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- Choose 3 Traits, one for each type
- --Choose Army Type--
- 1) Mounted - +30% Strength bonus when fighting over Plains.
- 2) War Clerics - 20% Strength bonus when battling nations with less faith. Won't join offensive battles against the holy Land tile of the god you are following
- 3) Agents- Bypass fortification penalties
- 4) Scouts - 20% Strength bonus when fighting over Forests or Cliffs. Can't wear heavy armor
- --Choose Armor Type--
- 5) Light Armor - Ignore mobility penalties in battle
- 6) Medium Armor - 10% Strength bonus
- 7) Heavy Armor - 20% Strength bonus. Takes double mobility penalties
- --Choose Weapon Type--
- 8) Two Handed(Melee) - 20% Strength bonus when attacking.
- 9) One Handed(Melee) and Shield - 10% Strength bonus
- 10) Projectile - 50% Strength bonus when defending a castle tile or a city. Can't be used with heavy armor
- 11) Thrown weapon- 40% Strength bonus when defending. Can't be used with heavy or medium armor
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