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- START LOGIC [
- > Temperance {
- 1. On time
- a. cared about his presence
- b. genuinely concerned about the e-mail
- i. the well being of all
- ii. her own well being
- c. using cherno just to know more about it to save herself?
- 2. Waited for him
- a. cared about his presence
- b. genuinely concerned about the e-mail
- i. the well being of all
- ii. her own well being
- c. using cherno just to know more about it to save herself?
- 3. Smile
- a. genuine content attitude
- b. false smile
- i. traces with previous attitudes
- ii. not to be judgmental
- import; prev. [Temperance] behaviour (imp);
- 1 [ imp + b ... c ] imply ---> (imp)
- init same old Temperance
- 2 [ imp + b ... c ] imply ---> (imp)
- init same old Temperance
- 3 [ imp + b OR b(ii) ] conflict;(0) imply ---> pot. chance (imp)
- exc. b(ii) conflict;(1) loop (1);
- init observe potential change
- }
- > Dirt {
- 1. Lacey's
- a. dirt everywhere
- 1 [conflict(1);] ERROR_49449023 imply ---> fear shutdown
- init clean (1);
- 2. exe clean (1);
- a. pot. options
- i. water
- ii. cloth
- iii. other substances
- pot. chance (a[i]); 100% imply ---> restaurant
- pot. chance (a[ii]); 100% imply ---> restaurant
- conflict (a[ii]); init ask(only water)
- clean (1) == (a[i]) + (a[ii])
- ] END LOGIC
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