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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace 2 Open version: 3.7.1
  6. Passed cmdline options:
  7. -spec_exp 0.7
  8. -ogl_spec 15
  9. -spec_static 1.0
  10. -spec_point 0.3
  11. -spec_tube 1.0
  12. -ambient_factor 90
  13. -no_emissive_light
  14. -3dshockwave
  15. -soft_particles
  16. -post_process
  17. -bloom_intensity 20
  18. -cache_bitmaps
  19. -ballistic_gauge
  20. -rearm_timer
  21. -targetinfo
  22. -3dwarp
  23. -ship_choice_3d
  24. -weapon_choice_3d
  25. -warp_flash
  26. -snd_preload
  27. -mod blueplanet2,blueplanet,MediaVPs_2014
  28. -fps
  29. -window
  30. Building file index...
  31. Found root pack 'D:\Games\Freespace 2\blueplanet2\adv-bp2.vp' with a checksum of 0x4d6319c8
  32. Found root pack 'D:\Games\Freespace 2\blueplanet2\bp2-audio1.vp' with a checksum of 0x4f978a6b
  33. Found root pack 'D:\Games\Freespace 2\blueplanet2\bp2-core.vp' with a checksum of 0x64e738b9
  34. Found root pack 'D:\Games\Freespace 2\blueplanet2\bp2-visuals1.vp' with a checksum of 0xbaa4dbd6
  35. Found root pack 'D:\Games\Freespace 2\blueplanet2\bp2-visuals2.vp' with a checksum of 0x9689af32
  36. Found root pack 'D:\Games\Freespace 2\blueplanet\adv-bp.vp' with a checksum of 0x6e9d550d
  37. Found root pack 'D:\Games\Freespace 2\blueplanet\bp-audio1.vp' with a checksum of 0x53c3080c
  38. Found root pack 'D:\Games\Freespace 2\blueplanet\bp-audio2.vp' with a checksum of 0xc9c97c6b
  39. Found root pack 'D:\Games\Freespace 2\blueplanet\bp-core.vp' with a checksum of 0x16ea6fad
  40. Found root pack 'D:\Games\Freespace 2\blueplanet\bp-visuals1.vp' with a checksum of 0x8c01538d
  41. Found root pack 'D:\Games\Freespace 2\blueplanet\bp-visuals2.vp' with a checksum of 0x6a0a46ec
  42. Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_A-Glows.vp' with a checksum of 0xd8f529e2
  43. Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_Advanced.vp' with a checksum of 0x337ffc37
  44. Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_Assets.vp' with a checksum of 0x23b7997e
  45. Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_CB_ANI_1.vp' with a checksum of 0xa69eade8
  46. Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_CB_ANI_2.vp' with a checksum of 0x070ae320
  47. Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_Effects.vp' with a checksum of 0x6fbd3357
  48. Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_Music.vp' with a checksum of 0x6c8f665e
  49. Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_RadarIcons.vp' with a checksum of 0x04a9e65a
  50. Found root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_Root.vp' with a checksum of 0x107a739e
  51. Found root pack 'D:\Games\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
  52. Found root pack 'D:\Games\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
  53. Found root pack 'D:\Games\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
  54. Found root pack 'D:\Games\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  55. Found root pack 'D:\Games\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
  56. Found root pack 'D:\Games\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
  57. Found root pack 'D:\Games\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
  58. Found root pack 'D:\Games\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
  59. Found root pack 'D:\Games\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
  60. Searching root 'D:\Games\Freespace 2\blueplanet2\' ... 98 files
  61. Searching root pack 'D:\Games\Freespace 2\blueplanet2\adv-bp2.vp' ... 33 files
  62. Searching root pack 'D:\Games\Freespace 2\blueplanet2\bp2-audio1.vp' ... 243 files
  63. Searching root pack 'D:\Games\Freespace 2\blueplanet2\bp2-core.vp' ... 92 files
  64. Searching root pack 'D:\Games\Freespace 2\blueplanet2\bp2-visuals1.vp' ... 682 files
  65. Searching root pack 'D:\Games\Freespace 2\blueplanet2\bp2-visuals2.vp' ... 2480 files
  66. Searching root 'D:\Games\Freespace 2\blueplanet\' ... 0 files
  67. Searching root pack 'D:\Games\Freespace 2\blueplanet\adv-bp.vp' ... 358 files
  68. Searching root pack 'D:\Games\Freespace 2\blueplanet\bp-audio1.vp' ... 41 files
  69. Searching root pack 'D:\Games\Freespace 2\blueplanet\bp-audio2.vp' ... 683 files
  70. Searching root pack 'D:\Games\Freespace 2\blueplanet\bp-core.vp' ... 47 files
  71. Searching root pack 'D:\Games\Freespace 2\blueplanet\bp-visuals1.vp' ... 400 files
  72. Searching root pack 'D:\Games\Freespace 2\blueplanet\bp-visuals2.vp' ... 1561 files
  73. Searching root 'D:\Games\Freespace 2\MediaVPs_2014\' ... 0 files
  74. Searching root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_A-Glows.vp' ... 1735 files
  75. Searching root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_Advanced.vp' ... 1654 files
  76. Searching root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_Assets.vp' ... 2015 files
  77. Searching root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_CB_ANI_1.vp' ... 32 files
  78. Searching root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_CB_ANI_2.vp' ... 57 files
  79. Searching root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_Effects.vp' ... 2063 files
  80. Searching root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_Music.vp' ... 32 files
  81. Searching root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_RadarIcons.vp' ... 24 files
  82. Searching root pack 'D:\Games\Freespace 2\MediaVPs_2014\MV_Root.vp' ... 848 files
  83. Searching root 'D:\Games\Freespace 2\' ... 26 files
  84. Searching root pack 'D:\Games\Freespace 2\Root_fs2.vp' ... 157 files
  85. Searching root pack 'D:\Games\Freespace 2\smarty_fs2.vp' ... 10 files
  86. Searching root pack 'D:\Games\Freespace 2\sparky_fs2.vp' ... 3027 files
  87. Searching root pack 'D:\Games\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
  88. Searching root pack 'D:\Games\Freespace 2\stu_fs2.vp' ... 2355 files
  89. Searching root pack 'D:\Games\Freespace 2\tango1_fs2.vp' ... 32 files
  90. Searching root pack 'D:\Games\Freespace 2\tango2_fs2.vp' ... 15 files
  91. Searching root pack 'D:\Games\Freespace 2\tango3_fs2.vp' ... 10 files
  92. Searching root pack 'D:\Games\Freespace 2\warble_fs2.vp' ... 52 files
  93. Found 33 roots and 22199 files.
  94. TBM => Starting parse of 'mv_root-lcl.tbm' ...
  95. Setting language to English
  96. TBM => Starting parse of 'mv_root-lcl.tbm' ...
  97. Game Settings Table: Using Standard Loops For SEXP Arguments
  98. Game Settings Table: Using standard event chaining behavior
  99. Game Settings Table: External shaders are DISABLED
  100. Initializing OpenAL...
  101. OpenAL Vendor : Creative Labs Inc.
  102. OpenAL Renderer : Software
  103. OpenAL Version : 1.1
  104.  
  105. Found extension "ALC_EXT_EFX".
  106.  
  107. Sample rate: 44100 (44100)
  108. EFX version: 1.0
  109. Max auxiliary sends: 1
  110. Playback device: Generic Software on Speakers (High Definition Audio Device)
  111. Capture device: <not available>
  112. ... OpenAL successfully initialized!
  113. Failed to init speech
  114. Initializing OpenGL graphics device at 1024x768 with 32-bit color...
  115. Initializing WGL...
  116. Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  117. Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  118. OpenGL Vendor : ATI Technologies Inc.
  119. OpenGL Renderer : ATI Radeon HD 4800 Series
  120. OpenGL Version : 3.3.11005 Compatibility Profile Context
  121.  
  122. Using extension "GL_EXT_fog_coord".
  123. Using extension "GL_ARB_multitexture".
  124. Using extension "GL_ARB_texture_env_add".
  125. Using extension "GL_ARB_texture_compression".
  126. Using extension "GL_EXT_texture_compression_s3tc".
  127. Using extension "GL_EXT_texture_filter_anisotropic".
  128. Using extension "GL_ARB_texture_env_combine".
  129. Using extension "GL_EXT_compiled_vertex_array".
  130. Using extension "GL_EXT_draw_range_elements".
  131. Using extension "GL_ARB_texture_mirrored_repeat".
  132. Using extension "GL_ARB_texture_non_power_of_two".
  133. Using extension "GL_ARB_vertex_buffer_object".
  134. Using extension "GL_ARB_pixel_buffer_object".
  135. Using extension "GL_SGIS_generate_mipmap".
  136. Using extension "GL_EXT_framebuffer_object".
  137. Using extension "GL_ARB_texture_rectangle".
  138. Using extension "GL_EXT_bgra".
  139. Using extension "GL_ARB_texture_cube_map".
  140. Using extension "GL_EXT_texture_lod_bias".
  141. Using extension "GL_ARB_point_sprite".
  142. Using extension "GL_ARB_shading_language_100".
  143. Using extension "GL_ARB_shader_objects".
  144. Using extension "GL_ARB_vertex_shader".
  145. Using extension "GL_ARB_fragment_shader".
  146. Using extension "GL_ARB_shader_texture_lod".
  147. Using extension "GL_ARB_texture_float".
  148. Using extension "GL_ARB_draw_elements_base_vertex".
  149. Using extension "GL_EXT_framebuffer_blit".
  150. Using extension "GL_EXT_geometry_shader4".
  151. Using extension "GL_EXT_texture_array".
  152. Found special extension function "wglSwapIntervalEXT".
  153.  
  154. Compiling new shader:
  155. Loading built-in default shader for: soft-v.sdr
  156. Loading built-in default shader for: soft-f.sdr
  157. Shader features:
  158. Depth-blended Particles
  159. Compiling new shader:
  160. Loading built-in default shader for: soft-v.sdr
  161. Loading built-in default shader for: soft-f.sdr
  162. Shader features:
  163. Distorted Particles
  164. Compiling deferred light shader...
  165. Loading built-in default shader for: deferred-v.sdr
  166. Loading built-in default shader for: deferred-f.sdr
  167.  
  168. Compiling post-processing shader 1 ...
  169. Loading built-in default shader for: post-v.sdr
  170. Loading built-in default shader for: post-f.sdr
  171. Compiling post-processing shader 2 ...
  172. Loading built-in default shader for: post-v.sdr
  173. Loading built-in default shader for: blur-f.sdr
  174. Compiling post-processing shader 3 ...
  175. Loading built-in default shader for: post-v.sdr
  176. Loading built-in default shader for: blur-f.sdr
  177. Compiling post-processing shader 4 ...
  178. Loading built-in default shader for: post-v.sdr
  179. Loading built-in default shader for: brightpass-f.sdr
  180. Compiling post-processing shader 5 ...
  181. Loading built-in default shader for: fxaa-v.sdr
  182. Loading built-in default shader for: fxaa-f.sdr
  183. Compiling post-processing shader 6 ...
  184. Loading built-in default shader for: post-v.sdr
  185. Loading built-in default shader for: fxaapre-f.sdr
  186. Compiling post-processing shader 7 ...
  187. Loading built-in default shader for: post-v.sdr
  188. Loading built-in default shader for: ls-f.sdr
  189. Compiling post-processing shader 8 ...
  190. Loading built-in default shader for: shadowdebug-v.sdr
  191. Loading built-in default shader for: shadowdebug-f.sdr
  192.  
  193. Max texture units: 8 (16)
  194. Max elements vertices: 2147483647
  195. Max elements indices: 16777215
  196. Max texture size: 8192x8192
  197. Max render buffer size: 8192x8192
  198. Can use compressed textures: YES
  199. Texture compression available: YES
  200. Post-processing enabled: YES
  201. Using trilinear texture filter.
  202. OpenGL Shader Version: 3.30
  203. ... OpenGL init is complete!
  204. Size of bitmap info = 742 KB
  205. Size of bitmap extra info = 48 bytes
  206. ANI cursorweb with size 24x24 (25.0% wasted)
  207. GRAPHICS: Initializing default colors...
  208. SCRIPTING: Beginning initialization sequence...
  209. SCRIPTING: Beginning Lua initialization...
  210. LUA: Opening LUA state...
  211. LUA: Initializing base Lua libraries...
  212. LUA: Beginning ADE initialization
  213. ADE: Initializing enumeration constants...
  214. ADE: Assigning Lua session...
  215. SCRIPTING: Beginning main hook parse sequence....
  216. Wokka! Error opening file (scripting.tbl)!
  217. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  218. TBM => Starting parse of 'mv_flak-sct.tbm' ...
  219. TBM => Starting parse of 'mv_exp-sct.tbm' ...
  220. TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
  221. TBM => Starting parse of 'bp2-turretHotkey-sct.tbm' ...
  222. TBM => Starting parse of 'bp2-trigger-sct.tbm' ...
  223. TBM => Starting parse of 'bp2-tcard-sct.tbm' ...
  224. TBM => Starting parse of 'bp2-stupid-sct.tbm' ...
  225. TBM => Starting parse of 'bp2-equip-sct.tbm' ...
  226. TBM => Starting parse of 'bp2-debrisgrav-sct.tbm' ...
  227. TBM => Starting parse of 'bp2-csc-sct.tbm' ...
  228. TBM => Starting parse of 'bp2-betty-sct.tbm' ...
  229. SCRIPTING: Inititialization complete.
  230. SCRIPTING: Splash screen overrides checked
  231. SCRIPTING: Splash hook has been run
  232. SCRIPTING: Splash screen conditional hook has been run
  233. Using high memory settings...
  234. Wokka! Error opening file (interface.tbl)!
  235. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  236. TBM => Starting parse of 'mv_effects-sdf.tbm' ...
  237. TBM => Starting parse of 'bp-sdf.tbm' ...
  238. Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
  239. Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'...
  240. Windows reported 16 joysticks, we found 0
  241. Current soundtrack set to -1 in event_music_reset_choices
  242. TBM => Starting parse of 'mv_music-mus.tbm' ...
  243. TBM => Starting parse of 'bp-mus.tbm' ...
  244. TBM => Starting parse of 'bp2-mus.tbm' ...
  245. TABLES => Starting parse of 'colors.tbl'...
  246. TBM => Starting parse of 'mv_effects-mfl.tbm' ...
  247. TBM => Starting parse of 'bp-mfl.tbm' ...
  248. TBM => Starting parse of 'bp2-mfl.tbm' ...
  249. Wokka! Error opening file (armor.tbl)!
  250. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  251. TBM => Starting parse of 'mv_effects-amr.tbm' ...
  252. TBM => Starting parse of 'bp2-amr.tbm' ...
  253. TBM => Starting parse of 'mv_assets-aip.tbm' ...
  254. TBM => Starting parse of 'bp-aip.tbm' ...
  255. TBM => Starting parse of 'bp2-aip.tbm' ...
  256. Warning: "$perform less checks for death screams" flag is deprecated in favor of "$perform fewer checks for death screams"
  257. Warning: "$allow primary link delay" flag is deprecated in favor of "$allow primary link at mission start"
  258. TBM => Starting parse of 'mv_root-wxp.tbm' ...
  259. TBM => Starting parse of 'mv_effects-wxp.tbm' ...
  260. TBM => Starting parse of 'bp-wxp.tbm' ...
  261. TBM => Starting parse of 'bp2-wxp.tbm' ...
  262. BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
  263. BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
  264. BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
  265. BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
  266. BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
  267. BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
  268. BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
  269. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
  270. ANI Lamprey_Impact with size 80x80 (37.5% wasted)
  271. BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
  272. BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
  273. BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
  274. BMPMAN: Found EFF (bomb_flare.eff) with 69 frames at 20 fps.
  275. BMPMAN: Found EFF (exp50.eff) with 92 frames at 30 fps.
  276. TBM => Starting parse of 'mv_root-wep.tbm' ...
  277. TBM => Starting parse of 'mv_effects-wep.tbm' ...
  278. TBM => Starting parse of 'mv_assets-wep.tbm' ...
  279. TBM => Starting parse of 'bp-wep.tbm' ...
  280. TBM => Starting parse of 'bp2-wep.tbm' ...
  281. Ignoring free flight speed for weapon 'Trebuchet#Aegis'
  282. TBM => Starting parse of 'mv_effects-obt.tbm' ...
  283. TBM => Starting parse of 'bp2-obt.tbm' ...
  284. Ship GVF Seth species was Terran, is now Vasudan
  285. Ship GVF Horus species was Terran, is now Vasudan
  286. Ship GVF Thoth species was Terran, is now Vasudan
  287. Ship GVF Serapis species was Terran, is now Vasudan
  288. Ship GVF Tauret species was Terran, is now Vasudan
  289. Ship GVB Sekhmet species was Terran, is now Vasudan
  290. Ship GVB Osiris species was Terran, is now Vasudan
  291. Ship GVB Bakha species was Terran, is now Vasudan
  292. Ship GVF Ptah species was Terran, is now Vasudan
  293. Ship GVS Nephthys species was Terran, is now Vasudan
  294. Ship GVT Isis species was Terran, is now Vasudan
  295. Ship PVFR Ma'at species was Terran, is now Vasudan
  296. Ship GVFr Bes species was Terran, is now Vasudan
  297. Ship VAC 5 species was Terran, is now Vasudan
  298. Ship VAC 4 species was Terran, is now Vasudan
  299. Ship GVFr Satis species was Terran, is now Vasudan
  300. Ship GVG Anuket species was Terran, is now Vasudan
  301. Ship GVC Aten species was Terran, is now Vasudan
  302. Ship GVC Mentu species was Terran, is now Vasudan
  303. Ship GVCv Sobek species was Terran, is now Vasudan
  304. Ship GVD Typhon species was Terran, is now Vasudan
  305. Ship GVSG Ankh species was Terran, is now Vasudan
  306. Ship GVSG Edjo species was Terran, is now Vasudan
  307. Ship GVEP Ra species was Terran, is now Vasudan
  308. Ship GVA Setekh species was Terran, is now Vasudan
  309. Ship GVD Hatshepsut species was Terran, is now Vasudan
  310. Ship SF Dragon species was Terran, is now Shivan
  311. Ship SF Basilisk species was Terran, is now Shivan
  312. Ship SF Manticore species was Terran, is now Shivan
  313. Ship SF Aeshma species was Terran, is now Shivan
  314. Ship SF Mara species was Terran, is now Shivan
  315. Ship SF Astaroth species was Terran, is now Shivan
  316. Ship SB Nephilim species was Terran, is now Shivan
  317. Ship SB Taurvi species was Terran, is now Shivan
  318. Ship SB Nahema species was Terran, is now Shivan
  319. Ship SB Seraphim species was Terran, is now Shivan
  320. Ship ST Azrael species was Terran, is now Shivan
  321. Ship SFr Dis species was Terran, is now Shivan
  322. Ship SAC 3 species was Terran, is now Shivan
  323. Ship SFr Mephisto species was Terran, is now Shivan
  324. Ship SC 5 species was Terran, is now Shivan
  325. Ship SFr Asmodeus species was Terran, is now Shivan
  326. Ship SAC 2 species was Terran, is now Shivan
  327. Ship SC Lilith species was Terran, is now Shivan
  328. Ship SC Rakshasa species was Terran, is now Shivan
  329. Ship SC Cain species was Terran, is now Shivan
  330. Ship SD Demon species was Terran, is now Shivan
  331. Ship SD Ravana species was Terran, is now Shivan
  332. Ship SD Lucifer species was Terran, is now Shivan
  333. Ship SSG Trident species was Terran, is now Shivan
  334. Ship SSG Belial species was Terran, is now Shivan
  335. Ship SSG Rahu species was Terran, is now Shivan
  336. Ship SCv Moloch species was Terran, is now Shivan
  337. Ship SJ Sathanas species was Terran, is now Shivan
  338. Ship SJD Sathanas species was Terran, is now Shivan
  339. Ship SpaceHunk species was Terran, is now Shivan
  340. Ship Shivan Comm Node species was Terran, is now Shivan
  341. TBM => Starting parse of 'mv_root-shp.tbm' ...
  342. TBM => Starting parse of 'radar-shp.tbm' ...
  343. TBM => Starting parse of 'mv_effects-shp.tbm' ...
  344. TBM => Starting parse of 'mv_assets-shp.tbm' ...
  345. TBM => Starting parse of 'bp-shp.tbm' ...
  346. Ship SJ Dante species was Terran, is now Shivan
  347. Ship Vishnan Preserver species was Terran, is now Vasudan
  348. Ship Vishnan Arbiter species was Terran, is now Vasudan
  349. Ship Vishnan Sacred Keeper species was Terran, is now Vasudan
  350. Ship Vishnan Missionary species was Terran, is now Vasudan
  351. Ship Vishnan Preacher species was Terran, is now Vasudan
  352. Ship Vishnan Seeker species was Terran, is now Vasudan
  353. Ship Vishnan Inquisitor species was Terran, is now Vasudan
  354. Ship Vishnan Protector species was Terran, is now Vasudan
  355. Ship UEFg Karuna#AoA species was Terran, is now UEF
  356. TBM => Starting parse of 'bp2-shp.tbm' ...
  357. Ship GVL Tawaret species was Terran, is now Vasudan
  358. Ship SC Asura species was Terran, is now Shivan
  359. Ship Great Darkness species was Terran, is now Shivan
  360. Ship UEF Uhlan species was Terran, is now UEF
  361. Ship UEF Kentauroi species was Terran, is now UEF
  362. Ship UEF Uriel species was Terran, is now UEF
  363. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  364. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  365. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  366. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  367. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  368. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  369. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  370. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  371. The "primary_bank" animation type name is deprecated. Specify "primary-bank" instead.
  372. Ship UEF Izra'il species was Terran, is now UEF
  373. Ship UEF Lao Tze species was Terran, is now UEF
  374. Ship UEF Ainsarii species was Terran, is now UEF
  375. Ship UEF Ainsarii#Dream species was Terran, is now UEF
  376. Ship UEB Durga species was Terran, is now UEF
  377. Ship UEB Vajradhara species was Terran, is now UEF
  378. Ship UEB Lapith species was Terran, is now UEF
  379. Ship UEM Florence species was Terran, is now UEF
  380. Ship UET Kadmos species was Terran, is now UEF
  381. Ship UET Corsair species was Terran, is now UEF
  382. Ship UET Upanishad species was Terran, is now UEF
  383. Ship UEA Oculus species was Terran, is now UEF
  384. Ship UESh Mercury species was Terran, is now UEF
  385. Ship UEC Sanctus species was Terran, is now UEF
  386. Ship UEC Sanctus MK2 species was Terran, is now UEF
  387. Ship UEC Custos species was Terran, is now UEF
  388. Ship UEFg Karuna species was Terran, is now UEF
  389. Ship UEFg Karuna MK2 species was Terran, is now UEF
  390. Ship UEFg Narayana species was Terran, is now UEF
  391. Ship UEFg Narayana#Prefit species was Terran, is now UEF
  392. Ship UED Solaris species was Terran, is now UEF
  393. Ship UES Aranyaka species was Terran, is now UEF
  394. Ship UEFr Demeter species was Terran, is now UEF
  395. Ship UEC-DEM species was Terran, is now UEF
  396. Ship UEI Kumari species was Terran, is now UEF
  397. Ship Intrasystem Gate species was Terran, is now UEF
  398. Ship Intrasystem Gate#nocollide species was Terran, is now UEF
  399. Ship UEI Bretonia species was Terran, is now UEF
  400. Ship UENB Alexandria species was Terran, is now UEF
  401. Ship Claymore species was Terran, is now UEF
  402. Ship GEFg Purusha species was Terran, is now UEF
  403. Ship Morena MacDuff species was Terran, is now UEF
  404. Ship Subspace Motivator species was Terran, is now UEF
  405. Ship Huge Asteroid species was Terran, is now UEF
  406. Ship Cometary Habitat species was Terran, is now UEF
  407. Ship Moon Landscape species was Terran, is now UEF
  408. Particle effect for impact spew disabled on ship 'Moon Landscape'.
  409. Particle effect for damage spew disabled on ship 'Moon Landscape'.
  410. Ship Luna City species was Terran, is now UEF
  411. Ship Luna Dome species was Terran, is now UEF
  412. Ship Lunar Tower species was Terran, is now UEF
  413. Ship Lunar Magnetic Levitator species was Terran, is now UEF
  414. Ship City Base species was Terran, is now UEF
  415. Ship Skyscraper 2 species was Terran, is now UEF
  416. Ship Skyscraper 3 species was Terran, is now UEF
  417. Ship Skyscraper 4 species was Terran, is now UEF
  418. Ship Space Port species was Terran, is now UEF
  419. Ship Gas Refinery species was Terran, is now UEF
  420. Ship Cargo Platform species was Terran, is now UEF
  421. Ship Cargo Platform#Gauss species was Terran, is now UEF
  422. Ship Cargo Platform#Missile species was Terran, is now UEF
  423. Ship Cargo Platform#Flak species was Terran, is now UEF
  424. Ship Cargo Platform#Sensor species was Terran, is now UEF
  425. Ship Dakota Hovertank species was Terran, is now UEF
  426. Ship UEFg Karuna#Player species was Terran, is now UEF
  427. Ship UEC Custos-X species was Terran, is now UEF
  428. Ship UED Solaris#Toutatis species was Terran, is now UEF
  429. Ship Point species was Terran, is now UEF
  430. Ship VirtualPath species was Terran, is now UEF
  431. Ship The GRID species was Terran, is now UEF
  432. Particle effect for impact spew disabled on ship 'The GRID'.
  433. Particle effect for damage spew disabled on ship 'The GRID'.
  434. TBM => Starting parse of 'mv_root-hdg.tbm' ...
  435. BMPMAN: Found EFF (BPstealthgauge.eff) with 3 frames at 30 fps.
  436. ANI objective1 with size 149x21 (34.4% wasted)
  437. BMPMAN: Found EFF (viewfinder.eff) with 1 frames at 30 fps.
  438. BMPMAN: Found EFF (BPsignalgaugetop.eff) with 1 frames at 30 fps.
  439. BMPMAN: Found EFF (BPsignalgauge.eff) with 11 frames at 30 fps.
  440. ANI support1 with size 108x24 (25.0% wasted)
  441. ANI damage1 with size 148x25 (21.9% wasted)
  442. ANI wingman1 with size 71x53 (17.2% wasted)
  443. ANI wingman2 with size 35x53 (17.2% wasted)
  444. ANI wingman3 with size 14x53 (17.2% wasted)
  445. ANI toggle1 with size 57x20 (37.5% wasted)
  446. ANI head1 with size 164x132 (48.4% wasted)
  447. ANI weapons1 with size 126x20 (37.5% wasted)
  448. ANI weapons1_b with size 150x20 (37.5% wasted)
  449. ANI energy1 with size 12x41 (35.9% wasted)
  450. ANI targetview1 with size 137x156 (39.1% wasted)
  451. ANI targetview2 with size 4x96 (25.0% wasted)
  452. ANI targetview3 with size 7x20 (37.5% wasted)
  453. ANI 2_radar1 with size 209x170 (33.6% wasted)
  454. ANI 2_energy2 with size 86x96 (25.0% wasted)
  455. ANI 2_reticle1 with size 40x24 (25.0% wasted)
  456. ANI targhit1 with size 31x21 (34.4% wasted)
  457. ANI 2_leftarc with size 103x252 (1.6% wasted)
  458. ANI 2_rightarc1 with size 103x252 (1.6% wasted)
  459. ANI 2_toparc2 with size 35x24 (25.0% wasted)
  460. ANI 2_toparc3 with size 41x29 (9.4% wasted)
  461. ANI netlag1 with size 29x30 (6.3% wasted)
  462. ANI 2_lead1 with size 26x26 (18.8% wasted)
  463. ANI 2_lock1 with size 56x53 (17.2% wasted)
  464. ANI 2_lockspin with size 100x100 (21.9% wasted)
  465. ANI time1 with size 47x23 (28.1% wasted)
  466. TBM => Starting parse of 'mv_effects-str.tbm' ...
  467. TBM => Starting parse of 'bp-str.tbm' ...
  468. TBM => Starting parse of 'bp2-str.tbm' ...
  469. loading animated cursor "cursor"
  470. TBM => Starting parse of 'bp-main-hall.tbm' ...
  471. TBM => Starting parse of 'bp2-main-hall.tbm' ...
  472. MediaVPs: Explosions script loaded!
  473. MediaVPs: Flaming debris script loaded!
  474. Ships.tbl is : VALID
  475. Weapons.tbl is : VALID
  476. cfile_init() took 544
  477. TrackIR Init Failed - 1
  478. Compiling video-processing shader ...
  479. Loading built-in default shader for: video-v.sdr
  480. Loading built-in default shader for: video-f.sdr
  481. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  482. PLR => Loading 'MVP test.plr' with version 1...
  483. PLR => Parsing: Flags...
  484. PLR => Parsing: Info...
  485. PLR => Parsing: Scoring...
  486. PLR => Parsing: ScoringMulti...
  487. PLR => Parsing: HUD...
  488. PLR => Parsing: Variables...
  489. PLR => Parsing: Multiplayer...
  490. PLR => Parsing: Controls...
  491. PLR => Parsing: Settings...
  492. PLR => Loading complete!
  493. PLR => Verifying 'Antagonist.plr' with version 0...
  494. PLR => Parsing: Flags...
  495. PLR => (0x0001) Attempted to read 4-byte(s) beyond length limit
  496. PLR => Verifying complete!
  497. PLR => Verifying 'AOA.plr' with version 1...
  498. PLR => Parsing: Flags...
  499. PLR => Verifying complete!
  500. PLR => Verifying 'AoA1.plr' with version 1...
  501. PLR => Parsing: Flags...
  502. PLR => Verifying complete!
  503. PLR => Verifying 'ASW2.plr' with version 1...
  504. PLR => Parsing: Flags...
  505. PLR => Verifying complete!
  506. PLR => Verifying 'Between the Ashes.plr' with version 0...
  507. PLR => Parsing: Flags...
  508. PLR => (0x0001) Attempted to read 4-byte(s) beyond length limit
  509. PLR => Verifying complete!
  510. PLR => Verifying 'BP Tenebra.plr' with version 0...
  511. PLR => Parsing: Flags...
  512. PLR => (0x0001) Attempted to read 4-byte(s) beyond length limit
  513. PLR => Verifying complete!
  514. PLR => Verifying 'BP-AOA.plr' with version 0...
  515. PLR => Parsing: Flags...
  516. PLR => (0x0001) Attempted to read 4-byte(s) beyond length limit
  517. PLR => Verifying complete!
  518. PLR => Verifying 'BP.plr' with version 0...
  519. PLR => Parsing: Flags...
  520. PLR => (0x0001) Attempted to read 4-byte(s) beyond length limit
  521. PLR => Verifying complete!
  522. PLR => Verifying 'Burning Heaven.plr' with version 0...
  523. PLR => Parsing: Flags...
  524. PLR => (0x0001) Attempted to read 4-byte(s) beyond length limit
  525. PLR => Verifying complete!
  526. PLR => Verifying 'FS1.plr' with version 0...
  527. PLR => Parsing: Flags...
  528. PLR => (0x0001) Attempted to read 4-byte(s) beyond length limit
  529. PLR => Verifying complete!
  530. PLR => Verifying 'FS2.plr' with version 0...
  531. PLR => Parsing: Flags...
  532. PLR => (0x0001) Attempted to read 4-byte(s) beyond length limit
  533. PLR => Verifying complete!
  534. PLR => Verifying 'FS3.plr' with version 0...
  535. PLR => Parsing: Flags...
  536. PLR => (0x0001) Attempted to read 4-byte(s) beyond length limit
  537. PLR => Verifying complete!
  538. PLR => Verifying 'LoS.plr' with version 1...
  539. PLR => Parsing: Flags...
  540. PLR => Verifying complete!
  541. PLR => Verifying 'Luyten Civil War.plr' with version 0...
  542. PLR => Parsing: Flags...
  543. PLR => (0x0001) Attempted to read 4-byte(s) beyond length limit
  544. PLR => Verifying complete!
  545. PLR => Verifying 'MVP test.plr' with version 1...
  546. PLR => Parsing: Flags...
  547. PLR => Verifying complete!
  548. PLR => Verifying 'Shadow Genesis.plr' with version 1...
  549. PLR => Parsing: Flags...
  550. PLR => Verifying complete!
  551. PLR => Verifying 'Vasudan Imperium.plr' with version 1...
  552. PLR => Parsing: Flags...
  553. PLR => Verifying complete!
  554. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  555. PLR => Loading 'MVP test.plr' with version 1...
  556. PLR => Parsing: Flags...
  557. PLR => Parsing: Info...
  558. PLR => Parsing: Scoring...
  559. PLR => Parsing: ScoringMulti...
  560. PLR => Parsing: HUD...
  561. PLR => Parsing: Variables...
  562. PLR => Parsing: Multiplayer...
  563. PLR => Parsing: Controls...
  564. PLR => Parsing: Settings...
  565. PLR => Loading complete!
  566. CSG => Loading 'MVP test.bp2-p2.csg' with version 2...
  567. CSG => Parsing: Flags...
  568. CSG => Parsing: Info...
  569. CSG => Parsing: Missions...
  570. CSG => Parsing: Techroom...
  571. CSG => Parsing: Loadout...
  572. CSG => Parsing: Scoring...
  573. CSG => Parsing: RedAlert...
  574. CSG => Parsing: HUD...
  575. CSG => Parsing: Variables...
  576. CSG => Parsing: Settings...
  577. CSG => Parsing: Controls...
  578. CSG => Parsing: Cutscenes...
  579. CSG => Parsing: Last Missions...
  580. Someone passed an extension to bm_load for file 'hammer1.pcx'
  581. CSG => Loading complete!
  582. CSG => Loading 'MVP test.bp2-p2.csg' with version 2...
  583. CSG => Parsing: Flags...
  584. CSG => Parsing: Info...
  585. CSG => Parsing: Missions...
  586. CSG => Parsing: Techroom...
  587. CSG => Parsing: Loadout...
  588. CSG => Parsing: Scoring...
  589. CSG => Parsing: RedAlert...
  590. CSG => Parsing: HUD...
  591. CSG => Parsing: Variables...
  592. CSG => Parsing: Settings...
  593. CSG => Parsing: Controls...
  594. CSG => Parsing: Cutscenes...
  595. CSG => Parsing: Last Missions...
  596. Someone passed an extension to bm_load for file 'hammer1.pcx'
  597. CSG => Loading complete!
  598. Frame 0 too long!!: frametime = 0.399 (0.399)
  599. Frame 0 too long!!: frametime = 0.336 (0.336)
  600. Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
  601. CSG => Loading 'MVP test.bp2-p2.csg' with version 2...
  602. CSG => Parsing: Flags...
  603. CSG => Parsing: Info...
  604. CSG => Parsing: Missions...
  605. CSG => Parsing: Techroom...
  606. CSG => Parsing: Loadout...
  607. CSG => Parsing: Scoring...
  608. CSG => Parsing: RedAlert...
  609. CSG => Parsing: HUD...
  610. CSG => Parsing: Variables...
  611. CSG => Parsing: Settings...
  612. CSG => Parsing: Controls...
  613. CSG => Parsing: Cutscenes...
  614. CSG => Parsing: Last Missions...
  615. Someone passed an extension to bm_load for file 'hammer1.pcx'
  616. CSG => Loading complete!
  617. Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
  618. =================== STARTING LEVEL LOAD ==================
  619. BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
  620. Starting model page in...
  621. Beginning level bitmap paging...
  622. BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
  623. BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
  624. BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
  625. TBM => Starting parse of 'mv_effects-fbl.tbm' ...
  626. BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
  627. BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
  628. BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
  629. Loading warp model
  630. Loading model 'warp.pof'
  631. Compiling new shader:
  632. Loading built-in default shader for: main-v.sdr
  633. Loading built-in default shader for: main-f.sdr
  634. Shader features:
  635. Lighting
  636. Animated Effects
  637. Compiling new shader:
  638. Loading built-in default shader for: main-v.sdr
  639. Loading built-in default shader for: main-f.sdr
  640. Shader features:
  641. Lighting
  642. Fog Effect
  643. Animated Effects
  644. Compiling new shader:
  645. Loading built-in default shader for: main-v.sdr
  646. Loading built-in default shader for: main-f.sdr
  647. Loading built-in default shader for: main-g.sdr
  648. Shader features:
  649. Geometry Transformation
  650. Shadow Mapping
  651. Compiling new shader:
  652. Loading built-in default shader for: main-v.sdr
  653. Loading built-in default shader for: main-f.sdr
  654. Shader features:
  655. Lighting
  656. Deferred lighting
  657. Compiling new shader:
  658. Loading built-in default shader for: main-v.sdr
  659. Loading built-in default shader for: main-f.sdr
  660. Shader features:
  661. Lighting
  662. Fog Effect
  663. Deferred lighting
  664. IBX: Found a good IBX to read for 'warp.pof'.
  665. IBX-DEBUG => POF checksum: 0x966cb914, IBX checksum: 0x8899b070 -- "warp.pof"
  666. 300
  667. BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
  668. BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
  669. BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
  670. SHOCKWAVE => Loading default shockwave model...
  671. Loading model 'shockwave.pof'
  672. BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
  673. Compiling new shader:
  674. Loading built-in default shader for: main-v.sdr
  675. Loading built-in default shader for: main-f.sdr
  676. Shader features:
  677. Lighting
  678. Diffuse Mapping
  679. Glow Mapping
  680. Animated Effects
  681. Compiling new shader:
  682. Loading built-in default shader for: main-v.sdr
  683. Loading built-in default shader for: main-f.sdr
  684. Shader features:
  685. Lighting
  686. Fog Effect
  687. Diffuse Mapping
  688. Glow Mapping
  689. Animated Effects
  690. Compiling new shader:
  691. Loading built-in default shader for: main-v.sdr
  692. Loading built-in default shader for: main-f.sdr
  693. Shader features:
  694. Lighting
  695. Diffuse Mapping
  696. Glow Mapping
  697. Deferred lighting
  698. Compiling new shader:
  699. Loading built-in default shader for: main-v.sdr
  700. Loading built-in default shader for: main-f.sdr
  701. Shader features:
  702. Lighting
  703. Fog Effect
  704. Diffuse Mapping
  705. Glow Mapping
  706. Deferred lighting
  707. Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  708. IBX: Found a good IBX to read for 'shockwave.pof'.
  709. IBX-DEBUG => POF checksum: 0xa85bec39, IBX checksum: 0x9af155c2 -- "shockwave.pof"
  710. SHOCKWAVE => Default model load: SUCCEEDED!!
  711. MISSION LOAD: 'bp2-23.fs2'
  712. Hmmm... Extension passed to mission_load...
  713. Using callsign: Laporte
  714. Could not load replacement texture gtc_sycorax for ship Sycorax
  715. Using alternate ship type name: Information Packet
  716. Using alternate ship type name: Information Packet
  717. Using alternate ship type name: Information Packet
  718. Using alternate ship type name: Information Packet
  719. Using alternate ship type name: #
  720. Using alternate ship type name: #
  721. Using alternate ship type name: Unknown Type
  722. Using callsign: Samuel Bei
  723. Using alternate ship type name: Unknown Type
  724. Using alternate ship type name: Unknown Type
  725. Using alternate ship type name: Unknown Type
  726. Using alternate ship type name: Unknown Type
  727. Using alternate ship type name: Unknown Type
  728. Using alternate ship type name: Unknown Type
  729. Using alternate ship type name: Unknown Type
  730. Using alternate ship type name: Unknown Type
  731. Using alternate ship type name: Unknown Type
  732. Using alternate ship type name: Unknown Type
  733. Using alternate ship type name: Unknown Type
  734. Using alternate ship type name: Unknown Type
  735. Using alternate ship type name: Unknown Type
  736. Using alternate ship type name: Unknown Type
  737. Using alternate ship type name: Unknown Type
  738. Using alternate ship type name: #
  739. Using callsign: Kovacs
  740. Using callsign: Falconer
  741. Using callsign: Vidaura
  742. Loading model 'newearth1.pof'
  743. Compiling new shader:
  744. Loading built-in default shader for: main-v.sdr
  745. Loading built-in default shader for: main-f.sdr
  746. Shader features:
  747. Lighting
  748. Diffuse Mapping
  749. Animated Effects
  750. Compiling new shader:
  751. Loading built-in default shader for: main-v.sdr
  752. Loading built-in default shader for: main-f.sdr
  753. Shader features:
  754. Lighting
  755. Fog Effect
  756. Diffuse Mapping
  757. Animated Effects
  758. Compiling new shader:
  759. Loading built-in default shader for: main-v.sdr
  760. Loading built-in default shader for: main-f.sdr
  761. Shader features:
  762. Lighting
  763. Diffuse Mapping
  764. Deferred lighting
  765. Compiling new shader:
  766. Loading built-in default shader for: main-v.sdr
  767. Loading built-in default shader for: main-f.sdr
  768. Shader features:
  769. Lighting
  770. Fog Effect
  771. Diffuse Mapping
  772. Deferred lighting
  773. Model newearth1.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  774. IBX: Found a good IBX to read for 'newearth1.pof'.
  775. IBX-DEBUG => POF checksum: 0x6b8f939a, IBX checksum: 0xc0c81359 -- "newearth1.pof"
  776. Loading model 'starfield.pof'
  777. Model starfield.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  778. IBX: Found a good IBX to read for 'starfield.pof'.
  779. IBX-DEBUG => POF checksum: 0x51900597, IBX checksum: 0xd179f0ac -- "starfield.pof"
  780. Loading model 'Kato.pof'
  781. Compiling new shader:
  782. Loading built-in default shader for: main-v.sdr
  783. Loading built-in default shader for: main-f.sdr
  784. Shader features:
  785. Lighting
  786. Diffuse Mapping
  787. Glow Mapping
  788. Specular Mapping
  789. Normal Mapping
  790. Environment Mapping
  791. Animated Effects
  792. Compiling new shader:
  793. Loading built-in default shader for: main-v.sdr
  794. Loading built-in default shader for: main-f.sdr
  795. Shader features:
  796. Lighting
  797. Fog Effect
  798. Diffuse Mapping
  799. Glow Mapping
  800. Specular Mapping
  801. Normal Mapping
  802. Environment Mapping
  803. Animated Effects
  804. Compiling new shader:
  805. Loading built-in default shader for: main-v.sdr
  806. Loading built-in default shader for: main-f.sdr
  807. Shader features:
  808. Lighting
  809. Diffuse Mapping
  810. Glow Mapping
  811. Specular Mapping
  812. Normal Mapping
  813. Environment Mapping
  814. Deferred lighting
  815. Compiling new shader:
  816. Loading built-in default shader for: main-v.sdr
  817. Loading built-in default shader for: main-f.sdr
  818. Shader features:
  819. Lighting
  820. Fog Effect
  821. Diffuse Mapping
  822. Glow Mapping
  823. Specular Mapping
  824. Normal Mapping
  825. Environment Mapping
  826. Deferred lighting
  827. Compiling new shader:
  828. Loading built-in default shader for: main-v.sdr
  829. Loading built-in default shader for: main-f.sdr
  830. Shader features:
  831. Lighting
  832. Diffuse Mapping
  833. Specular Mapping
  834. Environment Mapping
  835. Animated Effects
  836. Compiling new shader:
  837. Loading built-in default shader for: main-v.sdr
  838. Loading built-in default shader for: main-f.sdr
  839. Shader features:
  840. Lighting
  841. Fog Effect
  842. Diffuse Mapping
  843. Specular Mapping
  844. Environment Mapping
  845. Animated Effects
  846. Compiling new shader:
  847. Loading built-in default shader for: main-v.sdr
  848. Loading built-in default shader for: main-f.sdr
  849. Shader features:
  850. Lighting
  851. Diffuse Mapping
  852. Specular Mapping
  853. Environment Mapping
  854. Deferred lighting
  855. Compiling new shader:
  856. Loading built-in default shader for: main-v.sdr
  857. Loading built-in default shader for: main-f.sdr
  858. Shader features:
  859. Lighting
  860. Fog Effect
  861. Diffuse Mapping
  862. Specular Mapping
  863. Environment Mapping
  864. Deferred lighting
  865. IBX: Found a good IBX to read for 'Kato.pof'.
  866. IBX-DEBUG => POF checksum: 0xe5eadf36, IBX checksum: 0x871d37bb -- "Kato.pof"
  867. Loading model 'fighter13.pof'
  868. Compiling new shader:
  869. Loading built-in default shader for: main-v.sdr
  870. Loading built-in default shader for: main-f.sdr
  871. Shader features:
  872. Lighting
  873. Diffuse Mapping
  874. Glow Mapping
  875. Specular Mapping
  876. Environment Mapping
  877. Animated Effects
  878. Compiling new shader:
  879. Loading built-in default shader for: main-v.sdr
  880. Loading built-in default shader for: main-f.sdr
  881. Shader features:
  882. Lighting
  883. Fog Effect
  884. Diffuse Mapping
  885. Glow Mapping
  886. Specular Mapping
  887. Environment Mapping
  888. Animated Effects
  889. Compiling new shader:
  890. Loading built-in default shader for: main-v.sdr
  891. Loading built-in default shader for: main-f.sdr
  892. Shader features:
  893. Lighting
  894. Diffuse Mapping
  895. Glow Mapping
  896. Specular Mapping
  897. Environment Mapping
  898. Deferred lighting
  899. Compiling new shader:
  900. Loading built-in default shader for: main-v.sdr
  901. Loading built-in default shader for: main-f.sdr
  902. Shader features:
  903. Lighting
  904. Fog Effect
  905. Diffuse Mapping
  906. Glow Mapping
  907. Specular Mapping
  908. Environment Mapping
  909. Deferred lighting
  910. IBX: Found a good IBX to read for 'fighter13.pof'.
  911. IBX-DEBUG => POF checksum: 0x1da6e9d2, IBX checksum: 0x57f5d2bd -- "fighter13.pof"
  912. Loading model 'blackholebox.pof'
  913. Model blackholebox.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  914. IBX: Found a good IBX to read for 'blackholebox.pof'.
  915. IBX-DEBUG => POF checksum: 0xfb7b8fdd, IBX checksum: 0xc13c3673 -- "blackholebox.pof"
  916. Loading model 'saturn-htsb.pof'
  917. Model saturn-htsb.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  918. IBX: Found a good IBX to read for 'saturn-htsb.pof'.
  919. IBX-DEBUG => POF checksum: 0x5fc3bab7, IBX checksum: 0x430c4182 -- "saturn-htsb.pof"
  920. Loading model 'dreamscape.pof'
  921. Model dreamscape.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  922. IBX: Found a good IBX to read for 'dreamscape.pof'.
  923. IBX-DEBUG => POF checksum: 0xad22299c, IBX checksum: 0x061a7220 -- "dreamscape.pof"
  924. Loading model 'subspacenode.pof'
  925. Model subspacenode.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  926. IBX: Found a good IBX to read for 'subspacenode.pof'.
  927. IBX-DEBUG => POF checksum: 0x3925d64f, IBX checksum: 0x81bd2da1 -- "subspacenode.pof"
  928. Starting mission message count : 294
  929. Ending mission message count : 316
  930. Current soundtrack set to -1 in event_music_reset_choices
  931. Current soundtrack set to -1 in event_music_set_soundtrack
  932. Loading model 'nighthawk.pof'
  933. Compiling new shader:
  934. Loading built-in default shader for: main-v.sdr
  935. Loading built-in default shader for: main-f.sdr
  936. Shader features:
  937. Lighting
  938. Diffuse Mapping
  939. Specular Mapping
  940. Normal Mapping
  941. Environment Mapping
  942. Animated Effects
  943. Compiling new shader:
  944. Loading built-in default shader for: main-v.sdr
  945. Loading built-in default shader for: main-f.sdr
  946. Shader features:
  947. Lighting
  948. Fog Effect
  949. Diffuse Mapping
  950. Specular Mapping
  951. Normal Mapping
  952. Environment Mapping
  953. Animated Effects
  954. Compiling new shader:
  955. Loading built-in default shader for: main-v.sdr
  956. Loading built-in default shader for: main-f.sdr
  957. Shader features:
  958. Lighting
  959. Diffuse Mapping
  960. Specular Mapping
  961. Normal Mapping
  962. Environment Mapping
  963. Deferred lighting
  964. Compiling new shader:
  965. Loading built-in default shader for: main-v.sdr
  966. Loading built-in default shader for: main-f.sdr
  967. Shader features:
  968. Lighting
  969. Fog Effect
  970. Diffuse Mapping
  971. Specular Mapping
  972. Normal Mapping
  973. Environment Mapping
  974. Deferred lighting
  975. Compiling new shader:
  976. Loading built-in default shader for: main-v.sdr
  977. Loading built-in default shader for: main-f.sdr
  978. Shader features:
  979. Lighting
  980. Diffuse Mapping
  981. Glow Mapping
  982. Normal Mapping
  983. Animated Effects
  984. Compiling new shader:
  985. Loading built-in default shader for: main-v.sdr
  986. Loading built-in default shader for: main-f.sdr
  987. Shader features:
  988. Lighting
  989. Fog Effect
  990. Diffuse Mapping
  991. Glow Mapping
  992. Normal Mapping
  993. Animated Effects
  994. Compiling new shader:
  995. Loading built-in default shader for: main-v.sdr
  996. Loading built-in default shader for: main-f.sdr
  997. Shader features:
  998. Lighting
  999. Diffuse Mapping
  1000. Glow Mapping
  1001. Normal Mapping
  1002. Deferred lighting
  1003. Compiling new shader:
  1004. Loading built-in default shader for: main-v.sdr
  1005. Loading built-in default shader for: main-f.sdr
  1006. Shader features:
  1007. Lighting
  1008. Fog Effect
  1009. Diffuse Mapping
  1010. Glow Mapping
  1011. Normal Mapping
  1012. Deferred lighting
  1013. IBX: Found a good IBX to read for 'nighthawk.pof'.
  1014. IBX-DEBUG => POF checksum: 0xbbd23708, IBX checksum: 0x9b3d3ae9 -- "nighthawk.pof"
  1015. Submodel 'detail-1b' is detail level 1 of 'detail-1a'
  1016. Loading model 'raynor.pof'
  1017. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship raynor.pof
  1018. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship raynor.pof
  1019. IBX: Found a good IBX to read for 'raynor.pof'.
  1020. IBX-DEBUG => POF checksum: 0x35063004, IBX checksum: 0x1db6851c -- "raynor.pof"
  1021. Allocating space for at least 47 new ship subsystems ... a total of 200 is now available (47 in-use).
  1022. Loading model 'Sathanas.pof'
  1023. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship Sathanas.pof
  1024. Found live debris model for 'turret01'
  1025. Found live debris model for 'turret02'
  1026. Found live debris model for 'turret03'
  1027. Found live debris model for 'turret04'
  1028. Found live debris model for 'turret49'
  1029. Found live debris model for 'turret50'
  1030. IBX: Found a good IBX to read for 'Sathanas.pof'.
  1031. IBX-DEBUG => POF checksum: 0x3b68e42e, IBX checksum: 0xafe21bb6 -- "Sathanas.pof"
  1032. Allocating space for at least 64 new ship subsystems ... a total of 400 is now available (239 in-use).
  1033. Loading model 'dante.pof'
  1034. BMPMAN: Found EFF (supertile2-glow.eff) with 35 frames at 30 fps.
  1035. BMPMAN: Found EFF (supertile1-glow.eff) with 40 frames at 10 fps.
  1036. Potential problem found: Unrecognized subsystem type 'forcefield1', believed to be in ship dante.pof
  1037. Potential problem found: Unrecognized subsystem type 'forcefield3', believed to be in ship dante.pof
  1038. Potential problem found: Unrecognized subsystem type 'forcefield4', believed to be in ship dante.pof
  1039. Potential problem found: Unrecognized subsystem type 'forcefield2', believed to be in ship dante.pof
  1040. IBX: Found a good IBX to read for 'dante.pof'.
  1041. IBX-DEBUG => POF checksum: 0xee292354, IBX checksum: 0xa10a1ab6 -- "dante.pof"
  1042. WARNING: "For ship 'SJ Dante', detail level mismatch. Table has 4, POF has 1." at ship.cpp:9086
  1043. Allocating space for at least 67 new ship subsystems ... a total of 600 is now available (434 in-use).
  1044. Loading model 'capital04.pof'
  1045. BMPMAN: Found EFF (capital04-02-glow.eff) with 37 frames at 15 fps.
  1046. BMPMAN: Found EFF (capital04-03-glow.eff) with 37 frames at 20 fps.
  1047. Potential problem found: Unrecognized subsystem type 'fighterbay 1', believed to be in ship capital04.pof
  1048. Potential problem found: Unrecognized subsystem type 'fighterbay 2', believed to be in ship capital04.pof
  1049. IBX: Found a good IBX to read for 'capital04.pof'.
  1050. IBX-DEBUG => POF checksum: 0xdd0af35a, IBX checksum: 0xd5bbc0c7 -- "capital04.pof"
  1051. Submodel 'capital04b' is detail level 1 of 'capital04a'
  1052. Submodel 'capital04c' is detail level 2 of 'capital04a'
  1053. Submodel 'capital04d' is detail level 3 of 'capital04a'
  1054. Submodel 'turret03b-base' is detail level 1 of 'turret03a-base'
  1055. Submodel 'turret07b-base' is detail level 1 of 'turret07a-base'
  1056. Loading model 'carrier3t-01.pof'
  1057. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship carrier3t-01.pof
  1058. IBX: Found a good IBX to read for 'carrier3t-01.pof'.
  1059. IBX-DEBUG => POF checksum: 0x8a02ddbd, IBX checksum: 0x12e7200d -- "carrier3t-01.pof"
  1060. Loading model 'cruiser3t-01.pof'
  1061. IBX: Found a good IBX to read for 'cruiser3t-01.pof'.
  1062. IBX-DEBUG => POF checksum: 0x1372f4a4, IBX checksum: 0x81089a12 -- "cruiser3t-01.pof"
  1063. Loading model 'corvette3t-03.pof'
  1064. IBX: Found a good IBX to read for 'corvette3t-03.pof'.
  1065. IBX-DEBUG => POF checksum: 0xdbfc9fea, IBX checksum: 0xca45d74c -- "corvette3t-03.pof"
  1066. Loading model 'corvette3t-01.pof'
  1067. IBX: Found a good IBX to read for 'corvette3t-01.pof'.
  1068. IBX-DEBUG => POF checksum: 0x67019812, IBX checksum: 0x78728516 -- "corvette3t-01.pof"
  1069. Allocating space for at least 32 new ship subsystems ... a total of 800 is now available (620 in-use).
  1070. Loading model 'Seraphim.pof'
  1071. IBX: Found a good IBX to read for 'Seraphim.pof'.
  1072. IBX-DEBUG => POF checksum: 0xbb50ec76, IBX checksum: 0xca0291bf -- "Seraphim.pof"
  1073. Loading model 'Dragon.pof'
  1074. IBX: Found a good IBX to read for 'Dragon.pof'.
  1075. IBX-DEBUG => POF checksum: 0x067ce075, IBX checksum: 0x5129ad1d -- "Dragon.pof"
  1076. Loading model 'Mara.pof'
  1077. IBX: Found a good IBX to read for 'Mara.pof'.
  1078. IBX-DEBUG => POF checksum: 0xb60587c0, IBX checksum: 0x6cb4a0ba -- "Mara.pof"
  1079. Allocating space for at least 64 new ship subsystems ... a total of 1000 is now available (848 in-use).
  1080. Allocating space for at least 64 new ship subsystems ... a total of 1200 is now available (1040 in-use).
  1081. Loading model 'capital2s-01.pof'
  1082. BMPMAN: Found EFF (htlravana-glow.eff) with 63 frames at 26 fps.
  1083. BMPMAN: Found EFF (scap02-glow.eff) with 21 frames at 20 fps.
  1084. Potential problem found: Unrecognized subsystem type 'fighterbay01', believed to be in ship capital2s-01.pof
  1085. Potential problem found: Unrecognized subsystem type 'fighterbay02', believed to be in ship capital2s-01.pof
  1086. IBX: Found a good IBX to read for 'capital2s-01.pof'.
  1087. IBX-DEBUG => POF checksum: 0xb93e46fe, IBX checksum: 0xde07f881 -- "capital2s-01.pof"
  1088. Allocating space for at least 38 new ship subsystems ... a total of 1400 is now available (1228 in-use).
  1089. Loading model 'capital2t-01.pof'
  1090. Compiling new shader:
  1091. Loading built-in default shader for: main-v.sdr
  1092. Loading built-in default shader for: main-f.sdr
  1093. Shader features:
  1094. Lighting
  1095. Diffuse Mapping
  1096. Normal Mapping
  1097. Animated Effects
  1098. Compiling new shader:
  1099. Loading built-in default shader for: main-v.sdr
  1100. Loading built-in default shader for: main-f.sdr
  1101. Shader features:
  1102. Lighting
  1103. Fog Effect
  1104. Diffuse Mapping
  1105. Normal Mapping
  1106. Animated Effects
  1107. Compiling new shader:
  1108. Loading built-in default shader for: main-v.sdr
  1109. Loading built-in default shader for: main-f.sdr
  1110. Shader features:
  1111. Lighting
  1112. Diffuse Mapping
  1113. Normal Mapping
  1114. Deferred lighting
  1115. Compiling new shader:
  1116. Loading built-in default shader for: main-v.sdr
  1117. Loading built-in default shader for: main-f.sdr
  1118. Shader features:
  1119. Lighting
  1120. Fog Effect
  1121. Diffuse Mapping
  1122. Normal Mapping
  1123. Deferred lighting
  1124. Unknown special object type $path45 while reading model capital2t-01.pof
  1125. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship capital2t-01.pof
  1126. IBX: Found a good IBX to read for 'capital2t-01.pof'.
  1127. IBX-DEBUG => POF checksum: 0x64a47ffe, IBX checksum: 0x72babe24 -- "capital2t-01.pof"
  1128. Loading model 'ezec8guns.pof'
  1129. IBX: Found a good IBX to read for 'ezec8guns.pof'.
  1130. IBX-DEBUG => POF checksum: 0x14c538ad, IBX checksum: 0xf254c52f -- "ezec8guns.pof"
  1131. Loading model 'corvette2t-01.pof'
  1132. IBX: Found a good IBX to read for 'corvette2t-01.pof'.
  1133. IBX-DEBUG => POF checksum: 0x3aaebe96, IBX checksum: 0x42b3e9a3 -- "corvette2t-01.pof"
  1134. Loading model 'artemisDH.pof'
  1135. IBX: Found a good IBX to read for 'artemisDH.pof'.
  1136. IBX-DEBUG => POF checksum: 0x221d3107, IBX checksum: 0x78f21bfe -- "artemisDH.pof"
  1137. Loading model 'capital01c.pof'
  1138. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship capital01c.pof
  1139. IBX: Found a good IBX to read for 'capital01c.pof'.
  1140. IBX-DEBUG => POF checksum: 0x2be1178d, IBX checksum: 0xdc2c4506 -- "capital01c.pof"
  1141. Submodel 'turret01b' is detail level 1 of 'turret01a'
  1142. Submodel 'turret01c' is detail level 2 of 'turret01a'
  1143. Submodel 'turret02b' is detail level 1 of 'turret02a'
  1144. Submodel 'turret02c' is detail level 2 of 'turret02a'
  1145. Submodel 'turret03b' is detail level 1 of 'turret03a'
  1146. Submodel 'turret03c' is detail level 2 of 'turret03a'
  1147. Submodel 'turret04b' is detail level 1 of 'turret04a'
  1148. Submodel 'turret04c' is detail level 2 of 'turret04a'
  1149. Submodel 'turret05b' is detail level 1 of 'turret05a'
  1150. Submodel 'turret05c' is detail level 2 of 'turret05a'
  1151. Loading model 'freighter2t-01.pof'
  1152. IBX: Found a good IBX to read for 'freighter2t-01.pof'.
  1153. IBX-DEBUG => POF checksum: 0x6b7f2453, IBX checksum: 0x6f75af70 -- "freighter2t-01.pof"
  1154. Loading model 'Bomb2t-01.pof'
  1155. BMPMAN: Found EFF (bomb2t-01-glow.eff) with 43 frames at 20 fps.
  1156. IBX: Found a good IBX to read for 'Bomb2t-01.pof'.
  1157. IBX-DEBUG => POF checksum: 0xfe8aa84e, IBX checksum: 0x64979d38 -- "Bomb2t-01.pof"
  1158. Allocating space for at least 38 new ship subsystems ... a total of 1600 is now available (1434 in-use).
  1159. Loading model 'Blip.pof'
  1160. IBX: Found a good IBX to read for 'Blip.pof'.
  1161. IBX-DEBUG => POF checksum: 0x8701ba27, IBX checksum: 0x3ee2fcac -- "Blip.pof"
  1162. Submodel 'blipb' is detail level 1 of 'blipa'
  1163. Submodel 'blipc' is detail level 2 of 'blipa'
  1164. Submodel 'blipd' is detail level 3 of 'blipa'
  1165. Loading model 'Astaroth.pof'
  1166. IBX: Found a good IBX to read for 'Astaroth.pof'.
  1167. IBX-DEBUG => POF checksum: 0x09b7c9df, IBX checksum: 0x723556e7 -- "Astaroth.pof"
  1168. Loading model 'Manticore.pof'
  1169. IBX: Found a good IBX to read for 'Manticore.pof'.
  1170. IBX-DEBUG => POF checksum: 0xe88e12d4, IBX checksum: 0xe8ad197b -- "Manticore.pof"
  1171. Loading model 'beamsaber_fixed.pof'
  1172. Potential problem found: Unrecognized subsystem type 'grind01a', believed to be in ship beamsaber_fixed.pof
  1173. Potential problem found: Unrecognized subsystem type 'grind02a', believed to be in ship beamsaber_fixed.pof
  1174. IBX: Found a good IBX to read for 'beamsaber_fixed.pof'.
  1175. IBX-DEBUG => POF checksum: 0x028a6449, IBX checksum: 0xbb584573 -- "beamsaber_fixed.pof"
  1176. Submodel 'grind01b' is detail level 1 of 'grind01a'
  1177. Submodel 'grind01c' is detail level 2 of 'grind01a'
  1178. Submodel 'grind02b' is detail level 1 of 'grind02a'
  1179. Submodel 'grind02c' is detail level 2 of 'grind02a'
  1180. Loading model 'worm.pof'
  1181. IBX: Found a good IBX to read for 'worm.pof'.
  1182. IBX-DEBUG => POF checksum: 0x14770bbc, IBX checksum: 0xb3e684f4 -- "worm.pof"
  1183. Loading model 'commnode.pof'
  1184. Potential problem found: Unrecognized subsystem type 'piece1a', believed to be in ship commnode.pof
  1185. Potential problem found: Unrecognized subsystem type 'piece2a', believed to be in ship commnode.pof
  1186. Potential problem found: Unrecognized subsystem type 'piece3a', believed to be in ship commnode.pof
  1187. Potential problem found: Unrecognized subsystem type 'piece-outer4a', believed to be in ship commnode.pof
  1188. Potential problem found: Unrecognized subsystem type 'piece5a', believed to be in ship commnode.pof
  1189. Potential problem found: Unrecognized subsystem type 'piece4a', believed to be in ship commnode.pof
  1190. Potential problem found: Unrecognized subsystem type 'core', believed to be in ship commnode.pof
  1191. Found live debris model for 'piece1a'
  1192. Found live debris model for 'piece2a'
  1193. Found live debris model for 'piece2a'
  1194. Found live debris model for 'piece3a'
  1195. Found live debris model for 'piece3a'
  1196. Found live debris model for 'piece5a'
  1197. Found live debris model for 'piece5a'
  1198. Found live debris model for 'piece5a'
  1199. IBX: Found a good IBX to read for 'commnode.pof'.
  1200. IBX-DEBUG => POF checksum: 0x5c200c65, IBX checksum: 0x719d240c -- "commnode.pof"
  1201. Submodel 'piece1b' is detail level 1 of 'piece1a'
  1202. Submodel 'piece1c' is detail level 2 of 'piece1a'
  1203. Submodel 'piece1b-destroyed' is detail level 1 of 'piece1a-destroyed'
  1204. Submodel 'piece1c-destroyed' is detail level 2 of 'piece1a-destroyed'
  1205. Submodel 'piece2b' is detail level 1 of 'piece2a'
  1206. Submodel 'piece2c' is detail level 2 of 'piece2a'
  1207. Submodel 'piece3b' is detail level 1 of 'piece3a'
  1208. Submodel 'piece3c' is detail level 2 of 'piece3a'
  1209. Submodel 'piece3b-destroyed' is detail level 1 of 'piece3a-destroyed'
  1210. Submodel 'piece3c-destroyed' is detail level 2 of 'piece3a-destroyed'
  1211. Submodel 'piece-outer4b' is detail level 1 of 'piece-outer4a'
  1212. Submodel 'piece-outer4c' is detail level 2 of 'piece-outer4a'
  1213. Submodel 'piece4b-destroyed' is detail level 1 of 'piece4a-destroyed'
  1214. Submodel 'piece4c-destroyed' is detail level 2 of 'piece4a-destroyed'
  1215. Submodel 'piece5b' is detail level 1 of 'piece5a'
  1216. Submodel 'piece5c' is detail level 2 of 'piece5a'
  1217. Loading model 'Knossos.pof'
  1218. Potential problem found: Unrecognized subsystem type 'jump1a', believed to be in ship Knossos.pof
  1219. Potential problem found: Unrecognized subsystem type 'jump2a', believed to be in ship Knossos.pof
  1220. Unknown special object type $path01 while reading model Knossos.pof
  1221. Found live debris model for 'jump1a'
  1222. Found live debris model for 'jump1a'
  1223. Found live debris model for 'jump1a'
  1224. Found live debris model for 'jump1a'
  1225. Found live debris model for 'jump2a'
  1226. Found live debris model for 'jump2a'
  1227. Found live debris model for 'jump2a'
  1228. Found live debris model for 'jump2a'
  1229. IBX: Found a good IBX to read for 'Knossos.pof'.
  1230. IBX-DEBUG => POF checksum: 0xb26c80a8, IBX checksum: 0x91b3aac0 -- "Knossos.pof"
  1231. Submodel 'jump1b' is detail level 1 of 'jump1a'
  1232. Submodel 'jump1c' is detail level 2 of 'jump1a'
  1233. Submodel 'jump1d' is detail level 3 of 'jump1a'
  1234. Submodel 'jump2b' is detail level 1 of 'jump2a'
  1235. Submodel 'jump2c' is detail level 2 of 'jump2a'
  1236. Submodel 'jump2d' is detail level 3 of 'jump2a'
  1237. Loading model 'capital02.pof'
  1238. Potential problem found: Unrecognized subsystem type 'reactor 4', believed to be in ship capital02.pof
  1239. Potential problem found: Unrecognized subsystem type 'reactor 5', believed to be in ship capital02.pof
  1240. Potential problem found: Unrecognized subsystem type 'reactor 3', believed to be in ship capital02.pof
  1241. Potential problem found: Unrecognized subsystem type 'reactor 2', believed to be in ship capital02.pof
  1242. Potential problem found: Unrecognized subsystem type 'reactor 1', believed to be in ship capital02.pof
  1243. Potential problem found: Unrecognized subsystem type 'fighterbay 1', believed to be in ship capital02.pof
  1244. Potential problem found: Unrecognized subsystem type 'fighterbay 2', believed to be in ship capital02.pof
  1245. Unknown special object type $baddaboom01-01 while reading model capital02.pof
  1246. Unknown special object type $baddaboom02-01 while reading model capital02.pof
  1247. IBX: Found a good IBX to read for 'capital02.pof'.
  1248. IBX-DEBUG => POF checksum: 0xd50a4925, IBX checksum: 0xb8859552 -- "capital02.pof"
  1249. Loading model 'cruiser03.pof'
  1250. IBX: Found a good IBX to read for 'cruiser03.pof'.
  1251. IBX-DEBUG => POF checksum: 0xf9cc8638, IBX checksum: 0x54166f9f -- "cruiser03.pof"
  1252. Loading model 'Asura.pof'
  1253. IBX: Found a good IBX to read for 'Asura.pof'.
  1254. IBX-DEBUG => POF checksum: 0xbec68e77, IBX checksum: 0xc21ff73f -- "Asura.pof"
  1255. Loading model 'cruiser03x.pof'
  1256. IBX: Found a good IBX to read for 'cruiser03x.pof'.
  1257. IBX-DEBUG => POF checksum: 0x80451365, IBX checksum: 0x73747fea -- "cruiser03x.pof"
  1258. Loading model 'Rakshasa.pof'
  1259. Potential problem found: Unrecognized subsystem type 'reactor', believed to be in ship Rakshasa.pof
  1260. IBX: Found a good IBX to read for 'Rakshasa.pof'.
  1261. IBX-DEBUG => POF checksum: 0x93232af3, IBX checksum: 0x15826657 -- "Rakshasa.pof"
  1262. Loading model 'corvette2s-01.pof'
  1263. BMPMAN: Found EFF (corvstile3-glow.eff) with 37 frames at 15 fps.
  1264. Unknown special object type $path17 while reading model corvette2s-01.pof
  1265. Unknown special object type $path25 while reading model corvette2s-01.pof
  1266. Unknown special object type $path15 while reading model corvette2s-01.pof
  1267. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship corvette2s-01.pof
  1268. Potential problem found: Unrecognized subsystem type 'reactor', believed to be in ship corvette2s-01.pof
  1269. IBX: Found a good IBX to read for 'corvette2s-01.pof'.
  1270. IBX-DEBUG => POF checksum: 0xe86c38c5, IBX checksum: 0x83e4343a -- "corvette2s-01.pof"
  1271. Loading model 'fighter2t-02.pof'
  1272. IBX: Found a good IBX to read for 'fighter2t-02.pof'.
  1273. IBX-DEBUG => POF checksum: 0xb0d6f2dc, IBX checksum: 0xf1d6ccc4 -- "fighter2t-02.pof"
  1274. Loading model 'Charybdis.pof'
  1275. BMPMAN: Found EFF (awac-trans.eff) with 46 frames at 15 fps.
  1276. BMPMAN: Found EFF (awac-trans-glow.eff) with 46 frames at 15 fps.
  1277. Potential problem found: Unrecognized subsystem type 'rad_backleft', believed to be in ship Charybdis.pof
  1278. Potential problem found: Unrecognized subsystem type 'rad_backright', believed to be in ship Charybdis.pof
  1279. Potential problem found: Unrecognized subsystem type 'rad_forward', believed to be in ship Charybdis.pof
  1280. Found live debris model for 'radara'
  1281. Found live debris model for 'radara'
  1282. Found live debris model for 'radara'
  1283. Found live debris model for 'radara'
  1284. Found live debris model for 'radara'
  1285. Found live debris model for 'radara'
  1286. IBX: Found a good IBX to read for 'Charybdis.pof'.
  1287. IBX-DEBUG => POF checksum: 0x150d2574, IBX checksum: 0x254a0da3 -- "Charybdis.pof"
  1288. Submodel 'radarb' is detail level 1 of 'radara'
  1289. Submodel 'radarc' is detail level 2 of 'radara'
  1290. Loading model 'xdread.pof'
  1291. Potential problem found: Unrecognized subsystem type 'Stabilizer', believed to be in ship xdread.pof
  1292. IBX: Found a good IBX to read for 'xdread.pof'.
  1293. IBX-DEBUG => POF checksum: 0xc393dbc9, IBX checksum: 0x7df13c6a -- "xdread.pof"
  1294. Loading model 'Miner.pof'
  1295. Potential problem found: Unrecognized subsystem type 'Tank8a', believed to be in ship Miner.pof
  1296. Potential problem found: Unrecognized subsystem type 'Tank7a', believed to be in ship Miner.pof
  1297. Potential problem found: Unrecognized subsystem type 'Tank6a', believed to be in ship Miner.pof
  1298. Potential problem found: Unrecognized subsystem type 'Tank5a', believed to be in ship Miner.pof
  1299. Potential problem found: Unrecognized subsystem type 'Tank4a', believed to be in ship Miner.pof
  1300. Potential problem found: Unrecognized subsystem type 'Tank3a', believed to be in ship Miner.pof
  1301. Potential problem found: Unrecognized subsystem type 'Tank2a', believed to be in ship Miner.pof
  1302. Potential problem found: Unrecognized subsystem type 'Tank1a', believed to be in ship Miner.pof
  1303. Potential problem found: Unrecognized subsystem type 'hangarbay1', believed to be in ship Miner.pof
  1304. Potential problem found: Unrecognized subsystem type 'hangarbay2', believed to be in ship Miner.pof
  1305. IBX: Found a good IBX to read for 'Miner.pof'.
  1306. IBX-DEBUG => POF checksum: 0xf254334d, IBX checksum: 0x1ec62964 -- "Miner.pof"
  1307. Submodel 'Tank8b' is detail level 1 of 'Tank8a'
  1308. Submodel 'Tank7b' is detail level 1 of 'Tank7a'
  1309. Submodel 'Tank6b' is detail level 1 of 'Tank6a'
  1310. Submodel 'Tank5b' is detail level 1 of 'Tank5a'
  1311. Submodel 'Tank4b' is detail level 1 of 'Tank4a'
  1312. Submodel 'Tank3b' is detail level 1 of 'Tank3a'
  1313. Submodel 'Tank2b' is detail level 1 of 'Tank2a'
  1314. Submodel 'Tank1b' is detail level 1 of 'Tank1a'
  1315. Loading model 'orion2.pof'
  1316. WARNING: "Submodel <HullLEFT> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1317. WARNING: "Submodel <HullLeftSensor> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1318. WARNING: "Submodel <HullRightSensor> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1319. WARNING: "Submodel <turret01-arm> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1320. WARNING: "Submodel <turret02-arm> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1321. WARNING: "Submodel <turret02a-destroyed> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1322. WARNING: "Submodel <turret03a> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1323. WARNING: "Submodel <turret03a-destroyed> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1324. WARNING: "Submodel <turret04a> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1325. WARNING: "Submodel <turret04-arm> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1326. WARNING: "Submodel <turret04a-destroyed> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1327. WARNING: "Submodel <turret05a> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1328. WARNING: "Submodel <turret05-arm> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1329. WARNING: "Submodel <turret05a-destroyed> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1330. WARNING: "Submodel <turret06> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1331. WARNING: "Submodel <turret07> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1332. WARNING: "Submodel <turret08> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1333. WARNING: "Submodel <turret09> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1334. WARNING: "Submodel <turret10> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1335. WARNING: "Submodel <turret11> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1336. WARNING: "Submodel <turret12> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1337. WARNING: "Submodel <turret13> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1338. WARNING: "Submodel <turret14> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1339. WARNING: "Submodel <turret15> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1340. WARNING: "Submodel <turret16> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1341. WARNING: "Submodel <radardish01b> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1342. WARNING: "Submodel <radardish02b> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1343. WARNING: "Submodel <radardish03b> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1344. WARNING: "Submodel <turret01b> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1345. WARNING: "Submodel <turret01b-arm> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1346. WARNING: "Submodel <turret02b> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1347. WARNING: "Submodel <turret02b-arm> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1348. WARNING: "Submodel <turret03b> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1349. WARNING: "Submodel <turret03b-arm> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1350. WARNING: "Submodel <turret04b> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1351. WARNING: "Submodel <turret04b-arm> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1352. WARNING: "Submodel <turret05b> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1353. WARNING: "Submodel <turret05b-arm> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1354. WARNING: "Submodel <turret01c> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1355. WARNING: "Submodel <HullLeftSensor> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1356. WARNING: "Submodel <HullRightSensor> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1357. WARNING: "Submodel <HullLeftSensor> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1358. WARNING: "Submodel <HullRightSensor> in model <orion2.pof> has a radius <= 0.1f" at modelread.cpp:1237
  1359. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship orion2.pof
  1360. IBX: Found a good IBX to read for 'orion2.pof'.
  1361. IBX-DEBUG => POF checksum: 0xcfd3885f, IBX checksum: 0xff104a5a -- "orion2.pof"
  1362. Submodel 'radardish01b' is detail level 1 of 'radardish01a'
  1363. Submodel 'radardish02b' is detail level 1 of 'radardish02a'
  1364. Submodel 'radardish03b' is detail level 1 of 'radardish03a'
  1365. Submodel 'turret01b' is detail level 1 of 'turret01a'
  1366. Submodel 'turret01c' is detail level 2 of 'turret01a'
  1367. Submodel 'turret02b' is detail level 1 of 'turret02a'
  1368. Submodel 'turret02c' is detail level 2 of 'turret02a'
  1369. Submodel 'turret03b' is detail level 1 of 'turret03a'
  1370. Submodel 'turret03c' is detail level 2 of 'turret03a'
  1371. Submodel 'turret04b' is detail level 1 of 'turret04a'
  1372. Submodel 'turret04c' is detail level 2 of 'turret04a'
  1373. Submodel 'turret05b' is detail level 1 of 'turret05a'
  1374. Submodel 'turret05c' is detail level 2 of 'turret05a'
  1375. Loading model 'setekh.pof'
  1376. Found live debris model for 'radara'
  1377. Found live debris model for 'radara'
  1378. Found live debris model for 'radara'
  1379. Found live debris model for 'radara'
  1380. IBX: Found a good IBX to read for 'setekh.pof'.
  1381. IBX-DEBUG => POF checksum: 0x499cdf85, IBX checksum: 0x3f9f5c2f -- "setekh.pof"
  1382. Submodel 'radarb' is detail level 1 of 'radara'
  1383. Submodel 'radarc' is detail level 2 of 'radara'
  1384. Submodel 'radard' is detail level 3 of 'radara'
  1385. Submodel 'radarb-destroyed' is detail level 1 of 'radara-destroyed'
  1386. Submodel 'radarc-destroyed' is detail level 2 of 'radara-destroyed'
  1387. Loading model 'akrotiri.pof'
  1388. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship akrotiri.pof
  1389. Found live debris model for 'turret01a'
  1390. Found live debris model for 'turret01a'
  1391. IBX: Found a good IBX to read for 'akrotiri.pof'.
  1392. IBX-DEBUG => POF checksum: 0x64a841ba, IBX checksum: 0xfa11d86c -- "akrotiri.pof"
  1393. Submodel 'turret01c' is detail level 2 of 'turret01a'
  1394. Submodel 'turret01b' is detail level 1 of 'turret01a'
  1395. Loading model 'Attis.pof'
  1396. IBX: Found a good IBX to read for 'Attis.pof'.
  1397. IBX-DEBUG => POF checksum: 0x09ec45a7, IBX checksum: 0x3f9d4572 -- "Attis.pof"
  1398. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  1399. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  1400. Submodel 'thruster03b' is detail level 1 of 'thruster03a'
  1401. Submodel 'thruster04b' is detail level 1 of 'thruster04a'
  1402. Loading model 'afightnew.pof'
  1403. IBX: Found a good IBX to read for 'afightnew.pof'.
  1404. IBX-DEBUG => POF checksum: 0xd891d208, IBX checksum: 0xeb0dfa24 -- "afightnew.pof"
  1405. Loading model 'Zakros.pof'
  1406. IBX: Found a good IBX to read for 'Zakros.pof'.
  1407. IBX-DEBUG => POF checksum: 0x6b0a7ffb, IBX checksum: 0xa22b8341 -- "Zakros.pof"
  1408. Submodel 'turret01b' is detail level 1 of 'turret01a'
  1409. Submodel 'turret01b-arm' is detail level 1 of 'turret01a-arm'
  1410. Loading model 'corvette2r-01.pof'
  1411. Unknown special object type $path29 while reading model corvette2r-01.pof
  1412. IBX: Found a good IBX to read for 'corvette2r-01.pof'.
  1413. IBX-DEBUG => POF checksum: 0x7420b86f, IBX checksum: 0x4dc3a564 -- "corvette2r-01.pof"
  1414. Submodel 'turret21b' is detail level 1 of 'turret21a'
  1415. Submodel 'turret22b' is detail level 1 of 'turret22a'
  1416. Loading model 'transport03.pof'
  1417. BMPMAN: Found EFF (transport03-01-glow.eff) with 37 frames at 15 fps.
  1418. IBX: Found a good IBX to read for 'transport03.pof'.
  1419. IBX-DEBUG => POF checksum: 0x46d290ce, IBX checksum: 0xa3d51da8 -- "transport03.pof"
  1420. Submodel 'transport03b-hull' is detail level 1 of 'transport03a-hull'
  1421. Submodel 'transport03c-hull' is detail level 2 of 'transport03a-hull'
  1422. Submodel 'transport03d-hull' is detail level 3 of 'transport03a-hull'
  1423. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  1424. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  1425. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  1426. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  1427. Submodel 'turret01b' is detail level 1 of 'turret01a'
  1428. Submodel 'turret02b' is detail level 1 of 'turret02a'
  1429. Submodel 'turret03b' is detail level 1 of 'turret03a'
  1430. Submodel 'turret01b-destroyed' is detail level 1 of 'turret01a-destroyed'
  1431. Submodel 'turret02b-destroyed' is detail level 1 of 'turret02a-destroyed'
  1432. Submodel 'turret03b-destroyed' is detail level 1 of 'turret03a-destroyed'
  1433. Loading model 'Serapis.pof'
  1434. IBX: Found a good IBX to read for 'Serapis.pof'.
  1435. IBX-DEBUG => POF checksum: 0x16caeb94, IBX checksum: 0xe07fcb2e -- "Serapis.pof"
  1436. Loading model 'KarunaMk1.pof'
  1437. Compiling new shader:
  1438. Loading built-in default shader for: main-v.sdr
  1439. Loading built-in default shader for: main-f.sdr
  1440. Shader features:
  1441. Lighting
  1442. Diffuse Mapping
  1443. Glow Mapping
  1444. Specular Mapping
  1445. Normal Mapping
  1446. Environment Mapping
  1447. Animated Effects
  1448. Utility mapping
  1449. Compiling new shader:
  1450. Loading built-in default shader for: main-v.sdr
  1451. Loading built-in default shader for: main-f.sdr
  1452. Shader features:
  1453. Lighting
  1454. Fog Effect
  1455. Diffuse Mapping
  1456. Glow Mapping
  1457. Specular Mapping
  1458. Normal Mapping
  1459. Environment Mapping
  1460. Animated Effects
  1461. Utility mapping
  1462. Compiling new shader:
  1463. Loading built-in default shader for: main-v.sdr
  1464. Loading built-in default shader for: main-f.sdr
  1465. Shader features:
  1466. Lighting
  1467. Diffuse Mapping
  1468. Glow Mapping
  1469. Specular Mapping
  1470. Normal Mapping
  1471. Environment Mapping
  1472. Utility mapping
  1473. Deferred lighting
  1474. Compiling new shader:
  1475. Loading built-in default shader for: main-v.sdr
  1476. Loading built-in default shader for: main-f.sdr
  1477. Shader features:
  1478. Lighting
  1479. Fog Effect
  1480. Diffuse Mapping
  1481. Glow Mapping
  1482. Specular Mapping
  1483. Normal Mapping
  1484. Environment Mapping
  1485. Utility mapping
  1486. Deferred lighting
  1487. Potential problem found: Unrecognized subsystem type 'rotatora', believed to be in ship KarunaMk1.pof
  1488. Potential problem found: Unrecognized subsystem type 'Reactor01', believed to be in ship KarunaMk1.pof
  1489. Potential problem found: Unrecognized subsystem type 'Reactor02', believed to be in ship KarunaMk1.pof
  1490. Potential problem found: Unrecognized subsystem type 'Fighterbay', believed to be in ship KarunaMk1.pof
  1491. Found live debris model for 'navigation'
  1492. Found live debris model for 'navigation'
  1493. Found live debris model for 'sensors'
  1494. IBX: Found a good IBX to read for 'KarunaMk1.pof'.
  1495. IBX-DEBUG => POF checksum: 0x3771aad4, IBX checksum: 0x68db40ff -- "KarunaMk1.pof"
  1496. Submodel 'engine01b' is detail level 1 of 'engine01a'
  1497. Submodel 'engine01c' is detail level 2 of 'engine01a'
  1498. Submodel 'engine01d' is detail level 3 of 'engine01a'
  1499. Submodel 'engine01b-destroyed' is detail level 1 of 'engine01a-destroyed'
  1500. Submodel 'engine01c-destroyed' is detail level 2 of 'engine01a-destroyed'
  1501. Submodel 'engine01d-destroyed' is detail level 3 of 'engine01a-destroyed'
  1502. Submodel 'engine02b' is detail level 1 of 'engine02a'
  1503. Submodel 'engine02c' is detail level 2 of 'engine02a'
  1504. Submodel 'engine02d' is detail level 3 of 'engine02a'
  1505. Submodel 'engine02b-destroyed' is detail level 1 of 'engine02a-destroyed'
  1506. Submodel 'engine02c-destroyed' is detail level 2 of 'engine02a-destroyed'
  1507. Submodel 'engine02d-destroyed' is detail level 3 of 'engine02a-destroyed'
  1508. Submodel 'engine03b' is detail level 1 of 'engine03a'
  1509. Submodel 'engine03c' is detail level 2 of 'engine03a'
  1510. Submodel 'engine03d' is detail level 3 of 'engine03a'
  1511. Submodel 'engine03b-destroyed' is detail level 1 of 'engine03a-destroyed'
  1512. Submodel 'engine03c-destroyed' is detail level 2 of 'engine03a-destroyed'
  1513. Submodel 'engine03d-destroyed' is detail level 3 of 'engine03a-destroyed'
  1514. Submodel 'engine04b' is detail level 1 of 'engine04a'
  1515. Submodel 'engine04c' is detail level 2 of 'engine04a'
  1516. Submodel 'engine04d' is detail level 3 of 'engine04a'
  1517. Submodel 'engine04b-destroyed' is detail level 1 of 'engine04a-destroyed'
  1518. Submodel 'engine04c-destroyed' is detail level 2 of 'engine04a-destroyed'
  1519. Submodel 'engine04d-destroyed' is detail level 3 of 'engine04a-destroyed'
  1520. Submodel 'rotatorb-destroyed' is detail level 1 of 'rotatora-destroyed'
  1521. Submodel 'rotatorc-destroyed' is detail level 2 of 'rotatora-destroyed'
  1522. Submodel 'rotatord-destroyed' is detail level 3 of 'rotatora-destroyed'
  1523. Submodel 'rotatorb' is detail level 1 of 'rotatora'
  1524. Submodel 'rotatorc' is detail level 2 of 'rotatora'
  1525. Submodel 'rotatord' is detail level 3 of 'rotatora'
  1526. Loading model 'Wraith.pof'
  1527. Potential problem found: Unrecognized subsystem type 'poddoorf', believed to be in ship Wraith.pof
  1528. Potential problem found: Unrecognized subsystem type 'armcoverl', believed to be in ship Wraith.pof
  1529. Potential problem found: Unrecognized subsystem type 'armcoverr', believed to be in ship Wraith.pof
  1530. Potential problem found: Unrecognized subsystem type 'poddoorl', believed to be in ship Wraith.pof
  1531. Potential problem found: Unrecognized subsystem type 'poddoorr', believed to be in ship Wraith.pof
  1532. Potential problem found: Unrecognized subsystem type 'barrelclamp', believed to be in ship Wraith.pof
  1533. Potential problem found: Unrecognized subsystem type 'barrel', believed to be in ship Wraith.pof
  1534. Potential problem found: Unrecognized subsystem type 'gunbzrdr', believed to be in ship Wraith.pof
  1535. Potential problem found: Unrecognized subsystem type 'gunbzrdl', believed to be in ship Wraith.pof
  1536. IBX: Found a good IBX to read for 'Wraith.pof'.
  1537. IBX-DEBUG => POF checksum: 0x55be5250, IBX checksum: 0x22b19923 -- "Wraith.pof"
  1538. Loading model 'Tethis.pof'
  1539. Potential problem found: Unrecognized subsystem type 'RotatorLRa', believed to be in ship Tethis.pof
  1540. Potential problem found: Unrecognized subsystem type 'RotatorSMa', believed to be in ship Tethis.pof
  1541. Potential problem found: Unrecognized subsystem type 'Fighterbay01', believed to be in ship Tethis.pof
  1542. Potential problem found: Unrecognized subsystem type 'Fighterbay02', believed to be in ship Tethis.pof
  1543. Found live debris model for 'Engine01a'
  1544. Found live debris model for 'Engine02a'
  1545. Found live debris model for 'Engine03a'
  1546. Found live debris model for 'RotatorLRa'
  1547. Found live debris model for 'RotatorLRa'
  1548. Found live debris model for 'RotatorSMa'
  1549. Found live debris model for 'RotatorSMa'
  1550. Found live debris model for 'Turret01a'
  1551. Found live debris model for 'Turret02a'
  1552. IBX: Found a good IBX to read for 'Tethis.pof'.
  1553. IBX-DEBUG => POF checksum: 0x47c0510f, IBX checksum: 0x1e3c2171 -- "Tethis.pof"
  1554. Submodel 'Engine01b' is detail level 1 of 'Engine01a'
  1555. Submodel 'Engine01b-destroyed' is detail level 1 of 'Engine01a-destroyed'
  1556. Submodel 'Engine02b' is detail level 1 of 'Engine02a'
  1557. Submodel 'Engine02b-destroyed' is detail level 1 of 'Engine02a-destroyed'
  1558. Submodel 'Engine03b' is detail level 1 of 'Engine03a'
  1559. Submodel 'Engine03c' is detail level 2 of 'Engine03a'
  1560. Submodel 'Engine03b-destroyed' is detail level 1 of 'Engine03a-destroyed'
  1561. Submodel 'RotatorLRb' is detail level 1 of 'RotatorLRa'
  1562. Submodel 'RotatorLRc' is detail level 2 of 'RotatorLRa'
  1563. Submodel 'RotatorLRb-destroyed' is detail level 1 of 'RotatorLRa-destroyed'
  1564. Submodel 'RotatorSMb' is detail level 1 of 'RotatorSMa'
  1565. Submodel 'RotatorSMc' is detail level 2 of 'RotatorSMa'
  1566. Submodel 'RotatorSMb-destroyed' is detail level 1 of 'RotatorSMa-destroyed'
  1567. Submodel 'Turret01b' is detail level 1 of 'Turret01a'
  1568. Submodel 'Turret01b-destroyed' is detail level 1 of 'Turret01a-destroyed'
  1569. Submodel 'Turret02b' is detail level 1 of 'Turret02a'
  1570. Submodel 'Turret02b-destroyed' is detail level 1 of 'Turret02a-destroyed'
  1571. Loading model 'Artemis.pof'
  1572. IBX: Found a good IBX to read for 'Artemis.pof'.
  1573. IBX-DEBUG => POF checksum: 0xbcf596e5, IBX checksum: 0x632ba2a7 -- "Artemis.pof"
  1574. Loading model 'TF-13_Kvasir.pof'
  1575. WARNING: "Model 'TF-13_Kvasir.pof': insignia uses an invalid LOD (-1)" at modelread.cpp:2213
  1576. WARNING: "Model 'TF-13_Kvasir.pof': insignia uses an invalid LOD (-1)" at modelread.cpp:2213
  1577. IBX: Found a good IBX to read for 'TF-13_Kvasir.pof'.
  1578. IBX-DEBUG => POF checksum: 0xabf66929, IBX checksum: 0x0fc3b1a6 -- "TF-13_Kvasir.pof"
  1579. Loading model 'fighterSC-01.POF'
  1580. IBX: Found a good IBX to read for 'fighterSC-01.POF'.
  1581. IBX-DEBUG => POF checksum: 0x9f1b1ad7, IBX checksum: 0xbbb21ae0 -- "fighterSC-01.POF"
  1582. Loading model 'pfighter01.pof'
  1583. IBX: Found a good IBX to read for 'pfighter01.pof'.
  1584. IBX-DEBUG => POF checksum: 0x16a8c577, IBX checksum: 0x325a9ebe -- "pfighter01.pof"
  1585. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  1586. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  1587. Submodel 'thruster01d' is detail level 3 of 'thruster01a'
  1588. Loading model 'fighter2t-01.pof'
  1589. IBX: Found a good IBX to read for 'fighter2t-01.pof'.
  1590. IBX-DEBUG => POF checksum: 0xfef8a1b1, IBX checksum: 0xf64d5ef0 -- "fighter2t-01.pof"
  1591. Allocating space for at least 5 new ship subsystems ... a total of 1800 is now available (1602 in-use).
  1592. OpenGL: Created 512x512 FBO!
  1593. ANI gas with size 128x127 (0.8% wasted)
  1594. =================== STARTING LEVEL DATA LOAD ==================
  1595. Loading model 'support2t-01.pof'
  1596. IBX: Found a good IBX to read for 'support2t-01.pof'.
  1597. IBX-DEBUG => POF checksum: 0x6512c7b6, IBX checksum: 0xc0ade8e6 -- "support2t-01.pof"
  1598. Submodel 'bodyb' is detail level 1 of 'bodya'
  1599. Submodel 'bodyc' is detail level 2 of 'bodya'
  1600. Submodel 'bodyd' is detail level 3 of 'bodya'
  1601. Loading model 'Nephthys.pof'
  1602. IBX: Found a good IBX to read for 'Nephthys.pof'.
  1603. IBX-DEBUG => POF checksum: 0x10846167, IBX checksum: 0x853c6cdf -- "Nephthys.pof"
  1604. Loading model 'uefsupport.pof'
  1605. IBX: Found a good IBX to read for 'uefsupport.pof'.
  1606. IBX-DEBUG => POF checksum: 0x63b67740, IBX checksum: 0xcc358647 -- "uefsupport.pof"
  1607. Allocating space for at least 2111 new ship subsystems ... a total of 3800 is now available (1627 in-use).
  1608. About to page in ships!
  1609. ANI shieldft-02 with size 112x93 (27.3% wasted)
  1610. ANI shield-f13 with size 112x93 (27.3% wasted)
  1611. ANI shieldft-01 with size 112x93 (27.3% wasted)
  1612. ANI shieldbt-03 with size 112x93 (27.3% wasted)
  1613. ANI shieldfv-01 with size 112x93 (27.3% wasted)
  1614. ANI shield-f03 with size 112x93 (27.3% wasted)
  1615. ANI shield-f11 with size 112x93 (27.3% wasted)
  1616. ANI shieldfs-02 with size 112x93 (27.3% wasted)
  1617. ANI shieldfs-03 with size 112x93 (27.3% wasted)
  1618. ANI shield-b10 with size 112x93 (27.3% wasted)
  1619. ANI shieldkulas with size 112x93 (27.3% wasted)
  1620. ANI genericshield with size 112x93 (27.3% wasted)
  1621. ANI shield-TF13Kvasir with size 112x93 (27.3% wasted)
  1622. ANI shieldnyx with size 112x93 (27.3% wasted)
  1623. ANI Shield-Draco with size 112x93 (27.3% wasted)
  1624. ANI shieldwraith with size 112x93 (27.3% wasted)
  1625. ANI shieldainsarii with size 112x93 (27.3% wasted)
  1626. BMPMAN: Found EFF (Subach_AniBitmap.eff) with 6 frames at 5 fps.
  1627. BMPMAN: Found EFF (PrometheusR_AniBitmap.eff) with 12 frames at 5 fps.
  1628. BMPMAN: Found EFF (Prometheus_AniBitmap.eff) with 12 frames at 5 fps.
  1629. BMPMAN: Found EFF (Alouqua_AniBitmap.eff) with 6 frames at 20 fps.
  1630. BMPMAN: Found EFF (Vishnan_Particle.eff) with 11 frames at 25 fps.
  1631. Loading model 'avenger3.pof'
  1632. Model avenger3.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1633. IBX: Found a good IBX to read for 'avenger3.pof'.
  1634. IBX-DEBUG => POF checksum: 0x8855f87f, IBX checksum: 0x08b235f9 -- "avenger3.pof"
  1635. Loading model 'FB11a.pof'
  1636. Model FB11a.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1637. IBX: Found a good IBX to read for 'FB11a.pof'.
  1638. IBX-DEBUG => POF checksum: 0x987c87de, IBX checksum: 0x807e2c36 -- "FB11a.pof"
  1639. Loading model 'Redeemer.pof'
  1640. Model Redeemer.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1641. IBX: Found a good IBX to read for 'Redeemer.pof'.
  1642. IBX-DEBUG => POF checksum: 0x318c1042, IBX checksum: 0xb212a769 -- "Redeemer.pof"
  1643. BMPMAN: Found EFF (particle_red.eff) with 11 frames at 22 fps.
  1644. BMPMAN: Found EFF (SbeamAglow.eff) with 24 frames at 60 fps.
  1645. BMPMAN: Found EFF (SbeamAC.eff) with 30 frames at 40 fps.
  1646. BMPMAN: Found EFF (SbeamAF.eff) with 25 frames at 30 fps.
  1647. BMPMAN: Found EFF (particle_blue.eff) with 11 frames at 22 fps.
  1648. BMPMAN: Found EFF (AAAbeamAglow.eff) with 35 frames at 30 fps.
  1649. BMPMAN: Found EFF (AAAbeamAB.eff) with 15 frames at 15 fps.
  1650. BMPMAN: Found EFF (particle_green.eff) with 11 frames at 22 fps.
  1651. BMPMAN: Found EFF (GreenBeamGlow.eff) with 30 frames at 60 fps.
  1652. BMPMAN: Found EFF (GreenBeam2Glow.eff) with 30 frames at 60 fps.
  1653. BMPMAN: Found EFF (BlueBeamGlow2.eff) with 60 frames at 26 fps.
  1654. BMPMAN: Found EFF (particle_turq.eff) with 11 frames at 22 fps.
  1655. BMPMAN: Found EFF (ABeamAGlow.eff) with 40 frames at 30 fps.
  1656. BMPMAN: Found EFF (vbeamglow.eff) with 60 frames at 26 fps.
  1657. BMPMAN: Found EFF (Particle_Yellow.eff) with 11 frames at 22 fps.
  1658. Loading model 'Tempest.pof'
  1659. IBX: Found a good IBX to read for 'Tempest.pof'.
  1660. IBX-DEBUG => POF checksum: 0x4fcb12af, IBX checksum: 0xef8699b5 -- "Tempest.pof"
  1661. Loading model 'NewHornet.pof'
  1662. IBX: Found a good IBX to read for 'NewHornet.pof'.
  1663. IBX-DEBUG => POF checksum: 0x2c76000e, IBX checksum: 0x19f7f55e -- "NewHornet.pof"
  1664. Loading model 'bombardier.pof'
  1665. IBX: Found a good IBX to read for 'bombardier.pof'.
  1666. IBX-DEBUG => POF checksum: 0x4181e059, IBX checksum: 0xd8629386 -- "bombardier.pof"
  1667. Loading model 'crossbow.pof'
  1668. No subsystems found for model "crossbow.pof".
  1669. IBX: Found a good IBX to read for 'crossbow.pof'.
  1670. IBX-DEBUG => POF checksum: 0x19e682bb, IBX checksum: 0x885d0786 -- "crossbow.pof"
  1671. Loading model 'trebuchet.pof'
  1672. IBX: Found a good IBX to read for 'trebuchet.pof'.
  1673. IBX-DEBUG => POF checksum: 0x436327ba, IBX checksum: 0xf7664532 -- "trebuchet.pof"
  1674. Loading model 'piranha.pof'
  1675. IBX: Found a good IBX to read for 'piranha.pof'.
  1676. IBX-DEBUG => POF checksum: 0x484195d2, IBX checksum: 0xf272dc8a -- "piranha.pof"
  1677. BMPMAN: Found EFF (shockwave01.eff) with 94 frames at 30 fps.
  1678. BMPMAN: Found EFF (missilespew04.eff) with 20 frames at 10 fps.
  1679. Loading model 'cyclops.pof'
  1680. IBX: Found a good IBX to read for 'cyclops.pof'.
  1681. IBX-DEBUG => POF checksum: 0x4ddb3dec, IBX checksum: 0x3994e5c5 -- "cyclops.pof"
  1682. Loading model 'cmeasure01.pof'
  1683. IBX: Found a good IBX to read for 'cmeasure01.pof'.
  1684. IBX-DEBUG => POF checksum: 0x562739c3, IBX checksum: 0x76256515 -- "cmeasure01.pof"
  1685. Loading model 'ShivanCM.pof'
  1686. IBX: Found a good IBX to read for 'ShivanCM.pof'.
  1687. IBX-DEBUG => POF checksum: 0xf84d4220, IBX checksum: 0xb7ac33fd -- "ShivanCM.pof"
  1688. Loading model 'VasudanCM.pof'
  1689. IBX: Found a good IBX to read for 'VasudanCM.pof'.
  1690. IBX-DEBUG => POF checksum: 0xd34373aa, IBX checksum: 0xe4136763 -- "VasudanCM.pof"
  1691. Loading model 'S_Rockeye.pof'
  1692. BMPMAN: Found EFF (smissile1-glow.eff) with 20 frames at 20 fps.
  1693. IBX: Found a good IBX to read for 'S_Rockeye.pof'.
  1694. IBX-DEBUG => POF checksum: 0x4a2c27f4, IBX checksum: 0x2098b367 -- "S_Rockeye.pof"
  1695. Loading model 'S_Hornet.pof'
  1696. IBX: Found a good IBX to read for 'S_Hornet.pof'.
  1697. IBX-DEBUG => POF checksum: 0xb2f69e71, IBX checksum: 0x2b3de38f -- "S_Hornet.pof"
  1698. Loading model 'S_Harpoon.pof'
  1699. IBX: Found a good IBX to read for 'S_Harpoon.pof'.
  1700. IBX-DEBUG => POF checksum: 0x76d846b5, IBX checksum: 0xf7e6e8a2 -- "S_Harpoon.pof"
  1701. Loading model 'S_Trebuchet.pof'
  1702. IBX: Found a good IBX to read for 'S_Trebuchet.pof'.
  1703. IBX-DEBUG => POF checksum: 0x9a344f4d, IBX checksum: 0xdfaafcbb -- "S_Trebuchet.pof"
  1704. Loading model 'ShivanCluster.pof'
  1705. IBX: Found a good IBX to read for 'ShivanCluster.pof'.
  1706. IBX-DEBUG => POF checksum: 0x4b5c01e9, IBX checksum: 0x8369b9d8 -- "ShivanCluster.pof"
  1707. BMPMAN: Found EFF (missilespew06.eff) with 20 frames at 10 fps.
  1708. Loading model 'S_Bomb.pof'
  1709. IBX: Found a good IBX to read for 'S_Bomb.pof'.
  1710. IBX-DEBUG => POF checksum: 0x17893eb8, IBX checksum: 0x83660ea5 -- "S_Bomb.pof"
  1711. Loading model 'S_MegaBomb.pof'
  1712. IBX: Found a good IBX to read for 'S_MegaBomb.pof'.
  1713. IBX-DEBUG => POF checksum: 0x04f03e41, IBX checksum: 0xe3220ee3 -- "S_MegaBomb.pof"
  1714. Loading model 'amissile.pof'
  1715. IBX: Found a good IBX to read for 'amissile.pof'.
  1716. IBX-DEBUG => POF checksum: 0x49a52765, IBX checksum: 0x9b487593 -- "amissile.pof"
  1717. BMPMAN: Found EFF (missilespew03.eff) with 20 frames at 10 fps.
  1718. Loading model 'abomb.pof'
  1719. IBX: Found a good IBX to read for 'abomb.pof'.
  1720. IBX-DEBUG => POF checksum: 0x6a7b0021, IBX checksum: 0xfb3b9fa2 -- "abomb.pof"
  1721. Loading model 'dart.pof'
  1722. IBX: Found a good IBX to read for 'dart.pof'.
  1723. IBX-DEBUG => POF checksum: 0x5c10bb69, IBX checksum: 0xdfc3e934 -- "dart.pof"
  1724. Loading model 'swarmpod.pof'
  1725. Model swarmpod.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1726. IBX: Found a good IBX to read for 'swarmpod.pof'.
  1727. IBX-DEBUG => POF checksum: 0x52a567ee, IBX checksum: 0xa04f292a -- "swarmpod.pof"
  1728. Loading model 'Slammer.pof'
  1729. IBX: Found a good IBX to read for 'Slammer.pof'.
  1730. IBX-DEBUG => POF checksum: 0xa43d47ec, IBX checksum: 0x99fe9d26 -- "Slammer.pof"
  1731. Loading model 'SlammerPOD.pof'
  1732. Model SlammerPOD.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
  1733. IBX: Found a good IBX to read for 'SlammerPOD.pof'.
  1734. IBX-DEBUG => POF checksum: 0xb2f95f62, IBX checksum: 0xb2f3ac57 -- "SlammerPOD.pof"
  1735. Loading model 'MX-50.pof'
  1736. IBX: Found a good IBX to read for 'MX-50.pof'.
  1737. IBX-DEBUG => POF checksum: 0x25d2520e, IBX checksum: 0xc624dc0f -- "MX-50.pof"
  1738. Loading model 'MissileM.pof'
  1739. IBX: Found a good IBX to read for 'MissileM.pof'.
  1740. IBX-DEBUG => POF checksum: 0x00957668, IBX checksum: 0x7b7e1778 -- "MissileM.pof"
  1741. Loading model 'MissileL.pof'
  1742. IBX: Found a good IBX to read for 'MissileL.pof'.
  1743. IBX-DEBUG => POF checksum: 0xb1f8614e, IBX checksum: 0xb0afd483 -- "MissileL.pof"
  1744. BMPMAN: Found EFF (missilespew02.eff) with 20 frames at 10 fps.
  1745. Loading model 'MissileXL.pof'
  1746. IBX: Found a good IBX to read for 'MissileXL.pof'.
  1747. IBX-DEBUG => POF checksum: 0xb416c200, IBX checksum: 0x625a69cc -- "MissileXL.pof"
  1748. Loading model 'hornet.pof'
  1749. IBX: Found a good IBX to read for 'hornet.pof'.
  1750. IBX-DEBUG => POF checksum: 0x066a989a, IBX checksum: 0x8d7227a4 -- "hornet.pof"
  1751. Loading model 'SlammerCluster.pof'
  1752. IBX: Found a good IBX to read for 'SlammerCluster.pof'.
  1753. IBX-DEBUG => POF checksum: 0x615fcf8e, IBX checksum: 0x41858756 -- "SlammerCluster.pof"
  1754. Loading model 'debris01.pof'
  1755. IBX: Found a good IBX to read for 'debris01.pof'.
  1756. IBX-DEBUG => POF checksum: 0x974f214b, IBX checksum: 0x0cb49c79 -- "debris01.pof"
  1757. Loading model 'debris02.pof'
  1758. IBX: Found a good IBX to read for 'debris02.pof'.
  1759. IBX-DEBUG => POF checksum: 0x8e0eed50, IBX checksum: 0x3e979514 -- "debris02.pof"
  1760. BMPMAN: Found EFF (explode1.eff) with 43 frames at 25 fps.
  1761. BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
  1762. BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
  1763. BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
  1764. BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
  1765. BMPMAN: Found EFF (Cmuzzle.eff) with 4 frames at 30 fps.
  1766. Paging in mission messages
  1767. Stopping model page in...
  1768. ANI objective1.ani with size 149x21 (34.4% wasted)
  1769. ANI support1.ani with size 108x24 (25.0% wasted)
  1770. ANI damage1.ani with size 148x25 (21.9% wasted)
  1771. ANI wingman1.ani with size 71x53 (17.2% wasted)
  1772. ANI wingman2.ani with size 35x53 (17.2% wasted)
  1773. ANI wingman3.ani with size 14x53 (17.2% wasted)
  1774. ANI toggle1.ani with size 57x20 (37.5% wasted)
  1775. ANI head1.ani with size 164x132 (48.4% wasted)
  1776. ANI weapons1.ani with size 126x20 (37.5% wasted)
  1777. ANI weapons1_b.ani with size 150x20 (37.5% wasted)
  1778. ANI energy1.ani with size 12x41 (35.9% wasted)
  1779. ANI targetview1.ani with size 137x156 (39.1% wasted)
  1780. ANI targetview2.ani with size 4x96 (25.0% wasted)
  1781. ANI targetview3.ani with size 7x20 (37.5% wasted)
  1782. ANI 2_radar1.ani with size 209x170 (33.6% wasted)
  1783. ANI 2_energy2.ani with size 86x96 (25.0% wasted)
  1784. ANI 2_reticle1.ani with size 40x24 (25.0% wasted)
  1785. ANI targhit1.ani with size 31x21 (34.4% wasted)
  1786. ANI 2_leftarc.ani with size 103x252 (1.6% wasted)
  1787. ANI 2_rightarc1.ani with size 103x252 (1.6% wasted)
  1788. ANI 2_toparc2.ani with size 35x24 (25.0% wasted)
  1789. ANI 2_toparc3.ani with size 41x29 (9.4% wasted)
  1790. ANI netlag1.ani with size 29x30 (6.3% wasted)
  1791. ANI 2_lead1.ani with size 26x26 (18.8% wasted)
  1792. ANI 2_lock1.ani with size 56x53 (17.2% wasted)
  1793. ANI 2_lockspin.ani with size 100x100 (21.9% wasted)
  1794. ANI time1.ani with size 47x23 (28.1% wasted)
  1795. Malloc failed!!!!!!!!!!!!!!!!!!!
  1796. ERROR: Malloc Failed!
  1797.  
  1798. File: windebug.cpp
  1799. Line: 1794
  1800. Freeing all existing models...
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