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- Samoru
- “Forged from great tidal waves, a strong race of sea-dwellers.”
- RACIAL TRAITS
- Average Height: 5’ 7” - 6’ 5”
- Average Weight: 140 - 240 lbs
- Size: Medium
- Speed: 6 Squares, Swim 5
- Vision: Low-light
- Languages: Common, up to one other
- Ability Scores: +2 to Str and Int
- Skill Bonuses: +2 Endurance and one other
- Torrent: When bloodied, you gain a +5 to attack rolls. In water, this effect is increased to +7.
- Shell Armor: Opponents’ critical hits do 1d6 less damage than normal.
- Shellblade: You can use the Shellblade racial power.
- Shellblade - Samoru Racial Power
- ‘With great speed, you take hold of shell-like blades and charge at your foe.’
- Encounter - Weapon
- Minor Action Melee weapon
- Targets: One creature
- Attack: Str vs. Will
- Hit: 1[W] + Str mod damage, and the opponent has -3 AC until the end of your next turn
- Increase to 2[W] + Str mod damage at the 11th level, and increase to 3[W] + Str mod damage at the 21st level.
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