1020: invalid operands to "<"
  961. 0(412) : error C1020: invalid operands to "*"
  962. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  963.  
  964. [Shaders][SEVERE] Error linking program: 10
  965. [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
  966. Vertex info
  967. -----------
  968. 0(6) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  969. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  970. 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  971. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  972. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  973. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  974. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  975. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  976. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  977. 0(512) : error C1034: assignment to non-lvalue
  978. 0(512) : error C1035: assignment of incompatible types
  979. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  980. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  981. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  982. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  983. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  984.  
  985. Fragment info
  986. -------------
  987. 0(63) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  988. 0(236) : error C1020: invalid operands to "<"
  989. 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
  990. 0(279) : error C1020: invalid operands to "*"
  991. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  992. 0(324) : error C1020: invalid operands to "<"
  993. 0(408) : error C1020: invalid operands to "<"
  994. 0(412) : error C1020: invalid operands to "*"
  995. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  996.  
  997.  
  998. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_terrain"
  999. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_water.vsh
  1000. [Shaders] Shader info log: /shaders/gbuffers_water.vsh
  1001. 0(12) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1002. 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1003. 0(27) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1004. 0(41) : error C7616: global variable gl_Vertex is removed after version 140
  1005. 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1006. 0(60) : error C1034: assignment to non-lvalue
  1007. 0(60) : error C1035: assignment of incompatible types
  1008. 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1009. 0(65) : error C7616: global variable gl_Color is removed after version 140
  1010. 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1011. 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1012. 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1013. 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1014. 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1015. 0(78) : error C7616: global variable gl_Normal is removed after version 140
  1016.  
  1017. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_water.fsh
  1018. [Shaders] Shader info log: /shaders/gbuffers_water.fsh
  1019. 0(33) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1020. 0(223) : error C1020: invalid operands to "*"
  1021. 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1022. 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
  1023.  
  1024. [Shaders][SEVERE] Error linking program: 10
  1025. [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
  1026. Vertex info
  1027. -----------
  1028. 0(12) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1029. 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1030. 0(27) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1031. 0(41) : error C7616: global variable gl_Vertex is removed after version 140
  1032. 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1033. 0(60) : error C1034: assignment to non-lvalue
  1034. 0(60) : error C1035: assignment of incompatible types
  1035. 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1036. 0(65) : error C7616: global variable gl_Color is removed after version 140
  1037. 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1038. 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1039. 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1040. 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1041. 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1042. 0(78) : error C7616: global variable gl_Normal is removed after version 140
  1043.  
  1044. Fragment info
  1045. -------------
  1046. 0(33) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1047. 0(223) : error C1020: invalid operands to "*"
  1048. 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1049. 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
  1050.  
  1051.  
  1052. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_water"
  1053. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_entities.vsh
  1054. [Shaders] Shader info log: /shaders/gbuffers_entities.vsh
  1055. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1056. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1057. 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1058. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1059. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  1060. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1061. 0(270) : error C1034: assignment to non-lvalue
  1062. 0(270) : error C1035: assignment of incompatible types
  1063. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1064. 0(275) : error C7616: global variable gl_Color is removed after version 140
  1065. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1066. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1067. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1068. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1069. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  1070.  
  1071. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_entities.fsh
  1072. [Shaders] Shader info log: /shaders/gbuffers_entities.fsh
  1073. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1074. 0(68) : error C1020: invalid operands to "<"
  1075. 0(72) : error C1020: invalid operands to "*"
  1076. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  1077.  
  1078. [Shaders][SEVERE] Error linking program: 10
  1079. [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
  1080. Vertex info
  1081. -----------
  1082. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1083. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1084. 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1085. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1086. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  1087. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1088. 0(270) : error C1034: assignment to non-lvalue
  1089. 0(270) : error C1035: assignment of incompatible types
  1090. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1091. 0(275) : error C7616: global variable gl_Color is removed after version 140
  1092. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1093. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1094. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1095. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1096. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  1097.  
  1098. Fragment info
  1099. -------------
  1100. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1101. 0(68) : error C1020: invalid operands to "<"
  1102. 0(72) : error C1020: invalid operands to "*"
  1103. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  1104.  
  1105.  
  1106. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_entities"
  1107. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_hand.vsh
  1108. [Shaders] Shader info log: /shaders/gbuffers_hand.vsh
  1109. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1110. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1111. 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1112. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1113. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  1114. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1115. 0(270) : error C1034: assignment to non-lvalue
  1116. 0(270) : error C1035: assignment of incompatible types
  1117. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1118. 0(275) : error C7616: global variable gl_Color is removed after version 140
  1119. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1120. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1121. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1122. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1123. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  1124.  
  1125. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_hand.fsh
  1126. [Shaders] Shader info log: /shaders/gbuffers_hand.fsh
  1127. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1128. 0(68) : error C1020: invalid operands to "<"
  1129. 0(72) : error C1020: invalid operands to "*"
  1130. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  1131.  
  1132. [Shaders][SEVERE] Error linking program: 10
  1133. [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
  1134. Vertex info
  1135. -----------
  1136. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1137. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1138. 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1139. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1140. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  1141. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1142. 0(270) : error C1034: assignment to non-lvalue
  1143. 0(270) : error C1035: assignment of incompatible types
  1144. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1145. 0(275) : error C7616: global variable gl_Color is removed after version 140
  1146. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1147. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1148. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1149. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1150. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  1151.  
  1152. Fragment info
  1153. -------------
  1154. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1155. 0(68) : error C1020: invalid operands to "<"
  1156. 0(72) : error C1020: invalid operands to "*"
  1157. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  1158.  
  1159.  
  1160. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_hand"
  1161. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_weather.vsh
  1162. [Shaders] Shader info log: /shaders/gbuffers_weather.vsh
  1163. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1164. 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1165. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1166. 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1167. 0(35) : error C7616: global function ftransform is removed after version 140
  1168. 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1169. 0(40) : error C7616: global variable gl_Vertex is removed after version 140
  1170. 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1171. 0(47) : error C7616: global variable gl_Color is removed after version 140
  1172. 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1173. 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1174.  
  1175. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_weather.fsh
  1176. [Shaders] Shader info log: /shaders/gbuffers_weather.fsh
  1177. 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1178. 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
  1179.  
  1180. [Shaders][SEVERE] Error linking program: 10
  1181. [Shaders] Info log: /shaders/gbuffers_weather.vsh, /shaders/gbuffers_weather.fsh
  1182. Vertex info
  1183. -----------
  1184. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1185. 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1186. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1187. 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1188. 0(35) : error C7616: global function ftransform is removed after version 140
  1189. 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1190. 0(40) : error C7616: global variable gl_Vertex is removed after version 140
  1191. 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1192. 0(47) : error C7616: global variable gl_Color is removed after version 140
  1193. 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1194. 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1195.  
  1196. Fragment info
  1197. -------------
  1198. 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1199. 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
  1200.  
  1201.  
  1202. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_weather"
  1203. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite.vsh
  1204. [Shaders] Shader info log: /shaders/composite.vsh
  1205. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1206. 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1207. 0(45) : error C7616: global function ftransform is removed after version 140
  1208. 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1209.  
  1210. [Shaders] Shadow map distance: 120
  1211. [Shaders] gcolor format: RGB16
  1212. [Shaders] gdepth format: RGB8
  1213. [Shaders] gnormal format: RGB16
  1214. [Shaders] composite format: RGB8
  1215. [Shaders] Noise texture enabled
  1216. [Shaders] Noise texture resolution: 64
  1217. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite.fsh
  1218. [Shaders] Shader info log: /shaders/composite.fsh
  1219. 0(69) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1220. 0(104) : error C7616: global function texture2DLod is removed after version 140
  1221. 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
  1222.  
  1223. [Shaders][SEVERE] Error linking program: 10
  1224. [Shaders] Info log: /shaders/composite.vsh, /shaders/composite.fsh
  1225. Vertex info
  1226. -----------
  1227. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1228. 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1229. 0(45) : error C7616: global function ftransform is removed after version 140
  1230. 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1231.  
  1232. Fragment info
  1233. -------------
  1234. 0(69) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1235. 0(104) : error C7616: global function texture2DLod is removed after version 140
  1236. 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
  1237.  
  1238.  
  1239. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite"
  1240. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite1.vsh
  1241. [Shaders] Shader info log: /shaders/composite1.vsh
  1242. 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1243. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1244. 0(43) : error C7616: global function ftransform is removed after version 140
  1245. 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1246.  
  1247. [Shaders] Shadow map resolution: 2048
  1248. [Shaders] Shadow map distance: 120
  1249. [Shaders] Shadow map interval size: 4.0f
  1250. [Shaders] shadowHardwareFiltering0
  1251. [Shaders] shadowtex1Mipmap
  1252. [Shaders] shadowtex1Nearest
  1253. [Shaders] shadowcolor0Mipmap
  1254. [Shaders] shadowcolor1Mipmap
  1255. [Shaders] gcolor format: RGBA16
  1256. [Shaders] gdepth format: RGBA8
  1257. [Shaders] gnormal format: RGBA16
  1258. [Shaders] composite format: RGBA8
  1259. [Shaders] gaux3 format: RGBA16
  1260. [Shaders] Eye brightness halflife: 10.0f
  1261. [Shaders] Center depth halflife: 2.0f
  1262. [Shaders] Wetness halflife: 200.0f
  1263. [Shaders] Dryness halflife: 40.0f
  1264. [Shaders] Sun path rotation: -40.0f
  1265. [Shaders] AO Level: 0.5f
  1266. [Shaders] Noise texture enabled
  1267. [Shaders] Noise texture resolution: 64
  1268. [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
  1269. [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
  1270. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite1.fsh
  1271. [Shaders] Shader info log: /shaders/composite1.fsh
  1272. 0(151) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1273. 0(186) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1274. 0(222) : error C7616: global function texture2DLod is removed after version 140
  1275. 0(913) : error C7616: global function shadow2DLod is removed after version 140
  1276. 0(2490) : error C7537: OpenGL does not allow 'sample' after a type specifier
  1277. 0(2490) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  1278. 0(2491) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
  1279. 0(2521) : error C7537: OpenGL does not allow 'sample' after a type specifier
  1280. 0(2521) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  1281. 0(2522) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
  1282. 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
  1283.  
  1284. [Shaders][SEVERE] Error linking program: 10
  1285. [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
  1286. Vertex info
  1287. -----------
  1288. 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1289. 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1290. 0(43) : error C7616: global function ftransform is removed after version 140
  1291. 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1292.  
  1293. Fragment info
  1294. -------------
  1295. 0(151) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1296. 0(186) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1297. 0(222) : error C7616: global function texture2DLod is removed after version 140
  1298. 0(913) : error C7616: global function shadow2DLod is removed after version 140
  1299. 0(2490) : error C7537: OpenGL does not allow 'sample' after a type specifier
  1300. 0(2490) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  1301. 0(2491) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
  1302. 0(2521) : error C7537: OpenGL does not allow 'sample' after a type specifier
  1303. 0(2521) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  1304. 0(2522) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
  1305. 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
  1306.  
  1307.  
  1308. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite1"
  1309. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite2.vsh
  1310. [Shaders] Shader info log: /shaders/composite2.vsh
  1311. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1312. 0(16) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1313. 0(47) : error C7616: global function ftransform is removed after version 140
  1314. 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1315.  
  1316. [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
  1317. [Shaders] composite mipmap enabled for /shaders/composite2.fsh
  1318. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite2.fsh
  1319. [Shaders] Shader info log: /shaders/composite2.fsh
  1320. 0(65) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1321. 0(95) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1322. 0(102) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1323. 0(137) : error C7616: global function texture2DLod is removed after version 140
  1324. 0(684) : error C7616: global variable gl_Fog is removed after version 140
  1325. 0(684) : error C7616: global variable color is removed after version 140
  1326. 0(1439) : error C7537: OpenGL does not allow 'sample' after a type specifier
  1327. 0(1439) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  1328. 0(1442) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
  1329. 0(1508) : error C7537: OpenGL does not allow 'sample' after a type specifier
  1330. 0(1508) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  1331. 0(1511) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
  1332. 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
  1333.  
  1334. [Shaders][SEVERE] Error linking program: 10
  1335. [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
  1336. Vertex info
  1337. -----------
  1338. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1339. 0(16) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1340. 0(47) : error C7616: global function ftransform is removed after version 140
  1341. 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1342.  
  1343. Fragment info
  1344. -------------
  1345. 0(65) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1346. 0(95) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1347. 0(102) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1348. 0(137) : error C7616: global function texture2DLod is removed after version 140
  1349. 0(684) : error C7616: global variable gl_Fog is removed after version 140
  1350. 0(684) : error C7616: global variable color is removed after version 140
  1351. 0(1439) : error C7537: OpenGL does not allow 'sample' after a type specifier
  1352. 0(1439) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  1353. 0(1442) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
  1354. 0(1508) : error C7537: OpenGL does not allow 'sample' after a type specifier
  1355. 0(1508) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  1356. 0(1511) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
  1357. 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
  1358.  
  1359.  
  1360. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite2"
  1361. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite3.vsh
  1362. [Shaders] Shader info log: /shaders/composite3.vsh
  1363. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1364. 0(8) : error C7616: global function ftransform is removed after version 140
  1365. 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1366.  
  1367. [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
  1368. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite3.fsh
  1369. [Shaders] Shader info log: /shaders/composite3.fsh
  1370. 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1371. 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
  1372.  
  1373. [Shaders][SEVERE] Error linking program: 10
  1374. [Shaders] Info log: /shaders/composite3.vsh, /shaders/composite3.fsh
  1375. Vertex info
  1376. -----------
  1377. 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1378. 0(8) : error C7616: global function ftransform is removed after version 140
  1379. 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1380.  
  1381. Fragment info
  1382. -------------
  1383. 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1384. 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
  1385.  
  1386.  
  1387. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite3"
  1388. [Shaders][SEVERE] Error compiling vertex shader: /shaders/final.vsh
  1389. [Shaders] Shader info log: /shaders/final.vsh
  1390. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1391. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1392. 0(15) : error C7616: global function ftransform is removed after version 140
  1393. 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1394.  
  1395. [Shaders][SEVERE] Error compiling fragment shader: /shaders/final.fsh
  1396. [Shaders] Shader info log: /shaders/final.fsh
  1397. 0(57) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1398. 0(94) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1399. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  1400. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  1401.  
  1402. [Shaders][SEVERE] Error linking program: 10
  1403. [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
  1404. Vertex info
  1405. -----------
  1406. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1407. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1408. 0(15) : error C7616: global function ftransform is removed after version 140
  1409. 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1410.  
  1411. Fragment info
  1412. -------------
  1413. 0(57) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1414. 0(94) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1415. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  1416. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  1417.  
  1418.  
  1419. [Shaders][SEVERE] [Shaders] Error: Invalid program "final"
  1420. [Shaders][SEVERE] Error compiling vertex shader: /shaders/shadow.vsh
  1421. [Shaders] Shader info log: /shaders/shadow.vsh
  1422. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1423. 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1424. 0(19) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1425. 0(34) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1426. 0(99) : error C7616: global function ftransform is removed after version 140
  1427. 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1428. 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1429. 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1430. 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1431. 0(386) : error C7616: global variable gl_Normal is removed after version 140
  1432. 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
  1433. 0(407) : error C7616: global variable gl_Color is removed after version 140
  1434.  
  1435. [Shaders][SEVERE] Error compiling fragment shader: /shaders/shadow.fsh
  1436. [Shaders] Shader info log: /shaders/shadow.fsh
  1437. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1438. 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
  1439.  
  1440. [Shaders][SEVERE] Error linking program: 10
  1441. [Shaders] Info log: /shaders/shadow.vsh, /shaders/shadow.fsh
  1442. Vertex info
  1443. -----------
  1444. 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1445. 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1446. 0(19) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1447. 0(34) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1448. 0(99) : error C7616: global function ftransform is removed after version 140
  1449. 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1450. 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1451. 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1452. 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1453. 0(386) : error C7616: global variable gl_Normal is removed after version 140
  1454. 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
  1455. 0(407) : error C7616: global variable gl_Color is removed after version 140
  1456.  
  1457. Fragment info
  1458. -------------
  1459. 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
  1460. 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
  1461.  
  1462.  
  1463. [Shaders][SEVERE] [Shaders] Error: Invalid program "shadow"
  1464. [Shaders] usedColorBuffers: 7
  1465. [Shaders] usedDepthBuffers: 2
  1466. [Shaders] usedShadowColorBuffers: 2
  1467. [Shaders] usedShadowDepthBuffers: 2
  1468. [Shaders] usedColorAttachs: 7
  1469. [Shaders] usedDrawBuffers: 1
  1470. [Shaders] Framebuffer created.
  1471. [Shaders] Shadow framebuffer created.
  1472. [Shaders] Reset world renderers
  1473. [Shaders] Reset model renderers
  1474. [Shaders] Save ShadersMod configuration.
  1475. [Shaders] Loaded shaderpack: Continuum Preview - 1.8.9gl4
  1476. [Shaders] Uninit
  1477. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_basic.vsh
  1478. [Shaders] Shader info log: /shaders/gbuffers_basic.vsh
  1479. 0(3) : error C7562: OpenGL does not allow global inout variables
  1480. 0(6) : error C7616: global function ftransform is removed after version 140
  1481. 0(8) : error C7616: global variable gl_Color is removed after version 140
  1482. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1483.  
  1484. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_basic.fsh
  1485. [Shaders] Shader info log: /shaders/gbuffers_basic.fsh
  1486. 0(4) : error C7562: OpenGL does not allow global inout variables
  1487. 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
  1488. 0(31) : error C7616: global variable gl_Fog is removed after version 140
  1489. 0(31) : error C7616: global variable color is removed after version 140
  1490. 0(31) : error C7616: global variable density is removed after version 140
  1491. 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1492. 0(33) : error C7616: global variable start is removed after version 140
  1493. 0(33) : error C7616: global variable scale is removed after version 140
  1494.  
  1495. [Shaders][SEVERE] Error linking program: 10
  1496. [Shaders] Info log: /shaders/gbuffers_basic.vsh, /shaders/gbuffers_basic.fsh
  1497. Vertex info
  1498. -----------
  1499. 0(3) : error C7562: OpenGL does not allow global inout variables
  1500. 0(6) : error C7616: global function ftransform is removed after version 140
  1501. 0(8) : error C7616: global variable gl_Color is removed after version 140
  1502. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1503.  
  1504. Fragment info
  1505. -------------
  1506. 0(4) : error C7562: OpenGL does not allow global inout variables
  1507. 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
  1508. 0(31) : error C7616: global variable gl_Fog is removed after version 140
  1509. 0(31) : error C7616: global variable color is removed after version 140
  1510. 0(31) : error C7616: global variable density is removed after version 140
  1511. 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1512. 0(33) : error C7616: global variable start is removed after version 140
  1513. 0(33) : error C7616: global variable scale is removed after version 140
  1514.  
  1515.  
  1516. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_basic"
  1517. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured.vsh
  1518. [Shaders] Shader info log: /shaders/gbuffers_textured.vsh
  1519. 0(3) : error C7562: OpenGL does not allow global inout variables
  1520. 0(4) : error C7562: OpenGL does not allow global inout variables
  1521. 0(5) : error C7562: OpenGL does not allow global inout variables
  1522. 0(7) : error C7562: OpenGL does not allow global inout variables
  1523. 0(8) : error C7562: OpenGL does not allow global inout variables
  1524. 0(9) : error C7562: OpenGL does not allow global inout variables
  1525. 0(23) : error C7616: global function ftransform is removed after version 140
  1526. 0(25) : error C7616: global variable gl_Color is removed after version 140
  1527. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1528. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1529. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1530. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1531. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1532. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  1533.  
  1534. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured.fsh
  1535. [Shaders] Shader info log: /shaders/gbuffers_textured.fsh
  1536. 0(23) : error C7562: OpenGL does not allow global inout variables
  1537. 0(24) : error C7562: OpenGL does not allow global inout variables
  1538. 0(25) : error C7562: OpenGL does not allow global inout variables
  1539. 0(27) : error C7562: OpenGL does not allow global inout variables
  1540. 0(28) : error C7562: OpenGL does not allow global inout variables
  1541. 0(29) : error C7562: OpenGL does not allow global inout variables
  1542. 0(30) : error C7562: OpenGL does not allow global inout variables
  1543. 0(32) : error C7562: OpenGL does not allow global inout variables
  1544. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  1545.  
  1546. [Shaders][SEVERE] Error linking program: 10
  1547. [Shaders] Info log: /shaders/gbuffers_textured.vsh, /shaders/gbuffers_textured.fsh
  1548. Vertex info
  1549. -----------
  1550. 0(3) : error C7562: OpenGL does not allow global inout variables
  1551. 0(4) : error C7562: OpenGL does not allow global inout variables
  1552. 0(5) : error C7562: OpenGL does not allow global inout variables
  1553. 0(7) : error C7562: OpenGL does not allow global inout variables
  1554. 0(8) : error C7562: OpenGL does not allow global inout variables
  1555. 0(9) : error C7562: OpenGL does not allow global inout variables
  1556. 0(23) : error C7616: global function ftransform is removed after version 140
  1557. 0(25) : error C7616: global variable gl_Color is removed after version 140
  1558. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1559. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1560. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1561. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1562. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1563. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  1564.  
  1565. Fragment info
  1566. -------------
  1567. 0(23) : error C7562: OpenGL does not allow global inout variables
  1568. 0(24) : error C7562: OpenGL does not allow global inout variables
  1569. 0(25) : error C7562: OpenGL does not allow global inout variables
  1570. 0(27) : error C7562: OpenGL does not allow global inout variables
  1571. 0(28) : error C7562: OpenGL does not allow global inout variables
  1572. 0(29) : error C7562: OpenGL does not allow global inout variables
  1573. 0(30) : error C7562: OpenGL does not allow global inout variables
  1574. 0(32) : error C7562: OpenGL does not allow global inout variables
  1575. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  1576.  
  1577.  
  1578. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured"
  1579. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured_lit.vsh
  1580. [Shaders] Shader info log: /shaders/gbuffers_textured_lit.vsh
  1581. 0(3) : error C7562: OpenGL does not allow global inout variables
  1582. 0(4) : error C7562: OpenGL does not allow global inout variables
  1583. 0(5) : error C7562: OpenGL does not allow global inout variables
  1584. 0(7) : error C7562: OpenGL does not allow global inout variables
  1585. 0(8) : error C7562: OpenGL does not allow global inout variables
  1586. 0(9) : error C7562: OpenGL does not allow global inout variables
  1587. 0(23) : error C7616: global function ftransform is removed after version 140
  1588. 0(25) : error C7616: global variable gl_Color is removed after version 140
  1589. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1590. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1591. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1592. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1593. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1594. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  1595.  
  1596. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured_lit.fsh
  1597. [Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh
  1598. 0(23) : error C7562: OpenGL does not allow global inout variables
  1599. 0(24) : error C7562: OpenGL does not allow global inout variables
  1600. 0(25) : error C7562: OpenGL does not allow global inout variables
  1601. 0(27) : error C7562: OpenGL does not allow global inout variables
  1602. 0(28) : error C7562: OpenGL does not allow global inout variables
  1603. 0(29) : error C7562: OpenGL does not allow global inout variables
  1604. 0(30) : error C7562: OpenGL does not allow global inout variables
  1605. 0(32) : error C7562: OpenGL does not allow global inout variables
  1606. 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
  1607.  
  1608. [Shaders][SEVERE] Error linking program: 10
  1609. [Shaders] Info log: /shaders/gbuffers_textured_lit.vsh, /shaders/gbuffers_textured_lit.fsh
  1610. Vertex info
  1611. -----------
  1612. 0(3) : error C7562: OpenGL does not allow global inout variables
  1613. 0(4) : error C7562: OpenGL does not allow global inout variables
  1614. 0(5) : error C7562: OpenGL does not allow global inout variables
  1615. 0(7) : error C7562: OpenGL does not allow global inout variables
  1616. 0(8) : error C7562: OpenGL does not allow global inout variables
  1617. 0(9) : error C7562: OpenGL does not allow global inout variables
  1618. 0(23) : error C7616: global function ftransform is removed after version 140
  1619. 0(25) : error C7616: global variable gl_Color is removed after version 140
  1620. 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1621. 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1622. 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1623. 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1624. 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1625. 0(36) : error C7616: global variable gl_Normal is removed after version 140
  1626.  
  1627. Fragment info
  1628. -------------
  1629. 0(23) : error C7562: OpenGL does not allow global inout variables
  1630. 0(24) : error C7562: OpenGL does not allow global inout variables
  1631. 0(25) : error C7562: OpenGL does not allow global inout variables
  1632. 0(27) : error C7562: OpenGL does not allow global inout variables
  1633. 0(28) : error C7562: OpenGL does not allow global inout variables
  1634. 0(29) : error C7562: OpenGL does not allow global inout variables
  1635. 0(30) : error C7562: OpenGL does not allow global inout variables
  1636. 0(32) : error C7562: OpenGL does not allow global inout variables
  1637. 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
  1638.  
  1639.  
  1640. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured_lit"
  1641. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skybasic.vsh
  1642. [Shaders] Shader info log: /shaders/gbuffers_skybasic.vsh
  1643. 0(3) : error C7562: OpenGL does not allow global inout variables
  1644. 0(6) : error C7616: global function ftransform is removed after version 140
  1645. 0(8) : error C7616: global variable gl_Color is removed after version 140
  1646. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1647.  
  1648. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skybasic.fsh
  1649. [Shaders] Shader info log: /shaders/gbuffers_skybasic.fsh
  1650. 0(5) : error C7562: OpenGL does not allow global inout variables
  1651. 0(24) : error C7616: global variable gl_Fog is removed after version 140
  1652. 0(24) : error C7616: global variable color is removed after version 140
  1653. 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
  1654.  
  1655. [Shaders][SEVERE] Error linking program: 10
  1656. [Shaders] Info log: /shaders/gbuffers_skybasic.vsh, /shaders/gbuffers_skybasic.fsh
  1657. Vertex info
  1658. -----------
  1659. 0(3) : error C7562: OpenGL does not allow global inout variables
  1660. 0(6) : error C7616: global function ftransform is removed after version 140
  1661. 0(8) : error C7616: global variable gl_Color is removed after version 140
  1662. 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1663.  
  1664. Fragment info
  1665. -------------
  1666. 0(5) : error C7562: OpenGL does not allow global inout variables
  1667. 0(24) : error C7616: global variable gl_Fog is removed after version 140
  1668. 0(24) : error C7616: global variable color is removed after version 140
  1669. 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
  1670.  
  1671.  
  1672. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skybasic"
  1673. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skytextured.vsh
  1674. [Shaders] Shader info log: /shaders/gbuffers_skytextured.vsh
  1675. 0(3) : error C7562: OpenGL does not allow global inout variables
  1676. 0(4) : error C7562: OpenGL does not allow global inout variables
  1677. 0(7) : error C7616: global function ftransform is removed after version 140
  1678. 0(9) : error C7616: global variable gl_Color is removed after version 140
  1679. 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1680. 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1681. 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1682.  
  1683. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skytextured.fsh
  1684. [Shaders] Shader info log: /shaders/gbuffers_skytextured.fsh
  1685. 0(7) : error C7562: OpenGL does not allow global inout variables
  1686. 0(8) : error C7562: OpenGL does not allow global inout variables
  1687. 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
  1688. 0(45) : error C7616: global variable gl_Fog is removed after version 140
  1689. 0(45) : error C7616: global variable color is removed after version 140
  1690. 0(45) : error C7616: global variable density is removed after version 140
  1691. 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1692. 0(47) : error C7616: global variable start is removed after version 140
  1693. 0(47) : error C7616: global variable scale is removed after version 140
  1694.  
  1695. [Shaders][SEVERE] Error linking program: 10
  1696. [Shaders] Info log: /shaders/gbuffers_skytextured.vsh, /shaders/gbuffers_skytextured.fsh
  1697. Vertex info
  1698. -----------
  1699. 0(3) : error C7562: OpenGL does not allow global inout variables
  1700. 0(4) : error C7562: OpenGL does not allow global inout variables
  1701. 0(7) : error C7616: global function ftransform is removed after version 140
  1702. 0(9) : error C7616: global variable gl_Color is removed after version 140
  1703. 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1704. 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1705. 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1706.  
  1707. Fragment info
  1708. -------------
  1709. 0(7) : error C7562: OpenGL does not allow global inout variables
  1710. 0(8) : error C7562: OpenGL does not allow global inout variables
  1711. 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
  1712. 0(45) : error C7616: global variable gl_Fog is removed after version 140
  1713. 0(45) : error C7616: global variable color is removed after version 140
  1714. 0(45) : error C7616: global variable density is removed after version 140
  1715. 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1716. 0(47) : error C7616: global variable start is removed after version 140
  1717. 0(47) : error C7616: global variable scale is removed after version 140
  1718.  
  1719.  
  1720. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skytextured"
  1721. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_terrain.vsh
  1722. [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
  1723. 0(6) : error C7562: OpenGL does not allow global inout variables
  1724. 0(7) : error C7562: OpenGL does not allow global inout variables
  1725. 0(8) : error C7562: OpenGL does not allow global inout variables
  1726. 0(9) : error C7562: OpenGL does not allow global inout variables
  1727. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1728. 0(29) : error C7562: OpenGL does not allow global inout variables
  1729. 0(30) : error C7562: OpenGL does not allow global inout variables
  1730. 0(31) : error C7562: OpenGL does not allow global inout variables
  1731. 0(32) : error C7562: OpenGL does not allow global inout variables
  1732. 0(33) : error C7562: OpenGL does not allow global inout variables
  1733. 0(35) : error C7562: OpenGL does not allow global inout variables
  1734. 0(38) : error C7562: OpenGL does not allow global inout variables
  1735. 0(40) : error C7562: OpenGL does not allow global inout variables
  1736. 0(41) : error C7562: OpenGL does not allow global inout variables
  1737. 0(42) : error C7562: OpenGL does not allow global inout variables
  1738. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  1739. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  1740. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  1741. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  1742. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1743. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1744. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  1745. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  1746. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  1747. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  1748. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  1749.  
  1750. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_terrain.fsh
  1751. [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
  1752. 0(63) : error C7562: OpenGL does not allow global inout variables
  1753. 0(64) : error C7562: OpenGL does not allow global inout variables
  1754. 0(65) : error C7562: OpenGL does not allow global inout variables
  1755. 0(66) : error C7562: OpenGL does not allow global inout variables
  1756. 0(67) : error C7562: OpenGL does not allow global inout variables
  1757. 0(68) : error C7562: OpenGL does not allow global inout variables
  1758. 0(70) : error C7562: OpenGL does not allow global inout variables
  1759. 0(71) : error C7562: OpenGL does not allow global inout variables
  1760. 0(72) : error C7562: OpenGL does not allow global inout variables
  1761. 0(73) : error C7562: OpenGL does not allow global inout variables
  1762. 0(75) : error C7562: OpenGL does not allow global inout variables
  1763. 0(77) : error C7562: OpenGL does not allow global inout variables
  1764. 0(78) : error C7562: OpenGL does not allow global inout variables
  1765. 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
  1766. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1767. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  1768.  
  1769. [Shaders][SEVERE] Error linking program: 10
  1770. [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
  1771. Vertex info
  1772. -----------
  1773. 0(6) : error C7562: OpenGL does not allow global inout variables
  1774. 0(7) : error C7562: OpenGL does not allow global inout variables
  1775. 0(8) : error C7562: OpenGL does not allow global inout variables
  1776. 0(9) : error C7562: OpenGL does not allow global inout variables
  1777. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1778. 0(29) : error C7562: OpenGL does not allow global inout variables
  1779. 0(30) : error C7562: OpenGL does not allow global inout variables
  1780. 0(31) : error C7562: OpenGL does not allow global inout variables
  1781. 0(32) : error C7562: OpenGL does not allow global inout variables
  1782. 0(33) : error C7562: OpenGL does not allow global inout variables
  1783. 0(35) : error C7562: OpenGL does not allow global inout variables
  1784. 0(38) : error C7562: OpenGL does not allow global inout variables
  1785. 0(40) : error C7562: OpenGL does not allow global inout variables
  1786. 0(41) : error C7562: OpenGL does not allow global inout variables
  1787. 0(42) : error C7562: OpenGL does not allow global inout variables
  1788. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  1789. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  1790. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  1791. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  1792. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1793. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  1794. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  1795. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  1796. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  1797. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  1798. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  1799.  
  1800. Fragment info
  1801. -------------
  1802. 0(63) : error C7562: OpenGL does not allow global inout variables
  1803. 0(64) : error C7562: OpenGL does not allow global inout variables
  1804. 0(65) : error C7562: OpenGL does not allow global inout variables
  1805. 0(66) : error C7562: OpenGL does not allow global inout variables
  1806. 0(67) : error C7562: OpenGL does not allow global inout variables
  1807. 0(68) : error C7562: OpenGL does not allow global inout variables
  1808. 0(70) : error C7562: OpenGL does not allow global inout variables
  1809. 0(71) : error C7562: OpenGL does not allow global inout variables
  1810. 0(72) : error C7562: OpenGL does not allow global inout variables
  1811. 0(73) : error C7562: OpenGL does not allow global inout variables
  1812. 0(75) : error C7562: OpenGL does not allow global inout variables
  1813. 0(77) : error C7562: OpenGL does not allow global inout variables
  1814. 0(78) : error C7562: OpenGL does not allow global inout variables
  1815. 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
  1816. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  1817. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  1818.  
  1819.  
  1820. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_terrain"
  1821. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_water.vsh
  1822. [Shaders] Shader info log: /shaders/gbuffers_water.vsh
  1823. 0(12) : error C7562: OpenGL does not allow global inout variables
  1824. 0(13) : error C7562: OpenGL does not allow global inout variables
  1825. 0(14) : error C7562: OpenGL does not allow global inout variables
  1826. 0(15) : error C7562: OpenGL does not allow global inout variables
  1827. 0(16) : error C7562: OpenGL does not allow global inout variables
  1828. 0(18) : error C7562: OpenGL does not allow global inout variables
  1829. 0(19) : error C7562: OpenGL does not allow global inout variables
  1830. 0(20) : error C7562: OpenGL does not allow global inout variables
  1831. 0(21) : error C7562: OpenGL does not allow global inout variables
  1832. 0(22) : error C7562: OpenGL does not allow global inout variables
  1833. 0(23) : error C7562: OpenGL does not allow global inout variables
  1834. 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1835. 0(27) : error C7562: OpenGL does not allow global inout variables
  1836. 0(28) : error C7562: OpenGL does not allow global inout variables
  1837. 0(41) : error C7616: global variable gl_Vertex is removed after version 140
  1838. 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1839. 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1840. 0(65) : error C7616: global variable gl_Color is removed after version 140
  1841. 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1842. 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1843. 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1844. 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1845. 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1846. 0(78) : error C7616: global variable gl_Normal is removed after version 140
  1847.  
  1848. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_water.fsh
  1849. [Shaders] Shader info log: /shaders/gbuffers_water.fsh
  1850. 0(33) : error C7562: OpenGL does not allow global inout variables
  1851. 0(34) : error C7562: OpenGL does not allow global inout variables
  1852. 0(35) : error C7562: OpenGL does not allow global inout variables
  1853. 0(36) : error C7562: OpenGL does not allow global inout variables
  1854. 0(37) : error C7562: OpenGL does not allow global inout variables
  1855. 0(39) : error C7562: OpenGL does not allow global inout variables
  1856. 0(40) : error C7562: OpenGL does not allow global inout variables
  1857. 0(41) : error C7562: OpenGL does not allow global inout variables
  1858. 0(42) : error C7562: OpenGL does not allow global inout variables
  1859. 0(43) : error C7562: OpenGL does not allow global inout variables
  1860. 0(44) : error C7562: OpenGL does not allow global inout variables
  1861. 0(46) : error C7562: OpenGL does not allow global inout variables
  1862. 0(47) : error C7562: OpenGL does not allow global inout variables
  1863. 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1864. 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
  1865.  
  1866. [Shaders][SEVERE] Error linking program: 10
  1867. [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
  1868. Vertex info
  1869. -----------
  1870. 0(12) : error C7562: OpenGL does not allow global inout variables
  1871. 0(13) : error C7562: OpenGL does not allow global inout variables
  1872. 0(14) : error C7562: OpenGL does not allow global inout variables
  1873. 0(15) : error C7562: OpenGL does not allow global inout variables
  1874. 0(16) : error C7562: OpenGL does not allow global inout variables
  1875. 0(18) : error C7562: OpenGL does not allow global inout variables
  1876. 0(19) : error C7562: OpenGL does not allow global inout variables
  1877. 0(20) : error C7562: OpenGL does not allow global inout variables
  1878. 0(21) : error C7562: OpenGL does not allow global inout variables
  1879. 0(22) : error C7562: OpenGL does not allow global inout variables
  1880. 0(23) : error C7562: OpenGL does not allow global inout variables
  1881. 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1882. 0(27) : error C7562: OpenGL does not allow global inout variables
  1883. 0(28) : error C7562: OpenGL does not allow global inout variables
  1884. 0(41) : error C7616: global variable gl_Vertex is removed after version 140
  1885. 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1886. 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1887. 0(65) : error C7616: global variable gl_Color is removed after version 140
  1888. 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1889. 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1890. 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1891. 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1892. 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1893. 0(78) : error C7616: global variable gl_Normal is removed after version 140
  1894.  
  1895. Fragment info
  1896. -------------
  1897. 0(33) : error C7562: OpenGL does not allow global inout variables
  1898. 0(34) : error C7562: OpenGL does not allow global inout variables
  1899. 0(35) : error C7562: OpenGL does not allow global inout variables
  1900. 0(36) : error C7562: OpenGL does not allow global inout variables
  1901. 0(37) : error C7562: OpenGL does not allow global inout variables
  1902. 0(39) : error C7562: OpenGL does not allow global inout variables
  1903. 0(40) : error C7562: OpenGL does not allow global inout variables
  1904. 0(41) : error C7562: OpenGL does not allow global inout variables
  1905. 0(42) : error C7562: OpenGL does not allow global inout variables
  1906. 0(43) : error C7562: OpenGL does not allow global inout variables
  1907. 0(44) : error C7562: OpenGL does not allow global inout variables
  1908. 0(46) : error C7562: OpenGL does not allow global inout variables
  1909. 0(47) : error C7562: OpenGL does not allow global inout variables
  1910. 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1911. 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
  1912.  
  1913.  
  1914. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_water"
  1915. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_entities.vsh
  1916. [Shaders] Shader info log: /shaders/gbuffers_entities.vsh
  1917. 0(3) : error C7562: OpenGL does not allow global inout variables
  1918. 0(4) : error C7562: OpenGL does not allow global inout variables
  1919. 0(5) : error C7562: OpenGL does not allow global inout variables
  1920. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1921. 0(13) : error C7562: OpenGL does not allow global inout variables
  1922. 0(14) : error C7562: OpenGL does not allow global inout variables
  1923. 0(15) : error C7562: OpenGL does not allow global inout variables
  1924. 0(16) : error C7562: OpenGL does not allow global inout variables
  1925. 0(17) : error C7562: OpenGL does not allow global inout variables
  1926. 0(19) : error C7562: OpenGL does not allow global inout variables
  1927. 0(20) : error C7562: OpenGL does not allow global inout variables
  1928. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1929. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  1930. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1931. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1932. 0(275) : error C7616: global variable gl_Color is removed after version 140
  1933. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1934. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1935. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1936. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1937. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  1938.  
  1939. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_entities.fsh
  1940. [Shaders] Shader info log: /shaders/gbuffers_entities.fsh
  1941. 0(23) : error C7562: OpenGL does not allow global inout variables
  1942. 0(24) : error C7562: OpenGL does not allow global inout variables
  1943. 0(25) : error C7562: OpenGL does not allow global inout variables
  1944. 0(27) : error C7562: OpenGL does not allow global inout variables
  1945. 0(28) : error C7562: OpenGL does not allow global inout variables
  1946. 0(29) : error C7562: OpenGL does not allow global inout variables
  1947. 0(30) : error C7562: OpenGL does not allow global inout variables
  1948. 0(32) : error C7562: OpenGL does not allow global inout variables
  1949. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  1950.  
  1951. [Shaders][SEVERE] Error linking program: 10
  1952. [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
  1953. Vertex info
  1954. -----------
  1955. 0(3) : error C7562: OpenGL does not allow global inout variables
  1956. 0(4) : error C7562: OpenGL does not allow global inout variables
  1957. 0(5) : error C7562: OpenGL does not allow global inout variables
  1958. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1959. 0(13) : error C7562: OpenGL does not allow global inout variables
  1960. 0(14) : error C7562: OpenGL does not allow global inout variables
  1961. 0(15) : error C7562: OpenGL does not allow global inout variables
  1962. 0(16) : error C7562: OpenGL does not allow global inout variables
  1963. 0(17) : error C7562: OpenGL does not allow global inout variables
  1964. 0(19) : error C7562: OpenGL does not allow global inout variables
  1965. 0(20) : error C7562: OpenGL does not allow global inout variables
  1966. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  1967. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  1968. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  1969. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  1970. 0(275) : error C7616: global variable gl_Color is removed after version 140
  1971. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  1972. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  1973. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  1974. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  1975. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  1976.  
  1977. Fragment info
  1978. -------------
  1979. 0(23) : error C7562: OpenGL does not allow global inout variables
  1980. 0(24) : error C7562: OpenGL does not allow global inout variables
  1981. 0(25) : error C7562: OpenGL does not allow global inout variables
  1982. 0(27) : error C7562: OpenGL does not allow global inout variables
  1983. 0(28) : error C7562: OpenGL does not allow global inout variables
  1984. 0(29) : error C7562: OpenGL does not allow global inout variables
  1985. 0(30) : error C7562: OpenGL does not allow global inout variables
  1986. 0(32) : error C7562: OpenGL does not allow global inout variables
  1987. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  1988.  
  1989.  
  1990. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_entities"
  1991. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_hand.vsh
  1992. [Shaders] Shader info log: /shaders/gbuffers_hand.vsh
  1993. 0(3) : error C7562: OpenGL does not allow global inout variables
  1994. 0(4) : error C7562: OpenGL does not allow global inout variables
  1995. 0(5) : error C7562: OpenGL does not allow global inout variables
  1996. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  1997. 0(13) : error C7562: OpenGL does not allow global inout variables
  1998. 0(14) : error C7562: OpenGL does not allow global inout variables
  1999. 0(15) : error C7562: OpenGL does not allow global inout variables
  2000. 0(16) : error C7562: OpenGL does not allow global inout variables
  2001. 0(17) : error C7562: OpenGL does not allow global inout variables
  2002. 0(19) : error C7562: OpenGL does not allow global inout variables
  2003. 0(20) : error C7562: OpenGL does not allow global inout variables
  2004. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2005. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  2006. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  2007. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  2008. 0(275) : error C7616: global variable gl_Color is removed after version 140
  2009. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  2010. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  2011. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  2012. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  2013. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  2014.  
  2015. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_hand.fsh
  2016. [Shaders] Shader info log: /shaders/gbuffers_hand.fsh
  2017. 0(23) : error C7562: OpenGL does not allow global inout variables
  2018. 0(24) : error C7562: OpenGL does not allow global inout variables
  2019. 0(25) : error C7562: OpenGL does not allow global inout variables
  2020. 0(27) : error C7562: OpenGL does not allow global inout variables
  2021. 0(28) : error C7562: OpenGL does not allow global inout variables
  2022. 0(29) : error C7562: OpenGL does not allow global inout variables
  2023. 0(30) : error C7562: OpenGL does not allow global inout variables
  2024. 0(32) : error C7562: OpenGL does not allow global inout variables
  2025. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  2026.  
  2027. [Shaders][SEVERE] Error linking program: 10
  2028. [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
  2029. Vertex info
  2030. -----------
  2031. 0(3) : error C7562: OpenGL does not allow global inout variables
  2032. 0(4) : error C7562: OpenGL does not allow global inout variables
  2033. 0(5) : error C7562: OpenGL does not allow global inout variables
  2034. 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  2035. 0(13) : error C7562: OpenGL does not allow global inout variables
  2036. 0(14) : error C7562: OpenGL does not allow global inout variables
  2037. 0(15) : error C7562: OpenGL does not allow global inout variables
  2038. 0(16) : error C7562: OpenGL does not allow global inout variables
  2039. 0(17) : error C7562: OpenGL does not allow global inout variables
  2040. 0(19) : error C7562: OpenGL does not allow global inout variables
  2041. 0(20) : error C7562: OpenGL does not allow global inout variables
  2042. 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2043. 0(31) : error C7616: global variable gl_Vertex is removed after version 140
  2044. 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  2045. 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  2046. 0(275) : error C7616: global variable gl_Color is removed after version 140
  2047. 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
  2048. 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  2049. 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
  2050. 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
  2051. 0(282) : error C7616: global variable gl_Normal is removed after version 140
  2052.  
  2053. Fragment info
  2054. -------------
  2055. 0(23) : error C7562: OpenGL does not allow global inout variables
  2056. 0(24) : error C7562: OpenGL does not allow global inout variables
  2057. 0(25) : error C7562: OpenGL does not allow global inout variables
  2058. 0(27) : error C7562: OpenGL does not allow global inout variables
  2059. 0(28) : error C7562: OpenGL does not allow global inout variables
  2060. 0(29) : error C7562: OpenGL does not allow global inout variables
  2061. 0(30) : error C7562: OpenGL does not allow global inout variables
  2062. 0(32) : error C7562: OpenGL does not allow global inout variables
  2063. 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
  2064.  
  2065.  
  2066. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_hand"
  2067. [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_weather.vsh
  2068. [Shaders] Shader info log: /shaders/gbuffers_weather.vsh
  2069. 0(3) : error C7562: OpenGL does not allow global inout variables
  2070. 0(4) : error C7562: OpenGL does not allow global inout variables
  2071. 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  2072. 0(9) : error C7562: OpenGL does not allow global inout variables
  2073. 0(10) : error C7562: OpenGL does not allow global inout variables
  2074. 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2075. 0(35) : error C7616: global function ftransform is removed after version 140
  2076. 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  2077. 0(40) : error C7616: global variable gl_Vertex is removed after version 140
  2078. 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  2079. 0(47) : error C7616: global variable gl_Color is removed after version 140
  2080. 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
  2081. 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  2082.  
  2083. [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_weather.fsh
  2084. [Shaders] Shader info log: /shaders/gbuffers_weather.fsh
  2085. 0(7) : error C7562: OpenGL does not allow global inout variables
  2086. 0(8) : error C7562: OpenGL does not allow global inout variables
  2087. 0(9) : error C7562: OpenGL does not allow global inout variables
  2088. 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
  2089.  
  2090. [Shaders][SEVERE] Error linking program: 10
  2091. [Shaders] Info log: /shaders/gbuffers_weather.vsh, /shaders/gbuffers_weather.fsh
  2092. Vertex info
  2093. -----------
  2094. 0(3) : error C7562: OpenGL does not allow global inout variables
  2095. 0(4) : error C7562: OpenGL does not allow global inout variables
  2096. 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  2097. 0(9) : error C7562: OpenGL does not allow global inout variables
  2098. 0(10) : error C7562: OpenGL does not allow global inout variables
  2099. 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2100. 0(35) : error C7616: global function ftransform is removed after version 140
  2101. 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
  2102. 0(40) : error C7616: global variable gl_Vertex is removed after version 140
  2103. 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
  2104. 0(47) : error C7616: global variable gl_Color is removed after version 140
  2105. 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
  2106. 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  2107.  
  2108. Fragment info
  2109. -------------
  2110. 0(7) : error C7562: OpenGL does not allow global inout variables
  2111. 0(8) : error C7562: OpenGL does not allow global inout variables
  2112. 0(9) : error C7562: OpenGL does not allow global inout variables
  2113. 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
  2114.  
  2115.  
  2116. [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_weather"
  2117. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite.vsh
  2118. [Shaders] Shader info log: /shaders/composite.vsh
  2119. 0(3) : error C7562: OpenGL does not allow global inout variables
  2120. 0(14) : error C7562: OpenGL does not allow global inout variables
  2121. 0(15) : error C7562: OpenGL does not allow global inout variables
  2122. 0(17) : error C7562: OpenGL does not allow global inout variables
  2123. 0(18) : error C7562: OpenGL does not allow global inout variables
  2124. 0(19) : error C7562: OpenGL does not allow global inout variables
  2125. 0(20) : error C7562: OpenGL does not allow global inout variables
  2126. 0(22) : error C7562: OpenGL does not allow global inout variables
  2127. 0(23) : error C7562: OpenGL does not allow global inout variables
  2128. 0(24) : error C7562: OpenGL does not allow global inout variables
  2129. 0(25) : error C7562: OpenGL does not allow global inout variables
  2130. 0(26) : error C7562: OpenGL does not allow global inout variables
  2131. 0(27) : error C7562: OpenGL does not allow global inout variables
  2132. 0(28) : error C7562: OpenGL does not allow global inout variables
  2133. 0(29) : error C7562: OpenGL does not allow global inout variables
  2134. 0(30) : error C7562: OpenGL does not allow global inout variables
  2135. 0(45) : error C7616: global function ftransform is removed after version 140
  2136. 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2137.  
  2138. [Shaders] Shadow map distance: 120
  2139. [Shaders] gcolor format: RGB16
  2140. [Shaders] gdepth format: RGB8
  2141. [Shaders] gnormal format: RGB16
  2142. [Shaders] composite format: RGB8
  2143. [Shaders] Noise texture enabled
  2144. [Shaders] Noise texture resolution: 64
  2145. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite.fsh
  2146. [Shaders] Shader info log: /shaders/composite.fsh
  2147. 0(69) : error C7562: OpenGL does not allow global inout variables
  2148. 0(70) : error C7562: OpenGL does not allow global inout variables
  2149. 0(72) : error C7562: OpenGL does not allow global inout variables
  2150. 0(73) : error C7562: OpenGL does not allow global inout variables
  2151. 0(74) : error C7562: OpenGL does not allow global inout variables
  2152. 0(75) : error C7562: OpenGL does not allow global inout variables
  2153. 0(77) : error C7562: OpenGL does not allow global inout variables
  2154. 0(78) : error C7562: OpenGL does not allow global inout variables
  2155. 0(79) : error C7562: OpenGL does not allow global inout variables
  2156. 0(80) : error C7562: OpenGL does not allow global inout variables
  2157. 0(81) : error C7562: OpenGL does not allow global inout variables
  2158. 0(82) : error C7562: OpenGL does not allow global inout variables
  2159. 0(83) : error C7562: OpenGL does not allow global inout variables
  2160. 0(84) : error C7562: OpenGL does not allow global inout variables
  2161. 0(85) : error C7562: OpenGL does not allow global inout variables
  2162. 0(104) : error C7616: global function texture2DLod is removed after version 140
  2163. 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
  2164.  
  2165. [Shaders][SEVERE] Error linking program: 10
  2166. [Shaders] Info log: /shaders/composite.vsh, /shaders/composite.fsh
  2167. Vertex info
  2168. -----------
  2169. 0(3) : error C7562: OpenGL does not allow global inout variables
  2170. 0(14) : error C7562: OpenGL does not allow global inout variables
  2171. 0(15) : error C7562: OpenGL does not allow global inout variables
  2172. 0(17) : error C7562: OpenGL does not allow global inout variables
  2173. 0(18) : error C7562: OpenGL does not allow global inout variables
  2174. 0(19) : error C7562: OpenGL does not allow global inout variables
  2175. 0(20) : error C7562: OpenGL does not allow global inout variables
  2176. 0(22) : error C7562: OpenGL does not allow global inout variables
  2177. 0(23) : error C7562: OpenGL does not allow global inout variables
  2178. 0(24) : error C7562: OpenGL does not allow global inout variables
  2179. 0(25) : error C7562: OpenGL does not allow global inout variables
  2180. 0(26) : error C7562: OpenGL does not allow global inout variables
  2181. 0(27) : error C7562: OpenGL does not allow global inout variables
  2182. 0(28) : error C7562: OpenGL does not allow global inout variables
  2183. 0(29) : error C7562: OpenGL does not allow global inout variables
  2184. 0(30) : error C7562: OpenGL does not allow global inout variables
  2185. 0(45) : error C7616: global function ftransform is removed after version 140
  2186. 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2187.  
  2188. Fragment info
  2189. -------------
  2190. 0(69) : error C7562: OpenGL does not allow global inout variables
  2191. 0(70) : error C7562: OpenGL does not allow global inout variables
  2192. 0(72) : error C7562: OpenGL does not allow global inout variables
  2193. 0(73) : error C7562: OpenGL does not allow global inout variables
  2194. 0(74) : error C7562: OpenGL does not allow global inout variables
  2195. 0(75) : error C7562: OpenGL does not allow global inout variables
  2196. 0(77) : error C7562: OpenGL does not allow global inout variables
  2197. 0(78) : error C7562: OpenGL does not allow global inout variables
  2198. 0(79) : error C7562: OpenGL does not allow global inout variables
  2199. 0(80) : error C7562: OpenGL does not allow global inout variables
  2200. 0(81) : error C7562: OpenGL does not allow global inout variables
  2201. 0(82) : error C7562: OpenGL does not allow global inout variables
  2202. 0(83) : error C7562: OpenGL does not allow global inout variables
  2203. 0(84) : error C7562: OpenGL does not allow global inout variables
  2204. 0(85) : error C7562: OpenGL does not allow global inout variables
  2205. 0(104) : error C7616: global function texture2DLod is removed after version 140
  2206. 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
  2207.  
  2208.  
  2209. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite"
  2210. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite1.vsh
  2211. [Shaders] Shader info log: /shaders/composite1.vsh
  2212. 0(14) : error C7562: OpenGL does not allow global inout variables
  2213. 0(23) : error C7562: OpenGL does not allow global inout variables
  2214. 0(24) : error C7562: OpenGL does not allow global inout variables
  2215. 0(26) : error C7562: OpenGL does not allow global inout variables
  2216. 0(27) : error C7562: OpenGL does not allow global inout variables
  2217. 0(28) : error C7562: OpenGL does not allow global inout variables
  2218. 0(29) : error C7562: OpenGL does not allow global inout variables
  2219. 0(30) : error C7562: OpenGL does not allow global inout variables
  2220. 0(32) : error C7562: OpenGL does not allow global inout variables
  2221. 0(33) : error C7562: OpenGL does not allow global inout variables
  2222. 0(34) : error C7562: OpenGL does not allow global inout variables
  2223. 0(35) : error C7562: OpenGL does not allow global inout variables
  2224. 0(36) : error C7562: OpenGL does not allow global inout variables
  2225. 0(37) : error C7562: OpenGL does not allow global inout variables
  2226. 0(38) : error C7562: OpenGL does not allow global inout variables
  2227. 0(39) : error C7562: OpenGL does not allow global inout variables
  2228. 0(43) : error C7616: global function ftransform is removed after version 140
  2229. 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2230.  
  2231. [Shaders] Shadow map resolution: 2048
  2232. [Shaders] Shadow map distance: 120
  2233. [Shaders] Shadow map interval size: 4.0f
  2234. [Shaders] shadowHardwareFiltering0
  2235. [Shaders] shadowtex1Mipmap
  2236. [Shaders] shadowtex1Nearest
  2237. [Shaders] shadowcolor0Mipmap
  2238. [Shaders] shadowcolor1Mipmap
  2239. [Shaders] gcolor format: RGBA16
  2240. [Shaders] gdepth format: RGBA8
  2241. [Shaders] gnormal format: RGBA16
  2242. [Shaders] composite format: RGBA8
  2243. [Shaders] gaux3 format: RGBA16
  2244. [Shaders] Eye brightness halflife: 10.0f
  2245. [Shaders] Center depth halflife: 2.0f
  2246. [Shaders] Wetness halflife: 200.0f
  2247. [Shaders] Dryness halflife: 40.0f
  2248. [Shaders] Sun path rotation: -40.0f
  2249. [Shaders] AO Level: 0.5f
  2250. [Shaders] Noise texture enabled
  2251. [Shaders] Noise texture resolution: 64
  2252. [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
  2253. [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
  2254. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite1.fsh
  2255. [Shaders] Shader info log: /shaders/composite1.fsh
  2256. 0(151) : error C7562: OpenGL does not allow global inout variables
  2257. 0(152) : error C7562: OpenGL does not allow global inout variables
  2258. 0(153) : error C7562: OpenGL does not allow global inout variables
  2259. 0(186) : error C7562: OpenGL does not allow global inout variables
  2260. 0(187) : error C7562: OpenGL does not allow global inout variables
  2261. 0(188) : error C7562: OpenGL does not allow global inout variables
  2262. 0(189) : error C7562: OpenGL does not allow global inout variables
  2263. 0(190) : error C7562: OpenGL does not allow global inout variables
  2264. 0(191) : error C7562: OpenGL does not allow global inout variables
  2265. 0(193) : error C7562: OpenGL does not allow global inout variables
  2266. 0(194) : error C7562: OpenGL does not allow global inout variables
  2267. 0(195) : error C7562: OpenGL does not allow global inout variables
  2268. 0(196) : error C7562: OpenGL does not allow global inout variables
  2269. 0(197) : error C7562: OpenGL does not allow global inout variables
  2270. 0(198) : error C7562: OpenGL does not allow global inout variables
  2271. 0(199) : error C7562: OpenGL does not allow global inout variables
  2272. 0(200) : error C7562: OpenGL does not allow global inout variables
  2273. 0(201) : error C7562: OpenGL does not allow global inout variables
  2274. 0(222) : error C7616: global function texture2DLod is removed after version 140
  2275. 0(913) : error C7616: global function shadow2DLod is removed after version 140
  2276. 0(2490) : error C7537: OpenGL does not allow 'sample' after a type specifier
  2277. 0(2490) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  2278. 0(2491) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
  2279. 0(2521) : error C7537: OpenGL does not allow 'sample' after a type specifier
  2280. 0(2521) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  2281. 0(2522) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
  2282. 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
  2283.  
  2284. [Shaders][SEVERE] Error linking program: 10
  2285. [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
  2286. Vertex info
  2287. -----------
  2288. 0(14) : error C7562: OpenGL does not allow global inout variables
  2289. 0(23) : error C7562: OpenGL does not allow global inout variables
  2290. 0(24) : error C7562: OpenGL does not allow global inout variables
  2291. 0(26) : error C7562: OpenGL does not allow global inout variables
  2292. 0(27) : error C7562: OpenGL does not allow global inout variables
  2293. 0(28) : error C7562: OpenGL does not allow global inout variables
  2294. 0(29) : error C7562: OpenGL does not allow global inout variables
  2295. 0(30) : error C7562: OpenGL does not allow global inout variables
  2296. 0(32) : error C7562: OpenGL does not allow global inout variables
  2297. 0(33) : error C7562: OpenGL does not allow global inout variables
  2298. 0(34) : error C7562: OpenGL does not allow global inout variables
  2299. 0(35) : error C7562: OpenGL does not allow global inout variables
  2300. 0(36) : error C7562: OpenGL does not allow global inout variables
  2301. 0(37) : error C7562: OpenGL does not allow global inout variables
  2302. 0(38) : error C7562: OpenGL does not allow global inout variables
  2303. 0(39) : error C7562: OpenGL does not allow global inout variables
  2304. 0(43) : error C7616: global function ftransform is removed after version 140
  2305. 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2306.  
  2307. Fragment info
  2308. -------------
  2309. 0(151) : error C7562: OpenGL does not allow global inout variables
  2310. 0(152) : error C7562: OpenGL does not allow global inout variables
  2311. 0(153) : error C7562: OpenGL does not allow global inout variables
  2312. 0(186) : error C7562: OpenGL does not allow global inout variables
  2313. 0(187) : error C7562: OpenGL does not allow global inout variables
  2314. 0(188) : error C7562: OpenGL does not allow global inout variables
  2315. 0(189) : error C7562: OpenGL does not allow global inout variables
  2316. 0(190) : error C7562: OpenGL does not allow global inout variables
  2317. 0(191) : error C7562: OpenGL does not allow global inout variables
  2318. 0(193) : error C7562: OpenGL does not allow global inout variables
  2319. 0(194) : error C7562: OpenGL does not allow global inout variables
  2320. 0(195) : error C7562: OpenGL does not allow global inout variables
  2321. 0(196) : error C7562: OpenGL does not allow global inout variables
  2322. 0(197) : error C7562: OpenGL does not allow global inout variables
  2323. 0(198) : error C7562: OpenGL does not allow global inout variables
  2324. 0(199) : error C7562: OpenGL does not allow global inout variables
  2325. 0(200) : error C7562: OpenGL does not allow global inout variables
  2326. 0(201) : error C7562: OpenGL does not allow global inout variables
  2327. 0(222) : error C7616: global function texture2DLod is removed after version 140
  2328. 0(913) : error C7616: global function shadow2DLod is removed after version 140
  2329. 0(2490) : error C7537: OpenGL does not allow 'sample' after a type specifier
  2330. 0(2490) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  2331. 0(2491) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
  2332. 0(2521) : error C7537: OpenGL does not allow 'sample' after a type specifier
  2333. 0(2521) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  2334. 0(2522) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
  2335. 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
  2336.  
  2337.  
  2338. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite1"
  2339. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite2.vsh
  2340. [Shaders] Shader info log: /shaders/composite2.vsh
  2341. 0(5) : error C7562: OpenGL does not allow global inout variables
  2342. 0(16) : error C7562: OpenGL does not allow global inout variables
  2343. 0(17) : error C7562: OpenGL does not allow global inout variables
  2344. 0(19) : error C7562: OpenGL does not allow global inout variables
  2345. 0(20) : error C7562: OpenGL does not allow global inout variables
  2346. 0(21) : error C7562: OpenGL does not allow global inout variables
  2347. 0(22) : error C7562: OpenGL does not allow global inout variables
  2348. 0(24) : error C7562: OpenGL does not allow global inout variables
  2349. 0(25) : error C7562: OpenGL does not allow global inout variables
  2350. 0(26) : error C7562: OpenGL does not allow global inout variables
  2351. 0(27) : error C7562: OpenGL does not allow global inout variables
  2352. 0(28) : error C7562: OpenGL does not allow global inout variables
  2353. 0(29) : error C7562: OpenGL does not allow global inout variables
  2354. 0(30) : error C7562: OpenGL does not allow global inout variables
  2355. 0(31) : error C7562: OpenGL does not allow global inout variables
  2356. 0(32) : error C7562: OpenGL does not allow global inout variables
  2357. 0(47) : error C7616: global function ftransform is removed after version 140
  2358. 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2359.  
  2360. [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
  2361. [Shaders] composite mipmap enabled for /shaders/composite2.fsh
  2362. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite2.fsh
  2363. [Shaders] Shader info log: /shaders/composite2.fsh
  2364. 0(65) : error C7562: OpenGL does not allow global inout variables
  2365. 0(66) : error C7562: OpenGL does not allow global inout variables
  2366. 0(67) : error C7562: OpenGL does not allow global inout variables
  2367. 0(68) : error C7562: OpenGL does not allow global inout variables
  2368. 0(95) : error C7562: OpenGL does not allow global inout variables
  2369. 0(97) : error C7562: OpenGL does not allow global inout variables
  2370. 0(98) : error C7562: OpenGL does not allow global inout variables
  2371. 0(102) : error C7562: OpenGL does not allow global inout variables
  2372. 0(103) : error C7562: OpenGL does not allow global inout variables
  2373. 0(104) : error C7562: OpenGL does not allow global inout variables
  2374. 0(105) : error C7562: OpenGL does not allow global inout variables
  2375. 0(106) : error C7562: OpenGL does not allow global inout variables
  2376. 0(107) : error C7562: OpenGL does not allow global inout variables
  2377. 0(109) : error C7562: OpenGL does not allow global inout variables
  2378. 0(110) : error C7562: OpenGL does not allow global inout variables
  2379. 0(111) : error C7562: OpenGL does not allow global inout variables
  2380. 0(112) : error C7562: OpenGL does not allow global inout variables
  2381. 0(113) : error C7562: OpenGL does not allow global inout variables
  2382. 0(114) : error C7562: OpenGL does not allow global inout variables
  2383. 0(137) : error C7616: global function texture2DLod is removed after version 140
  2384. 0(684) : error C7616: global variable gl_Fog is removed after version 140
  2385. 0(684) : error C7616: global variable color is removed after version 140
  2386. 0(1439) : error C7537: OpenGL does not allow 'sample' after a type specifier
  2387. 0(1439) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  2388. 0(1442) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
  2389. 0(1508) : error C7537: OpenGL does not allow 'sample' after a type specifier
  2390. 0(1508) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  2391. 0(1511) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
  2392. 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
  2393.  
  2394. [Shaders][SEVERE] Error linking program: 10
  2395. [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
  2396. Vertex info
  2397. -----------
  2398. 0(5) : error C7562: OpenGL does not allow global inout variables
  2399. 0(16) : error C7562: OpenGL does not allow global inout variables
  2400. 0(17) : error C7562: OpenGL does not allow global inout variables
  2401. 0(19) : error C7562: OpenGL does not allow global inout variables
  2402. 0(20) : error C7562: OpenGL does not allow global inout variables
  2403. 0(21) : error C7562: OpenGL does not allow global inout variables
  2404. 0(22) : error C7562: OpenGL does not allow global inout variables
  2405. 0(24) : error C7562: OpenGL does not allow global inout variables
  2406. 0(25) : error C7562: OpenGL does not allow global inout variables
  2407. 0(26) : error C7562: OpenGL does not allow global inout variables
  2408. 0(27) : error C7562: OpenGL does not allow global inout variables
  2409. 0(28) : error C7562: OpenGL does not allow global inout variables
  2410. 0(29) : error C7562: OpenGL does not allow global inout variables
  2411. 0(30) : error C7562: OpenGL does not allow global inout variables
  2412. 0(31) : error C7562: OpenGL does not allow global inout variables
  2413. 0(32) : error C7562: OpenGL does not allow global inout variables
  2414. 0(47) : error C7616: global function ftransform is removed after version 140
  2415. 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2416.  
  2417. Fragment info
  2418. -------------
  2419. 0(65) : error C7562: OpenGL does not allow global inout variables
  2420. 0(66) : error C7562: OpenGL does not allow global inout variables
  2421. 0(67) : error C7562: OpenGL does not allow global inout variables
  2422. 0(68) : error C7562: OpenGL does not allow global inout variables
  2423. 0(95) : error C7562: OpenGL does not allow global inout variables
  2424. 0(97) : error C7562: OpenGL does not allow global inout variables
  2425. 0(98) : error C7562: OpenGL does not allow global inout variables
  2426. 0(102) : error C7562: OpenGL does not allow global inout variables
  2427. 0(103) : error C7562: OpenGL does not allow global inout variables
  2428. 0(104) : error C7562: OpenGL does not allow global inout variables
  2429. 0(105) : error C7562: OpenGL does not allow global inout variables
  2430. 0(106) : error C7562: OpenGL does not allow global inout variables
  2431. 0(107) : error C7562: OpenGL does not allow global inout variables
  2432. 0(109) : error C7562: OpenGL does not allow global inout variables
  2433. 0(110) : error C7562: OpenGL does not allow global inout variables
  2434. 0(111) : error C7562: OpenGL does not allow global inout variables
  2435. 0(112) : error C7562: OpenGL does not allow global inout variables
  2436. 0(113) : error C7562: OpenGL does not allow global inout variables
  2437. 0(114) : error C7562: OpenGL does not allow global inout variables
  2438. 0(137) : error C7616: global function texture2DLod is removed after version 140
  2439. 0(684) : error C7616: global variable gl_Fog is removed after version 140
  2440. 0(684) : error C7616: global variable color is removed after version 140
  2441. 0(1439) : error C7537: OpenGL does not allow 'sample' after a type specifier
  2442. 0(1439) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  2443. 0(1442) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
  2444. 0(1508) : error C7537: OpenGL does not allow 'sample' after a type specifier
  2445. 0(1508) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
  2446. 0(1511) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
  2447. 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
  2448.  
  2449.  
  2450. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite2"
  2451. [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite3.vsh
  2452. [Shaders] Shader info log: /shaders/composite3.vsh
  2453. 0(3) : error C7562: OpenGL does not allow global inout variables
  2454. 0(8) : error C7616: global function ftransform is removed after version 140
  2455. 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2456.  
  2457. [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
  2458. [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite3.fsh
  2459. [Shaders] Shader info log: /shaders/composite3.fsh
  2460. 0(29) : error C7562: OpenGL does not allow global inout variables
  2461. 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
  2462.  
  2463. [Shaders][SEVERE] Error linking program: 10
  2464. [Shaders] Info log: /shaders/composite3.vsh, /shaders/composite3.fsh
  2465. Vertex info
  2466. -----------
  2467. 0(3) : error C7562: OpenGL does not allow global inout variables
  2468. 0(8) : error C7616: global function ftransform is removed after version 140
  2469. 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2470.  
  2471. Fragment info
  2472. -------------
  2473. 0(29) : error C7562: OpenGL does not allow global inout variables
  2474. 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
  2475.  
  2476.  
  2477. [Shaders][SEVERE] [Shaders] Error: Invalid program "composite3"
  2478. [Shaders][SEVERE] Error compiling vertex shader: /shaders/final.vsh
  2479. [Shaders] Shader info log: /shaders/final.vsh
  2480. 0(5) : error C7562: OpenGL does not allow global inout variables
  2481. 0(9) : error C7562: OpenGL does not allow global inout variables
  2482. 0(10) : error C7562: OpenGL does not allow global inout variables
  2483. 0(11) : error C7562: OpenGL does not allow global inout variables
  2484. 0(12) : error C7562: OpenGL does not allow global inout variables
  2485. 0(15) : error C7616: global function ftransform is removed after version 140
  2486. 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2487.  
  2488. [Shaders][SEVERE] Error compiling fragment shader: /shaders/final.fsh
  2489. [Shaders] Shader info log: /shaders/final.fsh
  2490. 0(57) : error C7562: OpenGL does not allow global inout variables
  2491. 0(58) : error C7562: OpenGL does not allow global inout variables
  2492. 0(94) : error C7562: OpenGL does not allow global inout variables
  2493. 0(95) : error C7562: OpenGL does not allow global inout variables
  2494. 0(96) : error C7562: OpenGL does not allow global inout variables
  2495. 0(97) : error C7562: OpenGL does not allow global inout variables
  2496. 0(98) : error C7562: OpenGL does not allow global inout variables
  2497. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  2498. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  2499.  
  2500. [Shaders][SEVERE] Error linking program: 10
  2501. [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
  2502. Vertex info
  2503. -----------
  2504. 0(5) : error C7562: OpenGL does not allow global inout variables
  2505. 0(9) : error C7562: OpenGL does not allow global inout variables
  2506. 0(10) : error C7562: OpenGL does not allow global inout variables
  2507. 0(11) : error C7562: OpenGL does not allow global inout variables
  2508. 0(12) : error C7562: OpenGL does not allow global inout variables
  2509. 0(15) : error C7616: global function ftransform is removed after version 140
  2510. 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2511.  
  2512. Fragment info
  2513. -------------
  2514. 0(57) : error C7562: OpenGL does not allow global inout variables
  2515. 0(58) : error C7562: OpenGL does not allow global inout variables
  2516. 0(94) : error C7562: OpenGL does not allow global inout variables
  2517. 0(95) : error C7562: OpenGL does not allow global inout variables
  2518. 0(96) : error C7562: OpenGL does not allow global inout variables
  2519. 0(97) : error C7562: OpenGL does not allow global inout variables
  2520. 0(98) : error C7562: OpenGL does not allow global inout variables
  2521. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  2522. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  2523.  
  2524.  
  2525. [Shaders][SEVERE] [Shaders] Error: Invalid program "final"
  2526. [Shaders][SEVERE] Error compiling vertex shader: /shaders/shadow.vsh
  2527. [Shaders] Shader info log: /shaders/shadow.vsh
  2528. 0(9) : error C7562: OpenGL does not allow global inout variables
  2529. 0(10) : error C7562: OpenGL does not allow global inout variables
  2530. 0(11) : error C7562: OpenGL does not allow global inout variables
  2531. 0(12) : error C7562: OpenGL does not allow global inout variables
  2532. 0(14) : error C7562: OpenGL does not allow global inout variables
  2533. 0(15) : error C7562: OpenGL does not allow global inout variables
  2534. 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  2535. 0(19) : error C7562: OpenGL does not allow global inout variables
  2536. 0(34) : error C7562: OpenGL does not allow global inout variables
  2537. 0(99) : error C7616: global function ftransform is removed after version 140
  2538. 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
  2539. 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  2540. 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2541. 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
  2542. 0(386) : error C7616: global variable gl_Normal is removed after version 140
  2543. 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
  2544. 0(407) : error C7616: global variable gl_Color is removed after version 140
  2545.  
  2546. [Shaders][SEVERE] Error compiling fragment shader: /shaders/shadow.fsh
  2547. [Shaders] Shader info log: /shaders/shadow.fsh
  2548. 0(5) : error C7562: OpenGL does not allow global inout variables
  2549. 0(6) : error C7562: OpenGL does not allow global inout variables
  2550. 0(7) : error C7562: OpenGL does not allow global inout variables
  2551. 0(8) : error C7562: OpenGL does not allow global inout variables
  2552. 0(10) : error C7562: OpenGL does not allow global inout variables
  2553. 0(11) : error C7562: OpenGL does not allow global inout variables
  2554. 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
  2555.  
  2556. [Shaders][SEVERE] Error linking program: 10
  2557. [Shaders] Info log: /shaders/shadow.vsh, /shaders/shadow.fsh
  2558. Vertex info
  2559. -----------
  2560. 0(9) : error C7562: OpenGL does not allow global inout variables
  2561. 0(10) : error C7562: OpenGL does not allow global inout variables
  2562. 0(11) : error C7562: OpenGL does not allow global inout variables
  2563. 0(12) : error C7562: OpenGL does not allow global inout variables
  2564. 0(14) : error C7562: OpenGL does not allow global inout variables
  2565. 0(15) : error C7562: OpenGL does not allow global inout variables
  2566. 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  2567. 0(19) : error C7562: OpenGL does not allow global inout variables
  2568. 0(34) : error C7562: OpenGL does not allow global inout variables
  2569. 0(99) : error C7616: global function ftransform is removed after version 140
  2570. 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
  2571. 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
  2572. 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
  2573. 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
  2574. 0(386) : error C7616: global variable gl_Normal is removed after version 140
  2575. 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
  2576. 0(407) : error C7616: global variable gl_Color is removed after version 140
  2577.  
  2578. Fragment info
  2579. -------------
  2580. 0(5) : error C7562: OpenGL does not allow global inout variables
  2581. 0(6) : error C7562: OpenGL does not allow global inout variables
  2582. 0(7) : error C7562: OpenGL does not allow global inout variables
  2583. 0(8) : error C7562: OpenGL does not allow global inout variables
  2584. 0(10) : error C7562: OpenGL does not allow global inout variables
  2585. 0(11) : error C7562: OpenGL does not allow global inout variables
  2586. 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
  2587.  
  2588.  
  2589. [Shaders][SEVERE] [Shaders] Error: Invalid program "shadow"
  2590. [Shaders] usedColorBuffers: 7
  2591. [Shaders] usedDepthBuffers: 2
  2592. [Shaders] usedShadowColorBuffers: 2
  2593. [Shaders] usedShadowDepthBuffers: 2
  2594. [Shaders] usedColorAttachs: 7
  2595. [Shaders] usedDrawBuffers: 1
  2596. [Shaders] Framebuffer created.
  2597. [Shaders] Shadow framebuffer created.
  2598. [Shaders] Reset world renderers
  2599. [Shaders] Reset model renderers
  2600. [Shaders] Save ShadersMod configuration.
  2601. [Shaders] Loaded shaderpack: Continuum Preview - 1.8.9
  2602. [Shaders] Uninit
  2603. [Shaders] Program loaded: gbuffers_basic
  2604. [Shaders] Program loaded: gbuffers_textured
  2605. [Shaders] Program loaded: gbuffers_textured_lit
  2606. [Shaders] Program loaded: gbuffers_skybasic
  2607. [Shaders] Program loaded: gbuffers_skytextured
  2608. [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
  2609. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2610. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2611. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2612. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2613. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  2614. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2615. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2616. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2617. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2618. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2619. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2620. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2621. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2622. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2623. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2624. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  2625. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  2626. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  2627. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  2628. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  2629. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  2630. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  2631. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  2632. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  2633. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  2634. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  2635.  
  2636. [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
  2637. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2638. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2639. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2640. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2641. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2642. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2643. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2644. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2645. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2646. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2647. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2648. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2649. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2650. 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
  2651. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  2652. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  2653.  
  2654. [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
  2655. Vertex info
  2656. -----------
  2657. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2658. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2659. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2660. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2661. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  2662. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2663. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2664. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2665. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2666. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2667. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2668. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2669. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2670. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2671. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2672. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  2673. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  2674. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  2675. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  2676. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  2677. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  2678. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  2679. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  2680. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  2681. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  2682. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  2683. 0(30) : warning C7050: "tangent" might be used before being initialized
  2684. 0(31) : warning C7050: "binormal" might be used before being initialized
  2685.  
  2686. Fragment info
  2687. -------------
  2688. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2689. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2690. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2691. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2692. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2693. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2694. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2695. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2696. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2697. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2698. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2699. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2700. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2701. 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
  2702. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  2703. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  2704.  
  2705.  
  2706. [Shaders] Program loaded: gbuffers_terrain
  2707. [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
  2708. Vertex info
  2709. -----------
  2710. 0(20) : warning C7050: "tangent" might be used before being initialized
  2711. 0(21) : warning C7050: "binormal" might be used before being initialized
  2712.  
  2713.  
  2714. [Shaders] Program loaded: gbuffers_water
  2715. [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
  2716. Vertex info
  2717. -----------
  2718. 0(14) : warning C7050: "tangent" might be used before being initialized
  2719. 0(15) : warning C7050: "binormal" might be used before being initialized
  2720.  
  2721.  
  2722. [Shaders] Program loaded: gbuffers_entities
  2723. [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
  2724. Vertex info
  2725. -----------
  2726. 0(14) : warning C7050: "tangent" might be used before being initialized
  2727. 0(15) : warning C7050: "binormal" might be used before being initialized
  2728.  
  2729.  
  2730. [Shaders] Program loaded: gbuffers_hand
  2731. [Shaders] Program loaded: gbuffers_weather
  2732. [Shaders] Shadow map distance: 120
  2733. [Shaders] gcolor format: RGB16
  2734. [Shaders] gdepth format: RGB8
  2735. [Shaders] gnormal format: RGB16
  2736. [Shaders] composite format: RGB8
  2737. [Shaders] Noise texture enabled
  2738. [Shaders] Noise texture resolution: 64
  2739. [Shaders] Program loaded: composite
  2740. [Shaders] Shadow map resolution: 2048
  2741. [Shaders] Shadow map distance: 120
  2742. [Shaders] Shadow map interval size: 4.0f
  2743. [Shaders] shadowHardwareFiltering0
  2744. [Shaders] shadowtex1Mipmap
  2745. [Shaders] shadowtex1Nearest
  2746. [Shaders] shadowcolor0Mipmap
  2747. [Shaders] shadowcolor1Mipmap
  2748. [Shaders] gcolor format: RGBA16
  2749. [Shaders] gdepth format: RGBA8
  2750. [Shaders] gnormal format: RGBA16
  2751. [Shaders] composite format: RGBA8
  2752. [Shaders] gaux3 format: RGBA16
  2753. [Shaders] Eye brightness halflife: 10.0f
  2754. [Shaders] Center depth halflife: 2.0f
  2755. [Shaders] Wetness halflife: 200.0f
  2756. [Shaders] Dryness halflife: 40.0f
  2757. [Shaders] Sun path rotation: -40.0f
  2758. [Shaders] AO Level: 0.5f
  2759. [Shaders] Noise texture enabled
  2760. [Shaders] Noise texture resolution: 64
  2761. [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
  2762. [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
  2763. [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
  2764. Fragment info
  2765. -------------
  2766. 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
  2767. 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
  2768. 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
  2769. 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
  2770. 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
  2771. 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
  2772. 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
  2773. 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
  2774. 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
  2775. 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
  2776. 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
  2777. 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
  2778. 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
  2779. 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
  2780. 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
  2781. 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
  2782. 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
  2783. 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
  2784. 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  2785. 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  2786. 0(689) : warning C7050: "surface.worldLightVector" might be used before being initialized
  2787. 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
  2788. 0(689) : warning C7050: "surface.debug" might be used before being initialized
  2789. 0(689) : warning C7050: "surface.shadow" might be used before being initialized
  2790. 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
  2791. 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
  2792. 0(705) : warning C7050: "lightmap.bouncedSunlight" might be used before being initialized
  2793. 0(705) : warning C7050: "lightmap.scatteredSunlight" might be used before being initialized
  2794. 0(705) : warning C7050: "lightmap.scatteredUpLight" might be used before being initialized
  2795.  
  2796.  
  2797. [Shaders] Program loaded: composite1
  2798. [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
  2799. [Shaders] composite mipmap enabled for /shaders/composite2.fsh
  2800. [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
  2801. Fragment info
  2802. -------------
  2803. 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
  2804. 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
  2805. 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  2806. 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  2807. 0(437) : warning C7050: "surface.reflection" might be used before being initialized
  2808.  
  2809.  
  2810. [Shaders] Program loaded: composite2
  2811. [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
  2812. [Shaders] Program loaded: composite3
  2813. [Shaders] Shader info log: /shaders/final.fsh
  2814. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2815. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2816. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2817. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2818. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2819. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2820. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2821. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  2822. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  2823.  
  2824. [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
  2825. Fragment info
  2826. -------------
  2827. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2828. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2829. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2830. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2831. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2832. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2833. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2834. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  2835. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  2836. 0(553) : warning C7050: "mask.sky" might be used before being initialized
  2837. 0(553) : warning C7050: "mask.land" might be used before being initialized
  2838. 0(553) : warning C7050: "mask.grass" might be used before being initialized
  2839. 0(553) : warning C7050: "mask.leaves" might be used before being initialized
  2840. 0(553) : warning C7050: "mask.ice" might be used before being initialized
  2841. 0(553) : warning C7050: "mask.hand" might be used before being initialized
  2842. 0(553) : warning C7050: "mask.translucent" might be used before being initialized
  2843. 0(553) : warning C7050: "mask.glow" might be used before being initialized
  2844. 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
  2845. 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
  2846. 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
  2847. 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
  2848. 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
  2849. 0(553) : warning C7050: "mask.sand" might be used before being initialized
  2850. 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
  2851. 0(553) : warning C7050: "mask.stone" might be used before being initialized
  2852. 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
  2853. 0(553) : warning C7050: "mask.wool" might be used before being initialized
  2854. 0(553) : warning C7050: "mask.clouds" might be used before being initialized
  2855. 0(553) : warning C7050: "mask.torch" might be used before being initialized
  2856. 0(553) : warning C7050: "mask.lava" might be used before being initialized
  2857. 0(553) : warning C7050: "mask.fire" might be used before being initialized
  2858. 0(553) : warning C7050: "mask.water" might be used before being initialized
  2859. 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
  2860.  
  2861.  
  2862. [Shaders] Program loaded: final
  2863. [Shaders] Program loaded: shadow
  2864. [Shaders] usedColorBuffers: 7
  2865. [Shaders] usedDepthBuffers: 2
  2866. [Shaders] usedShadowColorBuffers: 2
  2867. [Shaders] usedShadowDepthBuffers: 2
  2868. [Shaders] usedColorAttachs: 7
  2869. [Shaders] usedDrawBuffers: 7
  2870. [Shaders] Framebuffer created.
  2871. [Shaders] Shadow framebuffer created.
  2872. [Shaders] Reset world renderers
  2873. [Shaders] Reset model renderers
  2874. [Shaders] Save ShadersMod configuration.
  2875. [Shaders] Uninit
  2876. [Shaders] Program loaded: gbuffers_basic
  2877. [Shaders] Program loaded: gbuffers_textured
  2878. [Shaders] Program loaded: gbuffers_textured_lit
  2879. [Shaders] Program loaded: gbuffers_skybasic
  2880. [Shaders] Program loaded: gbuffers_skytextured
  2881. [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
  2882. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2883. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2884. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2885. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2886. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  2887. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2888. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2889. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2890. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2891. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2892. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2893. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2894. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2895. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2896. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2897. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  2898. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  2899. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  2900. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  2901. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  2902. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  2903. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  2904. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  2905. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  2906. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  2907. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  2908.  
  2909. [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
  2910. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2911. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2912. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2913. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2914. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2915. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2916. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2917. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2918. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2919. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2920. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2921. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2922. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2923. 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
  2924. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  2925. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  2926.  
  2927. [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
  2928. Vertex info
  2929. -----------
  2930. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2931. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2932. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2933. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2934. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  2935. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2936. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2937. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2938. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2939. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2940. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2941. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2942. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2943. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2944. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2945. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  2946. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  2947. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  2948. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  2949. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  2950. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  2951. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  2952. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  2953. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  2954. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  2955. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  2956. 0(30) : warning C7050: "tangent" might be used before being initialized
  2957. 0(31) : warning C7050: "binormal" might be used before being initialized
  2958.  
  2959. Fragment info
  2960. -------------
  2961. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2962. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2963. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2964. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2965. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2966. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2967. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2968. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2969. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2970. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2971. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2972. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2973. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  2974. 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
  2975. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  2976. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  2977.  
  2978.  
  2979. [Shaders] Program loaded: gbuffers_terrain
  2980. [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
  2981. Vertex info
  2982. -----------
  2983. 0(20) : warning C7050: "tangent" might be used before being initialized
  2984. 0(21) : warning C7050: "binormal" might be used before being initialized
  2985.  
  2986.  
  2987. [Shaders] Program loaded: gbuffers_water
  2988. [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
  2989. Vertex info
  2990. -----------
  2991. 0(14) : warning C7050: "tangent" might be used before being initialized
  2992. 0(15) : warning C7050: "binormal" might be used before being initialized
  2993.  
  2994.  
  2995. [Shaders] Program loaded: gbuffers_entities
  2996. [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
  2997. Vertex info
  2998. -----------
  2999. 0(14) : warning C7050: "tangent" might be used before being initialized
  3000. 0(15) : warning C7050: "binormal" might be used before being initialized
  3001.  
  3002.  
  3003. [Shaders] Program loaded: gbuffers_hand
  3004. [Shaders] Program loaded: gbuffers_weather
  3005. [Shaders] Shadow map distance: 120
  3006. [Shaders] gcolor format: RGB16
  3007. [Shaders] gdepth format: RGB8
  3008. [Shaders] gnormal format: RGB16
  3009. [Shaders] composite format: RGB8
  3010. [Shaders] Noise texture enabled
  3011. [Shaders] Noise texture resolution: 64
  3012. [Shaders] Program loaded: composite
  3013. [Shaders] Shadow map resolution: 2048
  3014. [Shaders] Shadow map distance: 120
  3015. [Shaders] Shadow map interval size: 4.0f
  3016. [Shaders] shadowHardwareFiltering0
  3017. [Shaders] shadowtex1Mipmap
  3018. [Shaders] shadowtex1Nearest
  3019. [Shaders] shadowcolor0Mipmap
  3020. [Shaders] shadowcolor1Mipmap
  3021. [Shaders] gcolor format: RGBA16
  3022. [Shaders] gdepth format: RGBA8
  3023. [Shaders] gnormal format: RGBA16
  3024. [Shaders] composite format: RGBA8
  3025. [Shaders] gaux3 format: RGBA16
  3026. [Shaders] Eye brightness halflife: 10.0f
  3027. [Shaders] Center depth halflife: 2.0f
  3028. [Shaders] Wetness halflife: 200.0f
  3029. [Shaders] Dryness halflife: 40.0f
  3030. [Shaders] Sun path rotation: -40.0f
  3031. [Shaders] AO Level: 0.5f
  3032. [Shaders] Noise texture enabled
  3033. [Shaders] Noise texture resolution: 64
  3034. [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
  3035. [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
  3036. [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
  3037. Fragment info
  3038. -------------
  3039. 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
  3040. 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
  3041. 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
  3042. 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
  3043. 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
  3044. 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
  3045. 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
  3046. 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
  3047. 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
  3048. 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
  3049. 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
  3050. 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
  3051. 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
  3052. 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
  3053. 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
  3054. 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
  3055. 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
  3056. 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
  3057. 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  3058. 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  3059. 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
  3060. 0(689) : warning C7050: "surface.debug" might be used before being initialized
  3061. 0(689) : warning C7050: "surface.shadow" might be used before being initialized
  3062. 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
  3063. 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
  3064. 0(705) : warning C7050: "lightmap.bouncedSunlight" might be used before being initialized
  3065. 0(705) : warning C7050: "lightmap.scatteredSunlight" might be used before being initialized
  3066. 0(705) : warning C7050: "lightmap.scatteredUpLight" might be used before being initialized
  3067.  
  3068.  
  3069. [Shaders] Program loaded: composite1
  3070. [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
  3071. [Shaders] composite mipmap enabled for /shaders/composite2.fsh
  3072. [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
  3073. Fragment info
  3074. -------------
  3075. 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
  3076. 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
  3077. 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  3078. 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  3079. 0(437) : warning C7050: "surface.reflection" might be used before being initialized
  3080.  
  3081.  
  3082. [Shaders] Program loaded: composite2
  3083. [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
  3084. [Shaders] Program loaded: composite3
  3085. [Shaders] Shader info log: /shaders/final.fsh
  3086. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3087. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3088. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3089. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3090. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3091. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3092. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3093. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  3094. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  3095.  
  3096. [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
  3097. Fragment info
  3098. -------------
  3099. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3100. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3101. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3102. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3103. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3104. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3105. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3106. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  3107. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  3108. 0(553) : warning C7050: "mask.sky" might be used before being initialized
  3109. 0(553) : warning C7050: "mask.land" might be used before being initialized
  3110. 0(553) : warning C7050: "mask.grass" might be used before being initialized
  3111. 0(553) : warning C7050: "mask.leaves" might be used before being initialized
  3112. 0(553) : warning C7050: "mask.ice" might be used before being initialized
  3113. 0(553) : warning C7050: "mask.hand" might be used before being initialized
  3114. 0(553) : warning C7050: "mask.translucent" might be used before being initialized
  3115. 0(553) : warning C7050: "mask.glow" might be used before being initialized
  3116. 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
  3117. 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
  3118. 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
  3119. 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
  3120. 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
  3121. 0(553) : warning C7050: "mask.sand" might be used before being initialized
  3122. 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
  3123. 0(553) : warning C7050: "mask.stone" might be used before being initialized
  3124. 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
  3125. 0(553) : warning C7050: "mask.wool" might be used before being initialized
  3126. 0(553) : warning C7050: "mask.clouds" might be used before being initialized
  3127. 0(553) : warning C7050: "mask.torch" might be used before being initialized
  3128. 0(553) : warning C7050: "mask.lava" might be used before being initialized
  3129. 0(553) : warning C7050: "mask.fire" might be used before being initialized
  3130. 0(553) : warning C7050: "mask.water" might be used before being initialized
  3131. 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
  3132.  
  3133.  
  3134. [Shaders] Program loaded: final
  3135. [Shaders] Program loaded: shadow
  3136. [Shaders] usedColorBuffers: 7
  3137. [Shaders] usedDepthBuffers: 2
  3138. [Shaders] usedShadowColorBuffers: 2
  3139. [Shaders] usedShadowDepthBuffers: 2
  3140. [Shaders] usedColorAttachs: 7
  3141. [Shaders] usedDrawBuffers: 7
  3142. [Shaders] Framebuffer created.
  3143. [Shaders] Shadow framebuffer created.
  3144. [Shaders] Reset world renderers
  3145. [Shaders] Reset model renderers
  3146. [Shaders] Uninit
  3147. [Shaders] Program loaded: gbuffers_basic
  3148. [Shaders] Program loaded: gbuffers_textured
  3149. [Shaders] Program loaded: gbuffers_textured_lit
  3150. [Shaders] Program loaded: gbuffers_skybasic
  3151. [Shaders] Program loaded: gbuffers_skytextured
  3152. [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
  3153. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3154. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3155. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3156. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3157. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  3158. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3159. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3160. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3161. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3162. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3163. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3164. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3165. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3166. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3167. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3168. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  3169. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  3170. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  3171. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  3172. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3173. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  3174. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  3175. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  3176. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  3177. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  3178. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  3179.  
  3180. [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
  3181. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3182. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3183. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3184. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3185. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3186. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3187. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3188. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3189. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3190. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3191. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3192. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3193. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3194. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3195. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  3196.  
  3197. [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
  3198. Vertex info
  3199. -----------
  3200. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3201. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3202. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3203. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3204. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  3205. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3206. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3207. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3208. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3209. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3210. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3211. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3212. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3213. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3214. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3215. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  3216. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  3217. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  3218. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  3219. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3220. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  3221. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  3222. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  3223. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  3224. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  3225. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  3226. 0(30) : warning C7050: "tangent" might be used before being initialized
  3227. 0(31) : warning C7050: "binormal" might be used before being initialized
  3228.  
  3229. Fragment info
  3230. -------------
  3231. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3232. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3233. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3234. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3235. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3236. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3237. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3238. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3239. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3240. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3241. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3242. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3243. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3244. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3245. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  3246.  
  3247.  
  3248. [Shaders] Program loaded: gbuffers_terrain
  3249. [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
  3250. Vertex info
  3251. -----------
  3252. 0(20) : warning C7050: "tangent" might be used before being initialized
  3253. 0(21) : warning C7050: "binormal" might be used before being initialized
  3254.  
  3255.  
  3256. [Shaders] Program loaded: gbuffers_water
  3257. [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
  3258. Vertex info
  3259. -----------
  3260. 0(14) : warning C7050: "tangent" might be used before being initialized
  3261. 0(15) : warning C7050: "binormal" might be used before being initialized
  3262.  
  3263.  
  3264. [Shaders] Program loaded: gbuffers_entities
  3265. [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
  3266. Vertex info
  3267. -----------
  3268. 0(14) : warning C7050: "tangent" might be used before being initialized
  3269. 0(15) : warning C7050: "binormal" might be used before being initialized
  3270.  
  3271.  
  3272. [Shaders] Program loaded: gbuffers_hand
  3273. [Shaders] Program loaded: gbuffers_weather
  3274. [Shaders] Program disabled: composite
  3275. [Shaders] Shadow map resolution: 1024
  3276. [Shaders] Shadow map distance: 60
  3277. [Shaders] Shadow map interval size: 4.0f
  3278. [Shaders] shadowHardwareFiltering0
  3279. [Shaders] shadowtex1Mipmap
  3280. [Shaders] shadowtex1Nearest
  3281. [Shaders] shadowcolor0Mipmap
  3282. [Shaders] shadowcolor1Mipmap
  3283. [Shaders] gcolor format: RGBA16
  3284. [Shaders] gdepth format: RGBA8
  3285. [Shaders] gnormal format: RGBA16
  3286. [Shaders] composite format: RGBA8
  3287. [Shaders] gaux3 format: RGBA16
  3288. [Shaders] Eye brightness halflife: 10.0f
  3289. [Shaders] Center depth halflife: 2.0f
  3290. [Shaders] Wetness halflife: 200.0f
  3291. [Shaders] Dryness halflife: 40.0f
  3292. [Shaders] Sun path rotation: -40.0f
  3293. [Shaders] AO Level: 0.5f
  3294. [Shaders] Noise texture enabled
  3295. [Shaders] Noise texture resolution: 64
  3296. [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
  3297. [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
  3298. [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
  3299. Fragment info
  3300. -------------
  3301. 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
  3302. 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
  3303. 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
  3304. 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
  3305. 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
  3306. 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
  3307. 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
  3308. 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
  3309. 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
  3310. 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
  3311. 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
  3312. 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
  3313. 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
  3314. 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
  3315. 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
  3316. 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
  3317. 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
  3318. 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
  3319. 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  3320. 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  3321. 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
  3322. 0(689) : warning C7050: "surface.debug" might be used before being initialized
  3323. 0(689) : warning C7050: "surface.shadow" might be used before being initialized
  3324. 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
  3325. 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
  3326.  
  3327.  
  3328. [Shaders] Program loaded: composite1
  3329. [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
  3330. [Shaders] composite mipmap enabled for /shaders/composite2.fsh
  3331. [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
  3332. Fragment info
  3333. -------------
  3334. 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
  3335. 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
  3336. 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  3337. 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  3338. 0(437) : warning C7050: "surface.reflection" might be used before being initialized
  3339.  
  3340.  
  3341. [Shaders] Program loaded: composite2
  3342. [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
  3343. [Shaders] Program loaded: composite3
  3344. [Shaders] Shader info log: /shaders/final.fsh
  3345. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3346. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3347. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3348. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3349. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3350. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3351. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3352. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  3353. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  3354.  
  3355. [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
  3356. Fragment info
  3357. -------------
  3358. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3359. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3360. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3361. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3362. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3363. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3364. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3365. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  3366. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  3367. 0(553) : warning C7050: "mask.sky" might be used before being initialized
  3368. 0(553) : warning C7050: "mask.land" might be used before being initialized
  3369. 0(553) : warning C7050: "mask.grass" might be used before being initialized
  3370. 0(553) : warning C7050: "mask.leaves" might be used before being initialized
  3371. 0(553) : warning C7050: "mask.ice" might be used before being initialized
  3372. 0(553) : warning C7050: "mask.hand" might be used before being initialized
  3373. 0(553) : warning C7050: "mask.translucent" might be used before being initialized
  3374. 0(553) : warning C7050: "mask.glow" might be used before being initialized
  3375. 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
  3376. 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
  3377. 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
  3378. 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
  3379. 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
  3380. 0(553) : warning C7050: "mask.sand" might be used before being initialized
  3381. 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
  3382. 0(553) : warning C7050: "mask.stone" might be used before being initialized
  3383. 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
  3384. 0(553) : warning C7050: "mask.wool" might be used before being initialized
  3385. 0(553) : warning C7050: "mask.clouds" might be used before being initialized
  3386. 0(553) : warning C7050: "mask.torch" might be used before being initialized
  3387. 0(553) : warning C7050: "mask.lava" might be used before being initialized
  3388. 0(553) : warning C7050: "mask.fire" might be used before being initialized
  3389. 0(553) : warning C7050: "mask.water" might be used before being initialized
  3390. 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
  3391.  
  3392.  
  3393. [Shaders] Program loaded: final
  3394. [Shaders] Program loaded: shadow
  3395. [Shaders] usedColorBuffers: 7
  3396. [Shaders] usedDepthBuffers: 2
  3397. [Shaders] usedShadowColorBuffers: 0
  3398. [Shaders] usedShadowDepthBuffers: 1
  3399. [Shaders] usedColorAttachs: 7
  3400. [Shaders] usedDrawBuffers: 7
  3401. [Shaders] Framebuffer created.
  3402. [Shaders] Shadow framebuffer created.
  3403. [Shaders] Reset world renderers
  3404. [Shaders] Reset model renderers
  3405. [Shaders] allocateTextureMap 0 1024 512
  3406. [Shaders] allocateTextureMap 0 1024 512
  3407. [Shaders] allocateTextureMap 0 1024 512
  3408. [Shaders] allocateTextureMap 0 1024 512
  3409. [Shaders] allocateTextureMap 0 1024 512
  3410. [Shaders] allocateTextureMap 0 1024 512
  3411. [Shaders] allocateTextureMap 0 1024 512
  3412. [Shaders] allocateTextureMap 0 1024 512
  3413. [Shaders] allocateTextureMap 0 1024 512
  3414. [Shaders] allocateTextureMap 0 1024 512
  3415. [Shaders] allocateTextureMap 0 1024 512
  3416. [Shaders] allocateTextureMap 0 1024 512
  3417. [Shaders] allocateTextureMap 0 1024 512
  3418. [Shaders] Uninit
  3419. [Shaders] Program loaded: gbuffers_basic
  3420. [Shaders] Program loaded: gbuffers_textured
  3421. [Shaders] Program loaded: gbuffers_textured_lit
  3422. [Shaders] Program loaded: gbuffers_skybasic
  3423. [Shaders] Program loaded: gbuffers_skytextured
  3424. [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
  3425. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3426. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3427. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3428. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3429. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  3430. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3431. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3432. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3433. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3434. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3435. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3436. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3437. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3438. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3439. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3440. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  3441. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  3442. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  3443. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  3444. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3445. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  3446. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  3447. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  3448. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  3449. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  3450. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  3451.  
  3452. [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
  3453. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3454. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3455. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3456. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3457. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3458. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3459. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3460. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3461. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3462. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3463. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3464. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3465. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3466. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3467. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  3468.  
  3469. [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
  3470. Vertex info
  3471. -----------
  3472. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3473. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3474. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3475. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3476. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  3477. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3478. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3479. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3480. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3481. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3482. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3483. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3484. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3485. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3486. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3487. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  3488. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  3489. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  3490. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  3491. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3492. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  3493. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  3494. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  3495. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  3496. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  3497. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  3498. 0(30) : warning C7050: "tangent" might be used before being initialized
  3499. 0(31) : warning C7050: "binormal" might be used before being initialized
  3500.  
  3501. Fragment info
  3502. -------------
  3503. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3504. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3505. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3506. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3507. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3508. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3509. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3510. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3511. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3512. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3513. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3514. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3515. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3516. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3517. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  3518.  
  3519.  
  3520. [Shaders] Program loaded: gbuffers_terrain
  3521. [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
  3522. Vertex info
  3523. -----------
  3524. 0(20) : warning C7050: "tangent" might be used before being initialized
  3525. 0(21) : warning C7050: "binormal" might be used before being initialized
  3526.  
  3527.  
  3528. [Shaders] Program loaded: gbuffers_water
  3529. [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
  3530. Vertex info
  3531. -----------
  3532. 0(14) : warning C7050: "tangent" might be used before being initialized
  3533. 0(15) : warning C7050: "binormal" might be used before being initialized
  3534.  
  3535.  
  3536. [Shaders] Program loaded: gbuffers_entities
  3537. [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
  3538. Vertex info
  3539. -----------
  3540. 0(14) : warning C7050: "tangent" might be used before being initialized
  3541. 0(15) : warning C7050: "binormal" might be used before being initialized
  3542.  
  3543.  
  3544. [Shaders] Program loaded: gbuffers_hand
  3545. [Shaders] Program loaded: gbuffers_weather
  3546. [Shaders] Program disabled: composite
  3547. [Shaders] Shadow map resolution: 1024
  3548. [Shaders] Shadow map distance: 60
  3549. [Shaders] Shadow map interval size: 4.0f
  3550. [Shaders] shadowHardwareFiltering0
  3551. [Shaders] shadowtex1Mipmap
  3552. [Shaders] shadowtex1Nearest
  3553. [Shaders] shadowcolor0Mipmap
  3554. [Shaders] shadowcolor1Mipmap
  3555. [Shaders] gcolor format: RGBA16
  3556. [Shaders] gdepth format: RGBA8
  3557. [Shaders] gnormal format: RGBA16
  3558. [Shaders] composite format: RGBA8
  3559. [Shaders] gaux3 format: RGBA16
  3560. [Shaders] Eye brightness halflife: 10.0f
  3561. [Shaders] Center depth halflife: 2.0f
  3562. [Shaders] Wetness halflife: 200.0f
  3563. [Shaders] Dryness halflife: 40.0f
  3564. [Shaders] Sun path rotation: -40.0f
  3565. [Shaders] AO Level: 0.5f
  3566. [Shaders] Noise texture enabled
  3567. [Shaders] Noise texture resolution: 64
  3568. [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
  3569. [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
  3570. [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
  3571. Fragment info
  3572. -------------
  3573. 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
  3574. 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
  3575. 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
  3576. 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
  3577. 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
  3578. 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
  3579. 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
  3580. 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
  3581. 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
  3582. 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
  3583. 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
  3584. 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
  3585. 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
  3586. 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
  3587. 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
  3588. 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
  3589. 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
  3590. 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
  3591. 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  3592. 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  3593. 0(689) : warning C7050: "surface.worldLightVector" might be used before being initialized
  3594. 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
  3595. 0(689) : warning C7050: "surface.debug" might be used before being initialized
  3596. 0(689) : warning C7050: "surface.shadow" might be used before being initialized
  3597. 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
  3598. 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
  3599.  
  3600.  
  3601. [Shaders] Program loaded: composite1
  3602. [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
  3603. [Shaders] composite mipmap enabled for /shaders/composite2.fsh
  3604. [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
  3605. Fragment info
  3606. -------------
  3607. 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
  3608. 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
  3609. 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  3610. 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  3611. 0(437) : warning C7050: "surface.reflection" might be used before being initialized
  3612.  
  3613.  
  3614. [Shaders] Program loaded: composite2
  3615. [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
  3616. [Shaders] Program loaded: composite3
  3617. [Shaders] Shader info log: /shaders/final.fsh
  3618. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3619. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3620. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3621. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3622. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3623. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3624. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3625. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  3626. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  3627.  
  3628. [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
  3629. Fragment info
  3630. -------------
  3631. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3632. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3633. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3634. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3635. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3636. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3637. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3638. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  3639. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  3640. 0(553) : warning C7050: "mask.sky" might be used before being initialized
  3641. 0(553) : warning C7050: "mask.land" might be used before being initialized
  3642. 0(553) : warning C7050: "mask.grass" might be used before being initialized
  3643. 0(553) : warning C7050: "mask.leaves" might be used before being initialized
  3644. 0(553) : warning C7050: "mask.ice" might be used before being initialized
  3645. 0(553) : warning C7050: "mask.hand" might be used before being initialized
  3646. 0(553) : warning C7050: "mask.translucent" might be used before being initialized
  3647. 0(553) : warning C7050: "mask.glow" might be used before being initialized
  3648. 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
  3649. 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
  3650. 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
  3651. 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
  3652. 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
  3653. 0(553) : warning C7050: "mask.sand" might be used before being initialized
  3654. 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
  3655. 0(553) : warning C7050: "mask.stone" might be used before being initialized
  3656. 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
  3657. 0(553) : warning C7050: "mask.wool" might be used before being initialized
  3658. 0(553) : warning C7050: "mask.clouds" might be used before being initialized
  3659. 0(553) : warning C7050: "mask.torch" might be used before being initialized
  3660. 0(553) : warning C7050: "mask.lava" might be used before being initialized
  3661. 0(553) : warning C7050: "mask.fire" might be used before being initialized
  3662. 0(553) : warning C7050: "mask.water" might be used before being initialized
  3663. 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
  3664.  
  3665.  
  3666. [Shaders] Program loaded: final
  3667. [Shaders] Program loaded: shadow
  3668. [Shaders] usedColorBuffers: 7
  3669. [Shaders] usedDepthBuffers: 2
  3670. [Shaders] usedShadowColorBuffers: 0
  3671. [Shaders] usedShadowDepthBuffers: 1
  3672. [Shaders] usedColorAttachs: 7
  3673. [Shaders] usedDrawBuffers: 7
  3674. [Shaders] Framebuffer created.
  3675. [Shaders] Shadow framebuffer created.
  3676. [Shaders] Reset world renderers
  3677. [Shaders] Reset model renderers
  3678. [Shaders] Save ShadersMod configuration.
  3679. [Shaders] Framebuffer created.
  3680. [Shaders] Uninit
  3681. [Shaders] Program loaded: gbuffers_basic
  3682. [Shaders] Program loaded: gbuffers_textured
  3683. [Shaders] Program loaded: gbuffers_textured_lit
  3684. [Shaders] Program loaded: gbuffers_skybasic
  3685. [Shaders] Program loaded: gbuffers_skytextured
  3686. [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
  3687. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3688. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3689. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3690. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3691. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  3692. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3693. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3694. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3695. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3696. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3697. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3698. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3699. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3700. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3701. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3702. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  3703. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  3704. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  3705. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  3706. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3707. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  3708. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  3709. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  3710. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  3711. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  3712. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  3713.  
  3714. [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
  3715. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3716. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3717. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3718. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3719. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3720. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3721. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3722. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3723. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3724. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3725. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3726. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3727. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3728. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3729. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  3730.  
  3731. [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
  3732. Vertex info
  3733. -----------
  3734. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3735. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3736. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3737. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3738. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  3739. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3740. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3741. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3742. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3743. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3744. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3745. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3746. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3747. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3748. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3749. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  3750. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  3751. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  3752. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  3753. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3754. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  3755. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  3756. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  3757. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  3758. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  3759. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  3760. 0(30) : warning C7050: "tangent" might be used before being initialized
  3761. 0(31) : warning C7050: "binormal" might be used before being initialized
  3762.  
  3763. Fragment info
  3764. -------------
  3765. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3766. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3767. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3768. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3769. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3770. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3771. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3772. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3773. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3774. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3775. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3776. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3777. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3778. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3779. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  3780.  
  3781.  
  3782. [Shaders] Program loaded: gbuffers_terrain
  3783. [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
  3784. Vertex info
  3785. -----------
  3786. 0(20) : warning C7050: "tangent" might be used before being initialized
  3787. 0(21) : warning C7050: "binormal" might be used before being initialized
  3788.  
  3789.  
  3790. [Shaders] Program loaded: gbuffers_water
  3791. [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
  3792. Vertex info
  3793. -----------
  3794. 0(14) : warning C7050: "tangent" might be used before being initialized
  3795. 0(15) : warning C7050: "binormal" might be used before being initialized
  3796.  
  3797.  
  3798. [Shaders] Program loaded: gbuffers_entities
  3799. [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
  3800. Vertex info
  3801. -----------
  3802. 0(14) : warning C7050: "tangent" might be used before being initialized
  3803. 0(15) : warning C7050: "binormal" might be used before being initialized
  3804.  
  3805.  
  3806. [Shaders] Program loaded: gbuffers_hand
  3807. [Shaders] Program loaded: gbuffers_weather
  3808. [Shaders] Shadow map distance: 60
  3809. [Shaders] gcolor format: RGB16
  3810. [Shaders] gdepth format: RGB8
  3811. [Shaders] gnormal format: RGB16
  3812. [Shaders] composite format: RGB8
  3813. [Shaders] Noise texture enabled
  3814. [Shaders] Noise texture resolution: 64
  3815. [Shaders] Program loaded: composite
  3816. [Shaders] Shadow map resolution: 1024
  3817. [Shaders] Shadow map distance: 60
  3818. [Shaders] Shadow map interval size: 4.0f
  3819. [Shaders] shadowHardwareFiltering0
  3820. [Shaders] shadowtex1Mipmap
  3821. [Shaders] shadowtex1Nearest
  3822. [Shaders] shadowcolor0Mipmap
  3823. [Shaders] shadowcolor1Mipmap
  3824. [Shaders] gcolor format: RGBA16
  3825. [Shaders] gdepth format: RGBA8
  3826. [Shaders] gnormal format: RGBA16
  3827. [Shaders] composite format: RGBA8
  3828. [Shaders] gaux3 format: RGBA16
  3829. [Shaders] Eye brightness halflife: 10.0f
  3830. [Shaders] Center depth halflife: 2.0f
  3831. [Shaders] Wetness halflife: 200.0f
  3832. [Shaders] Dryness halflife: 40.0f
  3833. [Shaders] Sun path rotation: -40.0f
  3834. [Shaders] AO Level: 0.5f
  3835. [Shaders] Noise texture enabled
  3836. [Shaders] Noise texture resolution: 64
  3837. [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
  3838. [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
  3839. [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
  3840. Fragment info
  3841. -------------
  3842. 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
  3843. 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
  3844. 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
  3845. 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
  3846. 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
  3847. 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
  3848. 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
  3849. 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
  3850. 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
  3851. 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
  3852. 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
  3853. 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
  3854. 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
  3855. 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
  3856. 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
  3857. 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
  3858. 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
  3859. 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
  3860. 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  3861. 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  3862. 0(689) : warning C7050: "surface.worldLightVector" might be used before being initialized
  3863. 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
  3864. 0(689) : warning C7050: "surface.debug" might be used before being initialized
  3865. 0(689) : warning C7050: "surface.shadow" might be used before being initialized
  3866. 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
  3867. 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
  3868.  
  3869.  
  3870. [Shaders] Program loaded: composite1
  3871. [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
  3872. [Shaders] composite mipmap enabled for /shaders/composite2.fsh
  3873. [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
  3874. Fragment info
  3875. -------------
  3876. 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
  3877. 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
  3878. 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  3879. 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  3880. 0(437) : warning C7050: "surface.reflection" might be used before being initialized
  3881.  
  3882.  
  3883. [Shaders] Program loaded: composite2
  3884. [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
  3885. [Shaders] Program loaded: composite3
  3886. [Shaders] Shader info log: /shaders/final.fsh
  3887. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3888. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3889. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3890. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3891. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3892. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3893. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3894. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  3895. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  3896.  
  3897. [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
  3898. Fragment info
  3899. -------------
  3900. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3901. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3902. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3903. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3904. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3905. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3906. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3907. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  3908. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  3909. 0(553) : warning C7050: "mask.sky" might be used before being initialized
  3910. 0(553) : warning C7050: "mask.land" might be used before being initialized
  3911. 0(553) : warning C7050: "mask.grass" might be used before being initialized
  3912. 0(553) : warning C7050: "mask.leaves" might be used before being initialized
  3913. 0(553) : warning C7050: "mask.ice" might be used before being initialized
  3914. 0(553) : warning C7050: "mask.hand" might be used before being initialized
  3915. 0(553) : warning C7050: "mask.translucent" might be used before being initialized
  3916. 0(553) : warning C7050: "mask.glow" might be used before being initialized
  3917. 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
  3918. 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
  3919. 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
  3920. 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
  3921. 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
  3922. 0(553) : warning C7050: "mask.sand" might be used before being initialized
  3923. 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
  3924. 0(553) : warning C7050: "mask.stone" might be used before being initialized
  3925. 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
  3926. 0(553) : warning C7050: "mask.wool" might be used before being initialized
  3927. 0(553) : warning C7050: "mask.clouds" might be used before being initialized
  3928. 0(553) : warning C7050: "mask.torch" might be used before being initialized
  3929. 0(553) : warning C7050: "mask.lava" might be used before being initialized
  3930. 0(553) : warning C7050: "mask.fire" might be used before being initialized
  3931. 0(553) : warning C7050: "mask.water" might be used before being initialized
  3932. 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
  3933.  
  3934.  
  3935. [Shaders] Program loaded: final
  3936. [Shaders] Program loaded: shadow
  3937. [Shaders] usedColorBuffers: 7
  3938. [Shaders] usedDepthBuffers: 2
  3939. [Shaders] usedShadowColorBuffers: 2
  3940. [Shaders] usedShadowDepthBuffers: 2
  3941. [Shaders] usedColorAttachs: 7
  3942. [Shaders] usedDrawBuffers: 7
  3943. [Shaders] Framebuffer created.
  3944. [Shaders] Shadow framebuffer created.
  3945. [Shaders] Reset world renderers
  3946. [Shaders] Reset model renderers
  3947. [Shaders] Uninit
  3948. [Shaders] Program loaded: gbuffers_basic
  3949. [Shaders] Program loaded: gbuffers_textured
  3950. [Shaders] Program loaded: gbuffers_textured_lit
  3951. [Shaders] Program loaded: gbuffers_skybasic
  3952. [Shaders] Program loaded: gbuffers_skytextured
  3953. [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
  3954. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3955. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3956. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3957. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3958. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  3959. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3960. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3961. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3962. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3963. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3964. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3965. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3966. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3967. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3968. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3969. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  3970. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  3971. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  3972. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  3973. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3974. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  3975. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  3976. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  3977. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  3978. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  3979. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  3980.  
  3981. [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
  3982. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3983. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3984. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3985. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3986. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3987. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3988. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3989. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3990. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3991. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3992. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3993. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3994. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  3995. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  3996. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  3997.  
  3998. [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
  3999. Vertex info
  4000. -----------
  4001. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4002. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4003. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4004. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4005. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  4006. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4007. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4008. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4009. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4010. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4011. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4012. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4013. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4014. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4015. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4016. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  4017. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  4018. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  4019. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  4020. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  4021. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  4022. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  4023. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  4024. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  4025. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  4026. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  4027. 0(30) : warning C7050: "tangent" might be used before being initialized
  4028. 0(31) : warning C7050: "binormal" might be used before being initialized
  4029.  
  4030. Fragment info
  4031. -------------
  4032. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4033. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4034. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4035. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4036. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4037. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4038. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4039. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4040. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4041. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4042. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4043. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4044. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4045. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  4046. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  4047.  
  4048.  
  4049. [Shaders] Program loaded: gbuffers_terrain
  4050. [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
  4051. Vertex info
  4052. -----------
  4053. 0(20) : warning C7050: "tangent" might be used before being initialized
  4054. 0(21) : warning C7050: "binormal" might be used before being initialized
  4055.  
  4056.  
  4057. [Shaders] Program loaded: gbuffers_water
  4058. [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
  4059. Vertex info
  4060. -----------
  4061. 0(14) : warning C7050: "tangent" might be used before being initialized
  4062. 0(15) : warning C7050: "binormal" might be used before being initialized
  4063.  
  4064.  
  4065. [Shaders] Program loaded: gbuffers_entities
  4066. [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
  4067. Vertex info
  4068. -----------
  4069. 0(14) : warning C7050: "tangent" might be used before being initialized
  4070. 0(15) : warning C7050: "binormal" might be used before being initialized
  4071.  
  4072.  
  4073. [Shaders] Program loaded: gbuffers_hand
  4074. [Shaders] Program loaded: gbuffers_weather
  4075. [Shaders] Program disabled: composite
  4076. [Shaders] Shadow map resolution: 1024
  4077. [Shaders] Shadow map distance: 100
  4078. [Shaders] Shadow map interval size: 4.0f
  4079. [Shaders] shadowHardwareFiltering0
  4080. [Shaders] shadowtex1Mipmap
  4081. [Shaders] shadowtex1Nearest
  4082. [Shaders] shadowcolor0Mipmap
  4083. [Shaders] shadowcolor1Mipmap
  4084. [Shaders] gcolor format: RGBA16
  4085. [Shaders] gdepth format: RGBA8
  4086. [Shaders] gnormal format: RGBA16
  4087. [Shaders] composite format: RGBA8
  4088. [Shaders] gaux3 format: RGBA16
  4089. [Shaders] Eye brightness halflife: 10.0f
  4090. [Shaders] Center depth halflife: 2.0f
  4091. [Shaders] Wetness halflife: 200.0f
  4092. [Shaders] Dryness halflife: 40.0f
  4093. [Shaders] Sun path rotation: -40.0f
  4094. [Shaders] AO Level: 0.5f
  4095. [Shaders] Noise texture enabled
  4096. [Shaders] Noise texture resolution: 64
  4097. [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
  4098. [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
  4099. [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
  4100. Fragment info
  4101. -------------
  4102. 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
  4103. 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
  4104. 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
  4105. 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
  4106. 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
  4107. 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
  4108. 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
  4109. 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
  4110. 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
  4111. 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
  4112. 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
  4113. 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
  4114. 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
  4115. 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
  4116. 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
  4117. 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
  4118. 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
  4119. 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
  4120. 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  4121. 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  4122. 0(689) : warning C7050: "surface.worldLightVector" might be used before being initialized
  4123. 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
  4124. 0(689) : warning C7050: "surface.debug" might be used before being initialized
  4125. 0(689) : warning C7050: "surface.shadow" might be used before being initialized
  4126. 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
  4127. 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
  4128.  
  4129.  
  4130. [Shaders] Program loaded: composite1
  4131. [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
  4132. [Shaders] composite mipmap enabled for /shaders/composite2.fsh
  4133. [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
  4134. Fragment info
  4135. -------------
  4136. 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
  4137. 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
  4138. 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  4139. 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  4140. 0(437) : warning C7050: "surface.reflection" might be used before being initialized
  4141.  
  4142.  
  4143. [Shaders] Program loaded: composite2
  4144. [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
  4145. [Shaders] Program loaded: composite3
  4146. [Shaders] Shader info log: /shaders/final.fsh
  4147. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4148. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4149. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4150. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4151. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4152. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4153. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4154. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  4155. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  4156.  
  4157. [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
  4158. Fragment info
  4159. -------------
  4160. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4161. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4162. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4163. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4164. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4165. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4166. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4167. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  4168. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  4169. 0(553) : warning C7050: "mask.sky" might be used before being initialized
  4170. 0(553) : warning C7050: "mask.land" might be used before being initialized
  4171. 0(553) : warning C7050: "mask.grass" might be used before being initialized
  4172. 0(553) : warning C7050: "mask.leaves" might be used before being initialized
  4173. 0(553) : warning C7050: "mask.ice" might be used before being initialized
  4174. 0(553) : warning C7050: "mask.hand" might be used before being initialized
  4175. 0(553) : warning C7050: "mask.translucent" might be used before being initialized
  4176. 0(553) : warning C7050: "mask.glow" might be used before being initialized
  4177. 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
  4178. 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
  4179. 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
  4180. 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
  4181. 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
  4182. 0(553) : warning C7050: "mask.sand" might be used before being initialized
  4183. 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
  4184. 0(553) : warning C7050: "mask.stone" might be used before being initialized
  4185. 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
  4186. 0(553) : warning C7050: "mask.wool" might be used before being initialized
  4187. 0(553) : warning C7050: "mask.clouds" might be used before being initialized
  4188. 0(553) : warning C7050: "mask.torch" might be used before being initialized
  4189. 0(553) : warning C7050: "mask.lava" might be used before being initialized
  4190. 0(553) : warning C7050: "mask.fire" might be used before being initialized
  4191. 0(553) : warning C7050: "mask.water" might be used before being initialized
  4192. 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
  4193.  
  4194.  
  4195. [Shaders] Program loaded: final
  4196. [Shaders] Program loaded: shadow
  4197. [Shaders] usedColorBuffers: 7
  4198. [Shaders] usedDepthBuffers: 2
  4199. [Shaders] usedShadowColorBuffers: 0
  4200. [Shaders] usedShadowDepthBuffers: 1
  4201. [Shaders] usedColorAttachs: 7
  4202. [Shaders] usedDrawBuffers: 7
  4203. [Shaders] Framebuffer created.
  4204. [Shaders] Shadow framebuffer created.
  4205. [Shaders] Reset world renderers
  4206. [Shaders] Reset model renderers
  4207. [Shaders] Uninit
  4208. [Shaders] Program loaded: gbuffers_basic
  4209. [Shaders] Program loaded: gbuffers_textured
  4210. [Shaders] Program loaded: gbuffers_textured_lit
  4211. [Shaders] Program loaded: gbuffers_skybasic
  4212. [Shaders] Program loaded: gbuffers_skytextured
  4213. [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
  4214. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4215. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4216. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4217. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4218. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  4219. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4220. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4221. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4222. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4223. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4224. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4225. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4226. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4227. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4228. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4229. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  4230. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  4231. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  4232. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  4233. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  4234. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  4235. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  4236. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  4237. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  4238. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  4239. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  4240.  
  4241. [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
  4242. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4243. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4244. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4245. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4246. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4247. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4248. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4249. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4250. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4251. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4252. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4253. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4254. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4255. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  4256. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  4257.  
  4258. [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
  4259. Vertex info
  4260. -----------
  4261. 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4262. 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4263. 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4264. 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4265. 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
  4266. 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4267. 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4268. 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4269. 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4270. 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4271. 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4272. 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4273. 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4274. 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4275. 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4276. 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
  4277. 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
  4278. 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
  4279. 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
  4280. 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  4281. 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
  4282. 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
  4283. 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
  4284. 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
  4285. 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
  4286. 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
  4287. 0(30) : warning C7050: "tangent" might be used before being initialized
  4288. 0(31) : warning C7050: "binormal" might be used before being initialized
  4289.  
  4290. Fragment info
  4291. -------------
  4292. 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4293. 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4294. 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4295. 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4296. 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4297. 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4298. 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4299. 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4300. 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4301. 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4302. 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4303. 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4304. 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4305. 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
  4306. 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
  4307.  
  4308.  
  4309. [Shaders] Program loaded: gbuffers_terrain
  4310. [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
  4311. Vertex info
  4312. -----------
  4313. 0(20) : warning C7050: "tangent" might be used before being initialized
  4314. 0(21) : warning C7050: "binormal" might be used before being initialized
  4315.  
  4316.  
  4317. [Shaders] Program loaded: gbuffers_water
  4318. [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
  4319. Vertex info
  4320. -----------
  4321. 0(14) : warning C7050: "tangent" might be used before being initialized
  4322. 0(15) : warning C7050: "binormal" might be used before being initialized
  4323.  
  4324.  
  4325. [Shaders] Program loaded: gbuffers_entities
  4326. [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
  4327. Vertex info
  4328. -----------
  4329. 0(14) : warning C7050: "tangent" might be used before being initialized
  4330. 0(15) : warning C7050: "binormal" might be used before being initialized
  4331.  
  4332.  
  4333. [Shaders] Program loaded: gbuffers_hand
  4334. [Shaders] Program loaded: gbuffers_weather
  4335. [Shaders] Shadow map distance: 100
  4336. [Shaders] gcolor format: RGB16
  4337. [Shaders] gdepth format: RGB8
  4338. [Shaders] gnormal format: RGB16
  4339. [Shaders] composite format: RGB8
  4340. [Shaders] Noise texture enabled
  4341. [Shaders] Noise texture resolution: 64
  4342. [Shaders] Program loaded: composite
  4343. [Shaders] Shadow map resolution: 1024
  4344. [Shaders] Shadow map distance: 100
  4345. [Shaders] Shadow map interval size: 4.0f
  4346. [Shaders] shadowHardwareFiltering0
  4347. [Shaders] shadowtex1Mipmap
  4348. [Shaders] shadowtex1Nearest
  4349. [Shaders] shadowcolor0Mipmap
  4350. [Shaders] shadowcolor1Mipmap
  4351. [Shaders] gcolor format: RGBA16
  4352. [Shaders] gdepth format: RGBA8
  4353. [Shaders] gnormal format: RGBA16
  4354. [Shaders] composite format: RGBA8
  4355. [Shaders] gaux3 format: RGBA16
  4356. [Shaders] Eye brightness halflife: 10.0f
  4357. [Shaders] Center depth halflife: 2.0f
  4358. [Shaders] Wetness halflife: 200.0f
  4359. [Shaders] Dryness halflife: 40.0f
  4360. [Shaders] Sun path rotation: -40.0f
  4361. [Shaders] AO Level: 0.5f
  4362. [Shaders] Noise texture enabled
  4363. [Shaders] Noise texture resolution: 64
  4364. [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
  4365. [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
  4366. [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
  4367. Fragment info
  4368. -------------
  4369. 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
  4370. 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
  4371. 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
  4372. 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
  4373. 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
  4374. 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
  4375. 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
  4376. 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
  4377. 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
  4378. 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
  4379. 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
  4380. 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
  4381. 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
  4382. 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
  4383. 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
  4384. 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
  4385. 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
  4386. 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
  4387. 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  4388. 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  4389. 0(689) : warning C7050: "surface.worldLightVector" might be used before being initialized
  4390. 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
  4391. 0(689) : warning C7050: "surface.debug" might be used before being initialized
  4392. 0(689) : warning C7050: "surface.shadow" might be used before being initialized
  4393. 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
  4394. 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
  4395.  
  4396.  
  4397. [Shaders] Program loaded: composite1
  4398. [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
  4399. [Shaders] composite mipmap enabled for /shaders/composite2.fsh
  4400. [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
  4401. Fragment info
  4402. -------------
  4403. 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
  4404. 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
  4405. 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
  4406. 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
  4407. 0(437) : warning C7050: "surface.reflection" might be used before being initialized
  4408.  
  4409.  
  4410. [Shaders] Program loaded: composite2
  4411. [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
  4412. [Shaders] Program loaded: composite3
  4413. [Shaders] Shader info log: /shaders/final.fsh
  4414. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4415. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4416. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4417. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4418. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4419. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4420. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4421. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  4422. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  4423.  
  4424. [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
  4425. Fragment info
  4426. -------------
  4427. 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4428. 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4429. 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4430. 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4431. 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4432. 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4433. 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
  4434. 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
  4435. 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
  4436. 0(553) : warning C7050: "mask.sky" might be used before being initialized
  4437. 0(553) : warning C7050: "mask.land" might be used before being initialized
  4438. 0(553) : warning C7050: "mask.grass" might be used before being initialized
  4439. 0(553) : warning C7050: "mask.leaves" might be used before being initialized
  4440. 0(553) : warning C7050: "mask.ice" might be used before being initialized
  4441. 0(553) : warning C7050: "mask.hand" might be used before being initialized
  4442. 0(553) : warning C7050: "mask.translucent" might be used before being initialized
  4443. 0(553) : warning C7050: "mask.glow" might be used before being initialized
  4444. 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
  4445. 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
  4446. 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
  4447. 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
  4448. 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
  4449. 0(553) : warning C7050: "mask.sand" might be used before being initialized
  4450. 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
  4451. 0(553) : warning C7050: "mask.stone" might be used before being initialized
  4452. 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
  4453. 0(553) : warning C7050: "mask.wool" might be used before being initialized
  4454. 0(553) : warning C7050: "mask.clouds" might be used before being initialized
  4455. 0(553) : warning C7050: "mask.torch" might be used before being initialized
  4456. 0(553) : warning C7050: "mask.lava" might be used before being initialized
  4457. 0(553) : warning C7050: "mask.fire" might be used before being initialized
  4458. 0(553) : warning C7050: "mask.water" might be used before being initialized
  4459. 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
  4460.  
  4461.  
  4462. [Shaders] Program loaded: final
  4463. [Shaders] Program loaded: shadow
  4464. [Shaders] usedColorBuffers: 7
  4465. [Shaders] usedDepthBuffers: 2
  4466. [Shaders] usedShadowColorBuffers: 2
  4467. [Shaders] usedShadowDepthBuffers: 2
  4468. [Shaders] usedColorAttachs: 7
  4469. [Shaders] usedDrawBuffers: 7
  4470. [Shaders] Framebuffer created.
  4471. [Shaders] Shadow framebuffer created.
  4472. [Shaders] Reset world renderers
  4473. [Shaders] Reset model renderers
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