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irishstorm

Ross

Dec 20th, 2011
47
0
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  1. Course title : Game Design (M5)
  2. Module : Image processing
  3. Submission date : 21st / 12 / 2011
  4.  
  5. Tools and Techniques
  6. I created my stars cape in Photoshop, by starting a new document giving it the height and with of 1024 by 1024 and setting the resolution to 300. I then made the page black and then I adjusted the brightness & contrast, I duplicate the layer and adjusted the brightness & contrast again, then I scaled it up, then I inverted the layer and adjusted the levels and inverted the layer back again. Then I simply erased some of the stars.
  7.  
  8. For my spaceship texture I download a few texture’s from CGtexture’s, then I brought them into Photoshop, and began blending them all together using overlay.
  9.  
  10. Hardware
  11. Processor: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (4 CPUs), ~2.5GHz
  12. Memory: 4096MB RAM
  13. Hard Drive: 2 TB, 1TB, 350GB
  14. Video Card: NVIDIA GeForce GTS 250
  15. Sound Card: Realtek High Definition Audio
  16. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1
  17. Computer Case: Antec 900
  18.  
  19. Software
  20. Photoshop CS3
  21. Blender 2.6/2.5
  22. FireFox
  23.  
  24. File Listings
  25. Filename Type Size Dimensions
  26. Asteroid_breakup jpg 18kb 346 x277
  27. Asteroid_Concept jpg 3,071kb 3872 x 2592
  28. Asteroid_dirt jpg 379kb 894 x 894
  29. Asteroid_ice jpg 155kb 512 x 512
  30. Asteroid_normal png 309kb 1024 x 1024
  31. Asteroid-hits-earth jpg 96kb 400 x 300
  32. asteroids jpg 7kb 284 x 177
  33. Backboard_Concept jpg 3,254 3872 x 2592
  34. Backboard_concept_final png 339kb 1920 x 1080
  35. Digital_SpaceShip_Concept jpg 948kb 1920 x 1080
  36. Earth_from_Space jpg 1,887kb 4096 x 4096
  37. Fail_Screen png 863kb 1920 x 1080
  38. goim023 jpg 23kb 400 x 393
  39. Hoth_asteroid_field_btm jpg 42kb 512 x 480
  40. Imperial_Navy_Marauder jpg 26kb 650 x 446
  41. Menu png 911kb 1920 x 1080
  42. Menu_About png 336kb 1920 x 1080
  43. nea jpg 18kb 250 x 250
  44. Ogame_Space_Ship_Wallpaper_by_ToBiOh jpg 108kb 1131 x 707
  45. Options png 416kb 1920 x 1080
  46. planet-and-asteroids jpg 596kb 1920 x 1080
  47. sapfir jpg 153kb 1128 x 791
  48. Sketch_SpaceShip_Concepts jpg 3,234kb 3872 x 2592
  49. Sketch_SpaceShip_Final jpg 3,692kb 3872 x 2592
  50. Space_deep jpg 313kb 1280 x 1280
  51. space-collision-1 jpg 22kb 400 x 397
  52. Space-ship jpg 80kb 500 x 334
  53. SpaceShip_Body png 2,010kb 1024 x 1024
  54. SpaceShip_Body_Nrm png 1,589kb 1024 x 1024
  55. SpaceShip_One png 294kb 1920 x 1080
  56. SpaceShip_Two png 309kb 1920 x 1080
  57. spaceship001 jpg 53kb 480 x 480
  58. SpaceShipTwo jpg 39kb 600 x 424
  59. space-star.ac.za_ jpg 86kb 640 x 480
  60. stars jpg 562kb 1280 x 1280
  61. Warning_Screen png 39kb 1920 x 1080
  62. Win_Screen png 875kb 1920 x 1080
  63. Moon_alpha dds 683kb
  64. Moon_col dds 683kb
  65. Planet_Earth_col dds 2,412kb
  66. Planet_Earth_alpha dds 1,366kb
  67. Starscape_col dds 5,462
  68. Starscape_nrm dds 5,462
  69.  
  70.  
  71.  
  72. ----------------------------------------------------------------------------------------------
  73. Game Title : Asteroids
  74.  
  75. Summary
  76. In the year 2049, A lost space traveller seeking proof of extraterrestrial life visits earth only to discover its in imminent danger, a large quantity of asteroids few off Saturn’s belt and is heading for Earth!!!!.
  77.  
  78. Platform : The platform in intend to use is the Personal Computer ( PC ) maybe in HTML 5.
  79.  
  80. Target Audience : My target audience would be persons of age 3 and up.
  81.  
  82. Game Progression
  83. The objective of the game is to destroy all of the asteroids to save earth and score the required points in order to gain access to the next level.
  84.  
  85. Game Features
  86. Player Controls, 3D Models, Lasers, in-game menus and asteroids.
  87.  
  88. Competitive Products
  89. Asteroids, Defender, Retro Blaster.
  90.  
  91. Pegi Rating
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