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  1. //Jay Sudhir's CS:GO CFG - Updated 4/15/2014
  2.  
  3. //==================================================
  4. //* Rates *\\
  5. //==================================================
  6.  
  7. // Launch options: -novid -high -tickrate 128 -noforcemspd -noforcemaccel -noforcemparms +mat_hdr_enabled 0 +mat_hdr_level 0 +mat_vignette_enable 0 +exec autoexec.cfg -threads 8 -nod3d9ex -processheap -nojoy -noaafonts +mat_queue_mode 2
  8.  
  9.  
  10. cl_cmdrate "128"
  11. cl_updaterate "128"
  12. cl_interp "0"
  13. cl_interp_ratio "1"
  14. rate "128000"
  15.  
  16. cl_forcepreload "1"
  17. cl_lagcompensation "1"
  18. cl_resend "6"
  19. cl_timeout "13371337"
  20. cl_smooth "0"
  21. cl_smoothtime "0"
  22. cl_wpn_sway_interp "0"
  23. cl_predictweapons "1"
  24. cl_pred_optimize "2"
  25. cl_predict "1"
  26.  
  27. //==================================================
  28. //* Graphics *\\
  29. //==================================================
  30.  
  31.  
  32. mat_disable_bloom "1"
  33. mat_force_bloom "0"
  34. mat_hdr_enabled "0"
  35.  
  36.  
  37. //==================================================
  38. //* Bobbing Animation *\\
  39. //==================================================
  40.  
  41. cl_bobcycle "2"
  42. cl_viewmodel_shift_left_amt "0"
  43. cl_viewmodel_shift_right_amt "0"
  44. cl_bob_lower_amt "0"
  45. cl_bobamt_lat "0"
  46. cl_bobamt_vert "0"
  47.  
  48.  
  49. //==================================================
  50. //* Eyes *\\
  51. //==================================================
  52.  
  53. r_drawtracers_firstperson "0"
  54. r_eyegloss "0"
  55. r_eyemove "0"
  56. r_eyegloss "0"
  57. r_eyemove "0"
  58. r_eyeshift_x "0"
  59. r_eyeshift_y "0"
  60. r_eyeshift_z "0"
  61. r_eyesize "0"
  62.  
  63.  
  64. //==================================================
  65. //* Crosshair *\\
  66. //==================================================
  67.  
  68.  
  69. cl_crosshairalpha "155" // Adjusts opacity of crosshair
  70. cl_crosshaircolor "5" // Adjusts color of crosshair (5 for custom colors)
  71. cl_crosshaircolor_b "40" // Changes blue for custom colors
  72. cl_crosshaircolor_r "0" // Changes red for custom colors
  73. cl_crosshaircolor_g "199" // Changes green for custom colors
  74. cl_crosshairdot "0" // Enables crosshair dot
  75. cl_crosshairgap "-2" // Crosshair gap size
  76. cl_crosshairsize "3.2" // Adjust crosshair size
  77. cl_crosshairstyle "4"
  78. cl_crosshairusealpha "1" // Crosshair opacity 0 = off 1 = on
  79. cl_crosshairthickness "1.1" // Adjust thickness of crosshair
  80. cl_fixedcrosshairgap "0"
  81. cl_crosshair_outline "1"
  82. cl_crosshair_outline_draw "0.01"
  83. //cl_dynamiccrosshair "0" // Dynamic crosshair = 1 static = 0
  84. //cl_crosshairscale "0" // Adjusts crosshairscale
  85. //cl_legacy_crosshair_scale "0" // Uses old-style crosshair scale
  86. //r_dynamic "0" // Dynamic crosshair = 1 static = 0
  87.  
  88.  
  89. //==================================================
  90. //* Audio *\
  91. //==================================================
  92.  
  93.  
  94. snd_headphone_pan_exponent "2"
  95. snd_musicvolume "0"
  96. snd_headphone_pan_exponent "2"
  97. snd_headphone_pan_radial_weight "2"
  98. snd_legacy_surround "0"
  99. snd_pitchquality "1"
  100. dsp_enhance_stereo "0"
  101.  
  102. //==================================================
  103. //* Mouse *\
  104. //==================================================
  105.  
  106.  
  107. m_rawinput "1"
  108. m_mouseaccel1 "0"
  109. m_mouseaccel2 "0"
  110. bind_mouse4 "use weapon_smokegrenade"
  111. bind_mouse5 "use weapon_flashbang"
  112.  
  113. //==================================================
  114. //* Miscellaneous*\
  115. //==================================================
  116.  
  117.  
  118. cl_autowepswitch "0"
  119. cl_hud_playercount_showcount "1"
  120. cl_autohelp "0"
  121. gameinstructor_enable "0"
  122. cl_showhelp "0"
  123. cl_righthand "1"
  124. hud_showtargetid "0"
  125. net_graph "1"
  126. net_graphpos "2"
  127. //net_graphshowinterp "1"
  128. //mm_dedicated_search_maxping "50"
  129. //mm_session_search_ping_limit "50"
  130. fps_max "173"
  131. r_drawtracers_firstperson "0" // Disable first-person tracers. Enemy tracers are still drawn.
  132. cl_disablehtmlmotd "0" // Disables ads when connecting to a server
  133. cl_disablefreezecam "1" // Disables the freeze camera on death so you can make proper calls to your team mates
  134. cl_radar_scale 0.35
  135. //cl_radar_always_centered 0
  136.  
  137. //==================================================
  138. //* Clear Console *\
  139. //==================================================
  140.  
  141. host_writeconfig
  142. soundscape_flush
  143. clear
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