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- Initialize engine version: 4.5.4f1 (e036f44c54c9)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvumdshim.dll 9.18.13.4411]
- Renderer: NVIDIA GeForce GTX 675MX
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\CruncherScripts.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\CruncherScripts.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\EasyRoads3D.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\EasyRoads3D.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Google.GData.AccessControl.DLL (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Google.GData.AccessControl.DLL into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Google.GData.Client.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Google.GData.Client.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Google.GData.Documents.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Google.GData.Documents.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Google.GData.Extensions.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Google.GData.Extensions.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Google.GData.Spreadsheets.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Google.GData.Spreadsheets.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Hayate.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Hayate.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.CJK.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.CJK.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Other.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Other.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Rare.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Rare.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MouseLibWin.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MouseLibWin.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\ProMouseDll.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\ProMouseDll.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\SpaghettiMachine.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\SpaghettiMachine.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\RAIN.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\RAIN.dll into Unity Child Domain
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\RAINMetaform.dll (this message is harmless)
- Loading C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\RAINMetaform.dll into Unity Child Domain
- - Completed reload, in 0.176 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Boo.Lang.dll (this message is harmless)
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libc
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
- WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
- WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
- SotA.PreAlpha.Win.32.172.Date.10.28.14, LocalTime=10/31/2014 3:31:01 PM, Patch=alliteration-generate-2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Skin/PreIntegratedSkinShaderSM2' - Pass 'FORWARD' shader state not supported
- LootService: Switching to Offline Mode.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Steam Initialized: True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Network storage reset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Network storage reset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkingPeer: Connecting to "64.150.184.223:5055"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Network storage reset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LootService: Switching to Online Mode.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OpAuthenticate: Requesting authentication for UserId=wrathphoenix, onGameServer=False
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- AuthenticateResponse: Ok
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 0 : 53d12f5838ca2204e01ab424
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Found character: Kazyn Phoenixfyre
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading scene: {"n":"ForestVillage02","s":"Holtrot"}, tag="6012,6019"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PushLevel: Added level {"n":"ForestVillage02","s":"Holtrot"}, spawnPoint="", tag="6012,6019"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading Scene...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:31:27 PM: Level load loop started.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 8.906323 ms
- Unloading 24 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 3096 unused Assets to reduce memory usage. Loaded Objects now: 37880.
- Total: 42.688087 ms (FindLiveObjects: 2.469583 ms CreateObjectMapping: 8.254609 ms MarkObjects: 27.851770 ms DeleteObjects: 3.115737 ms)
- 3:31:27 PM: Level load loop started.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
- UnloadTime: 3.550641 ms
- Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 52600.
- Total: 74.575005 ms (FindLiveObjects: 3.182876 ms CreateObjectMapping: 6.328120 ms MarkObjects: 64.206604 ms DeleteObjects: 0.192435 ms)
- Total time to load and calculate song lengths is 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:31:30 PM: Level load loop completed. loopCounter=89
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Network storage reset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkingPeer: Connecting to "64.150.184.223:5056"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OpAuthenticate: Requesting authentication for UserId=wrathphoenix, onGameServer=True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:31:31 PM: Woohoo, level loaded. Loading plots...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Platform assembly: C:\SteamLibrary\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Mono.Security.dll (this message is harmless)
- Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed will be excluded
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GroupServer: OnStatusChanged:Connect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:Connect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GroupServer: OnStatusChanged:EncryptionEstablished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:EncryptionEstablished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Requesting social lists...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Receiving social lists...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Finished receiving social lists
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Plot - initialized
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:31:39 PM: Finished loading plots. Loop Counter=45
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Equipping Avatars...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- OutgoingMessageQueue: Send queue now has 100 items
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OutgoingMessageQueue: Send queue now has 100 items
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- OutgoingMessageQueue: Send queue now has 100 items
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- OutgoingMessageQueue: Send queue now has 100 items
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning local player at (-135.7, 27.82, -11.99) using last known location. SnapToGround=True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:31:49 PM: Finished loading player resources. Loop Counter=376
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:31:50 PM: Finished Garbage collect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- OutgoingMessageQueue: Send queue now has 100 items
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OutgoingMessageQueue: Send queue now has 200 items
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OutgoingMessageQueue: Send queue now has 300 items
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Plot - inventory loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OutgoingMessageQueue: Send queue now has 282 items
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:31:52 PM: Finished loading plot resources. Loop Counter=25
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Hiding Loading Screen...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Lock for HUD.Conversation toggled OFF
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fading in...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Waiting for LiteGameMessageQueue, Count=240
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OutgoingMessageQueue: Send queue now has 195 items
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Finished waiting for LiteGameMessageQueue, Count=50
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:33:34 PM: AsyncLevelLoad Completed!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\MouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libMouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\MouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libMouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\MouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libMouseLib
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
- Lock for HUD.SocialListUIWindow toggled OFF
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PushLevel: Added level {"n":"ForestVillage02","s":"Valemark"}, spawnPoint="", tag="6011,6015"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Network storage reset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkingPeer: Connecting to "64.150.184.223:5055"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:Disconnect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- local player destroyed.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OpAuthenticate: Requesting authentication for UserId=wrathphoenix, onGameServer=False
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- AuthenticateResponse: Ok
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading Scene...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:34:00 PM: Level load loop started.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 331.524567 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
- Unloading 5645 unused Assets to reduce memory usage. Loaded Objects now: 48320.
- Total: 216.680618 ms (FindLiveObjects: 4.355019 ms CreateObjectMapping: 8.896059 ms MarkObjects: 181.384598 ms DeleteObjects: 21.348318 ms)
- 3:34:01 PM: Level load loop started.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' shader state not supported
- UnloadTime: 3.306034 ms
- Unloading 8 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
- Unloading 1463 unused Assets to reduce memory usage. Loaded Objects now: 61444.
- Total: 228.863037 ms (FindLiveObjects: 4.146334 ms CreateObjectMapping: 8.339281 ms MarkObjects: 213.847549 ms DeleteObjects: 1.892278 ms)
- Total time to load and calculate song lengths is 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:34:03 PM: Level load loop completed. loopCounter=48
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Network storage reset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkingPeer: Connecting to "64.150.184.223:5056"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OpAuthenticate: Requesting authentication for UserId=wrathphoenix, onGameServer=True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:34:04 PM: Woohoo, level loaded. Loading plots...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Clavicle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Clavicle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Pelvis
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:Connect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:EncryptionEstablished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Plot - initialized
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:34:10 PM: Finished loading plots. Loop Counter=29
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Equipping Avatars...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- Plot - inventory loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning local player at (57.11, 48, 110.7) using last known location. SnapToGround=True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:34:17 PM: Finished loading player resources. Loop Counter=154
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:34:17 PM: Finished Garbage collect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:34:18 PM: Finished loading plot resources. Loop Counter=36
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Hiding Loading Screen...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Lock for HUD.Conversation toggled OFF
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=330,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=678,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=999,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=1323,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Offline): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53c9324c38ca220644443bda Jynx (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53c9324c38ca220644443bda Jynx (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53c9324c38ca220644443bda Jynx (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fading in...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:35:55 PM: AsyncLevelLoad Completed!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: OOF
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: really, brave coast? I just fed the server hamster enough to get me here
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PhotonUnreliablePacketStats: Rcv 704, Lost 452 (Max loss=153 from player "Amber Raine")
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: ah well, theyll fix the load at some point
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: where do we zone to?
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Lock for HUD.EmotesListUIWindow toggled OFF
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: zone to violation?
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PhotonUnreliablePacketStats: Rcv 714, Lost 6 (Max loss=3 from player "GoldenWing")
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: the struggle is real, i must destroy the trees
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UICamera.selectedObject is not the input while the input is selected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PhotonUnreliablePacketStats: Rcv 692, Lost 8 (Max loss=3 from player "EternalKnight OoV")
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: looks like the virgin galactic space plane crashed
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PhotonUnreliablePacketStats: Rcv 477, Lost 3 (Max loss=2 from player "Amber Raine")
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PhotonUnreliablePacketStats: Rcv 391, Lost 3 (Max loss=2 from player "Amber Raine")
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=530234c438ca220cb4a023b8 EternalKnight OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PushLevel: Added level {"n":"VillageIslandVariant2"}, spawnPoint="", tag="6017,6018"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Network storage reset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkingPeer: Connecting to "64.150.184.223:5055"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:Disconnect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- local player destroyed.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OpAuthenticate: Requesting authentication for UserId=wrathphoenix, onGameServer=False
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- AuthenticateResponse: Ok
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading Scene...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:41:35 PM: Level load loop started.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 230.231903 ms
- Unloading 11 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
- Unloading 4477 unused Assets to reduce memory usage. Loaded Objects now: 51382.
- Total: 209.448471 ms (FindLiveObjects: 3.732385 ms CreateObjectMapping: 8.753230 ms MarkObjects: 177.521362 ms DeleteObjects: 18.740183 ms)
- 3:41:35 PM: Level load loop started.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1783)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1783)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1783)
- UnloadTime: 3.279093 ms
- Unloading 12 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
- Unloading 1525 unused Assets to reduce memory usage. Loaded Objects now: 59206.
- Total: 277.477264 ms (FindLiveObjects: 4.329361 ms CreateObjectMapping: 8.403852 ms MarkObjects: 261.097595 ms DeleteObjects: 2.981888 ms)
- Total time to load and calculate song lengths is 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:41:39 PM: Level load loop completed. loopCounter=75
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Network storage reset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkingPeer: Connecting to "64.150.184.223:5056"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OpAuthenticate: Requesting authentication for UserId=wrathphoenix, onGameServer=True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:41:40 PM: Woohoo, level loaded. Loading plots...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Clavicle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Clavicle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Pelvis
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:Connect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:EncryptionEstablished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Plot - initialized
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:41:47 PM: Finished loading plots. Loop Counter=21
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Equipping Avatars...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning local player at (296.6, 133.9, -144.1) using last known location. SnapToGround=True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:41:49 PM: Finished loading player resources. Loop Counter=66
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:41:49 PM: Finished Garbage collect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:41:50 PM: Finished loading plot resources. Loop Counter=36
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Hiding Loading Screen...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Lock for HUD.PVPStatsListUIWindow toggled OFF
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Lock for HUD.Conversation toggled OFF
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=336,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=665,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=972,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=1275,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=1581,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=1898,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53c9324c38ca220644443bda Jynx (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53c9324c38ca220644443bda Jynx (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53066a3d38ca2208a4e50eae Arianna (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53066a3d38ca2208a4e50eae Arianna (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fading in...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:43:27 PM: AsyncLevelLoad Completed!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Plot - inventory loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53066a3d38ca2208a4e50eae Arianna (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53c9324c38ca220644443bda Jynx (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Clavicle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Clavicle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Pelvis
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PhotonUnreliablePacketStats: Rcv 1247, Lost 614 (Max loss=154 from player "GoldenWing")
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- PhotonUnreliablePacketStats: Rcv 1435, Lost 19 (Max loss=5 from player "Gaelis Trajan")
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=52f8939a38ca2237c83cc07a Violation OoV (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PushLevel: Added level {"n":"VillageIslandVariant2"}, spawnPoint="", tag="6017,6018"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Network storage reset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkingPeer: Connecting to "64.150.184.223:5055"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:Disconnect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- local player destroyed.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OpAuthenticate: Requesting authentication for UserId=wrathphoenix, onGameServer=False
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- AuthenticateResponse: Ok
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Loading Scene...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:45:56 PM: Level load loop started.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 245.071198 ms
- Unloading 9 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
- Unloading 4854 unused Assets to reduce memory usage. Loaded Objects now: 53308.
- Total: 360.514282 ms (FindLiveObjects: 3.713997 ms CreateObjectMapping: 8.815237 ms MarkObjects: 329.200378 ms DeleteObjects: 18.138502 ms)
- 3:45:56 PM: Level load loop started.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1783)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1783)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1783)
- UnloadTime: 4.164722 ms
- Unloading 11 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
- Unloading 1132 unused Assets to reduce memory usage. Loaded Objects now: 61468.
- Total: 326.029510 ms (FindLiveObjects: 3.390278 ms CreateObjectMapping: 8.805829 ms MarkObjects: 309.586151 ms DeleteObjects: 3.495048 ms)
- Total time to load and calculate song lengths is 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:45:59 PM: Level load loop completed. loopCounter=60
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Network storage reset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkingPeer: Connecting to "64.150.184.223:5056"
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OpAuthenticate: Requesting authentication for UserId=wrathphoenix, onGameServer=True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- 3:46:01 PM: Woohoo, level loaded. Loading plots...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Clavicle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Clavicle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Pelvis
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:Connect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- SceneServer: OnStatusChanged:EncryptionEstablished
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Plot - initialized
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:46:06 PM: Finished loading plots. Loop Counter=27
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Equipping Avatars...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning local player at (254.3, 165.4, 56.78) using last known location. SnapToGround=True
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:46:07 PM: Finished loading player resources. Loop Counter=60
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:46:07 PM: Finished Garbage collect
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:46:08 PM: Finished loading plot resources. Loop Counter=31
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Hiding Loading Screen...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Lock for HUD.PVPStatsListUIWindow toggled OFF
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Lock for HUD.Conversation toggled OFF
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=305,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=614,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=917,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=1221,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=1532,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=1859,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=2163,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=2486,Outgoing=0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Fading in...
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 3:47:47 PM: AsyncLevelLoad Completed!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Start:System_Create ERR_MEMORY - Not enough memory or resources.
- Unhandled exception while initializing radio player: System.Exception: Start:System_Create ERR_MEMORY - Not enough memory or resources.
- at onarom.media.Player.ERRCHECK (RESULT result, System.String msg, Boolean except) [0x00000] in <filename unknown>:0
- at onarom.media.Player..ctor (System.String configFile) [0x00000] in <filename unknown>:0
- at onarom.sota.media.Radio.Awake () [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- CollisionMeshData couldn't be created because the mesh has been marked as non-accessible
- (Filename: Line: 18)
- Plot - inventory loaded.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: yeah only took me 15 minutes of load time
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UICamera.selectedObject is not the input while the input is selected!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: its plenty stable
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PhotonUnreliablePacketStats: Rcv 1659, Lost 1070 (Max loss=154 from player "Violation OoV")
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: it just gets to 100% and stalls for minutes at a time
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53066a3d38ca2208a4e50eae Arianna (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=5352240138ca220fd85c1b0a Net (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53066a3d38ca2208a4e50eae Arianna (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Spine2
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_UpperArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_ForeArm_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_M_Cape_Straight: Bone_male_Ankle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Chat - Type: Local - Message: this is on an 8 core CPU and installed in a solid state drive
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Clavicle_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Calf_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Thigh_L
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Clavicle_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Thigh_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Calf_R
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shroud: Could not find bone defined in Port_F_Cape_Straight: Bone_female_Pelvis
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- OnSocialStateChanged: User Info=53066a3d38ca2208a4e50eae Arianna (Online): Friend
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PhotonUnreliablePacketStats: Rcv 1658, Lost 78 (Max loss=14 from player "Amber Raine")
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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