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burdel

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Jul 15th, 2016
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  2.  
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  4. new burdelmiejsce[MAX_PLAYERS];
  5. //burdel
  6. if(checkpointid == CheckpointBurdel[1])
  7. {
  8. new Licz;
  9. if(Licz <= 1)
  10. {
  11. new string[128];
  12. format(string,sizeof(string),"{FF8000}(Burdel mama) {FFFFFF}Musisz wejść w raz z drugą osobą!");
  13. SCM(playerid,0xFFFFFFAA,string);
  14. }
  15. if(Licz >= 1)
  16. {
  17. if(burdelmiejsce[playerid] == 1)
  18. {
  19. SetPlayerPos(playerid, 944.7946,-43.5629,1001.1166);
  20. ApplyAnimation(playerid, "BLOWJOBZ", "BJ_COUCH_START_P", 4.0, 1, 0, 0, 0, 0);
  21. SetTimerEx("DestroyAnims", 5000, 0, "d", playerid);
  22. ApplyAnimation(playerid, "BLOWJOBZ", "BJ_COUCH_END_P", 4.1, 0, 0, 0, 0, 0, 1);
  23. }
  24. if(burdelmiejsce[playerid] == 2)
  25. {
  26. SetPlayerPos(playerid, 944.9756,-43.8998,1001.1166);
  27. ApplyAnimation(playerid, "BLOWJOBZ", "BJ_COUCH_START_W", 4.1, 0, 0, 0, 0, 0, 1);
  28. SetTimerEx("DestroyAnims", 5000, 0, "d", playerid);
  29. ApplyAnimation(playerid, "BLOWJOBZ", "BJ_COUCH_END_W", 4.1, 0, 0, 0, 0, 0, 1);
  30. }
  31. }
  32. }
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