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- POW System ideas:
- subweapons:
- Dagger: throw three daggers, extra daggers do less damage, and don't charge arcane energy
- Lance: Throw a faster, harder hitting lance with a little more damage and hard knockback
- Torch: Torches that break against walls or hit enemies directly now explode in fire for extra mayhem
- Hatchet: not sure
- Shield: stamina drain reduced, blocks always end with a sheild bash/swipe that flings enemies outwards and upwards (if anyone else has a better idea I'm listening)
- Subshots:
- Earthshaker bomb: Bounces longer, each bounce causes a mini explosion
- Cluster missile: Missile shits out little bomblets while flying now, first explosion causes a vaccuum effect
- scatter shot: more pellets? Again unsure
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