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  1. LogOutput initialized.
  2. Spring 0.82+.4.0 (0.82.3-1713-gc39de75)
  3. Build date/time: Apr 9 2011 15:43:18
  4. Available log subsystems: Texture, Piece-detail, Piece, Model-detail, Model, Piece-detail, Piece, Model-detail, Model, CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
  5. Enabled log subsystems: Sound
  6. Enable or disable log subsystems using the LogSubsystems configuration key
  7. or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
  8. Use "none" to disable the default log subsystems.
  9. default config file: C:\Dokumente und Einstellungen\Administrator\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg
  10. using default configuration source "C:\Dokumente und Einstellungen\Administrator\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
  11. [CMyMath::Init] CPU SSE mask: 888, flags:
  12. SSE 1.0: 1, SSE 2.0: 1
  13. SSE 3.0: 1, SSSE 3.0: 0
  14. SSE 4.1: 0, SSE 4.2: 0
  15. SSE 4.0A: 1, SSE 5.0A: 0
  16. using streflop SSE FP-math mode, CPU supports SSE instructions
  17. OS: Microsoft Windows
  18. Microsoft Windows XP Professional Service Pack 3 (build 2600)
  19. AMD Phenom(tm) II X4 945 Processor; 3583MB RAM, 5465MB pagefile
  20. OS: 32bit native mode
  21. Using read-write data directory: C:\temp\springtest\
  22. Using read-only data directory: C:\Home\dateien\My Games\Spring\
  23. Using read-only data directory: C:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
  24. Warning: Failed to read archive cache: could not open file: C:\temp\springtest\cache\ArchiveCache.lua
  25. Scanning: C:\Home\dateien\My Games\Spring\maps
  26. Scanning: C:\Home\dateien\My Games\Spring\games
  27. Scanning: C:\Home\dateien\My Games\Spring\packages
  28. Scanning: C:\temp\springtest\base
  29. Supported Video modes: 1680x1050, 1600x1200, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 800x600, 720x480, 640x480
  30. Video mode set to 1680x1000/32bit (windowed)
  31. [f=0000000] SDL: 1.2.10
  32. [f=0000000] GL: 3.3.10237 Compatibility Profile Context
  33. [f=0000000] GL: ATI Technologies Inc.
  34. [f=0000000] GL: ATI Radeon HD 4200
  35. [f=0000000] GLSL: 3.30
  36. [f=0000000] GLEW: 1.5.8
  37. [f=0000000] ATI hacks enabled
  38. [f=0000000] Joysticks found: 0
  39. [f=0000000] Joystick 0 not found
  40. [f=0000000] [Sound] OpenAL info:
  41. [f=0000000] [Sound] Available Devices:
  42. [f=0000000] [Sound] DirectSound Software
  43. [f=0000000] [Sound] Device: DirectSound Software
  44. [f=0000000] [Sound] Vendor: OpenAL Community
  45. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  46. [f=0000000] [Sound] Renderer: OpenAL Soft
  47. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  48. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  49. [f=0000000] [Sound] EFX Enabled: no
  50. [f=0000000] [Sound] Max Sounds: 32
  51. [f=0000000] Connecting to local server
  52. [f=0000000] Starting GameServer: 32 ms
  53. [f=0000000] Starting demo recording
  54. [f=0000000] Using map: Lost_v2
  55. [f=0000000] Using game: Balanced Annihilation V7.20
  56. [f=0000000] Using game archive: 058e6e64c6782b7ba75418c4bf5965e5.sdp
  57. [f=0000000] recording demo: demos/20110411_185009_Lost_v2_0.82+.4.sdf
  58. [f=0000000] Loading client data: 148 ms
  59. [f=0000000] User number 0 (team 0, allyteam 0)
  60. [f=0000000] Loading Radar Icons
  61. [f=0000000] Loading GameData Definitions
  62. [f=0000000] Loading all definitions: 0.777000
  63. [f=0000000] Loading GameData Definitions: 860 ms
  64. [f=0000000] Loading Sound Definitions
  65. [f=0000000] [Sound] parsed 25 sounds from gamedata/sounds.lua
  66. [f=0000000] Loading Sound Definitions: 1 ms
  67. [f=0000000] Parsing Map Information
  68. [f=0000000] Loading SMF
  69. [f=0000000] Loading Map
  70. [f=0000000] Creating Smooth Height Mesh
  71. [f=0000000] Creating Smooth Mesh: 800 ms
  72. [f=0000000] Creating QuadField & CEGs
  73. [f=0000000] Number of damage types: 40
  74. [f=0000000] Assimp: Supported model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml
  75. [f=0000000] Creating Unit Textures
  76. [f=0000000] Loading Weapon Definitions
  77. [f=0000000] Loading Unit Definitions
  78. [f=0000000] Loading Feature Definitions
  79. [f=0000000] Initializing Map Features
  80. [f=0000000] Reading Estimate PathCosts [8]
  81. [f=0000000] Error opening cache\paths\Lost_v23777649003.pe.zip
  82. [f=0000000] PathCosts: precached 0 of 20480
  83. [f=0000000] PathCosts: precached 1280 of 20480
  84. [f=0000000] PathCosts: precached 2560 of 20480
  85. [f=0000000] PathCosts: precached 3842 of 20480
  86. [f=0000000] PathCosts: precached 5123 of 20480
  87. [f=0000000] PathCosts: precached 6404 of 20480
  88. [f=0000000] PathCosts: precached 7685 of 20480
  89. [f=0000000] PathCosts: precached 8966 of 20480
  90. [f=0000000] PathCosts: precached 10246 of 20480
  91. [f=0000000] PathCosts: precached 11527 of 20480
  92. [f=0000000] PathCosts: precached 12808 of 20480
  93. [f=0000000] PathCosts: precached 14091 of 20480
  94. [f=0000000] PathCosts: precached 15372 of 20480
  95. [f=0000000] PathCosts: precached 16655 of 20480
  96. [f=0000000] PathCosts: precached 17938 of 20480
  97. [f=0000000] PathCosts: precached 19221 of 20480
  98. [f=0000000] PathCosts: writing
  99. [f=0000000] PathCosts: written
  100. [f=0000000] Reading Estimate PathCosts [32]
  101. [f=0000000] Error opening cache\paths\Lost_v23777649027.pe2.zip
  102. [f=0000000] PathCosts: precached 2 of 1280
  103. [f=0000000] PathCosts: precached 83 of 1280
  104. [f=0000000] PathCosts: precached 163 of 1280
  105. [f=0000000] PathCosts: precached 243 of 1280
  106. [f=0000000] PathCosts: precached 326 of 1280
  107. [f=0000000] PathCosts: precached 406 of 1280
  108. [f=0000000] PathCosts: precached 486 of 1280
  109. [f=0000000] PathCosts: precached 567 of 1280
  110. [f=0000000] PathCosts: precached 647 of 1280
  111. [f=0000000] PathCosts: precached 728 of 1280
  112. [f=0000000] PathCosts: precached 811 of 1280
  113. [f=0000000] PathCosts: precached 893 of 1280
  114. [f=0000000] PathCosts: precached 973 of 1280
  115. [f=0000000] PathCosts: precached 1058 of 1280
  116. [f=0000000] PathCosts: precached 1139 of 1280
  117. [f=0000000] PathCosts: precached 1219 of 1280
  118. [f=0000000] PathCosts: writing
  119. [f=0000000] PathCosts: written
  120. [f=0000000] [CPathManager] pathing data checksum: 2a0fb6a2
  121. [f=0000000] Creating Sky
  122. [f=0000000] Creating ShadowHandler & DecalHandler
  123. [f=0000000] Creating GroundDrawer
  124. [f=0000000] Loading Tile Files
  125. [f=0000000] Loading Tile Map
  126. [f=0000000] generating MipMaps: 23 ms
  127. [f=0000000] Creating TreeDrawer
  128. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  129. [f=0000000] Creating Projectile Textures
  130. [f=0000000] Creating Water
  131. [f=0000000] Camera and mouse: 215 ms
  132. [f=0000000] Loading console: 0 ms
  133. [f=0000000] Loading LuaRules
  134. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  135. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  136. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  137. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  138. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  139. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  140. [f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  141. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  142. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  143. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  144. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  145. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  146. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  147. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  148. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  149. [f=0000000] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
  150. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  151. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  152. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  153. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  154. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  155. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  156. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  157. [f=0000000] Loaded gadget: Spawn <init_game_spawn.lua>
  158. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  159. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  160. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  161. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  162. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  163. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  164. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  165. [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
  166. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  167. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  168. [f=0000000] [Weather Particles:Initialize] no shader support
  169. [f=0000000] Loaded gadget: Precipitation, v0.3 <precipitation.lua>
  170. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  171. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  172. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  173. [f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  174. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  175. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  176. [f=0000000] Loaded gadget: Los_Only_Sounds <unit_los_only_sounds.lua>
  177. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  178. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  179. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  180. [f=0000000] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
  181. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  182. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  183. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  184. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  185. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  186. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  187. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  188. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  189. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  190. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  191. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  192. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  193. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  194. [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
  195. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  196. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  197. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  198. [f=0000000] Loading LuaGaia
  199. [f=0000000] Loading LuaUI
  200. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  201. [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
  202. [f=0000000] LuaUI: bound F11 to the widget selector
  203. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  204. [f=0000000] Hardware is incompatible with Xray shader requirements
  205. [f=0000000] Hardware is incompatible with Xray shader requirements
  206. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  207. [f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
  208. [f=0000000] blur api: your hardware does not support shaders
  209. [f=0000000] Loading widget from mod: MexUpg Helper <helper.lua> ...
  210. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  211. [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
  212. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  213. [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
  214. [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
  215. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  216. [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
  217. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  218. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  219. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  220. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  221. [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
  222. [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
  223. [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  224. [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
  225. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  226. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  227. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  228. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  229. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  230. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  231. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  232. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  233. [f=0000000] Loading widget from mod: Take Reminder <gui_take_remind.lua> ...
  234. [f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
  235. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  236. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  237. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  238. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  239. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  240. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  241. [f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
  242. [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
  243. [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
  244. [f=0000000] LuaUI v0.3
  245. [f=0000000] Finalizing
  246. [f=0000000] Connection attempt from UnnamedPlayer
  247. [f=0000000] -> Version: 0.82+.4.0 (0.82.3-1713-gc39de75)
  248. [f=0000000] -> Connection established (given id 0)
  249. [f=0000000] Player UnnamedPlayer finished loading and is now ingame
  250. [f=0000000] GameID: 6031a34d9933653ef5652e871cdf4421
  251. [f=0000000] UnnamedPlayer added point: Start 0
  252. [f=0000000] LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/init_game_spawn.lua"]:73: attempt to call field 'SetUnitLineage' (a nil value)
  253. stack traceback:
  254. [string "LuaRules/Gadgets/init_game_spawn.lua"]:73: in function 'SpawnStartUnit'
  255. [string "LuaRules/Gadgets/init_game_spawn.lua"]:130: in function 'GameStart'
  256. [string "LuaRules/gadgets.lua"]:917: in function <[string "LuaRules/gadgets.lua"]:915>
  257. (tail call): ?
  258. [f=0000047] LuaUI::RunCallIn: error = 4, GameFrame, not enough memory
  259. [f=0000139] /cheat
  260. [f=0000140] Cheating!
  261. [f=0000219] /give all
  262. [f=0000433] /give all 1
  263. [f=0000741] Spring 0.82+.4.0 (0.82.3-1713-gc39de75) has crashed.
  264. [f=0000741] DLL information:
  265. [f=0000741] 0x00400000 spring
  266. [f=0000741] 0x7c910000 ntdll
  267. [f=0000741] 0x7c800000 kernel32
  268. [f=0000741] 0x10000000 DevIL
  269. [f=0000741] 0x77be0000 MSVCRT
  270. [f=0000741] 0x77da0000 ADVAPI32
  271. [f=0000741] 0x77e50000 RPCRT4
  272. [f=0000741] 0x77fc0000 Secur32
  273. [f=0000741] 0x68fc0000 GLU32
  274. [f=0000741] 0x5f0d0000 OPENGL32
  275. [f=0000741] 0x77ef0000 GDI32
  276. [f=0000741] 0x7e360000 USER32
  277. [f=0000741] 0x736d0000 DDRAW
  278. [f=0000741] 0x73b30000 DCIMAN32
  279. [f=0000741] 0x76c50000 IMAGEHLP
  280. [f=0000741] 0x6fbc0000 mingwm10
  281. [f=0000741] 0x7e670000 SHELL32
  282. [f=0000741] 0x77f40000 SHLWAPI
  283. [f=0000741] 0x71a10000 WS2_32
  284. [f=0000741] 0x71a00000 WS2HELP
  285. [f=0000741] 0x61b80000 zlib1
  286. [f=0000741] 0x70780000 vorbisfile
  287. [f=0000741] 0x68140000 ogg
  288. [f=0000741] 0x64cc0000 vorbis
  289. [f=0000741] 0x6b600000 OpenAL32
  290. [f=0000741] 0x76af0000 WINMM
  291. [f=0000741] 0x66fc0000 freetype6
  292. [f=0000741] 0x62aa0000 glew32
  293. [f=0000741] 0x020b0000 SDL
  294. [f=0000741] 0x7c340000 MSVCR71
  295. [f=0000741] 0x76330000 IMM32
  296. [f=0000741] 0x773a0000 comctl32
  297. [f=0000741] 0x5d450000 comctl32
  298. [f=0000741] 0x73e70000 dsound
  299. [f=0000741] 0x774b0000 ole32
  300. [f=0000741] 0x77bd0000 VERSION
  301. [f=0000741] 0x76bf0000 WINTRUST
  302. [f=0000741] 0x77a50000 CRYPT32
  303. [f=0000741] 0x77af0000 MSASN1
  304. [f=0000741] 0x72c90000 wdmaud
  305. [f=0000741] 0x72c80000 msacm32
  306. [f=0000741] 0x77bb0000 MSACM32
  307. [f=0000741] 0x77ba0000 midimap
  308. [f=0000741] 0x75250000 msctfime
  309. [f=0000741] 0x69030000 atioglxx
  310. [f=0000741] 0x04080000 atiadlxx
  311. [f=0000741] 0x778f0000 SETUPAPI
  312. [f=0000741] 0x78130000 MSVCR80
  313. [f=0000741] 0x72210000 DINPUT
  314. [f=0000741] 0x68d90000 HID
  315. [f=0000741] 0x73e40000 KsUser
  316. [f=0000741] 0x59dd0000 DBGHELP
  317. [f=0000741] Exception: Access violation (0xc0000005)
  318. [f=0000741] Exception Address: 0x7c920a19
  319. [f=0000741] Stacktrace:
  320. [f=0000741] (0) C:\WINDOWS\system32\ntdll.dll(wcsncpy+0x49a) [0x7C920A19]
  321. [f=0000741] (1) C:\WINDOWS\system32\ntdll.dll(wcsncpy+0x2cd) [0x7C92084C]
  322. [f=0000741] (2) C:\WINDOWS\system32\MSVCRT.dll(free+0xc3) [0x77BFC2DE]
  323. [f=0000741] (3) C:\temp\springtest\spring.exe [0x0099D098]
  324. [f=0000741] (4) C:\temp\springtest\spring.exe [0x009AE733]
  325. [f=0000741] (5) C:\temp\springtest\spring.exe [0x009AB00D]
  326. [f=0000741] (6) C:\temp\springtest\spring.exe [0x009AC5FF]
  327. [f=0000741] (7) C:\temp\springtest\spring.exe [0x009AC832]
  328. [f=0000741] (8) C:\temp\springtest\spring.exe [0x009ACC97]
  329. [f=0000741] (9) C:\temp\springtest\spring.exe [0x0099C852]
  330. [f=0000741] (10) C:\temp\springtest\spring.exe [0x00540D2A]
  331. [f=0000741] (11) C:\temp\springtest\spring.exe [0x009ADDF8]
  332. [f=0000741] (12) C:\temp\springtest\spring.exe [0x009A9E01]
  333. [f=0000741] (13) C:\temp\springtest\spring.exe [0x009AE160]
  334. [f=0000741] (14) C:\temp\springtest\spring.exe [0x0099C4F1]
  335. [f=0000741] (15) C:\temp\springtest\spring.exe [0x009AD92A]
  336. [f=0000741] (16) C:\temp\springtest\spring.exe [0x009AD9A9]
  337. [f=0000741] (17) C:\temp\springtest\spring.exe [0x0099C33A]
  338. [f=0000741] (18) C:\temp\springtest\spring.exe [0x0099ECA1]
  339. [f=0000741] (19) C:\temp\springtest\spring.exe [0x009ADDF8]
  340. [f=0000741] (20) C:\temp\springtest\spring.exe [0x009A9E01]
  341. [f=0000741] (21) C:\temp\springtest\spring.exe [0x009AE160]
  342. [f=0000741] (22) C:\temp\springtest\spring.exe [0x0099C4F1]
  343. [f=0000741] (23) C:\temp\springtest\spring.exe [0x009AD92A]
  344. [f=0000741] (24) C:\temp\springtest\spring.exe [0x009AD9A9]
  345. [f=0000741] (25) C:\temp\springtest\spring.exe [0x0099C33A]
  346. [f=0000741] (26) C:\temp\springtest\spring.exe [0x005BA2B4]
  347. [f=0000741] (27) C:\temp\springtest\spring.exe [0x005BD12D]
  348. [f=0000741] (28) C:\temp\springtest\spring.exe [0x005C2CAC]
  349. [f=0000741] (29) C:\temp\springtest\spring.exe [0x0089064D]
  350. [f=0000741] (30) C:\temp\springtest\spring.exe [0x0043FA43]
  351. [f=0000741] (31) C:\temp\springtest\spring.exe [0x004478CB]
  352. [f=0000741] (32) C:\temp\springtest\spring.exe [0x00874903]
  353. [f=0000741] (33) C:\temp\springtest\spring.exe [0x0087CECC]
  354. [f=0000741] (34) C:\temp\springtest\spring.exe [0x0086D2C1]
  355. [f=0000741] (35) C:\temp\springtest\spring.exe [0x0086D86B]
  356. [f=0000741] (36) C:\temp\springtest\spring.exe [0x0086D981]
  357. [f=0000741] (37) C:\temp\springtest\spring.exe [0x00961DC9]
  358. [f=0000741] (38) C:\temp\springtest\spring.exe [0x004010B4]
  359. [f=0000741] (39) C:\temp\springtest\spring.exe [0x00401128]
  360. [f=0000741] (40) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C817077]
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