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- 09:13:19: CLR host plugin strings not found, dynamically loading 4 strings
- 09:13:19: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 09:13:19: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 09:13:19: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 09:13:19: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 09:13:19: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 09:13:19: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 09:13:19: CLRHost:: Could not find/load browser settings at location C:\Users\Teo\AppData\Roaming\OBS\pluginData\browser.json
- 09:13:19: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Teo\AppData\Roaming\OBS\pluginData\browser.json'.
- 09:13:19: File name: 'C:\Users\Teo\AppData\Roaming\OBS\pluginData\browser.json'
- 09:13:19: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 09:13:19: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 09:13:19: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 09:13:19: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 09:13:19: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 09:13:25: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 09:13:25: CUDA loaded successfully
- 09:13:25: 1 CUDA capable devices found
- 09:13:25: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
- 09:48:03: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
- 09:48:03: -------------------------------
- 09:48:03: CPU Name: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
- 09:48:03: CPU Speed: 3500MHz
- 09:48:03: Physical Memory: 4095MB Total, 4095MB Free
- 09:48:03: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 09:48:03: monitor 1: pos={0, 0}, size={1920, 1080}
- 09:48:03: monitor 2: pos={0, -1080}, size={1920, 1080}
- 09:48:03: monitor 3: pos={1920, 45}, size={1280, 1024}
- 09:48:03: Windows Version: 10.0 Build 14393 (revision 0)
- 09:48:03: Aero is Enabled
- 09:48:03: -------------------------------
- 09:48:03: OBS Modules:
- 09:48:03: Base Address Module
- 09:48:03: 00B30000 OBS.exe
- 09:48:03: 57D20000 OBSApi.dll
- 09:48:03: 69A70000 CLRHostPlugin.dll
- 09:48:03: 693A0000 DShowPlugin.dll
- 09:48:03: 69370000 GraphicsCapture.dll
- 09:48:03: 69340000 NoiseGate.dll
- 09:48:03: 70B20000 PSVPlugin.dll
- 09:48:03: 694B0000 scenesw.dll
- 09:48:03: ------------------------------------------
- 09:48:03: Adapter 1
- 09:48:03: Video Adapter: NVIDIA GeForce GTX 970
- 09:48:03: Video Adapter Dedicated Video Memory: 3221225472
- 09:48:03: Video Adapter Shared System Memory: 1073676288
- 09:48:03: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 09:48:03: Video Adapter Output 2: pos={0, -1080}, size={1920, 1080}, attached=true
- 09:48:03: Video Adapter Output 3: pos={1920, 45}, size={1280, 1024}, attached=true
- 09:48:03: =====Stream Start: 2016-11-05, 09:48:03===============================================
- 09:48:03: Multithreaded optimizations: On
- 09:48:03: Base resolution: 1920x1080
- 09:48:03: Output resolution: 1280x720
- 09:48:03: ------------------------------------------
- 09:48:03: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 09:48:03: ------------------------------------------
- 09:48:03: Audio Format: 48000 Hz
- 09:48:03: ------------------------------------------
- 09:48:03: Audio Channels: 2 Ch
- 09:48:03: Playback device Default
- 09:48:03: ------------------------------------------
- 09:48:03: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 09:48:03: Global Audio time adjust: 0
- 09:48:03: Using 7.1 surround speaker setup
- 09:48:03: ------------------------------------------
- 09:48:03: Using auxilary audio input: Line 1 (Virtual Audio Cable)
- 09:48:03: Mic time offset: 0
- 09:48:03: ------------------------------------------
- 09:48:03: Audio Encoding: AAC
- 09:48:03: bitrate: 128
- 09:48:03: Using graphics capture
- 09:48:03: Using graphics capture
- 09:48:03: Trying to hook process: tianyu.exe
- 09:48:03: Scene buffering time set to 400
- 09:48:03: ------------------------------------------
- 09:48:03: Video Encoding: x264
- 09:48:03: fps: 30
- 09:48:03: width: 1280, height: 720
- 09:48:03: preset: veryfast
- 09:48:03: profile: main
- 09:48:03: keyint: 60
- 09:48:03: CBR: yes
- 09:48:03: CFR: yes
- 09:48:03: max bitrate: 2500
- 09:48:03: buffer size: 2500
- 09:48:03: ------------------------------------------
- 09:48:04: SharedTexCapture hooked
- 09:48:04: CLRHost:: Browser 1: Status message:
- 09:48:04: CLRHost:: Browser 1: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://streamlabs.com/alert-box/v3/DB912C9B6B921FD2700E10
- 09:48:04: Using RTMP service: Twitch
- 09:48:04: Server selection: rtmp://live-syd.twitch.tv/app
- 09:48:05: Interface: Intel(R) Ethernet Connection (2) I218-V (ethernet, 1000 mbps)
- 09:48:06: Completed handshake with rtmp://live-syd.twitch.tv/app in 1015 ms.
- 09:48:07: GraphicsCaptureSource::NewCapture: eliminating old capture
- 09:48:07: SharedTexCapture hooked
- 09:48:08: SO_SNDBUF was at 65536
- 09:48:10: CLRHost:: Browser 1: Failed to execute 'postMessage' on 'DOMWindow': The target origin provided ('https://www.youtube.com') does not match the recipient window's origin ('http://streamlabs.com'). @0
- 09:49:03: GraphicsCaptureSource::NewCapture: eliminating old capture
- 09:49:03: SharedTexCapture hooked
- 09:49:05: GraphicsCaptureSource::NewCapture: eliminating old capture
- 09:49:05: SharedTexCapture hooked
- 09:49:31: RTMPPublisher::SocketLoop: Stalled for 2140 ms to write 377 bytes (buffer: 0 / 335872), unstable connection?
- 09:50:36: GraphicsCaptureSource::NewCapture: eliminating old capture
- 09:50:36: SharedTexCapture hooked
- 09:50:38: GraphicsCaptureSource::NewCapture: eliminating old capture
- 09:50:38: SharedTexCapture hooked
- 09:50:41: Total frames encoded: 4709, total frames duplicated: 3699 (78.55%)
- 09:50:41: Number of frames skipped due to encoder lag: 3644 (77.38%)
- 09:50:41: Total frames rendered: 1069, number of late frames: 27 (2.53%) (it's okay for some frames to be late)
- 09:50:41:
- 09:50:41: Profiler time results:
- 09:50:41:
- 09:50:41: ==============================================================
- 09:50:41: video thread frame - [100%] [avg time: 1.684 ms] [children: 32.1%] [unaccounted: 67.9%]
- 09:50:41: | scene->Preprocess - [2.32%] [avg time: 0.039 ms]
- 09:50:41: | GPU download and conversion - [29.8%] [avg time: 0.501 ms] [children: 23.9%] [unaccounted: 5.82%]
- 09:50:41: | | flush - [18.6%] [avg time: 0.313 ms]
- 09:50:41: | | CopyResource - [4.22%] [avg time: 0.071 ms]
- 09:50:41: | | conversion to 4:2:0 - [1.13%] [avg time: 0.019 ms]
- 09:50:41: Convert444Threads - [100%] [avg time: 0.553 ms] [children: 98.2%] [unaccounted: 1.81%]
- 09:50:41: | Convert444toNV12 - [98.2%] [avg time: 0.543 ms]
- 09:50:41: encoder thread frame - [100%] [avg time: 27.39 ms] [children: 0.361%] [unaccounted: 99.6%]
- 09:50:41: | sending stuff out - [0.361%] [avg time: 0.099 ms]
- 09:50:41: ==============================================================
- 09:50:41:
- 09:50:41:
- 09:50:41: Profiler CPU results:
- 09:50:41:
- 09:50:41: ==============================================================
- 09:50:41: video thread frame - [cpu time: avg 0.394 ms, total 421.875 ms] [avg calls per frame: 1]
- 09:50:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:50:41: | GPU download and conversion - [cpu time: avg 0.102 ms, total 109.375 ms] [avg calls per frame: 1]
- 09:50:41: | | flush - [cpu time: avg 0.073 ms, total 78.125 ms] [avg calls per frame: 1]
- 09:50:41: | | CopyResource - [cpu time: avg 0.014 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:50:41: | | conversion to 4:2:0 - [cpu time: avg 0.014 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:50:41: Convert444Threads - [cpu time: avg 0.415 ms, total 875 ms] [avg calls per frame: 2]
- 09:50:41: | Convert444toNV12 - [cpu time: avg 0.415 ms, total 875 ms] [avg calls per frame: 2]
- 09:50:41: encoder thread frame - [cpu time: avg 0.859 ms, total 4046.88 ms] [avg calls per frame: 1]
- 09:50:41: | sending stuff out - [cpu time: avg 0.026 ms, total 125 ms] [avg calls per frame: 1]
- 09:50:41: ==============================================================
- 09:50:41:
- 09:50:41: =====Stream End: 2016-11-05, 09:50:41=================================================
- 09:50:41: ~RTMPPublisher: Packet flush completed in 175 ms
- 09:50:41: ~RTMPPublisher: Send thread terminated in 0 ms
- 09:50:41: RTMPPublisher::SocketLoop: Graceful loop exit
- 09:50:41: ~RTMPPublisher: Socket thread terminated in 0 ms
- 09:51:05: ~RTMPPublisher: Final socket shutdown completed in 24254 ms
- 09:51:05: Average send payload: 9039 bytes, average send interval: 27 ms
- 09:51:05: Number of times waited to send: 2, Waited for a total of 8194 bytes
- 09:51:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 09:51:05: Number of bytes sent: 50294937
- 09:59:23: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 09:59:23: Terminating 0x39a4
- Last game capture log:
- 2016-11-05, 04:48:03: we're booting up:
- 04:48:03: CaptureThread: attached to process tianyu.exe
- 04:48:03: D3D9 Present
- 04:48:03: DirectDraw capture: Windows 8 not supported yet
- 04:48:03: (half life scientist) everything.. seems to be in order
- 04:48:03: D3D9EndScene called
- 04:48:03: D3DPRESENT_PARAMETERS {
- 04:48:03: BackBufferWidth: 1920
- 04:48:03: BackBufferHeight: 1080
- 04:48:03: BackBufferFormat: D3DFMT_X8R8G8B8
- 04:48:03: BackBufferCount: 1
- 04:48:03: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:48:03: MultiSampleQuality: 0
- 04:48:03: SwapEffect: D3DSWAPEFFECT_DISCARD
- 04:48:03: hDeviceWindow: 5376994
- 04:48:03: Windowed: true
- 04:48:03: EnableAutoDepthStencil: true
- 04:48:03: AutoDepthStencilFormat: D3DFMT_D24S8
- 04:48:03: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 04:48:03: FullScreen_RefreshRateInHz: 0
- 04:48:03: PresentationInterval: 2147483648
- 04:48:03: };
- 04:48:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:48:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:48:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:48:03: successfully set up d3d9 hooks
- 04:48:03: D3D9Present called
- 04:48:04: DoD3D9GPUHook: using offset workaround
- 04:48:04: DoD3D9GPUHook: success - d3d9ex
- 04:48:04: D3DSURFACE_DESC {
- 04:48:04: Format: D3DFMT_X8R8G8B8
- 04:48:04: Type: D3DRTYPE_SURFACE
- 04:48:04: Usage: D3DUSAGE_RENDERTARGET
- 04:48:04: Pool: D3DPOOL_DEFAULT
- 04:48:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:48:04: MultiSampleQuality: 0
- 04:48:04: Width: 1920
- 04:48:04: Height: 1080
- 04:48:04: };
- 04:48:04: successfully capturing d3d9 frames via GPU
- 04:48:06: D3D9Reset called
- 04:48:06: ---------------------- Cleared D3D9 Capture ----------------------
- 04:48:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:48:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:48:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:48:06: successfully set up d3d9 hooks
- 04:48:06: D3D9EndScene called
- 04:48:06: D3D9Present called
- 04:48:06: DoD3D9GPUHook: using offset workaround
- 04:48:06: DoD3D9GPUHook: success - d3d9ex
- 04:48:07: D3DSURFACE_DESC {
- 04:48:07: Format: D3DFMT_X8R8G8B8
- 04:48:07: Type: D3DRTYPE_SURFACE
- 04:48:07: Usage: D3DUSAGE_RENDERTARGET
- 04:48:07: Pool: D3DPOOL_DEFAULT
- 04:48:07: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:48:07: MultiSampleQuality: 0
- 04:48:07: Width: 1920
- 04:48:07: Height: 1080
- 04:48:07: };
- 04:48:07: successfully capturing d3d9 frames via GPU
- 04:48:07: DirectDraw capture: Windows 8 not supported yet
- 04:49:03: D3D9Reset called
- 04:49:03: ---------------------- Cleared D3D9 Capture ----------------------
- 04:49:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:49:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:49:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:49:03: successfully set up d3d9 hooks
- 04:49:03: D3D9EndScene called
- 04:49:03: D3D9Present called
- 04:49:03: DoD3D9GPUHook: using offset workaround
- 04:49:03: DoD3D9GPUHook: success - d3d9ex
- 04:49:03: D3DSURFACE_DESC {
- 04:49:03: Format: D3DFMT_X8R8G8B8
- 04:49:03: Type: D3DRTYPE_SURFACE
- 04:49:03: Usage: D3DUSAGE_RENDERTARGET
- 04:49:03: Pool: D3DPOOL_DEFAULT
- 04:49:03: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:49:03: MultiSampleQuality: 0
- 04:49:03: Width: 1920
- 04:49:03: Height: 1080
- 04:49:03: };
- 04:49:03: successfully capturing d3d9 frames via GPU
- 04:49:04: DirectDraw capture: Windows 8 not supported yet
- 04:49:05: D3D9Reset called
- 04:49:05: ---------------------- Cleared D3D9 Capture ----------------------
- 04:49:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:49:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:49:05: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:49:05: successfully set up d3d9 hooks
- 04:49:05: D3D9EndScene called
- 04:49:05: D3D9Present called
- 04:49:05: DoD3D9GPUHook: using offset workaround
- 04:49:05: DoD3D9GPUHook: success - d3d9ex
- 04:49:05: D3DSURFACE_DESC {
- 04:49:05: Format: D3DFMT_X8R8G8B8
- 04:49:05: Type: D3DRTYPE_SURFACE
- 04:49:05: Usage: D3DUSAGE_RENDERTARGET
- 04:49:05: Pool: D3DPOOL_DEFAULT
- 04:49:05: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:49:05: MultiSampleQuality: 0
- 04:49:05: Width: 1920
- 04:49:05: Height: 1080
- 04:49:05: };
- 04:49:05: successfully capturing d3d9 frames via GPU
- 04:49:08: DirectDraw capture: Windows 8 not supported yet
- 04:50:35: D3D9Reset called
- 04:50:35: ---------------------- Cleared D3D9 Capture ----------------------
- 04:50:35: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:50:35: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:50:35: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:50:35: successfully set up d3d9 hooks
- 04:50:35: D3D9EndScene called
- 04:50:35: D3D9Present called
- 04:50:36: DoD3D9GPUHook: using offset workaround
- 04:50:36: DoD3D9GPUHook: success - d3d9ex
- 04:50:36: D3DSURFACE_DESC {
- 04:50:36: Format: D3DFMT_X8R8G8B8
- 04:50:36: Type: D3DRTYPE_SURFACE
- 04:50:36: Usage: D3DUSAGE_RENDERTARGET
- 04:50:36: Pool: D3DPOOL_DEFAULT
- 04:50:36: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:50:36: MultiSampleQuality: 0
- 04:50:36: Width: 1920
- 04:50:36: Height: 1080
- 04:50:36: };
- 04:50:36: successfully capturing d3d9 frames via GPU
- 04:50:37: DirectDraw capture: Windows 8 not supported yet
- 04:50:38: D3D9Reset called
- 04:50:38: ---------------------- Cleared D3D9 Capture ----------------------
- 04:50:38: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:50:38: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:50:38: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:50:38: successfully set up d3d9 hooks
- 04:50:38: D3D9EndScene called
- 04:50:38: D3D9Present called
- 04:50:38: DoD3D9GPUHook: using offset workaround
- 04:50:38: DoD3D9GPUHook: success - d3d9ex
- 04:50:38: D3DSURFACE_DESC {
- 04:50:38: Format: D3DFMT_X8R8G8B8
- 04:50:38: Type: D3DRTYPE_SURFACE
- 04:50:38: Usage: D3DUSAGE_RENDERTARGET
- 04:50:38: Pool: D3DPOOL_DEFAULT
- 04:50:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 04:50:38: MultiSampleQuality: 0
- 04:50:38: Width: 1920
- 04:50:38: Height: 1080
- 04:50:38: };
- 04:50:38: successfully capturing d3d9 frames via GPU
- 04:50:40: D3D9Reset called
- 04:50:40: ---------------------- Cleared D3D9 Capture ----------------------
- 04:50:40: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:50:40: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:50:40: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:50:40: successfully set up d3d9 hooks
- 04:50:40: D3D9EndScene called
- 04:50:40: D3D9Present called
- 04:50:41: DirectDraw capture: Windows 8 not supported yet
- 04:50:41: DoD3D9GPUHook: using offset workaround
- 04:50:41: DoD3D9GPUHook: success - d3d9ex
- 04:50:41: ---------------------- Cleared D3D9 Capture ----------------------
- 04:50:41: D3D9EndScene called
- 04:50:41: D3D9Present called
- 04:50:45: DirectDraw capture: Windows 8 not supported yet
- 04:52:19: D3D9Reset called
- 04:52:19: ---------------------- Cleared D3D9 Capture ----------------------
- 04:52:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:52:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:52:19: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Users\Teo\AppData\Local\MyComGames\gclay.dll. If you experience crashes, try disabling the other hooking application
- 04:52:19: successfully set up d3d9 hooks
- 04:52:19: D3D9EndScene called
- 04:52:19: D3D9Present called
- 04:52:21: DirectDraw capture: Windows 8 not supported yet
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