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- 17:58:39: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 17:58:39: Failed loading CUDA dll
- 18:13:07: Open Broadcaster Software v0.637b - 64bit ( ^ω^)
- 18:13:07: -------------------------------
- 18:13:07: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- 18:13:07: CPU Speed: 3392MHz
- 18:13:07: Physical Memory: 8150MB Total, 4421MB Free
- 18:13:07: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 18:13:07: monitor 1: pos={0, 0}, size={1920, 1080}
- 18:13:07: Windows Version: 6.1 Build 7601 S
- 18:13:07: Aero is Enabled
- 18:13:07: -------------------------------
- 18:13:07: OBS Modules:
- 18:13:07: Base Address Module
- 18:13:07: 000000003FD80000 OBS.exe
- 18:13:07: 00000000DA680000 OBSApi.dll
- 18:13:07: 00000000F7100000 DShowPlugin.dll
- 18:13:07: 00000000F70C0000 GraphicsCapture.dll
- 18:13:07: 00000000F7090000 NoiseGate.dll
- 18:13:07: 00000000F7060000 PSVPlugin.dll
- 18:13:07: ------------------------------------------
- 18:13:07: Adapter 1
- 18:13:07: Video Adapter: AMD Radeon HD 7900 Series
- 18:13:07: Video Adapter Dedicated Video Memory: 3202506752
- 18:13:07: Video Adapter Shared System Memory: 4004679680
- 18:13:07: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 18:13:07: =====Stream Start: 2014-11-17, 18:13:07===============================================
- 18:13:07: Multithreaded optimizations: On
- 18:13:07: Base resolution: 1920x1080
- 18:13:07: Output resolution: 1920x1080
- 18:13:07: ------------------------------------------
- 18:13:07: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 18:13:08: ------------------------------------------
- 18:13:08: Audio Format: 48000 Hz
- 18:13:08: ------------------------------------------
- 18:13:08: Audio Channels: 2 Ch
- 18:13:08: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
- 18:13:08: ------------------------------------------
- 18:13:08: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
- 18:13:08: Global Audio time adjust: 0
- 18:13:08: ------------------------------------------
- 18:13:08: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
- 18:13:08: Mic time offset: 0
- 18:13:08: ------------------------------------------
- 18:13:08: Audio Encoding: AAC
- 18:13:08: bitrate: 320
- 18:13:08: Using graphics capture
- 18:13:08: Using graphics capture
- 18:13:08: Trying to hook process: moh.exe
- 18:13:08: Scene buffering time set to 700
- 18:13:08: ------------------------------------------
- 18:13:08: Video Encoding: x264
- 18:13:08: fps: 60
- 18:13:08: width: 1920, height: 1080
- 18:13:08: preset: veryfast
- 18:13:08: profile: high
- 18:13:08: keyint: 250
- 18:13:08: CBR: yes
- 18:13:08: CFR: yes
- 18:13:08: max bitrate: 30000
- 18:13:08: buffer size: 30000
- 18:13:08: ------------------------------------------
- 18:13:08: SharedTexCapture hooked
- 18:13:09: FlushBufferedVideo: Flushing 26 packets over 416 ms
- 18:13:10: Total frames encoded: 83, total frames duplicated: 0 (0.00%)
- 18:13:10: Total frames rendered: 105, number of late frames: 1 (0.95%) (it's okay for some frames to be late)
- 18:13:10:
- 18:13:10: Profiler time results:
- 18:13:10:
- 18:13:10: ==============================================================
- 18:13:10: video thread frame - [100%] [avg time: 1.431 ms] [children: 19.4%] [unaccounted: 80.6%]
- 18:13:10: | scene->Preprocess - [0.0699%] [avg time: 0.001 ms]
- 18:13:10: | GPU download and conversion - [19.3%] [avg time: 0.276 ms] [children: 19.1%] [unaccounted: 0.14%]
- 18:13:10: | | flush - [18.4%] [avg time: 0.263 ms]
- 18:13:10: | | CopyResource - [0.699%] [avg time: 0.01 ms]
- 18:13:10: | | conversion to 4:2:0 - [0.0699%] [avg time: 0.001 ms]
- 18:13:10: Convert444Threads - [100%] [avg time: 0.997 ms] [children: 99.5%] [unaccounted: 0.502%]
- 18:13:10: | Convert444toNV12 - [99.5%] [avg time: 0.992 ms]
- 18:13:10: encoder thread frame - [100%] [avg time: 1.741 ms] [children: 0.345%] [unaccounted: 99.7%]
- 18:13:10: | sending stuff out - [0.345%] [avg time: 0.006 ms]
- 18:13:10: ==============================================================
- 18:13:10:
- 18:13:10:
- 18:13:10: Profiler CPU results:
- 18:13:10:
- 18:13:10: ==============================================================
- 18:13:10: video thread frame - [cpu time: avg 0.148 ms, total 15.6 ms] [avg calls per frame: 1]
- 18:13:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:13:10: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:13:10: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:13:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:13:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:13:10: Convert444Threads - [cpu time: avg 0.806 ms, total 93.6 ms] [avg calls per frame: 2]
- 18:13:10: | Convert444toNV12 - [cpu time: avg 0.806 ms, total 93.6 ms] [avg calls per frame: 2]
- 18:13:10: encoder thread frame - [cpu time: avg 1.368 ms, total 78 ms] [avg calls per frame: 1]
- 18:13:10: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:13:10: ==============================================================
- 18:13:10:
- 18:13:10: =====Stream End: 2014-11-17, 18:13:10=================================================
- 18:15:38: =====Stream Start: 2014-11-17, 18:15:38===============================================
- 18:15:38: Multithreaded optimizations: On
- 18:15:38: Base resolution: 1920x1080
- 18:15:38: Output resolution: 1920x1080
- 18:15:38: ------------------------------------------
- 18:15:38: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 18:15:38: ------------------------------------------
- 18:15:38: Audio Format: 48000 Hz
- 18:15:38: ------------------------------------------
- 18:15:38: Audio Channels: 2 Ch
- 18:15:38: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
- 18:15:38: ------------------------------------------
- 18:15:38: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
- 18:15:38: Global Audio time adjust: 0
- 18:15:38: ------------------------------------------
- 18:15:38: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
- 18:15:38: Mic time offset: 0
- 18:15:38: ------------------------------------------
- 18:15:38: Audio Encoding: AAC
- 18:15:38: bitrate: 320
- 18:15:38: Using graphics capture
- 18:15:38: Using graphics capture
- 18:15:38: Trying to hook process: moh.exe
- 18:15:38: Scene buffering time set to 700
- 18:15:38: ------------------------------------------
- 18:15:38: Video Encoding: x264
- 18:15:38: fps: 60
- 18:15:38: width: 1920, height: 1080
- 18:15:38: preset: veryfast
- 18:15:38: profile: high
- 18:15:38: keyint: 250
- 18:15:38: CBR: yes
- 18:15:38: CFR: yes
- 18:15:38: max bitrate: 30000
- 18:15:38: buffer size: 30000
- 18:15:38: ------------------------------------------
- 18:15:39: SharedTexCapture hooked
- 18:15:40: GraphicsCaptureSource::NewCapture: eliminating old capture
- 18:15:40: SharedTexCapture hooked
- 18:15:50: FlushBufferedVideo: Flushing 31 packets over 500 ms
- 18:15:51: Total frames encoded: 686, total frames duplicated: 305 (44.46%)
- 18:15:51: Number of frames skipped due to encoder lag: 283 (41.25%)
- 18:15:51: Total frames rendered: 418, number of late frames: 8 (1.91%) (it's okay for some frames to be late)
- 18:15:51:
- 18:15:51: Profiler time results:
- 18:15:51:
- 18:15:51: ==============================================================
- 18:15:51: video thread frame - [100%] [avg time: 1.026 ms] [children: 25.9%] [unaccounted: 74.1%]
- 18:15:51: | scene->Preprocess - [0.0975%] [avg time: 0.001 ms]
- 18:15:51: | GPU download and conversion - [25.8%] [avg time: 0.265 ms] [children: 24.5%] [unaccounted: 1.36%]
- 18:15:51: | | flush - [14.1%] [avg time: 0.145 ms]
- 18:15:51: | | CopyResource - [10.1%] [avg time: 0.104 ms]
- 18:15:51: | | conversion to 4:2:0 - [0.195%] [avg time: 0.002 ms]
- 18:15:51: Convert444Threads - [100%] [avg time: 1.101 ms] [children: 99.4%] [unaccounted: 0.636%]
- 18:15:51: | Convert444toNV12 - [99.4%] [avg time: 1.094 ms]
- 18:15:51: encoder thread frame - [100%] [avg time: 10.902 ms] [children: 0.569%] [unaccounted: 99.4%]
- 18:15:51: | sending stuff out - [0.569%] [avg time: 0.062 ms]
- 18:15:51: ==============================================================
- 18:15:51:
- 18:15:51:
- 18:15:51: Profiler CPU results:
- 18:15:51:
- 18:15:51: ==============================================================
- 18:15:51: video thread frame - [cpu time: avg 0.149 ms, total 62.4 ms] [avg calls per frame: 1]
- 18:15:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:15:51: | GPU download and conversion - [cpu time: avg 0.037 ms, total 15.6 ms] [avg calls per frame: 1]
- 18:15:51: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:15:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:15:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:15:51: Convert444Threads - [cpu time: avg 0.993 ms, total 733.204 ms] [avg calls per frame: 2]
- 18:15:51: | Convert444toNV12 - [cpu time: avg 0.993 ms, total 733.204 ms] [avg calls per frame: 2]
- 18:15:51: encoder thread frame - [cpu time: avg 2 ms, total 1310.41 ms] [avg calls per frame: 1]
- 18:15:51: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:15:51: ==============================================================
- 18:15:51:
- 18:15:51: =====Stream End: 2014-11-17, 18:15:51=================================================
- 18:16:58: =====Stream Start: 2014-11-17, 18:16:58===============================================
- 18:16:58: Multithreaded optimizations: On
- 18:16:58: Base resolution: 1920x1080
- 18:16:58: Output resolution: 1920x1080
- 18:16:58: ------------------------------------------
- 18:16:58: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 18:16:58: ------------------------------------------
- 18:16:58: Audio Format: 48000 Hz
- 18:16:58: ------------------------------------------
- 18:16:58: Audio Channels: 2 Ch
- 18:16:58: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
- 18:16:58: ------------------------------------------
- 18:16:58: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
- 18:16:58: Global Audio time adjust: 0
- 18:16:58: ------------------------------------------
- 18:16:58: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
- 18:16:58: Mic time offset: 0
- 18:16:58: ------------------------------------------
- 18:16:58: Audio Encoding: AAC
- 18:16:58: bitrate: 320
- 18:16:58: Using graphics capture
- 18:16:58: Using graphics capture
- 18:16:58: Trying to hook process: moh.exe
- 18:16:58: Scene buffering time set to 700
- 18:16:58: ------------------------------------------
- 18:16:58: Video Encoding: x264
- 18:16:58: fps: 60
- 18:16:58: width: 1920, height: 1080
- 18:16:58: preset: veryfast
- 18:16:58: profile: high
- 18:16:58: keyint: 250
- 18:16:58: CBR: yes
- 18:16:58: CFR: yes
- 18:16:58: max bitrate: 30000
- 18:16:58: buffer size: 30000
- 18:16:58: ------------------------------------------
- 18:16:58: SharedTexCapture hooked
- 18:16:59: GraphicsCaptureSource::NewCapture: eliminating old capture
- 18:16:59: SharedTexCapture hooked
- 18:17:14: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 18:17:15: Total frames encoded: 937, total frames duplicated: 429 (45.78%)
- 18:17:15: Number of frames skipped due to encoder lag: 387 (41.30%)
- 18:17:15: Total frames rendered: 562, number of late frames: 19 (3.38%) (it's okay for some frames to be late)
- 18:17:15:
- 18:17:15: Profiler time results:
- 18:17:15:
- 18:17:15: ==============================================================
- 18:17:15: video thread frame - [100%] [avg time: 0.92 ms] [children: 24.3%] [unaccounted: 75.7%]
- 18:17:15: | scene->Preprocess - [0.109%] [avg time: 0.001 ms]
- 18:17:15: | GPU download and conversion - [24.2%] [avg time: 0.223 ms] [children: 19.9%] [unaccounted: 4.35%]
- 18:17:15: | | flush - [7.93%] [avg time: 0.073 ms]
- 18:17:15: | | CopyResource - [9.24%] [avg time: 0.085 ms]
- 18:17:15: | | conversion to 4:2:0 - [2.72%] [avg time: 0.025 ms]
- 18:17:15: Convert444Threads - [100%] [avg time: 1.087 ms] [children: 99.4%] [unaccounted: 0.552%]
- 18:17:15: | Convert444toNV12 - [99.4%] [avg time: 1.081 ms]
- 18:17:15: encoder thread frame - [100%] [avg time: 11.101 ms] [children: 0.64%] [unaccounted: 99.4%]
- 18:17:15: | sending stuff out - [0.64%] [avg time: 0.071 ms]
- 18:17:15: ==============================================================
- 18:17:15:
- 18:17:15:
- 18:17:15: Profiler CPU results:
- 18:17:15:
- 18:17:15: ==============================================================
- 18:17:15: video thread frame - [cpu time: avg 0.138 ms, total 78 ms] [avg calls per frame: 1]
- 18:17:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:17:15: | GPU download and conversion - [cpu time: avg 0.027 ms, total 15.6 ms] [avg calls per frame: 1]
- 18:17:15: | | flush - [cpu time: avg 0.027 ms, total 15.6 ms] [avg calls per frame: 1]
- 18:17:15: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:17:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:17:15: Convert444Threads - [cpu time: avg 1.033 ms, total 1060.81 ms] [avg calls per frame: 2]
- 18:17:15: | Convert444toNV12 - [cpu time: avg 1.033 ms, total 1060.81 ms] [avg calls per frame: 2]
- 18:17:15: encoder thread frame - [cpu time: avg 1.868 ms, total 1700.41 ms] [avg calls per frame: 1]
- 18:17:15: | sending stuff out - [cpu time: avg 0.068 ms, total 62.401 ms] [avg calls per frame: 1]
- 18:17:15: ==============================================================
- 18:17:15:
- 18:17:15: =====Stream End: 2014-11-17, 18:17:15=================================================
- 18:17:15: =====Stream Start: 2014-11-17, 18:17:15===============================================
- 18:17:15: Multithreaded optimizations: On
- 18:17:15: Base resolution: 1920x1080
- 18:17:15: Output resolution: 1920x1080
- 18:17:15: ------------------------------------------
- 18:17:15: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 18:17:15: ------------------------------------------
- 18:17:15: Audio Format: 48000 Hz
- 18:17:15: ------------------------------------------
- 18:17:15: Audio Channels: 2 Ch
- 18:17:15: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
- 18:17:15: ------------------------------------------
- 18:17:15: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
- 18:17:15: Global Audio time adjust: 0
- 18:17:15: ------------------------------------------
- 18:17:15: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
- 18:17:15: Mic time offset: 0
- 18:17:15: ------------------------------------------
- 18:17:15: Audio Encoding: AAC
- 18:17:15: bitrate: 320
- 18:17:15: Using graphics capture
- 18:17:15: Using graphics capture
- 18:17:15: Trying to hook process: moh.exe
- 18:17:15: Scene buffering time set to 700
- 18:17:15: ------------------------------------------
- 18:17:15: Video Encoding: x264
- 18:17:15: fps: 60
- 18:17:15: width: 1920, height: 1080
- 18:17:15: preset: veryfast
- 18:17:15: profile: high
- 18:17:15: keyint: 250
- 18:17:15: CBR: yes
- 18:17:15: CFR: yes
- 18:17:15: max bitrate: 30000
- 18:17:15: buffer size: 30000
- 18:17:15: ------------------------------------------
- 18:17:15: SharedTexCapture hooked
- 18:17:18: FlushBufferedVideo: Flushing 26 packets over 416 ms
- 18:17:18: Total frames encoded: 149, total frames duplicated: 0 (0.00%)
- 18:17:18: Total frames rendered: 173, number of late frames: 1 (0.58%) (it's okay for some frames to be late)
- 18:17:18:
- 18:17:18: Profiler time results:
- 18:17:18:
- 18:17:18: ==============================================================
- 18:17:18: video thread frame - [100%] [avg time: 0.508 ms] [children: 22%] [unaccounted: 78%]
- 18:17:18: | scene->Preprocess - [0.394%] [avg time: 0.002 ms]
- 18:17:18: | GPU download and conversion - [21.7%] [avg time: 0.11 ms] [children: 22.4%] [unaccounted: -0.787%]
- 18:17:18: | | flush - [9.84%] [avg time: 0.05 ms]
- 18:17:18: | | CopyResource - [1.38%] [avg time: 0.007 ms]
- 18:17:18: | | conversion to 4:2:0 - [11.2%] [avg time: 0.057 ms]
- 18:17:18: Convert444Threads - [100%] [avg time: 1.088 ms] [children: 99.5%] [unaccounted: 0.46%]
- 18:17:18: | Convert444toNV12 - [99.5%] [avg time: 1.083 ms]
- 18:17:18: encoder thread frame - [100%] [avg time: 1.563 ms] [children: 1.92%] [unaccounted: 98.1%]
- 18:17:18: | sending stuff out - [1.92%] [avg time: 0.03 ms]
- 18:17:18: ==============================================================
- 18:17:18:
- 18:17:18:
- 18:17:18: Profiler CPU results:
- 18:17:18:
- 18:17:18: ==============================================================
- 18:17:18: video thread frame - [cpu time: avg 0.09 ms, total 15.6 ms] [avg calls per frame: 1]
- 18:17:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:17:18: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:17:18: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:17:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:17:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:17:18: Convert444Threads - [cpu time: avg 0.691 ms, total 171.6 ms] [avg calls per frame: 2]
- 18:17:18: | Convert444toNV12 - [cpu time: avg 0.691 ms, total 171.6 ms] [avg calls per frame: 2]
- 18:17:18: encoder thread frame - [cpu time: avg 1.014 ms, total 124.8 ms] [avg calls per frame: 1]
- 18:17:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:17:18: ==============================================================
- 18:17:18:
- 18:17:18: =====Stream End: 2014-11-17, 18:17:18=================================================
- 18:21:25: =====Stream Start: 2014-11-17, 18:21:25===============================================
- 18:21:25: Multithreaded optimizations: On
- 18:21:25: Base resolution: 1920x1080
- 18:21:25: Output resolution: 1920x1080
- 18:21:25: ------------------------------------------
- 18:21:25: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 18:21:25: ------------------------------------------
- 18:21:25: Audio Format: 48000 Hz
- 18:21:25: ------------------------------------------
- 18:21:25: Audio Channels: 2 Ch
- 18:21:25: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
- 18:21:25: ------------------------------------------
- 18:21:25: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
- 18:21:25: Global Audio time adjust: 0
- 18:21:25: ------------------------------------------
- 18:21:25: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
- 18:21:25: Mic time offset: 0
- 18:21:25: ------------------------------------------
- 18:21:25: Audio Encoding: AAC
- 18:21:25: bitrate: 320
- 18:21:25: Using graphics capture
- 18:21:25: Using graphics capture
- 18:21:25: Trying to hook process: moh.exe
- 18:21:25: Scene buffering time set to 700
- 18:21:25: ------------------------------------------
- 18:21:25: Video Encoding: x264
- 18:21:25: fps: 60
- 18:21:25: width: 1920, height: 1080
- 18:21:25: preset: veryfast
- 18:21:25: profile: high
- 18:21:25: keyint: 250
- 18:21:25: CBR: yes
- 18:21:25: CFR: yes
- 18:21:25: max bitrate: 15000
- 18:21:25: buffer size: 15000
- 18:21:25: ------------------------------------------
- 18:21:25: SharedTexCapture hooked
- 18:21:26: GraphicsCaptureSource::NewCapture: eliminating old capture
- 18:21:26: SharedTexCapture hooked
- 18:21:42: FlushBufferedVideo: Flushing 29 packets over 467 ms
- 18:21:43: Total frames encoded: 1044, total frames duplicated: 253 (24.23%)
- 18:21:43: Number of frames skipped due to encoder lag: 157 (15.04%)
- 18:21:43: Total frames rendered: 889, number of late frames: 31 (3.49%) (it's okay for some frames to be late)
- 18:21:43:
- 18:21:43: Profiler time results:
- 18:21:43:
- 18:21:43: ==============================================================
- 18:21:43: video thread frame - [100%] [avg time: 1.166 ms] [children: 32.9%] [unaccounted: 67.1%]
- 18:21:43: | scene->Preprocess - [0.0858%] [avg time: 0.001 ms]
- 18:21:43: | GPU download and conversion - [32.8%] [avg time: 0.383 ms] [children: 28.3%] [unaccounted: 4.55%]
- 18:21:43: | | flush - [7.89%] [avg time: 0.092 ms]
- 18:21:43: | | CopyResource - [20.2%] [avg time: 0.236 ms]
- 18:21:43: | | conversion to 4:2:0 - [0.172%] [avg time: 0.002 ms]
- 18:21:43: Convert444Threads - [100%] [avg time: 1.09 ms] [children: 99.5%] [unaccounted: 0.459%]
- 18:21:43: | Convert444toNV12 - [99.5%] [avg time: 1.085 ms]
- 18:21:43: encoder thread frame - [100%] [avg time: 8.808 ms] [children: 0.42%] [unaccounted: 99.6%]
- 18:21:43: | sending stuff out - [0.42%] [avg time: 0.037 ms]
- 18:21:43: ==============================================================
- 18:21:43:
- 18:21:43:
- 18:21:43: Profiler CPU results:
- 18:21:43:
- 18:21:43: ==============================================================
- 18:21:43: video thread frame - [cpu time: avg 0.105 ms, total 93.6 ms] [avg calls per frame: 1]
- 18:21:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:21:43: | GPU download and conversion - [cpu time: avg 0.017 ms, total 15.6 ms] [avg calls per frame: 1]
- 18:21:43: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:21:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:21:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:21:43: Convert444Threads - [cpu time: avg 1.013 ms, total 1700.41 ms] [avg calls per frame: 2]
- 18:21:43: | Convert444toNV12 - [cpu time: avg 1.013 ms, total 1700.41 ms] [avg calls per frame: 2]
- 18:21:43: encoder thread frame - [cpu time: avg 1.767 ms, total 1794.01 ms] [avg calls per frame: 1]
- 18:21:43: | sending stuff out - [cpu time: avg 0.046 ms, total 46.8 ms] [avg calls per frame: 1]
- 18:21:43: ==============================================================
- 18:21:43:
- 18:21:43: =====Stream End: 2014-11-17, 18:21:43=================================================
- 18:22:22: =====Stream Start: 2014-11-17, 18:22:22===============================================
- 18:22:22: Multithreaded optimizations: On
- 18:22:22: Base resolution: 1920x1080
- 18:22:22: Output resolution: 1920x1080
- 18:22:22: ------------------------------------------
- 18:22:22: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 18:22:22: ------------------------------------------
- 18:22:22: Audio Format: 48000 Hz
- 18:22:22: ------------------------------------------
- 18:22:22: Audio Channels: 2 Ch
- 18:22:22: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
- 18:22:22: ------------------------------------------
- 18:22:22: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
- 18:22:22: Global Audio time adjust: 0
- 18:22:22: ------------------------------------------
- 18:22:22: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
- 18:22:22: Mic time offset: 0
- 18:22:22: ------------------------------------------
- 18:22:22: Audio Encoding: AAC
- 18:22:22: bitrate: 320
- 18:22:22: Using graphics capture
- 18:22:22: Using graphics capture
- 18:22:22: Trying to hook process: moh.exe
- 18:22:22: Scene buffering time set to 700
- 18:22:22: ------------------------------------------
- 18:22:22: Video Encoding: x264
- 18:22:22: fps: 60
- 18:22:22: width: 1920, height: 1080
- 18:22:22: preset: veryfast
- 18:22:22: profile: high
- 18:22:22: keyint: 250
- 18:22:22: CBR: yes
- 18:22:22: CFR: yes
- 18:22:22: max bitrate: 5000
- 18:22:22: buffer size: 5000
- 18:22:22: ------------------------------------------
- 18:22:22: SharedTexCapture hooked
- 18:22:23: GraphicsCaptureSource::NewCapture: eliminating old capture
- 18:22:23: SharedTexCapture hooked
- 18:22:37: FlushBufferedVideo: Flushing 23 packets over 366 ms
- 18:22:38: Total frames encoded: 923, total frames duplicated: 52 (5.63%)
- 18:22:38: Number of frames skipped due to encoder lag: 13 (1.41%)
- 18:22:38: Total frames rendered: 933, number of late frames: 11 (1.18%) (it's okay for some frames to be late)
- 18:22:38:
- 18:22:38: Profiler time results:
- 18:22:38:
- 18:22:38: ==============================================================
- 18:22:38: video thread frame - [100%] [avg time: 0.929 ms] [children: 31.3%] [unaccounted: 68.7%]
- 18:22:38: | scene->Preprocess - [0.215%] [avg time: 0.002 ms]
- 18:22:38: | GPU download and conversion - [31.1%] [avg time: 0.289 ms] [children: 29.6%] [unaccounted: 1.51%]
- 18:22:38: | | flush - [8.61%] [avg time: 0.08 ms]
- 18:22:38: | | CopyResource - [20.7%] [avg time: 0.192 ms]
- 18:22:38: | | conversion to 4:2:0 - [0.323%] [avg time: 0.003 ms]
- 18:22:38: Convert444Threads - [100%] [avg time: 1.036 ms] [children: 99.5%] [unaccounted: 0.483%]
- 18:22:38: | Convert444toNV12 - [99.5%] [avg time: 1.031 ms]
- 18:22:38: encoder thread frame - [100%] [avg time: 3.11 ms] [children: 0.804%] [unaccounted: 99.2%]
- 18:22:38: | sending stuff out - [0.804%] [avg time: 0.025 ms]
- 18:22:38: ==============================================================
- 18:22:38:
- 18:22:38:
- 18:22:38: Profiler CPU results:
- 18:22:38:
- 18:22:38: ==============================================================
- 18:22:38: video thread frame - [cpu time: avg 0.1 ms, total 93.6 ms] [avg calls per frame: 1]
- 18:22:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:22:38: | GPU download and conversion - [cpu time: avg 0.033 ms, total 31.2 ms] [avg calls per frame: 1]
- 18:22:38: | | flush - [cpu time: avg 0.033 ms, total 31.2 ms] [avg calls per frame: 1]
- 18:22:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:22:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 18:22:38: Convert444Threads - [cpu time: avg 0.908 ms, total 1606.81 ms] [avg calls per frame: 2]
- 18:22:38: | Convert444toNV12 - [cpu time: avg 0.908 ms, total 1606.81 ms] [avg calls per frame: 2]
- 18:22:38: encoder thread frame - [cpu time: avg 1.3 ms, total 1170.01 ms] [avg calls per frame: 1]
- 18:22:38: | sending stuff out - [cpu time: avg 0.034 ms, total 31.2 ms] [avg calls per frame: 1]
- 18:22:38: ==============================================================
- 18:22:38:
- 18:22:38: =====Stream End: 2014-11-17, 18:22:38=================================================
- 18:23:19: =====Stream Start: 2014-11-17, 18:23:19===============================================
- 18:23:19: Multithreaded optimizations: On
- 18:23:19: Base resolution: 1920x1080
- 18:23:19: Output resolution: 1920x1080
- 18:23:19: ------------------------------------------
- 18:23:19: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 18:23:19: ------------------------------------------
- 18:23:19: Audio Format: 48000 Hz
- 18:23:19: ------------------------------------------
- 18:23:19: Audio Channels: 2 Ch
- 18:23:19: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
- 18:23:19: ------------------------------------------
- 18:23:19: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
- 18:23:19: Global Audio time adjust: 0
- 18:23:19: ------------------------------------------
- 18:23:19: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
- 18:23:19: Mic time offset: 0
- 18:23:19: ------------------------------------------
- 18:23:19: Audio Encoding: AAC
- 18:23:19: bitrate: 320
- 18:23:19: Using graphics capture
- 18:23:19: Using graphics capture
- 18:23:19: Trying to hook process: moh.exe
- 18:23:19: Scene buffering time set to 700
- 18:23:19: ------------------------------------------
- 18:23:19: Video Encoding: x264
- 18:23:19: fps: 60
- 18:23:19: width: 1920, height: 1080
- 18:23:19: preset: veryfast
- 18:23:19: profile: high
- 18:23:19: keyint: 250
- 18:23:19: CBR: yes
- 18:23:19: CFR: yes
- 18:23:19: max bitrate: 5000
- 18:23:19: buffer size: 5000
- 18:23:19: ------------------------------------------
- 18:23:19: SharedTexCapture hooked
- 18:23:20: GraphicsCaptureSource::NewCapture: eliminating old capture
- 18:23:20: SharedTexCapture hooked
- 18:24:02: GraphicsCaptureSource::NewCapture: eliminating old capture
- 18:24:02: SharedTexCapture hooked
- 18:52:50: GraphicsCaptureSource::NewCapture: eliminating old capture
- 18:52:50: SharedTexCapture hooked
- 18:52:54: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 18:52:54: Total frames encoded: 106458, total frames duplicated: 37060 (34.81%)
- 18:52:54: Number of frames skipped due to encoder lag: 30995 (29.11%)
- 18:52:54: Total frames rendered: 74644, number of late frames: 2400 (3.22%) (it's okay for some frames to be late)
- 18:52:54:
- 18:52:54: Profiler time results:
- 18:52:54:
- 18:52:54: ==============================================================
- 18:52:54: video thread frame - [100%] [avg time: 1.213 ms] [children: 52.9%] [unaccounted: 47.1%]
- 18:52:54: | scene->Preprocess - [0.0824%] [avg time: 0.001 ms]
- 18:52:54: | GPU download and conversion - [52.8%] [avg time: 0.641 ms] [children: 49%] [unaccounted: 3.87%]
- 18:52:54: | | flush - [18.5%] [avg time: 0.225 ms]
- 18:52:54: | | CopyResource - [30.3%] [avg time: 0.367 ms]
- 18:52:54: | | conversion to 4:2:0 - [0.165%] [avg time: 0.002 ms]
- 18:52:54: Convert444Threads - [100%] [avg time: 1.261 ms] [children: 99.3%] [unaccounted: 0.714%]
- 18:52:54: | Convert444toNV12 - [99.3%] [avg time: 1.252 ms]
- 18:52:54: encoder thread frame - [100%] [avg time: 10.685 ms] [children: 4.15%] [unaccounted: 95.9%]
- 18:52:54: | sending stuff out - [4.15%] [avg time: 0.443 ms]
- 18:52:54: ==============================================================
- 18:52:54:
- 18:52:54:
- 18:52:54: Profiler CPU results:
- 18:52:54:
- 18:52:54: ==============================================================
- 18:52:54: video thread frame - [cpu time: avg 0.206 ms, total 15428.5 ms] [avg calls per frame: 1]
- 18:52:54: | scene->Preprocess - [cpu time: avg 0.001 ms, total 124.801 ms] [avg calls per frame: 1]
- 18:52:54: | GPU download and conversion - [cpu time: avg 0.041 ms, total 3120.03 ms] [avg calls per frame: 1]
- 18:52:54: | | flush - [cpu time: avg 0.021 ms, total 1638.02 ms] [avg calls per frame: 1]
- 18:52:54: | | CopyResource - [cpu time: avg 0.01 ms, total 795.608 ms] [avg calls per frame: 1]
- 18:52:54: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 202.804 ms] [avg calls per frame: 1]
- 18:52:54: Convert444Threads - [cpu time: avg 0.866 ms, total 129231 ms] [avg calls per frame: 2]
- 18:52:54: | Convert444toNV12 - [cpu time: avg 0.862 ms, total 128716 ms] [avg calls per frame: 2]
- 18:52:54: encoder thread frame - [cpu time: avg 2.217 ms, total 235983 ms] [avg calls per frame: 1]
- 18:52:54: | sending stuff out - [cpu time: avg 0.385 ms, total 41012.7 ms] [avg calls per frame: 1]
- 18:52:54: ==============================================================
- 18:52:54:
- 18:52:54: =====Stream End: 2014-11-17, 18:52:54=================================================
- 20:32:59: Terminating 0x1bc4
- 20:32:59: Terminating 0x1fb8
- 20:32:59: Terminating 0x598
- 20:32:59: Terminating 0x1d4c
- 20:32:59: Terminating 0x2208
- 20:32:59: Terminating 0x2170
- 20:32:59: Terminating 0x2324
- Last game capture log:
- 2014-11-17, 18:13:08: we're booting up:
- 18:13:08: CaptureThread: attached to process moh.exe
- 18:13:08: D3D9 Present
- 18:13:08: D3D9EndScene called
- 18:13:08: D3DPRESENT_PARAMETERS {
- 18:13:08: BackBufferWidth: 1920
- 18:13:08: BackBufferHeight: 1080
- 18:13:08: BackBufferFormat: D3DFMT_A8R8G8B8
- 18:13:08: BackBufferCount: 1
- 18:13:08: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:13:08: MultiSampleQuality: 0
- 18:13:08: SwapEffect: D3DSWAPEFFECT_DISCARD
- 18:13:08: hDeviceWindow: 2887664
- 18:13:08: Windowed: false
- 18:13:08: EnableAutoDepthStencil: false
- 18:13:08: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 18:13:08: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 18:13:08: FullScreen_RefreshRateInHz: 60
- 18:13:08: PresentationInterval: 2147483648
- 18:13:08: };
- 18:13:08: successfully set up d3d9 hooks
- 18:13:08: D3D9Present called
- 18:13:08: DoD3D9GPUHook: success
- 18:13:08: DXGI Present
- 18:13:08: (half life scientist) everything.. seems to be in order
- 18:13:08: D3DSURFACE_DESC {
- 18:13:08: Format: D3DFMT_A8R8G8B8
- 18:13:08: Type: D3DRTYPE_SURFACE
- 18:13:08: Usage: D3DUSAGE_RENDERTARGET
- 18:13:08: Pool: D3DPOOL_DEFAULT
- 18:13:08: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:13:08: MultiSampleQuality: 0
- 18:13:08: Width: 1920
- 18:13:08: Height: 1080
- 18:13:08: };
- 18:13:08: successfully capturing d3d9 frames via GPU
- 18:13:10: ---------------------- Cleared D3D9 Capture ----------------------
- 18:13:10: D3D9EndScene called
- 18:13:10: D3D9Present called
- 18:14:53: D3D9Reset called
- 18:14:53: ---------------------- Cleared D3D9 Capture ----------------------
- 18:14:53: successfully set up d3d9 hooks
- 18:14:53: D3D9EndScene called
- 18:14:53: D3D9Present called
- 18:15:01: D3D9Reset called
- 18:15:01: ---------------------- Cleared D3D9 Capture ----------------------
- 18:15:02: successfully set up d3d9 hooks
- 18:15:02: D3D9EndScene called
- 18:15:02: D3D9Present called
- 18:15:38: received restart event, capturing
- 18:15:39: DoD3D9GPUHook: success
- 18:15:39: D3DSURFACE_DESC {
- 18:15:39: Format: D3DFMT_A8R8G8B8
- 18:15:39: Type: D3DRTYPE_SURFACE
- 18:15:39: Usage: D3DUSAGE_RENDERTARGET
- 18:15:39: Pool: D3DPOOL_DEFAULT
- 18:15:39: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:15:39: MultiSampleQuality: 0
- 18:15:39: Width: 1920
- 18:15:39: Height: 1080
- 18:15:39: };
- 18:15:39: successfully capturing d3d9 frames via GPU
- 18:15:40: D3D9Reset called
- 18:15:40: ---------------------- Cleared D3D9 Capture ----------------------
- 18:15:40: successfully set up d3d9 hooks
- 18:15:40: D3D9EndScene called
- 18:15:40: D3D9Present called
- 18:15:40: DoD3D9GPUHook: success
- 18:15:41: D3DSURFACE_DESC {
- 18:15:41: Format: D3DFMT_A8R8G8B8
- 18:15:41: Type: D3DRTYPE_SURFACE
- 18:15:41: Usage: D3DUSAGE_RENDERTARGET
- 18:15:41: Pool: D3DPOOL_DEFAULT
- 18:15:41: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:15:41: MultiSampleQuality: 0
- 18:15:41: Width: 1920
- 18:15:41: Height: 1080
- 18:15:41: };
- 18:15:41: successfully capturing d3d9 frames via GPU
- 18:15:51: ---------------------- Cleared D3D9 Capture ----------------------
- 18:15:51: D3D9EndScene called
- 18:15:51: D3D9Present called
- 18:16:58: received restart event, capturing
- 18:16:58: DoD3D9GPUHook: success
- 18:16:58: D3DSURFACE_DESC {
- 18:16:58: Format: D3DFMT_A8R8G8B8
- 18:16:58: Type: D3DRTYPE_SURFACE
- 18:16:58: Usage: D3DUSAGE_RENDERTARGET
- 18:16:58: Pool: D3DPOOL_DEFAULT
- 18:16:58: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:16:58: MultiSampleQuality: 0
- 18:16:58: Width: 1920
- 18:16:58: Height: 1080
- 18:16:58: };
- 18:16:58: successfully capturing d3d9 frames via GPU
- 18:16:59: D3D9Reset called
- 18:16:59: ---------------------- Cleared D3D9 Capture ----------------------
- 18:16:59: successfully set up d3d9 hooks
- 18:16:59: D3D9EndScene called
- 18:16:59: D3D9Present called
- 18:16:59: DoD3D9GPUHook: success
- 18:17:00: D3DSURFACE_DESC {
- 18:17:00: Format: D3DFMT_A8R8G8B8
- 18:17:00: Type: D3DRTYPE_SURFACE
- 18:17:00: Usage: D3DUSAGE_RENDERTARGET
- 18:17:00: Pool: D3DPOOL_DEFAULT
- 18:17:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:17:00: MultiSampleQuality: 0
- 18:17:00: Width: 1920
- 18:17:00: Height: 1080
- 18:17:00: };
- 18:17:00: successfully capturing d3d9 frames via GPU
- 18:17:15: ---------------------- Cleared D3D9 Capture ----------------------
- 18:17:15: D3D9EndScene called
- 18:17:15: D3D9Present called
- 18:17:15: received restart event, capturing
- 18:17:15: DoD3D9GPUHook: success
- 18:17:15: D3DSURFACE_DESC {
- 18:17:15: Format: D3DFMT_A8R8G8B8
- 18:17:15: Type: D3DRTYPE_SURFACE
- 18:17:15: Usage: D3DUSAGE_RENDERTARGET
- 18:17:15: Pool: D3DPOOL_DEFAULT
- 18:17:15: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:17:15: MultiSampleQuality: 0
- 18:17:15: Width: 1920
- 18:17:15: Height: 1080
- 18:17:15: };
- 18:17:15: successfully capturing d3d9 frames via GPU
- 18:17:18: ---------------------- Cleared D3D9 Capture ----------------------
- 18:17:18: D3D9EndScene called
- 18:17:18: D3D9Present called
- 18:21:25: received restart event, capturing
- 18:21:25: DoD3D9GPUHook: success
- 18:21:25: D3DSURFACE_DESC {
- 18:21:25: Format: D3DFMT_A8R8G8B8
- 18:21:25: Type: D3DRTYPE_SURFACE
- 18:21:25: Usage: D3DUSAGE_RENDERTARGET
- 18:21:25: Pool: D3DPOOL_DEFAULT
- 18:21:25: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:21:25: MultiSampleQuality: 0
- 18:21:25: Width: 1920
- 18:21:25: Height: 1080
- 18:21:25: };
- 18:21:25: successfully capturing d3d9 frames via GPU
- 18:21:26: D3D9Reset called
- 18:21:26: ---------------------- Cleared D3D9 Capture ----------------------
- 18:21:26: successfully set up d3d9 hooks
- 18:21:26: D3D9EndScene called
- 18:21:26: D3D9Present called
- 18:21:26: DoD3D9GPUHook: success
- 18:21:26: D3DSURFACE_DESC {
- 18:21:26: Format: D3DFMT_A8R8G8B8
- 18:21:26: Type: D3DRTYPE_SURFACE
- 18:21:26: Usage: D3DUSAGE_RENDERTARGET
- 18:21:26: Pool: D3DPOOL_DEFAULT
- 18:21:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:21:26: MultiSampleQuality: 0
- 18:21:26: Width: 1920
- 18:21:26: Height: 1080
- 18:21:26: };
- 18:21:26: successfully capturing d3d9 frames via GPU
- 18:21:43: ---------------------- Cleared D3D9 Capture ----------------------
- 18:21:43: D3D9EndScene called
- 18:21:43: D3D9Present called
- 18:22:22: received restart event, capturing
- 18:22:22: DoD3D9GPUHook: success
- 18:22:22: D3DSURFACE_DESC {
- 18:22:22: Format: D3DFMT_A8R8G8B8
- 18:22:22: Type: D3DRTYPE_SURFACE
- 18:22:22: Usage: D3DUSAGE_RENDERTARGET
- 18:22:22: Pool: D3DPOOL_DEFAULT
- 18:22:22: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:22:22: MultiSampleQuality: 0
- 18:22:22: Width: 1920
- 18:22:22: Height: 1080
- 18:22:22: };
- 18:22:22: successfully capturing d3d9 frames via GPU
- 18:22:22: D3D9Reset called
- 18:22:22: ---------------------- Cleared D3D9 Capture ----------------------
- 18:22:23: successfully set up d3d9 hooks
- 18:22:23: D3D9EndScene called
- 18:22:23: D3D9Present called
- 18:22:23: DoD3D9GPUHook: success
- 18:22:23: D3DSURFACE_DESC {
- 18:22:23: Format: D3DFMT_A8R8G8B8
- 18:22:23: Type: D3DRTYPE_SURFACE
- 18:22:23: Usage: D3DUSAGE_RENDERTARGET
- 18:22:23: Pool: D3DPOOL_DEFAULT
- 18:22:23: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:22:23: MultiSampleQuality: 0
- 18:22:23: Width: 1920
- 18:22:23: Height: 1080
- 18:22:23: };
- 18:22:23: successfully capturing d3d9 frames via GPU
- 18:22:38: ---------------------- Cleared D3D9 Capture ----------------------
- 18:22:38: D3D9EndScene called
- 18:22:38: D3D9Present called
- 18:23:19: received restart event, capturing
- 18:23:19: DoD3D9GPUHook: success
- 18:23:19: D3DSURFACE_DESC {
- 18:23:19: Format: D3DFMT_A8R8G8B8
- 18:23:19: Type: D3DRTYPE_SURFACE
- 18:23:19: Usage: D3DUSAGE_RENDERTARGET
- 18:23:19: Pool: D3DPOOL_DEFAULT
- 18:23:19: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:23:19: MultiSampleQuality: 0
- 18:23:19: Width: 1920
- 18:23:19: Height: 1080
- 18:23:19: };
- 18:23:19: successfully capturing d3d9 frames via GPU
- 18:23:20: D3D9Reset called
- 18:23:20: ---------------------- Cleared D3D9 Capture ----------------------
- 18:23:20: successfully set up d3d9 hooks
- 18:23:20: D3D9EndScene called
- 18:23:20: D3D9Present called
- 18:23:20: DoD3D9GPUHook: success
- 18:23:20: D3DSURFACE_DESC {
- 18:23:20: Format: D3DFMT_A8R8G8B8
- 18:23:20: Type: D3DRTYPE_SURFACE
- 18:23:20: Usage: D3DUSAGE_RENDERTARGET
- 18:23:20: Pool: D3DPOOL_DEFAULT
- 18:23:20: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:23:20: MultiSampleQuality: 0
- 18:23:20: Width: 1920
- 18:23:20: Height: 1080
- 18:23:20: };
- 18:23:20: successfully capturing d3d9 frames via GPU
- 18:24:01: D3D9Reset called
- 18:24:01: ---------------------- Cleared D3D9 Capture ----------------------
- 18:24:01: successfully set up d3d9 hooks
- 18:24:02: D3D9EndScene called
- 18:24:02: D3D9Present called
- 18:24:02: DoD3D9GPUHook: success
- 18:24:02: D3DSURFACE_DESC {
- 18:24:02: Format: D3DFMT_A8R8G8B8
- 18:24:02: Type: D3DRTYPE_SURFACE
- 18:24:02: Usage: D3DUSAGE_RENDERTARGET
- 18:24:02: Pool: D3DPOOL_DEFAULT
- 18:24:02: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:24:02: MultiSampleQuality: 0
- 18:24:02: Width: 1920
- 18:24:02: Height: 1080
- 18:24:02: };
- 18:24:02: successfully capturing d3d9 frames via GPU
- 18:52:49: D3D9Reset called
- 18:52:49: ---------------------- Cleared D3D9 Capture ----------------------
- 18:52:50: successfully set up d3d9 hooks
- 18:52:50: D3D9EndScene called
- 18:52:50: D3D9Present called
- 18:52:50: DoD3D9GPUHook: success
- 18:52:50: D3DSURFACE_DESC {
- 18:52:50: Format: D3DFMT_A8R8G8B8
- 18:52:50: Type: D3DRTYPE_SURFACE
- 18:52:50: Usage: D3DUSAGE_RENDERTARGET
- 18:52:50: Pool: D3DPOOL_DEFAULT
- 18:52:50: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:52:50: MultiSampleQuality: 0
- 18:52:50: Width: 1920
- 18:52:50: Height: 1080
- 18:52:50: };
- 18:52:50: successfully capturing d3d9 frames via GPU
- 18:52:54: ---------------------- Cleared D3D9 Capture ----------------------
- 18:52:54: D3D9EndScene called
- 18:52:54: D3D9Present called
- 18:52:55: D3D9Reset called
- 18:52:55: ---------------------- Cleared D3D9 Capture ----------------------
- 18:52:55: successfully set up d3d9 hooks
- 18:52:55: D3D9EndScene called
- 18:52:55: D3D9Present called
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