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- 9:32 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: 3 steam restarts later
- 9:32 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: shit finally works
- 9:38 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: who's meant to pocket you on gully mids?
- 9:38 PM - Techspekje: meer
- 9:39 PM - Techspekje: the blackbox
- 9:44 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: your team seem so unwilling to give anything up, even when you're down numbers, people still commit fully
- 9:46 PM - Techspekje: ok, thank you :)
- 9:50 PM - Techspekje: anything else
- 9:50 PM - Techspekje: ?
- 9:50 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: Your gully mids in general need work
- 9:50 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: The round you up pushed up their side started really well
- 9:51 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: but then people got excited and starting bombing for frags and you got left behind and died trying to rejoin with them
- 9:51 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: and one scout needs to stay with you at all times if both soldiers are bombing over mid
- 9:52 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: just watched a round where both scouts just jumped under point to look for something that idk, and then one scout walks behind you and 2 shots you whilst your alone
- 9:52 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: your scouts dropped under i mean
- 9:52 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: erm, the pocket needs to make sure he's staying with you more, rather than just him going aggresive and leading you into bad situations
- 9:53 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: he needs to be looking after you, not you looking after him
- 9:53 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: erm, flank need to make sure they always stay flank on pushes
- 9:53 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: very often you just leave one big door, and the other 5 of you squish through choke
- 9:55 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: if you die on mid and their med doesnt, 9/10 dont even bother trying to hold second
- 9:55 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: in the round you died, your team tried to set up on 2nd without you
- 9:55 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: and just as you rejoin up, your demo died, and then the pocket follows
- 9:56 PM - Techspekje: alright, thanks. is this gully or the other one?
- 9:56 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: this is still gully
- 9:56 PM - Techspekje: ok :)
- 9:57 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: when pushing out of last, someone needs to check water
- 9:57 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: even if someone has been holding river the whole time and thinks its clear, someone should go through and check
- 9:57 PM - Techspekje: alright sound good
- 9:58 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: imma switch to the other now
- 9:58 PM - Techspekje: thank you so mcuh
- 9:59 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: it wasn't like they were so much better than you on gully
- 9:59 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: you just never gave yourselves chances in equal engagements
- 9:59 PM - Techspekje: what do you mean?
- 9:59 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: for example, someone would die early or get picked off, and you'd still commit to the block
- 10:00 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: or you'd just spawn and someone would pick you up (or didnt) and they people would try and block without you being there
- 10:00 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: just because there are 6 up on the scoreboard, doesnt mean you are all in positions to helo
- 10:00 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: help*
- 10:00 PM - Techspekje: right ok
- 10:01 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: and when you start to get advantages in fights, you don't need to try and force it and go super aggressive, just play it slow and use the number advantage
- 10:02 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: too many times people would bomb in, or push forward early and throw away a life
- 10:03 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: do you call when you're stuck in corner, or not with the rest of the team on granary?
- 10:03 PM - Techspekje: not always
- 10:04 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: okay, it wasn't a big deal on the mid i watched, but its just a useful habit to have
- 10:05 PM - Techspekje: alright
- 10:07 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: i guess another thing is just making sure you're all synced on pushes
- 10:07 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: who's main calling?
- 10:07 PM - Techspekje: meer
- 10:07 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: demo?
- 10:07 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: oh
- 10:07 PM - Techspekje: pocket
- 10:08 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: the demo seems very eager to push constantly, and sometimes seems to go first with very little backup
- 10:09 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: also, if you see they have a sniper, a scout has to pressure him, you guys kinda of just jumped everyone forwards and ignored him, and you had to sit in left yard with a soldier and do nothing as 4 of your team died
- 10:10 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: the alternative is to pop super early, but thats just a waste, someone should have dealt with the sniper and you walk in easily
- 10:11 PM - Techspekje: ok, thank you :)
- 10:13 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: your scouts also need to just keep eyes on flank, it doesnt matter if the enemy combo walk onto the point, their job is to hold flank and keep eyes on it, they don't need to try and make plays and push out
- 10:15 PM - Techspekje: anything more?
- 10:15 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: there isnt really a lot of gran specific things i can see right now
- 10:15 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: just similar to gully, be willing to give things up if they are going badly
- 10:16 PM - Thndrrrrrrrrrrrrrrrrrrrrrrrrr. ♥: make sure everyone is in position before pushing
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