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- cl_grenade_auto_switch "1"
- cl_headbob_amp "0"
- cl_headbob_freq "0"
- cl_headbob_land_dip_amt "0"
- fps_max "125.9"
- net_graphheight "90"
- cl_showfps "0"
- cl_righthand "1"
- net_graph "1"
- cl_autowepswitch "0"
- hud_fastswitch "1"
- net_maxfragments "1280"
- rate "128000"
- //rate "50000"
- cl_resend "6"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_allowdownload "1"
- cl_allowupload "0"
- cl_cmdbackup "2"
- cl_smooth "0"
- cl_smoothtime "0.010"
- cl_lagcompensation "1"
- cl_lagcomp_errorcheck "1"
- cl_timeout "30"
- cl_interpolate "1"
- cl_interp "0.0"
- //cl_interp "0.021"
- cl_interp_ratio "2"
- cl_interp_all "0"
- cl_resend "6"
- cl_predictweapons "1"
- cl_pred_optimize "2"
- cl_burninggibs "0"
- cl_c4dynamiclight "1"
- cl_detail_avoid_force "0"
- cl_detailfade "400"
- cl_detail_avoid_radius "0"
- cl_detail_avoid_recover_speed "0"
- cl_detail_max_sway "0"
- cl_drawmonitors "0"
- cl_disablehtmlmotd "1"
- cl_ejectbrass "0"
- cl_forcepreload "0"
- cl_new_impact_effects "0"
- cl_playerspraydisable "1"
- cl_pred_optimize "2"
- cl_predictweapons "1"
- cl_phys_props_enable "0"
- cl_ragdoll_physics_enable "1"
- cl_phys_props_max "0"
- cl_ragdoll_collide "0"
- cl_rumblescale "0"
- cl_show_splashes "0"
- cl_show_achievement_popups "0"
- cl_allowupload "0"
- cl_hudhint_sound "0"
- cl_wpn_sway_interp "0"
- cl_detail_avoid_radius "0"
- cl_detail_avoid_recover_speed "0"
- cl_detail_max_sway "0"
- mat_alphacoverage "0"
- mat_autoexposure_max "0"
- mat_autoexposure_min "0"
- mat_antialias "0"
- mat_autoexposure_max "0"
- mat_autoexposure_min "0"
- mat_bloom_scalefactor_scalar "0"
- mat_bloomscale "0"
- mat_bufferprimitives "0"
- mat_bumpmap "0"
- mat_clipz "0"
- mat_colcorrection_disableentities "0"
- mat_compressedtextures "1"
- mat_debug_postprocessing_effects "0"
- mat_debugdepthmode "0"
- mat_debugdepthval "128"
- mat_debugdepthvalmax "256"
- mat_disable_bloom "0"
- mat_disable_fancy_blending "1"
- mat_disable_lightwarp "1"
- mat_disable_ps_patch "1"
- mat_disablehwmorph "1"
- mat_envmapsize "0"
- mat_envmaptgasize "0"
- mat_excludetextures "1"
- mat_mipmaptextures "1"
- mat_max_worldmesh_vertices "0"
- mat_maxframelatency "0"
- mat_mipmaptextures "1"
- mat_motion_blur_enabled "0"
- mat_non_hdr_bloom_scalefactor "0"
- mat_levelflush "0"
- mat_fastspecular "1"
- mat_fastnobump "1"
- mat_filterlightmaps "0"
- mat_filtertextures "1"
- mat_forceaniso "8"
- mat_forcehardwaresync "0"
- mat_forcemanagedtextureintohardware "0"
- mat_framebuffercopyoverlaysize "0"
- mat_force_ps_patch "0"
- mat_trilinear "0"
- mat_hdr_enabled "0"
- mat_hdr_level "0"
- mat_parallaxmap "0"
- mat_picmip "2"
- mat_postprocessing_combine "1"
- mat_postprocess_x "0"
- mat_postprocess_y "0"
- mat_reducefillrate "1"
- mat_reduceparticles "1"
- mat_shadowstate "0"
- mat_specular "0"
- mat_software_aa_blur_one_pixel_lines "0"
- mat_software_aa_strength "0"
- mat_software_aa_strength_vgui "0"
- mat_software_aa_tap_offset "0"
- mat_softwarelighting "0"
- mat_vsync "0"
- mat_wateroverlaysize "8"
- budget_averages_window "0"
- budget_background_alpha "0"
- budget_history_numsamplesvisible "0"
- budget_history_range_ms "5"
- budget_peaks_window "0"
- budget_show_averages "0"
- budget_show_history "0"
- budget_show_peaks "0"
- r_ambientboost "0"
- r_ambientmin "0"
- r_ambientfactor "1"
- r_bloomtintb "0"
- r_bloomtintexponent "0"
- r_bloomtintg "0"
- r_bloomtintr "0"
- r_cheapwaterend "0"
- r_cheapwaterstart "0"
- r_decal_cullsize "15"
- r_decals "200"
- r_decalstaticprops "0"
- r_dopixelvisibility "0"
- r_drawbatchdecals "0"
- r_drawdetailprops "0"
- r_drawflecks "0"
- r_drawmodeldecals "0"
- r_dynamic "0"
- r_teeth "0"
- r_worldlightmin "0.0001"
- r_worldlights "1"
- r_3dsky "0" - нету пальм. 1 - есть
- r_3dnow "1"
- r_sse "1"
- r_sse2 "1"
- r_sse_s "1"
- r_lod "2"
- r_rootlod "2"
- r_mmx "1"
- r_WaterDrawRefraction "0"
- r_waterforceexpensive "0"
- r_waterforcereflectentities "0"
- r_renderoverlayfragment "0"
- r_dynamic "1"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyes "0"
- r_eyesize "0"
- r_flex "0"
- r_forcewaterleaf "0"
- r_flashlightdepthtexture "0"
- r_flashlightrendermodels "0"
- r_flashlightrenderworld "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_shadowmaxrendered "32"
- r_shadowrendertotexture "1"
- r_spray_lifetime "0.5"
- r_staticprop_lod "2"
- r_lightaverage "1"
- r_maxdlights "32"
- r_maxnewsamples "0"
- r_maxsampledist "0"
- r_minnewsamples "0"
- r_norefresh "0"
- r_occlusion "1"
- r_PhysPropStaticLighting "0"
- r_propsmaxdist "0"
- r_ropetranslucent "0"
- r_visualizeproplightcaching "1"
- g_ragdoll_fadespeed "0"
- g_ragdoll_lvfadespeed "0"
- g_ragdoll_important_maxcount "0"
- g_ragdoll_maxcount "0"
- adsp_debug "0"
- budget_show_history "0"
- commentary "0"
- mp_decals "1"
- con_enable "1"
- dsp_water "12"
- mem_min_heapsize "256"
- mem_max_heapsize "2048"
- func_break_max_pieces "0"
- showhitlocation "1"
- texture_budget_background_alpha "9999999"
- texture_budget_panel_height "0"
- texture_budget_panel_width "0"
- flex_smooth "0"
- blink_duration "0"
- lod_TransitionDist "0"
- muzzleflash_light "0"
- weapon_showproficiency "1"
- rope_smooth_maxalphawidth "0"
- rope_smooth_maxalpha "0"
- rope_smooth_enlarge "0"
- rope_wind_dist "0.01"
- rope_subdiv "0"
- rope_smooth_minwidth "0"
- rope_smooth_minalpha "0"
- rope_averagelight "0"
- rope_smooth "0"
- rope_shake "0"
- rope_collide "0"
- rope_rendersolid "0"
- cl_ragdoll_physics_enable "1"
- cl_ragdoll_collide "0"
- cl_phys_props_max "50"
- cl_minmodels "1"
- cl_min_ct "1"
- cl_min_t "3"
- r_drawmodeldecals "0"
- r_maxmodeldecal "0"
- props_break_max_pieces "0"
- props_break_max_pieces_perframe "0"
- props_break_max_pieces "0"
- props_break_max_pieces_perframe "0"
- con_enable "1"
- datacachesize "128"
- func_break_max_pieces "0"
- weapon_showproficiency "1"
- violence_ablood "1"
- violence_agibs "1"
- violence_hblood "1"
- violence_hgibs "1"
- dsp_enhance_stereo 1
- mat_monitorgamma 2.000000
- mat_queue_mode 2
- cl_crosshairsize 2
- mat_dxlevel 81
- bind "[" "cl_crosshairscale 3500"
- bind "]" "cl_crosshairscale 4500"
- sensitivity "2.5"
- net_graphpos 3
- bind "f9" " cl_legacy_crosshair_scale 1; cl_crosshairscale 2400"
- bind "f10" " cl_legacy_crosshair_scale 0; cl_crosshairsize 1"
- cl_crosshairsize "2.25"
- cl_crosshairthickness "0.000000"
- cl_crosshairdot "0"
- cl_dynamiccrosshair 0
- clear
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