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  1. 17:58:39: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 17:58:39: Failed loading CUDA dll
  3. 18:13:07: Open Broadcaster Software v0.637b - 64bit ( ^ω^)
  4. 18:13:07: -------------------------------
  5. 18:13:07: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
  6. 18:13:07: CPU Speed: 3392MHz
  7. 18:13:07: Physical Memory: 8150MB Total, 4421MB Free
  8. 18:13:07: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  9. 18:13:07: monitor 1: pos={0, 0}, size={1920, 1080}
  10. 18:13:07: Windows Version: 6.1 Build 7601 S
  11. 18:13:07: Aero is Enabled
  12. 18:13:07: -------------------------------
  13. 18:13:07: OBS Modules:
  14. 18:13:07: Base Address Module
  15. 18:13:07: 000000003FD80000 OBS.exe
  16. 18:13:07: 00000000DA680000 OBSApi.dll
  17. 18:13:07: 00000000F7100000 DShowPlugin.dll
  18. 18:13:07: 00000000F70C0000 GraphicsCapture.dll
  19. 18:13:07: 00000000F7090000 NoiseGate.dll
  20. 18:13:07: 00000000F7060000 PSVPlugin.dll
  21. 18:13:07: ------------------------------------------
  22. 18:13:07: Adapter 1
  23. 18:13:07: Video Adapter: AMD Radeon HD 7900 Series
  24. 18:13:07: Video Adapter Dedicated Video Memory: 3202506752
  25. 18:13:07: Video Adapter Shared System Memory: 4004679680
  26. 18:13:07: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  27. 18:13:07: =====Stream Start: 2014-11-17, 18:13:07===============================================
  28. 18:13:07: Multithreaded optimizations: On
  29. 18:13:07: Base resolution: 1920x1080
  30. 18:13:07: Output resolution: 1920x1080
  31. 18:13:07: ------------------------------------------
  32. 18:13:07: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
  33. 18:13:08: ------------------------------------------
  34. 18:13:08: Audio Format: 48000 Hz
  35. 18:13:08: ------------------------------------------
  36. 18:13:08: Audio Channels: 2 Ch
  37. 18:13:08: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
  38. 18:13:08: ------------------------------------------
  39. 18:13:08: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
  40. 18:13:08: Global Audio time adjust: 0
  41. 18:13:08: ------------------------------------------
  42. 18:13:08: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
  43. 18:13:08: Mic time offset: 0
  44. 18:13:08: ------------------------------------------
  45. 18:13:08: Audio Encoding: AAC
  46. 18:13:08: bitrate: 320
  47. 18:13:08: Using graphics capture
  48. 18:13:08: Using graphics capture
  49. 18:13:08: Trying to hook process: moh.exe
  50. 18:13:08: Scene buffering time set to 700
  51. 18:13:08: ------------------------------------------
  52. 18:13:08: Video Encoding: x264
  53. 18:13:08: fps: 60
  54. 18:13:08: width: 1920, height: 1080
  55. 18:13:08: preset: veryfast
  56. 18:13:08: profile: high
  57. 18:13:08: keyint: 250
  58. 18:13:08: CBR: yes
  59. 18:13:08: CFR: yes
  60. 18:13:08: max bitrate: 30000
  61. 18:13:08: buffer size: 30000
  62. 18:13:08: ------------------------------------------
  63. 18:13:08: SharedTexCapture hooked
  64. 18:13:09: FlushBufferedVideo: Flushing 26 packets over 416 ms
  65. 18:13:10: Total frames encoded: 83, total frames duplicated: 0 (0.00%)
  66. 18:13:10: Total frames rendered: 105, number of late frames: 1 (0.95%) (it's okay for some frames to be late)
  67. 18:13:10:
  68. 18:13:10: Profiler time results:
  69. 18:13:10:
  70. 18:13:10: ==============================================================
  71. 18:13:10: video thread frame - [100%] [avg time: 1.431 ms] [children: 19.4%] [unaccounted: 80.6%]
  72. 18:13:10: | scene->Preprocess - [0.0699%] [avg time: 0.001 ms]
  73. 18:13:10: | GPU download and conversion - [19.3%] [avg time: 0.276 ms] [children: 19.1%] [unaccounted: 0.14%]
  74. 18:13:10: | | flush - [18.4%] [avg time: 0.263 ms]
  75. 18:13:10: | | CopyResource - [0.699%] [avg time: 0.01 ms]
  76. 18:13:10: | | conversion to 4:2:0 - [0.0699%] [avg time: 0.001 ms]
  77. 18:13:10: Convert444Threads - [100%] [avg time: 0.997 ms] [children: 99.5%] [unaccounted: 0.502%]
  78. 18:13:10: | Convert444toNV12 - [99.5%] [avg time: 0.992 ms]
  79. 18:13:10: encoder thread frame - [100%] [avg time: 1.741 ms] [children: 0.345%] [unaccounted: 99.7%]
  80. 18:13:10: | sending stuff out - [0.345%] [avg time: 0.006 ms]
  81. 18:13:10: ==============================================================
  82. 18:13:10:
  83. 18:13:10:
  84. 18:13:10: Profiler CPU results:
  85. 18:13:10:
  86. 18:13:10: ==============================================================
  87. 18:13:10: video thread frame - [cpu time: avg 0.148 ms, total 15.6 ms] [avg calls per frame: 1]
  88. 18:13:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  89. 18:13:10: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  90. 18:13:10: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 18:13:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 18:13:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 18:13:10: Convert444Threads - [cpu time: avg 0.806 ms, total 93.6 ms] [avg calls per frame: 2]
  94. 18:13:10: | Convert444toNV12 - [cpu time: avg 0.806 ms, total 93.6 ms] [avg calls per frame: 2]
  95. 18:13:10: encoder thread frame - [cpu time: avg 1.368 ms, total 78 ms] [avg calls per frame: 1]
  96. 18:13:10: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  97. 18:13:10: ==============================================================
  98. 18:13:10:
  99. 18:13:10: =====Stream End: 2014-11-17, 18:13:10=================================================
  100. 18:15:38: =====Stream Start: 2014-11-17, 18:15:38===============================================
  101. 18:15:38: Multithreaded optimizations: On
  102. 18:15:38: Base resolution: 1920x1080
  103. 18:15:38: Output resolution: 1920x1080
  104. 18:15:38: ------------------------------------------
  105. 18:15:38: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
  106. 18:15:38: ------------------------------------------
  107. 18:15:38: Audio Format: 48000 Hz
  108. 18:15:38: ------------------------------------------
  109. 18:15:38: Audio Channels: 2 Ch
  110. 18:15:38: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
  111. 18:15:38: ------------------------------------------
  112. 18:15:38: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
  113. 18:15:38: Global Audio time adjust: 0
  114. 18:15:38: ------------------------------------------
  115. 18:15:38: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
  116. 18:15:38: Mic time offset: 0
  117. 18:15:38: ------------------------------------------
  118. 18:15:38: Audio Encoding: AAC
  119. 18:15:38: bitrate: 320
  120. 18:15:38: Using graphics capture
  121. 18:15:38: Using graphics capture
  122. 18:15:38: Trying to hook process: moh.exe
  123. 18:15:38: Scene buffering time set to 700
  124. 18:15:38: ------------------------------------------
  125. 18:15:38: Video Encoding: x264
  126. 18:15:38: fps: 60
  127. 18:15:38: width: 1920, height: 1080
  128. 18:15:38: preset: veryfast
  129. 18:15:38: profile: high
  130. 18:15:38: keyint: 250
  131. 18:15:38: CBR: yes
  132. 18:15:38: CFR: yes
  133. 18:15:38: max bitrate: 30000
  134. 18:15:38: buffer size: 30000
  135. 18:15:38: ------------------------------------------
  136. 18:15:39: SharedTexCapture hooked
  137. 18:15:40: GraphicsCaptureSource::NewCapture: eliminating old capture
  138. 18:15:40: SharedTexCapture hooked
  139. 18:15:50: FlushBufferedVideo: Flushing 31 packets over 500 ms
  140. 18:15:51: Total frames encoded: 686, total frames duplicated: 305 (44.46%)
  141. 18:15:51: Number of frames skipped due to encoder lag: 283 (41.25%)
  142. 18:15:51: Total frames rendered: 418, number of late frames: 8 (1.91%) (it's okay for some frames to be late)
  143. 18:15:51:
  144. 18:15:51: Profiler time results:
  145. 18:15:51:
  146. 18:15:51: ==============================================================
  147. 18:15:51: video thread frame - [100%] [avg time: 1.026 ms] [children: 25.9%] [unaccounted: 74.1%]
  148. 18:15:51: | scene->Preprocess - [0.0975%] [avg time: 0.001 ms]
  149. 18:15:51: | GPU download and conversion - [25.8%] [avg time: 0.265 ms] [children: 24.5%] [unaccounted: 1.36%]
  150. 18:15:51: | | flush - [14.1%] [avg time: 0.145 ms]
  151. 18:15:51: | | CopyResource - [10.1%] [avg time: 0.104 ms]
  152. 18:15:51: | | conversion to 4:2:0 - [0.195%] [avg time: 0.002 ms]
  153. 18:15:51: Convert444Threads - [100%] [avg time: 1.101 ms] [children: 99.4%] [unaccounted: 0.636%]
  154. 18:15:51: | Convert444toNV12 - [99.4%] [avg time: 1.094 ms]
  155. 18:15:51: encoder thread frame - [100%] [avg time: 10.902 ms] [children: 0.569%] [unaccounted: 99.4%]
  156. 18:15:51: | sending stuff out - [0.569%] [avg time: 0.062 ms]
  157. 18:15:51: ==============================================================
  158. 18:15:51:
  159. 18:15:51:
  160. 18:15:51: Profiler CPU results:
  161. 18:15:51:
  162. 18:15:51: ==============================================================
  163. 18:15:51: video thread frame - [cpu time: avg 0.149 ms, total 62.4 ms] [avg calls per frame: 1]
  164. 18:15:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  165. 18:15:51: | GPU download and conversion - [cpu time: avg 0.037 ms, total 15.6 ms] [avg calls per frame: 1]
  166. 18:15:51: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  167. 18:15:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  168. 18:15:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  169. 18:15:51: Convert444Threads - [cpu time: avg 0.993 ms, total 733.204 ms] [avg calls per frame: 2]
  170. 18:15:51: | Convert444toNV12 - [cpu time: avg 0.993 ms, total 733.204 ms] [avg calls per frame: 2]
  171. 18:15:51: encoder thread frame - [cpu time: avg 2 ms, total 1310.41 ms] [avg calls per frame: 1]
  172. 18:15:51: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  173. 18:15:51: ==============================================================
  174. 18:15:51:
  175. 18:15:51: =====Stream End: 2014-11-17, 18:15:51=================================================
  176. 18:16:58: =====Stream Start: 2014-11-17, 18:16:58===============================================
  177. 18:16:58: Multithreaded optimizations: On
  178. 18:16:58: Base resolution: 1920x1080
  179. 18:16:58: Output resolution: 1920x1080
  180. 18:16:58: ------------------------------------------
  181. 18:16:58: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
  182. 18:16:58: ------------------------------------------
  183. 18:16:58: Audio Format: 48000 Hz
  184. 18:16:58: ------------------------------------------
  185. 18:16:58: Audio Channels: 2 Ch
  186. 18:16:58: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
  187. 18:16:58: ------------------------------------------
  188. 18:16:58: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
  189. 18:16:58: Global Audio time adjust: 0
  190. 18:16:58: ------------------------------------------
  191. 18:16:58: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
  192. 18:16:58: Mic time offset: 0
  193. 18:16:58: ------------------------------------------
  194. 18:16:58: Audio Encoding: AAC
  195. 18:16:58: bitrate: 320
  196. 18:16:58: Using graphics capture
  197. 18:16:58: Using graphics capture
  198. 18:16:58: Trying to hook process: moh.exe
  199. 18:16:58: Scene buffering time set to 700
  200. 18:16:58: ------------------------------------------
  201. 18:16:58: Video Encoding: x264
  202. 18:16:58: fps: 60
  203. 18:16:58: width: 1920, height: 1080
  204. 18:16:58: preset: veryfast
  205. 18:16:58: profile: high
  206. 18:16:58: keyint: 250
  207. 18:16:58: CBR: yes
  208. 18:16:58: CFR: yes
  209. 18:16:58: max bitrate: 30000
  210. 18:16:58: buffer size: 30000
  211. 18:16:58: ------------------------------------------
  212. 18:16:58: SharedTexCapture hooked
  213. 18:16:59: GraphicsCaptureSource::NewCapture: eliminating old capture
  214. 18:16:59: SharedTexCapture hooked
  215. 18:17:14: FlushBufferedVideo: Flushing 27 packets over 433 ms
  216. 18:17:15: Total frames encoded: 937, total frames duplicated: 429 (45.78%)
  217. 18:17:15: Number of frames skipped due to encoder lag: 387 (41.30%)
  218. 18:17:15: Total frames rendered: 562, number of late frames: 19 (3.38%) (it's okay for some frames to be late)
  219. 18:17:15:
  220. 18:17:15: Profiler time results:
  221. 18:17:15:
  222. 18:17:15: ==============================================================
  223. 18:17:15: video thread frame - [100%] [avg time: 0.92 ms] [children: 24.3%] [unaccounted: 75.7%]
  224. 18:17:15: | scene->Preprocess - [0.109%] [avg time: 0.001 ms]
  225. 18:17:15: | GPU download and conversion - [24.2%] [avg time: 0.223 ms] [children: 19.9%] [unaccounted: 4.35%]
  226. 18:17:15: | | flush - [7.93%] [avg time: 0.073 ms]
  227. 18:17:15: | | CopyResource - [9.24%] [avg time: 0.085 ms]
  228. 18:17:15: | | conversion to 4:2:0 - [2.72%] [avg time: 0.025 ms]
  229. 18:17:15: Convert444Threads - [100%] [avg time: 1.087 ms] [children: 99.4%] [unaccounted: 0.552%]
  230. 18:17:15: | Convert444toNV12 - [99.4%] [avg time: 1.081 ms]
  231. 18:17:15: encoder thread frame - [100%] [avg time: 11.101 ms] [children: 0.64%] [unaccounted: 99.4%]
  232. 18:17:15: | sending stuff out - [0.64%] [avg time: 0.071 ms]
  233. 18:17:15: ==============================================================
  234. 18:17:15:
  235. 18:17:15:
  236. 18:17:15: Profiler CPU results:
  237. 18:17:15:
  238. 18:17:15: ==============================================================
  239. 18:17:15: video thread frame - [cpu time: avg 0.138 ms, total 78 ms] [avg calls per frame: 1]
  240. 18:17:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  241. 18:17:15: | GPU download and conversion - [cpu time: avg 0.027 ms, total 15.6 ms] [avg calls per frame: 1]
  242. 18:17:15: | | flush - [cpu time: avg 0.027 ms, total 15.6 ms] [avg calls per frame: 1]
  243. 18:17:15: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  244. 18:17:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  245. 18:17:15: Convert444Threads - [cpu time: avg 1.033 ms, total 1060.81 ms] [avg calls per frame: 2]
  246. 18:17:15: | Convert444toNV12 - [cpu time: avg 1.033 ms, total 1060.81 ms] [avg calls per frame: 2]
  247. 18:17:15: encoder thread frame - [cpu time: avg 1.868 ms, total 1700.41 ms] [avg calls per frame: 1]
  248. 18:17:15: | sending stuff out - [cpu time: avg 0.068 ms, total 62.401 ms] [avg calls per frame: 1]
  249. 18:17:15: ==============================================================
  250. 18:17:15:
  251. 18:17:15: =====Stream End: 2014-11-17, 18:17:15=================================================
  252. 18:17:15: =====Stream Start: 2014-11-17, 18:17:15===============================================
  253. 18:17:15: Multithreaded optimizations: On
  254. 18:17:15: Base resolution: 1920x1080
  255. 18:17:15: Output resolution: 1920x1080
  256. 18:17:15: ------------------------------------------
  257. 18:17:15: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
  258. 18:17:15: ------------------------------------------
  259. 18:17:15: Audio Format: 48000 Hz
  260. 18:17:15: ------------------------------------------
  261. 18:17:15: Audio Channels: 2 Ch
  262. 18:17:15: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
  263. 18:17:15: ------------------------------------------
  264. 18:17:15: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
  265. 18:17:15: Global Audio time adjust: 0
  266. 18:17:15: ------------------------------------------
  267. 18:17:15: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
  268. 18:17:15: Mic time offset: 0
  269. 18:17:15: ------------------------------------------
  270. 18:17:15: Audio Encoding: AAC
  271. 18:17:15: bitrate: 320
  272. 18:17:15: Using graphics capture
  273. 18:17:15: Using graphics capture
  274. 18:17:15: Trying to hook process: moh.exe
  275. 18:17:15: Scene buffering time set to 700
  276. 18:17:15: ------------------------------------------
  277. 18:17:15: Video Encoding: x264
  278. 18:17:15: fps: 60
  279. 18:17:15: width: 1920, height: 1080
  280. 18:17:15: preset: veryfast
  281. 18:17:15: profile: high
  282. 18:17:15: keyint: 250
  283. 18:17:15: CBR: yes
  284. 18:17:15: CFR: yes
  285. 18:17:15: max bitrate: 30000
  286. 18:17:15: buffer size: 30000
  287. 18:17:15: ------------------------------------------
  288. 18:17:15: SharedTexCapture hooked
  289. 18:17:18: FlushBufferedVideo: Flushing 26 packets over 416 ms
  290. 18:17:18: Total frames encoded: 149, total frames duplicated: 0 (0.00%)
  291. 18:17:18: Total frames rendered: 173, number of late frames: 1 (0.58%) (it's okay for some frames to be late)
  292. 18:17:18:
  293. 18:17:18: Profiler time results:
  294. 18:17:18:
  295. 18:17:18: ==============================================================
  296. 18:17:18: video thread frame - [100%] [avg time: 0.508 ms] [children: 22%] [unaccounted: 78%]
  297. 18:17:18: | scene->Preprocess - [0.394%] [avg time: 0.002 ms]
  298. 18:17:18: | GPU download and conversion - [21.7%] [avg time: 0.11 ms] [children: 22.4%] [unaccounted: -0.787%]
  299. 18:17:18: | | flush - [9.84%] [avg time: 0.05 ms]
  300. 18:17:18: | | CopyResource - [1.38%] [avg time: 0.007 ms]
  301. 18:17:18: | | conversion to 4:2:0 - [11.2%] [avg time: 0.057 ms]
  302. 18:17:18: Convert444Threads - [100%] [avg time: 1.088 ms] [children: 99.5%] [unaccounted: 0.46%]
  303. 18:17:18: | Convert444toNV12 - [99.5%] [avg time: 1.083 ms]
  304. 18:17:18: encoder thread frame - [100%] [avg time: 1.563 ms] [children: 1.92%] [unaccounted: 98.1%]
  305. 18:17:18: | sending stuff out - [1.92%] [avg time: 0.03 ms]
  306. 18:17:18: ==============================================================
  307. 18:17:18:
  308. 18:17:18:
  309. 18:17:18: Profiler CPU results:
  310. 18:17:18:
  311. 18:17:18: ==============================================================
  312. 18:17:18: video thread frame - [cpu time: avg 0.09 ms, total 15.6 ms] [avg calls per frame: 1]
  313. 18:17:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  314. 18:17:18: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  315. 18:17:18: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  316. 18:17:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  317. 18:17:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  318. 18:17:18: Convert444Threads - [cpu time: avg 0.691 ms, total 171.6 ms] [avg calls per frame: 2]
  319. 18:17:18: | Convert444toNV12 - [cpu time: avg 0.691 ms, total 171.6 ms] [avg calls per frame: 2]
  320. 18:17:18: encoder thread frame - [cpu time: avg 1.014 ms, total 124.8 ms] [avg calls per frame: 1]
  321. 18:17:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  322. 18:17:18: ==============================================================
  323. 18:17:18:
  324. 18:17:18: =====Stream End: 2014-11-17, 18:17:18=================================================
  325. 18:21:25: =====Stream Start: 2014-11-17, 18:21:25===============================================
  326. 18:21:25: Multithreaded optimizations: On
  327. 18:21:25: Base resolution: 1920x1080
  328. 18:21:25: Output resolution: 1920x1080
  329. 18:21:25: ------------------------------------------
  330. 18:21:25: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
  331. 18:21:25: ------------------------------------------
  332. 18:21:25: Audio Format: 48000 Hz
  333. 18:21:25: ------------------------------------------
  334. 18:21:25: Audio Channels: 2 Ch
  335. 18:21:25: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
  336. 18:21:25: ------------------------------------------
  337. 18:21:25: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
  338. 18:21:25: Global Audio time adjust: 0
  339. 18:21:25: ------------------------------------------
  340. 18:21:25: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
  341. 18:21:25: Mic time offset: 0
  342. 18:21:25: ------------------------------------------
  343. 18:21:25: Audio Encoding: AAC
  344. 18:21:25: bitrate: 320
  345. 18:21:25: Using graphics capture
  346. 18:21:25: Using graphics capture
  347. 18:21:25: Trying to hook process: moh.exe
  348. 18:21:25: Scene buffering time set to 700
  349. 18:21:25: ------------------------------------------
  350. 18:21:25: Video Encoding: x264
  351. 18:21:25: fps: 60
  352. 18:21:25: width: 1920, height: 1080
  353. 18:21:25: preset: veryfast
  354. 18:21:25: profile: high
  355. 18:21:25: keyint: 250
  356. 18:21:25: CBR: yes
  357. 18:21:25: CFR: yes
  358. 18:21:25: max bitrate: 15000
  359. 18:21:25: buffer size: 15000
  360. 18:21:25: ------------------------------------------
  361. 18:21:25: SharedTexCapture hooked
  362. 18:21:26: GraphicsCaptureSource::NewCapture: eliminating old capture
  363. 18:21:26: SharedTexCapture hooked
  364. 18:21:42: FlushBufferedVideo: Flushing 29 packets over 467 ms
  365. 18:21:43: Total frames encoded: 1044, total frames duplicated: 253 (24.23%)
  366. 18:21:43: Number of frames skipped due to encoder lag: 157 (15.04%)
  367. 18:21:43: Total frames rendered: 889, number of late frames: 31 (3.49%) (it's okay for some frames to be late)
  368. 18:21:43:
  369. 18:21:43: Profiler time results:
  370. 18:21:43:
  371. 18:21:43: ==============================================================
  372. 18:21:43: video thread frame - [100%] [avg time: 1.166 ms] [children: 32.9%] [unaccounted: 67.1%]
  373. 18:21:43: | scene->Preprocess - [0.0858%] [avg time: 0.001 ms]
  374. 18:21:43: | GPU download and conversion - [32.8%] [avg time: 0.383 ms] [children: 28.3%] [unaccounted: 4.55%]
  375. 18:21:43: | | flush - [7.89%] [avg time: 0.092 ms]
  376. 18:21:43: | | CopyResource - [20.2%] [avg time: 0.236 ms]
  377. 18:21:43: | | conversion to 4:2:0 - [0.172%] [avg time: 0.002 ms]
  378. 18:21:43: Convert444Threads - [100%] [avg time: 1.09 ms] [children: 99.5%] [unaccounted: 0.459%]
  379. 18:21:43: | Convert444toNV12 - [99.5%] [avg time: 1.085 ms]
  380. 18:21:43: encoder thread frame - [100%] [avg time: 8.808 ms] [children: 0.42%] [unaccounted: 99.6%]
  381. 18:21:43: | sending stuff out - [0.42%] [avg time: 0.037 ms]
  382. 18:21:43: ==============================================================
  383. 18:21:43:
  384. 18:21:43:
  385. 18:21:43: Profiler CPU results:
  386. 18:21:43:
  387. 18:21:43: ==============================================================
  388. 18:21:43: video thread frame - [cpu time: avg 0.105 ms, total 93.6 ms] [avg calls per frame: 1]
  389. 18:21:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  390. 18:21:43: | GPU download and conversion - [cpu time: avg 0.017 ms, total 15.6 ms] [avg calls per frame: 1]
  391. 18:21:43: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  392. 18:21:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  393. 18:21:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  394. 18:21:43: Convert444Threads - [cpu time: avg 1.013 ms, total 1700.41 ms] [avg calls per frame: 2]
  395. 18:21:43: | Convert444toNV12 - [cpu time: avg 1.013 ms, total 1700.41 ms] [avg calls per frame: 2]
  396. 18:21:43: encoder thread frame - [cpu time: avg 1.767 ms, total 1794.01 ms] [avg calls per frame: 1]
  397. 18:21:43: | sending stuff out - [cpu time: avg 0.046 ms, total 46.8 ms] [avg calls per frame: 1]
  398. 18:21:43: ==============================================================
  399. 18:21:43:
  400. 18:21:43: =====Stream End: 2014-11-17, 18:21:43=================================================
  401. 18:22:22: =====Stream Start: 2014-11-17, 18:22:22===============================================
  402. 18:22:22: Multithreaded optimizations: On
  403. 18:22:22: Base resolution: 1920x1080
  404. 18:22:22: Output resolution: 1920x1080
  405. 18:22:22: ------------------------------------------
  406. 18:22:22: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
  407. 18:22:22: ------------------------------------------
  408. 18:22:22: Audio Format: 48000 Hz
  409. 18:22:22: ------------------------------------------
  410. 18:22:22: Audio Channels: 2 Ch
  411. 18:22:22: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
  412. 18:22:22: ------------------------------------------
  413. 18:22:22: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
  414. 18:22:22: Global Audio time adjust: 0
  415. 18:22:22: ------------------------------------------
  416. 18:22:22: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
  417. 18:22:22: Mic time offset: 0
  418. 18:22:22: ------------------------------------------
  419. 18:22:22: Audio Encoding: AAC
  420. 18:22:22: bitrate: 320
  421. 18:22:22: Using graphics capture
  422. 18:22:22: Using graphics capture
  423. 18:22:22: Trying to hook process: moh.exe
  424. 18:22:22: Scene buffering time set to 700
  425. 18:22:22: ------------------------------------------
  426. 18:22:22: Video Encoding: x264
  427. 18:22:22: fps: 60
  428. 18:22:22: width: 1920, height: 1080
  429. 18:22:22: preset: veryfast
  430. 18:22:22: profile: high
  431. 18:22:22: keyint: 250
  432. 18:22:22: CBR: yes
  433. 18:22:22: CFR: yes
  434. 18:22:22: max bitrate: 5000
  435. 18:22:22: buffer size: 5000
  436. 18:22:22: ------------------------------------------
  437. 18:22:22: SharedTexCapture hooked
  438. 18:22:23: GraphicsCaptureSource::NewCapture: eliminating old capture
  439. 18:22:23: SharedTexCapture hooked
  440. 18:22:37: FlushBufferedVideo: Flushing 23 packets over 366 ms
  441. 18:22:38: Total frames encoded: 923, total frames duplicated: 52 (5.63%)
  442. 18:22:38: Number of frames skipped due to encoder lag: 13 (1.41%)
  443. 18:22:38: Total frames rendered: 933, number of late frames: 11 (1.18%) (it's okay for some frames to be late)
  444. 18:22:38:
  445. 18:22:38: Profiler time results:
  446. 18:22:38:
  447. 18:22:38: ==============================================================
  448. 18:22:38: video thread frame - [100%] [avg time: 0.929 ms] [children: 31.3%] [unaccounted: 68.7%]
  449. 18:22:38: | scene->Preprocess - [0.215%] [avg time: 0.002 ms]
  450. 18:22:38: | GPU download and conversion - [31.1%] [avg time: 0.289 ms] [children: 29.6%] [unaccounted: 1.51%]
  451. 18:22:38: | | flush - [8.61%] [avg time: 0.08 ms]
  452. 18:22:38: | | CopyResource - [20.7%] [avg time: 0.192 ms]
  453. 18:22:38: | | conversion to 4:2:0 - [0.323%] [avg time: 0.003 ms]
  454. 18:22:38: Convert444Threads - [100%] [avg time: 1.036 ms] [children: 99.5%] [unaccounted: 0.483%]
  455. 18:22:38: | Convert444toNV12 - [99.5%] [avg time: 1.031 ms]
  456. 18:22:38: encoder thread frame - [100%] [avg time: 3.11 ms] [children: 0.804%] [unaccounted: 99.2%]
  457. 18:22:38: | sending stuff out - [0.804%] [avg time: 0.025 ms]
  458. 18:22:38: ==============================================================
  459. 18:22:38:
  460. 18:22:38:
  461. 18:22:38: Profiler CPU results:
  462. 18:22:38:
  463. 18:22:38: ==============================================================
  464. 18:22:38: video thread frame - [cpu time: avg 0.1 ms, total 93.6 ms] [avg calls per frame: 1]
  465. 18:22:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  466. 18:22:38: | GPU download and conversion - [cpu time: avg 0.033 ms, total 31.2 ms] [avg calls per frame: 1]
  467. 18:22:38: | | flush - [cpu time: avg 0.033 ms, total 31.2 ms] [avg calls per frame: 1]
  468. 18:22:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  469. 18:22:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  470. 18:22:38: Convert444Threads - [cpu time: avg 0.908 ms, total 1606.81 ms] [avg calls per frame: 2]
  471. 18:22:38: | Convert444toNV12 - [cpu time: avg 0.908 ms, total 1606.81 ms] [avg calls per frame: 2]
  472. 18:22:38: encoder thread frame - [cpu time: avg 1.3 ms, total 1170.01 ms] [avg calls per frame: 1]
  473. 18:22:38: | sending stuff out - [cpu time: avg 0.034 ms, total 31.2 ms] [avg calls per frame: 1]
  474. 18:22:38: ==============================================================
  475. 18:22:38:
  476. 18:22:38: =====Stream End: 2014-11-17, 18:22:38=================================================
  477. 18:23:19: =====Stream Start: 2014-11-17, 18:23:19===============================================
  478. 18:23:19: Multithreaded optimizations: On
  479. 18:23:19: Base resolution: 1920x1080
  480. 18:23:19: Output resolution: 1920x1080
  481. 18:23:19: ------------------------------------------
  482. 18:23:19: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
  483. 18:23:19: ------------------------------------------
  484. 18:23:19: Audio Format: 48000 Hz
  485. 18:23:19: ------------------------------------------
  486. 18:23:19: Audio Channels: 2 Ch
  487. 18:23:19: Playback device {0.0.0.00000000}.{0c14b223-c57d-4203-9e71-4b592156ebc1}
  488. 18:23:19: ------------------------------------------
  489. 18:23:19: Using desktop audio input: Headset (3- SB Tactic3D Rage Wireless)
  490. 18:23:19: Global Audio time adjust: 0
  491. 18:23:19: ------------------------------------------
  492. 18:23:19: Using auxilary audio input: Headset Microphone (3- SB Tactic3D Rage Wireless)
  493. 18:23:19: Mic time offset: 0
  494. 18:23:19: ------------------------------------------
  495. 18:23:19: Audio Encoding: AAC
  496. 18:23:19: bitrate: 320
  497. 18:23:19: Using graphics capture
  498. 18:23:19: Using graphics capture
  499. 18:23:19: Trying to hook process: moh.exe
  500. 18:23:19: Scene buffering time set to 700
  501. 18:23:19: ------------------------------------------
  502. 18:23:19: Video Encoding: x264
  503. 18:23:19: fps: 60
  504. 18:23:19: width: 1920, height: 1080
  505. 18:23:19: preset: veryfast
  506. 18:23:19: profile: high
  507. 18:23:19: keyint: 250
  508. 18:23:19: CBR: yes
  509. 18:23:19: CFR: yes
  510. 18:23:19: max bitrate: 5000
  511. 18:23:19: buffer size: 5000
  512. 18:23:19: ------------------------------------------
  513. 18:23:19: SharedTexCapture hooked
  514. 18:23:20: GraphicsCaptureSource::NewCapture: eliminating old capture
  515. 18:23:20: SharedTexCapture hooked
  516. 18:24:02: GraphicsCaptureSource::NewCapture: eliminating old capture
  517. 18:24:02: SharedTexCapture hooked
  518. 18:52:50: GraphicsCaptureSource::NewCapture: eliminating old capture
  519. 18:52:50: SharedTexCapture hooked
  520. 18:52:54: FlushBufferedVideo: Flushing 27 packets over 433 ms
  521. 18:52:54: Total frames encoded: 106458, total frames duplicated: 37060 (34.81%)
  522. 18:52:54: Number of frames skipped due to encoder lag: 30995 (29.11%)
  523. 18:52:54: Total frames rendered: 74644, number of late frames: 2400 (3.22%) (it's okay for some frames to be late)
  524. 18:52:54:
  525. 18:52:54: Profiler time results:
  526. 18:52:54:
  527. 18:52:54: ==============================================================
  528. 18:52:54: video thread frame - [100%] [avg time: 1.213 ms] [children: 52.9%] [unaccounted: 47.1%]
  529. 18:52:54: | scene->Preprocess - [0.0824%] [avg time: 0.001 ms]
  530. 18:52:54: | GPU download and conversion - [52.8%] [avg time: 0.641 ms] [children: 49%] [unaccounted: 3.87%]
  531. 18:52:54: | | flush - [18.5%] [avg time: 0.225 ms]
  532. 18:52:54: | | CopyResource - [30.3%] [avg time: 0.367 ms]
  533. 18:52:54: | | conversion to 4:2:0 - [0.165%] [avg time: 0.002 ms]
  534. 18:52:54: Convert444Threads - [100%] [avg time: 1.261 ms] [children: 99.3%] [unaccounted: 0.714%]
  535. 18:52:54: | Convert444toNV12 - [99.3%] [avg time: 1.252 ms]
  536. 18:52:54: encoder thread frame - [100%] [avg time: 10.685 ms] [children: 4.15%] [unaccounted: 95.9%]
  537. 18:52:54: | sending stuff out - [4.15%] [avg time: 0.443 ms]
  538. 18:52:54: ==============================================================
  539. 18:52:54:
  540. 18:52:54:
  541. 18:52:54: Profiler CPU results:
  542. 18:52:54:
  543. 18:52:54: ==============================================================
  544. 18:52:54: video thread frame - [cpu time: avg 0.206 ms, total 15428.5 ms] [avg calls per frame: 1]
  545. 18:52:54: | scene->Preprocess - [cpu time: avg 0.001 ms, total 124.801 ms] [avg calls per frame: 1]
  546. 18:52:54: | GPU download and conversion - [cpu time: avg 0.041 ms, total 3120.03 ms] [avg calls per frame: 1]
  547. 18:52:54: | | flush - [cpu time: avg 0.021 ms, total 1638.02 ms] [avg calls per frame: 1]
  548. 18:52:54: | | CopyResource - [cpu time: avg 0.01 ms, total 795.608 ms] [avg calls per frame: 1]
  549. 18:52:54: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 202.804 ms] [avg calls per frame: 1]
  550. 18:52:54: Convert444Threads - [cpu time: avg 0.866 ms, total 129231 ms] [avg calls per frame: 2]
  551. 18:52:54: | Convert444toNV12 - [cpu time: avg 0.862 ms, total 128716 ms] [avg calls per frame: 2]
  552. 18:52:54: encoder thread frame - [cpu time: avg 2.217 ms, total 235983 ms] [avg calls per frame: 1]
  553. 18:52:54: | sending stuff out - [cpu time: avg 0.385 ms, total 41012.7 ms] [avg calls per frame: 1]
  554. 18:52:54: ==============================================================
  555. 18:52:54:
  556. 18:52:54: =====Stream End: 2014-11-17, 18:52:54=================================================
  557. 20:32:59: Terminating 0x1bc4
  558. 20:32:59: Terminating 0x1fb8
  559. 20:32:59: Terminating 0x598
  560. 20:32:59: Terminating 0x1d4c
  561. 20:32:59: Terminating 0x2208
  562. 20:32:59: Terminating 0x2170
  563. 20:32:59: Terminating 0x2324
  564.  
  565.  
  566. Last game capture log:
  567. 2014-11-17, 18:13:08: we're booting up:
  568. 18:13:08: CaptureThread: attached to process moh.exe
  569. 18:13:08: D3D9 Present
  570. 18:13:08: D3D9EndScene called
  571. 18:13:08: D3DPRESENT_PARAMETERS {
  572. 18:13:08: BackBufferWidth: 1920
  573. 18:13:08: BackBufferHeight: 1080
  574. 18:13:08: BackBufferFormat: D3DFMT_A8R8G8B8
  575. 18:13:08: BackBufferCount: 1
  576. 18:13:08: MultiSampleType: D3DMULTISAMPLE_NONE
  577. 18:13:08: MultiSampleQuality: 0
  578. 18:13:08: SwapEffect: D3DSWAPEFFECT_DISCARD
  579. 18:13:08: hDeviceWindow: 2887664
  580. 18:13:08: Windowed: false
  581. 18:13:08: EnableAutoDepthStencil: false
  582. 18:13:08: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  583. 18:13:08: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  584. 18:13:08: FullScreen_RefreshRateInHz: 60
  585. 18:13:08: PresentationInterval: 2147483648
  586. 18:13:08: };
  587. 18:13:08: successfully set up d3d9 hooks
  588. 18:13:08: D3D9Present called
  589. 18:13:08: DoD3D9GPUHook: success
  590. 18:13:08: DXGI Present
  591. 18:13:08: (half life scientist) everything.. seems to be in order
  592. 18:13:08: D3DSURFACE_DESC {
  593. 18:13:08: Format: D3DFMT_A8R8G8B8
  594. 18:13:08: Type: D3DRTYPE_SURFACE
  595. 18:13:08: Usage: D3DUSAGE_RENDERTARGET
  596. 18:13:08: Pool: D3DPOOL_DEFAULT
  597. 18:13:08: MultiSampleType: D3DMULTISAMPLE_NONE
  598. 18:13:08: MultiSampleQuality: 0
  599. 18:13:08: Width: 1920
  600. 18:13:08: Height: 1080
  601. 18:13:08: };
  602. 18:13:08: successfully capturing d3d9 frames via GPU
  603. 18:13:10: ---------------------- Cleared D3D9 Capture ----------------------
  604. 18:13:10: D3D9EndScene called
  605. 18:13:10: D3D9Present called
  606. 18:14:53: D3D9Reset called
  607. 18:14:53: ---------------------- Cleared D3D9 Capture ----------------------
  608. 18:14:53: successfully set up d3d9 hooks
  609. 18:14:53: D3D9EndScene called
  610. 18:14:53: D3D9Present called
  611. 18:15:01: D3D9Reset called
  612. 18:15:01: ---------------------- Cleared D3D9 Capture ----------------------
  613. 18:15:02: successfully set up d3d9 hooks
  614. 18:15:02: D3D9EndScene called
  615. 18:15:02: D3D9Present called
  616. 18:15:38: received restart event, capturing
  617. 18:15:39: DoD3D9GPUHook: success
  618. 18:15:39: D3DSURFACE_DESC {
  619. 18:15:39: Format: D3DFMT_A8R8G8B8
  620. 18:15:39: Type: D3DRTYPE_SURFACE
  621. 18:15:39: Usage: D3DUSAGE_RENDERTARGET
  622. 18:15:39: Pool: D3DPOOL_DEFAULT
  623. 18:15:39: MultiSampleType: D3DMULTISAMPLE_NONE
  624. 18:15:39: MultiSampleQuality: 0
  625. 18:15:39: Width: 1920
  626. 18:15:39: Height: 1080
  627. 18:15:39: };
  628. 18:15:39: successfully capturing d3d9 frames via GPU
  629. 18:15:40: D3D9Reset called
  630. 18:15:40: ---------------------- Cleared D3D9 Capture ----------------------
  631. 18:15:40: successfully set up d3d9 hooks
  632. 18:15:40: D3D9EndScene called
  633. 18:15:40: D3D9Present called
  634. 18:15:40: DoD3D9GPUHook: success
  635. 18:15:41: D3DSURFACE_DESC {
  636. 18:15:41: Format: D3DFMT_A8R8G8B8
  637. 18:15:41: Type: D3DRTYPE_SURFACE
  638. 18:15:41: Usage: D3DUSAGE_RENDERTARGET
  639. 18:15:41: Pool: D3DPOOL_DEFAULT
  640. 18:15:41: MultiSampleType: D3DMULTISAMPLE_NONE
  641. 18:15:41: MultiSampleQuality: 0
  642. 18:15:41: Width: 1920
  643. 18:15:41: Height: 1080
  644. 18:15:41: };
  645. 18:15:41: successfully capturing d3d9 frames via GPU
  646. 18:15:51: ---------------------- Cleared D3D9 Capture ----------------------
  647. 18:15:51: D3D9EndScene called
  648. 18:15:51: D3D9Present called
  649. 18:16:58: received restart event, capturing
  650. 18:16:58: DoD3D9GPUHook: success
  651. 18:16:58: D3DSURFACE_DESC {
  652. 18:16:58: Format: D3DFMT_A8R8G8B8
  653. 18:16:58: Type: D3DRTYPE_SURFACE
  654. 18:16:58: Usage: D3DUSAGE_RENDERTARGET
  655. 18:16:58: Pool: D3DPOOL_DEFAULT
  656. 18:16:58: MultiSampleType: D3DMULTISAMPLE_NONE
  657. 18:16:58: MultiSampleQuality: 0
  658. 18:16:58: Width: 1920
  659. 18:16:58: Height: 1080
  660. 18:16:58: };
  661. 18:16:58: successfully capturing d3d9 frames via GPU
  662. 18:16:59: D3D9Reset called
  663. 18:16:59: ---------------------- Cleared D3D9 Capture ----------------------
  664. 18:16:59: successfully set up d3d9 hooks
  665. 18:16:59: D3D9EndScene called
  666. 18:16:59: D3D9Present called
  667. 18:16:59: DoD3D9GPUHook: success
  668. 18:17:00: D3DSURFACE_DESC {
  669. 18:17:00: Format: D3DFMT_A8R8G8B8
  670. 18:17:00: Type: D3DRTYPE_SURFACE
  671. 18:17:00: Usage: D3DUSAGE_RENDERTARGET
  672. 18:17:00: Pool: D3DPOOL_DEFAULT
  673. 18:17:00: MultiSampleType: D3DMULTISAMPLE_NONE
  674. 18:17:00: MultiSampleQuality: 0
  675. 18:17:00: Width: 1920
  676. 18:17:00: Height: 1080
  677. 18:17:00: };
  678. 18:17:00: successfully capturing d3d9 frames via GPU
  679. 18:17:15: ---------------------- Cleared D3D9 Capture ----------------------
  680. 18:17:15: D3D9EndScene called
  681. 18:17:15: D3D9Present called
  682. 18:17:15: received restart event, capturing
  683. 18:17:15: DoD3D9GPUHook: success
  684. 18:17:15: D3DSURFACE_DESC {
  685. 18:17:15: Format: D3DFMT_A8R8G8B8
  686. 18:17:15: Type: D3DRTYPE_SURFACE
  687. 18:17:15: Usage: D3DUSAGE_RENDERTARGET
  688. 18:17:15: Pool: D3DPOOL_DEFAULT
  689. 18:17:15: MultiSampleType: D3DMULTISAMPLE_NONE
  690. 18:17:15: MultiSampleQuality: 0
  691. 18:17:15: Width: 1920
  692. 18:17:15: Height: 1080
  693. 18:17:15: };
  694. 18:17:15: successfully capturing d3d9 frames via GPU
  695. 18:17:18: ---------------------- Cleared D3D9 Capture ----------------------
  696. 18:17:18: D3D9EndScene called
  697. 18:17:18: D3D9Present called
  698. 18:21:25: received restart event, capturing
  699. 18:21:25: DoD3D9GPUHook: success
  700. 18:21:25: D3DSURFACE_DESC {
  701. 18:21:25: Format: D3DFMT_A8R8G8B8
  702. 18:21:25: Type: D3DRTYPE_SURFACE
  703. 18:21:25: Usage: D3DUSAGE_RENDERTARGET
  704. 18:21:25: Pool: D3DPOOL_DEFAULT
  705. 18:21:25: MultiSampleType: D3DMULTISAMPLE_NONE
  706. 18:21:25: MultiSampleQuality: 0
  707. 18:21:25: Width: 1920
  708. 18:21:25: Height: 1080
  709. 18:21:25: };
  710. 18:21:25: successfully capturing d3d9 frames via GPU
  711. 18:21:26: D3D9Reset called
  712. 18:21:26: ---------------------- Cleared D3D9 Capture ----------------------
  713. 18:21:26: successfully set up d3d9 hooks
  714. 18:21:26: D3D9EndScene called
  715. 18:21:26: D3D9Present called
  716. 18:21:26: DoD3D9GPUHook: success
  717. 18:21:26: D3DSURFACE_DESC {
  718. 18:21:26: Format: D3DFMT_A8R8G8B8
  719. 18:21:26: Type: D3DRTYPE_SURFACE
  720. 18:21:26: Usage: D3DUSAGE_RENDERTARGET
  721. 18:21:26: Pool: D3DPOOL_DEFAULT
  722. 18:21:26: MultiSampleType: D3DMULTISAMPLE_NONE
  723. 18:21:26: MultiSampleQuality: 0
  724. 18:21:26: Width: 1920
  725. 18:21:26: Height: 1080
  726. 18:21:26: };
  727. 18:21:26: successfully capturing d3d9 frames via GPU
  728. 18:21:43: ---------------------- Cleared D3D9 Capture ----------------------
  729. 18:21:43: D3D9EndScene called
  730. 18:21:43: D3D9Present called
  731. 18:22:22: received restart event, capturing
  732. 18:22:22: DoD3D9GPUHook: success
  733. 18:22:22: D3DSURFACE_DESC {
  734. 18:22:22: Format: D3DFMT_A8R8G8B8
  735. 18:22:22: Type: D3DRTYPE_SURFACE
  736. 18:22:22: Usage: D3DUSAGE_RENDERTARGET
  737. 18:22:22: Pool: D3DPOOL_DEFAULT
  738. 18:22:22: MultiSampleType: D3DMULTISAMPLE_NONE
  739. 18:22:22: MultiSampleQuality: 0
  740. 18:22:22: Width: 1920
  741. 18:22:22: Height: 1080
  742. 18:22:22: };
  743. 18:22:22: successfully capturing d3d9 frames via GPU
  744. 18:22:22: D3D9Reset called
  745. 18:22:22: ---------------------- Cleared D3D9 Capture ----------------------
  746. 18:22:23: successfully set up d3d9 hooks
  747. 18:22:23: D3D9EndScene called
  748. 18:22:23: D3D9Present called
  749. 18:22:23: DoD3D9GPUHook: success
  750. 18:22:23: D3DSURFACE_DESC {
  751. 18:22:23: Format: D3DFMT_A8R8G8B8
  752. 18:22:23: Type: D3DRTYPE_SURFACE
  753. 18:22:23: Usage: D3DUSAGE_RENDERTARGET
  754. 18:22:23: Pool: D3DPOOL_DEFAULT
  755. 18:22:23: MultiSampleType: D3DMULTISAMPLE_NONE
  756. 18:22:23: MultiSampleQuality: 0
  757. 18:22:23: Width: 1920
  758. 18:22:23: Height: 1080
  759. 18:22:23: };
  760. 18:22:23: successfully capturing d3d9 frames via GPU
  761. 18:22:38: ---------------------- Cleared D3D9 Capture ----------------------
  762. 18:22:38: D3D9EndScene called
  763. 18:22:38: D3D9Present called
  764. 18:23:19: received restart event, capturing
  765. 18:23:19: DoD3D9GPUHook: success
  766. 18:23:19: D3DSURFACE_DESC {
  767. 18:23:19: Format: D3DFMT_A8R8G8B8
  768. 18:23:19: Type: D3DRTYPE_SURFACE
  769. 18:23:19: Usage: D3DUSAGE_RENDERTARGET
  770. 18:23:19: Pool: D3DPOOL_DEFAULT
  771. 18:23:19: MultiSampleType: D3DMULTISAMPLE_NONE
  772. 18:23:19: MultiSampleQuality: 0
  773. 18:23:19: Width: 1920
  774. 18:23:19: Height: 1080
  775. 18:23:19: };
  776. 18:23:19: successfully capturing d3d9 frames via GPU
  777. 18:23:20: D3D9Reset called
  778. 18:23:20: ---------------------- Cleared D3D9 Capture ----------------------
  779. 18:23:20: successfully set up d3d9 hooks
  780. 18:23:20: D3D9EndScene called
  781. 18:23:20: D3D9Present called
  782. 18:23:20: DoD3D9GPUHook: success
  783. 18:23:20: D3DSURFACE_DESC {
  784. 18:23:20: Format: D3DFMT_A8R8G8B8
  785. 18:23:20: Type: D3DRTYPE_SURFACE
  786. 18:23:20: Usage: D3DUSAGE_RENDERTARGET
  787. 18:23:20: Pool: D3DPOOL_DEFAULT
  788. 18:23:20: MultiSampleType: D3DMULTISAMPLE_NONE
  789. 18:23:20: MultiSampleQuality: 0
  790. 18:23:20: Width: 1920
  791. 18:23:20: Height: 1080
  792. 18:23:20: };
  793. 18:23:20: successfully capturing d3d9 frames via GPU
  794. 18:24:01: D3D9Reset called
  795. 18:24:01: ---------------------- Cleared D3D9 Capture ----------------------
  796. 18:24:01: successfully set up d3d9 hooks
  797. 18:24:02: D3D9EndScene called
  798. 18:24:02: D3D9Present called
  799. 18:24:02: DoD3D9GPUHook: success
  800. 18:24:02: D3DSURFACE_DESC {
  801. 18:24:02: Format: D3DFMT_A8R8G8B8
  802. 18:24:02: Type: D3DRTYPE_SURFACE
  803. 18:24:02: Usage: D3DUSAGE_RENDERTARGET
  804. 18:24:02: Pool: D3DPOOL_DEFAULT
  805. 18:24:02: MultiSampleType: D3DMULTISAMPLE_NONE
  806. 18:24:02: MultiSampleQuality: 0
  807. 18:24:02: Width: 1920
  808. 18:24:02: Height: 1080
  809. 18:24:02: };
  810. 18:24:02: successfully capturing d3d9 frames via GPU
  811. 18:52:49: D3D9Reset called
  812. 18:52:49: ---------------------- Cleared D3D9 Capture ----------------------
  813. 18:52:50: successfully set up d3d9 hooks
  814. 18:52:50: D3D9EndScene called
  815. 18:52:50: D3D9Present called
  816. 18:52:50: DoD3D9GPUHook: success
  817. 18:52:50: D3DSURFACE_DESC {
  818. 18:52:50: Format: D3DFMT_A8R8G8B8
  819. 18:52:50: Type: D3DRTYPE_SURFACE
  820. 18:52:50: Usage: D3DUSAGE_RENDERTARGET
  821. 18:52:50: Pool: D3DPOOL_DEFAULT
  822. 18:52:50: MultiSampleType: D3DMULTISAMPLE_NONE
  823. 18:52:50: MultiSampleQuality: 0
  824. 18:52:50: Width: 1920
  825. 18:52:50: Height: 1080
  826. 18:52:50: };
  827. 18:52:50: successfully capturing d3d9 frames via GPU
  828. 18:52:54: ---------------------- Cleared D3D9 Capture ----------------------
  829. 18:52:54: D3D9EndScene called
  830. 18:52:54: D3D9Present called
  831. 18:52:55: D3D9Reset called
  832. 18:52:55: ---------------------- Cleared D3D9 Capture ----------------------
  833. 18:52:55: successfully set up d3d9 hooks
  834. 18:52:55: D3D9EndScene called
  835. 18:52:55: D3D9Present called
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