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- [Shaders] ShadersMod version: 2.4.12
- [Shaders] OpenGL Version: 4.5.0 NVIDIA 361.43
- [Shaders] Vendor: NVIDIA Corporation
- [Shaders] Renderer: GeForce GT 525M/PCIe/SSE2
- [Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0
- [Shaders] GL_MAX_DRAW_BUFFERS: 8
- [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
- [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
- [Shaders] Load ShadersMod configuration.
- [Shaders] Loaded shaderpack: Continuum Preview - 1.8.9
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] Loaded shaderpack: Continuum Preview - 1.8.9gl4
- [Shaders] Save ShadersMod configuration.
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_basic.vsh
- [Shaders] Shader info log: /shaders/gbuffers_basic.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_basic.fsh
- [Shaders] Shader info log: /shaders/gbuffers_basic.fsh
- 0(4) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(31) : error C7616: global variable gl_Fog is removed after version 140
- 0(31) : error C7616: global variable color is removed after version 140
- 0(31) : error C7616: global variable density is removed after version 140
- 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(33) : error C7616: global variable start is removed after version 140
- 0(33) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_basic.vsh, /shaders/gbuffers_basic.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- Fragment info
- -------------
- 0(4) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(31) : error C7616: global variable gl_Fog is removed after version 140
- 0(31) : error C7616: global variable color is removed after version 140
- 0(31) : error C7616: global variable density is removed after version 140
- 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(33) : error C7616: global variable start is removed after version 140
- 0(33) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_basic"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured.vsh
- [Shaders] Shader info log: /shaders/gbuffers_textured.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured.fsh
- [Shaders] Shader info log: /shaders/gbuffers_textured.fsh
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_textured.vsh, /shaders/gbuffers_textured.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured_lit.vsh
- [Shaders] Shader info log: /shaders/gbuffers_textured_lit.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured_lit.fsh
- [Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(69) : error C1020: invalid operands to "<"
- 0(73) : error C1020: invalid operands to "*"
- 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_textured_lit.vsh, /shaders/gbuffers_textured_lit.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(69) : error C1020: invalid operands to "<"
- 0(73) : error C1020: invalid operands to "*"
- 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured_lit"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skybasic.vsh
- [Shaders] Shader info log: /shaders/gbuffers_skybasic.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skybasic.fsh
- [Shaders] Shader info log: /shaders/gbuffers_skybasic.fsh
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(24) : error C7616: global variable gl_Fog is removed after version 140
- 0(24) : error C7616: global variable color is removed after version 140
- 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_skybasic.vsh, /shaders/gbuffers_skybasic.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- Fragment info
- -------------
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(24) : error C7616: global variable gl_Fog is removed after version 140
- 0(24) : error C7616: global variable color is removed after version 140
- 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skybasic"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skytextured.vsh
- [Shaders] Shader info log: /shaders/gbuffers_skytextured.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(7) : error C7616: global function ftransform is removed after version 140
- 0(9) : error C7616: global variable gl_Color is removed after version 140
- 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skytextured.fsh
- [Shaders] Shader info log: /shaders/gbuffers_skytextured.fsh
- 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(45) : error C7616: global variable gl_Fog is removed after version 140
- 0(45) : error C7616: global variable color is removed after version 140
- 0(45) : error C7616: global variable density is removed after version 140
- 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(47) : error C7616: global variable start is removed after version 140
- 0(47) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_skytextured.vsh, /shaders/gbuffers_skytextured.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(7) : error C7616: global function ftransform is removed after version 140
- 0(9) : error C7616: global variable gl_Color is removed after version 140
- 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
- Fragment info
- -------------
- 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(45) : error C7616: global variable gl_Fog is removed after version 140
- 0(45) : error C7616: global variable color is removed after version 140
- 0(45) : error C7616: global variable density is removed after version 140
- 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(47) : error C7616: global variable start is removed after version 140
- 0(47) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skytextured"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_terrain.vsh
- [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
- 0(6) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(512) : error C1034: assignment to non-lvalue
- 0(512) : error C1035: assignment of incompatible types
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_terrain.fsh
- [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
- 0(63) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(236) : error C1020: invalid operands to "<"
- 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(279) : error C1020: invalid operands to "*"
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(324) : error C1020: invalid operands to "<"
- 0(408) : error C1020: invalid operands to "<"
- 0(412) : error C1020: invalid operands to "*"
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Vertex info
- -----------
- 0(6) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(512) : error C1034: assignment to non-lvalue
- 0(512) : error C1035: assignment of incompatible types
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- Fragment info
- -------------
- 0(63) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(236) : error C1020: invalid operands to "<"
- 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(279) : error C1020: invalid operands to "*"
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(324) : error C1020: invalid operands to "<"
- 0(408) : error C1020: invalid operands to "<"
- 0(412) : error C1020: invalid operands to "*"
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_terrain"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_water.vsh
- [Shaders] Shader info log: /shaders/gbuffers_water.vsh
- 0(12) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(27) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(41) : error C7616: global variable gl_Vertex is removed after version 140
- 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(60) : error C1034: assignment to non-lvalue
- 0(60) : error C1035: assignment of incompatible types
- 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(65) : error C7616: global variable gl_Color is removed after version 140
- 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(78) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_water.fsh
- [Shaders] Shader info log: /shaders/gbuffers_water.fsh
- 0(33) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(223) : error C1020: invalid operands to "*"
- 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Vertex info
- -----------
- 0(12) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(27) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(41) : error C7616: global variable gl_Vertex is removed after version 140
- 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(60) : error C1034: assignment to non-lvalue
- 0(60) : error C1035: assignment of incompatible types
- 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(65) : error C7616: global variable gl_Color is removed after version 140
- 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(78) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(33) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(223) : error C1020: invalid operands to "*"
- 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_water"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_entities.vsh
- [Shaders] Shader info log: /shaders/gbuffers_entities.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(270) : error C1034: assignment to non-lvalue
- 0(270) : error C1035: assignment of incompatible types
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_entities.fsh
- [Shaders] Shader info log: /shaders/gbuffers_entities.fsh
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(270) : error C1034: assignment to non-lvalue
- 0(270) : error C1035: assignment of incompatible types
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_entities"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_hand.vsh
- [Shaders] Shader info log: /shaders/gbuffers_hand.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(270) : error C1034: assignment to non-lvalue
- 0(270) : error C1035: assignment of incompatible types
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_hand.fsh
- [Shaders] Shader info log: /shaders/gbuffers_hand.fsh
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(270) : error C1034: assignment to non-lvalue
- 0(270) : error C1035: assignment of incompatible types
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_hand"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_weather.vsh
- [Shaders] Shader info log: /shaders/gbuffers_weather.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(35) : error C7616: global function ftransform is removed after version 140
- 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(40) : error C7616: global variable gl_Vertex is removed after version 140
- 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(47) : error C7616: global variable gl_Color is removed after version 140
- 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_weather.fsh
- [Shaders] Shader info log: /shaders/gbuffers_weather.fsh
- 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_weather.vsh, /shaders/gbuffers_weather.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(35) : error C7616: global function ftransform is removed after version 140
- 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(40) : error C7616: global variable gl_Vertex is removed after version 140
- 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(47) : error C7616: global variable gl_Color is removed after version 140
- 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- Fragment info
- -------------
- 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_weather"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite.vsh
- [Shaders] Shader info log: /shaders/composite.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(45) : error C7616: global function ftransform is removed after version 140
- 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] Shadow map distance: 120
- [Shaders] gcolor format: RGB16
- [Shaders] gdepth format: RGB8
- [Shaders] gnormal format: RGB16
- [Shaders] composite format: RGB8
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite.fsh
- [Shaders] Shader info log: /shaders/composite.fsh
- 0(69) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(104) : error C7616: global function texture2DLod is removed after version 140
- 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite.vsh, /shaders/composite.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(45) : error C7616: global function ftransform is removed after version 140
- 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(69) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(104) : error C7616: global function texture2DLod is removed after version 140
- 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite1.vsh
- [Shaders] Shader info log: /shaders/composite1.vsh
- 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(43) : error C7616: global function ftransform is removed after version 140
- 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] Shadow map resolution: 2048
- [Shaders] Shadow map distance: 120
- [Shaders] Shadow map interval size: 4.0f
- [Shaders] shadowHardwareFiltering0
- [Shaders] shadowtex1Mipmap
- [Shaders] shadowtex1Nearest
- [Shaders] shadowcolor0Mipmap
- [Shaders] shadowcolor1Mipmap
- [Shaders] gcolor format: RGBA16
- [Shaders] gdepth format: RGBA8
- [Shaders] gnormal format: RGBA16
- [Shaders] composite format: RGBA8
- [Shaders] gaux3 format: RGBA16
- [Shaders] Eye brightness halflife: 10.0f
- [Shaders] Center depth halflife: 2.0f
- [Shaders] Wetness halflife: 200.0f
- [Shaders] Dryness halflife: 40.0f
- [Shaders] Sun path rotation: -40.0f
- [Shaders] AO Level: 0.5f
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
- [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite1.fsh
- [Shaders] Shader info log: /shaders/composite1.fsh
- 0(151) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(186) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(222) : error C7616: global function texture2DLod is removed after version 140
- 0(913) : error C7616: global function shadow2DLod is removed after version 140
- 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Vertex info
- -----------
- 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(43) : error C7616: global function ftransform is removed after version 140
- 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(151) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(186) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(222) : error C7616: global function texture2DLod is removed after version 140
- 0(913) : error C7616: global function shadow2DLod is removed after version 140
- 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite1"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite2.vsh
- [Shaders] Shader info log: /shaders/composite2.vsh
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(16) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(47) : error C7616: global function ftransform is removed after version 140
- 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
- [Shaders] composite mipmap enabled for /shaders/composite2.fsh
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite2.fsh
- [Shaders] Shader info log: /shaders/composite2.fsh
- 0(65) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(95) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(102) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(137) : error C7616: global function texture2DLod is removed after version 140
- 0(684) : error C7616: global variable gl_Fog is removed after version 140
- 0(684) : error C7616: global variable color is removed after version 140
- 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
- Vertex info
- -----------
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(16) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(47) : error C7616: global function ftransform is removed after version 140
- 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(65) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(95) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(102) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(137) : error C7616: global function texture2DLod is removed after version 140
- 0(684) : error C7616: global variable gl_Fog is removed after version 140
- 0(684) : error C7616: global variable color is removed after version 140
- 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite2"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite3.vsh
- [Shaders] Shader info log: /shaders/composite3.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : error C7616: global function ftransform is removed after version 140
- 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite3.fsh
- [Shaders] Shader info log: /shaders/composite3.fsh
- 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite3.vsh, /shaders/composite3.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : error C7616: global function ftransform is removed after version 140
- 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite3"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/final.vsh
- [Shaders] Shader info log: /shaders/final.vsh
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(15) : error C7616: global function ftransform is removed after version 140
- 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/final.fsh
- [Shaders] Shader info log: /shaders/final.fsh
- 0(57) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(94) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
- Vertex info
- -----------
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(15) : error C7616: global function ftransform is removed after version 140
- 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(57) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(94) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "final"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/shadow.vsh
- [Shaders] Shader info log: /shaders/shadow.vsh
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(19) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(34) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(99) : error C7616: global function ftransform is removed after version 140
- 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(386) : error C7616: global variable gl_Normal is removed after version 140
- 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
- 0(407) : error C7616: global variable gl_Color is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/shadow.fsh
- [Shaders] Shader info log: /shaders/shadow.fsh
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/shadow.vsh, /shaders/shadow.fsh
- Vertex info
- -----------
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(19) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(34) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(99) : error C7616: global function ftransform is removed after version 140
- 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(386) : error C7616: global variable gl_Normal is removed after version 140
- 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
- 0(407) : error C7616: global variable gl_Color is removed after version 140
- Fragment info
- -------------
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "shadow"
- [Shaders] usedColorBuffers: 7
- [Shaders] usedDepthBuffers: 2
- [Shaders] usedShadowColorBuffers: 2
- [Shaders] usedShadowDepthBuffers: 2
- [Shaders] usedColorAttachs: 7
- [Shaders] usedDrawBuffers: 1
- [Shaders] Framebuffer created.
- [Shaders] Shadow framebuffer created.
- [Shaders] Reset world renderers
- [Shaders] Reset model renderers
- [Shaders] Loaded shaderpack: Continuum Preview - 1.8.9gl4
- [Shaders] Uninit
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_basic.vsh
- [Shaders] Shader info log: /shaders/gbuffers_basic.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_basic.fsh
- [Shaders] Shader info log: /shaders/gbuffers_basic.fsh
- 0(4) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(31) : error C7616: global variable gl_Fog is removed after version 140
- 0(31) : error C7616: global variable color is removed after version 140
- 0(31) : error C7616: global variable density is removed after version 140
- 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(33) : error C7616: global variable start is removed after version 140
- 0(33) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_basic.vsh, /shaders/gbuffers_basic.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- Fragment info
- -------------
- 0(4) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(31) : error C7616: global variable gl_Fog is removed after version 140
- 0(31) : error C7616: global variable color is removed after version 140
- 0(31) : error C7616: global variable density is removed after version 140
- 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(33) : error C7616: global variable start is removed after version 140
- 0(33) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_basic"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured.vsh
- [Shaders] Shader info log: /shaders/gbuffers_textured.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured.fsh
- [Shaders] Shader info log: /shaders/gbuffers_textured.fsh
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_textured.vsh, /shaders/gbuffers_textured.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured_lit.vsh
- [Shaders] Shader info log: /shaders/gbuffers_textured_lit.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured_lit.fsh
- [Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(69) : error C1020: invalid operands to "<"
- 0(73) : error C1020: invalid operands to "*"
- 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_textured_lit.vsh, /shaders/gbuffers_textured_lit.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(69) : error C1020: invalid operands to "<"
- 0(73) : error C1020: invalid operands to "*"
- 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured_lit"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skybasic.vsh
- [Shaders] Shader info log: /shaders/gbuffers_skybasic.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skybasic.fsh
- [Shaders] Shader info log: /shaders/gbuffers_skybasic.fsh
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(24) : error C7616: global variable gl_Fog is removed after version 140
- 0(24) : error C7616: global variable color is removed after version 140
- 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_skybasic.vsh, /shaders/gbuffers_skybasic.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- Fragment info
- -------------
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(24) : error C7616: global variable gl_Fog is removed after version 140
- 0(24) : error C7616: global variable color is removed after version 140
- 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skybasic"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skytextured.vsh
- [Shaders] Shader info log: /shaders/gbuffers_skytextured.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(7) : error C7616: global function ftransform is removed after version 140
- 0(9) : error C7616: global variable gl_Color is removed after version 140
- 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skytextured.fsh
- [Shaders] Shader info log: /shaders/gbuffers_skytextured.fsh
- 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(45) : error C7616: global variable gl_Fog is removed after version 140
- 0(45) : error C7616: global variable color is removed after version 140
- 0(45) : error C7616: global variable density is removed after version 140
- 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(47) : error C7616: global variable start is removed after version 140
- 0(47) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_skytextured.vsh, /shaders/gbuffers_skytextured.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(7) : error C7616: global function ftransform is removed after version 140
- 0(9) : error C7616: global variable gl_Color is removed after version 140
- 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
- Fragment info
- -------------
- 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(45) : error C7616: global variable gl_Fog is removed after version 140
- 0(45) : error C7616: global variable color is removed after version 140
- 0(45) : error C7616: global variable density is removed after version 140
- 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(47) : error C7616: global variable start is removed after version 140
- 0(47) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skytextured"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_terrain.vsh
- [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
- 0(6) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(512) : error C1034: assignment to non-lvalue
- 0(512) : error C1035: assignment of incompatible types
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_terrain.fsh
- [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
- 0(63) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(236) : error C1020: invalid operands to "<"
- 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(279) : error C1020: invalid operands to "*"
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(324) : error C1020: invalid operands to "<"
- 0(408) : error C1020: invalid operands to "<"
- 0(412) : error C1020: invalid operands to "*"
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Vertex info
- -----------
- 0(6) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(512) : error C1034: assignment to non-lvalue
- 0(512) : error C1035: assignment of incompatible types
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- Fragment info
- -------------
- 0(63) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(236) : error C1020: invalid operands to "<"
- 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(279) : error C1020: invalid operands to "*"
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(324) : error C1020: invalid operands to "<"
- 0(408) : error C1020: invalid operands to "<"
- 0(412) : error C1020: invalid operands to "*"
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_terrain"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_water.vsh
- [Shaders] Shader info log: /shaders/gbuffers_water.vsh
- 0(12) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(27) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(41) : error C7616: global variable gl_Vertex is removed after version 140
- 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(60) : error C1034: assignment to non-lvalue
- 0(60) : error C1035: assignment of incompatible types
- 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(65) : error C7616: global variable gl_Color is removed after version 140
- 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(78) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_water.fsh
- [Shaders] Shader info log: /shaders/gbuffers_water.fsh
- 0(33) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(223) : error C1020: invalid operands to "*"
- 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Vertex info
- -----------
- 0(12) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(27) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(41) : error C7616: global variable gl_Vertex is removed after version 140
- 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(60) : error C1034: assignment to non-lvalue
- 0(60) : error C1035: assignment of incompatible types
- 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(65) : error C7616: global variable gl_Color is removed after version 140
- 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(78) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(33) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(223) : error C1020: invalid operands to "*"
- 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_water"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_entities.vsh
- [Shaders] Shader info log: /shaders/gbuffers_entities.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(270) : error C1034: assignment to non-lvalue
- 0(270) : error C1035: assignment of incompatible types
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_entities.fsh
- [Shaders] Shader info log: /shaders/gbuffers_entities.fsh
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(270) : error C1034: assignment to non-lvalue
- 0(270) : error C1035: assignment of incompatible types
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_entities"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_hand.vsh
- [Shaders] Shader info log: /shaders/gbuffers_hand.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(270) : error C1034: assignment to non-lvalue
- 0(270) : error C1035: assignment of incompatible types
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_hand.fsh
- [Shaders] Shader info log: /shaders/gbuffers_hand.fsh
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(270) : error C1034: assignment to non-lvalue
- 0(270) : error C1035: assignment of incompatible types
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(68) : error C1020: invalid operands to "<"
- 0(72) : error C1020: invalid operands to "*"
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_hand"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_weather.vsh
- [Shaders] Shader info log: /shaders/gbuffers_weather.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(35) : error C7616: global function ftransform is removed after version 140
- 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(40) : error C7616: global variable gl_Vertex is removed after version 140
- 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(47) : error C7616: global variable gl_Color is removed after version 140
- 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_weather.fsh
- [Shaders] Shader info log: /shaders/gbuffers_weather.fsh
- 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_weather.vsh, /shaders/gbuffers_weather.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(35) : error C7616: global function ftransform is removed after version 140
- 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(40) : error C7616: global variable gl_Vertex is removed after version 140
- 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(47) : error C7616: global variable gl_Color is removed after version 140
- 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- Fragment info
- -------------
- 0(7) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_weather"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite.vsh
- [Shaders] Shader info log: /shaders/composite.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(45) : error C7616: global function ftransform is removed after version 140
- 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] Shadow map distance: 120
- [Shaders] gcolor format: RGB16
- [Shaders] gdepth format: RGB8
- [Shaders] gnormal format: RGB16
- [Shaders] composite format: RGB8
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite.fsh
- [Shaders] Shader info log: /shaders/composite.fsh
- 0(69) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(104) : error C7616: global function texture2DLod is removed after version 140
- 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite.vsh, /shaders/composite.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(45) : error C7616: global function ftransform is removed after version 140
- 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(69) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(104) : error C7616: global function texture2DLod is removed after version 140
- 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite1.vsh
- [Shaders] Shader info log: /shaders/composite1.vsh
- 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(43) : error C7616: global function ftransform is removed after version 140
- 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] Shadow map resolution: 2048
- [Shaders] Shadow map distance: 120
- [Shaders] Shadow map interval size: 4.0f
- [Shaders] shadowHardwareFiltering0
- [Shaders] shadowtex1Mipmap
- [Shaders] shadowtex1Nearest
- [Shaders] shadowcolor0Mipmap
- [Shaders] shadowcolor1Mipmap
- [Shaders] gcolor format: RGBA16
- [Shaders] gdepth format: RGBA8
- [Shaders] gnormal format: RGBA16
- [Shaders] composite format: RGBA8
- [Shaders] gaux3 format: RGBA16
- [Shaders] Eye brightness halflife: 10.0f
- [Shaders] Center depth halflife: 2.0f
- [Shaders] Wetness halflife: 200.0f
- [Shaders] Dryness halflife: 40.0f
- [Shaders] Sun path rotation: -40.0f
- [Shaders] AO Level: 0.5f
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
- [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite1.fsh
- [Shaders] Shader info log: /shaders/composite1.fsh
- 0(151) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(186) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(222) : error C7616: global function texture2DLod is removed after version 140
- 0(913) : error C7616: global function shadow2DLod is removed after version 140
- 0(2490) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(2490) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(2491) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
- 0(2521) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(2521) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(2522) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
- 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Vertex info
- -----------
- 0(14) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(23) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(43) : error C7616: global function ftransform is removed after version 140
- 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(151) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(186) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(222) : error C7616: global function texture2DLod is removed after version 140
- 0(913) : error C7616: global function shadow2DLod is removed after version 140
- 0(2490) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(2490) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(2491) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
- 0(2521) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(2521) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(2522) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
- 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite1"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite2.vsh
- [Shaders] Shader info log: /shaders/composite2.vsh
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(16) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(47) : error C7616: global function ftransform is removed after version 140
- 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
- [Shaders] composite mipmap enabled for /shaders/composite2.fsh
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite2.fsh
- [Shaders] Shader info log: /shaders/composite2.fsh
- 0(65) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(95) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(102) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(137) : error C7616: global function texture2DLod is removed after version 140
- 0(684) : error C7616: global variable gl_Fog is removed after version 140
- 0(684) : error C7616: global variable color is removed after version 140
- 0(1439) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(1439) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(1442) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
- 0(1508) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(1508) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(1511) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
- 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
- Vertex info
- -----------
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(16) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(47) : error C7616: global function ftransform is removed after version 140
- 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(65) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(95) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(102) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(137) : error C7616: global function texture2DLod is removed after version 140
- 0(684) : error C7616: global variable gl_Fog is removed after version 140
- 0(684) : error C7616: global variable color is removed after version 140
- 0(1439) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(1439) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(1442) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
- 0(1508) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(1508) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(1511) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
- 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite2"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite3.vsh
- [Shaders] Shader info log: /shaders/composite3.vsh
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : error C7616: global function ftransform is removed after version 140
- 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite3.fsh
- [Shaders] Shader info log: /shaders/composite3.fsh
- 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite3.vsh, /shaders/composite3.fsh
- Vertex info
- -----------
- 0(3) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(8) : error C7616: global function ftransform is removed after version 140
- 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(29) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite3"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/final.vsh
- [Shaders] Shader info log: /shaders/final.vsh
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(15) : error C7616: global function ftransform is removed after version 140
- 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/final.fsh
- [Shaders] Shader info log: /shaders/final.fsh
- 0(57) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(94) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
- Vertex info
- -----------
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(15) : error C7616: global function ftransform is removed after version 140
- 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(57) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(94) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "final"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/shadow.vsh
- [Shaders] Shader info log: /shaders/shadow.vsh
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(19) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(34) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(99) : error C7616: global function ftransform is removed after version 140
- 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(386) : error C7616: global variable gl_Normal is removed after version 140
- 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
- 0(407) : error C7616: global variable gl_Color is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/shadow.fsh
- [Shaders] Shader info log: /shaders/shadow.fsh
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/shadow.vsh, /shaders/shadow.fsh
- Vertex info
- -----------
- 0(9) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(19) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(34) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(99) : error C7616: global function ftransform is removed after version 140
- 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(386) : error C7616: global variable gl_Normal is removed after version 140
- 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
- 0(407) : error C7616: global variable gl_Color is removed after version 140
- Fragment info
- -------------
- 0(5) : error C0000: syntax error, unexpected '/', expecting "::" at token "/"
- 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "shadow"
- [Shaders] usedColorBuffers: 7
- [Shaders] usedDepthBuffers: 2
- [Shaders] usedShadowColorBuffers: 2
- [Shaders] usedShadowDepthBuffers: 2
- [Shaders] usedColorAttachs: 7
- [Shaders] usedDrawBuffers: 1
- [Shaders] Framebuffer created.
- [Shaders] Shadow framebuffer created.
- [Shaders] Reset world renderers
- [Shaders] Reset model renderers
- [Shaders] Save ShadersMod configuration.
- [Shaders] Loaded shaderpack: Continuum Preview - 1.8.9gl4
- [Shaders] Uninit
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_basic.vsh
- [Shaders] Shader info log: /shaders/gbuffers_basic.vsh
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_basic.fsh
- [Shaders] Shader info log: /shaders/gbuffers_basic.fsh
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(31) : error C7616: global variable gl_Fog is removed after version 140
- 0(31) : error C7616: global variable color is removed after version 140
- 0(31) : error C7616: global variable density is removed after version 140
- 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(33) : error C7616: global variable start is removed after version 140
- 0(33) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_basic.vsh, /shaders/gbuffers_basic.fsh
- Vertex info
- -----------
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- Fragment info
- -------------
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(15) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(31) : error C7616: global variable gl_Fog is removed after version 140
- 0(31) : error C7616: global variable color is removed after version 140
- 0(31) : error C7616: global variable density is removed after version 140
- 0(31) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(33) : error C7616: global variable start is removed after version 140
- 0(33) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_basic"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured.vsh
- [Shaders] Shader info log: /shaders/gbuffers_textured.vsh
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured.fsh
- [Shaders] Shader info log: /shaders/gbuffers_textured.fsh
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_textured.vsh, /shaders/gbuffers_textured.fsh
- Vertex info
- -----------
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_textured_lit.vsh
- [Shaders] Shader info log: /shaders/gbuffers_textured_lit.vsh
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_textured_lit.fsh
- [Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_textured_lit.vsh, /shaders/gbuffers_textured_lit.fsh
- Vertex info
- -----------
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(23) : error C7616: global function ftransform is removed after version 140
- 0(25) : error C7616: global variable gl_Color is removed after version 140
- 0(27) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(27) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(29) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(33) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(36) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(36) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(94) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_textured_lit"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skybasic.vsh
- [Shaders] Shader info log: /shaders/gbuffers_skybasic.vsh
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skybasic.fsh
- [Shaders] Shader info log: /shaders/gbuffers_skybasic.fsh
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7616: global variable gl_Fog is removed after version 140
- 0(24) : error C7616: global variable color is removed after version 140
- 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_skybasic.vsh, /shaders/gbuffers_skybasic.fsh
- Vertex info
- -----------
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(6) : error C7616: global function ftransform is removed after version 140
- 0(8) : error C7616: global variable gl_Color is removed after version 140
- 0(10) : error C7616: global variable gl_FogFragCoord is removed after version 140
- Fragment info
- -------------
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7616: global variable gl_Fog is removed after version 140
- 0(24) : error C7616: global variable color is removed after version 140
- 0(31) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skybasic"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_skytextured.vsh
- [Shaders] Shader info log: /shaders/gbuffers_skytextured.vsh
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(7) : error C7616: global function ftransform is removed after version 140
- 0(9) : error C7616: global variable gl_Color is removed after version 140
- 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_skytextured.fsh
- [Shaders] Shader info log: /shaders/gbuffers_skytextured.fsh
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(45) : error C7616: global variable gl_Fog is removed after version 140
- 0(45) : error C7616: global variable color is removed after version 140
- 0(45) : error C7616: global variable density is removed after version 140
- 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(47) : error C7616: global variable start is removed after version 140
- 0(47) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_skytextured.vsh, /shaders/gbuffers_skytextured.fsh
- Vertex info
- -----------
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(7) : error C7616: global function ftransform is removed after version 140
- 0(9) : error C7616: global variable gl_Color is removed after version 140
- 0(11) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(11) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(13) : error C7616: global variable gl_FogFragCoord is removed after version 140
- Fragment info
- -------------
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(26) : warning C7533: global variable gl_FragData is deprecated after version 120
- 0(45) : error C7616: global variable gl_Fog is removed after version 140
- 0(45) : error C7616: global variable color is removed after version 140
- 0(45) : error C7616: global variable density is removed after version 140
- 0(45) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(47) : error C7616: global variable start is removed after version 140
- 0(47) : error C7616: global variable scale is removed after version 140
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_skytextured"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_terrain.vsh
- [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
- 0(6) : error C7562: OpenGL does not allow global inout variables
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(31) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(33) : error C7562: OpenGL does not allow global inout variables
- 0(35) : error C7562: OpenGL does not allow global inout variables
- 0(38) : error C7562: OpenGL does not allow global inout variables
- 0(40) : error C7562: OpenGL does not allow global inout variables
- 0(41) : error C7562: OpenGL does not allow global inout variables
- 0(42) : error C7562: OpenGL does not allow global inout variables
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_terrain.fsh
- [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
- 0(63) : error C7562: OpenGL does not allow global inout variables
- 0(64) : error C7562: OpenGL does not allow global inout variables
- 0(65) : error C7562: OpenGL does not allow global inout variables
- 0(66) : error C7562: OpenGL does not allow global inout variables
- 0(67) : error C7562: OpenGL does not allow global inout variables
- 0(68) : error C7562: OpenGL does not allow global inout variables
- 0(70) : error C7562: OpenGL does not allow global inout variables
- 0(71) : error C7562: OpenGL does not allow global inout variables
- 0(72) : error C7562: OpenGL does not allow global inout variables
- 0(73) : error C7562: OpenGL does not allow global inout variables
- 0(75) : error C7562: OpenGL does not allow global inout variables
- 0(77) : error C7562: OpenGL does not allow global inout variables
- 0(78) : error C7562: OpenGL does not allow global inout variables
- 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Vertex info
- -----------
- 0(6) : error C7562: OpenGL does not allow global inout variables
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(31) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(33) : error C7562: OpenGL does not allow global inout variables
- 0(35) : error C7562: OpenGL does not allow global inout variables
- 0(38) : error C7562: OpenGL does not allow global inout variables
- 0(40) : error C7562: OpenGL does not allow global inout variables
- 0(41) : error C7562: OpenGL does not allow global inout variables
- 0(42) : error C7562: OpenGL does not allow global inout variables
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- Fragment info
- -------------
- 0(63) : error C7562: OpenGL does not allow global inout variables
- 0(64) : error C7562: OpenGL does not allow global inout variables
- 0(65) : error C7562: OpenGL does not allow global inout variables
- 0(66) : error C7562: OpenGL does not allow global inout variables
- 0(67) : error C7562: OpenGL does not allow global inout variables
- 0(68) : error C7562: OpenGL does not allow global inout variables
- 0(70) : error C7562: OpenGL does not allow global inout variables
- 0(71) : error C7562: OpenGL does not allow global inout variables
- 0(72) : error C7562: OpenGL does not allow global inout variables
- 0(73) : error C7562: OpenGL does not allow global inout variables
- 0(75) : error C7562: OpenGL does not allow global inout variables
- 0(77) : error C7562: OpenGL does not allow global inout variables
- 0(78) : error C7562: OpenGL does not allow global inout variables
- 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_terrain"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_water.vsh
- [Shaders] Shader info log: /shaders/gbuffers_water.vsh
- 0(12) : error C7562: OpenGL does not allow global inout variables
- 0(13) : error C7562: OpenGL does not allow global inout variables
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7562: OpenGL does not allow global inout variables
- 0(16) : error C7562: OpenGL does not allow global inout variables
- 0(18) : error C7562: OpenGL does not allow global inout variables
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(20) : error C7562: OpenGL does not allow global inout variables
- 0(21) : error C7562: OpenGL does not allow global inout variables
- 0(22) : error C7562: OpenGL does not allow global inout variables
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(41) : error C7616: global variable gl_Vertex is removed after version 140
- 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(65) : error C7616: global variable gl_Color is removed after version 140
- 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(78) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_water.fsh
- [Shaders] Shader info log: /shaders/gbuffers_water.fsh
- 0(33) : error C7562: OpenGL does not allow global inout variables
- 0(34) : error C7562: OpenGL does not allow global inout variables
- 0(35) : error C7562: OpenGL does not allow global inout variables
- 0(36) : error C7562: OpenGL does not allow global inout variables
- 0(37) : error C7562: OpenGL does not allow global inout variables
- 0(39) : error C7562: OpenGL does not allow global inout variables
- 0(40) : error C7562: OpenGL does not allow global inout variables
- 0(41) : error C7562: OpenGL does not allow global inout variables
- 0(42) : error C7562: OpenGL does not allow global inout variables
- 0(43) : error C7562: OpenGL does not allow global inout variables
- 0(44) : error C7562: OpenGL does not allow global inout variables
- 0(46) : error C7562: OpenGL does not allow global inout variables
- 0(47) : error C7562: OpenGL does not allow global inout variables
- 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Vertex info
- -----------
- 0(12) : error C7562: OpenGL does not allow global inout variables
- 0(13) : error C7562: OpenGL does not allow global inout variables
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7562: OpenGL does not allow global inout variables
- 0(16) : error C7562: OpenGL does not allow global inout variables
- 0(18) : error C7562: OpenGL does not allow global inout variables
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(20) : error C7562: OpenGL does not allow global inout variables
- 0(21) : error C7562: OpenGL does not allow global inout variables
- 0(22) : error C7562: OpenGL does not allow global inout variables
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(25) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(41) : error C7616: global variable gl_Vertex is removed after version 140
- 0(53) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(62) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(65) : error C7616: global variable gl_Color is removed after version 140
- 0(67) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(67) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(69) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(73) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(78) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(78) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(33) : error C7562: OpenGL does not allow global inout variables
- 0(34) : error C7562: OpenGL does not allow global inout variables
- 0(35) : error C7562: OpenGL does not allow global inout variables
- 0(36) : error C7562: OpenGL does not allow global inout variables
- 0(37) : error C7562: OpenGL does not allow global inout variables
- 0(39) : error C7562: OpenGL does not allow global inout variables
- 0(40) : error C7562: OpenGL does not allow global inout variables
- 0(41) : error C7562: OpenGL does not allow global inout variables
- 0(42) : error C7562: OpenGL does not allow global inout variables
- 0(43) : error C7562: OpenGL does not allow global inout variables
- 0(44) : error C7562: OpenGL does not allow global inout variables
- 0(46) : error C7562: OpenGL does not allow global inout variables
- 0(47) : error C7562: OpenGL does not allow global inout variables
- 0(243) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(351) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_water"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_entities.vsh
- [Shaders] Shader info log: /shaders/gbuffers_entities.vsh
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C7562: OpenGL does not allow global inout variables
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7562: OpenGL does not allow global inout variables
- 0(16) : error C7562: OpenGL does not allow global inout variables
- 0(17) : error C7562: OpenGL does not allow global inout variables
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(20) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_entities.fsh
- [Shaders] Shader info log: /shaders/gbuffers_entities.fsh
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
- Vertex info
- -----------
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C7562: OpenGL does not allow global inout variables
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7562: OpenGL does not allow global inout variables
- 0(16) : error C7562: OpenGL does not allow global inout variables
- 0(17) : error C7562: OpenGL does not allow global inout variables
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(20) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_entities"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_hand.vsh
- [Shaders] Shader info log: /shaders/gbuffers_hand.vsh
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C7562: OpenGL does not allow global inout variables
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7562: OpenGL does not allow global inout variables
- 0(16) : error C7562: OpenGL does not allow global inout variables
- 0(17) : error C7562: OpenGL does not allow global inout variables
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(20) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_hand.fsh
- [Shaders] Shader info log: /shaders/gbuffers_hand.fsh
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
- Vertex info
- -----------
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(8) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(13) : error C7562: OpenGL does not allow global inout variables
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7562: OpenGL does not allow global inout variables
- 0(16) : error C7562: OpenGL does not allow global inout variables
- 0(17) : error C7562: OpenGL does not allow global inout variables
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(20) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(31) : error C7616: global variable gl_Vertex is removed after version 140
- 0(268) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(273) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(275) : error C7616: global variable gl_Color is removed after version 140
- 0(277) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(277) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(279) : error C7616: global variable gl_FogFragCoord is removed after version 140
- 0(282) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(282) : error C7616: global variable gl_Normal is removed after version 140
- Fragment info
- -------------
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(93) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_hand"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/gbuffers_weather.vsh
- [Shaders] Shader info log: /shaders/gbuffers_weather.vsh
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(10) : error C7562: OpenGL does not allow global inout variables
- 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(35) : error C7616: global function ftransform is removed after version 140
- 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(40) : error C7616: global variable gl_Vertex is removed after version 140
- 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(47) : error C7616: global variable gl_Color is removed after version 140
- 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/gbuffers_weather.fsh
- [Shaders] Shader info log: /shaders/gbuffers_weather.fsh
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/gbuffers_weather.vsh, /shaders/gbuffers_weather.fsh
- Vertex info
- -----------
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(4) : error C7562: OpenGL does not allow global inout variables
- 0(6) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(10) : error C7562: OpenGL does not allow global inout variables
- 0(34) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(35) : error C7616: global function ftransform is removed after version 140
- 0(40) : error C7616: global variable gl_ModelViewMatrix is removed after version 140
- 0(40) : error C7616: global variable gl_Vertex is removed after version 140
- 0(44) : error C7616: global variable gl_ProjectionMatrix is removed after version 140
- 0(47) : error C7616: global variable gl_Color is removed after version 140
- 0(49) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(51) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- Fragment info
- -------------
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(16) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "gbuffers_weather"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite.vsh
- [Shaders] Shader info log: /shaders/composite.vsh
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7562: OpenGL does not allow global inout variables
- 0(17) : error C7562: OpenGL does not allow global inout variables
- 0(18) : error C7562: OpenGL does not allow global inout variables
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(20) : error C7562: OpenGL does not allow global inout variables
- 0(22) : error C7562: OpenGL does not allow global inout variables
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(26) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(45) : error C7616: global function ftransform is removed after version 140
- 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] Shadow map distance: 120
- [Shaders] gcolor format: RGB16
- [Shaders] gdepth format: RGB8
- [Shaders] gnormal format: RGB16
- [Shaders] composite format: RGB8
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite.fsh
- [Shaders] Shader info log: /shaders/composite.fsh
- 0(69) : error C7562: OpenGL does not allow global inout variables
- 0(70) : error C7562: OpenGL does not allow global inout variables
- 0(72) : error C7562: OpenGL does not allow global inout variables
- 0(73) : error C7562: OpenGL does not allow global inout variables
- 0(74) : error C7562: OpenGL does not allow global inout variables
- 0(75) : error C7562: OpenGL does not allow global inout variables
- 0(77) : error C7562: OpenGL does not allow global inout variables
- 0(78) : error C7562: OpenGL does not allow global inout variables
- 0(79) : error C7562: OpenGL does not allow global inout variables
- 0(80) : error C7562: OpenGL does not allow global inout variables
- 0(81) : error C7562: OpenGL does not allow global inout variables
- 0(82) : error C7562: OpenGL does not allow global inout variables
- 0(83) : error C7562: OpenGL does not allow global inout variables
- 0(84) : error C7562: OpenGL does not allow global inout variables
- 0(85) : error C7562: OpenGL does not allow global inout variables
- 0(104) : error C7616: global function texture2DLod is removed after version 140
- 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite.vsh, /shaders/composite.fsh
- Vertex info
- -----------
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7562: OpenGL does not allow global inout variables
- 0(17) : error C7562: OpenGL does not allow global inout variables
- 0(18) : error C7562: OpenGL does not allow global inout variables
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(20) : error C7562: OpenGL does not allow global inout variables
- 0(22) : error C7562: OpenGL does not allow global inout variables
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(26) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(45) : error C7616: global function ftransform is removed after version 140
- 0(47) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(69) : error C7562: OpenGL does not allow global inout variables
- 0(70) : error C7562: OpenGL does not allow global inout variables
- 0(72) : error C7562: OpenGL does not allow global inout variables
- 0(73) : error C7562: OpenGL does not allow global inout variables
- 0(74) : error C7562: OpenGL does not allow global inout variables
- 0(75) : error C7562: OpenGL does not allow global inout variables
- 0(77) : error C7562: OpenGL does not allow global inout variables
- 0(78) : error C7562: OpenGL does not allow global inout variables
- 0(79) : error C7562: OpenGL does not allow global inout variables
- 0(80) : error C7562: OpenGL does not allow global inout variables
- 0(81) : error C7562: OpenGL does not allow global inout variables
- 0(82) : error C7562: OpenGL does not allow global inout variables
- 0(83) : error C7562: OpenGL does not allow global inout variables
- 0(84) : error C7562: OpenGL does not allow global inout variables
- 0(85) : error C7562: OpenGL does not allow global inout variables
- 0(104) : error C7616: global function texture2DLod is removed after version 140
- 0(331) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite1.vsh
- [Shaders] Shader info log: /shaders/composite1.vsh
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(26) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(33) : error C7562: OpenGL does not allow global inout variables
- 0(34) : error C7562: OpenGL does not allow global inout variables
- 0(35) : error C7562: OpenGL does not allow global inout variables
- 0(36) : error C7562: OpenGL does not allow global inout variables
- 0(37) : error C7562: OpenGL does not allow global inout variables
- 0(38) : error C7562: OpenGL does not allow global inout variables
- 0(39) : error C7562: OpenGL does not allow global inout variables
- 0(43) : error C7616: global function ftransform is removed after version 140
- 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] Shadow map resolution: 2048
- [Shaders] Shadow map distance: 120
- [Shaders] Shadow map interval size: 4.0f
- [Shaders] shadowHardwareFiltering0
- [Shaders] shadowtex1Mipmap
- [Shaders] shadowtex1Nearest
- [Shaders] shadowcolor0Mipmap
- [Shaders] shadowcolor1Mipmap
- [Shaders] gcolor format: RGBA16
- [Shaders] gdepth format: RGBA8
- [Shaders] gnormal format: RGBA16
- [Shaders] composite format: RGBA8
- [Shaders] gaux3 format: RGBA16
- [Shaders] Eye brightness halflife: 10.0f
- [Shaders] Center depth halflife: 2.0f
- [Shaders] Wetness halflife: 200.0f
- [Shaders] Dryness halflife: 40.0f
- [Shaders] Sun path rotation: -40.0f
- [Shaders] AO Level: 0.5f
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
- [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite1.fsh
- [Shaders] Shader info log: /shaders/composite1.fsh
- 0(151) : error C7562: OpenGL does not allow global inout variables
- 0(152) : error C7562: OpenGL does not allow global inout variables
- 0(153) : error C7562: OpenGL does not allow global inout variables
- 0(186) : error C7562: OpenGL does not allow global inout variables
- 0(187) : error C7562: OpenGL does not allow global inout variables
- 0(188) : error C7562: OpenGL does not allow global inout variables
- 0(189) : error C7562: OpenGL does not allow global inout variables
- 0(190) : error C7562: OpenGL does not allow global inout variables
- 0(191) : error C7562: OpenGL does not allow global inout variables
- 0(193) : error C7562: OpenGL does not allow global inout variables
- 0(194) : error C7562: OpenGL does not allow global inout variables
- 0(195) : error C7562: OpenGL does not allow global inout variables
- 0(196) : error C7562: OpenGL does not allow global inout variables
- 0(197) : error C7562: OpenGL does not allow global inout variables
- 0(198) : error C7562: OpenGL does not allow global inout variables
- 0(199) : error C7562: OpenGL does not allow global inout variables
- 0(200) : error C7562: OpenGL does not allow global inout variables
- 0(201) : error C7562: OpenGL does not allow global inout variables
- 0(222) : error C7616: global function texture2DLod is removed after version 140
- 0(913) : error C7616: global function shadow2DLod is removed after version 140
- 0(2490) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(2490) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(2491) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
- 0(2521) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(2521) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(2522) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
- 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Vertex info
- -----------
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(23) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(26) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(33) : error C7562: OpenGL does not allow global inout variables
- 0(34) : error C7562: OpenGL does not allow global inout variables
- 0(35) : error C7562: OpenGL does not allow global inout variables
- 0(36) : error C7562: OpenGL does not allow global inout variables
- 0(37) : error C7562: OpenGL does not allow global inout variables
- 0(38) : error C7562: OpenGL does not allow global inout variables
- 0(39) : error C7562: OpenGL does not allow global inout variables
- 0(43) : error C7616: global function ftransform is removed after version 140
- 0(45) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(151) : error C7562: OpenGL does not allow global inout variables
- 0(152) : error C7562: OpenGL does not allow global inout variables
- 0(153) : error C7562: OpenGL does not allow global inout variables
- 0(186) : error C7562: OpenGL does not allow global inout variables
- 0(187) : error C7562: OpenGL does not allow global inout variables
- 0(188) : error C7562: OpenGL does not allow global inout variables
- 0(189) : error C7562: OpenGL does not allow global inout variables
- 0(190) : error C7562: OpenGL does not allow global inout variables
- 0(191) : error C7562: OpenGL does not allow global inout variables
- 0(193) : error C7562: OpenGL does not allow global inout variables
- 0(194) : error C7562: OpenGL does not allow global inout variables
- 0(195) : error C7562: OpenGL does not allow global inout variables
- 0(196) : error C7562: OpenGL does not allow global inout variables
- 0(197) : error C7562: OpenGL does not allow global inout variables
- 0(198) : error C7562: OpenGL does not allow global inout variables
- 0(199) : error C7562: OpenGL does not allow global inout variables
- 0(200) : error C7562: OpenGL does not allow global inout variables
- 0(201) : error C7562: OpenGL does not allow global inout variables
- 0(222) : error C7616: global function texture2DLod is removed after version 140
- 0(913) : error C7616: global function shadow2DLod is removed after version 140
- 0(2490) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(2490) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(2491) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
- 0(2521) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(2521) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(2522) : error C0000: syntax error, unexpected '*', expecting "::" at token "*"
- 0(2957) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite1"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite2.vsh
- [Shaders] Shader info log: /shaders/composite2.vsh
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(16) : error C7562: OpenGL does not allow global inout variables
- 0(17) : error C7562: OpenGL does not allow global inout variables
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(20) : error C7562: OpenGL does not allow global inout variables
- 0(21) : error C7562: OpenGL does not allow global inout variables
- 0(22) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(26) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(31) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(47) : error C7616: global function ftransform is removed after version 140
- 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
- [Shaders] composite mipmap enabled for /shaders/composite2.fsh
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite2.fsh
- [Shaders] Shader info log: /shaders/composite2.fsh
- 0(65) : error C7562: OpenGL does not allow global inout variables
- 0(66) : error C7562: OpenGL does not allow global inout variables
- 0(67) : error C7562: OpenGL does not allow global inout variables
- 0(68) : error C7562: OpenGL does not allow global inout variables
- 0(95) : error C7562: OpenGL does not allow global inout variables
- 0(97) : error C7562: OpenGL does not allow global inout variables
- 0(98) : error C7562: OpenGL does not allow global inout variables
- 0(102) : error C7562: OpenGL does not allow global inout variables
- 0(103) : error C7562: OpenGL does not allow global inout variables
- 0(104) : error C7562: OpenGL does not allow global inout variables
- 0(105) : error C7562: OpenGL does not allow global inout variables
- 0(106) : error C7562: OpenGL does not allow global inout variables
- 0(107) : error C7562: OpenGL does not allow global inout variables
- 0(109) : error C7562: OpenGL does not allow global inout variables
- 0(110) : error C7562: OpenGL does not allow global inout variables
- 0(111) : error C7562: OpenGL does not allow global inout variables
- 0(112) : error C7562: OpenGL does not allow global inout variables
- 0(113) : error C7562: OpenGL does not allow global inout variables
- 0(114) : error C7562: OpenGL does not allow global inout variables
- 0(137) : error C7616: global function texture2DLod is removed after version 140
- 0(684) : error C7616: global variable gl_Fog is removed after version 140
- 0(684) : error C7616: global variable color is removed after version 140
- 0(1439) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(1439) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(1442) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
- 0(1508) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(1508) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(1511) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
- 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
- Vertex info
- -----------
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(16) : error C7562: OpenGL does not allow global inout variables
- 0(17) : error C7562: OpenGL does not allow global inout variables
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(20) : error C7562: OpenGL does not allow global inout variables
- 0(21) : error C7562: OpenGL does not allow global inout variables
- 0(22) : error C7562: OpenGL does not allow global inout variables
- 0(24) : error C7562: OpenGL does not allow global inout variables
- 0(25) : error C7562: OpenGL does not allow global inout variables
- 0(26) : error C7562: OpenGL does not allow global inout variables
- 0(27) : error C7562: OpenGL does not allow global inout variables
- 0(28) : error C7562: OpenGL does not allow global inout variables
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(30) : error C7562: OpenGL does not allow global inout variables
- 0(31) : error C7562: OpenGL does not allow global inout variables
- 0(32) : error C7562: OpenGL does not allow global inout variables
- 0(47) : error C7616: global function ftransform is removed after version 140
- 0(49) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(65) : error C7562: OpenGL does not allow global inout variables
- 0(66) : error C7562: OpenGL does not allow global inout variables
- 0(67) : error C7562: OpenGL does not allow global inout variables
- 0(68) : error C7562: OpenGL does not allow global inout variables
- 0(95) : error C7562: OpenGL does not allow global inout variables
- 0(97) : error C7562: OpenGL does not allow global inout variables
- 0(98) : error C7562: OpenGL does not allow global inout variables
- 0(102) : error C7562: OpenGL does not allow global inout variables
- 0(103) : error C7562: OpenGL does not allow global inout variables
- 0(104) : error C7562: OpenGL does not allow global inout variables
- 0(105) : error C7562: OpenGL does not allow global inout variables
- 0(106) : error C7562: OpenGL does not allow global inout variables
- 0(107) : error C7562: OpenGL does not allow global inout variables
- 0(109) : error C7562: OpenGL does not allow global inout variables
- 0(110) : error C7562: OpenGL does not allow global inout variables
- 0(111) : error C7562: OpenGL does not allow global inout variables
- 0(112) : error C7562: OpenGL does not allow global inout variables
- 0(113) : error C7562: OpenGL does not allow global inout variables
- 0(114) : error C7562: OpenGL does not allow global inout variables
- 0(137) : error C7616: global function texture2DLod is removed after version 140
- 0(684) : error C7616: global variable gl_Fog is removed after version 140
- 0(684) : error C7616: global variable color is removed after version 140
- 0(1439) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(1439) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(1442) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
- 0(1508) : error C7537: OpenGL does not allow 'sample' after a type specifier
- 0(1508) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
- 0(1511) : error C0000: syntax error, unexpected ';', expecting "::" at token ";"
- 0(1585) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite2"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/composite3.vsh
- [Shaders] Shader info log: /shaders/composite3.vsh
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7616: global function ftransform is removed after version 140
- 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/composite3.fsh
- [Shaders] Shader info log: /shaders/composite3.fsh
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/composite3.vsh, /shaders/composite3.fsh
- Vertex info
- -----------
- 0(3) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7616: global function ftransform is removed after version 140
- 0(10) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(29) : error C7562: OpenGL does not allow global inout variables
- 0(100) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "composite3"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/final.vsh
- [Shaders] Shader info log: /shaders/final.vsh
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(10) : error C7562: OpenGL does not allow global inout variables
- 0(11) : error C7562: OpenGL does not allow global inout variables
- 0(12) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7616: global function ftransform is removed after version 140
- 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/final.fsh
- [Shaders] Shader info log: /shaders/final.fsh
- 0(57) : error C7562: OpenGL does not allow global inout variables
- 0(58) : error C7562: OpenGL does not allow global inout variables
- 0(94) : error C7562: OpenGL does not allow global inout variables
- 0(95) : error C7562: OpenGL does not allow global inout variables
- 0(96) : error C7562: OpenGL does not allow global inout variables
- 0(97) : error C7562: OpenGL does not allow global inout variables
- 0(98) : error C7562: OpenGL does not allow global inout variables
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
- Vertex info
- -----------
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(10) : error C7562: OpenGL does not allow global inout variables
- 0(11) : error C7562: OpenGL does not allow global inout variables
- 0(12) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7616: global function ftransform is removed after version 140
- 0(30) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- Fragment info
- -------------
- 0(57) : error C7562: OpenGL does not allow global inout variables
- 0(58) : error C7562: OpenGL does not allow global inout variables
- 0(94) : error C7562: OpenGL does not allow global inout variables
- 0(95) : error C7562: OpenGL does not allow global inout variables
- 0(96) : error C7562: OpenGL does not allow global inout variables
- 0(97) : error C7562: OpenGL does not allow global inout variables
- 0(98) : error C7562: OpenGL does not allow global inout variables
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "final"
- [Shaders][SEVERE] Error compiling vertex shader: /shaders/shadow.vsh
- [Shaders] Shader info log: /shaders/shadow.vsh
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(10) : error C7562: OpenGL does not allow global inout variables
- 0(11) : error C7562: OpenGL does not allow global inout variables
- 0(12) : error C7562: OpenGL does not allow global inout variables
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7562: OpenGL does not allow global inout variables
- 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(34) : error C7562: OpenGL does not allow global inout variables
- 0(99) : error C7616: global function ftransform is removed after version 140
- 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(386) : error C7616: global variable gl_Normal is removed after version 140
- 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
- 0(407) : error C7616: global variable gl_Color is removed after version 140
- [Shaders][SEVERE] Error compiling fragment shader: /shaders/shadow.fsh
- [Shaders] Shader info log: /shaders/shadow.fsh
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(6) : error C7562: OpenGL does not allow global inout variables
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(10) : error C7562: OpenGL does not allow global inout variables
- 0(11) : error C7562: OpenGL does not allow global inout variables
- 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] Error linking program: 10
- [Shaders] Info log: /shaders/shadow.vsh, /shaders/shadow.fsh
- Vertex info
- -----------
- 0(9) : error C7562: OpenGL does not allow global inout variables
- 0(10) : error C7562: OpenGL does not allow global inout variables
- 0(11) : error C7562: OpenGL does not allow global inout variables
- 0(12) : error C7562: OpenGL does not allow global inout variables
- 0(14) : error C7562: OpenGL does not allow global inout variables
- 0(15) : error C7562: OpenGL does not allow global inout variables
- 0(17) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(19) : error C7562: OpenGL does not allow global inout variables
- 0(34) : error C7562: OpenGL does not allow global inout variables
- 0(99) : error C7616: global function ftransform is removed after version 140
- 0(101) : error C7616: global variable gl_TextureMatrix is removed after version 140
- 0(101) : error C7616: global variable gl_MultiTexCoord1 is removed after version 140
- 0(102) : error C7616: global variable gl_MultiTexCoord0 is removed after version 140
- 0(386) : error C7616: global variable gl_NormalMatrix is removed after version 140
- 0(386) : error C7616: global variable gl_Normal is removed after version 140
- 0(407) : warning C7533: global variable gl_FrontColor is deprecated after version 120
- 0(407) : error C7616: global variable gl_Color is removed after version 140
- Fragment info
- -------------
- 0(5) : error C7562: OpenGL does not allow global inout variables
- 0(6) : error C7562: OpenGL does not allow global inout variables
- 0(7) : error C7562: OpenGL does not allow global inout variables
- 0(8) : error C7562: OpenGL does not allow global inout variables
- 0(10) : error C7562: OpenGL does not allow global inout variables
- 0(11) : error C7562: OpenGL does not allow global inout variables
- 0(71) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders][SEVERE] [Shaders] Error: Invalid program "shadow"
- [Shaders] usedColorBuffers: 7
- [Shaders] usedDepthBuffers: 2
- [Shaders] usedShadowColorBuffers: 2
- [Shaders] usedShadowDepthBuffers: 2
- [Shaders] usedColorAttachs: 7
- [Shaders] usedDrawBuffers: 1
- [Shaders] Framebuffer created.
- [Shaders] Shadow framebuffer created.
- [Shaders] Reset world renderers
- [Shaders] Reset model renderers
- [Shaders] Save ShadersMod configuration.
- [Shaders] Loaded shaderpack: Continuum Preview - 1.8.9
- [Shaders] Uninit
- [Shaders] Program loaded: gbuffers_basic
- [Shaders] Program loaded: gbuffers_textured
- [Shaders] Program loaded: gbuffers_textured_lit
- [Shaders] Program loaded: gbuffers_skybasic
- [Shaders] Program loaded: gbuffers_skytextured
- [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Vertex info
- -----------
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- 0(30) : warning C7050: "tangent" might be used before being initialized
- 0(31) : warning C7050: "binormal" might be used before being initialized
- Fragment info
- -------------
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Program loaded: gbuffers_terrain
- [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Vertex info
- -----------
- 0(20) : warning C7050: "tangent" might be used before being initialized
- 0(21) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_water
- [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_entities
- [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_hand
- [Shaders] Program loaded: gbuffers_weather
- [Shaders] Shadow map distance: 120
- [Shaders] gcolor format: RGB16
- [Shaders] gdepth format: RGB8
- [Shaders] gnormal format: RGB16
- [Shaders] composite format: RGB8
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] Program loaded: composite
- [Shaders] Shadow map resolution: 2048
- [Shaders] Shadow map distance: 120
- [Shaders] Shadow map interval size: 4.0f
- [Shaders] shadowHardwareFiltering0
- [Shaders] shadowtex1Mipmap
- [Shaders] shadowtex1Nearest
- [Shaders] shadowcolor0Mipmap
- [Shaders] shadowcolor1Mipmap
- [Shaders] gcolor format: RGBA16
- [Shaders] gdepth format: RGBA8
- [Shaders] gnormal format: RGBA16
- [Shaders] composite format: RGBA8
- [Shaders] gaux3 format: RGBA16
- [Shaders] Eye brightness halflife: 10.0f
- [Shaders] Center depth halflife: 2.0f
- [Shaders] Wetness halflife: 200.0f
- [Shaders] Dryness halflife: 40.0f
- [Shaders] Sun path rotation: -40.0f
- [Shaders] AO Level: 0.5f
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
- [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
- [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Fragment info
- -------------
- 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
- 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
- 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(689) : warning C7050: "surface.worldLightVector" might be used before being initialized
- 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
- 0(689) : warning C7050: "surface.debug" might be used before being initialized
- 0(689) : warning C7050: "surface.shadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
- 0(705) : warning C7050: "lightmap.bouncedSunlight" might be used before being initialized
- 0(705) : warning C7050: "lightmap.scatteredSunlight" might be used before being initialized
- 0(705) : warning C7050: "lightmap.scatteredUpLight" might be used before being initialized
- [Shaders] Program loaded: composite1
- [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
- [Shaders] composite mipmap enabled for /shaders/composite2.fsh
- [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
- Fragment info
- -------------
- 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
- 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(437) : warning C7050: "surface.reflection" might be used before being initialized
- [Shaders] Program loaded: composite2
- [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
- [Shaders] Program loaded: composite3
- [Shaders] Shader info log: /shaders/final.fsh
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
- Fragment info
- -------------
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- 0(553) : warning C7050: "mask.sky" might be used before being initialized
- 0(553) : warning C7050: "mask.land" might be used before being initialized
- 0(553) : warning C7050: "mask.grass" might be used before being initialized
- 0(553) : warning C7050: "mask.leaves" might be used before being initialized
- 0(553) : warning C7050: "mask.ice" might be used before being initialized
- 0(553) : warning C7050: "mask.hand" might be used before being initialized
- 0(553) : warning C7050: "mask.translucent" might be used before being initialized
- 0(553) : warning C7050: "mask.glow" might be used before being initialized
- 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
- 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.sand" might be used before being initialized
- 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
- 0(553) : warning C7050: "mask.stone" might be used before being initialized
- 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
- 0(553) : warning C7050: "mask.wool" might be used before being initialized
- 0(553) : warning C7050: "mask.clouds" might be used before being initialized
- 0(553) : warning C7050: "mask.torch" might be used before being initialized
- 0(553) : warning C7050: "mask.lava" might be used before being initialized
- 0(553) : warning C7050: "mask.fire" might be used before being initialized
- 0(553) : warning C7050: "mask.water" might be used before being initialized
- 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
- [Shaders] Program loaded: final
- [Shaders] Program loaded: shadow
- [Shaders] usedColorBuffers: 7
- [Shaders] usedDepthBuffers: 2
- [Shaders] usedShadowColorBuffers: 2
- [Shaders] usedShadowDepthBuffers: 2
- [Shaders] usedColorAttachs: 7
- [Shaders] usedDrawBuffers: 7
- [Shaders] Framebuffer created.
- [Shaders] Shadow framebuffer created.
- [Shaders] Reset world renderers
- [Shaders] Reset model renderers
- [Shaders] Save ShadersMod configuration.
- [Shaders] Uninit
- [Shaders] Program loaded: gbuffers_basic
- [Shaders] Program loaded: gbuffers_textured
- [Shaders] Program loaded: gbuffers_textured_lit
- [Shaders] Program loaded: gbuffers_skybasic
- [Shaders] Program loaded: gbuffers_skytextured
- [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Vertex info
- -----------
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- 0(30) : warning C7050: "tangent" might be used before being initialized
- 0(31) : warning C7050: "binormal" might be used before being initialized
- Fragment info
- -------------
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(238) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Program loaded: gbuffers_terrain
- [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Vertex info
- -----------
- 0(20) : warning C7050: "tangent" might be used before being initialized
- 0(21) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_water
- [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_entities
- [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_hand
- [Shaders] Program loaded: gbuffers_weather
- [Shaders] Shadow map distance: 120
- [Shaders] gcolor format: RGB16
- [Shaders] gdepth format: RGB8
- [Shaders] gnormal format: RGB16
- [Shaders] composite format: RGB8
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] Program loaded: composite
- [Shaders] Shadow map resolution: 2048
- [Shaders] Shadow map distance: 120
- [Shaders] Shadow map interval size: 4.0f
- [Shaders] shadowHardwareFiltering0
- [Shaders] shadowtex1Mipmap
- [Shaders] shadowtex1Nearest
- [Shaders] shadowcolor0Mipmap
- [Shaders] shadowcolor1Mipmap
- [Shaders] gcolor format: RGBA16
- [Shaders] gdepth format: RGBA8
- [Shaders] gnormal format: RGBA16
- [Shaders] composite format: RGBA8
- [Shaders] gaux3 format: RGBA16
- [Shaders] Eye brightness halflife: 10.0f
- [Shaders] Center depth halflife: 2.0f
- [Shaders] Wetness halflife: 200.0f
- [Shaders] Dryness halflife: 40.0f
- [Shaders] Sun path rotation: -40.0f
- [Shaders] AO Level: 0.5f
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
- [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
- [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Fragment info
- -------------
- 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
- 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
- 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
- 0(689) : warning C7050: "surface.debug" might be used before being initialized
- 0(689) : warning C7050: "surface.shadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
- 0(705) : warning C7050: "lightmap.bouncedSunlight" might be used before being initialized
- 0(705) : warning C7050: "lightmap.scatteredSunlight" might be used before being initialized
- 0(705) : warning C7050: "lightmap.scatteredUpLight" might be used before being initialized
- [Shaders] Program loaded: composite1
- [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
- [Shaders] composite mipmap enabled for /shaders/composite2.fsh
- [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
- Fragment info
- -------------
- 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
- 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(437) : warning C7050: "surface.reflection" might be used before being initialized
- [Shaders] Program loaded: composite2
- [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
- [Shaders] Program loaded: composite3
- [Shaders] Shader info log: /shaders/final.fsh
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
- Fragment info
- -------------
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- 0(553) : warning C7050: "mask.sky" might be used before being initialized
- 0(553) : warning C7050: "mask.land" might be used before being initialized
- 0(553) : warning C7050: "mask.grass" might be used before being initialized
- 0(553) : warning C7050: "mask.leaves" might be used before being initialized
- 0(553) : warning C7050: "mask.ice" might be used before being initialized
- 0(553) : warning C7050: "mask.hand" might be used before being initialized
- 0(553) : warning C7050: "mask.translucent" might be used before being initialized
- 0(553) : warning C7050: "mask.glow" might be used before being initialized
- 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
- 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.sand" might be used before being initialized
- 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
- 0(553) : warning C7050: "mask.stone" might be used before being initialized
- 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
- 0(553) : warning C7050: "mask.wool" might be used before being initialized
- 0(553) : warning C7050: "mask.clouds" might be used before being initialized
- 0(553) : warning C7050: "mask.torch" might be used before being initialized
- 0(553) : warning C7050: "mask.lava" might be used before being initialized
- 0(553) : warning C7050: "mask.fire" might be used before being initialized
- 0(553) : warning C7050: "mask.water" might be used before being initialized
- 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
- [Shaders] Program loaded: final
- [Shaders] Program loaded: shadow
- [Shaders] usedColorBuffers: 7
- [Shaders] usedDepthBuffers: 2
- [Shaders] usedShadowColorBuffers: 2
- [Shaders] usedShadowDepthBuffers: 2
- [Shaders] usedColorAttachs: 7
- [Shaders] usedDrawBuffers: 7
- [Shaders] Framebuffer created.
- [Shaders] Shadow framebuffer created.
- [Shaders] Reset world renderers
- [Shaders] Reset model renderers
- [Shaders] Uninit
- [Shaders] Program loaded: gbuffers_basic
- [Shaders] Program loaded: gbuffers_textured
- [Shaders] Program loaded: gbuffers_textured_lit
- [Shaders] Program loaded: gbuffers_skybasic
- [Shaders] Program loaded: gbuffers_skytextured
- [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Vertex info
- -----------
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- 0(30) : warning C7050: "tangent" might be used before being initialized
- 0(31) : warning C7050: "binormal" might be used before being initialized
- Fragment info
- -------------
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Program loaded: gbuffers_terrain
- [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Vertex info
- -----------
- 0(20) : warning C7050: "tangent" might be used before being initialized
- 0(21) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_water
- [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_entities
- [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_hand
- [Shaders] Program loaded: gbuffers_weather
- [Shaders] Program disabled: composite
- [Shaders] Shadow map resolution: 1024
- [Shaders] Shadow map distance: 60
- [Shaders] Shadow map interval size: 4.0f
- [Shaders] shadowHardwareFiltering0
- [Shaders] shadowtex1Mipmap
- [Shaders] shadowtex1Nearest
- [Shaders] shadowcolor0Mipmap
- [Shaders] shadowcolor1Mipmap
- [Shaders] gcolor format: RGBA16
- [Shaders] gdepth format: RGBA8
- [Shaders] gnormal format: RGBA16
- [Shaders] composite format: RGBA8
- [Shaders] gaux3 format: RGBA16
- [Shaders] Eye brightness halflife: 10.0f
- [Shaders] Center depth halflife: 2.0f
- [Shaders] Wetness halflife: 200.0f
- [Shaders] Dryness halflife: 40.0f
- [Shaders] Sun path rotation: -40.0f
- [Shaders] AO Level: 0.5f
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
- [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
- [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Fragment info
- -------------
- 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
- 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
- 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
- 0(689) : warning C7050: "surface.debug" might be used before being initialized
- 0(689) : warning C7050: "surface.shadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
- [Shaders] Program loaded: composite1
- [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
- [Shaders] composite mipmap enabled for /shaders/composite2.fsh
- [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
- Fragment info
- -------------
- 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
- 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(437) : warning C7050: "surface.reflection" might be used before being initialized
- [Shaders] Program loaded: composite2
- [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
- [Shaders] Program loaded: composite3
- [Shaders] Shader info log: /shaders/final.fsh
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
- Fragment info
- -------------
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- 0(553) : warning C7050: "mask.sky" might be used before being initialized
- 0(553) : warning C7050: "mask.land" might be used before being initialized
- 0(553) : warning C7050: "mask.grass" might be used before being initialized
- 0(553) : warning C7050: "mask.leaves" might be used before being initialized
- 0(553) : warning C7050: "mask.ice" might be used before being initialized
- 0(553) : warning C7050: "mask.hand" might be used before being initialized
- 0(553) : warning C7050: "mask.translucent" might be used before being initialized
- 0(553) : warning C7050: "mask.glow" might be used before being initialized
- 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
- 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.sand" might be used before being initialized
- 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
- 0(553) : warning C7050: "mask.stone" might be used before being initialized
- 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
- 0(553) : warning C7050: "mask.wool" might be used before being initialized
- 0(553) : warning C7050: "mask.clouds" might be used before being initialized
- 0(553) : warning C7050: "mask.torch" might be used before being initialized
- 0(553) : warning C7050: "mask.lava" might be used before being initialized
- 0(553) : warning C7050: "mask.fire" might be used before being initialized
- 0(553) : warning C7050: "mask.water" might be used before being initialized
- 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
- [Shaders] Program loaded: final
- [Shaders] Program loaded: shadow
- [Shaders] usedColorBuffers: 7
- [Shaders] usedDepthBuffers: 2
- [Shaders] usedShadowColorBuffers: 0
- [Shaders] usedShadowDepthBuffers: 1
- [Shaders] usedColorAttachs: 7
- [Shaders] usedDrawBuffers: 7
- [Shaders] Framebuffer created.
- [Shaders] Shadow framebuffer created.
- [Shaders] Reset world renderers
- [Shaders] Reset model renderers
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] allocateTextureMap 0 1024 512
- [Shaders] Uninit
- [Shaders] Program loaded: gbuffers_basic
- [Shaders] Program loaded: gbuffers_textured
- [Shaders] Program loaded: gbuffers_textured_lit
- [Shaders] Program loaded: gbuffers_skybasic
- [Shaders] Program loaded: gbuffers_skytextured
- [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Vertex info
- -----------
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- 0(30) : warning C7050: "tangent" might be used before being initialized
- 0(31) : warning C7050: "binormal" might be used before being initialized
- Fragment info
- -------------
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Program loaded: gbuffers_terrain
- [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Vertex info
- -----------
- 0(20) : warning C7050: "tangent" might be used before being initialized
- 0(21) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_water
- [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_entities
- [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_hand
- [Shaders] Program loaded: gbuffers_weather
- [Shaders] Program disabled: composite
- [Shaders] Shadow map resolution: 1024
- [Shaders] Shadow map distance: 60
- [Shaders] Shadow map interval size: 4.0f
- [Shaders] shadowHardwareFiltering0
- [Shaders] shadowtex1Mipmap
- [Shaders] shadowtex1Nearest
- [Shaders] shadowcolor0Mipmap
- [Shaders] shadowcolor1Mipmap
- [Shaders] gcolor format: RGBA16
- [Shaders] gdepth format: RGBA8
- [Shaders] gnormal format: RGBA16
- [Shaders] composite format: RGBA8
- [Shaders] gaux3 format: RGBA16
- [Shaders] Eye brightness halflife: 10.0f
- [Shaders] Center depth halflife: 2.0f
- [Shaders] Wetness halflife: 200.0f
- [Shaders] Dryness halflife: 40.0f
- [Shaders] Sun path rotation: -40.0f
- [Shaders] AO Level: 0.5f
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
- [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
- [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Fragment info
- -------------
- 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
- 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
- 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(689) : warning C7050: "surface.worldLightVector" might be used before being initialized
- 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
- 0(689) : warning C7050: "surface.debug" might be used before being initialized
- 0(689) : warning C7050: "surface.shadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
- [Shaders] Program loaded: composite1
- [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
- [Shaders] composite mipmap enabled for /shaders/composite2.fsh
- [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
- Fragment info
- -------------
- 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
- 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(437) : warning C7050: "surface.reflection" might be used before being initialized
- [Shaders] Program loaded: composite2
- [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
- [Shaders] Program loaded: composite3
- [Shaders] Shader info log: /shaders/final.fsh
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
- Fragment info
- -------------
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- 0(553) : warning C7050: "mask.sky" might be used before being initialized
- 0(553) : warning C7050: "mask.land" might be used before being initialized
- 0(553) : warning C7050: "mask.grass" might be used before being initialized
- 0(553) : warning C7050: "mask.leaves" might be used before being initialized
- 0(553) : warning C7050: "mask.ice" might be used before being initialized
- 0(553) : warning C7050: "mask.hand" might be used before being initialized
- 0(553) : warning C7050: "mask.translucent" might be used before being initialized
- 0(553) : warning C7050: "mask.glow" might be used before being initialized
- 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
- 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.sand" might be used before being initialized
- 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
- 0(553) : warning C7050: "mask.stone" might be used before being initialized
- 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
- 0(553) : warning C7050: "mask.wool" might be used before being initialized
- 0(553) : warning C7050: "mask.clouds" might be used before being initialized
- 0(553) : warning C7050: "mask.torch" might be used before being initialized
- 0(553) : warning C7050: "mask.lava" might be used before being initialized
- 0(553) : warning C7050: "mask.fire" might be used before being initialized
- 0(553) : warning C7050: "mask.water" might be used before being initialized
- 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
- [Shaders] Program loaded: final
- [Shaders] Program loaded: shadow
- [Shaders] usedColorBuffers: 7
- [Shaders] usedDepthBuffers: 2
- [Shaders] usedShadowColorBuffers: 0
- [Shaders] usedShadowDepthBuffers: 1
- [Shaders] usedColorAttachs: 7
- [Shaders] usedDrawBuffers: 7
- [Shaders] Framebuffer created.
- [Shaders] Shadow framebuffer created.
- [Shaders] Reset world renderers
- [Shaders] Reset model renderers
- [Shaders] Save ShadersMod configuration.
- [Shaders] Framebuffer created.
- [Shaders] Uninit
- [Shaders] Program loaded: gbuffers_basic
- [Shaders] Program loaded: gbuffers_textured
- [Shaders] Program loaded: gbuffers_textured_lit
- [Shaders] Program loaded: gbuffers_skybasic
- [Shaders] Program loaded: gbuffers_skytextured
- [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Vertex info
- -----------
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- 0(30) : warning C7050: "tangent" might be used before being initialized
- 0(31) : warning C7050: "binormal" might be used before being initialized
- Fragment info
- -------------
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Program loaded: gbuffers_terrain
- [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Vertex info
- -----------
- 0(20) : warning C7050: "tangent" might be used before being initialized
- 0(21) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_water
- [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_entities
- [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_hand
- [Shaders] Program loaded: gbuffers_weather
- [Shaders] Shadow map distance: 60
- [Shaders] gcolor format: RGB16
- [Shaders] gdepth format: RGB8
- [Shaders] gnormal format: RGB16
- [Shaders] composite format: RGB8
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] Program loaded: composite
- [Shaders] Shadow map resolution: 1024
- [Shaders] Shadow map distance: 60
- [Shaders] Shadow map interval size: 4.0f
- [Shaders] shadowHardwareFiltering0
- [Shaders] shadowtex1Mipmap
- [Shaders] shadowtex1Nearest
- [Shaders] shadowcolor0Mipmap
- [Shaders] shadowcolor1Mipmap
- [Shaders] gcolor format: RGBA16
- [Shaders] gdepth format: RGBA8
- [Shaders] gnormal format: RGBA16
- [Shaders] composite format: RGBA8
- [Shaders] gaux3 format: RGBA16
- [Shaders] Eye brightness halflife: 10.0f
- [Shaders] Center depth halflife: 2.0f
- [Shaders] Wetness halflife: 200.0f
- [Shaders] Dryness halflife: 40.0f
- [Shaders] Sun path rotation: -40.0f
- [Shaders] AO Level: 0.5f
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
- [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
- [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Fragment info
- -------------
- 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
- 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
- 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(689) : warning C7050: "surface.worldLightVector" might be used before being initialized
- 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
- 0(689) : warning C7050: "surface.debug" might be used before being initialized
- 0(689) : warning C7050: "surface.shadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
- [Shaders] Program loaded: composite1
- [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
- [Shaders] composite mipmap enabled for /shaders/composite2.fsh
- [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
- Fragment info
- -------------
- 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
- 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(437) : warning C7050: "surface.reflection" might be used before being initialized
- [Shaders] Program loaded: composite2
- [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
- [Shaders] Program loaded: composite3
- [Shaders] Shader info log: /shaders/final.fsh
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
- Fragment info
- -------------
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- 0(553) : warning C7050: "mask.sky" might be used before being initialized
- 0(553) : warning C7050: "mask.land" might be used before being initialized
- 0(553) : warning C7050: "mask.grass" might be used before being initialized
- 0(553) : warning C7050: "mask.leaves" might be used before being initialized
- 0(553) : warning C7050: "mask.ice" might be used before being initialized
- 0(553) : warning C7050: "mask.hand" might be used before being initialized
- 0(553) : warning C7050: "mask.translucent" might be used before being initialized
- 0(553) : warning C7050: "mask.glow" might be used before being initialized
- 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
- 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.sand" might be used before being initialized
- 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
- 0(553) : warning C7050: "mask.stone" might be used before being initialized
- 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
- 0(553) : warning C7050: "mask.wool" might be used before being initialized
- 0(553) : warning C7050: "mask.clouds" might be used before being initialized
- 0(553) : warning C7050: "mask.torch" might be used before being initialized
- 0(553) : warning C7050: "mask.lava" might be used before being initialized
- 0(553) : warning C7050: "mask.fire" might be used before being initialized
- 0(553) : warning C7050: "mask.water" might be used before being initialized
- 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
- [Shaders] Program loaded: final
- [Shaders] Program loaded: shadow
- [Shaders] usedColorBuffers: 7
- [Shaders] usedDepthBuffers: 2
- [Shaders] usedShadowColorBuffers: 2
- [Shaders] usedShadowDepthBuffers: 2
- [Shaders] usedColorAttachs: 7
- [Shaders] usedDrawBuffers: 7
- [Shaders] Framebuffer created.
- [Shaders] Shadow framebuffer created.
- [Shaders] Reset world renderers
- [Shaders] Reset model renderers
- [Shaders] Uninit
- [Shaders] Program loaded: gbuffers_basic
- [Shaders] Program loaded: gbuffers_textured
- [Shaders] Program loaded: gbuffers_textured_lit
- [Shaders] Program loaded: gbuffers_skybasic
- [Shaders] Program loaded: gbuffers_skytextured
- [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Vertex info
- -----------
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- 0(30) : warning C7050: "tangent" might be used before being initialized
- 0(31) : warning C7050: "binormal" might be used before being initialized
- Fragment info
- -------------
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Program loaded: gbuffers_terrain
- [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Vertex info
- -----------
- 0(20) : warning C7050: "tangent" might be used before being initialized
- 0(21) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_water
- [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_entities
- [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_hand
- [Shaders] Program loaded: gbuffers_weather
- [Shaders] Program disabled: composite
- [Shaders] Shadow map resolution: 1024
- [Shaders] Shadow map distance: 100
- [Shaders] Shadow map interval size: 4.0f
- [Shaders] shadowHardwareFiltering0
- [Shaders] shadowtex1Mipmap
- [Shaders] shadowtex1Nearest
- [Shaders] shadowcolor0Mipmap
- [Shaders] shadowcolor1Mipmap
- [Shaders] gcolor format: RGBA16
- [Shaders] gdepth format: RGBA8
- [Shaders] gnormal format: RGBA16
- [Shaders] composite format: RGBA8
- [Shaders] gaux3 format: RGBA16
- [Shaders] Eye brightness halflife: 10.0f
- [Shaders] Center depth halflife: 2.0f
- [Shaders] Wetness halflife: 200.0f
- [Shaders] Dryness halflife: 40.0f
- [Shaders] Sun path rotation: -40.0f
- [Shaders] AO Level: 0.5f
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
- [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
- [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Fragment info
- -------------
- 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
- 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
- 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(689) : warning C7050: "surface.worldLightVector" might be used before being initialized
- 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
- 0(689) : warning C7050: "surface.debug" might be used before being initialized
- 0(689) : warning C7050: "surface.shadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
- [Shaders] Program loaded: composite1
- [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
- [Shaders] composite mipmap enabled for /shaders/composite2.fsh
- [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
- Fragment info
- -------------
- 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
- 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(437) : warning C7050: "surface.reflection" might be used before being initialized
- [Shaders] Program loaded: composite2
- [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
- [Shaders] Program loaded: composite3
- [Shaders] Shader info log: /shaders/final.fsh
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
- Fragment info
- -------------
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- 0(553) : warning C7050: "mask.sky" might be used before being initialized
- 0(553) : warning C7050: "mask.land" might be used before being initialized
- 0(553) : warning C7050: "mask.grass" might be used before being initialized
- 0(553) : warning C7050: "mask.leaves" might be used before being initialized
- 0(553) : warning C7050: "mask.ice" might be used before being initialized
- 0(553) : warning C7050: "mask.hand" might be used before being initialized
- 0(553) : warning C7050: "mask.translucent" might be used before being initialized
- 0(553) : warning C7050: "mask.glow" might be used before being initialized
- 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
- 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.sand" might be used before being initialized
- 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
- 0(553) : warning C7050: "mask.stone" might be used before being initialized
- 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
- 0(553) : warning C7050: "mask.wool" might be used before being initialized
- 0(553) : warning C7050: "mask.clouds" might be used before being initialized
- 0(553) : warning C7050: "mask.torch" might be used before being initialized
- 0(553) : warning C7050: "mask.lava" might be used before being initialized
- 0(553) : warning C7050: "mask.fire" might be used before being initialized
- 0(553) : warning C7050: "mask.water" might be used before being initialized
- 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
- [Shaders] Program loaded: final
- [Shaders] Program loaded: shadow
- [Shaders] usedColorBuffers: 7
- [Shaders] usedDepthBuffers: 2
- [Shaders] usedShadowColorBuffers: 0
- [Shaders] usedShadowDepthBuffers: 1
- [Shaders] usedColorAttachs: 7
- [Shaders] usedDrawBuffers: 7
- [Shaders] Framebuffer created.
- [Shaders] Shadow framebuffer created.
- [Shaders] Reset world renderers
- [Shaders] Reset model renderers
- [Shaders] Uninit
- [Shaders] Program loaded: gbuffers_basic
- [Shaders] Program loaded: gbuffers_textured
- [Shaders] Program loaded: gbuffers_textured_lit
- [Shaders] Program loaded: gbuffers_skybasic
- [Shaders] Program loaded: gbuffers_skytextured
- [Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- [Shaders] Shader info log: /shaders/gbuffers_terrain.fsh
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Vertex info
- -----------
- 0(6) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(7) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(8) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(9) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(12) : warning C7555: 'attribute' is deprecated, use 'in/out' instead
- 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(33) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(35) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(38) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(41) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(42) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(119) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(149) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120
- 0(151) : warning C7533: global variable gl_TextureMatrix is deprecated after version 120
- 0(151) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120
- 0(153) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(153) : warning C7533: global variable gl_Vertex is deprecated after version 120
- 0(517) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120
- 0(522) : warning C7533: global variable gl_Color is deprecated after version 120
- 0(526) : warning C7533: global variable gl_FogFragCoord is deprecated after version 120
- 0(529) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120
- 0(529) : warning C7533: global variable gl_Normal is deprecated after version 120
- 0(30) : warning C7050: "tangent" might be used before being initialized
- 0(31) : warning C7050: "binormal" might be used before being initialized
- Fragment info
- -------------
- 0(63) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(64) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(65) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(66) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(67) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(68) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(70) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(71) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(72) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(73) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(75) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(77) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(78) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(314) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120
- 0(455) : warning C7533: global variable gl_FragData is deprecated after version 120
- [Shaders] Program loaded: gbuffers_terrain
- [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Vertex info
- -----------
- 0(20) : warning C7050: "tangent" might be used before being initialized
- 0(21) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_water
- [Shaders] Info log: /shaders/gbuffers_entities.vsh, /shaders/gbuffers_entities.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_entities
- [Shaders] Info log: /shaders/gbuffers_hand.vsh, /shaders/gbuffers_hand.fsh
- Vertex info
- -----------
- 0(14) : warning C7050: "tangent" might be used before being initialized
- 0(15) : warning C7050: "binormal" might be used before being initialized
- [Shaders] Program loaded: gbuffers_hand
- [Shaders] Program loaded: gbuffers_weather
- [Shaders] Shadow map distance: 100
- [Shaders] gcolor format: RGB16
- [Shaders] gdepth format: RGB8
- [Shaders] gnormal format: RGB16
- [Shaders] composite format: RGB8
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] Program loaded: composite
- [Shaders] Shadow map resolution: 1024
- [Shaders] Shadow map distance: 100
- [Shaders] Shadow map interval size: 4.0f
- [Shaders] shadowHardwareFiltering0
- [Shaders] shadowtex1Mipmap
- [Shaders] shadowtex1Nearest
- [Shaders] shadowcolor0Mipmap
- [Shaders] shadowcolor1Mipmap
- [Shaders] gcolor format: RGBA16
- [Shaders] gdepth format: RGBA8
- [Shaders] gnormal format: RGBA16
- [Shaders] composite format: RGBA8
- [Shaders] gaux3 format: RGBA16
- [Shaders] Eye brightness halflife: 10.0f
- [Shaders] Center depth halflife: 2.0f
- [Shaders] Wetness halflife: 200.0f
- [Shaders] Dryness halflife: 40.0f
- [Shaders] Sun path rotation: -40.0f
- [Shaders] AO Level: 0.5f
- [Shaders] Noise texture enabled
- [Shaders] Noise texture resolution: 64
- [Shaders] gaux1 mipmap enabled for /shaders/composite1.fsh
- [Shaders] gaux2 mipmap enabled for /shaders/composite1.fsh
- [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Fragment info
- -------------
- 0(689) : warning C7050: "surface.diffuse.roughness" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucency" might be used before being initialized
- 0(689) : warning C7050: "surface.diffuse.translucencyColor" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.specularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.extraSpecularity" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.glossiness" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.metallic" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.gain" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.base" might be used before being initialized
- 0(689) : warning C7050: "surface.specular.fresnelPower" might be used before being initialized
- 0(689) : warning C7050: "surface.sky.sunglow" might be used before being initialized
- 0(689) : warning C7050: "surface.water.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.clouds.albedo" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.skylight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredUpLight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.bouncedSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.scatteredSunlight" might be used before being initialized
- 0(689) : warning C7050: "surface.ao.constant" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(689) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(689) : warning C7050: "surface.worldLightVector" might be used before being initialized
- 0(689) : warning C7050: "surface.NdotL" might be used before being initialized
- 0(689) : warning C7050: "surface.debug" might be used before being initialized
- 0(689) : warning C7050: "surface.shadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudShadow" might be used before being initialized
- 0(689) : warning C7050: "surface.cloudAlpha" might be used before being initialized
- [Shaders] Program loaded: composite1
- [Shaders] gcolor mipmap enabled for /shaders/composite2.fsh
- [Shaders] composite mipmap enabled for /shaders/composite2.fsh
- [Shaders] Info log: /shaders/composite2.vsh, /shaders/composite2.fsh
- Fragment info
- -------------
- 0(437) : warning C7050: "surface.rDepth" might be used before being initialized
- 0(437) : warning C7050: "surface.specularColor" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.dir" might be used before being initialized
- 0(437) : warning C7050: "surface.viewRay.origin" might be used before being initialized
- 0(437) : warning C7050: "surface.reflection" might be used before being initialized
- [Shaders] Program loaded: composite2
- [Shaders] gnormal mipmap enabled for /shaders/composite3.fsh
- [Shaders] Program loaded: composite3
- [Shaders] Shader info log: /shaders/final.fsh
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- [Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
- Fragment info
- -------------
- 0(57) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(58) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(94) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(95) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(96) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(97) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(98) : warning C7555: 'varying' is deprecated, use 'in/out' instead
- 0(115) : warning C7533: global function texture2DLod is deprecated after version 120
- 0(2287) : warning C7533: global variable gl_FragColor is deprecated after version 120
- 0(553) : warning C7050: "mask.sky" might be used before being initialized
- 0(553) : warning C7050: "mask.land" might be used before being initialized
- 0(553) : warning C7050: "mask.grass" might be used before being initialized
- 0(553) : warning C7050: "mask.leaves" might be used before being initialized
- 0(553) : warning C7050: "mask.ice" might be used before being initialized
- 0(553) : warning C7050: "mask.hand" might be used before being initialized
- 0(553) : warning C7050: "mask.translucent" might be used before being initialized
- 0(553) : warning C7050: "mask.glow" might be used before being initialized
- 0(553) : warning C7050: "mask.sunspot" might be used before being initialized
- 0(553) : warning C7050: "mask.goldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.ironBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.diamondBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.emeraldBlock" might be used before being initialized
- 0(553) : warning C7050: "mask.sand" might be used before being initialized
- 0(553) : warning C7050: "mask.sandstone" might be used before being initialized
- 0(553) : warning C7050: "mask.stone" might be used before being initialized
- 0(553) : warning C7050: "mask.cobblestone" might be used before being initialized
- 0(553) : warning C7050: "mask.wool" might be used before being initialized
- 0(553) : warning C7050: "mask.clouds" might be used before being initialized
- 0(553) : warning C7050: "mask.torch" might be used before being initialized
- 0(553) : warning C7050: "mask.lava" might be used before being initialized
- 0(553) : warning C7050: "mask.fire" might be used before being initialized
- 0(553) : warning C7050: "mask.water" might be used before being initialized
- 0(553) : warning C7050: "mask.volumeCloud" might be used before being initialized
- [Shaders] Program loaded: final
- [Shaders] Program loaded: shadow
- [Shaders] usedColorBuffers: 7
- [Shaders] usedDepthBuffers: 2
- [Shaders] usedShadowColorBuffers: 2
- [Shaders] usedShadowDepthBuffers: 2
- [Shaders] usedColorAttachs: 7
- [Shaders] usedDrawBuffers: 7
- [Shaders] Framebuffer created.
- [Shaders] Shadow framebuffer created.
- [Shaders] Reset world renderers
- [Shaders] Reset model renderers
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