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- new burdelmiejsce[MAX_PLAYERS];
- //burdel
- if(checkpointid == CheckpointBurdel[1])
- {
- new Licz;
- if(Licz <= 1)
- {
- new string[128];
- format(string,sizeof(string),"{FF8000}(Burdel mama) {FFFFFF}Musisz wejść w raz z drugą osobą!");
- SCM(playerid,0xFFFFFFAA,string);
- }
- if(Licz >= 1)
- {
- if(burdelmiejsce[playerid] == 1)
- {
- SetPlayerPos(playerid, 944.7946,-43.5629,1001.1166);
- ApplyAnimation(playerid, "BLOWJOBZ", "BJ_COUCH_START_P", 4.0, 1, 0, 0, 0, 0);
- SetTimerEx("DestroyAnims", 5000, 0, "d", playerid);
- ApplyAnimation(playerid, "BLOWJOBZ", "BJ_COUCH_END_P", 4.1, 0, 0, 0, 0, 0, 1);
- }
- if(burdelmiejsce[playerid] == 2)
- {
- SetPlayerPos(playerid, 944.9756,-43.8998,1001.1166);
- ApplyAnimation(playerid, "BLOWJOBZ", "BJ_COUCH_START_W", 4.1, 0, 0, 0, 0, 0, 1);
- SetTimerEx("DestroyAnims", 5000, 0, "d", playerid);
- ApplyAnimation(playerid, "BLOWJOBZ", "BJ_COUCH_END_W", 4.1, 0, 0, 0, 0, 0, 1);
- }
- }
- }
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